Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 16:51:34 Player: BionicBot Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (88) 440 Value Destroyed (2271) 2271 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 7826 Bonus ------- High Alert Combat Kills 115 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Structural Scanner Advanced Terrain Scan Processor ECM Suite Utility Shielding Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Signal Interpreter Advanced Signal Interpreter Seismic Detector Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Angular Momentum Engine Advanced Terrain Scan Processor Transmission Jammer ECM Suite Utility Shielding Improved Light Armor Plating Remote Datajack [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . Utility 5 | . . 2 . 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 81 | 9 7 10 13 11 17 . 1 . 4 6 3 Power 9 | 1 1 1 . 2 2 . . . 1 . 1 Engine 7 | 1 1 1 . 2 1 . . . . . 1 Core 2 | . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 2 2 8 5 4 . . . 1 1 1 Treads 17 | 2 2 2 7 4 . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 9 | . . . 1 1 4 . . . 1 1 1 Utility 26 | 3 2 5 2 2 6 . 1 . . 4 1 Device 7 | 2 . 3 . . 1 . . . . 1 . Storage 3 | 1 1 . . . . . . . . 1 . Processor 2 | . . . . . . . 1 . . 1 . Hackware 1 | . . . . . 1 . . . . . . Protection 13 | . 1 2 2 2 4 . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 20 | 3 2 2 3 2 5 . . . 2 1 . Energy Gun 3 | 3 . . . . . . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . . . Ballistic Gun 7 | . 2 2 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . 3 . . . 2 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . 1 . . Parts Lost 23 | . . 4 4 2 . . . . 4 . 9 Power 3 | . . 1 . . . . . . 1 . 1 Propulsion 6 | . . . 1 . . . . . 1 . 4 Utility 9 | . . 1 3 1 . . . . 1 . 3 Weapon 5 | . . 2 . 1 . . . . 1 . 1 Highest Loss Streak 4 | . . 1 2 1 . . . . 3 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 94 90 74 85 84 90 92 84 87 46 Engine 9 | . 14 11 11 9 7 7 7 7 . . . Treads 15 | . 28 22 21 17 . . . . . . . Flight 8 | . . . . . 29 30 30 30 30 33 16 Device 9 | . 3 16 11 9 10 7 7 7 7 11 3 Storage 9 | . 14 11 11 9 7 7 7 7 7 6 3 Hackware 1 | . . . . . 6 7 7 7 7 6 3 Protection 12 | . 10 11 13 12 14 15 15 15 14 7 3 Energy Gun 1 | . 5 . . . . . . . . . . Energy Cannon 1 | . . . 2 7 . . . . . . . Ballistic Gun 13 | . 21 22 19 10 . . . . . . . Special Melee Weapon 1 | . . . . . 6 7 7 7 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 31 | 13 26 30 30 31 20 20 20 20 20 25 28 Greatest Support 44 | 40 40 40 40 44 20 20 20 20 20 25 25 Greatest Overweight (x) 4 | . . . 1 1 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 8 8 Average Carried 8 | 1 6 8 9 9 7 10 10 10 8 6 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 9 10 9 10 10 10 10 9 7 5 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Mutant 18% | Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Matter Collected 2326 | 258 76 799 614 282 182 . 10 . 10 70 25 Remotely . | . . . . . . . . . . . . Salvage Created 3510 | 56 305 1015 1075 604 18 . . . . 177 260 Parts 204 | 8 22 65 67 34 . . . . . 5 3 Haulers Intercepted 8 | . 2 3 2 1 . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 59 | . 9 18 17 9 . . . . . . 6 Melee 4 | . . . . . . . . . . . 4 Guns 48 | . 9 18 16 5 . . . . . . . Cannons 5 | . . . 1 4 . . . . . . . Classes Destroyed 12 | 1 6 1 4 . . . . . . . . Worker 1 | . 1 . . . . . . . . . . Builder 4 | . 1 . 1 . . . . . . 2 . Tunneler 3 | 3 . . . . . . . . . . . Hauler 8 | . 2 3 2 1 . . . . . . . Recycler 4 | . . . 2 . . . . . . 1 1 Operator 2 | . . . 1 . 1 . . . . . . Watcher 7 | . 2 1 2 2 . . . . . . . Swarmer 19 | . 8 2 3 . . . . . . . 6 Grunt 19 | . 1 9 4 5 . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 18 | . . 7 8 3 . . . . . . . Best Kill Streak 6 | 2 6 5 5 6 1 . . . . 3 4 Combat Bots Only 6 | . 6 4 4 6 . . . . . . 3 Max Kills in Single Turn 2 | 1 2 2 1 1 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 523 | . 48 80 59 54 58 1 4 . 69 . 150 Missed 198 | . 11 26 14 13 35 . 1 . 36 . 62 Damage Taken 4555 | . 312 733 749 701 271 18 42 . 396 . 1333 Core 1438 | . 29 84 84 111 150 . 15 . 88 . 877 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 185 | . . . . . 43 . 7 . 96 . 39 Core Remaining (%) 77 | 100 88 . 58 79 . . . . 63 . . Volleys Fired 209 | 6 31 62 66 44 . . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . . Hottest 100 | 100 46 46 91 91 . . . . . . . Shots Fired 413 | 12 62 123 131 85 . . . . . . . Gun 387 | 12 62 123 125 65 . . . . . . . Cannon 26 | . . . 6 20 . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 375 | . 62 123 125 65 . . . . . . . Thermal 38 | 12 . . 6 20 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 26 | 4 7 26 14 21 . . . . . . . Robot Miss Streak 5 | 1 5 4 3 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 306 | 9 31 84 88 65 10 . . . . 3 16 Core Hits 121 | 4 16 34 36 27 . . . . . 2 2 Critical Kills 2 | . . . 1 . . . . . . . 1 Critical Parts Destroyed 5 | . . . 1 . 1 . . . . . 3 Critical Strikes 8 | 1 . . 2 . 1 . . . . . 4 Burn 1 | 1 . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . Smash 5 | . . . . . 1 . . . . . 4 Melee Attacks 41 | . . . . . 13 . . . 2 3 23 Impact 32 | . . . . . 4 . . . 2 3 23 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 9 . . . . 3 2 Combat Hostiles 9 | . . . . . 9 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5720 | 115 521 1309 1402 1070 31 . . . . 358 914 Guns 3953 | 115 500 1294 1308 736 . . . . . . . Cannons 388 | . . . 61 327 . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1303 | . . . . . 31 . . . . 358 914 Ramming 76 | . 21 15 33 7 . . . . . . . Kinetic 3838 | . 500 1294 1308 736 . . . . . . . Thermal 503 | 115 . . 61 327 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1303 | . . . . . 31 . . . . 358 914 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 1 1 1 1 2 . . Average Corruption 2 | . . . . 5 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . 2 . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 472 | . . . . . 31 . . . . 128 313 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 472 | . . . . . 31 . . . . 128 313 Knockbacks 3 | . . . . . 1 . . . . . 2 Impact 3 | . . . . . 1 . . . . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 16 | . 3 4 5 4 . . . . . . . Targets Rammed 17 | . 3 4 6 4 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 264 | 117 91 51 60 264 1 . . . . . 20 Average Temperature 36 | 40 26 14 18 82 1 . . . . . 20 Received Heat Transfer 1179 | . 42 303 222 387 21 9 . . 18 . 177 Effects 3 | . . . . 3 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 12 | . . . . . 3 . . . . 4 5 Impact Corruptions 16 | . . . . . 2 . . . . 1 13 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred 1110 | 407 . . 111 592 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Peak Influence 558 | 15 260 402 558 446 320 . . . . 93 250 Initial 200 | . 9 64 169 200 111 . . . . 78 45 Average 235 | 5 96 274 387 317 165 . . . . 88 129 Maximum Alert Level 2 | . 1 2 2 2 1 . . . . . 1 Low Security (%) 43 | 100 93 17 6 . 72 . . . . 100 73 Level 1 40 | . 6 81 43 64 27 . . . . . 26 Level 2 16 | . . 1 49 35 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 4 4 5 1 . . . . . . Investigation 5 | . 1 2 1 . 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . 2 . 2 . . . . . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . 3 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Distress Signals 7 | . . 3 1 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 15 22 24 14 15 3 4 . 18 . 19 Peak Tracking Total 10 | . 5 4 4 6 7 4 4 . 10 . 6 Tactical Retreats 16 | . . . . . 7 1 1 . 4 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 3 | . . . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . 1 . . 4 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Machines Disabled 5 | . 2 . 3 . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 30 | . 7 5 4 2 7 . . 4 . 1 . Terminals 23 | . 7 5 4 1 6 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 99 | . 20 13 13 9 15 . . 28 . 1 . Successful 60 | . 11 7 3 3 8 . . 28 . . . Failed 39 | . 9 6 10 6 7 . . . . 1 . Catastrophic 9 | . 1 2 4 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 15 10 12 6 12 . . . . . . Terminals 66 | . 20 13 13 6 14 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 3 1 . . . . . . Terminal Hacks 41 | . 5 3 1 2 2 . . 28 . . . Record 11 | . . . . . . . . 11 . . . Part Schematic 10 | . . . . . . . . 10 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Prototype ID Bank 12 | . 4 3 . 1 1 . . 3 . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 18 | . 6 4 2 1 5 . . . . . . Terminals 18 | . 6 4 2 1 5 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 17 | . 5 4 2 1 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 6 4 4 2 6 . . . . 1 . Full Trace Events 7 | . 2 2 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Total Allies 7 | . 1 . . . 6 . . . . . . Largest Group 4 | . 1 1 . . 4 . . . . . . Highest-Rated Group 93 | . 10 10 . . 93 . . . . . . Highest-Rated Ally 40 | . 10 10 . . 40 . . . . . . Total Orders 1 | . . . . . 1 . . . . . . STAY 1 | . . . . . 1 . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . Total Damage 190 | . . . . . 190 . . . . . . Kills 3 | . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Turns Passed 4231 | 121 726 773 947 400 577 81 87 43 146 79 251 Spaces Moved 5097 | 56 386 347 424 156 1857 310 327 163 493 264 314 Core 181 | 2 . . . . . . . . . . 179 Treads 1367 | 54 386 347 424 156 . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3549 | . . . . . 1857 310 327 163 493 264 135 Fastest Speed 23 | 50 160 160 160 145 26 26 26 26 26 23 23 Average Speed 62 | 156 160 160 162 148 26 26 26 26 26 23 47 Slowest Speed 250 | 160 160 160 240 225 26 26 26 26 26 23 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . . 12 . . . 1 . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 5 89 37 57 20 49 59 56 76 64 7 43 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . Known Exits Taken 5 | . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . Scrap Searched 6 | . . . . . . 1 3 . 2 . . Spaces Dug 4 | . . . . . 2 . . . 2 . . Terrain Destroyed 4 | . . . . . 2 . . . 2 . . Melee 4 | . . . . . 2 . . . 2 . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Ext Total 5686 | 73 444 463 569 239 1938 309 327 162 506 276 380 Wait 148 | . 3 35 45 11 36 . . . 6 . 12 Move 5056 | 55 385 346 423 155 1832 309 326 162 490 263 310 Hop 15 | . . . . . 12 . . . 1 . 2 Pick Up 32 | 3 7 1 7 4 9 . . . 1 . . Fast Attach 29 | 7 2 5 6 3 1 . 1 . . 3 1 Attach 25 | . . 3 . 1 12 . . . 4 3 2 Detach 26 | . 2 2 . 1 10 . . . 2 3 6 Swap 27 | 2 5 2 7 7 4 . . . . . . Drop 43 | . 6 3 9 9 9 . . . . 1 6 Fire 209 | 6 31 62 66 44 . . . . . . . Melee 41 | . . . . . 13 . . . 2 3 23 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 17 | . 3 4 6 4 . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 14) 644 | -10/Materials | Discovered new exit (range 9) 799 | -10/Materials | Discovered new exit (range 5) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Accompanied by 1 ally 848 | -9/Materials | Evolved 2 slots: Utility x2 1589 | -9/Materials | Discovered new exit (range 14) 1621 | -9/Materials | Entered Storage 1642 | -9/Storage | Build established: Scavenger-Mutant 2076 | -9/Storage | Garrison activated, responded to threat 2102 | -9/Storage | Identified exit to Recycling 2534 | -9/Storage | Discovered new exit (range 12) 2568 | -9/Storage | Entered Materials 2568 | -8/Materials | Evolved 2 slots: Utility x2 2683 | -8/Materials | Identified exit to Factory 2754 | -8/Materials | Garrison activated, responded to threat 2968 | -8/Materials | Entered Factory 2968 | -7/Factory | Evolved 2 slots: Propulsion x2 3104 | -7/Factory | Discovered new exit (range 13) 3393 | -7/Factory | Discovered new exit (range 9) 3545 | -7/Factory | Entered Lower Caves 3572 | -7/Lower Caves | Encountered a Warlord checkpoint 3578 | -7/Lower Caves | Build established: Sprinter 3623 | -7/Lower Caves | Discovered new exit (range 14) 3626 | -7/Lower Caves | Entered another Lower Caves area 3628 | -7/Lower Caves | Discovered new exit (range 5) 3695 | -7/Lower Caves | Spotted B-75 Beast 3710 | -7/Lower Caves | Discovered new exit (range 10) 3713 | -7/Lower Caves | Identified exit to Data Miner 3713 | -7/Lower Caves | Entered Data Miner 3713 | -7/Data Miner | Discovered new exit (range 6) 3715 | -7/Data Miner | Identified exit to Proximity Caves 3718 | -7/Data Miner | Met Data Miner 3726 | -7/Data Miner | Learned location of Section 7 (-2) 3726 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3732 | -7/Data Miner | Received God Mode back door access code from Data Miner 3756 | -7/Data Miner | Entered Proximity Caves 3766 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3787 | -6/Proximity Caves | Spotted B-75 Beast 3802 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3900 | -6/Proximity Caves | Discovered new exit (range 10) 3902 | -6/Proximity Caves | Identified exit to Factory 3902 | -6/Proximity Caves | Entered Factory 3902 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3977 | -6/Factory | Discovered new exit (range 16) 3980 | -6/Factory | Identified exit to Extension 3981 | -6/Factory | Entered Extension 4057 | -6/Extension | Lost 4 parts (1p1n2u) 4140 | -6/Extension | Core integrity fell below 50% 4220 | -6/Extension | Spotted B-75 Beast 4224 | -6/Extension | Spotted B-75 Beast 4229 | -6/Extension | Core integrity fell below 20% 4232 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04115_ R-10 Processor knocked back. 04123_ S-27 Virus destroyed. 04130_ S-27 Virus suffers critical hit (Smash). 04130_ Destroyed Lgt. Nuclear Core. 04130_ Destroyed VTOL Module. 04130_ S-27 Virus system corrupted by crushing effect. 04131_ S-27 Virus system terminally corrupted. 04131_ Imp. VTOL Module destroyed. 04134_ C-30 ARC bursts open, deploying its payload. 04134_ G-67 Veteran unfolds itself. 04134_ G-50 Soldier unfolds itself. 04134_ Critical hit (Burn: +37). 04136_ Dropped Angular Momentum Engine. 04137_ Hacking Suite destroyed. 04137_ Dropped Cld. VTOL Module. 04138_ Dropped Remote Datajack. 04138_ Dropped Imp. Light Armor Plating. 04139_ Dropped Transmission Jammer. 04225_ Powered Hammer destroyed. 04228_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????? ????????????????????????? | | ????????????? ?????????? ????????????????????????? | | ????????????? ?????????? ????????????????????????? | | ????????????+ #????????# #???????????????????????? | | ????????????# #????????# #???????????????????????? | | ????????????# #????????# #???????????????????????? | | ????????????# #????????# #???????????????????????? | | ????????????# #????????# #???????????????????????? | | ????????????# #?######?# #???????????????????????? | | ??????????### ###Y;# ### ###?????????????????????? | | ??????????#"" "" Y "" ""#?????????????????????? | | ??????????# " " #?????????????????????? | | ?????????## u #?????????????????????? | | ?????????#; % #?????????????????????? | | ####"#####; #######???????????????? | | @ ????????? | | ????????? | | % ????????? | | ?????????? | | k BB RR u u k?????????? | | ########### BB BB ############??????????? | | ??????????# BB #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????######T#"""#######?????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed CannonReinforcedShield Manual? 0 Play Time 01:10:44 Cumulative 72.1 hours Start 2024.05.14 @ 15:25:33 End 2024.05.14 @ 16:51:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 446100a1-25b6-4a54-b359-b6d5d4194307