Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 17:56:24 Player: StaticNoob Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (224) 1120 Value Destroyed (8137) 8137 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1801) 1801 TOTAL SCORE: 17678 Bonus ------- High Alert Combat Kills 364 Follower Combat Kills 862 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -225 Cogmind --------- Core Integrity 0/1150 Matter 211/300 Energy 525/525 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -4/Extension Parts ------- > --- POWER (2) -------- Neutrino Core Reinforced Fission Core > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Improved Targeting Computer Quantum Capacitor > --- WEAPON (3) ------- Coil Gun Coil Gun Bore Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Myomer Leg Myomer Leg Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit IFF Parser Long-range Terrain Scanner Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer KE Penetrator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Improved Treads Improved Treads Armored Medium Treads Flexi-carbon Leg Myomer Leg Wheel Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Matter Compressor Advanced Visual Processing Unit Quantum Capacitor High-powered Shock Rifle Disruptor Cannon Magnetic Acceleration Cannon [Rating: 117] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Mini Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Slots Evolved 12 | . . 2 2 . . . 4 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . Utility 8 | . . 1 2 . . . 4 . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 248 | 8 9 11 14 18 5 3 5 2 27 17 . 31 63 35 Power 32 | 1 2 1 2 2 1 . . . 3 2 . 6 7 5 Engine 8 | 1 2 . 2 2 . . . . . 1 . . . . Core 16 | . . 1 . . . . . . 2 1 . 6 3 3 Reactor 8 | . . . . . 1 . . . 1 . . . 4 2 Propulsion 57 | 3 2 4 1 3 1 2 . 1 6 3 . 7 14 10 Treads 19 | 1 1 2 1 2 . 2 . . . . . . 5 5 Leg 11 | . . . . . . . . . 1 3 . 2 . 5 Wheel 26 | 2 1 2 . . 1 . . 1 5 . . 5 9 . Hover 1 | . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 97 | 2 3 1 6 3 3 . 5 . 11 9 . 14 29 11 Device 57 | 1 . . 2 . . . 2 . 8 6 . 7 25 6 Storage 10 | 1 3 . . . . . 1 . 1 2 . 1 . 1 Processor 10 | . . 1 2 . 2 . . . . . . . 2 3 Hackware 1 | . . . . . . . . . . . . 1 . . Protection 19 | . . . 2 3 1 . 2 . 2 1 . 5 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 62 | 2 2 5 5 10 . 1 . 1 7 3 . 4 13 9 Energy Gun 9 | . . . 1 . . . . . 1 1 . . 5 1 Energy Cannon 11 | . . . 1 . . 1 . . 1 . . 3 4 1 Ballistic Gun 21 | 2 . 3 2 6 . . . . 3 . . . 2 3 Ballistic Cannon 11 | . 2 . . . . . . 1 1 2 . 1 2 2 Launcher 4 | . . 2 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . 2 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . . . . . . . 1 1 . Corrupted Parts 3 | . . . . . . . . . 2 . . 1 . . System Corruption 24 | . . . . . . . . . 22 . . 2 . . Parts Lost 117 | . 1 2 3 2 . . 2 4 21 . . 12 44 26 Power 13 | . . . . 1 . . . . 2 . . 1 5 4 Propulsion 30 | . 1 2 . . . . . 1 4 . . 3 10 9 Utility 47 | . . . 2 1 . . 2 3 8 . . 7 17 7 Weapon 27 | . . . 1 . . . . . 7 . . 1 12 6 Highest Loss Streak 18 | . 1 1 1 2 . . 2 5 10 . . 8 7 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 3 15 19 19 18 19 19 17 7 4 3 4 10 16 12 Power 1 | . 1 1 1 . . 1 1 . . . 1 2 2 . Propulsion 2 | 1 2 3 2 3 4 3 3 1 . . . . . 4 Utility 5 | . 6 6 8 7 6 6 5 2 . . . 2 4 5 Weapon 5 | . 4 7 6 6 8 7 5 2 2 2 3 4 8 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 57 | . 3 4 12 9 1 5 . 7 3 1 . 4 3 5 Power 2 | . 1 . . . . . . 1 . . . . . . Propulsion 10 | . 1 . . 1 . 1 . 1 2 . . . . 4 Utility 24 | . . 2 7 6 1 2 . 3 1 . . . 1 1 Weapon 21 | . 1 2 5 2 . 2 . 2 . 1 . 4 2 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 99 99 100 98 92 35 63 54 100 95 85 88 Engine 3 | . 14 7 7 8 8 . . . . 1 . . . . Core 3 | . . 3 1 . . . . . 2 4 6 10 4 5 Reactor 2 | . . . . . . 9 6 1 2 . . . 5 3 Treads 6 | . 13 18 9 9 9 9 6 1 . . . . 4 4 Leg 3 | . . . . . . . . . . 16 20 8 . 13 Wheel 11 | . 14 14 17 17 18 18 13 3 10 . . 12 10 1 Device 15 | . 14 11 14 . . . 11 11 22 12 33 24 30 30 Storage 7 | . 14 11 9 9 9 9 7 2 3 1 13 5 5 4 Processor 11 | . . 10 12 18 26 27 19 8 6 6 6 4 5 5 Protection 6 | . . . 8 17 9 9 12 2 2 . 6 9 4 2 Energy Gun 1 | . . . 1 . . . . . . 2 6 . 6 . Energy Cannon 3 | . . . 1 7 9 . 6 1 3 . . 8 1 7 Ballistic Gun 6 | . 14 16 15 10 9 7 6 1 6 . . . 1 4 Ballistic Cannon 2 | . 13 5 . . . . . . . 7 6 1 4 . Special Melee Weapon 1 | . . . . . . 8 . . . . . . . . Peak Build Rating 117 | 7 11 18 25 34 45 48 68 66 67 54 54 82 105 117 Average Rating 51 | 5 9 15 23 29 32 42 65 29 47 32 54 68 88 95 On Entrance 33 | . 7 11 18 25 31 45 48 66 17 9 54 54 43 78 Naked Turns 26 | . . . . . . . . . . . . . . 26 Heaviest Build 125 | 12 54 54 64 72 71 62 81 75 47 55 54 108 125 118 Greatest Support 92 | 26 20 40 24 24 24 24 24 24 38 60 60 75 75 92 Greatest Overweight (x) 35 | . 4 4 2 5 2 2 3 6 3 4 . 35 10 10 Average Overweight (x) 1 | . 2 3 2 2 2 2 3 2 . . . 1 3 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 5 5 20 20 20 Average Capacity 16 | 7 16 20 20 20 20 20 20 9 7 5 5 13 20 17 Most Carried 20 | 6 20 20 20 20 20 20 20 19 6 5 5 20 20 20 Average Carried 15 | 3 15 19 19 18 19 19 19 9 4 4 5 11 17 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 20 20 5 Final Carried 20 | 6 20 20 20 20 20 19 19 5 2 5 5 20 13 3 Class Distribution -------------------- 55% | Mutant 16% | Scavenger-Tank 11% | Scavenger-Mutant 6% | Derelict-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Scavenger-Scrapper | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Matter Collected 8555 | 201 655 488 556 1058 150 50 423 47 909 626 86 698 1785 823 Remotely 10 | . . . . . . . . . . . . . 10 . Salvage Created 9849 | 90 653 542 516 959 131 . 447 . 1258 208 67 1828 2337 813 Parts 457 | 5 35 41 48 56 3 . 21 . 54 8 6 54 101 25 Haulers Intercepted 9 | . 1 . 2 3 . . . . 1 . . 2 . . Recyclers Shooed 8 | . . . . . . . 1 . 1 . . 3 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 9 6 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 161 | . 12 17 20 21 1 . 5 . 13 5 3 23 31 10 Guns 62 | . 5 12 9 8 . . 2 . 9 2 1 . 14 . Cannons 70 | . 7 2 . 7 1 . 3 . 3 3 2 20 14 8 AOE 21 | . . 3 11 6 . . . . . . . 1 . . Classes Destroyed 18 | 2 6 2 1 1 . . 1 . 2 1 . . . 2 Worker 11 | . 1 1 . 1 . . 1 . 3 . . . 4 . Builder 11 | . 2 . 1 1 . . . . 1 . . . 5 1 Tunneler 4 | 1 . . . . . . . . 1 . . 1 1 . Hauler 9 | . 1 . 2 3 . . . . 1 . . 2 . . Recycler 14 | 1 1 . 1 1 . . 1 . 2 . . 2 4 1 Operator 2 | . 1 . . . . . 1 . . . . . . . Watcher 11 | . 3 2 . 2 . . . . . . . 1 3 . Swarmer 45 | . . 7 15 9 . . . . 3 4 3 . 4 . Grunt 63 | . 12 6 1 5 . . 3 . 4 1 . 18 12 1 Brawler 2 | . . . . 1 . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 27 | . . 4 3 6 1 . 1 . 2 . . . 5 5 Hunter 8 | . . . 1 . . . . . 2 . . . 4 1 Programmer 11 | . . . . . . . 1 . . . . 4 5 1 Heavy 3 | . . . . . . . . . 2 . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 Scrapoid 1 | . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 9 | 2 3 5 8 5 1 . 4 . 4 4 3 6 9 2 Combat Bots Only 7 | . 3 4 7 5 1 . 2 . 3 4 3 5 4 2 Max Kills in Single Turn 3 | 1 2 3 2 3 1 . 1 . 1 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 3 . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Hostile Shots Fired 1597 | . 54 84 76 134 . . 42 9 293 36 6 160 459 244 Missed 448 | . 19 25 19 36 . . 13 . 98 13 . 35 122 68 Hits 1149 | . 35 59 57 98 . . 29 9 195 23 6 125 337 176 Melee 14 | . . . . 3 . . . 9 . . . 2 . . Projectile 1135 | . 35 59 57 95 . . 29 . 195 23 6 123 337 176 AOE 2 | . . . . . . . . . 1 . . . 1 . Critical Strikes 59 | . . . 2 5 . . 1 2 7 . . 14 22 6 Actively Blocked 6 | . . . . . . . . . . . . . . 6 Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 18955 | . 460 760 713 1337 22 . 494 410 3058 276 62 2168 5340 3855 Core 2434 | . 147 111 65 92 . . 56 214 433 41 . 106 477 692 Absorbed by Shields 1507 | . . . . . . . . . . 92 24 311 864 216 Reduced by Siege Mode 146 | . . . . . . . . . . . . . 146 . Ignored by Resistances 1232 | . . . . . . . 2 . . . . 433 678 119 Regen/Repaired (Parts) 872 | . 77 . 207 385 . . . . 56 . . . . 147 Core Remaining (%) 64 | 100 41 72 . . . 71 . . . . 12 89 . . Volleys Fired 744 | 4 62 60 50 72 3 . 28 . 110 16 4 122 164 49 Largest 3 | 2 2 2 2 2 2 . 2 . 2 2 2 2 3 3 Hottest 330 | 40 60 60 75 100 100 . 90 . 112 113 113 155 330 243 Shots Fired 1409 | 8 124 120 90 119 7 . 37 . 183 29 8 213 347 124 Gun 710 | 8 66 96 72 68 4 . 9 . 132 8 4 . 201 42 Cannon 681 | . 58 22 6 47 3 . 28 . 51 21 4 213 146 82 Launcher 18 | . . 2 12 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 828 | 8 124 118 72 68 4 . 9 . 131 21 4 41 173 55 Thermal 543 | . . . 6 47 3 . 28 . 52 8 4 172 154 69 Explosive 18 | . . 2 12 4 . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . . 20 . Robot Hit Streak 20 | 2 11 13 11 8 4 . 7 . 8 9 4 14 17 20 Robot Miss Streak 10 | 2 8 4 3 6 3 . 4 . 9 10 4 4 7 3 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 1 Secondary Targets 3 | . 1 1 . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . . Shots Hit Robots 838 | 3 63 76 50 69 3 12 23 . 120 22 4 109 208 76 Core Hits 406 | 2 30 28 34 37 3 . 12 . 65 20 7 57 90 21 Critical Kills 9 | . . . 1 1 . . . . 2 . . 1 1 3 Critical Parts Destroyed 10 | . . . . . . . . . 3 . . . 2 5 Critical Strikes 38 | . . . 1 1 . . . . 5 1 . 2 19 9 Burn 4 | . . . . . . . . . . 1 . . 3 . Meltdown 4 | . . . . 1 . . . . . . . 1 . 2 Destroy 16 | . . . 1 . . . . . 5 . . . 3 7 Blast 12 | . . . . . . . . . . . . 1 11 . Corrupt 2 | . . . . . . . . . . . . . 2 . Melee Attacks 24 | . . . . 3 . 12 . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . Slashing 11 | . . . . 2 . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 1 . 11 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23108 | 36 939 1317 1426 1653 62 . 639 . 3079 536 70 4057 6860 2434 Guns 8614 | 36 417 898 715 652 37 . 37 . 1919 92 20 . 3255 536 Cannons 12727 | . 522 286 . 733 25 . 602 . 1151 444 50 3649 3404 1861 Explosions 1704 | . . 133 711 268 . . . . . . . 395 197 . Melee . | . . . . . . . . . . . . . . . Ramming 63 | . . . . . . . . . 9 . . 13 4 37 Kinetic 11197 | 36 939 1184 715 652 37 . 37 . 2131 444 50 770 3537 665 Thermal 9901 | . . . . 733 25 . 602 . 939 92 20 2879 2879 1732 Explosive 1112 | . . 133 711 268 . . . . . . . . . . Electromagnetic 835 | . . . . . . . . . . . . 395 440 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 3 3 3 . . 25 25 25 9 7 10 Average Corruption 9 | . . . . 3 3 3 . . 21 25 25 6 4 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 286 | . . . . 30 13 9 . . 47 40 8 27 34 78 Message Errors 70 | . . . . 9 . 2 . . 9 10 2 8 10 20 Matter Fused 60 | . . . . 4 7 . . . 7 8 2 6 5 21 Heat Flow Errors 27 | . . . . 6 1 2 . . 6 6 . . 1 5 Energy Discharges 42 | . . . . 6 2 2 . . 5 8 1 4 4 10 Parts Rejected 4 | . . . . . . . . . 1 . . 1 . 2 Parts Fused 5 | . . . . . 2 1 . . . . . 1 . 1 Data Loss (minor) 25 | . . . . 1 . . . . 3 4 3 3 4 7 Data Loss (major) 8 | . . . . 1 . 1 . . 1 . . . 1 4 Misfires 20 | . . . . 1 1 . . . 2 2 . 2 7 5 Alerts 5 | . . . . . . 1 . . . 1 . 1 . 2 Misdirections 4 | . . . . . . . . . 4 . . . . . Weapon Failures 16 | . . . . 2 . . . . 9 1 . 1 2 1 Overload Shots 19 | . . . . . . . . . . . . . 19 . Effects 1 | . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . 1 . Overflow Damage 480 | . 15 . 6 34 . . 39 . 85 24 . 60 199 18 Projectiles 435 | . 15 . . 34 . . 39 . 85 24 . 60 177 1 Explosions 28 | . . . 6 . . . . . . . . . 22 . Melee 17 | . . . . . . . . . . . . . . 17 Knockbacks 49 | . 8 . . . . . . . 3 4 3 7 24 . Impact . | . . . . . . . . . . . . . . . Kinetic 45 | . 7 . . . . . . . 3 3 3 7 22 . Secondary 4 | . 1 . . . . . . . . 1 . . 2 . Self-Inflicted Damage 240 | . . 29 46 37 . . . . 4 . . 122 2 . Shots 8 | . . 1 2 1 . . . . . . . 4 . . Rammed 7 | . . . . . . . . 1 3 . . 2 1 . Targets Rammed 8 | . . . . . . . . 1 3 . . 2 1 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 568 | . 72 16 34 346 210 265 431 . 287 216 . 366 568 228 Average Temperature 109 | . 18 6 12 117 68 114 153 . 49 74 . 107 215 79 Received Heat Transfer 3628 | . 264 267 99 441 . . 231 . 426 56 . 763 711 370 Effects 34 | . . . . 8 . . 1 . . . . 4 21 . Shutdowns 11 | . . . . . . . . . . . . 2 9 . Energy Bleed 4 | . . . . 1 . . . . . . . . 3 . Interference 13 | . . . . 7 . . . . . . . . 6 . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . . . . 2 1 . Damage (major) 2 | . . . . . . . . . . . . . 2 . Siege Activations 4 | . . . . . . . . . . . . . 4 . Total Turns 100 | . . . . . . . . . . . . . 100 . Longest Duration 42 | . . . . . . . . . . . . . 42 . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 1 Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Parts Fried 11 | . . . . . 1 . . . . . . . 7 3 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted 7 | . . . . 1 . . . . 1 . . 2 1 2 Combat Hostiles 6 | . . . . . . . . . 1 . . 2 1 2 Parts Melted 35 | . . . . 2 . . 1 . 4 . . 11 11 6 Heat Transferred 13518 | . . . . 1073 37 . 777 . 1785 259 37 3478 4296 1776 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Maximum Alert Level 2 | . . 1 1 1 . . . . 2 . . 2 2 1 Low Security (%) 61 | 100 100 58 74 48 100 . 100 100 2 . . 69 . 91 Level 1 28 | . . 41 25 51 . . . . 27 . . 6 81 8 Level 2 10 | . . . . . . . . . 70 . . 23 17 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 623 | 10 128 363 326 372 84 . 59 20 623 . . 577 517 234 Initial 236 | . . 46 144 107 66 . . 20 . . . 35 236 215 Average 176 | . 44 173 143 209 24 . 9 2 472 . . 169 319 111 Influence Increases 7179 | 10 430 651 669 747 206 . 164 . 1132 140 85 894 1254 797 Destroy 0b10 Robot/C 3620 | . 240 340 400 420 20 . 100 . 460 100 60 460 620 400 Destroy 0b10 Robot/NC 325 | 10 45 15 20 40 5 . 15 . 45 . . 30 85 15 Destroy Leader 814 | . 68 94 84 100 . . 30 . 124 10 10 76 156 62 Allied During Kill 230 | . . . . . 5 . 1 . 100 . . . . 124 Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . . Successful Hack 205 | . 30 12 32 33 24 . . . . . . 27 18 29 Select Force Hacks 240 | . 30 . 30 30 150 . . . . . . . . . Disable Machine 585 | . 15 45 . 60 . . 15 . 165 . . 135 135 15 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . Destroy Structure 555 | . 2 20 43 49 2 . 3 . 58 . . 106 210 62 Lose Combat Pursuer 435 | . . 105 60 15 . . . . 30 30 15 60 30 90 Influence Decreases 7112 | 10 320 418 757 832 376 . 105 59 626 556 118 467 1298 1170 Entered New Map 1255 | . . 64 199 148 104 . . 39 . 188 18 22 248 225 Time Decay 4370 | 10 310 334 528 514 216 . 67 10 356 368 100 335 610 612 Lost Part 964 | . 10 20 30 20 . . 20 10 210 . . 110 440 94 Lost Ally 373 | . . . . . 56 . 18 . 60 . . . . 239 Purge Threat 150 | . . . . 150 . . . . . . . . . . Squads Dispatched 53 | . 3 4 4 5 . . 3 . 10 . . 9 12 3 Investigation 15 | . 2 . 2 1 . . . . 2 . . 2 4 2 Extermination 8 | . . . . . . . 1 . 1 . . 2 4 . Reinforcement 24 | . 1 4 2 1 . . 2 . 5 . . 4 4 1 Assault 3 | . . . . . . . . . 2 . . 1 . . Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . . . 2 . . 1 2 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Distress Signals 13 | . 2 3 . 3 . . . . 2 . . 1 2 . Communications Jammed 20 | . . . . . . . . . 7 . . . 13 . Distress Signals 15 | . . . . . . . . . 2 . . . 13 . Times Spotted 290 | . 19 29 27 35 3 . 7 7 34 9 3 41 45 31 Peak Tracking Total 7 | . 3 6 5 6 1 . 3 6 6 4 3 5 7 7 Tactical Retreats 25 | . . 7 2 1 . . . 1 4 2 1 3 2 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Traps Triggered 13 | . 1 . 1 2 . . 1 . 1 . . 1 . 6 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Machines Disabled 41 | . 1 3 . 4 . . 1 . 12 . . 9 9 2 Max in Single Turn 4 | . 1 1 . 1 . . 1 . 1 . . 4 2 1 Garrison Access 3 | . . . . 1 . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Machines Accessed 80 | . 8 3 12 12 11 6 . . 4 1 . 8 8 7 Terminals 42 | . 5 3 8 8 6 . . . 1 . . 4 1 6 Fabricators 4 | . . . . . . . . . 1 . . 1 2 . Repair Stations 8 | . 1 . 2 2 . . . . . . . 1 1 1 Recycling Units 14 | . 2 . . 1 5 . . . 1 . . 2 3 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . 1 . . . 1 . Total Hacks 263 | . 29 15 31 36 37 44 . . 10 1 . 25 18 17 Successful 155 | . 13 7 17 26 21 44 . . . 1 . 8 8 10 Failed 106 | . 15 8 14 10 15 . . . 10 . . 17 10 7 Catastrophic 21 | . 3 1 2 3 1 . . . 5 . . 4 1 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 124 | . 18 9 18 19 17 . . . 7 . . 23 11 2 Terminals 137 | . 22 15 25 22 23 . . . 2 . . 13 4 11 Fabricators 7 | . . . . . . . . . 2 . . 2 3 . Repair Stations 28 | . 2 . 4 11 . . . . . . . 2 3 6 Recycling Units 39 | . 5 . . 2 14 . . . 3 . . 8 7 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . 1 1 . . . . 3 . . . 1 . Terminal Hacks 84 | . 5 4 7 8 7 44 . . . 1 . 3 1 4 Record 37 | . . . . . . 36 . . . . . . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 12 | . 1 . 1 1 1 7 . . . . . 1 . . Prototype ID Bank 10 | . 3 . 2 1 2 . . . . . . 2 . . Open Door 7 | . . . . 2 . . . . . 1 . . . 4 Branch Access Points 3 | . . 1 1 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 5 | . . 1 2 1 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 24 | . 2 . 4 10 . . . . . . . 1 1 6 Scan Component 13 | . 1 . 2 5 . . . . . . . 1 1 3 Repair 11 | . 1 . 2 5 . . . . . . . . . 3 Recycling Unit Hacks 7 | . 1 . . 1 4 . . . . . . . 1 . Retrieve Components 7 | . 1 . . 1 4 . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 38 | . 5 3 6 6 10 . . . . . . 4 4 . Terminals 26 | . 4 3 5 5 5 . . . . . . 2 2 . Botnet 25 | . 4 3 5 5 5 . . . . . . 2 1 . Skim 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . 1 5 . . . . . . 2 2 . Tunnel 7 | . 1 . . 1 5 . . . . . . . . . Fedlink 4 | . . . . . . . . . . . . 2 2 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 3 9 10 8 . . . 4 . . 7 5 4 Full Trace Events 9 | . . . 1 1 1 . . . 2 . . . 2 2 Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 11 | . 1 . 2 5 . . . . . . . . . 3 Time 388 | . 26 . 64 160 . . . . . . . . . 138 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 22 | . 7 . . 1 11 . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . 1 . 11 . . . . . . . . Non-combat 4 | . . . . . . 4 . . . . . . . . Combat 8 | . . . . 1 . 7 . . . . . . . . Robot Hacks Applied 12 | . . . . 1 . 11 . . . . . . . . parse_system 12 | . . . . 1 . 11 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 1 . . 2 . . Machine Destruction 3 | . . . . . . . . . 1 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 8 . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Total Allies 26 | . . . . . 8 . . . 5 . . . . 13 Largest Group 8 | . . . . . 8 2 2 1 5 . . . . 6 Highest-Rated Group 243 | . . . . . 96 26 26 10 238 . . . . 243 Highest-Rated Ally 51 | . . . . . 18 16 16 10 50 . . . . 51 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . 2 . 15 . 58 . . . . 120 Total Damage 4340 | . . . . . 21 . 220 . 1498 . . . . 2601 Kills 23 | . . . . . . . . . 12 . . . . 11 Allies Corrupted 2 | . . . . . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Active Infowar (turns) 8017 | 8 972 758 1651 3 . . 413 87 455 2 . 426 1526 1716 Optics 57 | . . . . . . . . . . . . . . 57 Sensors 772 | . . . . . . . 413 87 272 . . . . . IFF 2342 | . . . . . . . . . . . . . 626 1716 Terrain 3403 | . . . 951 . . . . . 244 . . 1 1208 999 Seismic 3371 | 8 972 758 1630 3 . . . . . . . . . . Jamming 469 | . . . . . . . . . 74 . . . 395 . ECM 521 | . . . . . . . . . 94 2 . 425 . . Robot Analysis Total 12 | . 1 . 1 1 1 7 . . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Turns Passed 16112 | 95 972 758 1651 1416 739 2243 508 132 803 842 201 1614 1995 2143 Spaces Moved 9082 | 48 531 345 915 686 510 1834 309 81 440 679 125 770 882 927 Core 408 | 2 . . . . . . . 58 62 232 . 1 . 53 Treads 382 | 35 54 21 . 54 . . 2 . . . . . 11 205 Legs 1464 | . . . . . . . . . 23 447 125 248 . 621 Wheels 6828 | 11 477 324 915 632 510 1834 307 23 355 . . 521 871 48 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 120 135 120 50 50 140 107 110 50 Average Speed 133 | 138 137 146 120 140 120 120 136 148 94 111 140 146 142 177 Slowest Speed 1800 | 160 160 240 120 400 120 120 410 350 260 250 140 1800 480 410 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 95 44 64 91 98 94 8 66 13 64 19 23 24 50 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 9 | . 1 . . 1 5 1 . . . . . 1 . . Known Exits Taken 7 | . . . 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 14 | . . . . . . 11 . . . 3 . . . . Spaces Dug 56 | . . . 16 2 . . 1 . . . . 27 10 . Terrain Destroyed 359 | . . 16 42 54 2 . 3 . 45 1 . 56 109 31 Melee 1 | . . . . 1 . . . . . . . . . . Projectile 213 | . . . 6 13 2 . 3 . 43 1 . 56 60 29 AOE 141 | . . 16 36 40 . . . . . . . . 49 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Ext Total 11808 | 65 660 483 1385 1040 633 1877 361 84 662 733 143 1042 1313 1327 Wait 1134 | . 29 50 351 210 21 1 14 . 57 9 15 58 121 198 Move 9070 | 47 530 344 914 685 509 1833 309 80 439 678 124 770 881 927 Hop . | . . . . . . . . . . . . . . . Pick Up 159 | 6 18 8 21 16 2 9 5 . 12 5 . 19 27 11 Fast Attach 149 | 7 1 3 5 12 4 . . 1 17 15 . 30 27 27 Attach 103 | . 1 4 3 2 . 3 4 1 12 2 . 4 45 22 Detach 29 | . . 1 . 1 . 2 . . 2 2 . 7 7 7 Swap 79 | 1 9 5 18 14 1 3 1 . . 1 . 4 19 3 Drop 159 | . 10 8 23 25 7 14 . 1 10 5 . 27 21 8 Fire 744 | 4 62 60 50 72 3 . 28 . 110 16 4 122 164 49 Melee 24 | . . . . 3 . 12 . . . . . . . 9 Ram 6 | . . . . . . . . 1 3 . . 1 1 . Kick 1 | . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . 36 Rewire 115 | . . . . . 86 . . . . . . . . 29 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 4) 608 | -10/Materials | Central database locked down 683 | -10/Materials | Discovered new exit (range 9) 793 | -10/Materials | Repaired Lgt. Cannon 850 | -10/Materials | Core integrity fell below 50% 900 | -10/Materials | Discovered new exit (range 14) 906 | -10/Materials | Discovered new exit (range 10) 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1073 | -9/Materials | Discovered new exit (range 10) 1094 | -9/Materials | Identified exit to Mines 1716 | -9/Materials | Discovered new exit (range 13) 1826 | -9/Materials | Entered another Materials area 1826 | -8/Materials | Evolved 2 slots: Utility x2 2027 | -8/Materials | Repaired Arm. Wheel 2086 | -8/Materials | Discovered new exit (range 10) 2811 | -8/Materials | Identified exit to Factory 2892 | -8/Materials | Discovered exit to Factory (range 8) 2955 | -8/Materials | Identified exit to Storage 3099 | -8/Materials | Destroyed 7 combat bots 3144 | -8/Materials | Repaired Hrd. Light Armor Plating 3462 | -8/Materials | Discovered exit to Factory (range 6) 3477 | -8/Materials | Entered Storage 3565 | -8/Storage | Repaired Deuterium Engine 3658 | -8/Storage | Identified exit to Recycling 3881 | -8/Storage | Repaired Lgt. Treads 3908 | -8/Storage | Repaired Grenade Launcher 3941 | -8/Storage | Repaired Arm. Wheel 3981 | -8/Storage | Repaired Imp. Light Armor Plating 4260 | -8/Storage | Discovered exit to Factory (range 12) 4390 | -8/Storage | Met 01-MTF 4557 | -8/Storage | Garrison activated, responded to threat 4812 | -8/Storage | Used back door to open Recycling access 4893 | -8/Storage | Entered Recycling 4893 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5502 | -8/Recycling | Discovered new exit (range 5) 5511 | -8/Recycling | Identified exit to Factory 5548 | -8/Recycling | Build established: Commander-Mutant 5559 | -8/Recycling | Scanned before Scraplab entrance 5609 | -8/Recycling | Lost 6 allies 5618 | -8/Recycling | Entered Scraplab 5630 | -8/Recycling | Discovered new exit (range 2) 5630 | -8/Recycling | Identified exit to Scraptown 5632 | -8/Recycling | Entered Scraptown 5632 | -8/Scraptown | Accompanied by 2 allies 5694 | -8/Scraptown | Learned location of Extension (-4) 5709 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5885 | -8/Scraptown | Build established: Mutant 6049 | -8/Scraptown | System corruption cleaned by C-Scrubber 6326 | -8/Scraptown | Visited TADAMA 6380 | -8/Scraptown | Visited Bundlers 6452 | -8/Scraptown | Visited Comm Corps 6510 | -8/Scraptown | Visited Cyclists 6578 | -8/Scraptown | Discovered exit to Factory (range 5) 6679 | -8/Scraptown | Visited Assassins FH 6716 | -8/Scraptown | Visited IN-MT5's Study 6748 | -8/Scraptown | Visited SPCMW 6775 | -8/Scraptown | Visited UFD Registry 6775 | -8/Scraptown | Registered with UFD as "Toolbomber" 6847 | -8/Scraptown | Entered Cyclist Reading Room 6940 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6951 | -8/Scraptown | Found DCF Scrap (29 items) 7019 | -8/Scraptown | Visited Science Guys 7315 | -8/Scraptown | Visited Curators Association 7338 | -8/Scraptown | Visited Scrapoid Pod Storage 7358 | -8/Scraptown | Visited Science Testing Area 7385 | -8/Scraptown | Found Scrapoid Pod 7530 | -8/Scraptown | Visited Chapter 10 7569 | -8/Scraptown | Visited Analyses Database 7600 | -8/Scraptown | Visited A0-MCA Data Center 7607 | -8/Scraptown | Given a B+ rating by A0-MCA 7609 | -8/Scraptown | Found A0-MCA's Component Scanner 7655 | -8/Scraptown | Discovered exit to Factory (range 5) 7717 | -8/Scraptown | Found Scrap Suit 7795 | -8/Scraptown | Met Optimus 7795 | -8/Scraptown | Accepted into 0bPrime 7875 | -8/Scraptown | Entered Factory 7875 | -6/Factory | Accompanied by 2 allies 7875 | -6/Factory | Evolved 4 slots: Utility x4 8383 | -6/Factory | Sucked down chute 8383 | -6/Factory | Entered Waste 8387 | -6/Waste | Spotted C-40 Crusher 8392 | -6/Waste | Spotted C-40 Crusher 8393 | -6/Waste | Spotted C-40 Crusher 8403 | -6/Waste | 1 allies followed down the chute 8403 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8407 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8412 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8415 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8424 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8428 | -6/Waste | Spotted C-40 Crusher 8443 | -6/Waste | Lost 5 parts (1n4u) 8443 | -6/Waste | Spotted C-40 Crusher 8456 | -6/Waste | Spotted C-40 Crusher 8470 | -6/Waste | Crushed by Compactor (1 part destroyed) 8501 | -6/Waste | Discovered new exit (range 10) 8513 | -6/Waste | Identified exit to Factory 8515 | -6/Waste | Entered Factory 8518 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 8676 | -6/Factory | System corruption reached 10% 8944 | -6/Factory | Lost 3 allies 8980 | -6/Factory | Build established: Scavenger-Scrapper 9030 | -6/Factory | Lost 3 parts (1p1u1w) 9121 | -6/Factory | Core integrity fell below 50% 9147 | -6/Factory | Lost 3 parts (1n1u1w) 9189 | -6/Factory | Spotted B-75 Beast 9271 | -6/Factory | Discovered new exit (range 5) 9273 | -6/Factory | Identified exit to Lower Caves 9286 | -6/Factory | Lost 10 parts (1p2n3u4w) 9290 | -6/Factory | Core integrity fell below 20% 9318 | -6/Factory | Entered Lower Caves 9338 | -6/Lower Caves | Encountered a Warlord checkpoint 9539 | -6/Lower Caves | Build established: Mutant 10106 | -6/Lower Caves | Discovered new exit (range 14) 10123 | -6/Lower Caves | Identified exit to Lower Caves 10160 | -6/Lower Caves | Entered another Lower Caves area 10234 | -6/Lower Caves | Discovered new exit (range 5) 10236 | -6/Lower Caves | Identified exit to Factory 10243 | -6/Lower Caves | Learned Factory machine intel 10283 | -6/Lower Caves | Build established: Derelict-Mutant 10309 | -6/Lower Caves | Encountered a Warlord checkpoint 10361 | -6/Lower Caves | Entered Factory 10361 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10362 | -5/Factory | Loaded intel: 307 machine locations 11335 | -5/Factory | Build established: Scavenger-Mutant 11465 | -5/Factory | Cargo convoy interrupted 11717 | -5/Factory | Loaded intel: 8 recycling unit locations 11861 | -5/Factory | First assault squad dispatched 11950 | -5/Factory | Learned location of Protoforge (-2) 11958 | -5/Factory | Discovered new exit (range 6) 11975 | -5/Factory | Entered another Factory area 11975 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12005 | -4/Factory | Lost 8 parts (1p2n4u1w) 12063 | -4/Factory | Lost 3 parts (1p1n1u) 12245 | -4/Factory | Discovered new exit (range 13) 12276 | -4/Factory | Build established: Scavenger-Tank 12778 | -4/Factory | Lost 7 parts (1p4u2w) 13145 | -4/Factory | Lost 3 parts (1n1u1w) 13260 | -4/Factory | Found Unknown Device 13260 | -4/Factory | Identified Quantum Capacitor 13345 | -4/Factory | Loaded intel: 8 recycling unit locations 13695 | -4/Factory | Lost 6 parts (2n2u2w) 13792 | -4/Factory | Lost 6 parts (2p1n2u1w) 13897 | -4/Factory | Lost 7 parts (1p1n3u2w) 13901 | -4/Factory | Discovered new exit (range 16) 13970 | -4/Factory | Entered Extension 14000 | -4/Extension | Lost 3 parts (1u2w) 14061 | -4/Extension | Repaired Wheel 14112 | -4/Extension | Repaired Adv. Heat Sink 14176 | -4/Extension | Repaired Antimatter Reactor 14227 | -4/Extension | Core integrity fell below 50% 14270 | -4/Extension | Lost 4 parts (1p3n) 14781 | -4/Extension | Rescued a captive Derelict 14782 | -4/Extension | Rescued a captive Derelict 14814 | -4/Extension | Rescued a captive Derelict 14815 | -4/Extension | Rescued a captive Derelict 15050 | -4/Extension | Rescued a captive Derelict 15209 | -4/Extension | Build established: Scavenger-Mutant 15541 | -4/Extension | Build established: Scavenger-Tank 15612 | -4/Extension | Spotted B-86 Titan 15633 | -4/Extension | Destroyed B-86 Titan 15640 | -4/Extension | Spotted B-86 Titan 15659 | -4/Extension | Lost 3 parts (2n1u) 15673 | -4/Extension | Crushed by falling debris 15673 | -4/Extension | System corruption reached 10% 15686 | -4/Extension | Core integrity fell below 20% 15686 | -4/Extension | Released all parts (8) 15688 | -4/Extension | Lost 4 allies 15714 | -4/Extension | Lost 18 parts (3p4n5u6w) 16006 | -4/Extension | Rescued a captive Derelict 16113 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16102_ HV Slug penetrates Wall. 16103_ Slug penetrates H-77 Assassin. 16105_ System corrupted: Coil Gun jammed. 16105_ Slug penetrates H-77 Assassin. 16105_ Slug penetrates Wall. 16105_ HV Slug penetrates H-77 Assassin. 16106_ Slug penetrates Wall. 16107_ Slug penetrates G-67 Veteran. 16109_ Slug penetrates Wall. 16109_ HV Slug penetrates H-77 Assassin. 16109_ HV Slug penetrates Wall. 16109_ Slug penetrates Wall. 16111_ Wall collapses. 16112_ Slug penetrates Wall. 16112_ Slug penetrates G-67 Veteran. 16112_ H-77 Assassin suffers critical hit (Destroy). 16112_ H-77 Assassin destroyed. 16113_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?#?#?#?##??#?#??#????#???????????????????#???????? | | ????#??#???#??#????????##????#??????????#????????# | | #########?????###?#??##??#?###?##???#????????????? | | ##?#?#??##????????##%###????##???????????? | | ! #?#?#??###?######### #??????#??????????? | | !##?###???### #????#?#????#???#?# | | #?##???#?#?# ##### #T###?#???#??????#????? | | #+################## ##??# ###??#??????#????#????? | | % #??## #??????????????#??????# | | ^^ ###################??## #####??#?????#????????? | | ###?????#??##??##??#### #######??#?????????#??? | | #T#####?#?#????????# #???#????? ?? ?? | | #?????????##?#?# ##### #???????????????? | | ######????#?#?#?#??# ##?## #????#??????????? | | #??##?##?###?#?#???# ##?## #????????#????? ? | | ##????#???#??#?##### ##??# ##????###? ?????? | | #####??##???###?#####T# !#???# #???#??#?? ? ???? | | #####??#????#???#?# @*#???# #??????#?#??? ??? | | #?#?####?####??#?## ###%%#??## #?????#?????????? | | #??#?????#?#?##???### ####g[#??# #??#???????? ??? | | ??#?###?#??#?##?#?#?###??#h;;#?# #?#????#????????? | | #??##?#???###????##????#?#% + #?#?????????????? | | ???##??#?###??#?#?##??##?# # #??#?#?????#????? | | ??#?#?#??#?###?#??#??#???# % % # ????????????????? | | ????#????##????##?#?#????#=[ # ???#????????????? | | #?###???#?##?##???#???#### = = # ???????#????????? | | ????#??###??##????#??????# glb ; ???????????? ???? | | ##??#?####?????#####???#?# / # #???????#???????? | | ??#??#?###??##???###??????###### ??????##????????? | | ?###?????#?#???#?#????#?#??????? #???? #?????????? | | ????##?#####???#?#?#???????#?#?# #?##"#?#????????? | | ??#???#????????#?#??#????????#?? ###[## ##???????? | | ?????#??#???#??#???#?#??##???#?" ""%! ""??????? | | ?#?#???###???????#???#?#?#?##??" = % "??????? | | ???#???????##?##?????????????? ?????? | | ??????????????????#???###??### ?????? | | #######################"###""" ?????? | | %% [% ????? | | % % % ! ????? | | % %%*!! !!!= ???? | | *!=!%=!%!% ???? | | =%==!!*%%= ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 80 Energy Generation 37 Energy Capacity 730 Matter Stores 502 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Force Boost 30 Defensive Hacking 14 Item Schematics ----------------- Visual Processing Unit | -8/Materials | Extracted Imp. Gravmag System | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 35% | -10/Materials Arm. Wheel | 4% | -8/Materials Hrd. Light Armor Plating | 38% | -8/Materials Deuterium Engine | 46% | -8/Storage Lgt. Treads | 7% | -8/Storage Grenade Launcher | 20% | -8/Storage Arm. Wheel | 22% | -8/Storage Imp. Light Armor Plating | 50% | -8/Storage Wheel | 15% | -4/Extension Adv. Heat Sink | 32% | -4/Extension Antimatter Reactor | 21% | -4/Extension Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Tester Challenges ------------ None Game ------ Seed IntegratedEncryptedRail Manual? 0 Play Time 02:45:46 Cumulative 73.7 hours Start 2025.06.29 @ 15:13:05 End 2025.06.29 @ 17:56:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb9a8614-03f0-483a-b5fb-44af01520457