Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 15:37:13 Player: Doglevel Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2428) 2428 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 5602 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 99/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thermal Generator Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Flak Gun Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Thermal Generator Small Storage Unit Core Shielding Improved Light Armor Plating Shotgun Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 71 | 6 4 4 15 10 10 22 Power 18 | 1 . 2 4 3 2 6 Engine 16 | 1 . 1 3 3 2 6 Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 16 | 2 2 . 6 2 2 2 Treads 6 | 2 2 . . 2 . . Leg 6 | . . . 6 . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 16 | 1 1 1 1 2 3 7 Device 5 | . 1 . . . 1 3 Storage 4 | 1 . 1 . . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . . . 1 2 1 3 Artifact . | . . . . . . . Weapon 21 | 2 1 1 4 3 3 7 Energy Gun 6 | 1 1 . 1 1 1 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 10 | 1 . . 3 2 . 4 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . 1 1 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 51 | . . 3 11 1 9 27 Power 14 | . . 2 3 . 1 8 Propulsion 11 | . . . 3 1 5 2 Utility 11 | . . . 1 . 1 9 Weapon 15 | . . 1 4 . 2 8 Highest Loss Streak 17 | . . 3 6 1 4 17 To Critical Strikes 1 | . . 1 . . . . Average Backups 6 | 2 6 7 6 7 5 6 Power 1 | . 1 . . 1 1 1 Propulsion 1 | 1 3 3 1 1 . . Utility 2 | . . 1 3 3 3 3 Weapon 1 | . 1 1 1 1 . 1 Tool/Special . | . . . . . . . Unused Backups 7 | . 3 . . 2 . 2 Power 1 | . 1 . . . . . Propulsion 2 | . 2 . . . . . Utility 2 | . . . . 1 . 1 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 94 98 77 98 89 68 Engine 13 | . 14 12 9 17 16 12 Core 1 | . . . 3 3 . . Treads 12 | . 28 28 9 23 12 . Leg 5 | . . . 15 8 5 . Wheel 3 | . . . . . . 10 Device 7 | . 9 14 5 . 8 9 Storage 10 | . 14 14 11 11 9 7 Protection 6 | . . . 3 10 9 6 Energy Gun 7 | . 17 19 6 7 8 . Energy Cannon 1 | . . . . . 2 3 Ballistic Gun 8 | . 9 . 9 14 8 5 Ballistic Cannon 1 | . . . . . . 3 Launcher 2 | . . . . . 6 2 Special Weapon 1 | . . 7 2 . . . Peak Build Rating 46 | 6 11 11 13 14 17 46 Average Rating 17 | 4 8 9 9 13 14 30 On Entrance 9 | . 6 11 9 13 14 16 Avg Prop Armor Cover (%) 8 | . . . . 4 8 . Naked Turns 18 | . . . . . . 18 Heaviest Build 49 | 14 16 16 22 26 30 49 Greatest Support 66 | 40 46 46 66 60 60 56 Greatest Overweight (x) 7 | 4 . . 7 1 7 4 Average Overweight (x) . | 1 . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 7 8 Average Carried 6 | 2 6 7 6 7 5 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 7 2 Class Distribution -------------------- 34% | Scavenger-Mutant 30% | Scavenger-Tank 28% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1600 | 196 91 104 247 193 188 581 Remotely . | . . . . . . . Salvage Created 2190 | . 167 123 522 351 245 782 Parts 155 | . 10 6 43 30 16 50 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 64 | . 4 7 15 8 8 22 Guns 41 | . 4 7 14 8 2 6 Cannons 10 | . . . 1 . 1 8 AOE 13 | . . . . . 5 8 Classes Destroyed 13 | . 1 2 3 1 4 2 Worker 6 | . . . 1 . . 5 Builder 6 | . . . 1 . 2 3 Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . . 1 Recycler 2 | . . . . . 1 1 Watcher 3 | . . . . . 1 2 Swarmer 19 | . . 4 5 . 4 6 Grunt 26 | . 4 . 7 3 2 10 Duelist 1 | . . . . 1 . . Sentry 10 | . . . 3 4 . 3 Hunter 3 | . . . . . 2 1 Programmer 2 | . . . . . . 2 Assembled 3 | . . 3 . . . . Best Kill Streak 12 | . 2 4 11 2 4 12 Combat Bots Only 9 | . 2 4 9 2 3 9 Max Kills in Single Turn 5 | . 1 1 2 1 3 5 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . . . . 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 696 | . 23 43 175 34 105 316 Missed 204 | . 11 10 47 8 27 101 Hits 492 | . 12 33 128 26 78 215 Melee 12 | . . 8 . 4 . . Projectile 480 | . 12 25 128 22 78 215 Critical Strikes 17 | . . 4 4 3 2 4 Damage Taken 6869 | . 154 524 1487 440 1082 3182 Core 1295 | . . 98 265 72 156 704 Absorbed by Shields 22 | . . . . . . 22 Redirected to Shielding 44 | . . . . . 19 25 Regen/Repaired (Parts) 81 | . . . . . 81 . Core Remaining (%) 61 | 100 . 60 . 15 71 . Volleys Fired 176 | . 13 21 49 19 26 48 Largest 3 | . 2 2 2 2 3 3 Hottest 154 | . 115 150 150 79 135 154 Shots Fired 357 | . 26 34 89 38 59 111 Gun 263 | . 26 33 82 38 37 47 Cannon 50 | . . . . . 8 42 Launcher 36 | . . . . . 14 22 Special 8 | . . 1 7 . . . Kinetic 183 | . 12 . 59 25 21 66 Thermal 127 | . 14 34 30 13 24 12 Explosive 36 | . . . . . 14 22 Electromagnetic 11 | . . . . . . 11 Robot Hit Streak 12 | . 7 3 10 12 6 10 Robot Miss Streak 9 | . 3 3 3 2 3 9 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 235 | . 16 18 64 26 35 76 Core Hits 164 | . 8 11 29 14 23 79 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . 2 1 2 . 3 Burn 5 | . . 2 1 2 . . Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6197 | . 212 264 849 391 1224 3257 Guns 2502 | . 212 264 753 391 296 586 Cannons 864 | . . . . . 100 764 Explosions 2735 | . . . . . 828 1907 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2052 | . 96 . 503 218 194 1041 Thermal 1452 | . 116 264 346 173 202 351 Explosive 2609 | . . . . . 828 1781 Electromagnetic 84 | . . . . . . 84 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 187 | . . . . . 98 89 Projectiles 10 | . . . . . 10 . Explosions 177 | . . . . . 88 89 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 414 | . . . . . 176 238 Shots 16 | . . . . . 7 9 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 223 | . 123 164 131 186 223 153 Average Temperature 59 | . 56 72 40 60 88 60 Received Heat Transfer 2337 | . 90 60 639 141 90 1317 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 1 2 1 . . Heat Transferred 3630 | . 333 851 1014 592 407 433 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 88 | 100 100 100 100 100 100 62 Level 1 3 | . . . . . . 11 Level 2 7 | . . . . . . 25 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 588 | . 60 77 176 81 146 588 Initial 70 | . . 7 . 70 24 43 Average 97 | . 21 35 53 53 81 200 Influence Increases 2111 | . 117 120 412 211 356 895 Destroy 0b10 Robot/C 1220 | . 80 80 300 160 160 440 Destroy 0b10 Robot/NC 95 | . . . 10 . 25 60 Destroy Leader 318 | . 30 10 70 50 42 116 Successful Hack 24 | . 7 . . . 7 10 Disable Machine 165 | . . . . . 30 135 Destroy Structure 214 | . . . 2 1 92 119 Lose Combat Pursuer 75 | . . 30 30 . . 15 Influence Decreases 1714 | . 97 140 244 322 317 594 Entered New Map 197 | . . 13 . 98 33 53 Time Decay 1027 | . 97 97 144 214 204 271 Lost Part 490 | . . 30 100 10 80 270 Squads Dispatched 11 | . 2 . 1 . 1 7 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . 1 . 1 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 9 | . 2 1 1 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 8 29 19 11 13 30 Peak Tracking Total 22 | . 4 22 8 2 4 8 Tactical Retreats 5 | . . 2 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 11 | . . . . . 2 9 Max in Single Turn 6 | . . . . . 1 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 8 | . 2 . 1 2 2 1 Terminals 7 | . 2 . 1 2 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 3 . 2 4 10 2 Successful 19 | . 3 . 2 2 10 2 Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 3 . 2 4 4 2 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 6 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 3 . 2 2 4 2 Record 10 | . 1 . 1 2 4 2 Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Investigation Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 6 . Scan Component 3 | . . . . . 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 1 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 90 | . . . . . 90 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 2769 | 65 251 203 475 446 481 848 Spaces Moved 1340 | 32 123 84 176 233 143 549 Core 135 | 13 . . 9 . 10 103 Treads 491 | 19 123 84 47 159 59 . Legs 251 | . . . 120 74 57 . Wheels 417 | . . . . . . 417 Hover . | . . . . . . . Flight 46 | . . . . . 17 29 Fastest Speed 50 | 50 160 160 120 120 160 50 Average Speed 145 | 165 160 160 154 150 233 110 Slowest Speed 520 | 250 160 160 400 240 520 277 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 27 20 18 34 19 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 261 | . . . 2 . 120 139 Melee . | . . . . . . . Projectile 9 | . . . 2 . 4 3 AOE 252 | . . . . . 116 136 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 1801 | 41 153 115 278 291 239 684 Wait 129 | . 2 3 28 14 52 30 Move 1334 | 31 122 83 175 232 142 549 Hop . | . . . . . . . Pick Up 34 | 4 6 1 5 5 5 8 Fast Attach 41 | 6 3 1 11 3 5 12 Attach 28 | . 1 3 5 2 7 10 Detach 2 | . 2 . . . . . Swap 23 | . . 3 2 8 2 8 Drop 23 | . 4 . 3 8 . 8 Fire 176 | . 13 21 49 19 26 48 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . . . 11 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 376 | -10/Mines | Assembled infested the area 426 | -10/Mines | Met 8R-AWN 441 | -10/Mines | Lost 3 parts (2p1w) 506 | -10/Mines | Discovered new exit (range 6) 520 | -10/Mines | Entered Materials 520 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 822 | -9/Materials | Core integrity fell below 50% 833 | -9/Materials | Lost 6 parts (1p2n1u2w) 874 | -9/Materials | Destroyed 9 combat bots 938 | -9/Materials | Build established: Scavenger-Mutant 980 | -9/Materials | Discovered new exit (range 7) 995 | -9/Materials | Entered Storage 1143 | -9/Storage | Core integrity fell below 20% 1379 | -9/Storage | Discovered new exit (range 15) 1441 | -9/Storage | Entered Materials 1441 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1593 | -8/Materials | Repaired Beam Rifle 1593 | -8/Materials | Repaired Lgt. Ion Engine 1617 | -8/Materials | Lost 4 parts (2n1u1w) 1625 | -8/Materials | Repaired Hvy. Assault Rifle 1847 | -8/Materials | Lost 4 parts (1p2n1w) 1888 | -8/Materials | Discovered new exit (range 7) 1914 | -8/Materials | Build established: Scavenger-Tank 1922 | -8/Materials | Entered Factory 1922 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2291 | -7/Factory | Destroyed 8 combat bots 2531 | -7/Factory | Lost 4 parts (2u2w) 2541 | -7/Factory | Destroyed 9 combat bots 2672 | -7/Factory | Core integrity fell below 50% 2709 | -7/Factory | Lost 17 parts (6p2n4u5w) 2738 | -7/Factory | Core integrity fell below 20% 2770 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired Imp. Deuterium Engine. Sml. Matter Pod destroyed. BZC&2W0LCORXYEFATX2BPYZGFM>LMTAGV8D Critical hit (Burn: +37). Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 72. Field strength at 66. Field strength at 55. Field strength at 49. Imp. Deuterium Engine destroyed. Field strength at 39. Field strength at 33. Field strength at 22. Field strength at 16. Field strength at 10. Stasis field depleted. 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Y ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 29% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Hunted I Survived The Infestation Challenges ------------ None Game ------ Seed NeutronBraceWall Manual? 0 Play Time 00:57:34 Cumulative 15.7 hours Start 2026.03.05 @ 01:27:33 End 2026.03.05 @ 15:37:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 83% Tactical HUD 0 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: b4beb9cf-a37d-4a22-a7f2-12f42b80a654