Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 01:10:26 Player: OG DANIEL Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3845) 3845 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7445 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 274/550 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Matter Compressor Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Treads Advanced Heat Sink Advanced Heat Sink Improved Medium Armor Plating Advanced Assault Cannon Heavy Flak Cannon Improved Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Matter Compressor Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Target Analyzer Transmission Jammer > --- WEAPON ----------- Field Laser Heavy Flak Cannon > --- INVENTORY -------- Medium Treads Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Advanced Heat Sink Advanced Heat Sink Matter Compressor Improved Medium Armor Plating Improved Medium Armor Plating Flak Gun Advanced Assault Cannon Heavy Flak Cannon Improved Grenade Launcher Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Machine Analyzer Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 5 | . . . 2 2 1 Weapon . | . . . . . . Parts Attached 100 | 5 8 19 22 29 17 Power 15 | 1 1 3 2 5 3 Engine 10 | 1 1 3 2 3 . Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 40 | 1 2 12 8 12 5 Treads 18 | . 2 5 3 6 2 Leg 20 | . . 6 5 6 3 Wheel 2 | 1 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 . 3 7 5 Device 4 | . 1 . . 2 1 Storage 7 | 1 1 . 1 3 1 Processor 8 | . 1 . 2 2 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 2 4 9 5 4 Energy Gun 2 | . . . 1 . 1 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 13 | 2 2 3 4 2 . Ballistic Cannon 5 | . . . 1 1 3 Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 27 | . . 4 1 4 18 Power 5 | . . . . . 5 Propulsion 14 | . . 3 . 4 7 Utility 5 | . . . 1 . 4 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 1 1 1 6 To Critical Strikes . | . . . . . . Average Backups 13 | 4 11 12 14 14 13 Power 1 | . 1 1 1 1 . Propulsion 5 | 3 4 3 7 6 4 Utility 2 | . 1 2 1 1 4 Weapon 4 | . 4 4 4 5 4 Tool/Special . | . . . . . . Unused Backups 27 | . 4 4 5 6 8 Power 3 | . 1 1 . 1 . Propulsion 5 | . 1 . . 4 . Utility 10 | . . 3 2 . 5 Weapon 9 | . 2 . 3 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 94 97 98 93 Engine 7 | . 14 11 8 5 4 Core 1 | . . . . 1 6 Treads 16 | . 26 18 17 14 9 Leg 13 | . . 19 17 14 12 Device 3 | . 3 . . 6 5 Storage 14 | . 18 11 16 14 12 Processor 18 | . 5 11 17 22 25 Energy Gun 2 | . . . . 5 3 Energy Cannon 1 | . . 3 . . 1 Ballistic Gun 10 | . 27 18 13 4 . Ballistic Cannon 2 | . . . 3 3 6 Peak Build Rating 62 | 5 12 15 27 48 62 Average Rating 31 | 3 10 13 20 40 55 On Entrance 17 | . 5 11 15 27 48 Avg Prop Armor Cover (%) 10 | . . 10 10 10 9 Naked Turns . | . . . . . . Heaviest Build 95 | 12 36 34 39 95 53 Greatest Support 56 | 16 40 40 40 56 56 Greatest Overweight (x) 10 | . 1 10 1 2 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 7 14 15 15 15 15 Average Carried 13 | 4 11 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 12 15 15 15 8 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3469 | 27 368 1068 450 957 599 Remotely . | . . . . . . Salvage Created 3862 | 27 368 1302 821 1000 344 Parts 244 | 2 28 92 52 48 22 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 91 | . 8 32 19 21 11 Guns 60 | . 8 25 15 10 2 Cannons 31 | . . 7 4 11 9 Classes Destroyed 13 | 1 3 4 2 2 1 Worker 1 | . . . . . 1 Builder 8 | . 2 . 2 2 2 Tunneler 3 | 1 . 1 . 1 . Hauler 2 | . . 2 . . . Recycler 1 | . . . . 1 . Mechanic 1 | . . . 1 . . Watcher 5 | . 2 1 1 1 . Swarmer 15 | . . 8 3 . 4 Grunt 48 | . 8 16 8 13 3 Brawler 2 | . . 1 1 . . Sentry 16 | . . 7 5 2 2 Hunter 3 | . . . 2 1 . Programmer 7 | . . . . 5 2 Best Kill Streak 5 | 1 5 4 5 3 4 Combat Bots Only 4 | . 3 4 3 3 4 Max Kills in Single Turn 2 | 1 2 2 2 1 2 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 705 | . 37 129 86 174 279 Missed 202 | . 6 34 25 49 88 Hits 503 | . 31 95 61 125 191 Melee 4 | . . 3 . . 1 Projectile 499 | . 31 92 61 125 190 Critical Strikes 13 | . 1 . 4 6 2 Damage Taken 7181 | . 393 1145 910 1789 2944 Core 1287 | . 74 91 62 188 872 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 70 77 88 73 . Volleys Fired 314 | 3 33 82 56 92 48 Largest 2 | 2 2 2 2 2 2 Hottest 107 | 40 46 81 88 100 107 Shots Fired 571 | 6 66 163 112 133 91 Gun 397 | 6 66 137 85 80 23 Cannon 168 | . . 26 21 53 68 Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 467 | 6 66 137 97 108 53 Thermal 72 | . . . 9 25 38 Explosive 6 | . . . 6 . . Electromagnetic 26 | . . 26 . . . Robot Hit Streak 23 | 5 8 14 23 17 9 Robot Miss Streak 9 | 1 2 4 4 3 9 Penetration Max 1 | . . . . 1 . Secondary Targets 5 | . . 4 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 383 | 5 43 104 72 93 66 Core Hits 206 | 2 22 50 45 47 40 Critical Kills 3 | . . 1 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 1 3 5 . Destroy 3 | . . 1 1 1 . Blast 6 | . . . 2 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7704 | 41 527 1860 1568 2296 1412 Guns 4316 | 41 525 1457 973 1126 194 Cannons 3022 | . . 386 272 1152 1212 Explosions 320 | . . . 320 . . Melee . | . . . . . . Ramming 46 | . 2 17 3 18 6 Kinetic 6099 | 41 525 1457 1123 2036 917 Thermal 853 | . . . 122 242 489 Explosive 320 | . . . 320 . . Electromagnetic 386 | . . 386 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . 3 2 2 18 Average Corruption 5 | . . 2 2 1 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 80 | . . 15 . 19 46 Message Errors 28 | . . 3 . 8 17 Matter Fused 11 | . . 5 . 3 3 Heat Flow Errors 8 | . . 1 . 3 4 Energy Discharges 9 | . . 1 . 4 4 Data Loss (minor) 9 | . . . . 1 8 Data Loss (major) 6 | . . 2 . . 4 Misfires 3 | . . 1 . . 2 Alerts 1 | . . 1 . . . Misdirections 1 | . . . . . 1 Weapon Failures 4 | . . 1 . . 3 Overload Shots . | . . . . . . Overflow Damage 103 | . . . 4 68 31 Projectiles 99 | . . . . 68 31 Explosions 4 | . . . 4 . . Melee . | . . . . . . Knockbacks 34 | . . . 4 13 17 Impact . | . . . . . . Kinetic 32 | . . . 4 12 16 Secondary 2 | . . . . 1 1 Self-Inflicted Damage 43 | . . . 40 . 3 Shots 1 | . . . 1 . . Rammed 11 | . 2 3 1 3 2 Targets Rammed 16 | . 2 4 1 7 2 Kicked 4 | . . . . 4 . Crushed 1 | . . 1 . . . Highest Temperature 367 | . 37 189 176 216 367 Average Temperature 58 | . 13 28 36 65 116 Received Heat Transfer 1938 | . 234 363 243 660 438 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1628 | . . . 259 518 851 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 84 | 100 100 79 76 76 100 Level 1 15 | . . 20 23 23 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 316 | 5 121 316 277 316 133 Initial 133 | . 3 42 130 120 133 Average 98 | . 14 133 153 121 36 Influence Increases 2753 | 5 278 828 597 684 361 Destroy 0b10 Robot/C 1820 | . 160 640 380 420 220 Destroy 0b10 Robot/NC 105 | 5 20 20 20 25 15 Destroy Leader 464 | . 34 146 112 122 50 Successful Hack 49 | . 17 2 12 18 . Disable Machine 45 | . . . 15 15 15 Destroy Structure 60 | . 2 5 43 9 1 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 195 | . 45 15 15 60 60 Influence Decreases 2752 | . 180 623 640 675 634 Entered New Map 527 | . 2 61 178 145 141 Time Decay 1999 | . 178 522 452 501 346 Lost Part 226 | . . 40 10 29 147 Squads Dispatched 20 | . 1 3 3 10 3 Investigation 6 | . 1 . 2 3 . Extermination 8 | . . . . 5 3 Reinforcement 6 | . . 3 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . . 2 3 3 . Communications Jammed 11 | . . . . . 11 Distress Signals 11 | . . . . . 11 Times Spotted 154 | . 14 43 31 39 27 Peak Tracking Total 10 | . 3 6 4 5 10 Tactical Retreats 8 | . 1 1 1 3 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . . . 4 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . . 1 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 31 | . 8 7 7 7 2 Terminals 25 | . 7 5 5 6 2 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 1 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 79 | . 24 16 23 13 3 Successful 47 | . 16 7 14 7 3 Failed 31 | . 8 8 9 6 . Catastrophic 3 | . 1 1 . 1 . Database Lockouts 1 | . . 1 . . . Manual 30 | . 11 7 7 4 1 Terminals 55 | . 19 9 14 10 3 Fabricators 3 | . . . . 3 . Repair Stations 6 | . . . 6 . . Recycling Units 9 | . 5 1 3 . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 5 1 7 3 2 Record 2 | . . . . 1 1 Robot Analysis 1 | . . . 1 . . Open DSF 2 | . . . . 1 1 Emergency Access Points 2 | . 1 . 1 . . Alert Level 3 | . 1 . 1 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Maintenance Status 2 | . 1 . 1 . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 3 | . . . . 3 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . 2 . . Scan Component 2 | . . . 2 . . Recycling Unit Hacks 5 | . 3 1 1 . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 8 1 4 1 1 Terminals 15 | . 8 1 4 1 1 Botnet 14 | . 7 1 4 1 1 Detonate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 3 5 6 5 2 Full Trace Events 6 | . 1 1 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 62 | . . . . 62 . Total Part Build Rating 4 | . . . . 4 . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 319 | . 319 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 4295 | . . . 80 2735 1480 Optics 1025 | . . . . . 1025 Machine Analysis 4264 | . . . 80 2735 1449 Jamming 1211 | . . . . . 1211 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7956 | 76 968 1574 1123 2735 1480 Spaces Moved 3752 | 55 515 720 505 1284 673 Core 18 | 2 . 12 . . 4 Treads 3323 | . 473 596 505 1243 506 Legs 193 | . . . . 41 152 Wheels 218 | 53 42 112 . . 11 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 130 160 145 115 Average Speed 167 | 98 155 162 160 174 177 Slowest Speed 550 | 100 160 550 240 320 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 37 | 3 72 58 46 29 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . . . 51 7 1 Melee . | . . . . . . Projectile 13 | . . . 5 7 1 AOE 46 | . . . 46 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4919 | 69 630 980 726 1648 866 Wait 543 | . 56 109 106 165 107 Move 3747 | 54 514 719 504 1283 673 Hop . | . . . . . . Pick Up 81 | 7 9 21 12 27 5 Fast Attach 63 | 5 4 9 12 24 9 Attach 26 | . 2 6 4 6 8 Detach 14 | . 3 4 3 2 2 Swap 25 | . 2 5 7 7 4 Drop 90 | . 5 21 21 35 8 Fire 314 | 3 33 82 56 92 48 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 4 | . . . . 4 . Crush 10 | . 2 4 1 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 13) 559 | -10/Materials | Discovered new exit (range 7) 977 | -10/Materials | Derelicts attacked the area 1044 | -10/Materials | Identified exit to Materials 1045 | -10/Materials | Entered another Materials area 1045 | -9/Materials | Evolved 2 slots: Propulsion x2 1177 | -9/Materials | Discovered new exit (range 7) 1186 | -9/Materials | Central database locked down 1531 | -9/Materials | Identified exit to Mines 2018 | -9/Materials | Discovered new exit (range 3) 2249 | -9/Materials | Build established: Scavenger-Mutant 2523 | -9/Materials | Discovered new exit (range 8) 2617 | -9/Materials | Identified exit to Materials 2619 | -9/Materials | Entered another Materials area 2619 | -8/Materials | Evolved 2 slots: Utility x2 2619 | -8/Materials | Discovered new exit (range 14) 2683 | -8/Materials | Discovered new exit (range 14) 3638 | -8/Materials | Discovered new exit (range 16) 3739 | -8/Materials | Identified exit to Factory 3742 | -8/Materials | Entered Factory 3742 | -7/Factory | Evolved 2 slots: Utility x2 4310 | -7/Factory | Build established: Mutant 4997 | -7/Factory | Build established: Scavenger-Mutant 5212 | -7/Factory | Fabricated Autogun (x2) 5374 | -7/Factory | Build established: Mutant 6032 | -7/Factory | Discovered new exit (range 15) 6476 | -7/Factory | Identified exit to Factory 6477 | -7/Factory | Entered another Factory area 6477 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6725 | -6/Factory | Crushed by falling debris 6732 | -6/Factory | System corruption reached 10% 6756 | -6/Factory | Lost 5 parts (1p1n3u) 7038 | -6/Factory | Build established: Scavenger-Mutant 7632 | -6/Factory | Lost 3 parts (1p1n1w) 7863 | -6/Factory | Discovered new exit (range 14) 7933 | -6/Factory | Cargo convoy interrupted 7941 | -6/Factory | Core integrity fell below 50% 7953 | -6/Factory | Core integrity fell below 20% 7957 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 07936_ A-27 Freighter distress signal jammed. 07937_ Penetrated by Slug. 07937_ Imp. Carbon-fiber Leg destroyed. 07937_ A-27 Freighter distress signal jammed. 07939_ Slammed into U-05 Engineer. 07939_ Target Analyzer broken. 07939_ Destabilizing: Short circuit. 07940_ U-05 Engineer distress signal jammed. 07940_ Penetrated by Slug. 07940_ Slammed into U-05 Engineer. 07942_ Com. Wheel destroyed. 07947_ Transmission Jammer destroyed. 07949_ S-27 Virus destroyed. 07949_ Penetrated by Slug. 07954_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 07955_ R-10 Processor collects VTOL Module. 07957_ W15NB8UP3=FCC03V8LJ>1G MS