Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 18:32:51 Player: SUBSUB Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (129) 645 Value Destroyed (4343) 4343 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 8994 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 888/1000 Matter 0/300 Energy 40/100 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor Fusion Compressor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY (8) ------ Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON (3) ------- Flak Gun Heavy Flak Cannon > --- INVENTORY (20) --- Fusion Compressor Armored Medium Treads Carbon-fiber Leg Power Amplifier Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Particle Charger Kinecellerator Hardened Heavy Armor Plating Hacking Suite Plasma Rifle Improved Grenade Launcher Missile Launcher Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Armored Medium Treads Improved VSS Leg Power Amplifier Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Particle Charger Kinecellerator Hardened Heavy Armor Plating Hacking Suite Improved Arc Projector Improved Grenade Launcher Missile Launcher Plasma Cutter Power Maul [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . . 1 . Utility 6 | . . 1 1 1 1 2 Weapon 1 | . . . . 1 . . Parts Attached 115 | 5 11 11 32 13 37 6 Power 21 | 1 1 2 6 1 6 4 Engine 18 | 1 1 2 6 1 5 2 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 29 | . 2 3 13 2 9 . Treads 1 | . . . . . 1 . Leg 22 | . . 1 11 2 8 . Wheel 6 | . 2 2 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 2 3 2 7 5 12 2 Device 19 | 1 1 2 4 4 6 1 Storage 3 | 1 2 . . . . . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 8 | . . . 3 1 3 1 Artifact . | . . . . . . . Weapon 32 | 2 5 4 6 5 10 . Energy Gun 6 | . . 1 2 . 3 . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 17 | 2 4 3 3 1 4 . Ballistic Cannon 2 | . . . . 1 1 . Launcher 2 | . . . . 1 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . 1 . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 32 | . . 1 3 2 23 3 Power 8 | . . . 1 . 5 2 Propulsion 7 | . . 1 . . 6 . Utility 11 | . . . 2 1 8 . Weapon 6 | . . . . 1 4 1 Highest Loss Streak 12 | . . 1 3 1 12 2 To Critical Strikes . | . . . . . . . Average Backups 17 | 4 9 17 19 19 16 18 Power . | . . . . . . . Propulsion 2 | 3 2 2 2 2 1 2 Utility 10 | . 3 10 12 11 10 10 Weapon 3 | . 2 3 3 4 3 3 Tool/Special . | . . . . . . . Unused Backups 29 | . 1 1 7 1 4 15 Power 3 | . 1 . 1 . . 1 Propulsion 5 | . . . 2 . 1 2 Utility 16 | . . 1 2 1 3 9 Weapon 4 | . . . 2 . . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 92 95 95 99 97 92 Engine 12 | . 14 11 15 15 9 6 Leg 17 | . . 5 19 23 22 23 Wheel 6 | . 21 23 7 . . . Device 19 | . 14 22 16 22 19 17 Storage 8 | . 14 11 9 7 6 5 Processor 3 | . . . . . 10 11 Protection 4 | . . . 9 7 1 5 Energy Gun 4 | . . 4 9 2 4 . Energy Cannon 1 | . . . . 5 . . Ballistic Gun 11 | . 27 17 8 5 11 10 Ballistic Cannon 2 | . . . . 6 2 5 Peak Build Rating 75 | 5 10 17 34 47 67 75 Average Rating 38 | 3 9 14 26 44 57 71 On Entrance 25 | . 5 10 17 34 46 66 Naked Turns . | . . . . . . . Heaviest Build 102 | 12 50 55 78 93 100 102 Greatest Support 72 | 3 32 42 49 52 72 61 Greatest Overweight (x) 7 | 3 4 2 7 2 2 1 Average Overweight (x) 1 | 2 . 1 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 10 20 20 20 20 20 Most Carried 20 | 7 15 20 20 20 20 20 Average Carried 17 | 4 9 17 19 19 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 14 20 20 20 20 20 Class Distribution -------------------- 40% | Mutant 26% | Scavenger-Gunner 21% | Tank 7% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3914 | 286 319 294 587 756 1206 466 Remotely 763 | . . . . . 763 . Salvage Created 5406 | 120 460 294 895 1234 1762 641 Parts 265 | 6 23 29 54 54 79 20 Haulers Intercepted 5 | . 2 . 2 . . 1 Recyclers Shooed 7 | . 1 . . 2 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 89 | . 6 8 17 26 27 5 Guns 73 | . 6 8 17 11 27 4 Cannons 11 | . . . . 10 . 1 AOE 3 | . . . . 3 . . Classes Destroyed 15 | 2 5 2 1 3 2 . Worker 4 | . 1 . 1 . 1 1 Builder 11 | . . 1 3 2 4 1 Tunneler 5 | 2 1 . 2 . . . Hauler 5 | . 2 . 2 . . 1 Recycler 11 | 1 2 . 1 3 2 2 Watcher 4 | . 1 . . 2 . 1 Swarmer 16 | . 1 3 6 6 . . Grunt 44 | . 5 . 8 12 16 3 Brawler 3 | . . . . 1 1 1 Duelist 1 | . . . . 1 . . Sentry 14 | . . 5 2 4 2 1 Specialist 2 | . . . . . 2 . Hunter 3 | . . . 1 . 2 . Programmer 4 | . . . . 2 2 . Heavy 2 | . . . . . 2 . Best Kill Streak 7 | 1 5 3 6 4 7 5 Combat Bots Only 6 | . 2 3 5 3 6 4 Max Kills in Single Turn 3 | 1 2 1 2 2 3 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 758 | . 30 40 84 205 348 51 Missed 219 | . 7 11 22 61 97 21 Hits 539 | . 23 29 62 144 251 30 Melee 3 | . . . . 3 . . Projectile 536 | . 23 29 62 141 251 30 AOE 1 | . . . 1 . . . Critical Strikes 17 | . . 1 3 3 9 1 Part Disruptions 1 | . . . . . 1 . Damage Taken 6987 | . 264 344 895 1344 3497 643 Core 874 | . 26 61 64 149 462 112 Absorbed by Shields 679 | . . . . 524 155 . Ignored by Resistances 319 | . . . . . 319 . Core Remaining (%) 80 | 100 89 84 88 78 45 . Volleys Fired 323 | 9 30 22 56 83 98 25 Largest 3 | 2 2 2 2 3 3 3 Hottest 175 | 40 46 88 90 175 145 100 Shots Fired 762 | 18 60 44 96 212 266 66 Gun 609 | 18 60 44 96 99 247 45 Cannon 149 | . . . . 110 18 21 Launcher 4 | . . . . 3 1 . Special . | . . . . . . . Kinetic 535 | 18 60 35 54 126 176 66 Thermal 199 | . . 9 42 83 65 . Explosive 4 | . . . . 3 1 . Electromagnetic 24 | . . . . . 24 . Robot Hit Streak 22 | 3 9 10 10 10 22 7 Robot Miss Streak 18 | 2 4 6 7 18 5 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 12 | . . . 3 . 9 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 533 | 11 45 30 68 128 200 51 Core Hits 359 | 4 26 23 38 89 119 60 Critical Kills 3 | . . . . 2 1 . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 7 | . . . 2 3 2 . Burn 2 | . . . 2 . . . Meltdown 2 | . . . . 2 . . Destroy 3 | . . . . 1 2 . Melee Attacks 19 | . 1 1 16 1 . . Impact 19 | . 1 1 16 1 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10965 | 117 679 466 1133 3057 4269 1244 Guns 7977 | 117 679 466 978 1026 3921 790 Cannons 2322 | . . . . 1619 321 382 Explosions 439 | . . . . 412 27 . Melee 155 | . . . 155 . . . Ramming 72 | . . . . . . 72 Kinetic 6937 | 117 679 316 495 1549 2609 1172 Thermal 3088 | . . 150 483 1096 1359 . Explosive 402 | . . . . 375 27 . Electromagnetic 311 | . . . . 37 274 . Impact 155 | . . . 155 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 3 . . 2 4 8 Average Corruption 3 | . 2 . . 1 2 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . 2 . . 12 11 20 Message Errors 9 | . 1 . . 4 2 2 Matter Fused 13 | . 1 . . 3 3 6 Heat Flow Errors 8 | . . . . 3 1 4 Energy Discharges 3 | . . . . . 2 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . . . . 1 2 Misfires 3 | . . . . 1 1 1 Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 127 | . . . 80 47 . . Projectiles 13 | . . . . 13 . . Explosions 34 | . . . . 34 . . Melee 80 | . . . 80 . . . Knockbacks 42 | . . . . 30 6 6 Impact . | . . . . . . . Kinetic 38 | . . . . 26 6 6 Secondary 4 | . . . . 4 . . Self-Inflicted Damage 74 | . . . . 74 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed 10 | . . . 1 . . 9 Kicked 10 | . . . 1 . . 9 Crushed . | . . . . . . . Highest Temperature 330 | . 10 90 237 330 109 231 Average Temperature 55 | . 4 33 61 62 22 67 Received Heat Transfer 1918 | . 120 63 432 334 825 144 Effects 5 | . . . . 5 . . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions 3 | . . . 3 . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 11 | . . . 3 4 4 . Heat Transferred 6493 | . . 175 1155 2088 3075 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 84 | 100 100 100 100 68 64 100 Level 1 14 | . . . . 28 35 . Level 2 . | . . . . 3 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 412 | 5 107 75 108 412 251 92 Initial 183 | . . . 19 43 183 92 Average 87 | . 32 25 43 149 163 22 Influence Increases 2969 | 15 255 241 574 902 798 184 Destroy 0b10 Robot/C 1780 | . 120 160 340 520 540 100 Destroy 0b10 Robot/NC 200 | 15 35 5 45 35 35 30 Destroy Leader 488 | . 36 60 74 144 150 24 Allied During Kill 2 | . . . . . 2 . Successful Hack 76 | . 19 . 33 24 . . Disable Machine 120 | . 15 . 30 60 15 . Destroy Structure 33 | . . 1 7 14 11 . Partial Spotted 30 | . . . 15 15 . . Lose Combat Pursuer 240 | . 30 15 30 90 45 30 Influence Decreases 2965 | 15 255 194 525 623 984 369 Entered New Map 370 | . . . 28 53 192 97 Time Decay 2275 | 15 255 194 477 550 542 242 Lost Part 300 | . . . 20 20 230 30 Lost Ally 20 | . . . . . 20 . Squads Dispatched 34 | . . 1 3 15 12 3 Investigation 2 | . . . . 1 1 . Extermination 7 | . . . . 3 3 1 Reinforcement 12 | . . 1 3 2 4 2 Assault . | . . . . . . . Garrison 13 | . . . . 9 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 2 1 1 3 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 16 13 28 33 32 14 Peak Tracking Total 6 | . 4 4 6 6 5 4 Tactical Retreats 11 | . 1 1 2 3 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . 2 1 . 2 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 12 | . 6 . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 8 | . 1 . 2 4 1 . Max in Single Turn 3 | . 1 . 1 3 1 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 19 | . 4 4 7 2 2 . Terminals 15 | . 4 3 6 1 1 . Fabricators 2 | . . . . 1 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 48 | . 13 10 18 3 4 . Successful 20 | . 6 3 10 1 . . Failed 27 | . 7 7 7 2 4 . Catastrophic 7 | . . 2 4 . 1 . Database Lockouts 1 | . . . 1 . . . Manual 25 | . 7 6 10 1 1 . Terminals 39 | . 13 7 17 1 1 . Fabricators 5 | . . . . 2 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 13 | . 5 1 7 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 9 | . 3 1 5 . . . Disarm Traps 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 4 | . 1 . 2 1 . . Terminals 4 | . 1 . 2 1 . . Botnet 4 | . 1 . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 4 3 5 2 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 29 | . . . . . 29 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . 1 . Total Damage 20 | . . . . . 20 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 5078 | 61 797 643 1669 1687 221 . Sensors 2806 | . . . 898 1687 221 . Terrain 1755 | . . 643 1112 . . . Seismic 2006 | 61 797 643 505 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 7403 | 220 797 643 1691 1755 1551 746 Spaces Moved 3460 | 100 560 433 792 662 590 323 Core 161 | 100 61 . . . . . Treads . | . . . . . . . Legs 1931 | . . . 356 662 590 323 Wheels 1368 | . 499 433 436 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 105 120 190 122 190 Average Speed 162 | 182 114 113 164 193 191 190 Slowest Speed 540 | 200 250 120 540 260 265 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 6 73 31 54 18 13 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . 1 6 1 1 . Terrain Destroyed 27 | . . 1 6 12 8 . Melee 8 | . . 1 6 1 . . Projectile 1 | . . . . . 1 . AOE 16 | . . . . 11 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4534 | 120 661 539 1068 962 787 397 Wait 428 | . 39 54 119 171 25 20 Move 3454 | 99 559 432 791 661 589 323 Hop . | . . . . . . . Pick Up 74 | 7 11 11 16 8 16 5 Fast Attach 26 | 4 . 1 4 2 12 3 Attach 30 | 1 2 2 3 3 17 2 Detach 1 | . . . . . 1 . Swap 88 | . 10 9 33 16 16 4 Drop 74 | . 9 7 29 12 11 6 Fire 323 | 9 30 22 56 83 98 25 Melee 19 | . 1 1 16 1 . . Ram . | . . . . . . . Kick 10 | . . . 1 . . 9 Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 221 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Discovered new exit (range 9) 631 | -10/Materials | Discovered new exit (range 3) 759 | -10/Materials | Discovered new exit (range 8) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1605 | -9/Materials | Discovered new exit (range 14) 1661 | -9/Materials | Entered another Materials area 1661 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1672 | -8/Materials | Discovered new exit (range 19) 2221 | -8/Materials | Lost 3 parts (1p2u) 2626 | -8/Materials | Central database locked down 2938 | -8/Materials | Discovered new exit (range 11) 3352 | -8/Materials | Entered Factory 3352 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3445 | -7/Factory | Garrison activated, responded to threat 3967 | -7/Factory | Garrison activated, responded to threat 4302 | -7/Factory | Build established: Tank 4618 | -7/Factory | Garrison activated, responded to threat 4999 | -7/Factory | Discovered new exit (range 8) 5069 | -7/Factory | Cargo convoy interrupted 5107 | -7/Factory | Entered another Factory area 5107 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5478 | -6/Factory | Lost 12 parts (2p3n5u2w) 5663 | -6/Factory | Build established: Scavenger-Gunner 6175 | -6/Factory | Garrison activated, responded to threat 6210 | -6/Factory | Core integrity fell below 50% 6216 | -6/Factory | Lost 3 parts (1p1u1w) 6398 | -6/Factory | Discovered new exit (range 11) 6654 | -6/Factory | Garrison activated, responded to threat 6658 | -6/Factory | Entered another Factory area 6658 | -5/Factory | Evolved 2 slots: Utility x2 7404 | -5/Factory | Self-destructed Last Messages --------------- 07259_ ALERT: Cargo convoy en route, clear transfer corridor. 07276_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Y. 07285_ System corrupted: Heat flow error (+243). 07316_ System corrupted: Hvy. Flak Cannon rejected. 07317_ Acquired Hvy. Flak Cannon. 07324_ Slug penetrates R-10 Processor. 07326_ Slug penetrates Nuclear Reactor. 07332_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07334_ System corrupted: Energy discharge (-31). 07344_ Penetrated by Slug. 07344_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07345_ Acquired 9 matter. 07364_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 07372_ Gauss Rifle destroyed. 07381_ Kicked K-01 Serf out of the way. 07387_ Kicked P-70 Sage. 07389_ Kicked P-70 Sage out of the way. 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"""" ??# #?????????????? | | ???????????????????"" ??# ######## #?????????????? | | ???????????????????"" ??#p#??????# #?????????????? | | ????????????????????"???# #??????# #?????????????? | | ???????????????????? ???# #??????# #?????????????? | | ???????????????????? ???# #??????# #?????????????? | | ????????????????????????# #??????# #?????????????? | | ????????????????????????# #??????# #?????????????? | | ????????????????????????# #??????# #?????????????? | | ????????????????????????# #??????# #?????????????? | | ????????????????????????#@#??????# #?????????????? | | ????????????????????????# #??????# #?????????????? | | ????????????????????????# #??????# #?????????????? | | ????????????????????????# ########+##????????????? | | ????????????????????????# # ! !^ #????????????? | | ????????????????????????# # !*! #????????????? | | ????????????????????????# # !*= #????????????? | | ???????????????????????##p# %#????????????? | | ???????????????????????+ + #????????????? | | ???????????????????????## # #????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# ### #######????????????? | | ????????????????????????# #?###??????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????# ?????????????????# #??????????????????????? | | ????# ????????????????# #??????????????????????? | | ????+ ???????????????# #??????????????????????? | | ????# ???????????????# #????????#?????????????? | | ????# ??????????????# #?????? #?????????????? | | ????# ########??????# #???? #?????????????? | | ????# #??????#=#?? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 45 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 1 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateFireShield Manual? 0 Play Time 01:21:57 Cumulative 40.6 hours Start 2025.05.23 @ 09:27:45 End 2025.05.23 @ 18:32:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84fe99ce-d504-4304-91a8-3a1a0b9f3848