Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.08 @ 17:59:07 Player: arkn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (807) 807 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 2859 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -93 Cogmind --------- Core Integrity 263/400 Matter 242/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Rolling (150) Ox4 Location -7/Zion Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Spear > --- INVENTORY (20) --- Ion Engine Ion Engine Heat Sink Coolant Injector High-capacity Storage Unit Compact Battery (200) Mobile Refinery Mk. CCLXVII Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun EM Pulse Cannon Beam Cannon Beam Cannon Advanced Beam Cannon Minigun Minigun Improved Light Cannon Datajack Hammer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Heavy Rocket Launcher Spear > --- INVENTORY -------- Ion Engine Ion Engine Heat Sink Coolant Injector High-capacity Storage Unit Compact Battery Mobile Refinery Mk. CCLXVII Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun EM Pulse Cannon Beam Cannon Beam Cannon Advanced Beam Cannon Minigun Minigun Improved Light Cannon Datajack Hammer Self-destruct Interrupter [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 29 | 1 14 9 1 4 Power 2 | . . 2 . . Engine 2 | . . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 2 3 1 2 Treads 2 | . . . . 2 Leg 5 | . 2 3 . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 2 . . Device 4 | 1 2 1 . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | . 8 2 . 2 Energy Gun 1 | . 1 . . . Energy Cannon 4 | . 4 . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 2 | . 2 . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 7 | . 2 2 1 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . 1 1 . 1 Weapon 2 | . 1 . . 1 Highest Loss Streak 2 | . 1 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 98 95 95 Engine 11 | . 14 11 11 11 Treads 6 | . . . . 13 Leg 16 | . 28 31 19 4 Wheel 5 | . . . 9 11 Device 11 | . 10 18 11 10 Storage 13 | . 17 11 11 11 Protection 6 | . . 3 11 11 Energy Gun 1 | . 4 . . . Energy Cannon 9 | . 19 17 11 1 Ballistic Gun 6 | . . 5 11 10 Impact Weapon 1 | . 4 . . . Piercing Weapon 4 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 59 | 14 53 56 56 59 Greatest Support 40 | 20 20 30 20 40 Greatest Overweight (x) 4 | . 2 2 4 4 Average Overweight (x) 2 | . 1 1 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 Most Carried 20 | 7 17 20 20 20 Average Carried 17 | 6 13 19 20 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 17 20 20 20 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 735 | 210 281 191 25 28 Remotely 343 | . 231 112 . . Salvage Created 1328 | 126 507 608 54 33 Parts 79 | 6 25 42 6 . Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . . 1 Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 28 | . 10 13 4 1 Guns 8 | . 3 5 . . Cannons 18 | . 6 8 4 . AOE 2 | . 1 . . 1 Classes Destroyed 10 | 2 6 1 . 1 Worker 3 | . 2 1 . . Tunneler 1 | 1 . . . . Hauler 3 | . 1 2 . . Recycler 2 | 1 . 1 . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 13 | . 3 6 4 . Grunt 11 | . 7 4 . . Sentry 3 | . . 3 . . Mutant 1 | . . . . 1 Best Kill Streak 5 | 1 4 5 4 1 Combat Bots Only 4 | . 3 4 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 180 | . 52 81 15 32 Missed 49 | . 12 28 4 5 Damage Taken 1441 | . 464 530 83 364 Core 154 | . 17 82 26 29 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . . 5 5 7 Regen/Repaired (Parts) 51 | . . . . 51 Core Remaining (%) 96 | 100 93 . . . Volleys Fired 103 | 8 39 47 5 4 Largest 2 | 2 2 2 2 1 Hottest 120 | 80 120 120 85 39 Shots Fired 199 | 16 75 94 10 4 Gun 89 | 16 41 27 5 . Cannon 105 | . 33 67 5 . Launcher 4 | . . . . 4 Special 1 | . 1 . . . Kinetic 32 | . . 27 5 . Thermal 142 | 8 62 67 5 . Explosive 4 | . . . . 4 Electromagnetic 21 | 8 13 . . . Robot Hit Streak 12 | 2 7 12 8 . Robot Miss Streak 5 | 3 4 5 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 115 | 7 49 54 5 . Core Hits 52 | 3 20 19 4 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Smash 1 | . 1 . . . Melee Attacks 18 | . 13 . . 5 Impact 13 | . 13 . . . Slashing . | . . . . . Piercing 5 | . . . . 5 Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2239 | 82 841 1029 107 180 Guns 647 | 82 280 265 20 . Cannons 1163 | . 335 741 87 . Explosions 242 | . 62 . . 180 Melee 153 | . 153 . . . Ramming 34 | . 11 23 . . Kinetic 285 | . . 265 20 . Thermal 1453 | 55 570 741 87 . Explosive 180 | . . . . 180 Electromagnetic 134 | 27 107 . . . Impact 153 | . 153 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . 58 14 . . Projectiles 14 | . . 14 . . Explosions . | . . . . . Melee 58 | . 58 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . 27 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 9 | . 4 5 . . Kicked 9 | . 4 5 . . Crushed . | . . . . . Highest Temperature 363 | 126 363 323 28 48 Average Temperature 66 | 66 85 44 13 20 Received Heat Transfer 393 | . 192 81 . 120 Effects 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions 2 | . 2 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 3 . . Heat Transferred 3067 | 125 1203 1554 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 260 | 10 260 241 170 . Initial 90 | . 6 . 90 . Average 89 | 7 75 122 106 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 87 | 100 90 74 100 . Level 1 12 | . 9 25 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 2 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 20 26 5 8 Peak Tracking Total 8 | . 4 7 4 8 Tactical Retreats 5 | . 3 2 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 7 | . 6 1 . . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 20 5 . . Successful 14 | . 12 2 . . Failed 11 | . 8 3 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 22 | . 19 3 . . Terminals 25 | . 20 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 2 . . Terminal Index 2 | . 1 1 . . Zone Layout 4 | . 3 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 7 | . 7 . . . Track 2 | . 2 . . . Botnet 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 16 | . . . . 16 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 153 | . . . . 153 Highest-Rated Ally 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 1 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 4909 | 51 1553 660 191 2454 Spaces Moved 2366 | 21 545 224 107 1469 Core . | . . . . . Treads 128 | . . . . 128 Legs 800 | 21 545 224 10 . Wheels 1438 | . . . 97 1341 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 190 150 150 Average Speed 176 | 120 223 202 160 157 Slowest Speed 260 | 120 260 260 260 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 77 27 27 87 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 1 2 Spaces Dug 7 | . 7 . . . Terrain Destroyed 22 | . 12 . . 10 Melee 6 | . 6 . . . Projectile 1 | . 1 . . . AOE 15 | . 5 . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 2855 | 30 774 342 117 1592 Wait 272 | . 139 29 5 99 Move 2362 | 20 544 223 106 1469 Hop . | . . . . . Pick Up 38 | 1 15 16 . 6 Fast Attach 5 | 1 1 2 1 . Attach 6 | . 2 3 . 1 Detach . | . . . . . Swap 18 | . 11 4 . 3 Drop 24 | . 6 13 . 5 Fire 103 | 8 39 47 5 4 Melee 18 | . 13 . . 5 Ram . | . . . . . Kick 9 | . 4 5 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 52 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 10) 284 | -10/Materials | Discovered new exit (range 14) 327 | -10/Materials | Build established: Mutant 993 | -10/Materials | Discovered new exit (range 10) 1048 | -10/Materials | Discovered new exit (range 2) 1605 | -10/Materials | Entered another Materials area 1605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2180 | -9/Materials | Discovered new exit (range 15) 2265 | -9/Materials | Entered Mines 2297 | -9/Mines | Found a hidden stash of uninstalled traps 2445 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2445 | -9/Mines | Identified exit to Materials 2456 | -9/Mines | Entered Zion 2632 | -7/Zion | Learned 8 Factory zone layouts 3448 | -7/Zion | Found Prototype Device 3603 | -7/Zion | Imprinted 3605 | -7/Zion | Declared Zion's savior 4902 | -7/Zion | Attacked by Zionites 4910 | -7/Zion | Self-destructed Last Messages --------------- 03998_ HV-OTX(z) plays with the Twisted Machinery. 04096_ 8I-TQA(z) pokes at the Twisted Machinery. 04099_ T2-9V0(z) scatters some of the Twisted Machinery. 04402_ HV-OTX(z) examines a few pieces of the Twisted Machinery. 04568_ KX-CHQ(z) disappears into the Twisted Machinery. 04572_ 78-T8P(z) pokes at the Twisted Machinery. 04606_ HV-OTX(z) fiddles with the Twisted Machinery. 04708_ 5J-5SY(z) plays with the Twisted Machinery. 04799_ 7H-0N9(z) shifts around the Twisted Machinery. 04800_ 7H-0N9(z) toys with the Twisted Machinery. 04902_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04902_ DJ-E4H(z) pulls a Mak. Spear out of the Twisted Machinery. 04903_ Deep Containment System disabled. 04903_ 7H-0N9(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 04904_ 54-3Q7(z) pulls a Mak. Laser out of the Twisted Machinery. 04904_ Critical hit (Burn: +80). 04905_ E3-LCQ(M) destroyed. 04908_ Hvy. Rocket Launcher destroyed. 04908_ Critical hit (Impale). 04908_ Heat Sink destroyed. 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Phase Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive System Guard | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeTitaniumInsulator Manual? 0 Play Time 00:32:58 Cumulative 98.4 hours Start 2024.01.08 @ 17:24:38 End 2024.01.08 @ 17:59:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef1c820a-1b03-494b-9c3b-ecab36c8c065