Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 01:49:14 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (898) 898 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2283 Bonus ------- None Cogmind --------- Core Integrity 219/400 Matter 210/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (2) ------ Cooling System Large Storage Unit > --- WEAPON (4) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Light Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Aluminum Leg Titanium Leg Titanium Leg Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Aluminum Leg Titanium Leg Titanium Leg Wheel Compact Wheel Improved EM Shotgun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 37 | 6 5 1 25 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 2 1 18 Energy Gun 15 | 2 2 . 11 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 5 | . 1 . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 4 | . 1 . 3 Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 84 | . 84 81 87 Engine 12 | . 13 14 10 Leg 25 | . 28 28 22 Device 3 | . . . 9 Storage 12 | . 14 14 11 Energy Gun 22 | . 27 14 24 Launcher 3 | . . 10 1 Slashing Weapon 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 39 | 13 25 27 39 Greatest Support 34 | 20 20 20 34 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 4 6 5 10 Average Carried 5 | 2 4 4 7 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 4 4 5 9 Class Distribution -------------------- 87% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 465 | 214 96 10 145 Remotely . | . . . . Salvage Created 1540 | . 404 . 1136 Parts 92 | . 28 . 64 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 27 | . 7 . 20 Melee 7 | . . . 7 Guns 19 | . 7 . 12 AOE 1 | . . . 1 Classes Destroyed 9 | . 5 . 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Hauler 5 | . 2 . 3 Recycler 2 | . . . 2 Operator 2 | . 2 . . Watcher 3 | . 2 . 1 Swarmer 9 | . 3 . 6 Grunt 16 | . 4 . 12 Sentry 2 | . . . 2 Best Kill Streak 6 | . 4 . 6 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1309 | . 320 101 888 Core 242 | . 40 21 181 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 62 | . 28 . 34 Largest 4 | . 2 . 4 Hottest 203 | . 80 . 203 Shots Fired 129 | . 56 . 73 Gun 126 | . 56 . 70 Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic 126 | . 56 . 70 Robot Hit Streak 8 | . 8 . 7 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | . 31 . 78 Core Hits 60 | . 18 . 42 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 30 | . . . 30 Impact . | . . . . Slashing 30 | . . . 30 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 4 | . . . 4 Damage Inflicted 2500 | . 508 . 1992 Guns 1228 | . 390 . 838 Cannons 20 | . . . 20 Explosions 469 | . 118 . 351 Melee 783 | . . . 783 Ramming . | . . . . Kinetic . | . . . . Thermal 273 | . 118 . 155 Explosive 216 | . . . 216 Electromagnetic 1228 | . 390 . 838 Impact . | . . . . Slashing 783 | . . . 783 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 135 | . . . 135 Projectiles . | . . . . Explosions 3 | . . . 3 Melee 132 | . . . 132 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . 14 . 4 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 189 | . 189 . 133 Average Temperature 54 | . 58 . 43 Received Heat Transfer 408 | . 75 . 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 437 | . 200 . 237 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 2 . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 397 | . 225 15 397 Average Influence 82 | . 91 3 148 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 89 | 100 97 100 70 Level 1 10 | . 2 . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 17 1 28 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 8 . 4 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 23 . 15 Successful 24 | . 15 . 9 Failed 14 | . 8 . 6 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 18 | . 11 . 7 Terminals 27 | . 17 . 10 Fabricators . | . . . . Repair Stations 7 | . 4 . 3 Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 . 2 Scan Component 3 | . 2 . 1 Repair 3 | . 2 . 1 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 8 . 5 Terminals 13 | . 8 . 5 Track 3 | . 2 . 1 Botnet 7 | . 5 . 2 Operators 2 | . 1 . 1 Search 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used 2 | . 2 . . Hacking Detections 11 | . 8 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 . 1 Time 103 | . 52 . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2134 | 67 767 594 706 Spaces Moved 1136 | 48 405 393 290 Core 6 | 6 . . . Treads . | . . . . Legs 1130 | 42 405 393 290 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 125 Average Speed 145 | 114 142 150 147 Slowest Speed 160 | 120 150 150 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 87 73 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 14 | . 4 . 10 Melee . | . . . . Projectile . | . . . . AOE 14 | . 4 . 10 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1451 | 57 537 397 460 Wait 165 | . 97 3 65 Move 1133 | 47 404 392 290 Hop . | . . . . Pick Up 13 | 4 . 1 8 Fast Attach 26 | 6 3 1 16 Attach 6 | . . . 6 Detach 1 | . . . 1 Swap 5 | . 2 . 3 Drop 15 | . 3 . 12 Fire 62 | . 28 . 34 Melee 25 | . . . 25 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 539 | -10/Materials | Repaired EM Pulse Gun 568 | -10/Materials | Repaired Ion Engine 634 | -10/Materials | Discovered new exit (range 4) 791 | -10/Materials | Discovered new exit (range 12) 835 | -10/Materials | Entered Mines 843 | -10/Mines | Met a Derelict bent on vengeance 960 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1408 | -10/Mines | Discovered new exit (range 14) 1414 | -10/Mines | Discovered new exit (range 10) 1429 | -10/Mines | Entered Materials 1429 | -9/Materials | Evolved 2 slots: Weapon x2 2017 | -9/Materials | Discovered new exit (range 12) 2106 | -9/Materials | Repaired Imp. EM Shotgun 2135 | -9/Materials | Self-destructed Last Messages --------------- 02117_ K-01 Serf collects debris. 02120_ Nuclear Reactor explodes. 02120_ Destroyed Hover Unit. 02120_ W-16 Scout destroyed. 02120_ K-01 Serf destroyed. 02120_ Acquired Imp. EM Shotgun. 02121_ K-01 Serf collects debris. 02121_ R-06 Scavenger collects Aluminum Leg. 02123_ K-01 Serf collects debris. 02125_ U-05 Engineer lays Concrete. 02125_ K-01 Serf collects debris. 02125_ Y-45 Defender destroyed. 02126_ U-05 Engineer lays Concrete. 02126_ K-01 Serf collects debris. 02127_ U-05 Engineer lays Concrete. 02128_ K-01 Serf collects debris. 02128_ U-05 Engineer lays Concrete. 02129_ K-01 Serf collects debris. 02130_ U-05 Engineer builds a Wall. 02131_ K-01 Serf collects debris. 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