Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 19:50:59 Player: LED Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (117) 585 Value Destroyed (3645) 3645 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1054) 1054 TOTAL SCORE: 12484 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 145 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 184/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Hardcell Cannon Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Compact Battery Advanced Weight Redist. System Experimental Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Melee Analysis Suite Improved Launcher Guidance Computer Reaction Control System Improved Reaction Control System Hacking Suite Improved System Shield Improved Recalibrator > --- WEAPON ----------- Compact HERF Cannon Force Lance > --- INVENTORY -------- Light Quantum Reactor Xenon Bombardment Thruster Impulse Thruster Enhanced Hardcell Cannon Force Lance [Rating: 154] Favorites ----------- Power Enhanced Nuclear Core Engine Backup Power I Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Armored Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Force Lance Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 4 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 1 . . . 1 . 1 . 2 Utility 11 | . . 2 1 1 . . . 2 2 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 151 | 6 8 3 36 18 12 . 1 18 11 25 4 9 Power 19 | 1 . . 7 1 3 . . 2 1 3 1 . Engine 4 | 1 . . 2 . 1 . . . . . . . Core 11 | . . . 5 1 2 . . 2 1 . . . Reactor 4 | . . . . . . . . . . 3 1 . Propulsion 40 | 2 4 . 8 6 2 . . 3 6 5 . 4 Treads 2 | . . . 2 . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 3 | 2 . . . . . . . . . . . 1 Hover 3 | . 2 . . . . . . 1 . . . . Flight 31 | . 2 . 6 6 2 . . 2 6 5 . 2 Utility 68 | 1 3 2 11 8 6 . 1 11 3 16 3 3 Device 27 | . 1 1 2 3 3 . 1 4 3 8 . 1 Storage 2 | 1 . . . . . . . . . . 1 . Processor 25 | . 2 . 6 4 1 . . 6 . 4 2 . Hackware 4 | . . . . . . . . . . 2 . 2 Protection 10 | . . 1 3 1 2 . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 1 1 10 3 1 . . 2 1 1 . 2 Energy Gun 10 | 1 1 1 7 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 2 | . . . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 2 . . . . . . . . Piercing Weapon 4 | . . . . 1 . . . 1 1 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 9 | . . . 4 1 4 . . . . . . . Parts Lost 50 | . . . 12 . 3 . . 5 . 6 . 24 Power 5 | . . . 2 . . . . . . 1 . 2 Propulsion 18 | . . . 6 . . . . 2 . 1 . 9 Utility 24 | . . . 3 . 3 . . 3 . 4 . 11 Weapon 3 | . . . 1 . . . . . . . . 2 Highest Loss Streak 24 | . . . 6 . 2 . . 3 . 3 . 24 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 2 4 4 4 4 4 5 5 4 4 4 4 3 Power . | . 1 1 . 1 1 1 1 . . . 1 1 Propulsion 1 | 1 1 1 . . 1 1 1 . 1 1 2 1 Utility . | . 1 2 1 1 . . . . . . . . Weapon 1 | . . . 1 1 2 2 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | 2 2 . 5 3 1 . . . 1 1 . 1 Power 6 | 1 . . 1 1 1 . . . 1 . . 1 Propulsion 4 | 1 2 . . 1 . . . . . . . . Utility 3 | . . . 2 . . . . . . 1 . . Weapon 3 | . . . 2 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 93 86 97 98 100 100 90 99 87 85 70 Engine 1 | . 14 11 3 . . . . . . . . . Core 6 | . . . 5 7 7 7 7 10 10 4 4 3 Wheel 1 | . 24 . . . . . . . . . . . Flight 23 | . 1 22 22 29 30 30 30 27 25 22 17 14 Device 13 | . 3 12 8 8 12 15 15 16 25 21 21 14 Processor 21 | . 11 22 22 27 20 15 15 19 26 19 28 21 Protection 6 | . . 3 8 7 10 15 15 5 . 4 . . Energy Gun 2 | . 14 19 5 . . . . . . . . . Ballistic Gun 1 | . 14 2 . . . . . . . . . . Slashing Weapon 3 | . . . 5 6 6 6 7 . . . . . Piercing Weapon 4 | . . . . 5 6 7 7 5 10 5 4 3 Peak Build Rating 154 | 6 8 11 31 54 59 56 62 85 112 123 125 154 Average Rating 58 | 5 7 10 22 47 54 55 57 74 104 114 123 116 On Entrance 55 | . 6 8 11 27 54 56 56 62 85 110 117 125 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 12 13 8 14 23 23 23 23 34 37 49 32 39 Greatest Support 59 | 32 32 8 40 23 28 28 28 34 40 52 42 59 Greatest Overweight (x) 1 | . 1 . 1 1 1 . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 5 5 4 4 4 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 59% | Sprinter 18% | Mutant 14% | Commander-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Commander-Sprinter | -7/Storage Commander-Sprinter | -7/Recycling Commander-Sprinter | -7/Scraptown Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Matter Collected 2600 | 271 250 90 552 276 180 40 . 194 207 389 . 151 Remotely . | . . . . . . . . . . . . . Salvage Created 4637 | 52 175 173 1250 657 666 134 30 404 254 696 . 146 Parts 269 | 8 6 6 83 40 43 7 3 28 7 33 . 5 Haulers Intercepted 13 | . . . 5 2 2 . . 1 2 . . 1 Recyclers Shooed 5 | . 1 . . 1 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 76 | . 3 1 24 9 9 2 1 12 . 15 . . Melee 35 | . . . 13 6 9 2 1 2 . 2 . . Guns 10 | . 3 1 6 . . . . . . . . . AOE 31 | . . . 5 3 . . . 10 . 13 . . Classes Destroyed 14 | 1 3 2 4 1 . . 1 1 . 1 . . Worker 1 | . . . . . . . . . . 1 . . Builder 2 | . . . 1 . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 13 | . . . 5 2 2 . . 1 2 . . 1 Recycler 6 | . 1 1 . 2 . . . . . 2 . . Operator 8 | . . 1 1 1 1 . . . 1 2 . 1 Watcher 8 | . 1 1 2 . 1 . . 3 . . . . Swarmer 38 | . 3 . 8 3 3 . . 10 . 11 . . Grunt 13 | . . 1 8 . 4 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 15 | . . . 7 3 3 2 . . . . . . Hunter 2 | . . . . . . . . 2 . . . . Programmer 7 | . . . . 3 . . . . . 4 . . Federalist 1 | . . . . . . . 1 . . . . . Best Kill Streak 11 | 1 4 3 10 3 11 1 1 5 1 11 . 1 Combat Bots Only 7 | . 3 1 6 3 3 1 1 5 . 7 . . Max Kills in Single Turn 5 | 1 1 2 3 3 1 1 1 5 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . 2 3 . . . 5 . 2 . . Melee 1 | . . . 1 1 1 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Hostile Shots Fired 822 | . 10 6 183 46 118 27 . 46 3 146 . 237 Missed 394 | . 5 3 78 19 59 12 . 14 3 95 . 106 Hits 428 | . 5 3 105 27 59 15 . 32 . 51 . 131 Melee 8 | . . . 3 . . . . . . . . 5 Projectile 420 | . 5 3 102 27 59 15 . 32 . 51 . 126 Critical Strikes 15 | . . . 4 . . . . 2 . 5 . 4 Actively Blocked 1 | . . . 1 . . . . . . . . . Damage Taken 7745 | . 41 35 1505 318 545 105 23 697 . 1374 . 3102 Core 2847 | . 16 23 444 134 199 22 . 157 . 229 . 1623 Absorbed by Shields 1 | . . . . . 1 . . . . . . . Redirected to Shielding 364 | . . . 93 39 32 12 . 88 . 100 . . Regen/Repaired (Parts) 273 | . . . 30 89 95 . . 14 . 45 . . Core Remaining (%) 80 | 100 93 94 19 . . . 49 84 100 82 100 . Volleys Fired 90 | 11 10 10 37 2 . . . 4 . 14 . 2 Largest 2 | 2 2 2 2 1 . . . 1 . 1 . 1 Hottest 122 | 60 60 105 122 36 . . . 39 . 39 . 58 Shots Fired 140 | 22 20 20 56 2 . . . 4 . 14 . 2 Gun 114 | 22 20 20 52 . . . . . . . . . Cannon 2 | . . . . . . . . . . . . 2 Launcher 24 | . . . 4 2 . . . 4 . 14 . . Special . | . . . . . . . . . . . . . Kinetic 23 | 11 10 . . . . . . . . . . 2 Thermal 69 | 11 . 10 48 . . . . . . . . . Explosive 24 | . . . 4 2 . . . 4 . 14 . . Electromagnetic 24 | . 10 10 4 . . . . . . . . . Robot Hit Streak 8 | 3 6 8 8 4 . . . 5 . 8 . . Robot Miss Streak 4 | 3 3 1 4 . . . . 2 . 2 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 235 | 11 12 15 77 23 32 17 2 15 4 24 . 3 Core Hits 144 | 3 7 4 36 14 15 2 1 21 3 34 . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 21 | . . . 5 2 8 1 1 2 . 2 . . Burn 2 | . . . 2 . . . . . . . . . Sever 5 | . . . 3 . 1 . 1 . . . . . Impale 14 | . . . . 2 7 1 . 2 . 2 . . Melee Attacks 341 | . . . 81 63 67 17 2 32 24 41 4 10 Impact . | . . . . . . . . . . . . . Slashing 112 | . . . 81 14 14 2 1 . . . . . Piercing 217 | . . . . 49 52 4 1 32 24 41 4 10 Sneak Attacks 31 | . . . 8 5 6 4 . 2 3 2 . 1 Combat Hostiles 9 | . . . 3 . 1 4 . 1 . . . . Follow-up Attacks 16 | . . . 3 4 5 2 1 . 1 . . . Damage Inflicted 12527 | 117 134 232 2984 1813 1740 375 90 1726 379 2670 . 267 Guns 962 | 117 134 232 479 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 3134 | . . . 422 328 . . . 803 . 1581 . . Melee 8406 | . . . 2083 1485 1740 375 90 923 379 1089 . 242 Ramming 25 | . . . . . . . . . . . . 25 Kinetic 87 | 41 46 . . . . . . . . . . . Thermal 598 | 76 . 125 397 . . . . . . . . . Explosive 3134 | . . . 422 328 . . . 803 . 1581 . . Electromagnetic 277 | . 88 107 82 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2566 | . . . 2083 156 191 104 32 . . . . . Piercing 5840 | . . . . 1329 1549 271 58 923 379 1089 . 242 Highest Corruption 10 | . . . 2 . . . . 10 . 2 . 2 Average Corruption 2 | . . . 1 . . . . 10 . 1 . 2 Corruption Purged 1 | . . . . . . . . . . 1 . . Corruption Blocked 1 | . . . . . . . . . . 1 . . Effects 18 | . . . 12 . . . . 4 . 2 . . Message Errors 6 | . . . 5 . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 4 | . . . 2 . . . . 2 . . . . Data Loss (minor) 4 | . . . 4 . . . . . . . . . Data Loss (major) 2 | . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1463 | . . . 129 203 163 42 . 523 . 403 . . Projectiles . | . . . . . . . . . . . . . Explosions 99 | . . . 7 31 . . . 33 . 28 . . Melee 1364 | . . . 122 172 163 42 . 490 . 375 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . 82 . . . . . . 118 . 12 Shots 6 | . . . 2 . . . . . . 4 . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 231 | 40 32 52 231 8 4 4 . 162 47 190 . 14 Average Temperature 35 | 16 13 21 74 6 2 4 . 24 12 52 . 8 Received Heat Transfer 735 | . . 18 468 18 168 24 12 . . 27 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1396 | 175 . 296 925 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 2 1 2 . . 1 . 2 1 1 Low Security (%) 49 | 100 100 100 40 . 39 100 . 57 100 50 5 73 Level 1 47 | . . . 55 100 59 . . 42 . 30 94 26 Level 2 2 | . . . 3 . . . . . . 19 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 565 | 5 73 76 530 316 403 154 . 371 138 565 296 236 Initial 296 | . . 13 31 240 117 145 . . 138 11 296 118 Average 172 | . 15 40 185 257 225 134 . 163 67 200 245 168 Influence Increases 4595 | 10 157 140 1047 470 630 89 . 677 98 824 42 411 Destroy 0b10 Robot/C 1600 | . 60 20 480 180 280 40 . 240 . 300 . . Destroy 0b10 Robot/NC 200 | 10 10 15 45 25 20 . . 20 15 30 . 10 Destroy Leader 422 | . 12 12 134 74 86 . . 48 4 50 . 2 Allied During Kill 118 | . . . . . 103 11 . 4 . . . . Successful Hack 324 | . 60 18 24 40 19 38 . 60 . 65 . . Disable Machine 150 | . . 15 . . 60 . . 75 . . . . Destroy Structure 506 | . . . 34 46 2 . . 140 34 214 12 24 Partial Spotted 345 | . . 60 45 90 15 . . 15 15 30 30 45 Lose Combat Pursuer 930 | . 15 . 285 15 45 . . 75 30 135 . 330 Influence Decreases 4426 | 10 124 97 593 742 513 360 104 394 359 319 371 440 Entered New Map 1297 | . . 20 45 290 141 230 104 . 145 11 231 80 Time Decay 2559 | 10 124 77 428 452 302 130 . 304 214 258 140 120 Lost Part 490 | . . . 120 . 30 . . 50 . 50 . 240 Lost Ally 80 | . . . . . 40 . . 40 . . . . Squads Dispatched 36 | . 4 1 5 7 4 . . 7 1 4 . 3 Investigation 11 | . 2 1 2 1 2 . . 1 . 2 . . Extermination 10 | . . . . 3 1 . . 2 1 2 . 1 Reinforcement 12 | . 2 . 3 3 1 . . 1 . . . 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Distress Signals 18 | . 1 2 4 1 3 . . . 2 3 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 239 | . 8 4 66 18 20 2 2 25 7 36 2 49 Peak Tracking Total 20 | . 4 4 11 3 5 1 1 6 3 11 2 20 Tactical Retreats 33 | . 1 . 10 1 3 . . 4 2 5 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Traps Triggered 13 | . 1 1 3 2 2 . . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Disabled 10 | . . 1 . . 4 . . 5 . . . . Max in Single Turn 1 | . . 1 . . 1 . . 1 . . . . Garrison Access 3 | . . . 1 . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Accessed 96 | . 8 4 14 16 8 7 8 10 10 9 . 2 Terminals 46 | . 6 4 9 5 6 3 . 4 4 4 . 1 Fabricators 9 | . . . . 4 . . . 3 2 . . . Repair Stations 14 | . 1 . 2 2 2 . . 3 1 2 . 1 Recycling Units 8 | . 1 . 1 3 . 2 . . 1 . . . Scanalyzers 3 | . . . 1 1 . . . . . 1 . . Garrison Access 6 | . . . 1 1 . . . . 2 2 . . Total Hacks 281 | . 21 10 44 30 16 31 59 26 19 21 . 4 Successful 165 | . 10 3 23 12 9 27 59 10 4 7 . 1 Failed 116 | . 11 7 21 18 7 4 . 16 15 14 . 3 Catastrophic 26 | . 1 4 5 5 1 2 . 2 4 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 16 8 21 7 . 3 . . 3 3 . . Terminals 105 | . 18 10 27 10 9 5 . 9 7 8 . 2 Fabricators 17 | . . . . 5 . . . 7 5 . . . Repair Stations 44 | . 1 . 10 5 7 . . 10 3 6 . 2 Recycling Units 12 | . 2 . 1 6 . 2 . . 1 . . . Scanalyzers 9 | . . . 4 2 . . . . . 3 . . Garrison Access 11 | . . . 2 2 . . . . 3 4 . . Terminal Hacks 104 | . 4 1 3 2 4 24 59 4 . 3 . . Record 85 | . . . . 1 . 24 59 1 . . . . Open Door 4 | . . . . . 4 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 1 1 . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . 2 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . . . 1 . . . 1 . 1 . . Fabricator Hacks 5 | . . . . 2 . . . 2 1 . . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . 1 1 . . . Build 2 | . . . . 1 . . . 1 . . . . Repair Station Hacks 25 | . 1 . 7 3 5 . . 4 1 3 . 1 Scan Component 16 | . . . 4 2 3 . . 3 1 2 . 1 Repair 8 | . . . 3 1 2 . . 1 . 1 . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . . . . . Retrieve Components 3 | . . . 1 2 . . . . . . . . Scanalyzer 6 | . . . 4 1 . . . . . 1 . . Insert Component 4 | . . . 2 1 . . . . . 1 . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 2 . . . Seal Access 3 | . . . 1 . . . . . 2 . . . Unauthorized Hacks 19 | . 5 2 7 2 . 3 . . . . . . Terminals 19 | . 5 2 7 2 . 3 . . . . . . Skim 19 | . 5 2 7 2 . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . . . . . . 1 2 . 1 Used 3 | . . 1 . . . . . . 1 1 . . Hacking Detections 75 | . 7 4 12 15 4 3 . 10 9 9 . 2 Full Trace Events 6 | . . . 1 1 1 . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . Parts Repaired 8 | . . . 3 1 2 . . 1 . 1 . . Time 326 | . . . 88 38 100 . . 44 . 56 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . Parts Scanalyzed 4 | . . . 2 1 . . . . . 1 . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total Allies 12 | . . . . . 10 . . 2 . . . . Largest Group 9 | . . . . . 9 7 7 2 . . . . Highest-Rated Group 157 | . . . . . 157 124 124 64 . . . . Highest-Rated Ally 32 | . . . . . 29 29 29 32 . . . . Total Orders 5 | . . . . . 4 . . 1 . . . . STAY 3 | . . . . . 2 . . 1 . . . . ROAM 1 | . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . Ally Attacks 92 | . . . . . 63 13 12 4 . . . . Total Damage 1386 | . . . . . 767 151 167 301 . . . . Kills 5 | . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Active Infowar (turns) 6445 | . 74 188 1379 1134 666 270 369 745 443 707 282 188 Optics 1771 | . 74 188 1379 130 . . . . . . . . Sensors 5053 | . . . 401 1004 666 270 369 745 443 707 282 166 Cloaking 26 | . . . . . . . . . . . . 26 ECM 239 | . . 23 164 . . . . 52 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Turns Passed 7066 | 145 486 188 1379 1135 675 270 369 745 444 707 282 241 Spaces Moved 11337 | 102 494 283 1792 1866 760 366 986 1484 1103 1382 195 524 Core 65 | 4 4 . . . . . . . . . . 57 Treads 8 | . . . 8 . . . . . . . . . Legs 2 | . . . . . . . . . . . . 2 Wheels 482 | 98 382 . . . . . . . . . . 2 Hover 35 | . 35 . . . . . . . . . . . Flight 10745 | . 73 283 1784 1866 760 366 986 1484 1103 1382 195 463 Fastest Speed 24 | 50 37 37 32 27 26 26 26 24 27 27 31 29 Average Speed 32 | 98 87 37 36 28 26 26 26 24 27 27 31 33 Slowest Speed 165 | 100 100 37 165 110 100 26 26 30 105 105 31 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 88 | . 5 . 31 7 3 4 4 6 5 6 . 17 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 5 65 31 83 55 61 73 65 39 27 32 5 13 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 5 | . . . 3 . 1 . 1 . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . 8 . . . . . Spaces Dug 110 | . . . 5 26 2 . . 12 17 36 4 8 Terrain Destroyed 260 | . . . 41 54 2 . . 32 17 102 4 8 Melee 93 | . . . 5 26 2 . . 12 17 21 4 6 Projectile 2 | . . . . . . . . . . . . 2 AOE 165 | . . . 36 28 . . . 20 . 81 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total 13949 | 125 526 345 2315 2374 1114 524 1092 1780 1195 1609 406 544 Wait 1789 | . 1 44 321 370 238 144 108 215 42 103 200 3 Move 11160 | 101 483 282 1731 1852 753 358 979 1471 1092 1369 194 495 Hop 77 | . 5 . 29 6 3 3 2 6 5 6 . 12 Pick Up 55 | 5 7 1 15 9 2 . . 4 4 6 . 2 Fast Attach 121 | 6 6 2 31 14 11 . . 15 5 20 5 6 Attach 27 | . 1 2 12 . . . . 3 1 5 . 3 Detach 44 | . 2 2 17 5 2 . . 4 1 9 1 1 Swap 70 | . 1 1 12 11 7 4 1 5 8 15 . 5 Drop 117 | 2 10 1 32 19 9 . 1 7 16 17 2 1 Fire 90 | 11 10 10 37 2 . . . 4 . 14 . 2 Melee 300 | . . . 78 50 53 15 1 31 21 37 4 10 Ram 3 | . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 95 | . . . . 36 36 . . 15 . 8 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Met 8R-AWN 321 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 349 | -10/Materials | Identified exit to Mines 428 | -10/Materials | Discovered new exit (range 5) 536 | -10/Materials | Learned 4 Recycling zone layouts 559 | -10/Materials | Learned 2 Storage zone layouts 571 | -10/Materials | Learned Storage emergency access door positions 575 | -10/Materials | Identified exit to Subcaves 575 | -10/Materials | Identified exit to Materials 576 | -10/Materials | Learned 2 Storage zone layouts 598 | -10/Materials | Learned location of 2 exits from Subcaves 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Utility x2 633 | -9/Materials | Identified exit to Materials 730 | -9/Materials | Identified exit to Mines 820 | -9/Materials | Entered another Materials area 820 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -8/Materials | Repaired Heat Sink 928 | -8/Materials | Repaired Flight Unit 1321 | -8/Materials | Lost 4 parts (1p1n2u) 1408 | -8/Materials | Lost 6 parts (1p3n1u1w) 1420 | -8/Materials | Core integrity fell below 50% 1441 | -8/Materials | Repaired Broken Flight Unit 1800 | -8/Materials | Discovered new exit (range 4) 1800 | -8/Materials | Identified exit to Factory 1891 | -8/Materials | Build established: Sprinter 1919 | -8/Materials | Learned location of Recycling (-7) 1940 | -8/Materials | Learned 4 Lower Caves zone layouts 1950 | -8/Materials | Learned 4 Recycling zone layouts 1952 | -8/Materials | Learned location of 1 exit from Lower Caves 1965 | -8/Materials | Learned location of 1 exit from Recycling 1990 | -8/Materials | Learned location of Extension (-5) 2026 | -8/Materials | Learned Storage emergency access door positions 2167 | -8/Materials | Core integrity fell below 20% 2199 | -8/Materials | Entered Factory 2199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2200 | -7/Factory | Identified exit to Storage 2200 | -7/Factory | Identified exit to Lower Caves 2278 | -7/Factory | Repaired Imp. Propulsion Shielding 2452 | -7/Factory | Fabricated Force Lance (x2) 2802 | -7/Factory | Discovered exit to Lower Caves (range 9) 3334 | -7/Factory | Entered Storage 3335 | -7/Storage | Identified exit to Recycling 3599 | -7/Storage | Found Prototype Processor 3599 | -7/Storage | Identified Exp. Targeting Computer 3662 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3793 | -7/Storage | Learned location of Armory (-3) 3796 | -7/Storage | Repaired Force Lance 3835 | -7/Storage | Repaired Imp. Propulsion Shielding 3914 | -7/Storage | Build established: Commander-Sprinter 4009 | -7/Storage | Entered Recycling 4009 | -7/Recycling | Accompanied by 7 allies 4010 | -7/Recycling | Met a Zionite searching for Scraptown 4010 | -7/Recycling | Identified exit to Factory 4011 | -7/Recycling | Identified exit to Scraptown 4169 | -7/Recycling | Core integrity fell below 50% 4227 | -7/Recycling | Scanned before Scraplab entrance 4250 | -7/Recycling | Entered Scraplab 4279 | -7/Recycling | Entered Scraptown 4279 | -7/Scraptown | Accompanied by 7 allies 4323 | -7/Scraptown | Visited UFD Registry 4326 | -7/Scraptown | Visited Assassins FH 4336 | -7/Scraptown | Visited Cave Peace 4365 | -7/Scraptown | Visited Symbiants 4373 | -7/Scraptown | Visited TADAMA 4380 | -7/Scraptown | Visited Bundlers 4451 | -7/Scraptown | Visited CPS Storage 4454 | -7/Scraptown | Visited Cyclists 4471 | -7/Scraptown | Registered with UFD as "Quantumrigger" 4566 | -7/Scraptown | Visited Scrap Suit Storage 4575 | -7/Scraptown | Visited Curators Association 4581 | -7/Scraptown | Visited Infowarlord's Domain 4583 | -7/Scraptown | Found Exp. Sensor Array 4594 | -7/Scraptown | Met Optimus 4594 | -7/Scraptown | Accepted into 0bPrime 4607 | -7/Scraptown | Visited Research Penetration Think Tank 4624 | -7/Scraptown | Visited Derelict Rescue Squad 4638 | -7/Scraptown | Discovered exit to Factory (range 5) 4640 | -7/Scraptown | Civil war broke out across Scraptown 4648 | -7/Scraptown | Entered Factory 4648 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4678 | -5/Factory | Lost 3 allies 4869 | -5/Factory | Fabricated Y-54 Guardian? 4958 | -5/Factory | Build established: Sprinter 5027 | -5/Factory | Garrison activated, responded to threat 5049 | -5/Factory | Identified exit to Upper Caves 5049 | -5/Factory | Identified exit to Extension 5111 | -5/Factory | Identified exit to Factory 5258 | -5/Factory | Crushed by falling debris 5258 | -5/Factory | System corruption reached 10% 5289 | -5/Factory | Lost 3 parts (2n1u) 5309 | -5/Factory | Repaired Broken Weight Redist. System 5393 | -5/Factory | Entered another Factory area 5393 | -4/Factory | Evolved 2 slots: Utility x2 5806 | -4/Factory | Discovered new exit (range 16) 5837 | -4/Factory | Identified exit to Research 5837 | -4/Factory | Entered Research 5837 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6213 | -3/Research | Repaired Mic. Fission Core? 6308 | -3/Research | Spotted B-86 Titan 6368 | -3/Research | Lost 3 parts (3u) 6450 | -3/Research | Destroyed 7 combat bots 6497 | -3/Research | Discovered new exit (range 5) 6497 | -3/Research | Identified exit to Research 6544 | -3/Research | Entered another Research area 6544 | -2/Research | Evolved 2 slots: Utility x2 6818 | -2/Research | Discovered new exit (range 13) 6825 | -2/Research | Identified exit to Access 6826 | -2/Research | Entered Access 6826 | -1/Access | Evolved 2 slots: Propulsion x2 6970 | -1/Access | Spotted B-99 Colossus 7044 | -1/Access | Core integrity fell below 50% 7061 | -1/Access | Core integrity fell below 20% 7067 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07049_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07049_ Slug penetrates Wall. 07050_ Slammed into W-44 Eye. 07052_ Knocked back. 07052_ Penetrated by Slug. 07052_ Slug penetrates Wall. 07052_ Acquired 5 matter. 07058_ Slammed into S-43 Plague. 07058_ Destabilizing: System corrupted (+2). 07059_ Slammed into S-43 Plague. 07059_ Destabilizing: System interference. 07059_ Adv. Salvage Targeting Computer temporarily disabled. 07062_ Adv. Salvage Targeting Computer severed. 07065_ Adv. Signal Interpreter severed. 07066_ Triggered Hellfire Trap. 07066_ An explosion rips through the floor. 07066_ C-57 Dissector destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# " # | | ??????????????????????????????????????# """ # | | ??????????????????????????????????????# """ # | | ????????????????????????????# ????????# " / | | ????????????????????????????# ????????# # | | ????????????????????????????# ????????# # | | ????????????????????????????# #####???# [ # | | ????????????????????????????# # ! ###############+ | | ????????????????????????????# # + ## | | ????????????????????????????# # # ## | | ????????????????????????????# ## ##% | | ????????????????????????????# #?? ??# | | ????????????????????????????# #####/##### | | ????????????????????????????# / "" | | ???????????????????########?# ########### """" | | ???????????????????# #?# #?????????# """" | | ???????????????????+ #?# #?????????# "" | | ???????????????????# ### #?????????# | | ???????????????????# ## ########### | | ???????????????????# # + | | ???????????????????# # k############ | | ????????????????????# #s # """"""""" | | ???????????????????## csss + """"T""" | | ???????????????????# @= #+######### | | ???????????????????## k ????# | | ????????????????? ## | | ?????????????? # ## | | ??????????? # # ## | | ???????????? """""" # # """ """ ## | | ??????????????"""""" ?# # """T""" ## | | ????????????????"""" ?# ################"######+## | | ?????????????????"""??# ??????# # | | ???????????????????"??# ??????# # | | ??????????????????????# ??????# # | | ??????????????????????#???????+ "" + | | ??????????????????????????????# "" # | | ??????????????????????????????# """""" # | | ??????????????????????????????# """""" + | | ??????????????????????????????# "" # | | ??????????????????????????????# "" # | | ??????????????????????????????# ! # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????############## | | ???????????????????????????????############# | | ???????????????????????????????# """"" # | | ???????????????????????????????# ""R"" # | | ???????????????????????????????# " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 310 ECM Strength 1 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 225 Resistance: EX 25 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 14 Melee Accuracy 15 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 2 Force Boost 30 Salvage Targeting 9 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Force Lance | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -5/Factory | Preloaded Repaired ---------- Heat Sink | 60% | -8/Materials Flight Unit | 80% | -8/Materials Flight Unit | 30% | -8/Materials | Broken Imp. Propulsion Shielding | 11% | -7/Factory Force Lance | 40% | -7/Storage Imp. Propulsion Shielding | 38% | -7/Storage Weight Redist. System | 36% | -5/Factory | Broken Mic. Fission Core | 25% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Deadly Force Knowing Is Half The Battle Quick And Dirty Rockin' Loadout \\IAMDERELICT Challenges ------------ None Game ------ Seed CoolantGhostCalibrator Manual? 0 Play Time 03:40:02 Cumulative 39.4 hours Start 2025.09.30 @ 01:45:48 End 2025.09.30 @ 19:50:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8507ded6-5de1-4cd5-a017-4af8f35ce531