Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 10:11:00 Player: zoefiri Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1106) 1106 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 4695 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 157/550 Matter 1/300 Energy 275/275 System Corruption 6% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Lightpack 2.0 > --- WEAPON (2) ------- Minigun > --- INVENTORY (40) --- Deuterium Engine Hover Unit Flight Unit Improved Flight Unit Improved VTOL Module Cooling System Weight Redist. System Advanced Weight Redist. System Particle Charger Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Assault Rifle Minigun Enhanced Autogun Heavy Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Lightpack 2.0 Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Titanium Leg Hover Unit Improved Heat Sink Cooling System Advanced Weight Redist. System Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Assault Rifle Enhanced Autogun Grenade Launcher Heavy Mace [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Lightpack 2.0 Device Weight Redist. System Storage Lightpack 2.0 Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 76 | 6 8 . 26 2 1 2 31 Power 7 | 1 1 . 3 . . 1 1 Engine 5 | 1 . . 3 . . . 1 Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 28 | 2 6 . 9 . . 1 10 Treads 1 | . . . 1 . . . . Leg 12 | 2 2 . 3 . . 1 4 Wheel . | . . . . . . . . Hover 5 | . 2 . 3 . . . . Flight 10 | . 2 . 2 . . . 6 Utility 14 | 1 . . 6 . 1 . 6 Device 4 | . . . 3 . . . 1 Storage 2 | 1 . . . . 1 . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 7 | . . . 3 . . . 4 Artifact . | . . . . . . . . Weapon 27 | 2 1 . 8 2 . . 14 Energy Gun 1 | 1 . . . . . . . Energy Cannon 5 | . . . 5 . . . . Ballistic Gun 11 | 1 . . 2 1 . . 7 Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . 1 . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . . . 5 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 3 Parts Lost 15 | . 5 . 2 . . 1 7 Power 2 | . 1 . . . . . 1 Propulsion 7 | . 2 . 1 . . 1 3 Utility 2 | . . . 1 . . . 1 Weapon 4 | . 2 . . . . . 2 Highest Loss Streak 3 | . 3 . 2 . . 1 3 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 68 | . 70 71 86 100 84 76 55 Engine 5 | . 10 . 7 11 11 2 3 Core 3 | . 3 14 3 . . 8 . Leg 8 | . 7 . 5 . . 8 10 Hover 12 | . . 28 22 33 33 24 2 Flight 2 | . 9 . 1 . . . 1 Device 2 | . . . 12 22 7 . . Storage 8 | . 14 14 3 . 7 11 9 Hackware 1 | . . . . . . . 3 Protection 4 | . . . 8 11 4 . 5 Energy Gun 1 | . 11 . . . . . . Energy Cannon 1 | . . . 7 . . . . Ballistic Gun 13 | . 11 . 12 22 22 22 10 Impact Weapon 2 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 34 | 11 13 13 22 22 22 20 34 Greatest Support 32 | 20 20 12 30 24 24 18 32 Greatest Overweight (x) 8 | 1 4 1 6 . 1 1 8 Average Overweight (x) . | . 1 1 . . . 1 . Largest Inventory Capacity 40 | 8 8 8 8 5 40 40 40 Average Capacity 27 | 7 8 8 5 5 27 40 40 Most Carried 19 | 1 3 2 5 5 8 10 19 Average Carried 9 | . 2 2 4 5 6 9 14 Final Capacity 40 | 8 8 8 5 5 40 40 40 Final Carried 17 | 1 2 2 5 5 8 10 17 Class Distribution -------------------- 63% | Hauler-Mutant 32% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1306 | 191 110 . 451 55 . 55 444 Remotely . | . . . . . . . . Salvage Created 1626 | . 265 . 751 29 . 52 529 Parts 114 | . 18 . 54 4 . 5 33 Haulers Intercepted 7 | . 2 . 4 . . . 1 Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 6 . 14 4 . 1 11 Guns 16 | . 5 . 2 1 . 1 7 Cannons 14 | . . . 10 . . . 4 AOE 6 | . 1 . 2 3 . . . Classes Destroyed 11 | . 4 . 3 1 . 1 2 Worker 2 | . . . . . . . 2 Builder 5 | . . . 4 . . . 1 Hauler 7 | . 2 . 4 . . . 1 Recycler 2 | . . . . . . . 2 Operator 4 | . 1 . 2 . . . 1 Watcher 2 | . . . 2 . . . . Swarmer 17 | . 3 . 5 3 . . 6 Grunt 9 | . 3 . 6 . . . . Sentry 7 | . . . 3 . . . 4 Hunter 2 | . . . . . . 1 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 7 | . 3 . 7 3 . 1 3 Combat Bots Only 4 | . 3 . 4 3 . 1 3 Max Kills in Single Turn 3 | . 2 . 2 3 . 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 1 . 1 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 271 | . 51 . 76 6 . 8 130 Missed 60 | . 9 . 18 4 . . 29 Damage Taken 3034 | . 479 . 625 27 . 147 1756 Core 674 | . 116 . 119 . . 46 393 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 5 | . . . . . . . 5 Core Remaining (%) 70 | 100 . 53 . . . 58 . Volleys Fired 144 | . 34 . 51 3 . 5 51 Largest 2 | . 2 . 2 2 . 2 2 Hottest 136 | . 60 . 136 53 . 46 88 Shots Fired 253 | . 53 . 95 6 . 10 89 Gun 162 | . 50 . 30 5 . 10 67 Cannon 84 | . . . 62 . . . 22 Launcher 7 | . 3 . 3 1 . . . Special . | . . . . . . . . Kinetic 154 | . 20 . 30 5 . 10 89 Thermal 92 | . 30 . 62 . . . . Explosive 7 | . 3 . 3 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 11 . 7 6 . 12 8 Robot Miss Streak 12 | . 4 . 5 . . 1 12 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 161 | . 32 . 49 5 . 9 66 Core Hits 87 | . 14 . 30 4 . 3 36 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 2 | . . . 1 . . . 1 Meltdown 1 | . . . 1 . . . . Smash 1 | . . . . . . . 1 Melee Attacks 29 | . . . . . . . 29 Impact 29 | . . . . . . . 29 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3328 | . 477 . 1236 200 . 117 1298 Guns 1483 | . 364 . 284 58 . 102 675 Cannons 954 | . . . 701 . . . 253 Explosions 488 | . 95 . 251 142 . . . Melee 349 | . . . . . . . 349 Ramming 54 | . 18 . . . . 15 21 Kinetic 1518 | . 146 . 284 58 . 102 928 Thermal 919 | . 218 . 701 . . . . Explosive 488 | . 95 . 251 142 . . . Electromagnetic . | . . . . . . . . Impact 349 | . . . . . . . 349 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . . . 42 Message Errors 9 | . . . . . . . 9 Matter Fused 15 | . . . . . . . 15 Energy Discharges 5 | . . . . . . . 5 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . 7 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 181 | . 12 . . 27 . . 142 Projectiles . | . . . . . . . . Explosions 39 | . 12 . . 27 . . . Melee 142 | . . . . . . . 142 Knockbacks 12 | . . . . . . . 12 Impact 2 | . . . . . . . 2 Kinetic 9 | . . . . . . . 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 11 | . 4 . . . . 7 . Shots . | . . . . . . . . Rammed 3 | . 2 . . . . 1 . Targets Rammed 9 | . 4 . . . . 1 4 Kicked 6 | . 2 . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 384 | . 70 . 384 9 . . 264 Average Temperature 119 | . 20 . 171 4 . . 49 Received Heat Transfer 870 | . 216 . 144 6 . . 504 Effects 4 | . . . 4 . . . . Interference 3 | . . . 3 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 6 | . . . . . . . 6 Robots Melted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 6 . . . . Heat Transferred 1758 | . 500 . 1258 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 431 | . 107 41 431 239 . 30 121 Initial 103 | . . 41 15 103 . . . Average 68 | . 59 41 247 171 . 4 25 Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 86 | 100 100 100 23 83 . 100 100 Level 1 13 | . . . 73 16 . . . Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . 2 . . . 1 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 2 . 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 12 . 18 7 . 1 26 Peak Tracking Total 4 | . 4 . 3 4 . 1 4 Tactical Retreats 5 | . 1 . . 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 7 | . . . 2 . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . 1 . 2 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 1 . . . 1 1 2 Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 11 | . 3 . . . 1 2 5 Successful 8 | . 2 . . . 1 2 3 Failed 3 | . 1 . . . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 1 . . . 1 . 1 Terminals 2 | . . . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 3 . . . . . 4 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 3 | . . . . . 1 2 . Record 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 2 | . 1 . . . . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Reject 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . . 1 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 14 | . 4 . . . . . 10 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 47 | . . 47 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . 13 . . . . Total Damage 187 | . . . 187 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5992 | 92 683 196 1019 126 218 1031 2627 Spaces Moved 3505 | 67 343 166 885 218 266 517 1043 Core 37 | 3 13 . 16 . . . 5 Treads 25 | . . . 25 . . . . Legs 1529 | 64 119 . 52 . . 323 971 Wheels . | . . . . . . . . Hover 1618 | . 8 166 766 218 266 194 . Flight 296 | . 203 . 26 . . . 67 Fastest Speed 32 | 50 116 116 52 52 52 112 32 Average Speed 120 | 124 165 116 70 52 79 160 151 Slowest Speed 450 | 190 250 116 350 52 112 190 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 43 | 5 42 40 63 40 46 85 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . 2 . Spaces Dug 16 | . . . . . . . 16 Terrain Destroyed 60 | . 17 . 21 6 . . 16 Melee 16 | . . . . . . . 16 Projectile 1 | . . . 1 . . . . AOE 43 | . 17 . 20 6 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4980 | 73 402 169 1179 223 272 706 1956 Wait 1149 | . 8 4 193 1 . 180 763 Move 3498 | 66 342 165 884 217 265 516 1043 Hop . | . . . . . . . . Pick Up 25 | 1 2 . 6 . 3 2 11 Fast Attach 52 | 6 7 . 21 . 1 1 16 Attach 10 | . 1 . 2 . . . 7 Detach 13 | . . . 1 . . . 12 Swap 14 | . . . 3 2 . 1 8 Drop 37 | . 4 . 18 . 3 . 12 Fire 144 | . 34 . 51 3 . 5 51 Melee 29 | . . . . . . . 29 Ram 3 | . 2 . . . . 1 . Kick 6 | . 2 . . . . . 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 635 | -10/Materials | Lost 3 parts (1p2n) 687 | -10/Materials | Discovered new exit (range 12) 776 | -10/Materials | Entered Mines 955 | -10/Mines | Discovered new exit (range 9) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Accompanied by 1 ally 972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1528 | -9/Materials | Discovered new exit (range 5) 1685 | -9/Materials | Discovered new exit (range 9) 1735 | -9/Materials | Discovered new exit (range 7) 1891 | -9/Materials | Discovered new exit (range 6) 1991 | -9/Materials | Entered Mines 1992 | -9/Mines | Learned location of Storage (-9) 2036 | -9/Mines | Excavation squad dispatched 2036 | -9/Mines | A large section of the Mines collapsed 2102 | -9/Mines | Discovered new exit (range 10) 2114 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2114 | -9/Mines | Discovered new exit (range 5) 2117 | -9/Mines | Entered Exiles 2133 | -9/Exiles | Met 8R-AWN 2141 | -9/Exiles | Met EX-HEX 2161 | -9/Exiles | Met EX-BIN 2169 | -9/Exiles | Aligned with FarCom system 2170 | -9/Exiles | Given EX-Vault access code 2184 | -9/Exiles | Opened EX-Vault 2193 | -9/Exiles | Found Lightpack 2.0 2238 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2316 | -9/Exiles | Discovered new exit (range 14) 2335 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2335 | -9/Exiles | Entered Mines 2480 | -8/Mines | Build established: Hauler-Mutant 3349 | -8/Mines | Discovered new exit (range 9) 3366 | -8/Mines | Entered Materials 3366 | -8/Materials | Evolved 2 slots: Utility x2 4666 | -8/Materials | Crushed by falling debris 5974 | -8/Materials | Core integrity fell below 50% 5993 | -8/Materials | Self-destructed Last Messages --------------- System corrupted: Energy discharge (-96). Acquired 16 matter. Penetrated by Slug. H-55 Commando knocked back. Penetrated by Slug. H-55 Commando knocked back. Slug penetrates Wall. H-55 Commando destroyed. Titanium Leg destroyed. Critical hit (Burn: +37). G-47 Trooper knocked back. Flak Cannon destroyed. Acquired 9 matter. System corrupted: Component data lost. G-47 Trooper knocked back. Acquired 1 matter. Flak Cannon destroyed. Dropped Minigun. Dropped Grenade Launcher. Acquired Minigun. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????#! | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????## " | | ???????????????????????????????????????????????# " | | ??????????????????????? ?????????????????????# | | ??????????????????????#w ?????????????????????# | | ??????????????????????# ?????????????????????# " | | ??????????????????????# ???????????########### " | | ?????????????????????? ???????????# # " | | ??????????????????????# ???????????# # | | ??????????????????????# ???????????# # | | ???????????????????#### #??????????# # | | ???????????????????? #??????????# #+# | | ????????????????????? #??????????# # | | ?????????????????????? #??????????# # | | ??????????????????????# +??????????# %+ | | ??????????????????????# #??????????# # | | ??????????????????????# #??????????# # | | ?????????????????????## gg##?????????# ### | | ?????????????????????# @ ########### # | | ?????????????????????# ] [ # # * | | ?????????????????????# * # # | | ?????????????????????# = %# # | | ?????????????????????# ####### # # | | ?????????????????????#######?????# ########### | | ?????????????Y???????????????????# #?????????# | | ?????????????????????????????????# ########??# | | ?????????????????????????????????# # """ #??#+# | | ?????????????????????????????????# # """ #### # | | ?????????????????????????????????# # """ + # | | ?????????????????????????????????# + ###### | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# ########????? | | ?????????????????????????????????# ####????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ???????????????????????????????? ???????????? | | ??????????????????????????????? ???????????? | | ?????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 30 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed CombatGodImmobilizer Manual? 0 Play Time 00:47:16 Cumulative 9.1 hours Start 2024.04.10 @ 09:24:30 End 2024.04.10 @ 10:11:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ee15bd5-b1d0-4593-8060-f525c391ba94