Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 09:57:52 Player: darkmiz Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (122) 610 Value Destroyed (3564) 3564 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 10327 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 71 Friendly Fire -265 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 341/350 System Corruption 15% Temperature Cool (6) Movement Walking (120) Location -4/Armory Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (7) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Enhanced Fission Core Flexi-carbon Leg Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Light Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Hover Unit > --- UTILITY ---------- Advanced Heat Sink Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Phase Gun HERF Cannon HERF Cannon > --- INVENTORY -------- Enhanced Fission Core Nuclear Pulse Array [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Salvage Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . 1 1 1 . . . 1 . Utility 5 | . . . 1 . . . 1 1 . 1 . . 1 . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 103 | 6 4 1 5 3 . . 13 14 9 4 13 1 10 20 Power 10 | 1 . . 1 . . . 1 . 1 1 . 1 1 3 Engine 7 | 1 . . 1 . . . 1 . . 1 . 1 1 1 Core 3 | . . . . . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 . . 3 . . . 4 5 2 . 4 . 5 8 Treads 10 | . . . 3 . . . 1 2 . . 2 . 2 . Leg 10 | . . . . . . . 1 2 . . 1 . . 6 Wheel 7 | 2 . . . . . . 2 1 2 . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . 1 . 3 1 Utility 31 | 1 2 . 1 1 . . 5 3 3 2 5 . 3 5 Device 15 | . 1 . . 1 . . 2 2 1 2 2 . 3 1 Storage 4 | 1 1 . . . . . 1 1 . . . . . . Processor 2 | . . . . . . . . . . . . . . 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 9 | . . . 1 . . . 2 . 2 . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 2 1 . 2 . . 3 6 3 1 4 . 1 4 Energy Gun 8 | 1 1 1 . . . . 1 3 . . . . . 1 Energy Cannon 6 | . . . . 1 . . . . 2 . 1 . . 2 Ballistic Gun 5 | 1 . . . . . . 1 . 1 . 1 . 1 . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . . . Launcher 6 | . 1 . . 1 . . 1 2 . . 1 . . . Special Weapon 2 | . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . 2 Parts Lost 56 | . . . 2 . . . 8 9 7 . 20 . 7 3 Power 5 | . . . . . . . 1 . 1 . 2 . 1 . Propulsion 21 | . . . 1 . . . 3 4 2 . 6 . 4 1 Utility 17 | . . . 1 . . . 2 3 2 . 7 . 2 . Weapon 13 | . . . . . . . 2 2 2 . 5 . . 2 Highest Loss Streak 11 | . . . 2 . . . 3 3 3 . 11 . 5 3 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 97 99 96 99 100 100 88 88 82 80 53 23 22 48 Engine 8 | . 14 14 11 11 11 11 8 7 3 5 1 . 3 2 Treads 13 | . . . 15 33 33 33 14 8 2 . 4 . 4 . Leg 3 | . . . . . . . 3 12 2 . 1 . . 11 Wheel 8 | . 28 28 16 . . . 8 7 16 17 6 . . . Device 14 | . 12 14 11 21 22 22 18 13 8 5 6 5 4 1 Storage 12 | . 14 14 11 11 11 11 9 23 20 14 8 . . . Protection 2 | . . . 8 . . . 6 . 3 11 8 5 . 2 Energy Gun 4 | . 13 13 11 5 . . 4 7 5 . . . . 1 Energy Cannon 3 | . . . . 5 11 11 1 . 4 5 1 . . 3 Ballistic Cannon 1 | . . . . . . . . 4 . 4 3 . . . Launcher 7 | . 13 14 11 11 11 11 9 2 6 . 1 . . . Naked Turns 20 | . . . . . . . . . . . . . 14 6 Heaviest Build 76 | 13 20 21 24 27 27 27 37 41 54 76 75 6 19 57 Greatest Support 100 | 20 20 20 69 69 69 69 69 28 84 84 84 6 20 100 Greatest Overweight (x) 10 | . . 1 2 . . . 1 2 . . 10 . 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 8 5 5 5 Most Carried 10 | 6 10 10 10 8 9 9 10 10 10 10 10 5 5 5 Average Carried 7 | 3 7 10 7 6 8 9 8 8 8 9 5 5 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 10 10 6 7 9 9 8 10 10 10 5 5 5 5 Class Distribution -------------------- 83% | Mutant 13% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Bomber | -6/Factory Bomber | -5/Factory Bomber | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Matter Collected 2518 | 260 11 166 93 230 . 19 407 241 290 88 207 51 57 398 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2731 | . 25 63 246 . . 151 811 392 524 81 337 . 11 90 Parts 200 | . 5 4 19 . . 10 77 28 48 3 3 . . 3 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . . . 1 . 1 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Combat Hostiles Destroyed 78 | . . 2 9 1 . 5 26 15 9 1 8 . 1 1 Guns 13 | . . . . . . . 5 5 2 . . . 1 . Cannons 7 | . . . . . . 2 . . 1 1 2 . . 1 AOE 57 | . . 2 9 1 . 3 21 10 5 . 6 . . . Classes Destroyed 19 | . 2 1 5 1 . . 5 3 . . 1 . 1 . Worker 16 | . . . 1 . . 2 6 3 4 . . . . . Builder 11 | . . . 1 . . . 3 1 6 . . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 2 | . . . . . . . 1 . 1 . . . . . Operator 2 | . 2 . . . . . . . . . . . . . Watcher 9 | . 1 . 1 . . . 3 . 4 . . . . . Swarmer 21 | . . . 3 . . 3 11 . 4 . . . . . Grunt 37 | . . 2 6 . . 2 7 10 4 . 6 . . . Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 11 | . . . 2 . . . 4 1 1 1 1 . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Assembled 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 17 | . 1 2 11 1 . 5 15 5 17 1 8 . 1 1 Combat Bots Only 8 | . . 2 8 1 . 3 7 5 5 1 8 . 1 1 Max Kills in Single Turn 5 | . 1 2 3 1 . 4 5 2 3 1 5 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 1 . 1 4 2 3 . 5 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Hostile Shots Fired 763 | . . 2 48 . . 8 106 110 116 8 179 3 83 100 Missed 256 | . . 1 18 . . 1 30 37 33 3 53 1 33 46 Damage Taken 10373 | . 48 9 385 312 . 86 1441 1238 1361 100 2773 . 1618 1002 Core 2405 | . 24 . 42 45 . . 133 90 102 19 792 . 1097 61 Absorbed by Shields 134 | . . . . . . . . . 71 20 20 . 23 . Core Remaining (%) 76 | 100 . 90 . . . 78 75 87 88 . . 18 . . Volleys Fired 170 | . 4 1 17 3 . 6 39 31 32 6 14 . 10 7 Largest 3 | . 2 2 2 2 . 2 2 2 3 2 3 . 1 3 Hottest 264 | . 80 80 95 95 . 86 93 110 150 147 177 . 33 264 Shots Fired 330 | . 9 2 31 6 . 9 74 63 75 7 31 . 10 13 Gun 150 | . 5 1 17 3 . . 28 33 38 . 12 . 10 3 Cannon 68 | . . . . . . 6 5 12 15 7 17 . . 6 Launcher 108 | . 4 1 14 3 . 3 41 18 22 . 2 . . . Special 4 | . . . . . . . . . . . . . . 4 Kinetic 67 | . . . . . . . 10 12 13 1 21 . 10 . Thermal 79 | . 5 1 17 3 . . 18 7 7 6 8 . . 7 Explosive 108 | . 4 1 14 3 . 3 41 18 22 . 2 . . . Electromagnetic 76 | . . . . . . 6 5 26 33 . . . . 6 Robot Hit Streak 12 | . 2 1 8 4 . 4 8 12 6 3 4 . 1 5 Robot Miss Streak 5 | . 3 1 3 1 . 2 4 4 5 3 3 . 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 193 | . 3 1 21 4 . 6 43 44 34 4 20 . 4 9 Core Hits 255 | . 3 2 22 2 . 9 76 66 38 2 30 . 2 3 Critical Kills 2 | . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 7 | . 1 . 1 . . . 1 1 1 1 1 . . . Burn 2 | . 1 . 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . Destroy 2 | . . . . . . . 1 . . . 1 . . . Blast 1 | . . . . . . . . . . 1 . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11585 | . 156 101 1285 108 . 457 3079 2634 2065 132 1218 . 96 254 Guns 1443 | . 13 . 156 35 . . 265 248 351 . 252 . 96 27 Cannons 1174 | . . . . . . 85 38 217 157 132 357 . . 188 Explosions 8922 | . 143 101 1129 73 . 372 2776 2169 1557 . 602 . . . Melee . | . . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . 7 . . . Kinetic 988 | . . . . . . . 81 217 110 35 449 . 96 . Thermal 1390 | . 13 . 156 35 . 62 184 414 203 97 160 . . 66 Explosive 8372 | . 143 101 1129 73 . 310 2776 1821 1417 . 602 . . . Electromagnetic 828 | . . . . . . 85 38 182 335 . . . . 188 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 . . . . . 6 . . . . 7 15 Average Corruption 3 | . 2 2 . . . . . 2 . . . . 5 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 4 Effects 39 | . 5 2 . . . . . 14 . . . . 9 9 Message Errors 11 | . . 1 . . . . . 5 . . . . 2 3 Matter Fused 6 | . . 1 . . . . . 2 . . . . 2 1 Heat Flow Errors 7 | . 2 . . . . . . 3 . . . . 1 1 Energy Discharges 7 | . . . . . . . . 3 . . . . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . 1 . . . . . . . . . . . 1 . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . Misfires 2 | . 1 . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 401 | . 3 . 24 . . 23 140 145 52 . 14 . . . Projectiles 41 | . . . . . . . . . 41 . . . . . Explosions 360 | . 3 . 24 . . 23 140 145 11 . 14 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . 5 . . 1 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 5 . . 1 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 922 | . 48 . 18 . . . 143 262 262 . 189 . . . Shots 32 | . 1 . 1 . . . 5 8 10 . 7 . . . Rammed 2 | . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 417 | . 236 . 35 . . . 90 166 348 417 144 . 119 352 Average Temperature 91 | . 114 . 14 . . . 25 67 110 201 83 . 64 122 Received Heat Transfer 2029 | . . . 183 . . 54 216 288 272 35 810 . 66 105 Effects 2 | . . . . . . . . . . 2 . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 2411 | . 111 . 444 74 . 50 407 398 250 150 250 . . 277 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Peak Influence 842 | . 122 128 406 157 . 154 842 700 652 323 . . 151 258 Initial 382 | . . 47 27 157 . . . 382 343 254 . . 135 78 Average 247 | . 57 67 182 123 . 17 408 445 455 281 . . 129 116 Maximum Alert Level 3 | . . . 2 . . . 3 3 2 1 . . . 1 Low Security (%) 51 | 100 100 100 63 100 . 100 15 . . . . . 100 82 Level 1 21 | . . . 18 . . . 31 29 50 100 . . . 17 Level 2 23 | . . . 18 . . . 39 62 49 . . . . . Level 3 3 | . . . . . . . 12 8 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 2 . . 1 5 6 2 1 . . 1 2 Investigation 1 | . . . . . . . . 1 . . . . . . Extermination 4 | . . . . . . . . 2 . . . . 1 1 Reinforcement 12 | . . . 2 . . 1 4 1 2 1 . . . 1 Assault 2 | . . . . . . . . 2 . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Distress Signals 11 | . . . 1 . . . 6 . 1 1 . . 1 1 Communications Jammed 10 | . . . . . . . . . . . . . 10 . Distress Signals 10 | . . . . . . . . . . . . . 10 . Times Spotted 178 | . 3 5 16 7 . 5 35 19 18 3 20 1 26 20 Peak Tracking Total 20 | . 1 3 9 10 . 2 8 6 7 7 9 1 20 10 Tactical Retreats 14 | . . . . . . . 5 1 . . 4 . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Traps Triggered 7 | . 1 . . . . . . 2 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Machines Disabled 19 | . 1 . 1 . . . 3 11 2 . . . . 1 Max in Single Turn 8 | . 1 . 1 . . . 1 8 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Machines Accessed 22 | . 4 . 2 . 4 . 2 3 2 2 1 . 2 . Terminals 14 | . 4 . 2 . . . 2 2 1 1 . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 1 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 93 | . 8 . 6 . 49 . 8 6 4 5 1 . 6 . Successful 72 | . 3 . 2 . 49 . 6 2 2 5 1 . 2 . Failed 21 | . 5 . 4 . . . 2 4 2 . . . 4 . Catastrophic 5 | . 1 . . . . . . 1 1 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 35 | . 8 . 6 . . . 8 4 2 1 . . 6 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 2 2 4 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 64 | . 3 . 2 . 49 . 6 . . 1 1 . 2 . Record 50 | . . . . . 49 . . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 2 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 2 2 4 . . . . Insert Component 4 | . . . . . . . . 1 1 2 . . . . Analyze 4 | . . . . . . . . 1 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 2 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . 1 . . . 1 3 2 2 . . 2 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 1 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 1 2 . . . . Part Schematics Acquired 3 | . . . . . . . . 1 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Total Allies 6 | . . 3 . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 2 1 . . . . . . . . . Highest-Rated Group 46 | . . 40 40 46 31 . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 38 | . . 10 20 8 . . . . . . . . . . Total Damage 365 | . . 101 138 126 . . . . . . . . . . Kills 6 | . . 3 2 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Turns Passed 6367 | 54 291 484 219 454 924 482 697 1004 477 233 355 55 309 329 Spaces Moved 5016 | 50 318 520 152 256 577 282 422 563 351 209 315 131 481 389 Core 181 | 10 . . . . . . . . . . 82 . 79 10 Treads 1178 | . . . 26 256 577 282 23 . . . 14 . . . Legs 255 | . . . . . . . . 145 . . 10 . . 100 Wheels 2528 | 40 318 520 126 . . . 399 418 351 209 147 . . . Hover 94 | . . . . . . . . . . . . . . 94 Flight 780 | . . . . . . . . . . . 62 131 402 185 Fastest Speed 40 | 50 80 80 95 160 160 160 100 115 100 100 40 40 40 40 Average Speed 108 | 74 80 81 106 160 160 160 120 152 100 100 90 40 55 66 Slowest Speed 550 | 80 80 95 160 160 160 160 240 260 100 100 550 40 140 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 53 95 23 66 62 71 41 14 7 8 50 19 18 22 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . 2 . 1 . . . . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 697 | . 62 13 56 13 . 31 225 168 67 . 46 . 6 10 Melee . | . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . . 5 . 7 . 6 . AOE 679 | . 62 13 56 13 . 31 225 168 62 . 39 . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Total 5605 | 66 349 579 180 295 578 304 537 636 411 228 348 133 514 447 Wait 182 | . 1 57 2 28 . 17 50 6 9 . . . . 12 Move 4998 | 49 317 519 151 255 576 281 421 562 350 208 314 130 476 389 Hop 2 | . . . . . . . . . . . . . 2 . Pick Up 102 | 11 14 . 2 4 2 . 11 16 11 6 4 . 7 14 Fast Attach 13 | 1 . 1 . . . . . . . . 3 1 1 6 Attach 79 | 5 2 . 4 1 . . 12 10 9 4 9 . 9 14 Detach 8 | . . . . . . . . . . . . 1 5 2 Swap 11 | . 2 . 1 2 . . 1 4 . . 1 . . . Drop 38 | . 9 1 3 2 . . 3 7 . 4 1 1 4 3 Fire 170 | . 4 1 17 3 . 6 39 31 32 6 14 . 10 7 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Discovered new exit (range 10) 320 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 5) 346 | -10/Materials | Entered Mines 378 | -10/Mines | Found a hidden stash of uninstalled traps 403 | -10/Mines | Discovered new exit (range 16) 530 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 807 | -10/Mines | Discovered new exit (range 8) 830 | -10/Mines | Entered Materials 830 | -9/Materials | Accompanied by 3 allies 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -9/Materials | Lost 3 allies 1018 | -9/Materials | Destroyed 8 combat bots 1024 | -9/Materials | Discovered new exit (range 16) 1049 | -9/Materials | Entered Mines 1050 | -9/Mines | Assembled infested the area 1084 | -9/Mines | Met 8R-AWN 1279 | -9/Mines | Discovered new exit (range 8) 1398 | -9/Mines | Learned location of Recycling (-8) 1477 | -9/Mines | Escorted by a lone wolf Derelict 1497 | -9/Mines | Discovered new exit (range 5) 1503 | -9/Mines | Entered Exiles 1503 | -9/Exiles | Accompanied by 1 ally 1551 | -9/Exiles | Welcomed by 8R-AWN 1576 | -9/Exiles | Met EX-HEX 1626 | -9/Exiles | Met EX-BIN 1791 | -9/Exiles | Met EX-DEC 1807 | -9/Exiles | Learned location of Zion (-7) 1915 | -9/Exiles | Discovered new exit (range 14) 2176 | -9/Exiles | Learned about 8R-AWN's background 2211 | -9/Exiles | Discovered new exit (range 14) 2427 | -9/Exiles | Entered Mines 2877 | -8/Mines | Discovered new exit (range 5) 2891 | -8/Mines | Discovered new exit (range 11) 2909 | -8/Mines | Entered Materials 2909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2944 | -8/Materials | Garrison activated, responded to threat 3275 | -8/Materials | Lost 3 parts (1n1u1w) 3291 | -8/Materials | Destroyed 7 combat bots 3590 | -8/Materials | Discovered new exit (range 3) 3606 | -8/Materials | Entered Factory 3606 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4355 | -7/Factory | Found Prototype Launcher 4356 | -7/Factory | Identified Rocket Array 4406 | -7/Factory | First assault squad dispatched 4547 | -7/Factory | Lost 3 parts (1n1u1w) 4595 | -7/Factory | Discovered new exit (range 7) 4610 | -7/Factory | Entered another Factory area 4610 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4803 | -6/Factory | Spotted B-75 Beast 4874 | -6/Factory | Lost 3 parts (2n1u) 4918 | -6/Factory | Build established: Bomber 5028 | -6/Factory | Discovered new exit (range 15) 5087 | -6/Factory | Entered another Factory area 5087 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5271 | -5/Factory | Discovered new exit (range 16) 5320 | -5/Factory | Entered Upper Caves 5419 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5454 | -5/Upper Caves | Destroyed 8 combat bots 5460 | -5/Upper Caves | Lost 8 parts (2p2n3u1w) 5542 | -5/Upper Caves | Spotted B-75 Beast 5543 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5595 | -5/Upper Caves | Core integrity fell below 50% 5614 | -5/Upper Caves | Core integrity fell below 20% 5632 | -5/Upper Caves | Lost 11 parts (4n4u3w) 5669 | -5/Upper Caves | Discovered new exit (range 15) 5675 | -5/Upper Caves | Entered another Upper Caves area 5690 | -5/Upper Caves | Spotted B-75 Beast 5725 | -5/Upper Caves | Discovered new exit (range 13) 5730 | -5/Upper Caves | Entered Factory 5730 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5745 | -4/Factory | Identified exit to Upper Caves 5745 | -4/Factory | Identified exit to Extension 5745 | -4/Factory | Identified exit to Armory 5775 | -4/Factory | Assembled infested ambush trap array 5803 | -4/Factory | Build established: Mutant 5999 | -4/Factory | Core integrity fell below 50% 6037 | -4/Factory | Core integrity fell below 20% 6039 | -4/Factory | Entered Armory 6040 | -4/Armory | Met VL-GR5, who suggested a friendly competition 6056 | -4/Armory | Lost 5 parts (1p3n1u) 6340 | -4/Armory | System corruption reached 10% 6368 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- dispatching Specialist reinforcements to area. System corrupted: Energy discharge (-151). Terminal disabled. Slug penetrates Wall. P-70 Sage resets P-70 Sage, system corruption cleaned. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Flexi-carbon Leg severed. Phase Gun severed. Lgt. Neutrino Core severed. HERF Cannon destroyed. Acquired Lgt. Neutrino Core. Acquired Flexi-carbon Leg. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Flexi-carbon Leg severed. Acquired Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ??????????????????? ????????????????????? | | ??????????????# / ????????????????????? | | ??????????????# "" "" x#????????????????????? | | ??????????????# "F "" / #??????????????H?????? | | ??????????????# """"" #????????????????????? | | ???????????????? #?????????#######????? | | ???????????????????? #????????? ?!!??? | | ???????????????????????# @ #????????? ]!]??? | | ???????????????????????# #????????# !!] ?? | | ???????????????????????# = #?#####?? ?? | | ???????????????????????# [ #?#"""#?? = ??? | | ???????????????????????# pp### T ### ??? | | ?????????????????????### p # ?? | | ????????????????????#""" g h ??? | | ????????????????????#"F" # ##### | | ????????????????????#" "" """ #??# ! | | ????????????????????#""" ""F""" ##?## #? | | ????????????????????#""" """"" #??#" !!! #? | | ????????????????????#### #??# !![ #? | | ???????????????????????# #??#" !! #? | | ???????????????????????# ###### ###?# !#? | | ???????????????????????# ???# ### ## | | ???????????????????????# ???# = | | ??????????????????????? ?? ???# | | ??????????????????????? ??????# ^ /= | | ??????????????????????? ??????# ^^ [%! | | ???????????????????????? ??????#! ###"###### | | ???????????????????????????????######## ## | | ??????????????????????????????????????# """ ## | | ??????????????????????????????????????# "Y" "" | | ????????????????????????????????????" / " " #" | | ????????????????????????????????????? #!= ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 35 Energy Capacity 530 Matter Stores 346 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 450 Power Shielding 66 Evasion (%) 62 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 6 Defensive Hacking 10 Item Schematics ----------------- Fission Core | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! Hunted Quick And Dirty Slippery One Challenges ------------ None Game ------ Seed ShadeColdField Manual? 0 Play Time 02:10:49 Cumulative 27.4 hours Start 2024.04.14 @ 16:53:32 End 2024.04.15 @ 09:57:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 899b674f-51cf-40e9-a5e2-cf4513d1f321