Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 19:05:18 Player: Deou Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1501) 1501 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 3425 Bonus ------- High Alert Combat Kills 9 Cogmind --------- Core Integrity 0/550 Matter 67/300 Energy 275/275 System Corruption 9% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Targeting Computer > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (5) ---- Light Ion Engine Cesium-ion Thruster Light Armor Plating Light Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Targeting Computer Targeting Computer ECM Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Aluminum Leg ECM Suite Light Assault Rifle High-powered Shotgun Enhanced Autogun [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 42 | 6 6 8 22 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 . 3 11 Treads 7 | . . 3 4 Leg 4 | . . . 4 Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . . . 3 Utility 8 | 1 5 . 2 Device 3 | . 2 . 1 Storage 1 | 1 . . . Processor 4 | . 3 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 4 6 Energy Gun 4 | 1 1 2 . Energy Cannon 3 | . . . 3 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 7 | . . . 7 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 3 | 1 3 3 4 Power . | . . . . Propulsion . | 1 1 . . Utility 1 | . 1 1 . Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 10 | . 2 2 6 Power 3 | . . 2 1 Propulsion 4 | . 1 . 3 Utility 2 | . 1 . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 96 85 85 Engine 10 | . 14 11 9 Treads 16 | . . 26 10 Leg 2 | . . . 7 Wheel 6 | . 28 4 . Flight 2 | . . . 7 Device 11 | . 3 11 14 Processor 11 | . 14 11 11 Energy Gun 7 | . 14 11 . Energy Cannon 5 | . . . 14 Ballistic Gun 9 | . 14 11 4 Ballistic Cannon 1 | . . . 3 Peak Build Rating 33 | 6 8 11 33 Average Rating 13 | 3 7 8 21 On Entrance 6 | . 6 7 11 Naked Turns . | . . . . Heaviest Build 33 | 12 12 18 33 Greatest Support 80 | 26 26 60 80 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 6 | 5 6 5 5 Average Carried 3 | 1 3 3 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 4 5 5 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Mutant 22% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1078 | 197 85 281 515 Remotely . | . . . . Salvage Created 1487 | . 85 461 941 Parts 91 | . 8 31 52 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 2 10 19 Guns 15 | . 2 10 3 Cannons 12 | . . . 12 AOE 3 | . . . 3 Classes Destroyed 8 | . 2 3 3 Worker 3 | . . . 3 Builder 4 | . . . 4 Tunneler 1 | . . . 1 Watcher 8 | . 1 4 3 Swarmer 3 | . . 3 . Grunt 18 | . 2 3 13 Brawler 2 | . . 1 1 Sentry 8 | . . 3 5 Best Kill Streak 5 | . 2 3 5 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 178 | . 16 46 116 Missed 49 | . 7 16 26 Hits 129 | . 9 30 90 Melee 3 | . . . 3 Projectile 126 | . 9 30 87 Critical Strikes 4 | . . 1 3 Damage Taken 2222 | . 99 361 1762 Core 631 | . 10 67 554 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 96 83 . Volleys Fired 111 | . 16 47 48 Largest 3 | . 2 2 3 Hottest 240 | . 70 79 240 Shots Fired 262 | . 32 94 136 Gun 163 | . 32 94 37 Cannon 90 | . . . 90 Launcher 9 | . . . 9 Special . | . . . . Kinetic 136 | . 16 47 73 Thermal 117 | . 16 47 54 Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 18 | . 5 18 9 Robot Miss Streak 7 | . 4 3 7 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 157 | . 17 60 80 Core Hits 92 | . 5 22 65 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 5 | . 1 2 2 Burn 2 | . 1 1 . Meltdown 1 | . . . 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3647 | . 244 705 2698 Guns 1305 | . 244 702 359 Cannons 1444 | . . . 1444 Explosions 895 | . . . 895 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 1374 | . 131 299 944 Thermal 1583 | . 113 403 1067 Explosive 687 | . . . 687 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles 16 | . . . 16 Explosions 7 | . . . 7 Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 12 | . . . 12 Secondary . | . . . . Self-Inflicted Damage 79 | . . . 79 Shots 3 | . . . 3 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 591 | . 120 141 591 Average Temperature 142 | . 51 46 201 Received Heat Transfer 909 | . 54 126 729 Effects 18 | . . . 18 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 9 | . 1 1 7 Heat Transferred 3495 | . 395 1150 1950 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 93 | 100 100 100 82 Level 1 4 | . . . 11 Level 2 2 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 427 | . 40 87 427 Initial . | . . . . Average 51 | . 8 16 111 Influence Increases 1144 | . 57 288 799 Destroy 0b10 Robot/C 620 | . 40 200 380 Destroy 0b10 Robot/NC 80 | . 5 20 55 Destroy Leader 186 | . 12 68 106 Successful Hack 8 | . . . 8 Disable Machine 105 | . . . 105 Destroy Structure 100 | . . . 100 Partial Spotted 45 | . . . 45 Influence Decreases 733 | . 57 288 388 Time Decay 663 | . 57 288 318 Lost Part 70 | . . . 70 Squads Dispatched 8 | . 2 1 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 8 24 24 Peak Tracking Total 6 | . 2 6 5 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 8 | . 6 2 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . . 7 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 3 6 4 Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 8 10 8 Successful 13 | . 3 6 4 Failed 13 | . 5 4 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 19 | . 6 6 7 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 4 | . 2 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 4 3 Record 5 | . . 2 3 Prototype ID Bank 1 | . . 1 . Disarm Traps 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 4 | . 2 1 1 Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 4 3 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2247 | . 172 1149 926 Optics 111 | . 111 . . ECM 2136 | . 61 1149 926 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2479 | 53 336 1149 941 Spaces Moved 1454 | 55 293 625 481 Core 38 | 21 . . 17 Treads 593 | . . 428 165 Legs 136 | . . . 136 Wheels 524 | 34 293 197 . Hover . | . . . . Flight 163 | . . . 163 Fastest Speed 20 | 50 90 90 20 Average Speed 130 | 73 90 137 152 Slowest Speed 550 | 90 90 160 550 Overloaded Moves 117 | . . . 117 Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 40 42 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 25 | . . . 25 Terrain Destroyed 124 | . . . 124 Melee . | . . . . Projectile 16 | . . . 16 AOE 108 | . . . 108 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1837 | 67 334 823 613 Wait 133 | . 4 124 5 Move 1451 | 54 292 624 481 Hop . | . . . . Pick Up 57 | 7 10 10 30 Fast Attach . | . . . . Attach 29 | 6 3 2 18 Detach 1 | . 1 . . Swap 15 | . 3 7 5 Drop 39 | . 5 8 26 Fire 111 | . 16 47 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 387 | -10/Materials | Discovered new exit (range 10) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Propulsion x2 1178 | -9/Materials | Build established: Scavenger-Mutant 1492 | -9/Materials | Discovered new exit (range 12) 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1836 | -8/Materials | Core integrity fell below 50% 1912 | -8/Materials | Build established: Gunner 2315 | -8/Materials | Core integrity fell below 20% 2480 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02459_ U-05 Engineer lays Concrete. 02462_ M-28 Smith repairs B-36 Bruiser. 02462_ U-05 Engineer lays Concrete. 02463_ U-05 Engineer destroyed. 02463_ U-05 Engineer lays Concrete. 02465_ ECM Suite destroyed. 02465_ Flak Cannon destroyed. 02465_ System corrupted by crushing effect (+4). 02465_ System corrupted by crushing effect (+5). 02465_ Knocked back. 02465_ U-05 Engineer lays Concrete. 02467_ U-05 Engineer builds a Wall. 02468_ U-05 Engineer lays Concrete. 02469_ Rocket Launcher destroyed. 02473_ B-36 Bruiser destroyed. 02474_ # YQBTZ| L:8S:E9DU70WOHMZ9L6 02479_ U-05 Engineer builds a Wall. 02479_ Acquired 44 matter. 02480_ U-05 Engineer lays Concrete. 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