Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 21:42:18 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1956) 1956 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6226 Bonus ------- None Cogmind --------- Core Integrity 869/1000 Matter 161/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System Gravmag Array > --- UTILITY (6) ------ Improved Trap Scanner Advanced Signal Interpreter Target Analyzer > --- WEAPON (4) ------- Heavy Machine Gun Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Gravmag System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Improved Trap Scanner Advanced Signal Interpreter Advanced Terrain Scanner Target Analyzer > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Chainsword > --- INVENTORY -------- Carbon-fiber Leg Gravmag System Improved Gravmag System EM Disruption Field Arc Projector [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Target Analyzer Device Improved Trap Scanner Storage Small Storage Unit Processor Target Analyzer Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . . 1 . 1 . . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . 1 1 1 1 . . Weapon 2 | . . . . 1 . 1 . Parts Attached 109 | 6 6 6 15 33 38 4 1 Power 15 | 1 . . 3 3 8 . . Engine 7 | 1 . . 2 1 3 . . Core 8 | . . . 1 2 5 . . Reactor . | . . . . . . . . Propulsion 33 | 2 3 2 5 11 9 1 . Treads . | . . . . . . . . Leg 10 | 2 1 1 . 3 3 . . Wheel . | . . . . . . . . Hover 18 | . 2 . 5 4 6 1 . Flight 5 | . . 1 . 4 . . . Utility 26 | 1 3 2 3 7 10 . . Device 18 | . 3 1 1 5 8 . . Storage 1 | 1 . . . . . . . Processor 7 | . . 1 2 2 2 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 35 | 2 . 2 4 12 11 3 1 Energy Gun 8 | 1 . . 1 1 5 . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 20 | 1 . 2 3 7 5 1 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 1 2 1 . . Parts Lost 47 | . . . 6 12 24 . 5 Power 12 | . . . 1 3 7 . 1 Propulsion 14 | . . . 2 4 7 . 1 Utility 12 | . . . 1 4 6 . 1 Weapon 9 | . . . 2 1 4 . 2 Highest Loss Streak 10 | . . . 4 4 10 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 97 100 94 89 86 69 62 Engine 7 | . 14 11 14 7 6 5 . Core 5 | . . . 1 4 7 . . Leg 8 | . 24 10 3 8 9 . . Hover 8 | . 3 22 21 7 4 16 17 Flight 1 | . . . . 3 . . . Device 18 | . 24 23 19 13 21 11 11 Processor 16 | . . 9 15 19 16 11 11 Energy Gun 3 | . 14 7 . . 4 5 4 Ballistic Gun 10 | . 14 14 17 14 7 5 5 Impact Weapon 2 | . . . . 3 2 . . Slashing Weapon 1 | . . . . . 3 . . Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 13 11 17 33 45 39 39 Greatest Support 54 | 20 20 12 27 37 54 39 39 Greatest Overweight (x) 12 | 1 . . 1 10 12 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 4 2 Average Carried 3 | . 3 4 4 4 3 1 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 5 3 2 1 Class Distribution -------------------- 69% | Mutant 15% | Scavenger-Mutant 8% | Scavenger-Assassin 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Scout | -5/Factory Scout | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 1598 | 230 52 47 164 533 572 . . Remotely . | . . . . . . . . Salvage Created 2029 | . 92 47 413 596 881 . . Parts 118 | . 4 3 35 26 50 . . Haulers Intercepted 3 | . . 1 . 1 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 43 | . 2 . 10 13 18 . . Melee 10 | . . . . 6 4 . . Guns 29 | . 2 . 10 4 13 . . Cannons 2 | . . . . 2 . . . AOE 1 | . . . . . 1 . . Classes Destroyed 10 | . 1 1 2 2 4 . . Worker 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 3 | . . 1 . 1 1 . . Watcher 2 | . . . . . 2 . . Swarmer 13 | . . . 3 3 7 . . Grunt 13 | . 2 . 3 7 1 . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . . 4 . 3 . . Hunter 1 | . . . . . 1 . . Programmer 8 | . . . . 2 6 . . Best Kill Streak 5 | . 2 1 5 3 5 . . Combat Bots Only 5 | . 2 . 5 3 5 . . Max Kills in Single Turn 2 | . 1 1 1 1 2 . . Gunslinging 1 | . . . . . 1 . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 482 | . 12 6 66 97 258 . 43 Missed 167 | . 4 3 17 34 92 . 17 Damage Taken 5007 | . 126 50 692 997 2636 . 506 Core 887 | . . 18 142 196 400 . 131 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 32 | . . . . . 32 . . Regen/Repaired (Parts) 18 | . . 18 . . . . . Core Remaining (%) 82 | 100 100 95 74 72 52 . . Volleys Fired 129 | . 11 11 38 24 38 . 7 Largest 3 | . 2 2 2 3 2 . 2 Hottest 160 | . 60 60 43 91 160 . 46 Shots Fired 252 | . 22 22 68 55 76 . 9 Gun 245 | . 22 22 68 49 76 . 8 Cannon 6 | . . . . 6 . . . Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 194 | . 11 17 68 55 35 . 8 Thermal 53 | . 11 5 . . 37 . . Explosive . | . . . . . . . . Electromagnetic 5 | . . . . . 4 . 1 Robot Hit Streak 8 | . 7 5 8 5 7 . 4 Robot Miss Streak 8 | . 3 2 2 4 8 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 202 | . 14 15 50 41 75 . 7 Core Hits 93 | . 5 3 23 17 43 . 2 Critical Kills 5 | . . . . 2 3 . . Critical Parts Destroyed 3 | . . . . 1 2 . . Critical Strikes 16 | . . . . 6 10 . . Burn 1 | . . . . . 1 . . Destroy 3 | . . . . . 3 . . Blast 1 | . . . . 1 . . . Smash 5 | . . . . 3 2 . . Sever 4 | . . . . . 4 . . Impale 2 | . . . . 2 . . . Melee Attacks 46 | . . . . 14 32 . . Impact 11 | . . . . 7 4 . . Slashing 28 | . . . . . 28 . . Piercing 7 | . . . . 7 . . . Sneak Attacks 3 | . . . . 1 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4551 | . 196 174 599 1155 2160 . 267 Guns 2703 | . 196 174 599 470 1126 . 138 Cannons 88 | . . . . 88 . . . Explosions 203 | . . . . . 74 . 129 Melee 1557 | . . . . 597 960 . . Ramming . | . . . . . . . . Kinetic 2095 | . 115 128 599 558 557 . 138 Thermal 770 | . 81 46 . . 643 . . Explosive . | . . . . . . . . Electromagnetic 129 | . . . . . . . 129 Impact 676 | . . . . 436 240 . . Slashing 720 | . . . . . 720 . . Piercing 161 | . . . . 161 . . . Highest Corruption 7 | . . . . 6 7 . . Average Corruption 5 | . . . . 4 6 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 55 | . . . . 27 28 . . Message Errors 15 | . . . . 5 10 . . Matter Fused 10 | . . . . 7 3 . . Heat Flow Errors 3 | . . . . 1 2 . . Energy Discharges 8 | . . . . 4 4 . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 12 | . . . . 6 6 . . Data Loss (major) 3 | . . . . . 3 . . Misfires 2 | . . . . 2 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 322 | . . . . 169 153 . . Projectiles 5 | . . . . 5 . . . Explosions 1 | . . . . . 1 . . Melee 316 | . . . . 164 152 . . Knockbacks 2 | . . . . 2 . . . Impact 1 | . . . . 1 . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 117 | . . . . . 117 . . Shots 3 | . . . . . 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 543 | . 81 357 51 91 543 . 12 Average Temperature 133 | . 45 186 16 32 194 . 5 Received Heat Transfer 1357 | . 87 9 297 390 321 . 253 Effects 17 | . . . . . 17 . . Shutdowns 10 | . . . . . 10 . . Energy Bleed 2 | . . . . . 2 . . Matter Decay 2 | . . . . . 2 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 2 1 . . Impact Corruptions 8 | . . . . 5 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 1 . . . 7 . . Heat Transferred 1750 | . 175 100 . . 1475 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Peak Influence 270 | . 80 58 254 148 270 103 . Initial 103 | . . 33 24 44 20 103 . Average 99 | . 32 40 121 57 133 103 . Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 81 | 100 100 100 66 100 67 100 . Level 1 18 | . . . 33 . 32 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . . 2 6 7 . . Investigation 2 | . . . . 2 . . . Extermination 7 | . . . . 3 4 . . Reinforcement 6 | . . . 2 1 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 2 | . . 1 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 4 3 14 23 40 . 9 Peak Tracking Total 6 | . 2 3 4 5 6 . 4 Tactical Retreats 6 | . . . . . 4 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 4 | . . . 1 . 3 . . Max in Single Turn 2 | . . . 1 . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 10 | . 1 2 3 4 . . . Terminals 3 | . . . 2 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 18 | . 2 5 3 8 . . . Successful 11 | . 1 4 1 5 . . . Failed 7 | . 1 1 2 3 . . . Catastrophic 2 | . 1 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . 2 1 . . . Terminals 5 | . . . 2 3 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 5 | . . 3 . 2 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 1 | . . . . 1 . . . Open DSF 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 4 | . . 2 . 2 . . . Insert Component 2 | . . 1 . 1 . . . Analyze 2 | . . 1 . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 2 1 2 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 51 | . . . . 51 . . . Total Part Build Rating 2 | . . . . 2 . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 2 . 4 . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . Part Schematics Acquired 2 | . . 1 . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 4845 | 92 217 156 425 1341 2317 190 107 Spaces Moved 3483 | 71 152 120 334 871 1639 144 152 Core 62 | 15 . . . 12 35 . . Treads . | . . . . . . . . Legs 1129 | 56 114 . . 199 760 . . Wheels . | . . . . . . . . Hover 2150 | . 38 120 334 533 829 144 152 Flight 142 | . . . . 127 15 . . Fastest Speed 50 | 50 56 56 52 52 56 52 52 Average Speed 104 | 112 104 64 78 126 110 52 55 Slowest Speed 650 | 120 120 66 126 550 650 52 56 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 5 28 15 39 28 44 3 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . 2 . . . Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 4394 | 83 187 179 440 1039 2039 260 167 Wait 444 | . 8 26 23 42 233 106 6 Move 3476 | 70 151 119 333 870 1638 143 152 Hop . | . . . . . . . . Pick Up 122 | 7 8 10 19 35 40 3 . Fast Attach . | . . . . . . . . Attach 83 | 6 1 4 10 23 34 4 1 Detach 2 | . . . . . . 2 . Swap 26 | . 5 2 5 10 4 . . Drop 66 | . 3 7 12 21 20 2 1 Fire 129 | . 11 11 38 24 38 . 7 Melee 46 | . . . . 14 32 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 379 | -9/Materials | Repaired Terrain Scanner 438 | -9/Materials | Discovered new exit (range 18) 466 | -9/Materials | Entered another Materials area 466 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 849 | -8/Materials | Lost 4 parts (2n1u1w) 888 | -8/Materials | Discovered new exit (range 6) 891 | -8/Materials | Entered Factory 891 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1048 | -7/Factory | Lost 4 parts (1p1n2u) 1268 | -7/Factory | Lost 3 parts (2n1u) 1375 | -7/Factory | Fabricated Terrain Scanner (x2) 1953 | -7/Factory | Build established: Scavenger-Mutant 2212 | -7/Factory | Discovered new exit (range 16) 2232 | -7/Factory | Entered another Factory area 2232 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2358 | -6/Factory | Build established: Mutant 2735 | -6/Factory | Spotted B-75 Beast 3136 | -6/Factory | Lost 4 parts (2p1n1w) 3688 | -6/Factory | Lost 10 parts (3p5n2u) 4345 | -6/Factory | Lost 3 parts (1p1n1u) 4426 | -6/Factory | Build established: Scavenger-Assassin 4540 | -6/Factory | Discovered new exit (range 16) 4542 | -6/Factory | Lost 4 parts (1p2u1w) 4548 | -6/Factory | Identified exit to Factory 4549 | -6/Factory | Entered another Factory area 4549 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4731 | -5/Factory | Discovered new exit (range 11) 4736 | -5/Factory | Identified exit to Upper Caves 4739 | -5/Factory | Entered Upper Caves 4846 | -5/Upper Caves | Self-destructed Last Messages --------------- Dropped Chainsword. Dropped Imp. Heavy Machine Gun. K-01 Serf cleans the Construction Platform. Connecting with Garrison Access... Acquired Hvy. Machine Gun. EXIT=FOUND EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE Imp. Deuterium Engine destroyed. Critical hit (Burn: +50). Dropped Proton Cannon. G-50 Soldier IFF system glitched. Arc Projector destroyed. G-67 Veteran IFF system glitched. G-50 Soldier suffers critical hit (Burn). Imp. Heavy Machine Gun destroyed. Gravmag System destroyed. G-50 Soldier IFF system glitched. Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????### ##?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #####?????????????????? | | ?????????????????????## ##????????????????? | | ??????????????????????### #????##??????????? | | ????????????????????????#@ #??## #??????????? | | ??????????????????####?## #??# #??????????? | | ??????????????????#"""## #### #???##?????? | | ?????????? ? ???#""" ## #??# #?????? | | ???????? ???#""" #?# #?????? | | ????????? ???#""" ### #?????? | | ?????????? ???#"""## #### #?????? | | ??????????# ???##### ##?# #?????? | | ??????????# ??##### ##### #??????? | | ??????????# ### ##??????? | | ???????????# g #???????? | | ???????????# ## ## ggg ##### #???????? | | ???????????# #??# ### #???## #???????? | | ???????????# #### ##?# ## #???## ##??????? | | ???????????# ##??# ### ##?## #??????? | | ???????????## ##???# #?# #?# ##?????? | | ????????????# ##????# #?# #?# ##????? | | ????????????## #?????# #?# #?# ##???? | | ?????????????# #??#### ### ##?# #???? | | ????????????## #??# ## #??## #???? | | ?????????#### #??# ## #??## #???? | | ????????## #??# ##### #?## ## ##???? | | ????????# ##### #???## ### #####????? | | ????????# #????# ##??????? | | ??????### ##???###### ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 44 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Resistance: TH 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Terrain Scanner | -9/Materials | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed LargeImprinterBox Manual? 0 Play Time 00:48:12 Cumulative 9.0 hours Start 2024.03.15 @ 18:45:02 End 2024.03.15 @ 21:42:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 19 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 85f68a80-132a-4f45-a34c-3fa87dc7a331