Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.29 @ 20:55:01 Player: Fleshy Vegetable Bird Result: Destroyed by as-21670 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (234) 234 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1819 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 95/100 System Corruption 3% Temperature Cool (0) Movement Hovering (56) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Hover Unit Improved Hover Unit Large Storage Unit Cloak of Protection Heavy Hammer Greatsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Large Storage Unit Cloak of Protection Small Laser Heavy Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 1 . 5 5 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . . 1 . Hover 2 | . . . . 2 Flight . | . . . . . Utility 5 | 1 . . 4 . Device . | . . . . . Storage 5 | 1 . . 4 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . . . 3 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 87 | . 85 85 97 71 Engine 11 | . 14 14 14 3 Wheel 22 | . 28 28 28 3 Hover 4 | . . . . 20 Storage 22 | . 14 14 25 27 Energy Gun 11 | . 14 14 14 2 Ballistic Gun 11 | . 14 14 14 1 Impact Weapon 2 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 57 | 11 13 13 57 57 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | 1 . . 2 5 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 18 | 6 6 6 18 18 Average Capacity 12 | 5 6 6 15 17 Most Carried 8 | 4 6 6 8 8 Average Carried 6 | 2 5 6 7 5 Final Capacity 18 | 6 6 6 18 10 Final Carried 8 | 4 6 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 397 | 226 98 . . 73 Remotely . | . . . . . Salvage Created 387 | 147 99 . . 141 Parts 13 | 4 5 . . 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 5 | . 2 . . 3 Melee 1 | . . . . 1 Guns 3 | . 2 . . 1 AOE 1 | . . . . 1 Classes Destroyed 5 | 2 2 . . 1 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Grunt 4 | . 2 . . 2 Brawler 1 | . . . . 1 Best Kill Streak 3 | 3 3 . . 2 Combat Bots Only 2 | . 2 . . 2 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 704 | . 106 . 45 553 Core 255 | . . . 10 245 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 27 | 10 8 . . 9 Largest 2 | 2 2 . . 2 Hottest 70 | 70 70 . . 70 Shots Fired 50 | 19 16 . . 15 Gun 50 | 19 16 . . 15 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 24 | 10 8 . . 6 Thermal 26 | 9 8 . . 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 5 9 . . 14 Robot Miss Streak 2 | 2 1 . . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 40 | 12 12 . . 16 Core Hits 14 | 4 6 . . 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 572 | 157 153 . . 262 Guns 457 | 157 153 . . 147 Cannons . | . . . . . Explosions . | . . . . . Melee 115 | . . . . 115 Ramming . | . . . . . Kinetic 213 | 82 62 . . 69 Thermal 244 | 75 91 . . 78 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 115 | . . . . 115 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 165 | 36 143 . . 165 Average Temperature 60 | 13 75 . . 87 Received Heat Transfer 279 | . 60 . . 219 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 703 | 222 259 . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 96 | 15 96 37 . 50 Average Influence 35 | 5 44 37 . 38 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 6 . 2 11 Peak Tracking Total 5 | . 5 . 2 5 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 2 | . . . 1 1 Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 1 . 2 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 4 . 24 1 Successful 28 | . 3 . 24 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 27 | . 2 . 24 1 Record 23 | . . . 23 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1120 | 87 159 177 448 249 Spaces Moved 801 | 52 159 71 430 89 Core 16 | 16 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 712 | 36 159 71 430 16 Hover 73 | . . . . 73 Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 56 Average Speed 102 | 81 80 80 94 209 Slowest Speed 236 | 100 80 80 100 236 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 30 19 71 20 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1038 | 77 175 190 470 126 Wait 153 | . . 120 23 10 Move 797 | 51 158 70 429 89 Hop . | . . . . . Pick Up 25 | 10 5 . 8 2 Fast Attach . | . . . . . Attach 12 | 6 . . 1 5 Detach 2 | . . . . 2 Swap 5 | . 1 . 4 . Drop 11 | . 3 . 5 3 Fire 27 | 10 8 . . 9 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 409 | -10/Mines | Received a Mining Laser from a helpful Derelict 420 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 420 | -10/Mines | Discovered new exit (range 5) 424 | -10/Mines | Entered Exiles 451 | -10/Exiles | Met 8R-AWN 464 | -10/Exiles | Met EX-HEX 509 | -10/Exiles | Met EX-DEC 609 | -10/Exiles | Learned location of Zion (-6) 633 | -10/Exiles | Met EX-BIN 647 | -10/Exiles | Aligned with FarCom system 648 | -10/Exiles | Given EX-Vault access code 672 | -10/Exiles | Opened EX-Vault 679 | -10/Exiles | Found Cloak of Protection 703 | -10/Exiles | Warned to stay clear of 0b10 Research branches 714 | -10/Exiles | Exiles lab attacked by MAIN.C 863 | -10/Exiles | Discovered new exit (range 11) 872 | -10/Exiles | Left Exiles lab with Cloak of Protection 872 | -10/Exiles | Entered Mines 939 | -9/Mines | Core integrity fell below 50% 945 | -9/Mines | Core integrity fell below 20% 967 | -9/Mines | Lost 5 parts (1p2n2w) 1031 | -9/Mines | Assembled infested the area 1036 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1083 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1121 | -9/Mines | Destroyed by as-21670 with Assembled Maul Last Messages --------------- squad. 01036_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01082_ Connecting with SHOP.Sys... 01082_ Current location identified: Mines >>Open Door Sealed Doors opened. 01083_ HU-HI4(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01083_ HU-HI4(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01083_ Tosses Imp. Trap Extractor to the ground. 01083_ HU-HI4(g) triggered Explosive Trap. 01083_ An explosion rips through the floor. 01083_ Machine disabled. 01090_ The unstable cave ceiling collapses. 01096_ Acquired Greatsword. 01119_ Dropped Hcp. Storage Unit. 01119_ Dropped Sml. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????? #????????? | | ???????????????????????# #????????? | | ????????????????????????# ##???????? | | ????????????????????#####% ######??? | | ???????????????????## ##?? | | ???????????????????#"/ = #?? | | ??????????g??????###"%" !## ##? | | ??????????l??????# =%### ## | | ????????g????????# %==#?#### | | ?????????????????# %"#????## | | ?????????????????# ######## | | ?????????????????# #?# | | ?????????????????########## | | ??????????????????????## #### | | ??????????????????????# #?? | | ??????????????????????# #####?? | | ??????????########????# #??????# # | | ??????????#" """"#????# #??????##### | | ??????????#!!!| !#???## ##??????????? | | ??????????## ! #???# ##??????????? | | ??????????# ! !##???# #??????????? | | ??????###### #??## #??????????? | | ?????## X #### #??????????? | | ?????# [a # #??????????? | | ?????## a#### ##?????????? | | ??????#### @a## #?????????? | | ?????????## ### % #?????????? | | ??????????## ##?## #?????????? | | ???????????## ##???# #?????????? | | ????????????## ##???? #????????? | | ?????????????####????? #????????? | | ?????????????????????? ##????????? | | ?????????????????????? ###?????????? | | ?????????????????????## #???????????? | | ??????????????????????# #???????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ???????????????????????#????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroRiotMicroactuators Manual? 0 Play Time 00:09:55 Cumulative 289.9 hours Start 2019.12.29 @ 20:47:10 End 2019.12.29 @ 20:55:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/1/1/1/0/0/0 Lore% 67 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2088604-be81-4c18-bd23-aa05fcbac5dd