Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.03 @ 21:55:19 Player: Soma Result: Destroyed by RA-UJC(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (559) 559 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 2849 Bonus ------- Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 52/250 System Corruption 0% Temperature Cool (455) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Heavy Assault Rifle Self-destruct Interrupter (45) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Small Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Barrage Gun Barrage Gun > --- INVENTORY -------- Ion Engine Plasma Cannon Heavy Assault Rifle Improved Assault Rifle Self-destruct Interrupter Self-destruct Interrupter [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Barrage Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 38 | 7 8 10 6 4 3 Power 6 | 2 1 1 1 . 1 Engine 6 | 2 1 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 2 3 . . Treads . | . . . . . . Leg 7 | 2 . 2 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 3 2 2 . Device 7 | 1 . 3 2 1 . Storage 1 | . 1 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 5 4 . 2 2 Energy Gun 3 | 2 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | . 2 4 . 2 1 Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . 3 1 . . 9 Power 3 | . 1 1 . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 6 | . 2 . . . 4 Highest Loss Streak 9 | . 2 1 . . 9 Average Slot Usage (%) 98 | . 92 99 99 99 97 Engine 10 | . 10 10 11 11 11 Leg 22 | . 28 22 21 22 20 Device 22 | . 5 21 22 27 21 Storage 10 | . 10 11 11 11 11 Processor 7 | . 8 11 11 5 11 Energy Gun 2 | . 13 . . . . Ballistic Gun 19 | . 5 18 22 21 21 Ballistic Cannon 1 | . 8 3 . . . Naked Turns . | . . . . . . Heaviest Build 24 | 10 15 19 19 24 23 Greatest Support 25 | 20 20 20 25 25 25 Greatest Overweight (x) 6 | . . . 6 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 Average Capacity 5 | 4 5 6 6 6 6 Most Carried 6 | 4 6 6 6 6 5 Average Carried 5 | 2 5 5 5 5 4 Final Capacity 6 | 4 6 6 6 6 6 Final Carried 5 | 4 5 5 5 5 2 Class Distribution -------------------- 50% | Messiah-Mutant 32% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 985 | 270 197 136 310 30 42 Remotely . | . . . . . . Salvage Created 574 | 47 127 136 213 . 51 Parts 47 | 3 11 12 21 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 19 | 1 5 3 7 . 3 Guns 15 | 1 1 3 7 . 3 Cannons 1 | . 1 . . . . AOE 3 | . 3 . . . . Classes Destroyed 7 | 1 2 1 2 . 1 Watcher 3 | . 2 1 . . . Swarmer 3 | . 3 . . . . Grunt 8 | 1 2 1 4 . . Brawler 1 | . . . 1 . . Protector 2 | . . . 2 . . Sentry 2 | . . 2 . . . Assembled 3 | . . . . . 3 Best Kill Streak 5 | 1 4 2 5 . 3 Combat Bots Only 5 | 1 3 2 5 . 3 Max Kills in Single Turn 3 | 1 3 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2190 | . 439 199 257 . 1295 Core 532 | . 115 23 49 . 345 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 80 | 1 39 12 16 . 12 Largest 2 | 2 2 2 2 . 2 Hottest 108 | 80 75 46 46 . 108 Shots Fired 141 | 2 66 24 32 . 17 Gun 109 | 2 37 24 32 . 14 Cannon 32 | . 29 . . . 3 Launcher . | . . . . . . Special . | . . . . . . Kinetic 128 | . 58 24 32 . 14 Thermal 3 | . . . . . 3 Explosive . | . . . . . . Electromagnetic 10 | 2 8 . . . . Robot Hit Streak 38 | 1 37 38 26 . 10 Robot Miss Streak 3 | . 2 1 2 . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 3 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 116 | 1 53 23 29 . 10 Core Hits 43 | 1 10 9 17 . 6 Critical Hits 3 | . . . 2 . 1 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1660 | 15 438 436 533 . 238 Guns 1296 | 15 150 436 533 . 162 Cannons 263 | . 187 . . . 76 Explosions 101 | . 101 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1437 | . 306 436 533 . 162 Thermal 177 | . 101 . . . 76 Explosive . | . . . . . . Electromagnetic 46 | 15 31 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . 5 . . . . Projectiles 5 | . 5 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . 5 . . . . Impact . | . . . . . . Kinetic 5 | . 5 . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 392 | 18 62 . . . 392 Average Temperature 44 | 12 21 . . . 184 Received Heat Transfer 1029 | . 303 96 171 . 459 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 124 | . 50 . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 189 | 20 127 149 189 . . Average Influence 65 | 5 39 60 125 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | 1 7 5 11 . 9 Peak Tracking Total 6 | 1 3 3 5 . 6 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 5 | . 5 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 22 | . . . . 22 . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 5 . . . . Record 4 | . 4 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 3 Highest-Rated Group 146 | . . . 31 146 110 Highest-Rated Ally 37 | . . . 31 37 37 Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 81 | . . . 81 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 3509 | 118 499 379 371 1866 276 Spaces Moved 2437 | 68 276 235 234 1422 202 Core 19 | 17 . . 2 . . Treads . | . . . . . . Legs 2418 | 51 276 235 232 1422 202 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 102 120 120 122 120 120 Slowest Speed 350 | 120 120 120 350 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 6 43 17 38 93 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2899 | 115 379 309 290 1585 221 Wait 271 | 26 42 36 19 144 4 Move 2432 | 67 275 234 233 1421 202 Hop . | . . . . . . Pick Up 48 | 12 10 10 8 8 . Fast Attach . | . . . . . . Attach 26 | 6 5 5 3 4 3 Detach . | . . . . . . Swap 12 | 1 3 5 3 . . Drop 30 | 2 5 7 8 8 . Fire 80 | 1 39 12 16 . 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Discovered new exit (range 8) 997 | -9/Materials | Entered Mines 1019 | -9/Mines | Learned 2 Materials zone layouts 1038 | -9/Mines | Met a Derelict testing a Signal Generator 1057 | -9/Mines | Found Signal Generator 1338 | -9/Mines | Discovered new exit (range 15) 1364 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1368 | -9/Mines | Entered Zion 1426 | -7/Zion | Build established: Scavenger-Mutant 1469 | -7/Zion | Learned location of Extension (-5) 1505 | -7/Zion | Learned Factory non-interactive machine intel 1589 | -7/Zion | Given A8's code to call for help 1694 | -7/Zion | Imprinted 1696 | -7/Zion | Declared Zion's savior 1925 | -7/Zion | Learned location of Warlord (-4) 2008 | -7/Zion | Build established: Messiah-Mutant 2247 | -7/Zion | Learned Factory emergency access door positions 2379 | -7/Zion | Received a visual enhancement algorithm 2906 | -7/Zion | Discovered new exit (range 10) 2960 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3188 | -7/Zion | Opened final containment barrier to the Deep Caves 3223 | -7/Zion | Discovered new exit (range 5) 3225 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3234 | -7/Zion | Entered Deep Caves 3234 | -7/Deep Caves | Accompanied by 3 allies 3468 | -7/Deep Caves | Attacked by Z-Imprinter 3472 | -7/Deep Caves | Z-Facility disabled 3505 | -7/Deep Caves | Core integrity fell below 50% 3508 | -7/Deep Caves | Core integrity fell below 20% 3510 | -7/Deep Caves | Destroyed by RA-UJC(z) with Zionite Laser-S Last Messages --------------- Acquired 18 matter. Acquired 11 matter. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Z-Facility disabled. T3-XKE(o) destroyed. Barrage Gun destroyed. Aluminum Leg destroyed. Carbon-fiber Leg destroyed. Barrage Gun destroyed. Imp. Ion Engine destroyed. Identified Imp. Assault Rifle. [Achievement: Risk Taker] Malfunction: Heat surge (+218). Imp. Heat Sink destroyed. Tactical Coordination Suite destroyed. Plasma Cannon destroyed. Faulty Imp. Assault Rifle destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????????" | | ???????????????????????????????????" | | ?????????????????????????????????""" | | ??????????????????????????????"""""" | | ??????????????????????????????" " " | | ???????????????????? ?????????"" | | ????????????????? ?????????" | | ??????????????? ????????"" | | ????????????? ????????"" | | ????????????? ???????"""" | | ???????????? ?????"""""""" | | ???????????? """??? | | ??????????? """""" """ | | ??????????? """""" """"" | | ??????????? """""" """"""" | | ?????????? """" """"""" | | ?????????? """" """"""" | | ????????? "" """"" | | ????????? "" """ | | ????????? @ "" = | | ????????? zzI """"""" !%= | | ????????? zz """""" * | | ????????? z | | ????????? | | ?????????? | | ?????????? | | ??????????? | | ??????????? | | ??????????? ##### | | ????????????## ### ####????## | | ?????????????# ??## ##?????????##? | | ?????????????###????### #####????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 13 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Power Amplification 20 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer First Step to Greatness Risk Taker Robot Respite Signs Are For Wimps The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed LargeRemoteBoosters Manual? 0 Play Time 01:20:34 Cumulative 2.6 hours Start 2020.08.03 @ 20:22:45 End 2020.08.03 @ 21:55:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 321742a9-f025-4952-b983-94d36b7ca88a