Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 17:16:04 Player: Maeckes Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1644) 1644 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 4670 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 304 Entered Garrisons 200 Friendly Fire -36 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 11/100 System Corruption 1% Temperature Hot (297) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Gravity Neutralizer Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Pulse Rifle Flak Cannon > --- INVENTORY -------- Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating Improved Datajack Heavy Flail [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Pulse Rifle Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 56 | 5 12 17 11 3 8 Power 8 | 1 2 3 1 . 1 Engine 7 | 1 2 3 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 2 2 2 1 4 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 10 | 2 2 2 2 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 4 5 . 1 Device 4 | . 1 2 . . 1 Storage 2 | 1 . . 1 . . Processor 4 | . 1 2 1 . . Hackware 1 | . . . 1 . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 22 | 1 6 8 3 2 2 Energy Gun 4 | . . 3 1 . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 5 4 1 . . Ballistic Cannon 3 | . . . 1 1 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 12 | . . 1 . . 11 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . 1 . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . 1 . . 11 To Critical Strikes . | . . . . . . Average Backups 7 | 1 5 7 8 10 9 Power . | . . . . . . Propulsion . | . . . . 2 1 Utility 3 | . 2 3 4 4 3 Weapon 2 | . 1 2 3 3 2 Tool/Special . | . . . . . . Unused Backups 13 | . 1 4 4 1 3 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility 7 | . . 2 2 1 2 Weapon 3 | . . 1 2 . . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 97 | . 95 99 96 100 95 Engine 9 | . 13 11 9 9 3 Leg 3 | . . . . . 20 Wheel 20 | . 27 22 24 27 2 Device 7 | . 1 10 9 9 3 Storage 10 | . 14 11 9 9 9 Processor 17 | . 10 21 18 18 18 Hackware 2 | . . . 1 9 9 Protection 2 | . . . 6 . 5 Energy Gun 4 | . . 3 4 9 8 Ballistic Gun 13 | . 26 17 8 . . Ballistic Cannon 2 | . . . 5 9 7 Peak Build Rating 36 | 5 9 17 24 25 36 Average Rating 17 | 4 7 14 20 24 28 On Entrance 13 | . 5 9 17 24 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 11 16 20 35 27 34 Greatest Support 44 | 26 26 20 36 42 44 Greatest Overweight (x) 1 | . 1 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 9 10 9 Most Carried 10 | 2 8 8 10 10 10 Average Carried 7 | . 5 7 8 10 9 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 1 7 8 10 10 4 Class Distribution -------------------- 59% | Mutant 31% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1981 | 206 292 736 431 45 271 Remotely . | . . . . . . Salvage Created 2384 | 17 377 1019 488 13 470 Parts 156 | . 29 71 32 1 23 Haulers Intercepted 11 | . 2 6 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 41 | . 8 13 7 . 13 Guns 30 | . 8 13 6 . 3 Cannons 7 | . . . 1 . 6 AOE 3 | . . . . . 3 Classes Destroyed 13 | 1 5 2 2 . 3 Worker 6 | . 2 3 1 . . Builder 1 | . . 1 . . . Tunneler 3 | 1 . 2 . . . Hauler 11 | . 2 6 3 . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 6 | . 2 3 . 1 . Swarmer 10 | . 3 4 3 . . Cutter 2 | . . . . . 2 Grunt 11 | . 5 1 . . 5 Sentry 15 | . . 8 4 . 3 Hunter 2 | . . . . . 2 Behemoth 1 | . . . . . 1 Best Kill Streak 5 | 1 4 5 3 1 3 Combat Bots Only 3 | . 3 3 3 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 274 | . 40 56 34 2 142 Missed 73 | . 12 20 7 1 33 Hits 201 | . 28 36 27 1 109 Melee 4 | . . . . . 4 Projectile 197 | . 28 36 27 1 105 AOE 1 | . . . . . 1 Critical Strikes 5 | . . . . . 5 Damage Taken 3304 | . 292 457 328 90 2137 Core 642 | . 29 59 84 26 444 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 88 85 . . . Volleys Fired 198 | 9 39 69 32 3 46 Largest 2 | 1 2 2 2 2 2 Hottest 130 | 20 46 130 100 100 100 Shots Fired 378 | 9 77 132 64 6 90 Gun 314 | 9 77 132 53 3 40 Cannon 60 | . . . 11 3 46 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 298 | 9 77 101 62 3 46 Thermal 66 | . . 21 2 3 40 Explosive 4 | . . . . . 4 Electromagnetic 10 | . . 10 . . . Robot Hit Streak 17 | 4 9 7 12 4 17 Robot Miss Streak 6 | 1 4 6 3 2 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 259 | 7 49 84 38 5 76 Core Hits 135 | 1 25 39 18 2 50 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . . . 5 Burn 2 | . . . . . 2 Blast 1 | . . . . . 1 Smash 2 | . . . . . 2 Melee Attacks 7 | . . 1 . 1 5 Impact 6 | . . 1 . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4481 | 60 477 1256 699 80 1909 Guns 2953 | 60 477 1250 557 34 575 Cannons 902 | . . . 142 46 714 Explosions 444 | . . . . . 444 Melee 176 | . . . . . 176 Ramming 6 | . . 6 . . . Kinetic 2844 | 60 477 882 665 46 714 Thermal 863 | . . 220 34 34 575 Explosive 444 | . . . . . 444 Electromagnetic 148 | . . 148 . . . Impact 176 | . . . . . 176 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 94 | . . . . . 94 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 94 | . . . . . 94 Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 3 | . . 3 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 589 | . 22 275 40 57 589 Average Temperature 100 | . 10 80 20 25 142 Received Heat Transfer 1395 | . 144 144 72 9 1026 Effects 9 | . . 3 . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 4 | . . 3 . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 2072 | . . 518 74 74 1406 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 86 | 100 100 90 100 100 33 Level 1 5 | . . 9 . . 16 Level 2 7 | . . . . . 50 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 514 | 5 80 216 164 100 514 Initial 79 | . . . 79 . 58 Average 119 | . 31 121 85 28 327 Influence Increases 1909 | 5 242 619 252 125 666 Destroy 0b10 Robot/C 1060 | . 160 260 140 40 460 Destroy 0b10 Robot/NC 155 | 5 30 75 30 5 10 Destroy Leader 264 | . 28 128 56 22 30 Allied During Kill 182 | . . . . 42 140 Successful Hack 39 | . 9 20 10 . . Disable Machine 45 | . . 45 . . . Destroy Structure 29 | . . 1 1 1 26 Partial Spotted 60 | . . 45 . 15 . Lose Combat Pursuer 75 | . 15 45 15 . . Influence Decreases 1455 | 5 242 430 441 35 302 Entered New Map 142 | . . . 110 . 32 Time Decay 1028 | 5 242 420 331 30 . Lost Part 120 | . . 10 . . 110 Lost Ally 165 | . . . . 5 160 Squads Dispatched 4 | . 1 2 1 . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 4 | . . 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 13 23 12 2 22 Peak Tracking Total 8 | . 3 4 4 2 8 Tactical Retreats 4 | . 1 2 1 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 7 | . 2 1 . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 23 | . 6 9 5 3 . Terminals 20 | . 6 8 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 12 18 12 3 . Successful 27 | . 7 10 7 3 . Failed 18 | . 5 8 5 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 40 | . 12 17 9 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 1 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 25 | . 7 10 6 2 . Record 7 | . 1 5 1 . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 4 | . 2 . 2 . . Alert Level 4 | . . 1 2 1 . Locate Traps 4 | . 1 2 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 4 2 . . Full Trace Events 3 | . 1 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 8 Highest-Rated Group 173 | . . . . 173 141 Highest-Rated Ally 29 | . . . . 29 29 Total Orders . | . . . . . . Ally Attacks 93 | . . . . 24 69 Total Damage 1034 | . . . . 274 760 Kills 12 | . . . . 2 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 2516 | . 63 1222 769 139 323 Optics 2452 | . . 1221 769 139 323 Structural 63 | . 63 . . . . Seismic 2273 | . . 1207 769 139 158 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3325 | 64 648 1222 769 139 483 Spaces Moved 2655 | 42 571 993 719 113 217 Core 3 | 2 . . . . 1 Treads . | . . . . . . Legs 196 | . . . . . 196 Wheels 2456 | 40 571 993 719 113 20 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 86 50 Average Speed 86 | 87 86 80 87 87 113 Slowest Speed 116 | 90 95 80 95 93 116 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 78 81 60 20 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 16 | . . 1 1 1 13 Melee 1 | . . 1 . . . Projectile 2 | . . . 1 1 . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 3323 | 61 654 1299 808 147 354 Wait 296 | . 7 180 21 22 66 Move 2650 | 41 570 992 718 113 216 Hop . | . . . . . . Pick Up 58 | 6 16 18 14 1 3 Fast Attach 7 | . 2 3 1 . 1 Attach 23 | 5 7 3 3 . 5 Detach . | . . . . . . Swap 38 | . 7 12 7 4 8 Drop 45 | . 6 20 12 3 4 Fire 198 | 9 39 69 32 3 46 Melee 7 | . . 1 . 1 5 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 6) 660 | -10/Materials | Discovered new exit (range 8) 690 | -10/Materials | Discovered new exit (range 3) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Utility x2 1048 | -9/Materials | Discovered new exit (range 13) 1255 | -9/Materials | Discovered new exit (range 11) 1290 | -9/Materials | Identified exit to Materials 1517 | -9/Materials | Discovered exit to Materials (range 9) 1935 | -9/Materials | Entered another Materials area 1935 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2280 | -8/Materials | Met 7R-MNS 2314 | -8/Materials | Discovered new exit (range 18) 2344 | -8/Materials | Identified exit to Factory 2400 | -8/Materials | Discovered exit to Factory (range 14) 2458 | -8/Materials | Build established: Scavenger-Mutant 2465 | -8/Materials | Discovered new exit (range 5) 2470 | -8/Materials | Identified exit to Storage 2575 | -8/Materials | Discovered exit to Factory (range 5) 2704 | -8/Materials | Entered Storage 2759 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2843 | -8/Storage | Identified exit to Garrison 2843 | -8/Storage | Entered Garrison 2843 | -8/Garrison | Accompanied by 8 allies 3040 | -8/Garrison | Build established: Commander-Mutant 3041 | -8/Garrison | Triggered checkpoint 3079 | -8/Garrison | Triggered checkpoint 3081 | -8/Garrison | Triggered checkpoint 3244 | -8/Garrison | Discovered exit to Factory (range 14) 3252 | -8/Garrison | Spotted B-75 Beast 3266 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3281 | -8/Garrison | Core integrity fell below 50% 3292 | -8/Garrison | Lost 3 allies 3322 | -8/Garrison | Destroyed B-75 Beast 3322 | -8/Garrison | Core integrity fell below 20% 3326 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Lgt. Nuclear Core destroyed. Acquired 9 matter. Overheating: Med. Storage Unit damaged (-27). B-75 Beast suffers critical hit (Smash). Destroyed Dynamic Insulation System. B-75 Beast system corrupted by crushing effect. Critical hit (Meltdown: +320). Arm. Huge Wheel destroyed. Penetrated by Slug. Broken Flak Cannon destroyed. Overheating: Hacking Suite damaged (-3). Med. Storage Unit destroyed. B-75 Beast suffers critical hit (Smash). Destroyed Magnetic Acceleration Cannon. B-75 Beast system corrupted by crushing effect. Penetrated by Slug. B-75 Beast system terminally corrupted. The unstable cave ceiling collapses. Overheating: Energy bleed (-1). Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????#C %CC#?????????????????????? | | ?????????????????????# h #?????????????????????? | | ?????????????????????# %Y@ #?????????????????????? | | ?????????????????????# % C#?????????????????????? | | ?????????????????????#C % #?????????????????????? | | ?????????????????????## #?????????????????????? | | ??????????????????????#% * ?????????????????????? | | ######???????????????? #?????????????????????? | | # #"#??????????????? #??????????????????? | | # "#??????????????## %% ## #??????????????????? | | # "#???????????????##= #?????????????????????? | | # ^ "????????????????? ?????????????????????? | | # #??????############ ### #??????????????????? | | # #??????# % =%[ #??????????????????? | | = #??????# % % " #??????????????????? | | = #??????# #####+### ##### #??????????????????? | | %% #??????# #???#???# #????###??????????????????? | | #% #??????# #???????#*#?????????????????????????? | | #"*#??????# #???????#%#?????????????????????????? | | # #??????# #???????#= ?????????????????????????? | | # #??????# #???????###?????????????????????????? | | # #??????# #???????????????????????????????????? | | #==######## #???????????????????????????????????? | | #%!## ## #???????????????????????????????????? | | #[ ##* % ## ##??????????????????????????????????? | | *=%* = #??????????????????????????????????? | | =%= #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Titanium Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed NodeExoskeletonGun Manual? 0 Play Time 01:03:12 Cumulative 12.6 hours Start 2025.11.01 @ 16:11:18 End 2025.11.01 @ 17:16:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 1 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 348f6691-388b-4378-8a25-a7236171d538