Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.12 @ 20:08:02 Player: Remuluson2 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (67) 335 Value Destroyed (1482) 1482 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1297) 1297 TOTAL SCORE: 8474 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 1145 Aligned with FarCom 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Mass Driver > --- INVENTORY (5) ---- Light Angular Momentum Engine Matter Compressor (250) Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Nuclear Pulse Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Improved Heat Sink Small Matter Pod Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer Experimental Targeting Computer > --- WEAPON ----------- Thermic Laser Autogun Improved Datajack > --- INVENTORY -------- Light Angular Momentum Engine Matter Compressor Improved Propulsion Shielding Proton Cannon Antimatter Cannon [Rating: 52] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved Surge Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 2 Utility 4 | . . . . . 1 1 . . . . 2 . . . Weapon 2 | . . . . . 1 1 . . . . . . . . Parts Attached 99 | 7 4 2 1 2 29 4 3 14 2 . 12 . 15 4 Power 10 | 1 . 1 . . 2 1 . . 1 . 2 . 2 . Engine 7 | 1 . 1 . . 2 1 . . . . . . 2 . Core 3 | . . . . . . . . . 1 . 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 . . . 1 10 . . 3 . . 4 . 1 1 Treads . | . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . Wheel 16 | 2 . . . 1 10 . . 3 . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 4 | . . . . . . . . . . . 3 . 1 . Utility 37 | 2 4 . 1 1 8 2 2 6 1 . 3 . 7 . Device 12 | 1 1 . 1 . . 1 1 3 . . 2 . 2 . Storage 5 | 1 3 . . . . . . . . . . . 1 . Processor 5 | . . . . . . 1 . . . . . . 4 . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 14 | . . . . 1 7 . 1 3 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 . 1 . . 9 1 1 5 . . 3 . 5 3 Energy Gun 5 | . . . . . . 1 1 1 . . 1 . 1 . Energy Cannon 2 | . . . . . . . . . . . 2 . . . Ballistic Gun 10 | 2 . 1 . . 5 . . . . . . . 1 1 Ballistic Cannon 5 | . . . . . . . . 3 . . . . . 2 Launcher 4 | . . . . . 4 . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . 1 . Parts Lost 39 | . . . . 1 18 . . . . 3 . . 7 10 Power 4 | . . . . . 2 . . . . . . . 1 1 Propulsion 16 | . . . . 1 7 . . . . 2 . . 5 1 Utility 10 | . . . . . 4 . . . . 1 . . . 5 Weapon 9 | . . . . . 5 . . . . . . . 1 3 Highest Loss Streak 8 | . . . . 1 8 . . . . 3 . . 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 100 79 24 54 92 100 96 48 60 74 27 Engine 6 | . 14 14 14 14 7 3 7 7 2 . . . 5 1 Core 1 | . . . . . . . . . 4 6 4 6 . . Wheel 20 | . 28 28 28 28 27 7 7 20 30 29 . . . . Flight 2 | . . . . . . . . . . . 11 20 15 . Device 10 | . 14 14 14 13 . 3 7 11 7 6 6 13 17 7 Storage 5 | . 14 14 14 14 8 . . . . . . . 3 . Processor 4 | . . . . . . 3 7 7 7 6 . . 13 12 Protection 6 | . . . . . 9 . . 10 15 14 5 6 1 . Energy Gun 2 | . . . . . . 5 17 6 . . 5 6 4 . Ballistic Gun 9 | . 28 28 28 28 15 . . . . . . . 2 . Ballistic Cannon 7 | . . . . . . . . 16 23 22 . . . . Special Weapon 2 | . . . . . . . . 6 7 6 . . . . Naked Turns 40 | . . . . . . . . . . 31 9 . . . Heaviest Build 45 | 15 30 33 33 35 45 8 18 34 45 45 36 21 21 14 Greatest Support 40 | 20 20 20 20 20 40 10 10 40 40 40 23 23 27 12 Greatest Overweight (x) 4 | . 1 1 1 1 4 . 1 2 1 2 2 . 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 14 15 15 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 9 15 15 15 14 5 4 5 5 4 5 2 5 5 Average Carried 6 | 3 7 12 15 14 10 3 3 4 3 3 . 2 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 8 15 15 15 5 2 3 5 3 4 2 2 5 3 Class Distribution -------------------- 45% | Mutant 32% | Scavenger-Skirmisher 13% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Matter Collected 2741 | 378 32 58 . 143 459 . 176 442 42 295 110 . 528 78 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2006 | 169 32 . . 147 392 . . 250 . 150 110 . 575 181 Parts 125 | 11 3 . . 9 32 . . 26 . 10 1 . 26 7 Haulers Intercepted 2 | . . . . . . . . 1 . . 1 . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 36 8 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 40 | . 1 . . 5 14 . . . . 6 . . 8 6 Melee 3 | . . . . . . . . . . . . . . 3 Guns 23 | . 1 . . 5 10 . . . . . . . 7 . Cannons 7 | . . . . . . . . . . 5 . . . 2 AOE 5 | . . . . . 4 . . . . . . . . 1 Classes Destroyed 12 | 3 1 . . 1 2 . . 4 . 1 . . . . Worker 8 | 1 . . . . 3 . . 4 . . . . . . Builder 4 | . . . . . 1 . . 3 . . . . . . Tunneler 5 | 4 . . . . . . . 1 . . . . . . Hauler 2 | . . . . . . . . 1 . . 1 . . . Recycler 4 | 1 . . . . . . . 1 . . . . 2 . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . 1 . . . . 1 . Swarmer 24 | . . . . 2 7 . . . . 4 . . 7 4 Grunt 13 | . 1 . . 3 4 . . . . 2 . . 1 2 Sentry 3 | . . . . . 3 . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 5 | 4 1 . . 2 5 . . 3 . 4 1 . 5 4 Combat Bots Only 5 | . 1 . . 2 5 . . . . 4 . . 4 4 Max Kills in Single Turn 2 | 1 1 . . 1 2 . . 2 . 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Damage Taken 5184 | . . 10 . 240 1698 . . 38 82 836 . . 596 1684 Core 1826 | . . . . 31 347 . . 11 35 313 . . 77 1012 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 49 | . . . . . . . . 3 . . . . 46 . Regen/Repaired (Parts) 92 | . . . . . . . . 13 51 28 . . . . Core Remaining (%) 72 | 100 . . . 87 36 . . . . 48 . . 90 . Volleys Fired 182 | 18 4 1 . 22 46 . . 20 . 19 3 . 34 15 Largest 3 | 2 2 2 . 2 3 . . 3 . 3 2 . 2 1 Hottest 195 | 40 40 40 . 43 81 . . 195 . 144 149 . 108 57 Shots Fired 371 | 36 8 2 . 44 93 . . 60 . 57 6 . 50 15 Gun 239 | 36 8 2 . 44 86 . . 6 . . 3 . 50 4 Cannon 125 | . . . . . . . . 54 . 57 3 . . 11 Launcher 7 | . . . . . 7 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 318 | 36 8 2 . 44 86 . . 54 . 57 . . 16 15 Thermal 42 | . . . . . . . . 2 . . 6 . 34 . Explosive 7 | . . . . . 7 . . . . . . . . . Electromagnetic 4 | . . . . . . . . 4 . . . . . . Robot Hit Streak 9 | 4 3 5 . 9 6 . . 4 . 2 5 . 7 7 Robot Miss Streak 6 | 2 3 . . 4 6 . . 4 . 6 . . 3 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 199 | 21 4 2 . 31 47 . . 23 . 15 5 . 34 17 Core Hits 99 | 7 2 . . 7 34 . . 14 . 8 2 . 18 7 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . 2 . . . . 4 . Burn 4 | . . . . . . . . . . . . . 4 . Blast 2 | . . . . . . . . 2 . . . . . . Melee Attacks 21 | . . . . . . . . . . . . . 11 10 Impact . | . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . 11 10 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4755 | 271 53 25 . 476 1119 . . 672 . 648 107 . 671 713 Guns 2283 | 271 53 25 . 457 690 . . 58 . . 57 . 618 54 Cannons 1652 | . . . . . . . . 614 . 648 50 . . 340 Explosions 536 | . . . . . 418 . . . . . . . . 118 Melee 254 | . . . . . . . . . . . . . 53 201 Ramming 30 | . . . . 19 11 . . . . . . . . . Kinetic 3338 | 271 53 25 . 457 690 . . 614 . 648 . . 186 394 Thermal 557 | . . . . . . . . 18 . . 107 . 432 . Explosive 536 | . . . . . 418 . . . . . . . . 118 Electromagnetic 40 | . . . . . . . . 40 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 254 | . . . . . . . . . . . . . 53 201 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 . . . . . . 6 4 . Average Corruption 1 | . . . . . 2 . . . . . . 4 1 . Corruption Purged 5 | . . . . . . . . . . . . 2 3 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . 4 . . . . . . 1 2 . Matter Fused 3 | . . . . . 2 . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 63 | . . . . . . . . 20 . 43 . . . . Projectiles 63 | . . . . . . . . 20 . 43 . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 12 | . . . . 1 . . . 2 . 8 . . . 1 Impact 1 | . . . . 1 . . . . . . . . . . Kinetic 10 | . . . . . . . . 2 . 7 . . . 1 Secondary 1 | . . . . . . . . . . 1 . . . . Self-Inflicted Damage 158 | . . . . 9 61 . . . . . . . . 88 Shots 2 | . . . . . 1 . . . . . . . . 1 Rammed 2 | . . . . 1 1 . . . . . . . . . Targets Rammed 2 | . . . . 1 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 360 | . . . . 8 131 . . 324 . 360 108 171 261 4 Average Temperature 92 | . . . . 4 35 . . 96 . 148 49 164 52 4 Received Heat Transfer 1209 | . . . . 108 468 . . . 9 225 . . 111 288 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 5 | . . . . . . . . 1 . . . . 4 . Heat Transferred 1861 | . . . . . . . . 50 . . 211 . 1600 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Peak Influence 991 | 30 47 32 . 60 308 74 25 991 . . 445 191 441 371 Initial 438 | . 19 17 . . 23 74 25 17 . . 438 161 133 223 Average 250 | 9 36 23 . 36 156 74 25 655 . . 438 179 284 243 Maximum Alert Level 3 | . . . . . 1 . . 3 . . 2 . 2 1 Low Security (%) 59 | 100 100 100 . 100 93 100 100 20 . . . 100 18 2 Level 1 17 | . . . . . 6 . . . . . . . 74 97 Level 2 12 | . . . . . . . . 26 . . 100 . 7 . Level 3 10 | . . . . . . . . 52 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 5 . . 7 . 1 . . . . Investigation 2 | . . . . . . . . 2 . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . Reinforcement 5 | . 1 . . . 2 . . 2 . . . . . . Assault 3 | . . . . . . . . 2 . 1 . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Distress Signals 8 | . . . . . 2 . . 2 . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 126 | . 2 4 . 6 26 . . 15 15 16 1 5 24 12 Peak Tracking Total 10 | . 2 2 . 3 6 . . 5 10 10 . 5 6 10 Tactical Retreats 12 | . . . . . 2 . . . 1 1 . . 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Traps Triggered 9 | . . . . . 6 1 . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . Reused 3 | . . . . . 2 . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . Triggered 3 | . . . . . 2 . . . . . . . 1 . Most Traps Carried 5 | . . 5 5 5 5 2 2 2 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Machines Disabled 7 | . . . . . 1 . . 4 . 1 . . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Machines Accessed 17 | . 1 . 4 1 1 . . 5 . . 1 . 4 . Terminals 9 | . 1 . . 1 1 . . 3 . . 1 . 2 . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 78 | . 3 . 49 2 7 . . 8 . . 2 . 7 . Successful 60 | . 2 . 49 1 2 . . 1 . . . . 5 . Failed 18 | . 1 . . 1 5 . . 7 . . 2 . 2 . Catastrophic 5 | . 1 . . . . . . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 2 . 1 . 6 . . 2 . . . . . . Terminals 21 | . 3 . . 2 7 . . 3 . . 2 . 4 . Fabricators 5 | . . . . . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 58 | . 2 . 49 1 2 . . 1 . . . . 3 . Record 49 | . . . 49 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Dispatch Records 2 | . . . . 1 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 9 | . . . . 1 1 . . 5 . . 1 . 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Total Allies 27 | . . . . . . . 21 6 . . . . . . Largest Group 21 | . . . . . . . 21 21 13 3 . . . . Highest-Rated Group 539 | . . . . . . . 539 539 388 79 . . . . Highest-Rated Ally 35 | . . . . . . . 35 35 31 27 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 312 | . . . . . . . . 212 100 . . . . . Total Damage 5403 | . . . . . . . . 3994 1409 . . . . . Kills 51 | . . . . . . . . 31 20 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Turns Passed 6284 | 139 559 282 348 515 718 38 179 905 327 1005 278 26 777 188 Spaces Moved 5687 | 82 156 275 362 448 492 42 139 860 310 922 244 70 1128 157 Core 250 | 1 . . . . . . . . . 60 28 . 18 143 Treads . | . . . . . . . . . . . . . . . Legs 74 | . . . . . . . . . . . 71 . 3 . Wheels 4027 | 81 156 275 362 448 492 42 139 860 310 862 . . . . Hover 14 | . . . . . . . . . . . . . . 14 Flight 1322 | . . . . . . . . . . . 145 70 1107 . Fastest Speed 24 | 50 80 95 95 95 80 80 80 80 80 50 37 37 24 50 Average Speed 80 | 79 94 95 95 95 93 80 86 88 88 92 99 37 38 80 Slowest Speed 260 | 80 95 95 95 95 140 80 95 110 95 110 260 37 120 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 30 46 71 81 44 2 79 34 44 74 7 64 24 5 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . . 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . Scrap Searched 3 | . . . . 1 . . . . 2 . . . . . Spaces Dug 29 | . . . . . 5 . . . . 12 . . 10 2 Terrain Destroyed 113 | . . . . . 49 . . 11 . 19 . . 10 24 Melee 12 | . . . . . . . . . . . . . 10 2 Projectile 31 | . . . . . . . . 11 . 19 . . . 1 AOE 70 | . . . . . 49 . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Fac Total 7023 | 119 560 294 366 492 660 46 196 955 364 1034 274 69 1406 188 Wait 949 | . 393 6 2 19 78 . 52 50 46 93 8 . 201 1 Move 5671 | 81 155 274 361 447 491 42 138 859 309 921 244 69 1123 157 Hop 2 | . . . . . . . . . . . . . 2 . Pick Up 56 | 13 1 8 1 1 7 . 3 3 2 1 4 . 11 1 Fast Attach 35 | 1 1 . . . 9 1 1 9 1 . 3 . 8 1 Attach 44 | 6 . . . 1 15 3 2 . . . 9 . 5 3 Detach 3 | . . . . . . . . . . . 3 . . . Swap 20 | . 3 2 1 1 5 . . 5 1 . . . 2 . Drop 36 | . 3 3 1 . 6 . . 9 5 . . . 9 . Fire 182 | 18 4 1 . 22 46 . . 20 . 19 3 . 34 15 Melee 21 | . . . . . . . . . . . . . 11 10 Ram 2 | . . . . 1 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 140 | -11/Junkyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 699 | -10/Materials | Entered Mines 771 | -10/Mines | Found a hidden stash of uninstalled traps 842 | -10/Mines | Learned location of Zion (-7) 860 | -10/Mines | Discovered new exit (range 4) 888 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 955 | -10/Mines | Discovered new exit (range 4) 981 | -10/Mines | Entered Exiles 982 | -10/Exiles | Identified exit to Mines 1004 | -10/Exiles | Met 8R-AWN 1020 | -10/Exiles | Met EX-HEX 1104 | -10/Exiles | Met EX-DEC 1157 | -10/Exiles | Met EX-BIN 1172 | -10/Exiles | Aligned with FarCom system 1173 | -10/Exiles | Given EX-Vault access code 1222 | -10/Exiles | Opened EX-Vault 1225 | -10/Exiles | Found Prototype Device 1226 | -10/Exiles | Identified Trap Reconfigurator 1260 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1329 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1329 | -10/Exiles | Entered Mines 1346 | -9/Mines | Met a Derelict bent on vengeance 1509 | -9/Mines | Learned location of Storage (-9) 1644 | -9/Mines | Learned Materials terminal intel 1761 | -9/Mines | Discovered new exit (range 6) 1827 | -9/Mines | Discovered new exit (range 10) 1832 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1844 | -9/Mines | Entered Materials 1844 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1845 | -8/Materials | Loaded intel: 11 terminal locations 2131 | -8/Materials | Build established: Scavenger-Mutant 2209 | -8/Materials | Garrison activated, responded to threat 2251 | -8/Materials | Lost 4 parts (3n1w) 2370 | -8/Materials | Lost 5 parts (1p2n1u1w) 2475 | -8/Materials | Core integrity fell below 50% 2550 | -8/Materials | Discovered new exit (range 13) 2562 | -8/Materials | Entered Factory 2562 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2563 | -7/Factory | Lost 8 parts (1p2n3u2w) 2600 | -7/Factory | Sucked down chute 2600 | -7/Factory | Entered Waste 2601 | -7/Waste | Met a frightened Derelict 2601 | -7/Waste | Joined by Warlord forces that had cleared the area 2751 | -7/Waste | Discovered new exit (range 12) 2772 | -7/Waste | Identified exit to Factory 2779 | -7/Waste | Entered Factory 2779 | -7/Factory | Accompanied by 21 allies 2901 | -7/Factory | Discovered new exit (range 11) 2912 | -7/Factory | Identified exit to Factory 3179 | -7/Factory | First assault squad dispatched 3186 | -7/Factory | Allied Derelicts emerged from ambush trap array 3342 | -7/Factory | Discovered exit to Factory (range 13) 3371 | -7/Factory | Allied Derelicts emerged from ambush trap array 3609 | -7/Factory | Discovered exit to Factory (range 13) 3657 | -7/Factory | Discovered new exit (range 15) 3668 | -7/Factory | Identified exit to Lower Caves 3675 | -7/Factory | Build established: Scavenger-Skirmisher 3684 | -7/Factory | Entered Lower Caves 3684 | -7/Lower Caves | Accompanied by 13 allies 3886 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3967 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4004 | -7/Lower Caves | Discovered new exit (range 4) 4007 | -7/Lower Caves | Identified exit to Lower Caves 4011 | -7/Lower Caves | Entered another Lower Caves area 4011 | -7/Lower Caves | Accompanied by 3 allies 4152 | -7/Lower Caves | Discovered exit to Factory (range 13) 4518 | -7/Lower Caves | Spotted B-75 Beast 4940 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4985 | -7/Lower Caves | Released all parts (10) 5003 | -7/Lower Caves | Core integrity fell below 50% 5014 | -7/Lower Caves | Lost 3 parts (2n1u) 5016 | -7/Lower Caves | Entered Factory 5016 | -6/Factory | Evolved 2 slots: Utility x2 5017 | -6/Factory | Identified exit to Extension 5294 | -6/Factory | Sucked down chute 5294 | -6/Factory | Entered Waste 5302 | -6/Waste | Spotted C-40 Crusher 5303 | -6/Waste | Spotted C-40 Crusher 5304 | -6/Waste | Spotted C-40 Crusher 5308 | -6/Waste | Spotted C-40 Crusher 5309 | -6/Waste | EMP discharged 5314 | -6/Waste | Spotted C-40 Crusher 5315 | -6/Waste | Discovered new exit (range 13) 5320 | -6/Waste | Entered Factory 5372 | -6/Factory | Spotted B-75 Beast 5528 | -6/Factory | Found Prototype Processor 5529 | -6/Factory | Identified Exp. Targeting Computer 5880 | -6/Factory | Lost 4 parts (3n1w) 6082 | -6/Factory | Discovered new exit (range 16) 6096 | -6/Factory | Identified exit to Factory 6097 | -6/Factory | Entered another Factory area 6097 | -5/Factory | Evolved 2 slots: Propulsion x2 6146 | -5/Factory | Build established: Mutant 6224 | -5/Factory | Core integrity fell below 50% 6247 | -5/Factory | Core integrity fell below 20% 6257 | -5/Factory | Lost 7 parts (1n4u2w) 6285 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06236_ S-27 Virus knocked back. 06238_ W-25 Informer sends out distress signal. 06240_ R-10 Processor collects Adv. Heat Sink. 06241_ Penetrated by Slug. 06245_ Acquired 18 matter. 06246_ Slug penetrates Wall. 06249_ Acquired 6 matter. 06252_ Penetrated by Slug. 06255_ U-05 Engineer builds a Wall. 06256_ Acquired 5 matter. 06257_ R-10 Processor collects Flexi-carbon Leg. 06258_ Penetrated by Slug. 06258_ Antimatter Cannon destroyed. 06259_ Imp. Targeting Computer destroyed. 06259_ U-05 Engineer builds a Wall. 06279_ Acquired Mass Driver. 06281_ S-27 Virus destroyed. 06283_ Nuclear Reactor explodes. 06283_ S-27 Virus destroyed. 06284_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????# """" #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????#####"#"#######????????????????????? | | ??????????????????### #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ???##?????????####### " "" #????????????????????? | | ???# #????????# # "R"" #????????????????????? | | ?############## # """" #????????????????????? | | ?#% *% """" # # #????????????????????? | | ?# =%%""R" # """ ###+######???????????????????? | | ?#% """" "" " + """ # #???????????????????? | | #" """"% # """ /g #???????????????????? | | ## """" # "" # Y +???????????????????? | | ?# """" # "" ###g #???????????????????? | | ?# """" # #?# #####???????????????? | | ?# """" # #?# #########???????? | | ?# " #?# ???????? | | ?# ! # #?# ???????? | | ?# #######?# ??????? | | ?# #???????# #???????? | | ?#######/######?####### A #???????? | | ?????? ?? k +???????? | | ????? ???????##### # ##+###??????????? | | ?????? ???????????# @ #???????????????? | | ?????? ??????????# #???????????????? | | ?????? ??????????# #???????????????? | | ??????? ??????????# = #???????????????? | | ????????w??????????## %# #???????????????? | | ????????????????????# [ #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????## """ #???????????????? | | ?????????????????????# """ # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????####### #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? h??????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 315 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 300 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Can't Catch Me Dynamic Key I Spy Oops Serviceable Loadout Significant Disruption The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed GravityMasterBeamcaster Manual? 0 Play Time 01:39:00 Cumulative 11.0 hours Start 2024.02.12 @ 13:22:17 End 2024.02.12 @ 20:08:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fbbfb0a-77d0-4dc0-bce4-469df8105516