Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 22:51:44 Player: Unmode Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2559) 2559 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3329) 3329 TOTAL SCORE: 10588 Bonus ------- Follower Combat Kills 49 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2042 Friendly Fire -62 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Critical (577) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Phase Gun Hardcell Cannon Hardcell Cannon CPS Tube (2) Phasing Sabre Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Layered Medium Armor Plating Centrium Light Armor Plating Improved Powered Armor > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Vortex Driver > --- INVENTORY -------- Reinforced Fission Core Reinforced Fission Core Advanced Cooling System Huge Storage Unit Matter Compressor Spectral Analyzer Advanced Sensor Array Layered Medium Armor Plating Thermal Barrier Ghost Barrier Phase Gun Phase Cannon Helical Railgun Hardcell Cannon Hardcell Cannon CPS Tube CPS Tube Phasing Sabre DRS Beacon [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Layered Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Slots Evolved 10 | . . . . 8 2 . . . Power 1 | . . . . 1 . . . . Propulsion 3 | . . . . 2 1 . . . Utility 5 | . . . . 4 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 72 | 6 5 1 4 14 17 1 6 18 Power 12 | 1 1 . . 3 2 . 2 3 Engine 5 | 1 1 . . 3 . . . . Core 6 | . . . . . 2 . 2 2 Reactor 1 | . . . . . . . . 1 Propulsion 15 | 2 1 . 1 4 4 1 . 2 Treads 11 | 1 1 . . 2 4 1 . 2 Leg . | . . . . . . . . . Wheel 4 | 1 . . 1 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 1 . 2 4 7 . 1 8 Device 12 | . . . 1 3 3 . 1 4 Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . 1 1 . . . Hackware . | . . . . . . . . . Protection 7 | . . . 1 . 2 . . 4 Artifact . | . . . . . . . . . Weapon 21 | 2 2 1 1 3 4 . 3 5 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 7 | . . . . . 2 . 2 3 Ballistic Gun 4 | 1 1 . . 1 . . . 1 Ballistic Cannon 5 | . . 1 1 1 1 . 1 . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 7 Parts Lost 36 | . 2 1 . 7 1 . 1 24 Power 4 | . . . . 2 . . 1 1 Propulsion 8 | . 1 . . 1 1 . . 5 Utility 13 | . . . . 1 . . . 12 Weapon 10 | . 1 1 . 3 . . . 5 Highest Loss Streak 23 | . 1 1 . 4 1 . 1 23 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 15 | 3 7 10 17 16 15 19 19 18 Power . | . . 1 . . 1 2 1 1 Propulsion 1 | 1 1 1 1 2 . . . . Utility 7 | . 3 4 8 8 9 10 9 8 Weapon 4 | . 2 4 5 3 2 4 4 5 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 2 . 7 1 2 . 1 8 Power 2 | . 1 . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 Utility 6 | . . . 2 1 2 . . 1 Weapon 8 | . 1 . 3 . . . 1 3 Tool/Special 3 | . . . 1 . . . . 2 Average Slot Usage (%) 92 | . 85 84 97 67 93 96 99 95 Engine 9 | . 14 14 13 5 9 5 . . Core 2 | . . . . . 1 5 10 6 Treads 24 | . 19 28 24 6 26 25 29 28 Wheel 3 | . 8 . 3 12 . . . . Device 6 | . . . 1 10 16 11 15 14 Storage 10 | . 14 14 13 6 5 5 5 4 Processor 3 | . . . . 3 10 11 11 10 Protection 7 | . . . 11 5 5 11 6 7 Energy Gun 8 | . 6 14 13 6 4 . . . Energy Cannon 3 | . . . . . 4 11 11 14 Ballistic Gun 2 | . 21 5 . 1 3 . . . Ballistic Cannon 7 | . . 7 13 4 . 5 5 1 Peak Build Rating 106 | 6 7 8 18 60 61 67 71 106 Average Rating 33 | 4 6 7 15 43 54 64 69 82 On Entrance 32 | . 6 6 8 18 52 61 67 71 Naked Turns 56 | . . . 50 . . . . 6 Heaviest Build 133 | 14 50 50 55 70 92 93 96 133 Greatest Support 115 | 20 40 40 40 36 100 108 108 115 Greatest Overweight (x) 6 | . 3 1 5 6 2 1 . 1 Average Overweight (x) 1 | . . 1 2 2 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 20 20 20 Average Capacity 19 | 6 14 20 19 20 20 20 20 19 Most Carried 21 | 5 9 11 20 20 21 20 20 20 Average Carried 16 | 3 7 10 18 18 16 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 5 9 11 20 17 20 20 20 5 Class Distribution -------------------- 68% | Mutant 13% | Scavenger-Gunner 8% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -8 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Matter Collected 2029 | 145 428 58 40 371 301 96 363 227 Remotely . | . . . . . . . . . Salvage Created 2923 | 20 462 65 . 842 563 . 278 693 Parts 111 | 3 28 6 . 27 21 . 14 12 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 11 | 1 . . . 9 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . 2 . . . . 10 . Prevented 2 | . . . . . . 1 1 . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Combat Hostiles Destroyed 55 | . 13 4 . 5 11 . 7 15 Melee 2 | . . . . 2 . . . . Guns 14 | . 11 1 . 1 1 . . . Cannons 31 | . . . . 1 8 . 7 15 AOE 5 | . 2 3 . . . . . . Classes Destroyed 16 | 1 4 1 . 4 1 . 1 4 Worker 5 | . 1 . . 3 1 . . . Builder 1 | . 1 . . . . . . . Tunneler 2 | 1 . . . . 1 . . . Hauler 1 | . . . . 1 . . . . Recycler 4 | . . . . 3 1 . . . Swarmer 21 | . 3 3 . . 8 . 7 . Grunt 21 | . 10 . . 3 . . . 8 Duelist 1 | . . . . 1 . . . . Protector 1 | . . . . . . . . 1 Sentry 1 | . . . . . 1 . . . Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . . . . 2 Programmer 4 | . . . . 1 2 . . 1 Executioner 2 | . . . . . . . . 2 Subdweller 1 | . . 1 . . . . . . Samaritan 3 | . . . . . . . 3 . Best Kill Streak 8 | 1 5 3 . 2 4 . 4 8 Combat Bots Only 8 | . 4 3 . 1 4 . 4 8 Max Kills in Single Turn 2 | 1 2 2 . 1 1 . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . . . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Hostile Shots Fired 681 | . 75 15 . 130 82 22 41 316 Missed 170 | . 21 3 . 38 21 8 12 67 Hits 511 | . 54 12 . 92 61 14 29 249 Projectile 511 | . 54 12 . 92 61 14 29 249 AOE 2 | . . . . . . . . 2 Critical Strikes 26 | . . 1 . 5 3 1 1 15 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 8906 | . 598 171 . 1488 1004 261 428 4956 Core 1278 | . 144 19 . 98 56 12 12 937 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 235 | . . . . . . . . 235 Regen/Repaired (Parts) 402 | . . . . . . . . 402 Core Remaining (%) 74 | 100 . . 34 88 . . . . Volleys Fired 269 | 6 38 43 3 78 41 1 25 34 Largest 3 | 2 2 2 2 3 3 2 3 3 Hottest 296 | 70 70 83 83 123 220 170 217 296 Shots Fired 471 | 12 75 49 4 93 86 2 58 92 Gun 210 | 12 73 8 1 77 37 . . 2 Cannon 256 | . . 39 3 15 49 2 58 90 Launcher 5 | . 2 2 . 1 . . . . Special . | . . . . . . . . . Kinetic 148 | 6 65 41 3 18 3 . 10 2 Thermal 288 | 6 8 6 1 74 83 2 48 60 Explosive 5 | . 2 2 . 1 . . . . Electromagnetic . | . . . . . . . . . Entropic 30 | . . . . . . . . 30 Robot Hit Streak 15 | 3 10 10 . 14 15 . 10 14 Robot Miss Streak 5 | 2 3 1 . 3 5 . 4 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 264 | 5 50 7 . 68 52 . 21 61 Core Hits 129 | 2 28 5 . 35 21 . 12 26 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 31 | . 2 . . 10 3 . 2 14 Burn 11 | . 1 . . 8 2 . . . Meltdown 1 | . . . . . 1 . . . Destroy 1 | . 1 . . . . . . . Blast 4 | . . . . 2 . . 2 . Sunder 14 | . . . . . . . . 14 Melee Attacks 3 | . . . . 3 . . . . Impact . | . . . . . . . . . Slashing 3 | . . . . 3 . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8481 | 65 833 266 . 1291 1297 . 743 3986 Guns 1934 | 65 621 36 . 751 379 . . 82 Cannons 5837 | . . 63 . 218 918 . 743 3895 Explosions 583 | . 212 167 . 204 . . . . Melee 115 | . . . . 115 . . . . Ramming 12 | . . . . 3 . . . 9 Kinetic 1290 | 27 559 63 . 245 86 . 228 82 Thermal 4284 | 38 62 36 . 793 1211 . 515 1629 Explosive 514 | . 212 167 . 135 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 115 | . . . . 115 . . . . Piercing . | . . . . . . . . . Entropic 2266 | . . . . . . . . 2266 Highest Corruption 14 | . . . . 3 2 2 2 14 Average Corruption 2 | . . . . 2 1 2 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . 4 3 6 18 5 Message Errors 8 | . . . . 1 1 2 2 2 Matter Fused 6 | . . . . 2 1 . 3 . Heat Flow Errors 5 | . . . . . . 2 3 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . 3 1 Data Loss (major) 6 | . . . . . . 2 3 1 Misfires 2 | . . . . . . . 2 . Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 408 | . . 4 . 39 72 . 74 219 Projectiles 365 | . . . . . 72 . 74 219 Explosions 43 | . . 4 . 39 . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . 1 . 4 . . 1 . Impact . | . . . . . . . . . Kinetic 5 | . . 1 . 3 . . 1 . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 43 | . 39 . . . . . . 4 Shots 1 | . 1 . . . . . . . Rammed 3 | . . . . 1 . . . 2 Targets Rammed 3 | . . . . 1 . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 666 | 45 60 . 36 34 488 203 428 666 Average Temperature 128 | 20 28 . 11 19 156 89 129 167 Received Heat Transfer 1923 | . 240 . . 168 36 108 . 1371 Effects 10 | . . . . . 3 . 3 4 Shutdowns 3 | . . . . . 1 . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 5 | . . . . . 2 . 3 . Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . 3 3 . . . Combat Hostiles 3 | . . . . 1 2 . . . Parts Melted 13 | . . . . 3 8 . . 2 Heat Transferred 8296 | 111 259 111 . 2751 2035 . 629 2400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 80 | 100 78 . . 100 59 . . . Level 1 19 | . 21 . . . 40 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 360 | 5 238 . . 118 360 . . . Initial 46 | . . . . . 46 . . . Average 80 | . 97 . . 20 134 . . . Influence Increases 1816 | 5 456 70 . 358 477 . 150 300 Destroy 0b10 Robot/C 1080 | . 260 60 . 120 220 . 140 280 Destroy 0b10 Robot/NC 70 | 5 10 . . 35 15 . . 5 Destroy Leader 152 | . 50 10 . 42 40 . 10 . Allied During Kill 3 | . . . . 3 . . . . Successful Hack 14 | . 14 . . . . . . . Disable Machine 180 | . 30 . . 60 90 . . . Destroy Structure 197 | . 32 . . 53 112 . . . Lose Combat Pursuer 120 | . 60 . . 45 . . . 15 Influence Decreases 1816 | 5 279 247 . 263 246 326 150 300 Entered New Map 255 | . . 85 . . 49 121 . . Time Decay 1250 | 5 259 162 . 198 187 205 140 94 Lost Part 311 | . 20 . . 65 10 . 10 206 Squads Dispatched 6 | . 3 . . 2 1 . . . Investigation 2 | . 2 . . . . . . . Extermination 2 | . . . . 1 1 . . . Reinforcement 2 | . 1 . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Distress Signals 4 | . 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 145 | . 23 4 . 27 12 7 7 65 Peak Tracking Total 18 | . 5 3 . 13 5 12 4 18 Tactical Retreats 7 | . 3 . . 3 . . . 1 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Machines Disabled 13 | . 2 . . 4 6 . . 1 Max in Single Turn 5 | . 1 . . 4 5 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Machines Accessed 9 | . 1 . 4 2 . . 1 1 Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 2 . 27 3 . . 1 1 Successful 30 | . 1 . 27 . . . 1 1 Failed 4 | . 1 . . 3 . . . . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 2 | . 2 . . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 1 . 27 . . . 1 1 Record 21 | . . . 21 . . . . . Robot Analysis 6 | . 1 . 5 . . . . . Open Door 2 | . . . . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . 2 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 43 | . . . . 43 . . . . Highest-Rated Ally 43 | . . . . 43 . . . . Total Orders 8 | . . . 2 . 1 1 3 1 STAY 1 | . . . 1 . . . . . EXPLORE 3 | . . . . . 1 1 . 1 RETURN 4 | . . . 1 . . . 3 . Ally Attacks 3 | . . . . 3 . . . . Total Damage 109 | . . . . 109 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Active Infowar (turns) 3793 | . . . . 425 618 452 1406 892 Optics 2463 | . . . . 425 . . 1146 892 Sensors 283 | . . . . 127 156 . . . Seismic 3100 | . . . . . 618 452 1406 624 Cloaking 12 | . . . . . . . . 12 Robot Analysis Total 6 | . 1 . 5 . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches 9 | . . . 1 . 1 1 3 3 Drone Recoveries 9 | . . . 1 . 1 1 3 3 Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Turns Passed 10752 | 123 959 930 4449 790 739 452 1406 904 Spaces Moved 4857 | 62 406 331 2120 460 290 186 615 387 Core 112 | 6 . . 98 . . . . 8 Treads 3573 | 56 366 331 1357 . 283 186 615 379 Legs . | . . . . . . . . . Wheels 1172 | . 40 . 665 460 7 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 145 240 50 87 90 168 168 50 Average Speed 188 | 149 188 240 204 109 184 208 168 186 Slowest Speed 320 | 160 320 240 240 170 250 250 168 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 67 20 90 15 7 52 58 87 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . 4 . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 3 | . . . 1 . . . 2 . Spaces Dug 15 | . . 6 . 1 . 2 6 . Terrain Destroyed 229 | . 26 9 . 55 65 2 34 38 Melee 1 | . . . . 1 . . . . Projectile 90 | . . 2 . 3 11 2 34 38 AOE 138 | . 26 7 . 51 54 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Total 6032 | 78 523 418 2246 653 425 248 940 501 Wait 652 | . 60 40 56 79 50 60 282 25 Move 4850 | 61 405 330 2119 460 289 185 614 387 Hop . | . . . . . . . . . Pick Up 92 | 5 7 3 38 12 13 . 3 11 Fast Attach 31 | 6 1 . 5 4 4 1 3 7 Attach 26 | . 3 1 3 9 5 . . 5 Detach 1 | . 1 . . . . . . . Swap 38 | . 5 1 2 2 11 1 6 10 Drop 68 | . 3 . 20 6 12 . 7 20 Fire 269 | 6 38 43 3 78 41 1 25 34 Melee 3 | . . . . 3 . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: Pro) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 818 | -10/Materials | Discovered new exit (range 13) 883 | -10/Materials | Core integrity fell below 50% 1049 | -10/Materials | Discovered new exit (range 10) 1083 | -10/Materials | Entered Subcaves 1084 | -10/Subcaves | Approached by a straggling Scientist 1961 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2013 | -10/Subcaves | Entered Scraptown 2637 | -8/Scraptown | Discovered new exit (range 7) 2813 | -8/Scraptown | Visited Comm Corps 2949 | -8/Scraptown | Visited Symbiants 3007 | -8/Scraptown | Visited Assassins FH 3072 | -8/Scraptown | Visited IN-MT5's Study 3157 | -8/Scraptown | Visited UFD Registry 3159 | -8/Scraptown | Registered with UFD as "Cogchaser" 3337 | -8/Scraptown | Visited Spacefarers 3486 | -8/Scraptown | Visited Cave Peace 4382 | -8/Scraptown | Visited Cartography Club 5443 | -8/Scraptown | Learned location of Upper Caves (-5) 5443 | -8/Scraptown | Learned location of Zion (-6) 5443 | -8/Scraptown | Learned location of Warlord (-5) 5443 | -8/Scraptown | Learned 8 Factory zone layouts 5443 | -8/Scraptown | Learned 12 Factory zone layouts 5443 | -8/Scraptown | Learned 16 Factory zone layouts 5443 | -8/Scraptown | Learned 20 Factory zone layouts 5443 | -8/Scraptown | Learned 8 Research zone layouts 5443 | -8/Scraptown | Learned location of 2 exits from Factory 5443 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5443 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 5443 | -8/Scraptown | Identified exit to Factory 5556 | -8/Scraptown | Visited Botcube Research 5569 | -8/Scraptown | Found Botcube 5607 | -8/Scraptown | Visited Analyses Database 5673 | -8/Scraptown | Visited Junk Cannon Lab 5742 | -8/Scraptown | Visited Scrapoid Pod Storage 5751 | -8/Scraptown | Found Scrapoid Pod 6020 | -8/Scraptown | Visited Science Guys 6077 | -8/Scraptown | Visited Derelict Rescue Squad 6093 | -8/Scraptown | Found DRS Beacon 6127 | -8/Scraptown | Visited Observation Area 6150 | -8/Scraptown | Visited Modified Component R&D 6462 | -8/Scraptown | Entered Factory 6462 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6463 | -6/Factory | Identified exit to Factory 6464 | -6/Factory | Identified exit to Lower Caves 7155 | -6/Factory | Botcube activated 7165 | -6/Factory | Botcube completed mutation into core form, armed with 2 guns. 7206 | -6/Factory | Lost 4 parts (1p1n1u1w) 7247 | -6/Factory | Cargo convoy interrupted 7252 | -6/Factory | Entered another Factory area 7252 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7253 | -5/Factory | Identified exit to Upper Caves 7658 | -5/Factory | Found Imp. Powered Armor 7980 | -5/Factory | Build established: Tank 7991 | -5/Factory | Entered Upper Caves 7992 | -5/Upper Caves | Identified exit to Upper Caves 8360 | -5/Upper Caves | Learned Factory emergency access door positions 8438 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8443 | -5/Upper Caves | Entered another Upper Caves area 8562 | -5/Upper Caves | Build established: Scavenger-Tank 8867 | -5/Upper Caves | Learned 8 Factory zone layouts 9152 | -5/Upper Caves | Encountered a Warlord checkpoint 9188 | -5/Upper Caves | Build established: Scavenger-Gunner 9786 | -5/Upper Caves | Discovered new exit (range 10) 9849 | -5/Upper Caves | Entered Warlord 9850 | -5/Warlord | Identified exit to Proximity Caves 9923 | -5/Warlord | System corruption cleaned by Quarantine Array 10081 | -5/Warlord | Rebuked by Warlord 10102 | -5/Warlord | Warlord's base attacked by MAIN.C 10197 | -5/Warlord | Found Prototype Energy Cannon 10197 | -5/Warlord | Identified Vortex Driver 10201 | -5/Warlord | Found Vortex Driver 10204 | -5/Warlord | Found Prototype Energy Cannon 10207 | -5/Warlord | Found Prototype Energy Cannon 10207 | -5/Warlord | Identified Vortex Cannon (x2) 10356 | -5/Warlord | Found Prototype Reactor 10356 | -5/Warlord | Identified Vortex Chain Reactor 10363 | -5/Warlord | Found Prototype Device 10363 | -5/Warlord | Identified Exp. Cloaking Device 10375 | -5/Warlord | Found Prototype Device 10375 | -5/Warlord | Identified Thermal Barrier 10380 | -5/Warlord | Found Prototype Processor 10386 | -5/Warlord | Found Prototype Hackware 10452 | -5/Warlord | Warlord forces counterattacked 10464 | -5/Warlord | Spotted Striker 10501 | -5/Warlord | Spotted Striker 10548 | -5/Warlord | Spotted Striker 10599 | -5/Warlord | Lost 15 allies 10602 | -5/Warlord | Spotted Striker 10611 | -5/Warlord | Spotted Executioner 10646 | -5/Warlord | Destroyed Executioner 10655 | -5/Warlord | Build established: Tank 10670 | -5/Warlord | Lost 13 allies 10684 | -5/Warlord | Destroyed 8 combat bots 10703 | -5/Warlord | Spotted Executioner 10703 | -5/Warlord | Spotted Executioner 10727 | -5/Warlord | Destroyed Executioner 10736 | -5/Warlord | System corruption reached 10% 10741 | -5/Warlord | Core integrity fell below 50% 10747 | -5/Warlord | Released all parts (6) 10751 | -5/Warlord | Core integrity fell below 20% 10753 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10747_ CPS Tube crushed and broken. 10747_ Adv. Sensor Array crushed and broken. 10747_ DRS Beacon crushed and broken. 10747_ Adv. Cooling System crushed and broken. 10747_ Prototype Hackware crushed and broken. 10747_ Huge Storage Unit crushed and broken. 10747_ Matter Compressor crushed and broken. 10747_ Phase Cannon crushed and broken. 10747_ Prototype Processor crushed and broken. 10747_ Thermal Barrier crushed and broken. 10747_ Released Imp. Targeting Computer. 10747_ Released Rnf. Fission Core. 10747_ Rnf. Fission Core crushed and broken. 10747_ Released Rnf. Fission Core. 10747_ Rnf. Fission Core crushed and broken. 10747_ Released Broken Arm. Medium Treads. 10747_ Broken Arm. Medium Treads crushed and broken. 10748_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 10748_ Slammed into G-50 Soldier. 10753_ P-70 Sage resets G-50 Soldier, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???#???????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | #???##?????????????????????????????? | | ?#?????????????????????????????????? | | ?????????????????????????##????????? | | ????????????????????????## ???????? | | ?#??????????????????????? ??>????? | | ????????????????????????? ???????? | | ?#???????????????????????? ???????? | | ???#???????#?????????????? ??????? | | ######??????##??? ???????? ??????? | | ?##?###???#?##?? ? #??????? ??????? | | #??##?#??#?##?### ?##??###? ??????? | | #?####?#?#?####?# ??### ?? ###???? | | ??####??#???#?#?? ? ###?? | | ?##?#???##??#?#??? ### ??# ##? | | ""?###?####?##????? #??# #? | | ""###???#?#?##??#???# ##?# #? | | ""###?###???###??#??# ### #?? | | ""#???# #?###???????## #;# #?? | | ""#### #?##??#?##??##?# [| ;;; ### | | ""#% %#?#?##?##?????#?##==!=%## ;# | | ""=!!"############??###!#E![=;; ;#? | | ""/=[=*%! """ ####**==@g]=/[ =; # | | ""[%=[%=%[ !!/=!=;!]#!=%g%==[ % < | | %%[==%%=%%= %![[=%!%%*%=[ggg=*= = < | | !!=%%%!%=!%%%%!*%=%[=%=%!=g*%%= ;##? | | %!==%%%%%[|!%=[%%%!!=*%!=g!==/p ; #? | | =!%%%=%[%%=%*== [!!=!%[%g!* ## ###? | | ""=%=![*%/ !* ;* ##*!p![#=" ##?? | | "%[*=!"= *"""""/"# #?#[!=###;" " ? | | ""!!%*#############??#![%### # ##? | | ""#####?###?##?#?#?#?#=!#[# #?? | | ""###?#???###?#####?? ![### #?? | | ""##?####?#?#??#???# ### ###? | | ""####????##?????#?" ;#?# #??? | | ""####???#?##?????? ; ###^ ##??? | | ""###?####???#?##?" % " #?## #???? | | ?##?######?##?#??#" ""##??# #???? | | ??#?#?###?##???#??" " #???## ##??? | | #?#??#????#??###??# "#??#?## #??? | | ##??############?? #???## #??? | | #?#?????????##?##? ?#?# ^#??? | | ?#??#??#?????#??? ## ???## #??? | | ??????????????????#??#????# #??? | | ?#????????????????????????# #??? | | ??????????????????????????## ##??? | | #?????????????????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 775 Resistance: TH 50 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordGrenadeFacilitator Manual? 0 Play Time 01:38:01 Cumulative 592.7 hours Start 2025.07.14 @ 22:37:08 End 2025.07.16 @ 22:51:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 276 Adventurer 7 Explorer 0 Win Type - Total 22 Types 13/0/4/5/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 2c5da750-4462-4a96-8388-c7a2f0b140a6