Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.01 @ 23:53:06 Player: Dieulieur Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (547) 547 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1592 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 16/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Weight Redist. System Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Matter Pod (50) Tractor Beam Small Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Small Laser Hammer > --- INVENTORY -------- Light Ion Engine Large Storage Unit Huge Storage Unit Small Matter Pod Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 29 | 7 14 8 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 4 3 1 Treads 2 | . 1 1 Leg 3 | 2 1 . Wheel 2 | 2 . . Hover . | . . . Flight 1 | . 1 . Utility 8 | . 5 3 Device 2 | . 1 1 Storage 4 | . 3 1 Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 92 68 Engine 11 | . 13 9 Treads 4 | . . 9 Leg 15 | . 24 3 Device 6 | . 10 1 Storage 3 | . . 7 Processor 12 | . 11 13 Energy Gun 5 | . 6 4 Ballistic Gun 9 | . 10 9 Special Weapon 1 | . 3 . Impact Weapon 8 | . 6 9 Naked Turns . | . . . Heaviest Build 22 | 7 17 22 Greatest Support 26 | 3 26 20 Greatest Overweight (x) 6 | 2 2 6 Average Overweight (x) . | 1 . . Largest Inventory Capacity 15 | 5 15 10 Average Capacity 5 | 5 5 7 Most Carried 6 | 4 5 6 Average Carried 3 | . 3 4 Final Capacity 10 | 5 10 5 Final Carried 4 | . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 642 | 252 238 152 Remotely . | . . . Salvage Created 645 | 41 226 378 Parts 37 | . 17 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | 1 8 10 Melee 1 | . . 1 Guns 14 | 1 8 5 AOE 3 | . . 3 Classes Destroyed 4 | 1 2 1 Watcher 2 | . 1 1 Swarmer 7 | . 5 2 Grunt 11 | 1 3 7 Sentry 1 | . . 1 Best Kill Streak 5 | 1 3 5 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 3 | 1 1 3 Gunslinging 1 | . . 1 Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1502 | 60 352 1090 Core 497 | 8 87 402 Absorbed by Shields . | . . . Regen/Repaired (Parts) 56 | . 56 . Core Remaining (%) 79 | 96 62 . Volleys Fired 73 | 9 37 27 Largest 2 | 1 2 2 Hottest 65 | 20 40 65 Shots Fired 87 | 9 48 30 Gun 76 | 9 37 30 Cannon . | . . . Launcher . | . . . Special 11 | . 11 . Kinetic 50 | 9 14 27 Thermal 34 | . 34 . Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 22 | 6 12 22 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | 7 30 42 Core Hits 29 | 2 14 13 Critical Kills 2 | . . 2 Critical Parts Destroyed 4 | . . 4 Critical Strikes 6 | . . 6 Destroy 2 | . . 2 Smash 4 | . . 4 Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1399 | 91 350 958 Guns 799 | 91 348 360 Cannons . | . . . Explosions 267 | . . 267 Melee 323 | . . 323 Ramming 8 | . . 8 Kinetic 528 | 91 125 312 Thermal 492 | . 225 267 Explosive . | . . . Electromagnetic 48 | . . 48 Impact 323 | . . 323 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage 93 | . . 93 Projectiles . | . . . Explosions 5 | . . 5 Melee 88 | . . 88 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 59 | . 59 21 Average Temperature 19 | . 22 9 Received Heat Transfer 609 | 42 63 504 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 725 | . 525 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 172 | 20 172 165 Initial 11 | . 11 . Average 57 | 3 47 79 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | 1 16 24 Peak Tracking Total 10 | 1 4 10 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 5 2 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 16 | . 13 3 Successful 12 | . 9 3 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 10 | . 9 1 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Record 4 | . 4 . Prototype ID Bank 1 | . 1 . Transport Status 1 | . . 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1628 | 127 826 675 Spaces Moved 1121 | 88 602 431 Core 759 | 88 498 173 Treads 282 | . 24 258 Legs 8 | . 8 . Wheels . | . . . Hover . | . . . Flight 72 | . 72 . Fastest Speed 50 | 50 50 50 Average Speed 109 | 101 104 118 Slowest Speed 350 | 150 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 7 64 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1408 | 117 752 539 Wait 124 | 5 77 42 Move 1119 | 87 601 431 Hop . | . . . Pick Up 29 | 7 14 8 Fast Attach . | . . . Attach 24 | 5 13 6 Detach 5 | . 4 1 Swap 5 | 2 1 2 Drop 12 | 2 5 5 Fire 73 | 9 37 27 Melee 15 | . . 15 Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 128 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 7) 785 | -10/Materials | Repaired Aluminum Leg? 933 | -10/Materials | Discovered new exit (range 14) 954 | -10/Materials | Entered another Materials area 954 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1393 | -9/Materials | Discovered new exit (range 4) 1535 | -9/Materials | Lost 4 parts (1p1n2w) 1597 | -9/Materials | Core integrity fell below 50% 1627 | -9/Materials | Core integrity fell below 20% 1629 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Discarded Adv. Visual Processing Unit. Acquired EMP Blaster. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Slammed into U-05 Engineer. Hammer destroyed. System corrupted by crushing effect (+2). Acquired 14 matter. Acquired 34 matter. R-06 Scavenger inserts Ion Engine into recycling unit. K-01 Serf cleans the Integration Channel. Integration Channel disabled. R-06 Scavenger inserts Aluminum Leg into recycling unit. Slammed into G-34 Mercenary. K-01 Serf cleans the Integration Channel. System corrupted: Matter fused (-8). G-34 Mercenary destroyed. EMP Blaster destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????? #####??????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# * #??????????????????????? | | ?????????????????????# %#???????????????????????? | | ?""??????????????????# #???????????????????????? | | ??| ?????????????????# #???????????????????????? | | ?? ????????????????# #???????????????????????? | | ??"" ???????????????# #???????????????????????? | | ???# ??????????????# #???????????????????????? | | #### ?????????????## gY##??????????????????????? | | ############## @#??????????????????????? | | #??????????????????????? | | "" Y = ^ T +??????????????????????? | | """ Y % ^ #??????????????????????? | | "" ######### #??????????????????????? | | #???????#######??????????????????????? | | #????????????????????????????????????? | | "" #????????????????????????????????????? | | """ ###+########?????????????????????????????? | | "" # #????????????????????????????? | | # """ """ #????????????????????????????? | | # """ """ #????????????????????????????? | | "" /% """ """ #????????????????????????????? | | """ # #????????????????????????????? | | "" # #????????????????????????????? | | # = #????????????????????????????? | | #############????????????????????????????? | | "" #???#######??????????????????????????????? | | """ ##### #??????????????????????????????? | | "" #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ####### #????????########??????????????? | | ######## ##??????### #??????????????? | | # # #???????#"" """ #?######???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 330 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Part-time Mechanic Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed SegregatorSpacefoldMatrix Manual? 0 Play Time 00:50:45 Cumulative 1.7 hours Start 2022.07.01 @ 23:01:57 End 2022.07.01 @ 23:53:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40096072-d377-41f3-a6d5-6a2e36c9cb08