Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 07:19:37 Player: Acklord Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (726) 726 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-1736) -1736 TOTAL SCORE: 680 Bonus ------- Friendly Fire -1736 Cogmind --------- Core Integrity 0/400 Matter 450/450 Energy 58/100 System Corruption 0% Temperature Warm (128) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- Heavy Beamcaster > --- INVENTORY (5) ---- Flight Unit High-capacity Storage Unit Core Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Large Matter Pod Improved Targeting Computer Sensor Drone Bay > --- WEAPON ----------- Heavy Beamcaster Battle Cannon Rocket Launcher > --- INVENTORY -------- Flight Unit High-capacity Storage Unit Weight Redist. System Core Shielding Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Matter Pod Device Sensor Drone Bay Storage Large Matter Pod Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 40 | 6 11 10 7 6 . Power 5 | 1 2 . 2 . . Engine 5 | 1 2 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 3 . 5 2 . . Treads . | . . . . . . Leg 5 | . . 5 . . . Wheel 3 | 3 . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 10 | . 3 2 1 4 . Device 5 | . . 1 1 3 . Storage 2 | . 1 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 15 | 2 6 3 2 2 . Energy Gun 5 | 1 1 2 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . 2 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 2 1 . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . 4 . 4 2 Power 2 | . . 1 . 1 . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . 1 . Weapon 3 | . . 1 . 1 1 Highest Loss Streak 3 | . . 2 . 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 90 94 98 89 54 Engine 10 | . 14 9 10 9 . Leg 8 | . . 10 17 . . Wheel 8 | . 28 11 . . . Flight 4 | . . . 2 16 10 Device 6 | . . 6 9 9 . Storage 9 | . 6 11 11 11 11 Processor 6 | . . 2 11 11 11 Protection 5 | . 13 11 1 . . Energy Gun 5 | . 6 4 4 6 11 Ballistic Gun 7 | . 6 9 10 4 . Ballistic Cannon 1 | . . . . 7 11 Launcher 7 | . 10 7 6 9 . Special Melee Weapon 7 | . 3 10 11 3 . Naked Turns . | . . . . . . Heaviest Build 28 | 6 13 15 26 28 11 Greatest Support 20 | 20 20 20 20 14 4 Greatest Overweight (x) 6 | . . 4 6 3 3 Average Overweight (x) . | . . . 1 1 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 4 Average Carried 3 | . 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 2 4 4 4 4 4 Class Distribution -------------------- 54% | Mutant 38% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 986 | 264 151 259 213 84 15 Remotely 112 | . . 112 . . . Salvage Created 755 | 44 249 205 164 50 43 Parts 63 | 3 19 20 14 2 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | 1 8 6 9 1 2 Guns 22 | 1 7 6 7 . 1 Cannons 2 | . . . . 1 1 AOE 3 | . 1 . 2 . . Classes Destroyed 9 | 2 4 1 2 . . Worker 2 | 1 . . 1 . . Builder 1 | . 1 . . . . Recycler 1 | . 1 . . . . Drone 9 | . . . 9 . . Watcher 3 | . 2 1 . . . Swarmer 15 | . 6 . 7 . 2 Grunt 9 | 1 2 5 1 . . Duelist 1 | . . . 1 . . Sentry 1 | . . 1 . . . Thug 1 | . . . . 1 . Best Kill Streak 6 | 1 6 3 4 1 2 Combat Bots Only 6 | 1 6 3 4 1 2 Max Kills in Single Turn 8 | 1 2 1 8 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 171 | 3 29 40 29 49 21 Missed 52 | 1 10 10 6 19 6 Damage Taken 1592 | 23 214 394 333 319 309 Core 501 | . 81 70 104 54 192 Absorbed by Shields . | . . . . . . Redirected to Shielding 27 | . 6 14 7 . . Regen/Repaired (Parts) 18 | . 18 . . . . Core Remaining (%) 83 | 100 67 . . . . Volleys Fired 102 | 4 42 35 14 3 4 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 70 80 96 96 120 120 Shots Fired 137 | 8 49 46 21 6 7 Gun 113 | 8 42 38 18 3 4 Cannon 6 | . . . . 3 3 Launcher 18 | . 7 8 3 . . Special . | . . . . . . Kinetic 75 | 4 21 34 10 3 3 Thermal 44 | 4 21 4 8 3 4 Explosive 18 | . 7 8 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 4 8 11 12 2 6 Robot Miss Streak 2 | 1 2 2 1 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 103 | 6 34 37 17 3 6 Core Hits 77 | 3 19 17 30 3 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 2 . . . . Burn 3 | 1 2 . . . . Melee Attacks 10 | . 3 6 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 2 3 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2639 | 69 578 573 1155 95 169 Guns 880 | 69 283 253 161 23 91 Cannons 150 | . . . . 72 78 Explosions 1606 | . 292 320 994 . . Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 558 | 18 121 198 71 72 78 Thermal 472 | 51 162 55 90 23 91 Explosive 1606 | . 292 320 994 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 68 | . 7 14 47 . . Projectiles . | . . . . . . Explosions 68 | . 7 14 47 . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 179 | . 48 13 118 . . Shots 7 | . 2 2 3 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 136 | 40 110 30 48 74 136 Average Temperature 30 | 20 37 6 19 34 87 Received Heat Transfer 327 | 12 18 171 36 18 72 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1383 | 222 629 136 211 37 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 371 | 25 371 317 278 . . Initial 123 | . 16 79 123 . . Average 159 | 15 162 185 177 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 58 | 100 63 47 50 . . Level 1 41 | . 36 52 49 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | 1 16 15 9 5 10 Peak Tracking Total 10 | 1 4 6 4 4 10 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts 7 | . 3 4 . . . Triggered . | . . . . . . Disarmed 2 | . 1 1 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 2 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 6 2 1 . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 27 5 1 . . Successful 26 | . 21 4 1 . . Failed 6 | . 6 . . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 15 | . 10 5 . . . Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units 11 | . 11 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 9 4 1 . . Record 7 | . 4 3 . . . Open Door 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 9 | . 9 . . . . Recycle Component 2 | . 2 . . . . Process 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 3 | . 3 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 43 | . 43 . . . . Retrieved Matter 43 | . 43 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 5 | . 2 2 1 . . Non-combat 4 | . 1 2 1 . . Combat 1 | . 1 . . . . Robot Hacks Applied 6 | . 3 2 1 . . parse_system 3 | . 2 1 . . . no_distress 3 | . 1 1 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 26 | . . . 26 . . Drone Recoveries 6 | . . . 6 . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2282 | 182 494 379 789 304 134 Spaces Moved 1392 | 144 420 271 353 142 62 Core 23 | 21 . 1 . . 1 Treads . | . . . . . . Legs 412 | . . 99 313 . . Wheels 714 | 123 420 171 . . . Hover . | . . . . . . Flight 243 | . . . 40 142 61 Fastest Speed 50 | 50 80 80 120 117 200 Average Speed 128 | 75 80 96 202 169 200 Slowest Speed 520 | 80 80 250 520 277 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 10 50 27 62 13 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . 41 54 19 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 114 | . 41 54 19 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1765 | 209 529 351 410 200 66 Wait 124 | 49 36 6 21 12 . Move 1387 | 143 419 270 352 141 62 Hop . | . . . . . . Pick Up 44 | 7 10 12 8 7 . Fast Attach . | . . . . . . Attach 19 | 5 2 7 4 1 . Detach 1 | . . 1 . . . Swap 21 | 1 9 3 3 5 . Drop 25 | . 4 7 7 7 . Fire 102 | 4 42 35 14 3 4 Melee 10 | . 3 6 1 . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 24 | . . . . 24 . Trap 7 | . 3 4 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 183 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 452 | -10/Materials | Repaired Med. Laser 539 | -10/Materials | Discovered new exit (range 4) 677 | -10/Materials | Entered another Materials area 677 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 800 | -9/Materials | Central database locked down 1021 | -9/Materials | Discovered new exit (range 6) 1056 | -9/Materials | Entered Mines 1120 | -9/Mines | Found the Drone Emporium 1125 | -9/Mines | Found Prototype Device 1130 | -9/Mines | Identified Sensor Drone Bay 1265 | -9/Mines | Build established: Scavenger-Mutant 1338 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1400 | -9/Mines | Lost 9 allies 1465 | -9/Mines | Learned 8 Materials zone layouts 1625 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1632 | -9/Mines | Identified exit to Zion 1845 | -9/Mines | Entered Zion 1845 | -7/Zion | Accompanied by 9 allies 1991 | -7/Zion | Attacked by Zionites 2061 | -7/Zion | Discovered new exit (range 10) 2091 | -7/Zion | Spotted SF-6M3(B) 2091 | -7/Zion | Spotted QF-53D(B) 2094 | -7/Zion | Core integrity fell below 50% 2134 | -7/Zion | Lost 3 parts (1p1u1w) 2149 | -7/Zion | Entered Proximity Caves 2267 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2279 | -6/Proximity Caves | Core integrity fell below 20% 2283 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Slug penetrates System Quarantine Field Array. [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE Slug penetrates Wall. Slug penetrates GN-K0F(S). GN-K0F(S) destroyed. S-27 Virus destroyed. Acquired 5 matter. Flight Unit destroyed. Acquired 5 matter. Lgt. Nuclear Core fries itself beyond repair. Acquired 5 matter. Battle Cannon destroyed. Penetrated by Slug. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Critical hit (Burn: +37). Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????#######??????? | | ????????????????????????????????????#"""""#??????? | | ????????????????????????????????????#"""""#??????? | | ????????????????????????????????????#"""""#??????? | | ?????????????????????????????????????# #???????? | | ????????????????????????????????????## ####????? | | ???????????????????????????????????## ##???? | | ??????????????????????????????????## #???? | | ?????????????????????????????????## ##???? | | ??????????????????????????????#### ##????# | | ?????????????????????????????## ####????# | | ???????????????????##????????# #?????## | | ??????????????????? #???????## ###??## | | ??????????????????? ????????##### #### | | ???????????????????? ????????????## #? | | ???????????????????? ?????????????# #? | | ???????????????????? ?????????????# ####### #? | | ????????????????????# ????????????# #?????# #? | | ????????????????????# ????????????# #?????## #? | | ????????????????????# ????????????# ###????# #? | | ????????????????????# ????????????# #????# #? | | ????????????????????# ????????????## ###### #? | | ??????????????#????## ##??????????# ## #? | | ????????????### ## ############ ### #? | | ????????????# g% ## ## ######? | | ????????????# %=Y!%@ ##?????? | | ????????? ######%gg####### #??????? | | ????????????????????# %* ?????# | | ????????????????????# ?????# ### | | ????????????????????#+####????# #?# ## | | ???????????????????? ????????# #?# #?# | | ??????????????????? ????????# #??# | | ??????????????????""" ????????+ #?? | | ????????????????? 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Risk Taker Shopping List Tourist Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed BattleModifiedTriangulator Manual? 0 Play Time 01:56:19 Cumulative 1.9 hours Start 2024.07.06 @ 19:01:59 End 2024.07.07 @ 07:19:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4c769c8-9b27-42a7-a360-7e203f6b17b5