Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 01:50:00 Player: OJ Result: Destroyed by NE-NF7(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (677) 677 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1422 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 283/315 System Corruption 1% Temperature Warm (105) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Beamcaster Beam Cannon > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Heat Sink Improved Heat Sink Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Targeting Computer Armor Integrity Analyzer Core Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Scrap Shield Subdweller Shrapnel Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Beam Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Heat Sink Improved Heat Sink Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Targeting Computer Armor Integrity Analyzer Core Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Scrap Shield Subdweller Shrapnel Launcher Missile Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 6 1 9 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads . | . . . . Leg . | . . . . Wheel 9 | 2 2 . 5 Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 2 . . Power . | . . . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Backups 19 | . 13 25 23 Power 1 | . 1 2 1 Propulsion 2 | . 1 5 3 Utility 13 | . 9 16 16 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 36 | . . 5 31 Power 5 | . . 2 3 Propulsion 7 | . . 1 6 Utility 20 | . . 1 19 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 100 Engine 10 | . 14 14 4 Core 3 | . . . 9 Wheel 27 | . 27 28 28 Storage 14 | . 14 14 14 Protection 13 | . 12 14 14 Energy Gun 15 | . 17 14 14 Energy Cannon 12 | . 10 14 14 Peak Build Rating 24 | 6 9 10 24 Average Rating 12 | 4 8 9 19 On Entrance 6 | . 6 9 10 Naked Turns . | . . . . Heaviest Build 105 | 12 92 92 105 Greatest Support 40 | 32 32 26 40 Greatest Overweight (x) 3 | . 3 3 3 Average Overweight (x) 2 | . 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 1 25 25 25 Average Carried 20 | . 13 25 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 1 25 25 24 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 559 | 227 203 26 103 Remotely . | . . . . Salvage Created 996 | . 517 111 368 Parts 64 | . 45 6 13 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 11 2 8 Guns 11 | . 6 1 4 Cannons 9 | . 5 1 3 Classes Destroyed 7 | . 6 . 1 Worker 3 | . 2 1 . Builder 2 | . 2 . . Hauler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 7 | . 5 2 . Subdweller 8 | . . . 8 Best Kill Streak 5 | . 5 3 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 80 | . 44 7 29 Missed 19 | . 9 4 6 Hits 61 | . 35 3 23 Projectile 61 | . 35 3 23 Damage Taken 917 | . 339 48 530 Core 268 | . 84 . 184 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 44 | . 44 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | . 47 5 18 Largest 2 | . 2 2 2 Hottest 135 | . 100 100 135 Shots Fired 140 | . 94 10 36 Gun 79 | . 56 5 18 Cannon 61 | . 38 5 18 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 140 | . 94 10 36 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 7 10 17 Robot Miss Streak 6 | . 6 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 87 | . 52 6 29 Core Hits 43 | . 26 5 12 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1364 | . 762 99 503 Guns 639 | . 369 45 225 Cannons 725 | . 393 54 278 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1364 | . 762 99 503 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 1 10 6 Message Errors 2 | . . 1 1 Matter Fused 5 | . . 3 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 4 | . . 2 2 Parts Fused 2 | . . 2 . Data Loss (minor) 1 | . 1 . . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | . 327 219 206 Average Temperature 117 | . 127 100 62 Received Heat Transfer 234 | . 78 27 129 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . 2 . 1 Heat Transferred 2937 | . 1639 211 1087 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 180 | . 180 45 . Initial 34 | . . 34 . Average 48 | . 82 5 . Influence Increases 485 | . 430 55 . Destroy 0b10 Robot/C 260 | . 220 40 . Destroy 0b10 Robot/NC 40 | . 35 5 . Destroy Leader 66 | . 56 10 . Successful Hack 59 | . 59 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 485 | . 340 145 . Entered New Map 56 | . . 56 . Time Decay 409 | . 320 89 . Lost Part 20 | . 20 . . Squads Dispatched 5 | . 4 1 . Investigation 5 | . 4 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 24 2 14 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 7 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 29 1 . Successful 17 | . 16 1 . Failed 13 | . 13 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 26 | . 26 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 1 . Part Schematic 2 | . 2 . . Robot Analysis 7 | . 7 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Track 1 | . 1 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 93 | . 93 . . Structural 93 | . 93 . . Robot Analysis Total 7 | . 7 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2509 | 53 960 702 794 Spaces Moved 1551 | 44 500 499 508 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1550 | 43 500 499 508 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 135 129 Average Speed 131 | 98 131 135 130 Slowest Speed 135 | 100 135 135 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 4 91 98 47 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1894 | 50 705 525 614 Wait 183 | . 125 7 51 Move 1548 | 43 499 498 508 Hop . | . . . . Pick Up 44 | 1 26 7 10 Fast Attach 9 | 6 3 . . Attach 2 | . 2 . . Detach . | . . . . Swap 12 | . 2 1 9 Drop 26 | . 1 7 18 Fire 70 | . 47 5 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 11) 792 | -10/Materials | Repaired Beam Cannon 824 | -10/Materials | Discovered new exit (range 16) 1014 | -10/Materials | Entered Mines 1015 | -10/Mines | Learned location of Storage (-9) 1021 | -10/Mines | Met a Derelict bent on vengeance 1030 | -10/Mines | Discovered new exit (range 10) 1193 | -10/Mines | Discovered new exit (range 12) 1382 | -10/Mines | Met a Derelict shopkeep closing up shop 1458 | -10/Mines | Discovered new exit (range 11) 1716 | -10/Mines | Entered Subcaves 1717 | -10/Subcaves | Approached by a straggling Scientist 1848 | -10/Subcaves | Ambushed by swarm of Subdwellers 1848 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1848 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1893 | -10/Subcaves | Core integrity fell below 50% 1909 | -10/Subcaves | Lost 5 allies 2149 | -10/Subcaves | Core integrity fell below 20% 2218 | -10/Subcaves | Build established: Scavenger-Mutant 2277 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2510 | -10/Subcaves | Destroyed by NE-NF7(R) with Subdweller Beam Cannon Last Messages --------------- 01959_ Dropped Lgt. Deuterium Engine. 01962_ Acquired Sub. Power Source. 01966_ Dropped Wheel. 01967_ Acquired Disposable Heat Sink. 01970_ Subatomizers dissect the Sub. Power Source. 02014_ System corrupted: Matter fused (-6). 02081_ System corrupted: Matter fused (-10). 02093_ Dropped Sml. Laser. 02093_ Acquired Sub. Shrapnel Launcher. 02116_ Acquired 7 matter. 02153_ GO-D0C(R) destroyed. 02156_ Acquired 9 matter. 02159_ Dropped Sub. Monowheel. 02159_ Acquired Sub. Monowheel. 02162_ System corrupted: Energy discharge (-78). 02320_ Sub. Power Source melted. 02320_ O7-BOC(R) destroyed. 02331_ Dropped Lgt. Armor Plating. 02418_ EKVOIQXU4 UKBNBD =SA