Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 00:51:37 // Winter2019/RPGLIKE Player: Kiks Result: Destroyed self with Supercharged Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (819) 4095 Value Destroyed (37651) 37651 Prototype IDs (85) 1700 Alien Tech Used (11) 2200 Bonus (20734) 20734 TOTAL SCORE: 78080 Bonus ------- High Alert Combat Kills 3104 Follower Combat Kills 1639 Network Hubs Disabled 600 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -4009 Cogmind --------- Core Integrity 0/2150 Matter 425/425 Energy 264/700 System Corruption 0% Temperature Cool (0) Movement Hovering (45) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Improved Antigrav System Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Cooling System Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Target Analyzer Core Analyzer Experimental Armor Integrity Analyzer Particle Accelerator Particle Accelerator Advanced Weapon Cycler System Mapper System Mapper > --- WEAPON (6) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle Cooled Nova Cannon > --- INVENTORY (7) ---- Experimental Sensor Array Long-range Terrain Scanner AEGIS Remote Shield Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Target Analyzer Core Analyzer Experimental Armor Integrity Analyzer Particle Accelerator Particle Accelerator Advanced Weapon Cycler System Mapper System Mapper > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle Cooled Nova Cannon Supercharged Sigix Terminator > --- INVENTORY -------- Experimental Sensor Array Long-range Terrain Scanner AEGIS Remote Shield Sigix Containment Pod [Rating: 230] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Antigrav Array Leg Aluminum Leg Hover Unit Antigrav Array Utility Experimental Sensor Array Device Experimental Sensor Array Processor Advanced Signal Interpreter Hackware System Mapper Protection Medium Regenerative Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Supercharged Sigix Terminator Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 21 | 3 . . 6 . . . 3 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Utility 10 | 1 . . 3 . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Weapon 5 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Attached 227 | 7 5 4 13 1 . . 12 18 1 1 1 1 4 . 2 4 8 . 12 24 . . 15 2 13 3 6 9 . 8 4 10 3 23 . 13 Power 26 | 1 . . 1 . . . 1 2 1 . . . . . . 1 3 . . 3 . . 3 1 3 . . 1 . 3 1 . . 1 . . Engine 4 | 1 . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 7 | . . . 1 . . . 1 1 . . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 2 . . 2 . . 2 1 2 . . 1 . 3 1 . . 1 . . Propulsion 31 | 2 2 . 2 . . . 5 3 . . . . . . . . 1 . 1 6 . . 1 . 3 . . 3 . . . . . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . 2 . 2 . . . 5 3 . . . . . . . . 1 . 1 6 . . 1 . 3 . . 3 . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 2 1 2 4 1 . . 3 4 . 1 1 . 4 . 2 3 4 . 7 12 . . 8 . 3 . 2 5 . 3 1 10 . 8 . 8 Device 72 | 2 1 2 2 1 . . 1 3 . . 1 . 2 . 2 2 2 . 5 8 . . 6 . 3 . 2 5 . . 1 9 . 5 . 7 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . . 2 . 1 . 2 . 1 Hackware 11 | . . . 1 . . . 1 1 . 1 . . 1 . . 1 1 . . 1 . . 1 . . . . . . 1 . . . 1 . . Protection 5 | . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 2 2 6 . . . 3 9 . . . 1 . . . . . . 4 3 . . 3 1 4 3 4 . . 2 2 . 3 12 . 5 Energy Gun 60 | . 2 1 6 . . . 3 9 . . . 1 . . . . . . 2 3 . . 2 1 4 3 4 . . 2 2 . 3 8 . 4 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . 1 . 2 1 . . 2 3 . . 1 . . . . . 1 . 1 . . . 8 . 2 . 1 4 . . 3 3 . 8 . . Parts Lost 7 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 96 100 100 100 97 99 100 98 96 99 100 100 98 99 94 94 93 93 94 94 94 94 90 93 95 95 95 94 94 94 91 89 91 91 Engine 2 | . 14 14 . . . . . 4 5 5 5 5 5 5 5 5 4 5 5 4 . . . . . . . . . . . . . . . . Core 2 | . . . 10 7 7 7 6 5 5 5 5 5 5 5 5 4 . . . . 5 5 5 5 1 4 4 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 4 4 4 6 9 9 9 8 8 5 4 3 Hover 20 | . 9 28 32 30 30 30 25 23 23 23 23 23 22 22 22 22 16 16 15 15 15 15 15 15 19 19 19 19 19 18 18 17 17 19 20 19 Device 21 | . 28 28 22 23 23 23 21 23 23 23 25 29 27 27 26 23 22 22 21 21 21 21 20 21 19 19 19 19 19 18 17 17 17 18 16 14 Processor 7 | . . . . 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 9 9 9 9 12 13 13 13 13 16 18 Hackware 10 | . . . . 7 7 7 12 11 11 9 5 5 10 11 11 13 11 11 11 12 15 15 15 15 15 14 14 14 14 13 13 13 13 12 12 11 Protection 1 | . . . . . . . . . . . . . . . . . 4 5 4 4 5 5 3 . . . . . . . . . . . . . Energy Gun 21 | . 9 27 29 23 23 23 23 22 23 23 23 22 22 22 22 22 22 22 21 21 21 21 20 21 20 21 23 23 23 21 22 21 21 14 16 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 9 11 11 20 20 20 20 26 39 38 37 38 38 38 38 38 41 48 48 52 56 53 53 62 50 65 69 71 71 66 66 67 67 69 85 81 88 Greatest Support 92 | 20 20 14 27 27 27 27 32 38 38 38 38 38 38 38 38 43 52 52 52 59 54 54 58 58 71 71 71 72 72 72 72 72 72 87 87 92 Greatest Overweight (x) 1 | . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 7 Average Capacity 4 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 Most Carried 7 | . 3 3 3 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 7 7 Average Carried 4 | . 1 2 2 2 3 3 1 3 4 4 4 4 3 3 4 5 5 5 4 4 4 5 4 5 4 5 5 5 5 4 4 4 5 6 7 6 Final Capacity 7 | 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 7 Final Carried 7 | . 3 3 1 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 5 Class Distribution -------------------- 42% | Wizard-Scout 35% | Hacker-Scout 9% | Mutant 5% | Wizard-Executioner 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -6/Cetus Hacker-Scout | -6/Archives Hacker-Scout | -6/Hub_04(d) Hacker-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Section 7 Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Wizard-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 2907 | 318 374 40 111 29 . . 83 222 10 10 . 20 40 10 20 55 90 . 178 252 . . 150 20 110 28 82 100 . 80 34 241 15 110 5 70 Remotely 427 | 63 364 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 37375 | 98 619 637 1527 260 . 68 2108 2142 321 669 . 612 369 562 624 1023 229 . 3462 2932 361 500 153 1762 2781 359 1395 372 1216 1347 691 1420 47 1699 1056 3954 Parts 1716 | 8 48 35 82 17 . 21 89 116 18 33 . 24 17 . 23 39 7 . 143 117 23 26 3 68 147 21 51 13 34 84 60 59 1 89 45 155 Haulers Intercepted 30 | . 2 . 6 . . . 3 6 . . . . . . 1 . . . 2 3 . . . . 2 . 1 . . 3 . 1 . . . . Recyclers Shooed 10 | . 3 . 1 . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 384 | . . . . . . . . . 17 33 . 24 . . . . . . . . 27 28 73 65 . 19 51 11 36 . . . . . . . Prevented 27 | . . . . . . . . . 2 . . . . . . . . . . . . . 17 . . 8 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 600 | . 11 17 30 5 . 5 36 32 8 22 . 14 5 3 14 11 6 . 48 47 15 15 . 33 47 6 24 . 17 18 17 14 . 19 12 49 Guns 563 | . 11 15 29 5 . 5 34 30 8 22 . 14 5 3 13 9 6 . 46 45 15 15 . 31 44 5 22 . 16 17 17 13 . 17 11 40 Cannons 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Classes Destroyed 26 | 3 5 . 3 . . . 1 2 . 2 . 2 . 1 . . . . 2 . . . . . . 1 . . . . 1 . . 1 . 2 Worker 38 | 1 1 . . . . 1 2 4 . . . . . . . . . . 10 3 . . . . 4 . . . . 3 . . . 1 3 5 Builder 20 | . 1 . . 1 . . . 5 . . . . 1 . . 2 . . 5 2 . . . . 1 . . . . 1 . . . 1 . . Tunneler 8 | 1 . . . 2 . 3 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Hauler 30 | . 2 . 6 . . . 3 6 . . . . . . 1 . . . 2 3 . . . . 2 . 1 . . 3 . 1 . . . . Recycler 36 | 1 4 1 3 1 . . 5 2 . . . . 1 . . 1 . . 7 4 . . . . 1 . . . . . . . . 1 . 4 Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . Operator 13 | . . . 1 . . . 1 3 . . . . . . . 1 . . 1 1 . . . . 1 . . . . . 1 . . 2 . 1 Watcher 63 | . 3 . 5 . . . 5 6 . . . . 1 . 3 3 . . 5 6 . . . . 4 . . . . 7 3 3 1 3 3 2 Swarmer 104 | . 6 3 7 . . 4 6 3 . 5 . . . . 3 . 4 . 4 5 7 3 . 12 9 . 2 . 5 3 4 . . . . 9 Cutter 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 Grunt 251 | . 5 14 13 4 . 2 22 14 7 10 . 12 2 . 9 6 . . 20 18 6 6 . 9 13 4 17 . 8 3 3 2 . 7 5 10 Brawler 20 | . . . 1 1 . . . . . 2 . 1 1 . . . . . 2 1 . 2 . 4 1 . 1 . . . . . . . 1 2 Duelist 12 | . . . . . . . . . . . . 1 . . . . . . . 3 . 1 . 4 . . 1 . . . . . . 1 . 1 Protector 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 87 | . . . 9 . . . 7 7 1 3 . . . . 1 3 . . 10 10 . 1 1 2 11 . 2 . . 6 . 4 . . 3 6 Hunter 47 | . . . . . . . 1 3 . . . . 2 . 1 . . . 3 5 2 2 . 2 8 . . . 4 . 3 . . 5 2 4 Programmer 44 | . . . . . . . . 5 . . . . . . . . . . 1 3 . . 1 . 4 . . . . 6 6 4 . 5 1 8 Heavy 8 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . 1 . . . . . . 2 . . . 1 Behemoth 5 | . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 17 | 1 9 4 8 4 . 3 10 8 4 14 . 4 8 1 4 3 4 . 15 11 4 9 . 17 13 3 11 . 6 5 4 5 1 9 4 11 Combat Bots Only 16 | . 5 4 7 3 . 2 6 4 4 14 . 4 3 1 3 3 4 . 6 9 4 9 . 16 8 3 11 . 6 3 4 3 . 5 4 10 Max Kills in Single Turn 5 | 1 2 1 2 1 . 2 2 2 1 2 . 3 2 1 2 1 2 . 3 2 2 2 1 3 3 1 2 . 3 2 2 1 1 5 2 4 Gunslinging 2 | . . . 1 . . . 1 . . 1 . 1 1 . 1 . 1 . 1 1 1 1 . 1 2 . 1 . 2 1 1 . . 1 . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 28869 | . 787 297 561 62 . 40 1099 1139 119 882 . 400 74 110 679 404 237 522 2261 2881 534 410 110 1052 2276 460 1281 . 612 742 1278 897 . 2000 209 4454 Core 22744 | . 635 244 464 51 . 32 897 928 93 715 . 322 59 87 551 335 176 375 1585 2099 368 300 85 832 1818 370 1013 . 488 600 1028 722 . 1623 164 3685 Absorbed by Shields 232 | . . . . . . . . . . . . . . . . 95 . . . 137 . . . . . . . . . . . . . . . . Redirected to Core 18941 | . 487 161 336 39 . 25 689 698 77 580 . 283 59 78 452 217 159 297 1478 1696 272 228 85 768 1610 330 902 . 424 528 883 666 . 1374 164 2896 Regen/Repaired (Parts) 1576 | . . . . . . . . . . . . . . . . . 15 8 343 948 166 56 . . 9 . . . . 31 . . . . . . Core Remaining (%) 82 | 100 . 80 . . . 100 100 . . . . 100 . . . . . . 19 . . . . 95 . . . . 100 . . 88 . 41 . . Volleys Fired 1308 | 8 72 57 77 15 . 15 89 95 10 31 . 23 10 14 27 29 9 3 99 88 19 22 12 46 88 13 32 3 22 48 35 40 3 54 21 79 Largest 6 | 2 2 2 3 3 . 3 4 4 4 4 . 4 4 4 4 4 4 2 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 6 Hottest 464 | 40 112 112 177 177 . 177 233 285 285 285 . 285 285 285 285 285 285 135 285 311 306 306 312 318 331 426 464 464 464 464 464 464 412 412 325 419 Shots Fired 4899 | 16 144 94 201 45 . 45 308 332 40 122 . 84 40 57 96 106 34 6 355 344 76 88 37 184 353 60 159 15 111 232 175 184 15 179 101 461 Gun 4769 | 16 144 90 201 45 . 45 308 332 40 122 . 84 40 57 96 106 34 6 345 344 76 88 36 184 353 60 159 15 111 232 175 184 15 163 81 382 Cannon 125 | . . . . . . . . . . . . . . . . . . . 10 . . . 1 . . . . . . . . . . 16 20 78 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 134 | 16 108 . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Thermal 4764 | . 36 94 201 45 . 45 308 332 40 122 . 84 40 57 96 106 34 6 345 344 76 88 36 184 353 60 159 15 111 232 175 184 15 179 101 461 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 57 | 3 12 8 18 10 . 6 37 32 15 25 . 39 25 38 39 27 12 9 57 44 19 34 16 46 35 15 16 19 23 12 22 19 3 28 23 26 Robot Miss Streak 6 | 2 6 3 6 3 . 6 5 4 3 6 . 3 3 2 5 3 3 1 5 5 3 4 5 2 4 1 4 . 3 5 3 2 1 3 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 107 | . 3 1 2 2 . . 12 1 . 3 . 2 1 . 1 . 3 . 4 7 5 2 . 14 14 1 6 . 8 4 7 1 . 3 . . Max Gunslinging Chain 2 | . 1 1 1 1 . . 2 1 . 1 . 1 1 . 1 . 2 . 1 1 2 1 . 2 2 1 1 . 2 1 1 1 . 1 . . Shots Hit Robots 3349 | 9 80 50 147 35 . 29 235 216 25 97 . 76 30 49 82 87 27 5 277 276 70 69 30 137 235 30 112 5 76 117 104 96 5 104 52 275 Core Hits 2275 | 4 31 18 87 28 . 24 179 118 24 91 . 71 32 32 71 84 24 1 286 301 65 75 19 85 100 16 45 5 31 46 37 38 2 48 30 127 Critical Kills 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 109 | . 3 4 4 . . . 20 13 . 2 . . . . 2 . . . 10 4 1 1 1 8 14 1 6 . 2 4 6 2 . 1 . . Burn 106 | . 1 4 4 . . . 20 13 . 2 . . . . 2 . . . 10 4 1 1 1 8 14 1 6 . 2 4 6 2 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 116228 | 115 1032 843 2297 510 . 397 3934 5620 568 2531 . 2152 831 1722 2155 2626 801 168 8598 8618 2196 2319 1184 4689 9084 1560 4265 370 3291 5668 4665 4078 223 5621 2760 18737 Guns 108448 | 115 1032 843 2297 510 . 397 3934 5175 568 2531 . 2152 831 1722 2155 2626 801 168 8441 8618 2196 2319 1184 4689 8799 1560 4265 370 3291 5668 4665 4078 223 4950 2542 12733 Cannons 2237 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 218 1987 Explosions 5527 | . . . . . . . . 445 . . . . . . . . . . 157 . . . . . 285 . . . . . . . . 623 . 4017 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Kinetic 913 | 115 798 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 114023 | . 234 843 2297 510 . 397 3934 5369 568 2531 . 2152 831 1722 2155 2626 801 168 8441 8618 2196 2319 1184 4689 8998 1560 4265 370 3291 5668 4665 4078 223 4982 2760 18578 Explosive 410 | . . . . . . . . 251 . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 Electromagnetic 866 | . . . . . . . . . . . . . . . . . . . 157 . . . . . 86 . . . . . . . . 623 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 3 . . . . 2 11 9 3 . . 9 2 . . . . 2 1 1 1 1 . . . . . . . Average Corruption 2 | . . . . . . . . 2 . . . . 1 5 3 2 . . 3 1 . . . . 1 1 1 1 1 . . . . . . . Corruption Purged 30 | . . . . . . . . 3 . . . . 2 5 8 5 . . 2 3 . . . . 2 . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 44 | . . . . . . . . 7 . . . . 2 1 8 11 . . 2 1 . . . . 2 2 3 1 4 . . . . . . . Message Errors 13 | . . . . . . . . 2 . . . . 1 . 3 4 . . . . . . . . 1 1 1 . . . . . . . . . Matter Fused 7 | . . . . . . . . 1 . . . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Energy Discharges 9 | . . . . . . . . 2 . . . . . . 2 1 . . . 1 . . . . . 1 1 . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . 1 . . . . . . 1 1 . . 2 . . . . . . . . . 1 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Misfires 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1061 | . . . . . . . . 11 . . . . . . . . . . 16 . . . . . 48 . . . . . . . . 59 . 927 Projectiles 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Explosions 929 | . . . . . . . . 11 . . . . . . . . . . 16 . . . . . 48 . . . . . . . . 59 . 795 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2316 | . . . . . . . . 55 . . . . . . . . . . 301 . . . . . 199 . . . . . . . . 93 . 1668 Shots 9 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . 3 . . . . . . . . 1 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | . 230 198 325 337 . . 10 5 15 39 . 42 33 6 152 21 36 . 63 160 271 207 126 189 178 212 323 159 118 81 . 30 . . . 157 Average Temperature 49 | . 87 69 74 110 . . 10 2 4 8 . 6 6 3 6 5 13 . 15 39 94 73 51 76 69 92 109 40 32 29 . 13 . . . 22 Received Heat Transfer 4744 | . 360 135 240 36 . . 576 360 48 291 . 126 27 . 75 97 . 9 345 468 72 72 39 175 213 116 362 . 82 66 84 36 . 90 36 108 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 28 | . . 2 1 . . . 2 2 . . . . . . 1 2 . . 3 2 . . . 2 4 1 2 . 1 1 . 1 . 1 . . Combat Hostiles 26 | . . 2 1 . . . 2 2 . . . . . . 1 2 . . 2 2 . . . 2 3 1 2 . 1 1 . 1 . 1 . . Parts Melted 307 | . 4 1 14 1 . 1 24 36 . 3 . 5 5 . 8 4 2 . 22 11 1 2 1 7 32 3 16 . 14 14 11 23 1 12 9 20 Heat Transferred 122350 | . 592 2146 4997 916 . 706 8985 9693 742 3043 . 2611 1011 1936 2910 3129 907 274 10251 8302 1848 1867 1005 5411 10264 1847 4475 335 3246 5441 4897 4199 185 3700 1998 8481 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 1639 | 15 263 216 673 228 . 206 651 742 . . . . 338 176 1639 770 627 448 1379 905 . . . . 742 . . . . 410 312 547 111 617 499 1023 Initial 704 | . 9 41 49 73 . . 79 296 . . . . 157 118 123 704 374 250 121 675 . . . . 336 . . . . 131 87 89 96 18 161 91 Average 323 | 5 110 80 370 179 . 118 246 432 . . . . 218 147 888 255 582 349 564 389 . . . . 363 . . . . 140 180 260 63 260 269 538 Maximum Alert Level 5 | . 1 1 2 1 . 1 2 3 . . . . 1 . 5 3 2 2 4 3 . . . . 3 . . . . 2 1 2 . 2 2 3 Low Security (%) 40 | 100 77 80 21 71 . 84 50 23 . . . . 53 100 13 52 . . 13 22 . . . . 20 . . . . 77 64 38 100 28 37 17 Level 1 27 | . 22 19 23 28 . 15 22 18 . . . . 46 . 9 22 4 61 19 31 . . . . 38 . . . . 18 35 40 . 61 39 22 Level 2 22 | . . . 55 . . . 27 46 . . . . . . 16 22 95 38 34 32 . . . . 38 . . . . 3 . 21 . 9 22 17 Level 3 8 | . . . . . . . . 10 . . . . . . 13 2 . . 29 13 . . . . 2 . . . . . . . . . . 42 Level 4 1 | . . . . . . . . . . . . . . . 43 . . . 3 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 1 . 3 . . . 6 10 . 1 . . 2 . 3 4 . . 13 11 . 1 . 1 9 . 1 . . 4 2 6 . 7 . 7 Investigation 21 | . . . 1 . . . 2 3 . . . . 2 . . 4 . . 2 1 . . . . 1 . . . . 2 . . . 2 . 1 Extermination 16 | . . . . . . . . 3 . . . . . . . . . . 1 2 . . . . 1 . . . . 2 1 1 . 2 . 3 Reinforcement 35 | . 1 . 2 . . . 4 2 . . . . . . . . . . 7 3 . . . . 6 . . . . . 1 4 . 3 . 2 Assault 11 | . . . . . . . . 1 . 1 . . . . 1 . . . 1 2 . 1 . 1 . . 1 . . . . 1 . . . 1 Garrison 9 | . . . . . . . . 1 . . . . . . 2 . . . 2 3 . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 24 | . 1 . 3 . . . 2 1 . . . . 1 . 2 1 1 . 3 2 . . 1 . 1 . . . . 1 . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 751 | . 21 15 37 5 . 7 45 41 7 20 . 14 7 6 20 23 9 12 63 54 17 12 17 32 55 5 24 . 17 23 27 18 1 24 16 57 Peak Tracking Total 15 | . 7 3 4 3 . 4 6 4 3 9 . 4 3 3 6 6 5 15 4 9 5 12 10 8 8 3 11 . 5 4 4 3 1 6 4 6 Tactical Retreats 20 | . . . . . . 1 1 . . . . . 1 . 1 1 . . 5 . 2 3 . . 2 . . . . 1 1 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 23 | . . . 1 . . . 2 1 . . . . 4 . 1 2 . . 3 5 . . . . 3 . . . . 1 . . . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 6 Reprogrammed 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Reused 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . 1 . . . . . . 1 1 . . . . . . . . 11 . . . 12 . 1 1 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 105 | . . 1 2 . . 1 2 15 . . . . 1 . 7 . . 1 15 3 3 . 1 . 9 1 . . . 6 7 7 . 12 2 9 Max in Single Turn 7 | . . 1 1 . . 1 1 7 . . . . 1 . . . . 1 6 1 2 . 1 . 3 1 . . . 2 1 2 . 1 1 2 Garrison Access 18 | . . . . . . . . 3 . . . . 1 . 3 . . . 2 3 . . . . 1 . . . . 1 1 . 1 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 185 | . 6 1 8 . 2 . 5 16 . 1 1 . 3 . 6 17 . 1 13 14 1 1 9 . 10 1 2 4 . 10 9 8 2 10 9 15 Terminals 126 | . 5 1 8 . . . 5 11 . . . . 1 . 1 16 . . 11 7 . . . . 7 . . . . 6 8 8 1 7 8 15 Fabricators 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . 1 . . Repair Stations 7 | . . . . . . . . . . . . . . . 1 1 . . . 3 . . . . 1 . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Garrison Access 18 | . . . . . . . . 3 . . . . 1 . 3 . . . 2 3 . . . . 1 . . . . 1 1 . 1 1 1 . Total Hacks 891 | . 20 2 23 . 32 . 25 69 . 1 2 . 14 . 13 48 . 25 49 92 1 1 25 . 62 1 5 17 . 51 65 38 11 65 56 78 Successful 582 | . 7 2 10 . 32 . 11 36 . 1 2 . 10 . 8 28 . 25 33 60 1 1 25 . 47 1 5 17 . 29 55 19 5 35 37 40 Failed 308 | . 13 . 13 . . . 14 33 . . . . 4 . 5 20 . . 16 32 . . . . 15 . . . . 22 9 19 6 30 19 38 Catastrophic 60 | . 1 . 3 . . . 2 5 . . . . 1 . . 4 . . 3 6 . . . . 2 . . . . 5 . 4 . 5 3 16 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 471 | . 18 2 20 . . . 23 46 . . . . 10 . 5 21 1 . 36 38 . . . . 39 . . . . 32 28 33 6 26 23 64 Terminals 705 | . 18 2 23 . . . 25 60 . . . . 10 . 5 47 . . 46 68 . . . . 55 . . . . 44 64 38 10 57 55 78 Fabricators 16 | . . . . . . . . 3 . . . . 2 . . . . . . 2 . . . . . . . . . 4 . . . 5 . . Repair Stations 23 | . . . . . . . . . . . . . . . 2 1 . . . 16 . . . . 2 . . . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 4 . . . . . . . . 2 . . Garrison Access 25 | . . . . . . . . 4 . . . . 2 . 4 . . . 3 6 . . . . 1 . . . . 1 1 . 1 1 1 . Terminal Hacks 393 | . 3 . 5 . 32 . 7 13 . 1 2 . 4 . 2 18 . 25 17 33 1 1 25 . 30 1 5 17 . 14 43 14 4 25 28 23 Record 104 | . . . . . 32 . . 1 . . . . . . . 1 . 25 . . . . 23 . 1 . 4 5 . 1 4 . . 6 1 . Part Schematic 32 | . . . . . . . . 3 . . 2 . . . . 1 . . . 6 . . . . 2 . . 4 . 3 5 2 . 2 2 . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . 3 . 1 1 2 . Open Door 20 | . . . . . . . . . . 1 . . . . . 5 . . . . 1 1 2 . . 1 1 . . . 2 2 . . 3 1 Level Access Points 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . 1 1 . Branch Access Points 11 | . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 . Emergency Access Points 8 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . 2 . . 1 1 . Machine Index 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 1 . 1 1 1 Terminal Index 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Station Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 Alert Level 23 | . . . . . . . . 1 . . . . 1 . . 1 . . . 3 . . . . 4 . . . . 1 4 1 . 2 1 4 Unreport Threat 71 | . 2 . 4 . . . 5 6 . . . . . . 1 5 . . 5 9 . . . . 9 . . . . 6 2 2 2 3 3 7 Locate Traps 7 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . 1 . . . . . 2 Disarm Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Security Status 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . Surveillance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assault Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recall Investigation 8 | . . . . . . . 1 . . . . . . . . 2 . . 1 . . . . . 1 . . . . . . 1 . 2 . . Recall Reinforcements 8 | . . . . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 3 . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Registered Components 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Zone Layout 11 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . 2 . . 2 2 . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 12 | . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . . 4 . . . 2 . . Load Schematic 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . 1 . . Build 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . 1 . . Repair Station Hacks 20 | . . . . . . . . . . . . . . . 1 . . . . 15 . . . . 2 . . . . 2 . . . . . . Scan Component 11 | . . . . . . . . . . . . . . . 1 . . . . 8 . . . . 1 . . . . 1 . . . . . . Repair 9 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 4 . . . . . . . . 1 . . Insert Component 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 18 | . . . . . . . . 3 . . . . 1 . 3 . . . 2 3 . . . . 1 . . . . 1 1 . 1 1 1 . Seal Access 18 | . . . . . . . . 3 . . . . 1 . 3 . . . 2 3 . . . . 1 . . . . 1 1 . 1 1 1 . Unauthorized Hacks 129 | . 4 1 5 . . . 4 15 . . . . 3 . 1 10 . . 14 7 . . . . 10 . . . . 8 11 5 . 6 8 17 Terminals 129 | . 4 1 5 . . . 4 15 . . . . 3 . 1 10 . . 14 7 . . . . 10 . . . . 8 11 5 . 6 8 17 Track 21 | . . . . . . . . 4 . . . . 1 . . 1 . . 1 . . . . . 3 . . . . 1 4 1 . . 1 4 Assimilate 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Botnet 92 | . 4 1 5 . . . 3 10 . . . . 1 . 1 8 . . 11 7 . . . . 6 . . . . 6 4 3 . 5 5 12 Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 12 | . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . . . 1 . . . . 1 2 1 . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . 1 . . . . 2 . . . . . . . 1 . . 1 1 . . . . 1 . . . . . 1 . . 1 . 1 Used 5 | . . . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Hacking Detections 112 | . 6 1 8 . . . 4 11 . . . . 3 . 4 12 . . 7 11 . . . . 7 . . . . 8 5 6 1 7 3 8 Full Trace Events 17 | . . . 2 . . . . 3 . . . . 1 . . 4 . . 2 1 . . . . . . . . . 2 . . . 1 . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . 4 . . 2 . . . . 1 . . . 6 . . . . 2 . . 4 . 2 5 2 . 4 2 . Parts Built 8 | . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . 2 . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 409 | . . . . . . . . 47 . . . . 47 . . . . . . 117 . . . . . . . . . 124 . . . 74 . . Total Part Build Rating 52 | . . . . . . . . 5 . . . . 10 . . . . . . 14 . . . . . . . . . 14 . . . 9 . . Parts Repaired 9 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 . . . . 1 . . . . . . Time 349 | . . . . . . . . . . . . . . . . . . . . 246 . . . . 54 . . . . 49 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . 7 . . . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 55 | . . . . 3 . . . . . . . . . 19 . 14 5 . 1 . 1 . 3 . . . . . . . 1 . . . 1 7 Largest Group 19 | . . . . 3 3 3 . . . . . . . 19 12 11 12 12 1 . 1 . 3 . . . . . . . 1 . . . 1 7 Highest-Rated Group 702 | . . . . 40 40 40 . . . . . . . 702 504 423 674 674 10 . 127 . 154 . . . . . . . 10 . . . 45 97 Highest-Rated Ally 159 | . . . . 16 16 16 . . . . . . . 50 50 159 159 96 10 . 127 . 65 . . . . . . . 10 . . . 45 15 Total Orders 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 368 | . . . . . . 13 . . . . . . . 117 85 67 30 30 . . 2 . . . . . . . . . . . . . . 24 Total Damage 12028 | . . . . . . 171 . . . . . . . 4861 3528 1417 614 875 . . 165 . . . . . . . . . . . . . . 397 Kills 56 | . . . . . . 2 . . . . . . . 10 20 11 4 7 . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . . 1 2 2 2 . . . . . . . . . 2 . 2 . 1 2 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 9 11 4 15 13 22 Traps 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 8 4 1 8 7 9 Emergency Access 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 7 3 7 5 13 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 23606 | 112 513 1364 837 310 150 365 789 1305 590 594 312 601 240 140 466 767 303 94 1364 1825 503 383 564 476 1178 313 429 98 407 1137 957 952 121 1069 648 1330 Spaces Moved 28088 | 66 330 685 887 503 144 532 798 2032 938 738 679 545 433 145 641 731 176 138 1594 1458 611 620 1057 591 1470 618 519 142 450 1358 1300 1379 239 1070 823 1648 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 197 | 65 132 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27890 | . 198 685 887 503 144 532 798 2032 938 738 679 545 433 145 641 731 176 138 1594 1458 611 620 1057 591 1470 618 519 142 450 1358 1300 1379 239 1070 823 1648 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 56 56 48 48 48 48 38 38 38 38 38 38 38 38 38 38 38 45 45 38 38 38 38 42 40 40 40 40 43 43 43 43 43 40 42 42 Average Speed 42 | 118 81 56 52 48 48 48 47 38 38 38 38 38 38 38 38 38 43 45 45 40 38 38 39 42 40 40 40 41 43 43 43 43 43 42 42 42 Slowest Speed 120 | 120 120 56 56 48 48 48 108 98 38 38 38 38 38 38 38 38 45 45 51 108 38 38 108 42 42 40 40 95 43 43 43 43 43 43 42 94 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 60 97 88 98 54 96 62 54 95 92 83 71 16 72 23 84 49 91 86 39 84 84 88 81 42 80 76 59 70 36 88 68 8 79 21 51 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Known Exits Taken 32 | . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 2 . 1 . 1 . . 4 5 3 3 . . . . . . . . 3 3 . 2 . 2 2 . . . . . . . . . Spaces Dug 96 | . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . 39 1 . . . 24 5 8 1 5 9 . Terrain Destroyed 1397 | . . 3 . . . . . 92 2 2 . . 19 1 3 1 . . 486 16 6 18 3 39 105 12 36 . 25 63 49 47 4 100 29 236 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 575 | . . 3 . . . . . 4 2 2 . . 1 1 3 1 . . 3 16 6 18 3 39 79 12 36 . 25 63 49 47 4 34 29 95 AOE 822 | . . . . . . . . 88 . . . . 18 . . . . . 483 . . . . . 26 . . . . . . . . 66 . 141 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 36593 | 80 430 1562 1095 537 224 610 994 2329 1143 967 732 877 480 192 792 1142 378 162 1991 2462 838 716 1178 718 1885 652 656 172 602 1779 1603 1631 248 1540 1068 2128 Wait 5487 | . 2 785 73 9 81 56 24 112 186 176 51 278 20 24 86 305 160 18 218 778 182 39 25 28 178 . 19 7 101 327 189 150 2 314 201 283 Move 28053 | 65 329 684 886 502 143 531 797 2031 937 737 678 544 433 144 640 730 175 137 1593 1457 610 619 1056 590 1469 617 518 141 449 1357 1299 1378 238 1069 822 1648 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 59 | . 5 1 2 2 . 2 4 4 . . 1 . 1 2 1 . . . 1 6 1 . 4 . 6 . . 1 . 1 5 2 . 7 . . Fast Attach 172 | 7 5 1 9 1 . . 10 10 1 . 1 1 . . . 3 5 . 9 16 . . 11 2 9 3 5 10 . 5 3 14 1 22 . 8 Attach 16 | . . . 3 . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 2 1 1 . 2 Detach 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swap 50 | . . 3 1 . . . 2 6 . 1 . . 3 . 2 1 3 . 4 7 . . 4 . 3 . 1 . . 2 1 1 1 . . 4 Drop 183 | . 7 3 8 1 . 2 12 14 1 . 1 . 1 2 1 1 8 . 5 12 1 . 16 2 12 2 6 10 . 2 9 9 2 26 . 7 Fire 1308 | 8 72 57 77 15 . 15 89 95 10 31 . 23 10 14 27 29 9 3 99 88 19 22 12 46 88 13 32 3 22 48 35 40 3 54 21 79 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . . . . . . . . 26 . . . 17 . . . . 13 . . . . . . . . . . . Rewire 28 | . . . . . . . . . . . . . . . . 20 . . . . . . 8 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1178 | . 10 28 36 7 . 4 56 54 8 22 . 31 11 6 35 27 18 4 62 80 25 36 42 50 106 17 75 . 30 36 61 35 . 46 24 96 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *Fac) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 26 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Core integrity fell below 50% 239 | -10/Materials | Core integrity fell below 20% 304 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 517 | -10/Materials | Discovered new exit (range 12) 612 | -10/Materials | Reached level 2 626 | -10/Materials | Entered Mines 640 | -10/Mines | Met a Derelict bent on vengeance 641 | -10/Mines | Learned location of Zion (-7) 672 | -10/Mines | Discovered new exit (range 16) 834 | -10/Mines | Discovered new exit (range 10) 866 | -10/Mines | Excavation squad dispatched 866 | -10/Mines | A large section of the Mines collapsed 1116 | -10/Mines | Excavation squad dispatched 1366 | -10/Mines | Excavation squad dispatched 1548 | -10/Mines | Reached level 3 1569 | -10/Mines | Learned Materials emergency access door positions 1616 | -10/Mines | Excavation squad dispatched 1617 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1990 | -10/Mines | Entered Materials 1992 | -9/Materials | Reached level 4 2011 | -9/Materials | Upgraded with Propulsion slot (x1) 2011 | -9/Materials | Upgraded with Weapon slot (x1) 2128 | -9/Materials | Discovered new exit (range 16) 2131 | -9/Materials | Reached level 5 2297 | -9/Materials | Discovered new exit (range 15) 2309 | -9/Materials | Reached level 6 2373 | -9/Materials | Identified exit to Mines 2428 | -9/Materials | Discovered new exit (range 15) 2529 | -9/Materials | Destroyed 7 combat bots 2536 | -9/Materials | Reached level 7 2551 | -9/Materials | Build established: Skirmisher 2718 | -9/Materials | Discovered new exit (range 13) 2794 | -9/Materials | Upgraded with Propulsion slot (x1) 2794 | -9/Materials | Upgraded with Utility slot (x3) 2827 | -9/Materials | Entered Mines 2835 | -9/Mines | Reached level 8 2866 | -9/Mines | Learned location of 1 exit from Materials 2873 | -9/Mines | Discovered new exit (range 15) 2958 | -9/Mines | Discovered new exit (range 13) 2985 | -9/Mines | Learned Materials garrison access intel 3004 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3006 | -9/Mines | Found Prototype Device 3006 | -9/Mines | Identified Exp. Sensor Array 3084 | -9/Mines | Build established: Scavenger-Scout 3113 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3113 | -9/Mines | Discovered new exit (range 5) 3120 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3128 | -9/Mines | Identified exit to Exiles 3137 | -9/Mines | Entered Exiles 3137 | -9/Exiles | Accompanied by 3 allies 3150 | -9/Exiles | Met 8R-AWN 3158 | -9/Exiles | Met EX-HEX 3172 | -9/Exiles | Met EX-BIN 3183 | -9/Exiles | Met EX-DEC 3200 | -9/Exiles | Discovered new exit (range 15) 3287 | -9/Exiles | Identified exit to Mines 3287 | -9/Exiles | Entered Mines 3287 | -8/Mines | Accompanied by 3 allies 3420 | -8/Mines | Reached level 9 3490 | -8/Mines | Discovered new exit (range 7) 3493 | -8/Mines | Identified exit to Materials 3507 | -8/Mines | Discovered exit to Materials (range 9) 3652 | -8/Mines | Entered Materials 3653 | -8/Materials | Identified exit to Storage 3654 | -8/Materials | Loaded intel: 1 garrison access location 3654 | -8/Materials | Reached level 10 3666 | -8/Materials | Upgraded with Utility slot (x1) 3666 | -8/Materials | Upgraded with Weapon slot (x1) 3783 | -8/Materials | Discovered exit to Storage (range 15) 3836 | -8/Materials | Reached level 11 3851 | -8/Materials | Discovered new exit (range 16) 3898 | -8/Materials | Identified exit to Factory 3972 | -8/Materials | Build established: Hacker-Scout 4130 | -8/Materials | Discovered exit to Factory (range 15) 4146 | -8/Materials | Reached level 12 4199 | -8/Materials | Upgraded with Utility slot (x1) 4357 | -8/Materials | Discovered exit to Factory (range 13) 4441 | -8/Materials | Entered Factory 4443 | -7/Factory | Reached level 13 4443 | -7/Factory | Upgraded with Power slot (x1) 4497 | -7/Factory | Reached level 14 4529 | -7/Factory | Discovered new exit (range 15) 4553 | -7/Factory | Identified exit to Factory 4871 | -7/Factory | Identified exit to Lower Caves 5001 | -7/Factory | Reached level 15 5073 | -7/Factory | Discovered exit to Factory (range 15) 5395 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5515 | -7/Factory | Garrison activated, responded to threat 5546 | -7/Factory | Reached level 16 5641 | -7/Factory | First assault squad dispatched 5662 | -7/Factory | Discovered exit to Factory (range 7) 5746 | -7/Factory | Entered Lower Caves 5938 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5975 | -7/Lower Caves | Learned 4 Factory zone layouts 6211 | -7/Lower Caves | Discovered new exit (range 14) 6217 | -7/Lower Caves | Identified exit to Lower Caves 6336 | -7/Lower Caves | Entered another Lower Caves area 6339 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6374 | -7/Lower Caves | Core integrity fell below 50% 6427 | -7/Lower Caves | Destroyed 14 combat bots 6470 | -7/Lower Caves | Discovered exit to Factory (range 5) 6480 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6630 | -7/Lower Caves | Encountered a Warlord checkpoint 6638 | -7/Lower Caves | Learned 4 Factory zone layouts 6766 | -7/Lower Caves | Spotted B-75 Beast 6778 | -7/Lower Caves | Destroyed B-75 Beast 6785 | -7/Lower Caves | Learned Factory security intel 6865 | -7/Lower Caves | Discovered new exit (range 12) 6885 | -7/Lower Caves | Identified exit to Zion 6930 | -7/Lower Caves | Entered Zion 6932 | -7/Zion | Reached level 17 6977 | -7/Zion | Discovered new exit (range 16) 7059 | -7/Zion | Given A8's code to call for help 7115 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7119 | -7/Zion | Given the Hacking Drone Bay 7119 | -7/Zion | Found Prototype Device 7119 | -7/Zion | Identified Hacking Drone Bay 7189 | -7/Zion | Learned Factory terminal intel 7242 | -7/Zion | Identified exit to Proximity Caves 7242 | -7/Zion | Entered Proximity Caves 7599 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7641 | -6/Proximity Caves | Learned Factory stockpile data 7681 | -6/Proximity Caves | Core integrity fell below 20% 7703 | -6/Proximity Caves | Learned location of 1 exit from Factory 7742 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7767 | -6/Proximity Caves | Reached level 18 7843 | -6/Proximity Caves | Entered Factory 7844 | -6/Factory | Identified exit to Extension 7849 | -6/Factory | Loaded intel: 28 terminal locations 7853 | -6/Factory | Identified exit to Lower Caves 7867 | -6/Factory | Upgraded with Utility slot (x1) 7996 | -6/Factory | Fabricated Adv. Signal Interpreter? 8083 | -6/Factory | Sucked down chute 8083 | -6/Factory | Entered Waste 8091 | -6/Waste | Spotted C-40 Crusher 8098 | -6/Waste | EMP discharged 8110 | -6/Waste | Destroyed C-40 Crusher 8120 | -6/Waste | Spotted C-40 Crusher 8121 | -6/Waste | Spotted C-40 Crusher 8132 | -6/Waste | Met Warlord forces unprepared to attack 8143 | -6/Waste | Destroyed C-40 Crusher 8147 | -6/Waste | Spotted C-40 Crusher 8153 | -6/Waste | Allies destroyed C-40 Crusher 8155 | -6/Waste | Spotted C-40 Crusher 8157 | -6/Waste | Spotted C-40 Crusher 8161 | -6/Waste | Allies destroyed C-40 Crusher 8167 | -6/Waste | Destroyed C-40 Crusher 8171 | -6/Waste | Allies destroyed C-40 Crusher 8186 | -6/Waste | Discovered new exit (range 15) 8198 | -6/Waste | EMP discharged 8198 | -6/Waste | System corruption reached 10% 8201 | -6/Waste | Identified exit to Factory 8223 | -6/Waste | Entered Factory 8223 | -6/Factory | Accompanied by 12 allies 8248 | -6/Factory | Reached level 19 8256 | -6/Factory | Garrison activated, responded to threat 8273 | -6/Factory | Spotted B-75 Beast 8297 | -6/Factory | Allies destroyed B-75 Beast 8339 | -6/Factory | Crushed by falling debris 8390 | -6/Factory | Core integrity fell below 50% 8471 | -6/Factory | Reached level 20 8541 | -6/Factory | Garrison activated, responded to threat 8573 | -6/Factory | First assault squad dispatched 8603 | -6/Factory | Discovered new exit (range 20) 8689 | -6/Factory | Entered Extension 8689 | -6/Extension | Accompanied by 6 allies 8717 | -6/Extension | Rescued a captive Derelict 8718 | -6/Extension | Rescued a captive Derelict 8797 | -6/Extension | Rescued a captive Derelict 9109 | -6/Extension | Discovered new exit (range 19) 9113 | -6/Extension | Spotted B-75 Beast 9124 | -6/Extension | Destroyed B-75 Beast 9139 | -6/Extension | Spotted B-75 Beast 9146 | -6/Extension | Destroyed B-75 Beast 9182 | -6/Extension | Rescued a captive Derelict 9193 | -6/Extension | Reached level 21 9227 | -6/Extension | Rescued A7 9383 | -6/Extension | Rescued a captive Derelict 9383 | -6/Extension | Rescued a captive Derelict 9400 | -6/Extension | Discovered new exit (range 10) 9400 | -6/Extension | Discovered new exit (range 6) 9402 | -6/Extension | Identified exit to Cetus 9456 | -6/Extension | Entered Cetus 9456 | -6/Cetus | Accompanied by 10 allies (A7) 9461 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9462 | -6/Cetus | Spotted Cetus Guard 9463 | -6/Cetus | Spotted Cetus Guard 9463 | -6/Cetus | Spotted Cetus Guard 9470 | -6/Cetus | Spotted Cetus Guard 9471 | -6/Cetus | Destroyed Cetus Guard 9475 | -6/Cetus | Allies destroyed Cetus Guard 9479 | -6/Cetus | Destroyed Cetus Guard 9488 | -6/Cetus | Allies destroyed Cetus Guard 9490 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9504 | -6/Cetus | Found Prototype Protection 9504 | -6/Cetus | Identified Med. Regenerative Plating 9571 | -6/Cetus | Started Cetus Manufacturing Module 9596 | -6/Cetus | Manufactured an Enhanced Grunt 9621 | -6/Cetus | Manufactured an Enhanced Grunt 9646 | -6/Cetus | Manufactured an Enhanced Grunt 9671 | -6/Cetus | Manufactured an Enhanced Grunt 9696 | -6/Cetus | Manufactured an Enhanced Grunt 9713 | -6/Cetus | Discovered new exit (range 16) 9720 | -6/Cetus | Identified exit to Archives 9759 | -6/Cetus | Entered Archives 9759 | -6/Archives | Accompanied by 12 allies 9765 | -6/Archives | Met Zhirov 9768 | -6/Archives | Discovered new exit (range 13) 9768 | -6/Archives | Unable to access archive contents 9771 | -6/Archives | Reinforcements dispatched to Archives 9777 | -6/Archives | Discovered new exit (range 19) 9778 | -6/Archives | Discovered new exit (range 14) 9778 | -6/Archives | Read partially decrypted archive contents 9784 | -6/Archives | Unable to access archive contents 9816 | -6/Archives | Reinforcements dispatched to Archives 9818 | -6/Archives | Zhirov warped through subspace 9822 | -6/Archives | Identified exit to Hub_04(d) 9836 | -6/Archives | Zhirov detonated Archives 9853 | -6/Archives | Entered Hub_04(d) 9883 | -6/Hub_04(d) | Identified exit to Factory 10136 | -6/Hub_04(d) | Reached level 22 10172 | -6/Hub_04(d) | Spotted B-75 Beast 10176 | -6/Hub_04(d) | Destroyed B-75 Beast 10260 | -6/Hub_04(d) | Garrison activated, responded to threat 10394 | -6/Hub_04(d) | Garrison activated, responded to threat 10903 | -6/Hub_04(d) | First assault squad dispatched 11070 | -6/Hub_04(d) | Network Hub disabled 11093 | -6/Hub_04(d) | Spotted Lightning 11104 | -6/Hub_04(d) | Spotted Lightning 11108 | -6/Hub_04(d) | Spotted Lightning 11120 | -6/Hub_04(d) | Core integrity fell below 20% 11164 | -6/Hub_04(d) | Network Hub disabled 11185 | -6/Hub_04(d) | Spotted Lightning 11197 | -6/Hub_04(d) | Spotted Lightning 11197 | -6/Hub_04(d) | Spotted Lightning 11209 | -6/Hub_04(d) | Network Hub disabled 11217 | -6/Hub_04(d) | Entered Factory 11218 | -5/Factory | Core integrity fell below 50% 11218 | -5/Factory | Core integrity fell below 20% 11335 | -5/Factory | Garrison activated, responded to threat 11374 | -5/Factory | Reached level 23 11479 | -5/Factory | Repaired Broken Lrn. Terrain Scanner 11506 | -5/Factory | Repaired Imp. Particle Charger 11542 | -5/Factory | Repaired Cld. Airjet 11551 | -5/Factory | Garrison activated, responded to threat 11574 | -5/Factory | Discovered new exit (range 22) 11633 | -5/Factory | Discovered new exit (range 15) 11655 | -5/Factory | Identified exit to Upper Caves 11858 | -5/Factory | Identified exit to Factory 12051 | -5/Factory | Garrison activated, responded to threat 12080 | -5/Factory | Repaired Broken Cld. Proton Cannon 12133 | -5/Factory | Upgraded with Utility slot (x1) 12314 | -5/Factory | Fabricated Adv. Particle Charger (x2) 12369 | -5/Factory | Discovered exit to Factory (range 16) 12419 | -5/Factory | Build established: Wizard-Scout 12421 | -5/Factory | Repaired Exp. Sensor Array 12444 | -5/Factory | Repaired Antigrav Array 12469 | -5/Factory | Repaired Broken Imp. System Restoration Module 12717 | -5/Factory | First assault squad dispatched 12881 | -5/Factory | Destroyed 9 combat bots 13042 | -5/Factory | Entered Upper Caves 13060 | -5/Upper Caves | CL-ANK showed up to help 13062 | -5/Upper Caves | CL-ANK revealed a hidden path 13075 | -5/Upper Caves | Reached level 24 13282 | -5/Upper Caves | Spotted B-75 Beast 13464 | -5/Upper Caves | Encountered a Warlord checkpoint 13519 | -5/Upper Caves | Discovered new exit (range 9) 13525 | -5/Upper Caves | Identified exit to Upper Caves 13545 | -5/Upper Caves | Entered another Upper Caves area 13548 | -5/Upper Caves | Learned Factory emergency access door positions 13550 | -5/Upper Caves | Discovered exit to Factory (range 23) 13618 | -5/Upper Caves | Learned Factory stockpile data 13765 | -5/Upper Caves | Encountered a Warlord checkpoint 13771 | -5/Upper Caves | Discovered new exit (range 12) 13788 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13887 | -5/Upper Caves | Destroyed 9 combat bots 13914 | -5/Upper Caves | Identified exit to Warlord 13928 | -5/Upper Caves | Entered Warlord 14022 | -5/Warlord | Visited the Vortex Lab 14024 | -5/Warlord | Warlord's base attacked by MAIN.C 14084 | -5/Warlord | Learned Testing trap positions 14084 | -5/Warlord | Learned location of Command (-1) 14084 | -5/Warlord | Learned Testing emergency access door positions 14084 | -5/Warlord | Learned 4 Armory zone layouts 14084 | -5/Warlord | Learned 4 Research zone layouts 14084 | -5/Warlord | Learned Quarantine security intel 14084 | -5/Warlord | Learned Armory recycling unit intel 14084 | -5/Warlord | Learned Research recycling unit intel 14084 | -5/Warlord | Learned Research terminal intel 14151 | -5/Warlord | Met Warlord 14203 | -5/Warlord | Found Prototype Energy Cannon 14251 | -5/Warlord | Identified Vortex Cannon 14267 | -5/Warlord | Found Prototype Hackware 14267 | -5/Warlord | Identified System Mapper 14271 | -5/Warlord | Found Prototype Device 14271 | -5/Warlord | Identified Exp. Focal Shield 14273 | -5/Warlord | Found Prototype Processor 14273 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14279 | -5/Warlord | Found Prototype Device 14279 | -5/Warlord | Identified Exp. Cloaking Device 14283 | -5/Warlord | Found Prototype Reactor 14283 | -5/Warlord | Identified Vortex Chain Reactor 14374 | -5/Warlord | Warlord forces counterattacked 14385 | -5/Warlord | Spotted Striker 14386 | -5/Warlord | Spotted Executioner 14469 | -5/Warlord | Discovered new exit (range 17) 14469 | -5/Warlord | Opened side exit 14474 | -5/Warlord | Spotted Striker 14491 | -5/Warlord | Identified exit to Proximity Caves 14492 | -5/Warlord | Entered Proximity Caves 14641 | -4/Proximity Caves | Reached level 25 14677 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14766 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14855 | -4/Proximity Caves | Destroyed 16 combat bots 14968 | -4/Proximity Caves | Entered Factory 14970 | -4/Factory | Reached level 26 14970 | -4/Factory | Upgraded with Propulsion slot (x1) 15076 | -4/Factory | Garrison activated, responded to threat 15205 | -4/Factory | Identified exit to Upper Caves 15205 | -4/Factory | Identified exit to Armory 15205 | -4/Factory | Identified exit to Research 15449 | -4/Factory | Destroyed 8 combat bots 15566 | -4/Factory | Destroyed 7 combat bots 15756 | -4/Factory | Cargo convoy interrupted 15770 | -4/Factory | Repaired Exp. Sensor Array 15880 | -4/Factory | Found Prototype Device 15883 | -4/Factory | Found Prototype Device 15903 | -4/Factory | Identified Beam Splitter (x2) 16030 | -4/Factory | Reached level 27 16072 | -4/Factory | Found Prototype Device 16142 | -4/Factory | Identified Exp. Shield Generator 16142 | -4/Factory | Upgraded with Weapon slot (x1) 16146 | -4/Factory | Entered Upper Caves 16216 | -4/Upper Caves | Encountered a Warlord checkpoint 16362 | -4/Upper Caves | Discovered new exit (range 8) 16366 | -4/Upper Caves | Identified exit to Upper Caves 16369 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16404 | -4/Upper Caves | Spotted B-86 Titan 16415 | -4/Upper Caves | Destroyed B-86 Titan 16425 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 16459 | -4/Upper Caves | Entered another Upper Caves area 16467 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16488 | -4/Upper Caves | Core integrity fell below 50% 16541 | -4/Upper Caves | Destroyed 11 combat bots 16698 | -4/Upper Caves | Learned Factory garrison access intel 16762 | -4/Upper Caves | Discovered new exit (range 22) 16772 | -4/Upper Caves | Learned Research terminal intel 16780 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16858 | -4/Upper Caves | Destroyed 8 combat bots 16888 | -4/Upper Caves | Identified exit to Zhirov 16888 | -4/Upper Caves | Entered Zhirov 16888 | -4/Zhirov | Discovered new exit (range 3) 16905 | -4/Zhirov | Learned location of Quarantine (-3) 16905 | -4/Zhirov | Learned location of Testing (-2) 16917 | -4/Zhirov | Found Alien Artifact 16917 | -4/Zhirov | Identified Integrated Dissipator 16917 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16986 | -4/Zhirov | Identified exit to Proximity Caves 16986 | -4/Zhirov | Entered Proximity Caves 17114 | -3/Proximity Caves | Reached level 28 17310 | -3/Proximity Caves | Discovered exit to Research (range 20) 17393 | -3/Proximity Caves | Entered Research 17394 | -3/Research | Identified exit to Research 17395 | -3/Research | Loaded intel: 21 terminal locations 17396 | -3/Research | Loaded intel: 4 recycling unit locations 17399 | -3/Research | Identified exit to Quarantine 17544 | -3/Research | Reached level 29 17550 | -3/Research | Upgraded with Utility slot (x1) 17679 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 17744 | -3/Research | Repaired Adv. Plasma Rifle 18469 | -3/Research | Fabricated Exp. Hacking Suite (x1) 18530 | -3/Research | Entered Quarantine 19038 | -3/Quarantine | Central database locked down 19130 | -3/Quarantine | Spotted Alpha 7 19142 | -3/Quarantine | Destroyed Alpha 7 19160 | -3/Quarantine | Found Prototype Energy Gun 19160 | -3/Quarantine | Identified Enh. Gamma Rifle 19172 | -3/Quarantine | Found Alien Launcher 19188 | -3/Quarantine | Found Alien Artifact 19189 | -3/Quarantine | Identified Subatomic Replicator 19189 | -3/Quarantine | Used Subatomic Replicator to create Alien Launcher 19232 | -3/Quarantine | Found Alien Artifact 19284 | -3/Quarantine | Met incapacitated Sigix Warrior 19284 | -3/Quarantine | Lockdown squad dispatched 19284 | -3/Quarantine | Reached level 30 19285 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 19286 | -3/Quarantine | Unlocked Sigix quarantine chamber 19450 | -3/Quarantine | Spotted Fortress 19483 | -3/Quarantine | Discovered new exit (range 7) 19486 | -3/Quarantine | Identified exit to Section 7 19487 | -3/Quarantine | Entered Section 7 19518 | -3/Section 7 | Spotted S7 Guard 19530 | -3/Section 7 | Destroyed S7 Guard 19535 | -3/Section 7 | Identified Core Reset Matrix 19535 | -3/Section 7 | Identified Supercharged Sigix Terminator 19535 | -3/Section 7 | Used Core Reset Matrix 19539 | -3/Section 7 | Sensed 22 artifacts in vicinity 19633 | -3/Section 7 | Found Integrated Mediator 19633 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 19646 | -3/Section 7 | Spotted S7 Guard 19653 | -3/Section 7 | Found Core Membrane 19658 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 19666 | -3/Section 7 | Spotted S7 Guard 19682 | -3/Section 7 | Destroyed S7 Guard 19689 | -3/Section 7 | Found Core Regenerator 19737 | -3/Section 7 | First assault squad dispatched 19876 | -3/Section 7 | Spotted B-86 Titan 19883 | -3/Section 7 | Discovered exit to Research (range 8) 20158 | -3/Section 7 | Spotted B-99 Colossus 20193 | -3/Section 7 | Found LRC Armor 20193 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 20197 | -3/Section 7 | Found LRC Matter Compressor 20197 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20199 | -3/Section 7 | Found LRC Storage 20199 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20222 | -3/Section 7 | Found Core Expander 20222 | -3/Section 7 | Installed Core Expander, added new Utility slot 20262 | -3/Section 7 | Found Prototype Device 20262 | -3/Section 7 | Identified Exp. Thermal Defense Suite 20309 | -3/Section 7 | Spotted Executioner 20309 | -3/Section 7 | Spotted Executioner 20439 | -3/Section 7 | Entered Research 20439 | -2/Research | Warlord forces began assault on 0b10 20441 | -2/Research | Reached level 31 20478 | -2/Research | Discovered new exit (range 10) 20483 | -2/Research | Identified exit to Access 20492 | -2/Research | Identified exit to Testing 20549 | -2/Research | Research machine network offline 20560 | -2/Research | Entered Testing 20683 | -2/Testing | Found Prototype Energy Cannon 20683 | -2/Testing | Identified Hpw. Disruptor Cannon 20696 | -2/Testing | Found Prototype Device 20705 | -2/Testing | Identified Exp. ECM Suite 20744 | -2/Testing | Found Prototype Energy Cannon 20744 | -2/Testing | Identified Disintegrator 20745 | -2/Testing | Upgraded with Propulsion slot (x1) 20854 | -2/Testing | Reached level 32 20912 | -2/Testing | Found Prototype Device 20925 | -2/Testing | Identified Exp. Shock Absorption System 21043 | -2/Testing | Fabricated Vortex Chain Reactor (x1) 21116 | -2/Testing | Found Prototype Device 21116 | -2/Testing | Identified AEGIS Remote Shield 21255 | -2/Testing | Found Prototype Energy Gun 21255 | -2/Testing | Identified Tachyon Dispersion Ray 21266 | -2/Testing | Found System Mapper 21337 | -2/Testing | Spotted Alpha 7 21344 | -2/Testing | Destroyed Alpha 7 21351 | -2/Testing | Found Prototype Processor 21351 | -2/Testing | Identified Exp. Target Analyzer 21500 | -2/Testing | Core integrity fell below 50% 21553 | -2/Testing | Found Prototype Energy Cannon 21553 | -2/Testing | Identified Cld. Nova Cannon 21629 | -2/Testing | Entered Access 21630 | -1/Access | Core integrity fell below 50% 21631 | -1/Access | Reached level 33 21666 | -1/Access | Identified exit to Surface 21666 | -1/Access | Identified exit to Command 22277 | -1/Access | Entered Command 22279 | -1/Command | Reached level 34 22284 | -1/Command | Used Core Regenerator, restored core integrity (+412) 22298 | -1/Command | Upgraded with Utility slot (x1) 22298 | -1/Command | Upgraded with Weapon slot (x1) 22390 | -1/Command | Reached level 35 22577 | -1/Command | Build established: Wizard-Executioner 23067 | -1/Command | First assault squad dispatched 23180 | -1/Command | Destroyed 10 combat bots 23229 | -1/Command | Phase Generator disabled 23277 | -1/Command | Disengaged cave seal 23277 | -1/Command | Derelicts emerged from the dark tunnel 23277 | -1/Command | Welcomed Warlord to Command 23277 | -1/Command | Reached level 36 23351 | -1/Command | Disengaged cave seal 23351 | -1/Command | Derelicts emerged from the dark tunnel 23437 | -1/Command | Spotted M Guard 23437 | -1/Command | Spotted M Guard 23442 | -1/Command | Spotted Combat Programmer 23442 | -1/Command | Spotted Combat Programmer 23452 | -1/Command | Destroyed L9-6N3(L) 23455 | -1/Command | Destroyed Combat Programmer 23457 | -1/Command | Warlord commented on Warlord statues 23463 | -1/Command | Destroyed Combat Programmer 23479 | -1/Command | Destroyed M Guard 23484 | -1/Command | All MAIN.C guards destroyed 23572 | -1/Command | Met MAIN.C 23573 | -1/Command | 0b10 Conduit disabled 23583 | -1/Command | Emitted hypermatrix ping 23585 | -1/Command | Destroyed MAIN.C Shell 23588 | -1/Command | Assembled emerged from beneath the floor 23588 | -1/Command | MAIN.C activated Command garrisons 23589 | -1/Command | Core integrity fell below 20% 23607 | -1/Command | Fired Supercharged Sigix Terminator 23607 | -1/Command | Reached level 37 23607 | -1/Command | Destroyed self with Supercharged Sigix Terminator Last Messages --------------- 23596_ MAIN.C knocked back. 23598_ as-43959 destroyed. 23598_ as-78759 suffers critical hit (Blast). 23598_ as-78759 destroyed. 23598_ MAIN.C knocked back. 23601_ as-90123 destroyed. 23601_ as-27081 destroyed. 23604_ Adv. System Shield destroyed. 23604_ Critical hit (Blast). 23604_ Knocked back. 23605_ Dropped Enh. Quantum Rifle. 23607_ Acquired 5 matter. 23607_ Supercharged Sigix Terminator expended. 23607_ Destroyed Unknown Ballistic Gun. 23607_ as-91916 destroyed. 23607_ Destroyed Unknown Ballistic Gun. 23607_ as-36919 destroyed. 23607_ Reached level 37. 23607_ Imp. Antigrav System destroyed. 23607_ Destroyed Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????################????????????????????? | | ????????????"" """" #????????????????????? | | ???????????? #????????????????????? | | ???????????? ###################### | | ??????????? / | | ??????????? / p | | ?????????? % / Wp | | ?????????? ################### | | ?????????? @[ #?????????????????# | | ????????? #?????????????????# | | ????????? ] ""#?????????????????# | | ??????????" = ""#?????????????????#/// | | ??????????? M ""#?????????????????# | | ?????????? ""#?????????????????# | | ??????????? " #?????????????????# | | ??????????? " #?????????????????# | | ???????????? " #?????????????????# | | ????????????? " #?????????????????# | | ?????????????? ???????????????????#### | | ?????????????? ????????????????????????# | | ???????????????? ?????????????????????????# | | ?????????????????? ?????????????????????????# | | ?????????????????????;;??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 50 Energy Generation 70 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 36 Terrain Scan Range 24 Terrain Scan Density 910 Cloak Strength 4 Armor Coverage 225 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 50 Particle Charging 45 Offensive Hacking 71 Defensive Hacking 29 Item Schematics ----------------- Vortex Chain Reactor | -3/Section 7 | Hacked Enh. Quantum Rifle | -3/Section 7 | Hacked Spectral Analyzer | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Biometal Heavy Treads | -2/Testing | Hacked Exp. Core Analyzer | -2/Testing | Hacked Quantum Reactor | -1/Access | Hacked Zero-point Reactor | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory Adv. Particle Charger | x2 | -5/Factory Exp. Signal Interpreter | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Vortex Chain Reactor | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Reset Matrix Integrated Mediator Core Membrane LRC Armor LRC Matter Compressor LRC Storage Core Expander Core Regenerator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Levels Raised 36 | . 1 1 4 1 . 1 3 4 . . 1 1 . . 2 1 . . 1 1 1 . . 1 2 . . . 1 1 1 . 1 1 1 4 XP Earned 57032 | 3000 1515 2475 5991 961 139 1514 4830 5102 451 914 170 1710 1063 115 2400 1101 359 309 1097 2101 452 336 162 1769 2057 176 457 82 1202 1578 1120 966 1009 1383 2373 4593 XP Spent 55240 | 3000 . 2690 6300 . 1400 . 6100 3800 2200 . . . 3000 . 1250 2000 . . 480 3380 340 1350 . 1450 2800 . . . . 2900 . . . 1700 . 9100 Upgrades 105 | 6 . 10 7 . 10 . 7 7 9 . . . 3 . 1 3 . . 8 7 2 2 . 5 2 . . . . 1 . . . 1 . 14 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Utility Slot 10 | 1 . . 3 . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Weapon Slot 5 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Core Integrity 26 | . . . . . . . . . . . . . . . . . . . 8 6 2 . . . . . . . . . . . . . . 10 Heat Dissipation 15 | . . . . . 10 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Energy Generation 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mass Support 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Inventory Capacity 5 | 3 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sensor Range 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 9 | . . 7 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 4 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Hack Defense % 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 10621 | . 149 191 376 94 . 79 326 510 189 321 . 224 82 85 164 164 21 . 569 741 188 267 . 479 1220 203 695 . 261 571 453 255 . 430 299 1015 Integrity Restored 24538 | . 189 573 705 129 . 40 1112 1091 126 470 . 671 213 116 694 427 372 64 1294 1800 525 801 927 1028 2275 343 1616 . 612 707 1277 749 . 1010 537 2045 Core 19876 | . 189 573 546 86 . 32 897 928 93 381 . 656 59 87 551 335 176 50 1106 1800 525 801 530 769 1871 108 1285 . 488 569 987 598 . 847 537 1416 Parts 4662 | . . . 159 43 . 8 215 163 33 89 . 15 154 29 143 92 196 14 188 . . . 397 259 404 235 331 . 124 138 290 151 . 163 . 629 Protomatter Decayed 4770 | . 86 144 135 . . 29 6 135 191 159 . . 7 49 12 414 151 53 196 141 24 . 699 127 444 252 106 . 49 327 55 1 182 140 120 336 Game ------ Seed NullThunderDesublimator Manual? 0 Play Time 05:15:37 Cumulative 119.3 hours Start 2022.05.02 @ 14:56:40 End 2022.05.03 @ 00:51:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 73 Rogue 34 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eea3b57d-ec86-4f65-bc4f-b838ac6b7c76