Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 06:59:22 Player: The Gourd Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (531) 531 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2076 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 169/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1400) Ox27 Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- High-capacity Matter Pod (200) High-capacity Matter Pod (117) Advanced Weight Redist. System Structural Scanner Seismic Detector Targeting Computer Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Insulated Plating Hacking Suite Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Scrap Suit High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner Seismic Detector Targeting Computer Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Insulated Plating Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 7 8 3 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 6 . 3 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 6 | . 3 . 3 Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 1 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 1 12 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 3 | . 1 . 2 Weapon 5 | . . . 5 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes 5 | . . . 5 Average Backups 19 | 5 16 22 22 Power 1 | . 1 1 . Propulsion 1 | 1 1 1 . Utility 11 | . 8 14 14 Weapon 4 | 2 4 5 5 Tool/Special . | . . . . Unused Backups 22 | . 10 1 11 Power . | . . . . Propulsion 3 | . 3 . . Utility 14 | . 3 1 10 Weapon 4 | . 4 . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 98 Engine 13 | . 14 14 13 Treads 27 | . 28 27 27 Storage 14 | . 14 14 14 Protection 13 | . 12 14 13 Ballistic Gun 27 | . 27 26 27 Peak Build Rating 14 | 7 10 14 13 Average Rating 10 | 6 9 12 12 On Entrance 7 | . 7 10 13 Naked Turns . | . . . . Heaviest Build 96 | 12 93 95 96 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 2 2 2 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 20 25 25 Most Carried 25 | 7 20 25 25 Average Carried 19 | 5 16 23 22 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 7 20 24 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 1520 | 370 661 237 252 Remotely . | . . . . Salvage Created 921 | 298 431 87 105 Parts 60 | 26 27 7 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 20 | . 9 5 6 Guns 16 | . 7 3 6 AOE 4 | . 2 2 . Classes Destroyed 8 | 3 3 1 1 Worker 2 | 2 . . . Tunneler 9 | 9 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 11 | . 9 2 . Assembled 6 | . . . 6 Best Kill Streak 5 | 5 3 2 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 149 | . 50 39 60 Missed 32 | . 12 11 9 Hits 117 | . 38 28 51 Melee 16 | . . . 16 Projectile 101 | . 38 28 35 Critical Strikes 21 | . . 1 20 Damage Taken 2012 | . 551 248 1213 Core 263 | . 53 33 177 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 137 | 25 51 19 42 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 265 | 50 97 35 83 Gun 258 | 50 96 31 81 Cannon . | . . . . Launcher 7 | . 1 4 2 Special . | . . . . Kinetic 258 | 50 96 31 81 Thermal . | . . . . Explosive 7 | . 1 4 2 Electromagnetic . | . . . . Robot Hit Streak 18 | 10 8 8 18 Robot Miss Streak 7 | 2 3 7 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 173 | 34 70 20 49 Core Hits 67 | 15 26 9 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2074 | 378 800 431 465 Guns 1771 | 378 748 180 465 Cannons . | . . . . Explosions 303 | . 52 251 . Melee . | . . . . Ramming . | . . . . Kinetic 1771 | 378 748 180 465 Thermal . | . . . . Explosive 303 | . 52 251 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 72 | . 27 16 29 Message Errors 17 | . 7 4 6 Matter Fused 19 | . 7 4 8 Heat Flow Errors 8 | . 1 1 6 Energy Discharges 7 | . 2 1 4 Data Loss (minor) 9 | . 7 1 1 Data Loss (major) 8 | . 1 4 3 Misfires 4 | . 2 1 1 Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 91 | . 53 . 38 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 283 | . 104 178 283 Average Temperature 44 | . 17 26 74 Received Heat Transfer 316 | . 249 27 40 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 122 | 15 122 100 . Initial 12 | . . 12 . Average 20 | 1 27 12 . Influence Increases 594 | 60 345 189 . Destroy 0b10 Robot/C 280 | . 180 100 . Destroy 0b10 Robot/NC 75 | 60 15 . . Destroy Leader 66 | . 46 20 . Successful Hack 19 | . 19 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 19 | . 10 9 . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 594 | 60 313 221 . Entered New Map 20 | . . 20 . Time Decay 560 | 60 303 197 . Lost Part 14 | . 10 4 . Squads Dispatched 4 | . 3 1 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 18 7 8 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 5 | . 1 . 4 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 10 | . 8 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 29 1 1 Successful 17 | . 15 1 1 Failed 14 | . 14 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 29 | . 28 . 1 Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 1 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Investigation Status 1 | . 1 . . Registered Components 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Active Infowar (turns) 522 | 220 302 . . Seismic 508 | 220 288 . . T.N.C. 14 | . 14 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 5907 | 340 2352 1252 1963 Spaces Moved 1903 | 136 893 365 509 Core 6 | 6 . . . Treads 1897 | 130 893 365 509 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 269 | 156 237 320 320 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 7 88 75 60 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 3 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 40 | . 12 14 14 Melee . | . . . . Projectile . | . . . . AOE 40 | . 12 14 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 2459 | 215 1053 419 772 Wait 317 | 41 52 20 204 Move 1900 | 135 892 364 509 Hop . | . . . . Pick Up 44 | 7 29 7 1 Fast Attach 8 | 7 1 . . Attach 13 | . 2 1 10 Detach 3 | . 2 . 1 Swap 14 | . 6 5 3 Drop 23 | . 18 3 2 Fire 137 | 25 51 19 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 341 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 342 | -10/Materials | Met a group of wandering Federalists 421 | -10/Materials | Discovered new exit (range 9) 502 | -10/Materials | Discovered new exit (range 7) 608 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Discovered new exit (range 16) 1267 | -10/Materials | Discovered new exit (range 9) 1904 | -10/Materials | Learned location of Storage (-8) 2099 | -10/Materials | Loaded intel: 9 trap records 2143 | -10/Materials | Learned 4 Subcaves zone layouts 2177 | -10/Materials | Learned Storage emergency access door positions 2202 | -10/Materials | Identified exit to Subcaves 2236 | -10/Materials | Learned Storage emergency access door positions 2281 | -10/Materials | Learned Storage stockpile data 2337 | -10/Materials | Learned Recycling recycling unit intel 2693 | -10/Materials | Entered Mines 2694 | -10/Mines | Identified exit to Materials 3007 | -10/Mines | Learned Materials stockpile data 3162 | -10/Mines | Met a Derelict shopkeep closing up shop 3303 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3344 | -10/Mines | Found Scrap Suit 3932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3932 | -10/Mines | Discovered new exit (range 5) 3945 | -10/Mines | Entered Exiles 4022 | -10/Exiles | Met 8R-AWN 4077 | -10/Exiles | Met EX-HEX 4176 | -10/Exiles | Met EX-BIN 4246 | -10/Exiles | Met EX-DEC 4422 | -10/Exiles | Aligned with FarCom system 4425 | -10/Exiles | Given EX-Vault access code 4499 | -10/Exiles | Opened EX-Vault 4585 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5778 | -10/Exiles | Attacked by the Exiles 5856 | -10/Exiles | Core integrity fell below 50% 5866 | -10/Exiles | Lost 3 parts (1p1u1w) 5895 | -10/Exiles | Core integrity fell below 20% 5908 | -10/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05887_ HV Slug penetrates Earth. 05887_ Penetrated by HV Slug. 05887_ Critical hit (Destroy). 05887_ Ion Engine destroyed. 05890_ Penetrated by HV Slug. 05894_ Critical hit (Destroy). 05894_ Lgt. Assault Rifle destroyed. 05894_ Penetrated by HV Slug. 05896_ Critical hit (Destroy). 05896_ Penetrated by HV Slug. 05899_ Critical hit (Destroy). 05899_ HV Slug penetrates Components. 05899_ Components damaged. 05899_ HV Slug penetrates Wall. 05901_ Penetrated by HV Slug. 05901_ Critical hit (Destroy). 05901_ Med. Armor Plating destroyed. 05903_ Penetrated by HV Slug. 05905_ HV Slug penetrates Wall. 05905_ Penetrated by HV Slug. 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