Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.08.26 @ 19:00:42 Player: laertex Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1270) 1270 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3115 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 242/385 System Corruption 0% Temperature Critical (1113) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Large Battery System Restoration Module > --- WEAPON (4) ------- Beam Rifle Particle Gun Beam Cannon Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Advanced Treads Medium Matter Pod (65) Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- Particle Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Improved Heat Sink Large Storage Unit Large Battery Medium Matter Pod Structural Scanner Precision Beam Rifle [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 35 | 6 2 5 22 Power 8 | 1 1 . 6 Engine 4 | 1 1 . 2 Core 4 | . . . 4 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 7 | 2 . 2 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 . 1 6 Device 3 | 1 . . 2 Storage 4 | 1 . 1 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 1 1 2 7 Energy Gun 3 | . . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 5 | . 1 3 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 3 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 84 98 94 Engine 10 | . 16 20 6 Core 6 | . . . 8 Treads 25 | . 25 29 24 Device 5 | . 12 10 3 Storage 10 | . 12 19 8 Protection 6 | . . . 9 Energy Gun 8 | . . 6 10 Ballistic Gun 16 | . 16 13 17 Ballistic Cannon 1 | . . . 1 Peak Build Rating 28 | 6 8 15 28 Average Rating 19 | 4 6 13 24 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 48 | 17 21 25 48 Greatest Support 67 | 40 40 63 67 Greatest Overweight (x) 4 | 4 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 10 10 10 15 Average Capacity 9 | 9 10 10 9 Most Carried 10 | 2 2 7 10 Average Carried 5 | . 1 3 6 Final Capacity 15 | 10 10 10 15 Final Carried 7 | 1 2 6 7 Class Distribution -------------------- 35% | Hacker-Mutant 29% | Hacker-Tank 24% | Scavenger-Tank 6% | Hacker-Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1049 | 244 18 237 550 Remotely . | . . . . Salvage Created 1556 | . 60 329 1167 Parts 82 | . 2 20 60 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 1 9 23 Guns 30 | . 1 9 20 Cannons 3 | . . . 3 Classes Destroyed 8 | . 1 3 4 Builder 4 | . . . 4 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 10 | . . 5 5 Grunt 11 | . 1 . 10 Sentry 10 | . . 4 6 Hunter 2 | . . . 2 Best Kill Streak 4 | . 1 3 4 Combat Bots Only 3 | . 1 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 156 | . 1 39 116 Missed 34 | . . 10 24 Hits 122 | . 1 29 92 Projectile 122 | . 1 29 92 Critical Strikes 7 | . . 1 6 Damage Taken 1636 | . 3 230 1403 Core 632 | . . 22 610 Absorbed by Shields . | . . . . Ignored by Resistances 719 | . 3 150 566 Regen/Repaired (Parts) 174 | . . . 174 Core Remaining (%) 98 | 100 100 94 . Volleys Fired 110 | . 4 29 77 Largest 4 | . 1 2 4 Hottest 218 | . 20 81 218 Shots Fired 308 | . 4 58 246 Gun 280 | . 4 58 218 Cannon 28 | . . . 28 Launcher . | . . . . Special . | . . . . Kinetic 185 | . 4 35 146 Thermal 123 | . . 23 100 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 1 14 25 Robot Miss Streak 4 | . 1 1 4 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 244 | . 2 46 196 Core Hits 91 | . 1 18 72 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 6 | . . 1 5 Burn 4 | . . . 4 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2783 | . 18 556 2209 Guns 2444 | . 18 556 1870 Cannons 289 | . . . 289 Explosions . | . . . . Melee . | . . . . Ramming 50 | . . . 50 Kinetic 1232 | . 18 200 1014 Thermal 1501 | . . 356 1145 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles 16 | . . . 16 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact 1 | . . . 1 Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 8 | . . . 8 Kicked . | . . . . Crushed 2 | . . . 2 Highest Temperature 1113 | . . 282 1113 Average Temperature 201 | . . 94 234 Received Heat Transfer 684 | . . 99 585 Effects 59 | . . . 59 Shutdowns 21 | . . . 21 Energy Bleed 2 | . . . 2 Interference 7 | . . . 7 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 7 | . . . 7 Damage (major) 10 | . . . 10 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 1 2 6 Heat Transferred 3700 | . . 777 2923 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 127 | . 30 127 85 Initial 11 | . . . 11 Average 20 | . 2 56 14 Influence Increases 932 | . 30 277 625 Destroy 0b10 Robot/C 660 | . 20 180 460 Destroy 0b10 Robot/NC 40 | . . 5 35 Destroy Leader 194 | . 10 62 122 Disable Machine 4 | . . . 4 Destroy Structure 4 | . . . 4 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 876 | . 30 240 606 Entered New Map 26 | . . . 26 Time Decay 840 | . 30 240 570 Lost Part 10 | . . . 10 Squads Dispatched 3 | . . . 3 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 4 12 31 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 3 6 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . . . 2 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 2 8 27 Successful 33 | . 2 7 24 Failed 4 | . . 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 2 5 10 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 11 | . . . 11 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 15 | . 2 4 9 Record 10 | . 2 3 5 Alert Level 2 | . . . 2 Dispatch Records 2 | . . 1 1 Investigation Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 5 | . . . 5 Repair 1 | . . . 1 Recycling Unit Hacks 9 | . . . 9 Recycle Component 4 | . . . 4 Process 2 | . . . 2 Report Inventory 2 | . . . 2 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 3 4 Full Trace Events 4 | . . 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled 4 | . . . 4 Recycled Matter 120 | . . . 120 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 744 | 52 213 401 78 Structural 744 | 52 213 401 78 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2215 | 78 213 401 1523 Spaces Moved 1156 | 42 126 191 797 Core 5 | 5 . . . Treads 1151 | 37 126 191 797 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 154 | 156 160 160 151 Slowest Speed 250 | 250 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 42 24 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1371 | 54 134 235 948 Wait 3 | . . . 3 Move 1153 | 41 125 190 797 Hop . | . . . . Pick Up 42 | 7 3 6 26 Fast Attach 1 | . . . 1 Attach 23 | 6 2 4 11 Detach 2 | . . 2 . Swap 24 | . . 4 20 Drop 5 | . . . 5 Fire 110 | . 4 29 77 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . . . 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / Sub) -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 16) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Power x1 80 | -10/Materials | Met a group of wandering Federalists 177 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Discovered exit to Mines (range 6) 205 | -10/Materials | Identified exit to Subcaves 205 | -10/Materials | Discovered exit to Subcaves (range 12) 211 | -10/Materials | Lost 3 allies 260 | -10/Materials | Identified exit to Materials 260 | -10/Materials | Discovered exit to Materials (range 14) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Hacker-Mutant 665 | -9/Materials | Identified exit to Materials 665 | -9/Materials | Discovered exit to Materials (range 11) 693 | -9/Materials | Entered another Materials area 693 | -8/Materials | Evolved 2 slots: Weapon x2 1077 | -8/Materials | Build established: Hacker-Tank 1689 | -8/Materials | Repaired Med. Storage Unit? 1729 | -8/Materials | Build established: Scavenger-Tank 2205 | -8/Materials | Core integrity fell below 50% 2216 | -8/Materials | Core integrity fell below 20% 2217 | -8/Materials | Core melted Last Messages --------------- shutdown. 02206_ Overheating: System Restoration Module damaged (-3). 02206_ Overheating: Assault Cannon damaged (-46). 02206_ K-01 Serf collects debris. 02208_ Overheating: Lgt. Nuclear Core damaged (-21). 02209_ Overheating: Core damaged (-77). 02210_ K-01 Serf collects debris. 02211_ Overheating: Matter decay (-24). 02211_ K-01 Serf suffers critical hit (Burn). 02213_ Power failure, Lgt. Ion Engine+ shutdown. 02213_ Overheating: Adv. Treads damaged (-30). 02214_ Critical hit (Burn: +37). 02214_ Heat Sink melted. 02214_ Y-45 Defender destroyed. 02216_ Power failure, Lgt. Nuclear Core shutdown. 02216_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????%???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????%??########+#???????????????????? | | ?????????????# ??# # #???????????????????? | | ?????????????# #?# # #???????????????????? | | ?????????????# #?# """ # #???????????????????? | | ?????????????# #?# """ # #???????????????????? | | ??????######## #?# """ # #???????????????????? | | ??????#!!!!! # #?# # #???????????????????? | | ??????#!!!!!!# #####+#### #???????????????????? | | #####?# # #???????????????????? | | = ### # #### #???????????????????? | | + #??# #???????????????????? | | S ######## #??#@# ??????????????????? | | "" #??????# #######+#??#%# ????????????????? | | " #??????# #??????????#%# ""??????????????? | | !#??????# #??????????+!+? """ ????????????? | | ##!##??????# #??????????#!#?? """?????????????? | | ?###???????T ??????????#%#??? ????????????? | | ??????????? ??????????+=#???# ##????????????? | | ??????????? ??????????#%#????##?????????????? | | ?????????? ??????????# #???????????????????? | | ?????????? ??????????? ????????????????????? | | ?????????? T??????????Y????????????????????? | | ?????????? #?????????? ????????????????????? | | ??????????? ??????????? ????????????????????? | | ??????????? ??????????? ????????????????????? | | ?????????????????????????#????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 475 Matter Stores 380 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 30% | -8/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Well Done Challenges ------------ None Game ------ Seed 24julio2018 Manual? 1 Play Time 00:39:25 Cumulative 9.0 hours Start 2026.08.26 @ 18:16:40 End 2026.08.26 @ 19:00:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 11 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3ca4975-15f4-4f9e-88b8-5f0251c125e0