Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.27 @ 17:28:47 Player: Vulpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (102) 510 Value Destroyed (2051) 2051 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (3379) 3379 TOTAL SCORE: 15080 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 67 Follower Combat Kills 512 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 132/300 Energy 100/100 System Corruption 18% Temperature Cool (138) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Centrium Leg Advanced System Shield Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Compact Battery Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Nanoactuators Advanced ECM Suite Maneuvering Thrusters Improved Cloaking Device Improved Propulsion Shielding > --- WEAPON ----------- Heavy Hammer Centrium Greatsword > --- INVENTORY -------- Fission Core Fission Core Neutrino Core Light Particle Reactor Improved Cesium-ion Thruster Experimental Energy Well Nanoactuators Quantum Rifle [Rating: 114] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Nanoactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 2 . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . 1 . . . 1 . Utility 12 | . . . 1 . . . 2 . 1 2 . . 2 1 . 2 . 1 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Attached 166 | 3 11 3 11 11 4 3 23 16 7 5 1 5 5 11 4 12 12 18 1 Power 26 | . 2 . 2 1 . 1 1 1 4 . . . . 4 . 5 2 3 . Engine 9 | . 2 . 2 1 . 1 1 1 1 . . . . . . . . . . Core 7 | . . . . . . . . . 3 . . . . 2 . 2 . . . Reactor 10 | . . . . . . . . . . . . . . 2 . 3 2 3 . Propulsion 38 | 2 4 2 3 3 2 . 3 6 . . . 2 . 1 1 2 5 1 1 Treads 12 | 1 2 1 3 1 2 . 1 . . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 2 1 . 2 . . 2 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 6 . . . 2 . 1 1 2 4 1 . Utility 58 | 1 2 . 1 1 2 . 7 7 3 5 1 1 5 3 2 5 3 9 . Device 31 | . . . . . . . 1 3 2 2 1 1 4 2 2 3 3 7 . Storage 8 | 1 2 . . . 1 . . 1 . 1 . . . 1 . 1 . . . Processor 8 | . . . 1 . . . 1 3 1 2 . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . Protection 10 | . . . . 1 1 . 4 . . . . . 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 3 1 5 6 . 2 12 2 . . . 2 . 3 1 . 2 5 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | . 2 1 3 5 . 1 4 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . Launcher 5 | . . . . . . 1 3 . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . . Impact Weapon 11 | . . . 2 1 . . 5 . . . . 1 . 1 1 . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 2 . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 2 . . . . . 1 1 2 2 . . Parts Lost 68 | . 5 2 2 5 . 1 11 . . . . 1 . 4 5 13 6 13 . Power 12 | . 1 . 1 1 . 1 1 . . . . . . . 1 4 1 1 . Propulsion 17 | . 2 1 . 2 . . 4 . . . . . . . . 3 3 2 . Utility 25 | . . . . . . . 4 . . . . 1 . 2 3 5 1 9 . Weapon 14 | . 2 1 1 2 . . 2 . . . . . . 2 1 1 1 1 . Highest Loss Streak 12 | . 4 1 1 3 . 1 9 . . . . 1 . 2 5 12 5 12 . Average Slot Usage (%) 80 | . 99 100 99 99 96 88 82 60 85 87 88 86 88 83 83 59 36 32 . Engine 5 | . 14 14 11 10 11 11 8 6 4 . . . . . . . . . . Core 2 | . . . . . . . . . 7 11 11 11 10 6 3 1 2 . . Reactor 1 | . . . . . . . . . . . . . . 2 4 5 3 5 . Treads 10 | . 14 14 22 21 23 33 24 . . . . . . . . . . . . Wheel 3 | . 14 14 11 11 9 . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 25 26 23 23 12 10 13 14 12 10 6 . Device 11 | . . . . . . . 5 4 19 28 29 28 30 27 27 17 6 7 . Storage 11 | . 28 28 22 22 20 11 8 5 6 5 5 5 5 8 9 8 3 . . Processor 5 | . . . 10 . . . 8 9 13 11 11 11 10 9 9 7 4 3 . Protection 4 | . . . . 10 9 11 8 . . . . . 4 4 3 . . 4 . Ballistic Gun 7 | . 19 28 19 20 22 13 10 . . . . . . . . . . . . Impact Weapon 3 | . . . 2 1 . . 4 7 6 5 5 9 10 5 3 3 . . . Naked Turns 232 | . . . . . . . 89 . . . . . . . . . . 1 142 Heaviest Build 103 | 15 41 40 44 48 103 95 103 17 32 37 37 46 46 50 49 55 44 47 . Greatest Support 62 | 20 20 16 20 40 60 60 60 22 32 38 38 46 46 54 54 54 62 54 3 Greatest Overweight (x) 10 | 1 3 3 4 4 10 1 1 1 1 . . 1 . . . 1 . . . Average Overweight (x) . | . 2 2 3 3 3 1 . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 16 16 16 16 30 24 24 6 6 8 8 8 8 8 8 8 4 4 4 Average Capacity 12 | 7 15 16 16 16 17 24 22 5 6 7 8 8 8 8 8 7 4 4 4 Most Carried 24 | 8 16 16 16 16 17 18 24 6 6 8 8 8 8 8 8 7 4 4 4 Average Carried 11 | 6 15 15 15 15 15 15 21 4 5 7 7 7 7 6 7 5 2 3 4 Final Capacity 24 | 8 16 16 16 16 24 24 4 6 6 8 8 8 8 8 8 4 4 4 4 Final Carried 18 | 8 16 16 16 16 16 18 4 6 6 8 8 8 8 8 7 4 . 4 4 Class Distribution -------------------- 25% | Mutant 23% | Scavenger-Mutant 18% | Sprinter 12% | Infiltrator-Sprinter 8% | Hauler-Mutant 4% | Gladiator 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Gladiator | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Matter Collected 2428 | 233 153 96 239 193 . 189 374 462 60 . 60 50 21 11 65 . 102 107 13 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3281 | 86 485 136 456 321 . 205 730 295 157 113 . 53 21 40 65 21 . 84 13 Parts 189 | 5 43 12 40 12 . 20 34 8 . 1 . 4 3 2 2 . . . 3 Haulers Intercepted 4 | . 1 . . . . . . 2 . 1 . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . 2 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Combat Hostiles Destroyed 57 | . 11 5 12 6 . 4 15 . . . . . . . 1 . . 3 . Melee 4 | . . . . . . . . . . . . . . . 1 . . 3 . Guns 34 | . 6 5 12 6 . 1 4 . . . . . . . . . . . . Cannons 5 | . 5 . . . . . . . . . . . . . . . . . . AOE 13 | . . . . . . 3 10 . . . . . . . . . . . . Classes Destroyed 14 | 2 5 . 1 2 . 1 1 . 1 . . . . . . . . 1 . Worker 10 | . 2 . 1 1 . 1 2 1 . . . . . 1 . . . . 1 Builder 9 | . . . . . . . 4 2 . . . . 1 1 . 1 . . . Tunneler 4 | 1 . . . . . 2 . 1 . . . . . . . . . . . Hauler 4 | . 1 . . . . . . 2 . 1 . . . . . . . . . Recycler 11 | 1 1 . 1 . . 2 3 2 1 . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . 3 . Watcher 6 | . 2 . 1 . . . 1 . . . . 2 . . . . . . . Swarmer 20 | . 6 3 7 1 . 3 . . . . . . . . . . . . . Grunt 21 | . 5 2 2 1 . . 10 . . . . . . . 1 . . . . Brawler 2 | . . . . 1 . . 1 . . . . . . . . . . . . Sentry 9 | . . . 3 2 . . 4 . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 4 3 5 2 . 3 7 3 1 1 . 1 1 1 1 1 . 3 1 Combat Bots Only 4 | . 3 3 4 2 . 3 4 . . . . . . . 1 . . 3 . Max Kills in Single Turn 3 | 1 1 1 2 1 . 2 3 1 1 1 . 1 1 1 1 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Damage Taken 11621 | . 732 341 480 587 . 203 2221 14 206 . . 52 28 452 689 1500 1040 1927 1149 Core 3288 | . 151 57 96 11 . . 500 . 23 . . . . 22 62 516 250 451 1149 Absorbed by Shields 407 | . . . . . . . . . . . . . . . 372 . . . 35 Core Remaining (%) 73 | 100 . 16 . . . 73 9 100 97 . . 100 100 . 93 . 47 . . Volleys Fired 228 | 3 59 20 35 27 . 23 53 2 . . . . . . . . 6 . . Largest 2 | 2 2 2 2 2 . 2 2 1 . . . . . . . . 1 . . Hottest 80 | 60 80 40 40 43 . 43 59 30 . . . . . . . . 70 . . Shots Fired 406 | 6 118 40 69 54 . 32 79 2 . . . . . . . . 6 . . Gun 339 | 6 94 40 69 54 . 20 56 . . . . . . . . . . . . Cannon 30 | . 24 . . . . . . . . . . . . . . . 6 . . Launcher 35 | . . . . . . 12 23 . . . . . . . . . . . . Special 2 | . . . . . . . . 2 . . . . . . . . . . . Kinetic 317 | 3 69 40 69 54 . 20 56 . . . . . . . . . 6 . . Thermal 52 | 3 49 . . . . . . . . . . . . . . . . . . Explosive 35 | . . . . . . 12 23 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 2 8 5 19 11 . 3 18 1 . . . . . . . . . . . Robot Miss Streak 4 | 1 4 4 2 2 . 2 2 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 318 | 3 68 19 51 41 . 16 75 11 11 5 . 2 1 4 4 3 . 4 . Core Hits 163 | 3 27 9 23 19 . 18 50 1 . . . 1 1 1 1 2 . 3 4 Critical Hits 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 897 | . . . 8 14 . . 49 37 72 59 3 94 41 205 45 171 . 99 . Impact 710 | . . . 8 14 . . 49 37 72 59 3 94 41 153 9 171 . . . Slashing 158 | . . . . . . . . . . . . . . 52 36 . . 70 . Piercing 29 | . . . . . . . . . . . . . . . . . . 29 . Sneak Attacks 19 | . . . . . . . 3 9 2 1 . . 1 2 . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 8260 | 39 741 137 545 515 . 593 2725 894 460 282 . 68 108 423 222 155 . 316 37 Guns 2411 | 39 444 137 545 515 . 149 582 . . . . . . . . . . . . Cannons 297 | . 297 . . . . . . . . . . . . . . . . . . Explosions 2072 | . . . . . . 444 1628 . . . . . . . . . . . . Melee 3439 | . . . . . . . 515 894 460 282 . 68 108 423 222 151 . 316 . Ramming 41 | . . . . . . . . . . . . . . . . 4 . . 37 Kinetic 2202 | 6 268 137 545 515 . 149 582 . . . . . . . . . . . . Thermal 575 | 33 473 . . . . . 69 . . . . . . . . . . . . Explosive 2003 | . . . . . . 444 1559 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 2660 | . . . . . . . 515 894 460 282 . 68 108 120 62 151 . . . Slashing 779 | . . . . . . . . . . . . . . 303 160 . . 316 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . 5 5 1 1 13 17 Average Corruption 3 | . . . . . . . . . . . . . . 3 5 1 1 8 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . . . . 10 9 3 . 3 11 Message Errors 3 | . . . . . . . . . . . . . . 2 . . . . 1 Matter Fused 5 | . . . . . . . . . . . . . . . 3 . . 1 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . 2 . . . . 2 Energy Discharges 4 | . . . . . . . . . . . . . . 1 . 1 . 1 1 Data Loss (minor) 6 | . . . . . . . . . . . . . . 2 3 1 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 6 Targeting Errors 8 | . . . . . . . . . . . . . . 3 3 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1072 | . 11 . . . . 30 307 387 100 18 . 7 . 136 . 76 . . . Projectiles 33 | . 11 . . . . . 9 . . . . . . 13 . . . . . Explosions 118 | . . . . . . 30 88 . . . . . . . . . . . . Melee 921 | . . . . . . . 210 387 100 18 . 7 . 123 . 76 . . . Knockbacks 15 | . . . . . . . 3 5 1 . . 1 . 2 . 1 . . 2 Impact 13 | . . . . . . . 2 5 1 . . 1 . 1 . 1 . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 1 . . . . . . 1 . . . . . Self-Inflicted Damage 220 | . . . . . . 24 178 . . . . . . . . 1 . . 17 Shots 7 | . . . . . . 1 6 . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . 2 . . 5 Targets Rammed 7 | . . . . . . . . . . . . . . . . 2 . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | 20 394 18 6 24 . . 54 12 28 1 . . . 170 . . 159 . 233 Average Temperature 49 | 15 107 10 3 4 . . 20 9 5 1 . . . 84 . . 74 . 135 Received Heat Transfer 2125 | . 162 72 96 161 . . 855 9 66 . . 9 . . 173 252 234 . 36 Effects 2 | . 2 . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . . 6 9 4 1 . . . . . 1 . . . Impact Corruptions 39 | . . . . . . . 10 15 4 1 . 1 . 4 . 4 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 1204 | 75 1029 . . . . . 100 . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Peak Influence 1707 | 10 195 147 386 150 . 139 367 447 334 287 109 625 42 120 1707 1275 1628 1166 658 Average Influence 331 | 7 85 100 233 54 . 58 84 190 278 216 66 219 22 65 1618 1171 1599 1057 598 Maximum Alert Level 5 | . . . 1 . . . 1 2 1 1 . 2 . . 5 4 5 4 2 Low Security (%) 64 | 100 100 100 33 100 . 100 80 68 . 36 100 61 100 100 . . . . . Level 1 12 | . . . 66 . . . 19 14 100 63 . 16 . . . . . . . Level 2 3 | . . . . . . . . 16 . . . 21 . . . . . . 100 Level 3 5 | . . . . . . . . . . . . . . . . 4 . 57 . Level 4 9 | . . . . . . . . . . . . . . . . 95 . 42 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . 99 . 99 . . Squads Dispatched 53 | . 2 . . . . . 9 2 1 . . 6 . 4 12 2 12 2 1 Investigation 6 | . 1 . . . . . 1 1 1 . . 1 . 1 . . . . . Extermination 5 | . . . . . . . . . . . . 1 . 2 . 1 . 1 . Reinforcement 11 | . 1 . . . . . 6 1 . . . 1 . 1 . . . . 1 Assault 26 | . . . . . . . . . . . . . . . 12 1 12 1 . Garrison 5 | . . . . . . . 2 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 1 . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Distress Signals 12 | . 1 . . . . . 3 . . . . . . 2 . 1 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 17 5 15 25 . 4 42 3 3 . . 4 2 16 69 18 47 20 16 Peak Tracking Total 46 | . 4 3 5 24 . 3 9 1 3 . . 1 2 6 46 4 33 11 15 Tactical Retreats 29 | . . . . 2 . . 6 . 2 . . 1 . 6 2 5 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Traps Triggered 10 | . 2 . . . . . 1 1 . 1 . . . 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Machines Disabled 9 | . . 2 . . . . 3 . . . . 1 . . 1 . . 2 . Max in Single Turn 1 | . . 1 . . . . 1 . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Machines Accessed 53 | . 9 . 2 2 1 1 7 4 5 6 . 6 2 5 . 1 . 2 . Terminals 35 | . 6 . 2 1 . 1 6 1 4 4 . 1 2 5 . . . 2 . Fabricators 5 | . . . . . . . . 1 . . . 4 . . . . . . . Repair Stations 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . Recycling Units 6 | . 2 . . . . . . 1 1 . . 1 . . . 1 . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 138 | . 23 . 5 4 1 2 26 10 12 16 . 18 10 6 . 2 . 3 . Successful 63 | . 8 . 2 3 1 1 17 1 5 9 . 10 6 . . . . . . Failed 75 | . 15 . 3 1 . 1 9 9 7 7 . 8 4 6 . 2 . 3 . Catastrophic 15 | . 2 . 2 . . . . 1 2 2 . 2 . 1 . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 76 | . 19 . 5 4 1 2 8 2 9 5 . 5 7 5 . 2 . 2 . Terminals 91 | . 18 . 5 3 . 2 15 2 10 11 . 6 10 6 . . . 3 . Fabricators 14 | . . . . . . . . 3 . . . 11 . . . . . . . Repair Stations 6 | . 1 . . . . . . 4 . 1 . . . . . . . . . Recycling Units 10 | . 4 . . . . . . 1 2 . . 1 . . . 2 . . . Scanalyzers 15 | . . . . . . . 11 . . 4 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 28 | . 4 . 1 2 1 1 4 . 1 4 . 4 6 . . . . . . Record 8 | . . . . . . . . . . 4 . 1 3 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . 1 . 1 3 . . . . 2 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . 5 . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . Build 3 | . . . . . . . . 1 . . . 2 . . . . . . . Repair Station Hacks 2 | . 1 . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . . . 2 . . . . . . . . . . Report Inventory 3 | . 2 . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . Scanalyzer 14 | . . . . . . . 11 . . 3 . . . . . . . . . Insert Component 8 | . . . . . . . 6 . . 2 . . . . . . . . . Analyze 6 | . . . . . . . 5 . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 1 1 . . 2 . 2 1 . 1 . . . . . . . Terminals 8 | . . . 1 1 . . 2 . 2 1 . 1 . . . . . . . Botnet 8 | . . . 1 1 . . 2 . 2 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 51 | . 8 . 2 1 . 1 7 4 5 6 . 6 2 5 . 2 . 2 . Full Trace Events 3 | . 1 . . . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 5 . . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . 1 . . . 3 . . . . . . . Matter 548 | . . . . . . . . 212 . . . 336 . . . . . . . Time 221 | . . . . . . . . 106 . . . 115 . . . . . . . Total Part Build Rating 20 | . . . . . . . . 6 . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 4 . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 5 . . 1 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 5 . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Total Allies 23 | . . . . 1 . . . 3 . . 19 . . . . . . . . Largest Group 19 | . . . . 1 . . . 3 . . 19 12 2 . . . . . . Highest-Rated Group 696 | . . . . 31 . . . 93 . . 696 496 65 . . . . . . Highest-Rated Ally 50 | . . . . 31 . . . 31 . . 50 50 33 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . . . 8 . . . 14 . . 66 68 . . . . . . . Total Damage 6890 | . . . . 126 . . . 254 . . 3710 2800 . . . . . . . Kills 29 | . . . . 2 . . . 3 . . 11 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Turns Passed 11767 | 35 1012 172 387 1366 376 698 1393 484 384 435 212 852 478 1149 271 745 233 942 143 Spaces Moved 11609 | 20 632 86 179 889 281 354 652 803 746 893 361 936 407 1379 288 836 536 1101 230 Core 452 | . . . . . . . 182 25 . . . . . . . . . 15 230 Treads 976 | . 45 . 3 71 33 354 470 . . . . . . . . . . . . Legs 6 | 6 . . . . . . . . . . . . . . . . . . . Wheels 1929 | 14 587 86 176 818 248 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8246 | . . . . . . . . 778 746 893 361 936 407 1379 288 836 536 1086 . Fastest Speed 26 | 90 90 110 110 110 120 180 50 32 26 26 26 26 37 32 32 32 32 37 50 Average Speed 59 | 99 118 110 116 124 128 180 143 33 29 26 26 35 37 32 32 32 34 39 50 Slowest Speed 200 | 120 200 120 200 180 180 180 180 100 94 26 26 120 37 37 32 107 40 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 40 | 3 82 28 24 100 61 64 59 17 20 23 95 20 13 36 37 19 58 28 16 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . 1 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . . . . . . . . . . . . Spaces Dug 686 | . . . 5 7 . 12 24 21 61 54 3 79 30 160 34 109 6 81 . Terrain Destroyed 916 | . . . 5 7 . 65 201 21 61 54 3 79 30 160 34 109 6 81 . Melee 668 | . . . 5 7 . . 24 21 61 54 3 79 30 160 34 109 . 81 . Projectile 6 | . . . . . . . . . . . . . . . . . 6 . . AOE 242 | . . . . . . 65 177 . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Com Total 15194 | 30 796 127 284 1071 299 384 927 951 851 1049 477 1338 714 1987 446 1211 574 1421 257 Wait 2058 | . 65 15 28 111 . 2 124 70 19 83 107 306 265 363 101 182 17 189 11 Move 11580 | 19 631 85 178 888 280 353 651 802 745 893 360 935 405 1377 287 835 527 1099 230 Hop 4 | . . . . . . . . . . . . . . . . . 4 . . Pick Up 125 | 3 22 3 12 10 9 3 17 10 3 5 2 3 2 6 . 4 3 8 . Fast Attach 52 | 1 . . . . 1 . 1 12 4 1 1 3 . 4 2 2 6 13 1 Attach 72 | 2 9 2 4 5 2 1 11 4 1 2 . 2 3 3 2 8 6 5 . Detach 17 | 1 . . . . 1 . 2 3 . . 1 . 1 . 2 . 1 5 . Swap 43 | . 2 1 7 6 1 2 11 . 2 2 . . 2 4 1 2 . . . Drop 96 | 1 8 1 12 6 5 . 8 11 5 4 3 5 2 6 2 5 4 7 1 Fire 228 | 3 59 20 35 27 . 23 53 2 . . . . . . . . 6 . . Melee 848 | . . . 8 14 . . 49 37 72 59 3 84 33 187 37 171 . 94 . Ram 7 | . . . . . . . . . . . . . . . . 2 . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . . 1 37 12 . . 1 9 Rewire 4 | . . . . 4 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 596 | -10/Materials | Lost 4 parts (1p1n2w) 611 | -10/Materials | Core integrity fell below 50% 1013 | -10/Materials | Discovered new exit (range 14) 1036 | -10/Materials | Discovered new exit (range 11) 1048 | -10/Materials | Entered Mines 1161 | -10/Mines | Discovered new exit (range 12) 1184 | -10/Mines | Core integrity fell below 20% 1220 | -10/Mines | Entered Materials 1220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1390 | -9/Materials | Discovered new exit (range 5) 1451 | -9/Materials | Identified exit to Mines 1451 | -9/Materials | Identified exit to Storage 1607 | -9/Materials | Entered Mines 1608 | -9/Mines | Assembled infested the area 1659 | -9/Mines | Lost 3 parts (1p1n1w) 1714 | -9/Mines | Discovered new exit (range 12) 1744 | -9/Mines | Learned 2 Materials zone layouts 1785 | -9/Mines | Discovered new exit (range 12) 1804 | -9/Mines | Found the Drone Emporium 1853 | -9/Mines | Build established: Scavenger-Mutant 1989 | -9/Mines | Received a Mining Laser from a helpful Derelict 2694 | -9/Mines | Discovered new exit (range 5) 2973 | -9/Mines | Entered Exiles 3002 | -9/Exiles | Met 8R-AWN 3023 | -9/Exiles | Met EX-HEX 3061 | -9/Exiles | Met EX-BIN 3078 | -9/Exiles | Aligned with FarCom system 3079 | -9/Exiles | Given EX-Vault access code 3111 | -9/Exiles | Opened EX-Vault 3125 | -9/Exiles | Found Trap Reconfigurator 3150 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3185 | -9/Exiles | Met EX-DEC 3238 | -9/Exiles | Discovered new exit (range 10) 3349 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3349 | -9/Exiles | Entered Mines 3451 | -8/Mines | Discovered new exit (range 4) 4047 | -8/Mines | Entered Materials 4047 | -8/Materials | Evolved 2 slots: Utility x2 4539 | -8/Materials | Build established: Hauler-Mutant 5259 | -8/Materials | Garrison activated, responded to threat 5331 | -8/Materials | Released all parts (5) 5346 | -8/Materials | Core integrity fell below 50% 5361 | -8/Materials | Lost 9 parts (1p3n3u2w) 5435 | -8/Materials | Core integrity fell below 20% 5438 | -8/Materials | Discovered new exit (range 5) 5440 | -8/Materials | Entered Factory 5440 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5546 | -7/Factory | Allied Derelicts emerged from ambush trap array 5795 | -7/Factory | Fabricated Imp. Remote Datajack? 5820 | -7/Factory | Discovered new exit (range 5) 5843 | -7/Factory | Local fabrication network quarantined 5852 | -7/Factory | Discovered new exit (range 16) 5924 | -7/Factory | Entered another Factory area 5924 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6261 | -6/Factory | Build established: Sprinter 6300 | -6/Factory | Discovered new exit (range 14) 6308 | -6/Factory | Entered another Factory area 6308 | -5/Factory | Evolved 2 slots: Utility x2 6743 | -5/Factory | Sucked down chute 6743 | -5/Factory | Entered Waste 6745 | -5/Waste | Found Adv. Force Booster 6748 | -5/Waste | Spotted C-40 Crusher 6757 | -5/Waste | Spotted C-40 Crusher 6778 | -5/Waste | Warlord forces began an assault 6806 | -5/Waste | Allies destroyed C-40 Crusher 6826 | -5/Waste | Spotted C-40 Crusher 6827 | -5/Waste | Allies destroyed C-40 Crusher 6853 | -5/Waste | Discovered new exit (range 16) 6955 | -5/Waste | Entered Factory 6955 | -5/Factory | Accompanied by 12 allies 7061 | -5/Factory | Fabricated Nuclear Pulse Array? 7223 | -5/Factory | Garrison activated, responded to threat 7360 | -5/Factory | Build established: Mutant 7468 | -5/Factory | Identified exit to Factory 7510 | -5/Factory | Fabricated Rocket Launcher? 7807 | -5/Factory | Entered another Factory area 7807 | -4/Factory | Accompanied by 2 allies 7807 | -4/Factory | Evolved 2 slots: Utility x2 7905 | -4/Factory | Identified exit to Research 8128 | -4/Factory | Build established: Infiltrator-Mutant 8285 | -4/Factory | Entered Research 8285 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8595 | -3/Research | Build established: Infiltrator-Sprinter 8604 | -3/Research | Crushed by falling debris 9036 | -3/Research | Found Prototype Slashing Weapon 9036 | -3/Research | Identified Centrium Greatsword 9038 | -3/Research | Found Centrium Greatsword 9432 | -3/Research | Discovered new exit (range 7) 9434 | -3/Research | Entered Quarantine 9435 | -3/Quarantine | Maximum security lockdown engaged 9598 | -3/Quarantine | Found Alien Artifact 9598 | -3/Quarantine | Identified Terrabomb 9598 | -3/Quarantine | Used Terrabomb 9672 | -3/Quarantine | Spotted Investigator 9685 | -3/Quarantine | Discovered new exit (range 14) 9688 | -3/Quarantine | Scanned by Researcher 9705 | -3/Quarantine | Entered Research 9705 | -2/Research | Evolved 2 slots: Utility x2 9728 | -2/Research | Lost 5 parts (1p3u1w) 9990 | -2/Research | Build established: Sprinter 10205 | -2/Research | First assault squad dispatched 10241 | -2/Research | Found Prototype Device 10241 | -2/Research | Identified Exp. Transmission Jammer 10448 | -2/Research | Discovered new exit (range 4) 10450 | -2/Research | Entered Testing 10451 | -2/Testing | Maximum security lockdown engaged 10469 | -2/Testing | Lost 12 parts (3p3n5u1w) 10491 | -2/Testing | Found Prototype Launcher 10491 | -2/Testing | Identified Point Singularity Launcher 10663 | -2/Testing | Spotted Executioner 10681 | -2/Testing | Discovered new exit (range 6) 10682 | -2/Testing | Core integrity fell below 50% 10683 | -2/Testing | Entered Access 10683 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10712 | -1/Access | Lost 5 parts (1p2n1u1w) 10910 | -1/Access | Build established: Mutant 11043 | -1/Access | Found Centrium Greatsword 11353 | -1/Access | Build established: Gladiator 11433 | -1/Access | First assault squad dispatched 11587 | -1/Access | Crushed by falling debris 11604 | -1/Access | Spotted B-99 Colossus 11604 | -1/Access | Spotted B-99 Colossus 11616 | -1/Access | System corruption reached 10% 11624 | -1/Access | Discovered new exit (range 3) 11625 | -1/Access | Entered Command 11653 | -1/Command | Lost 12 parts (1p2n8u1w) 11708 | -1/Command | Spotted B-99 Colossus 11711 | -1/Command | Core integrity fell below 50% 11745 | -1/Command | Core integrity fell below 20% 11768 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11744_ Slug penetrates K-01 Serf. 11744_ K-01 Serf suffers critical hit. 11744_ K-01 Serf destroyed. 11745_ System corrupted: Energy discharge (-35). 11745_ Penetrated by Slug. 11745_ K-01 Serf collects debris. 11747_ Slammed into K-01 Serf. 11747_ K-01 Serf destroyed. 11748_ Acquired 13 matter. 11749_ Acquired Wheel. 11749_ K-01 Serf collects debris. 11750_ Dropped Wheel. 11751_ Slammed into K-01 Serf. 11753_ Slammed into R-10 Processor. 11759_ O-32 Director sends out distress signal. 11759_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11765_ System corrupted: Heat flow error (+285). 11765_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C014. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" ?????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##+##?????????????????????????????????????? | | ???##### #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# ### #?????????????????????????????????????? | | ??## ####h##?????????????????????????????????????? | | ###= #?#p####################+##????????????????? | | * ! #?# p @ ####?????????????? | | ### #?#hp k ?????????? | | #?#####?# #####+???????????? | | #???????# ##????????????????? | | #???????# #?????????????????? | | #???????# #?????????????????? | | +???????# R #?????????????????? | | #???????# ###########Y#?????????????????? | | #???????# #?????????? ????????????????? | | #???????# #??????????? !??????????????? | | #???????########## #??????????? ??????????????? | | #????????????????# #???????????? ??????????????? | | #????????????????# #?????????????##??????????????? | | #???????????????? ?????????????????????????????? | | #????????????????"" ?????????????????????????????? | | #????????????????T" ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 1850 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Cloak Strength 4 Power Amplification 20 Additional Mass Support 6 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Melee Speed Boost 50 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 22 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Maul | -8/Materials | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Datajack | x1 | -7/Factory | Preloaded Nuclear Pulse Array | x2 | -5/Factory Rocket Launcher | x1 | -5/Factory Alien Tech Used ----------------- Terrabomb Achievements -------------- Achiever Deadly Force Dodgeball, But With Guns Prolific Hacker Significant Disruption Challenges ------------ None Game ------ Seed EtherialImprovedFalx Manual? 0 Play Time 07:04:03 Cumulative 62.1 hours Start 2020.07.25 @ 13:33:40 End 2020.07.27 @ 17:28:47 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 43 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 440a9c07-6166-4231-8b7e-9f103e0a7336