Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.07 @ 15:41:57 Player: garlic bread Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1942) 1942 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5977 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Antimatter Cannon > --- INVENTORY (5) ---- Backup Propulsion I Flight Unit Flight Unit Surge Thruster Core Analyzer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Advanced Sensor Array Improved Signal Interpreter Seismic Detector Authchip [Device] Drone Bay > --- WEAPON ----------- Phase Cannon Heavy Flak Cannon Proton Missile Launcher Remote Datajack > --- INVENTORY -------- Ion Engine Flexi-carbon Leg Backup Propulsion I Flight Unit Flight Unit Machine Analyzer [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Authchip [Device] Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 5 | . . 2 1 1 . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 43 | 6 5 5 4 . 4 19 Power 9 | 1 1 1 1 . 1 4 Engine 7 | 1 1 1 . . 1 3 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 2 . . . . 4 Treads 2 | 2 . . . . . . Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 2 | . 2 . . . . . Utility 14 | 1 2 3 1 . 2 5 Device 6 | . 1 2 1 . . 2 Storage 3 | 1 1 . . . . 1 Processor 4 | . . 1 . . 1 2 Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 . 1 2 . 1 6 Energy Gun 1 | . . . . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 2 . . 2 . 1 . Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . 1 . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 32 | . . . 1 . 4 27 Power 7 | . . . 1 . 1 5 Propulsion 5 | . . . . . . 5 Utility 11 | . . . . . 3 8 Weapon 9 | . . . . . . 9 Highest Loss Streak 13 | . . . 1 . 3 13 To Critical Strikes 1 | . . . . . . 1 Average Backups 5 | . 5 5 6 7 6 4 Power 1 | . . 2 2 2 1 . Propulsion 2 | . 1 2 2 3 3 3 Utility . | . 2 . . 1 . . Weapon . | . . 1 . 1 1 . Tool/Special . | . . . . . . . Unused Backups 3 | . 2 . . . . 1 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 2 | . 1 . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 97 99 98 84 82 74 Engine 9 | . 14 11 6 . 5 7 Core 1 | . . . 1 7 2 2 Treads 14 | . 26 22 18 15 15 5 Leg 1 | . . . . . . 3 Device 15 | . 12 21 26 23 16 12 Storage 10 | . 14 11 9 7 7 9 Processor 6 | . . 11 9 7 7 7 Hackware 2 | . . . . . 3 5 Ballistic Gun 16 | . 27 21 18 15 15 8 Launcher 2 | . . . 9 7 7 2 Peak Build Rating 56 | 6 8 12 18 18 24 56 Average Rating 20 | 4 7 11 15 18 20 32 On Entrance 12 | . 6 8 12 18 18 24 Naked Turns . | . . . . . . . Heaviest Build 64 | 11 16 21 24 22 31 64 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 6 | . . . . . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 5 8 7 8 7 8 7 Average Carried 5 | . 5 5 6 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | . 8 6 7 7 5 5 Class Distribution -------------------- 54% | Mutant 12% | Scavenger-Gunner 9% | Scavenger-Skirmisher 9% | Gunner 8% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1337 | 211 161 178 134 . 192 461 Remotely . | . . . . . . . Salvage Created 1856 | . 256 254 293 . 290 763 Parts 116 | . 16 20 24 . 20 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 47 | . 7 5 13 . 8 14 Guns 21 | . 7 5 3 . 3 3 Cannons 5 | . . . . . . 5 AOE 21 | . . . 10 . 5 6 Classes Destroyed 14 | . 3 2 1 . 2 6 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Watcher 4 | . 1 . 1 . . 2 Swarmer 15 | . 2 . 7 . 3 3 Cutter 1 | . . . . . . 1 Grunt 20 | . 5 4 3 . 2 6 Brawler 1 | . . 1 . . . . Sentry 3 | . . . 3 . . . Specialist 2 | . . . . . 2 . Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 13 | . 3 3 13 . 3 4 Combat Bots Only 12 | . 3 3 12 . 3 4 Max Kills in Single Turn 5 | . 2 1 5 . 2 3 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . 4 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 398 | . 37 15 31 . 22 293 Missed 127 | . 11 7 10 . 7 92 Hits 271 | . 26 8 21 . 15 201 Melee 10 | . . . . . . 10 Projectile 261 | . 26 8 21 . 15 191 AOE 1 | . . . . . . 1 Critical Strikes 12 | . 1 . 1 . . 10 Part Disruptions 1 | . . . . . . 1 Damage Taken 3753 | . 218 67 282 . 383 2803 Core 983 | . 23 26 46 . 38 850 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1068 | . 69 22 81 . 106 790 Regen/Repaired (Parts) 114 | . 114 . . . . . Core Remaining (%) 93 | 100 90 93 91 . 94 . Volleys Fired 123 | . 23 15 13 . 16 56 Largest 4 | . 2 2 3 . 3 4 Hottest 168 | . 40 40 76 . 81 168 Shots Fired 256 | . 46 30 39 . 46 95 Gun 184 | . 46 30 26 . 32 50 Cannon 28 | . . . . . . 28 Launcher 43 | . . . 13 . 14 16 Special 1 | . . . . . . 1 Kinetic 196 | . 46 30 26 . 32 62 Thermal 16 | . . . . . . 16 Explosive 33 | . . . 13 . 14 6 Electromagnetic 10 | . . . . . . 10 Robot Hit Streak 18 | . 10 18 10 . 16 17 Robot Miss Streak 5 | . 3 1 2 . 1 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 193 | . 34 23 27 . 35 74 Core Hits 133 | . 14 12 28 . 21 58 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4864 | . 366 243 852 . 1240 2163 Guns 1826 | . 366 243 205 . 397 615 Cannons 663 | . . . . . . 663 Explosions 2360 | . . . 647 . 843 870 Melee . | . . . . . . . Ramming 15 | . . . . . . 15 Kinetic 2261 | . 366 243 205 . 397 1050 Thermal 228 | . . . . . . 228 Explosive 2051 | . . . 647 . 843 561 Electromagnetic 309 | . . . . . . 309 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 4 | . . . . . . 4 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 19 | . . . . . . 19 Projectiles . | . . . . . . . Explosions 19 | . . . . . . 19 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 278 | . . . 61 . 86 131 Shots 10 | . . . 2 . 3 5 Rammed 2 | . . . . . . 2 Targets Rammed 9 | . . . . . . 9 Kicked 7 | . . . . . . 7 Crushed . | . . . . . . . Highest Temperature 448 | . 41 4 57 . . 448 Average Temperature 69 | . 13 3 32 . . 92 Received Heat Transfer 813 | . 129 48 126 . 36 474 Effects 2 | . . . . . . 2 Shutdowns 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 322 | . . . . . . 322 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 95 | 100 100 100 60 100 74 100 Level 1 4 | . . . 39 . 25 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 360 | . 65 60 360 132 303 138 Initial 137 | . . 14 . 132 75 137 Average 43 | . 17 15 148 128 173 30 Influence Increases 1601 | . 210 135 430 . 268 558 Destroy 0b10 Robot/C 940 | . 140 100 260 . 160 280 Destroy 0b10 Robot/NC 55 | . 5 5 5 . 15 25 Destroy Leader 178 | . 32 30 62 . 20 34 Successful Hack 28 | . 18 . . . . 10 Disable Machine 72 | . . . 9 . 18 45 Destroy Structure 193 | . . . 94 . 55 44 Lose Combat Pursuer 135 | . 15 . . . . 120 Influence Decreases 1491 | . 170 175 90 218 87 751 Entered New Map 447 | . . 26 . 208 47 166 Time Decay 804 | . 170 149 80 10 . 395 Lost Part 220 | . . . 10 . 40 170 Lost Ally 20 | . . . . . . 20 Squads Dispatched 11 | . 1 2 1 . 1 6 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 7 | . . 2 1 . 1 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . 1 1 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 11 7 12 . 8 30 Peak Tracking Total 9 | . 3 3 7 . 3 9 Tactical Retreats 6 | . 1 . 1 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 4 | . 2 . . . . 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 8 | . . . 1 . 2 5 Max in Single Turn 2 | . . . 1 . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 16 | . 6 4 1 1 . 4 Terminals 9 | . 4 2 1 1 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . . 2 Recycling Units 3 | . 1 2 . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 41 | . 20 11 2 1 . 7 Successful 27 | . 14 7 1 1 . 4 Failed 14 | . 6 4 1 . . 3 Catastrophic 3 | . . 1 1 . . 1 Database Lockouts . | . . . . . . . Manual 10 | . 6 . 1 . . 3 Terminals 18 | . 10 4 2 1 . 1 Fabricators . | . . . . . . . Repair Stations 9 | . 5 . . . . 4 Recycling Units 12 | . 5 7 . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 9 | . 6 . 1 1 . 1 Record 2 | . 2 . . . . . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 2 | . . . . 1 . 1 Locate Traps 2 | . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 4 . . . . 1 Scan Component 3 | . 2 . . . . 1 Repair 2 | . 2 . . . . . Recycling Unit Hacks 11 | . 4 7 . . . . Recycle Component 3 | . 1 2 . . . . Process 5 | . 2 3 . . . . Retrieve Matter 2 | . 1 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 3 . . . 4 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled 3 | . 1 2 . . . . Recycled Matter 287 | . 12 275 . . . . Retrieved Matter 362 | . 12 350 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 2520 | . 561 462 202 31 177 1087 Optics 1225 | . . 462 202 31 177 353 Sensors 747 | . . . . . . 747 Seismic 2426 | . 561 462 202 31 151 1019 Machine Analysis 112 | . . . . . . 112 ECM 326 | . . 33 202 31 60 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2795 | 52 639 462 202 31 177 1232 Spaces Moved 1396 | 34 301 243 90 20 74 634 Core 182 | 12 . . . . . 170 Treads 1050 | 22 301 243 90 20 74 300 Legs 142 | . . . . . . 142 Wheels . | . . . . . . . Hover 22 | . . . . . . 22 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 157 | 121 160 160 160 160 160 156 Slowest Speed 560 | 160 160 160 160 160 160 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 50 23 17 1 93 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 202 | . . . 98 . 58 46 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 201 | . . . 98 . 58 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1776 | 45 415 288 120 19 100 789 Wait 144 | . 64 22 9 . 2 47 Move 1390 | 33 300 242 89 19 73 634 Hop . | . . . . . . . Pick Up 51 | 6 15 3 4 . 3 20 Fast Attach 2 | . 2 . . . . . Attach 39 | 6 5 2 3 . 5 18 Detach . | . . . . . . . Swap 15 | . 5 3 2 . 1 4 Drop 3 | . 1 1 . . . 1 Fire 123 | . 23 15 13 . 16 56 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Repaired Lgt. Treads 568 | -10/Materials | Repaired Lgt. Treads 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Utility x2 1061 | -9/Materials | Discovered new exit (range 8) 1154 | -9/Materials | Entered another Materials area 1154 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1299 | -8/Materials | Discovered new exit (range 16) 1337 | -8/Materials | Destroyed 12 combat bots 1356 | -8/Materials | Entered Factory 1356 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1385 | -7/Factory | Identified exit to DSF 1387 | -7/Factory | Entered DSF 1410 | -7/DSF | Additional patrols routed to DSF 1478 | -7/DSF | Lost 3 parts (1p2u) 1531 | -7/DSF | Discovered new exit (range 15) 1559 | -7/DSF | Sterilization system engaged 1564 | -7/DSF | Entered Factory 1564 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1854 | -6/Factory | Build established: Scavenger-Gunner 1948 | -6/Factory | Lost 4 parts (1u3w) 2158 | -6/Factory | Lost 4 parts (2p1n1u) 2637 | -6/Factory | Cargo convoy interrupted 2655 | -6/Factory | Core integrity fell below 50% 2687 | -6/Factory | Lost 13 parts (2p2n5u4w) 2707 | -6/Factory | Core integrity fell below 20% 2734 | -6/Factory | Lost 3 parts (1p1n1u) 2781 | -6/Factory | Noticed a derelict Sapper rigging charges 2796 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Programmers report to Factory Zone 6Q. TF Node disabled. Imp. Sensor Array tumbles out of TF Node. Imp. Signal Interpreter tumbles out of TF Node. P-60 Hacker knocked back. M-28 Smith repairs P-60 Hacker Mic. Nuclear Core. Slammed into T-07 Excavator. Plasma Rifle severed. Slammed into T-07 Excavator. Connecting with DSF Access... A Sapper is fixing charges to a nearby machine. AD-OVA(g): "Here comes the fun part." Acquired Prototype Ballistic Cannon. Identified Antimatter Cannon. C-17 Slicer destroyed. Acquired 9 matter. Acquired Surge Thruster. P-60 Hacker knocked back. Acquired 9 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????+???????????????????? | | ???????? ???????????????????? | | ???????? ???????????????????? | | ???????? ####???? ??????????? | | ???????+ ??? ??????????? | | ???????# & ?? ??????????? | | ???????# """ ""??????????? | | ???????# """ ""??????????? | | ######## """ ""??????????? | | #! ## ""??????????? | | # ## ^ """?????????? | | # =## """?????????? | | #"""% ## """" ???????? | | #"""@ # ?????????? | | #""" p """" ????????????? | | # # """" "???????????? | | #""" ### """" "???????????? | | #""" #?# """" "???????????? | | #""" #?# """" ""??????????? | | # #?# """" """?????????? | | # #?# """" """" """????? | | #######?# ???? | | # ???# ???? | | # #### ???? | | # + #????? | | #[ # #????? | | # # #????? | | ####?# #????? | | ????## ?????? | | ???## ?????? | | ???# #######+######## ?????? | | ???#T #?????? ?????????????? | | ???## #?????? "?????????????? | | ????# #???????""????????????? | | ????# #???????"?????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 415 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Ion Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -10/Materials Lgt. Treads | 66% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- I Spy Part-time Mechanic Serviceable Loadout Challenges ------------ None Game ------ Seed RecyclingDeliveryWings Manual? 0 Play Time 00:58:08 Cumulative 3.5 hours Start 2025.05.07 @ 14:43:22 End 2025.05.07 @ 15:41:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e621880-76f7-4214-b673-aea237d7cc09