Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 05:53:43 Player: Dull Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (419) 2095 Value Destroyed (13863) 13863 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (1784) 1784 TOTAL SCORE: 26782 Bonus ------- High Alert Combat Kills 981 Follower Combat Kills 61 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -158 Cogmind --------- Core Integrity 0/1150 Matter 99/300 Energy 79/100 System Corruption 27% Temperature Cool (0) Movement Treading (400) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Treads Advanced VSS Leg > --- UTILITY (9) ------ Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Hacking Suite > --- WEAPON (3) ------- Railgun > --- INVENTORY (25) --- Neutrino Core Micro Fission Core Advanced Heat Sink Matter Compressor (0) Improved Matter Compressor (0) Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Tactical Coordination Suite Advanced Shield Generator Advanced System Shield High-powered Tractor Beam Advanced Field Recycling Unit (0) Heart of Steel Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Centrium Wheel Matter Compressor Improved Matter Compressor Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Tactical Coordination Suite Improved Utility Shielding Advanced Shield Generator High-powered Tractor Beam Advanced Field Recycling Unit Advanced Drone Bay Heart of Steel KE Penetrator KE Penetrator Advanced KE Penetrator Rocket Array Precision Rocket Launcher [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Sword Energy Gun Small Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Utility 7 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 556 | 4 16 4 46 8 . 2 54 61 10 15 2 13 78 19 9 10 8 82 25 12 6 5 67 Power 38 | . 2 . 5 . . . 6 2 1 . . 1 3 3 . 1 . 5 . 1 . . 8 Engine 19 | . 1 . 5 . . . 6 2 . . . 1 1 1 . . . 1 . . . . 1 Core 17 | . 1 . . . . . . . 1 . . . 2 2 . 1 . 4 . 1 . . 5 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 104 | 2 6 . 13 . . . 17 9 4 2 . 2 4 3 1 1 3 24 . 1 . . 12 Treads 54 | 2 6 . 13 . . . 16 6 2 . . 2 1 . . 1 1 3 . . . . 1 Leg 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Wheel 40 | . . . . . . . 1 3 2 2 . . 3 1 . . 1 17 . 1 . . 9 Hover 7 | . . . . . . . . . . . . . . 1 1 . . 4 . . . . 1 Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 237 | 1 4 1 12 2 . 2 19 30 3 6 . 3 47 8 8 . 5 37 13 5 5 5 21 Device 127 | 1 . . . 1 . . 6 13 1 5 . 2 31 8 7 . 4 24 8 1 . 2 13 Storage 9 | . 3 1 1 . . . 1 . . . . . . . . . 1 1 . . 1 . . Processor 13 | . . . 1 . . . 3 . . . . . 3 . 1 . . 2 1 . . 1 1 Hackware 6 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . 2 . Protection 82 | . 1 . 9 1 . 2 8 17 2 1 . 1 12 . . . . 9 4 4 4 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | 1 4 3 16 6 . . 12 20 2 7 2 7 24 5 . 8 . 16 12 5 1 . 26 Energy Gun 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 79 | 1 2 . 9 4 . . 10 7 . 2 1 1 12 2 . 2 . 6 5 . 1 . 14 Ballistic Cannon 23 | . . . . . . . 1 5 1 2 1 2 1 . . 1 . 4 . . . . 5 Launcher 37 | . 2 1 4 2 . . . . 1 3 . 3 3 1 . 3 . 2 3 3 . . 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . Slashing Weapon 28 | . . . . . . . 1 6 . . . 1 8 1 . 2 . 3 3 2 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 1 . . 2 1 . 1 . . 1 1 . 1 . 2 . 1 4 . 1 Parts Lost 119 | . 1 1 6 . . 2 10 4 2 3 . 7 22 4 6 . . 20 . 1 . . 30 Power 14 | . 1 . 1 . . . . . . . . 1 2 1 1 . . 2 . 1 . . 4 Propulsion 41 | . . . 3 . . . 3 3 . 2 . 2 4 1 4 . . 9 . . . . 10 Utility 35 | . . . 2 . . 2 4 1 2 1 . 1 10 . . . . 5 . . . . 7 Weapon 29 | . . 1 . . . . 3 . . . . 3 6 2 1 . . 4 . . . . 9 Highest Loss Streak 14 | . 1 1 3 . . 2 8 1 2 2 . 7 14 3 4 . . 6 . 1 . . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 97 99 98 100 100 100 96 99 93 88 71 87 89 59 79 64 88 86 85 84 76 81 82 Engine 4 | . 5 14 10 11 11 11 9 7 3 . . 5 3 . . . . . . . . . . Core 2 | . 7 . . . . . . . 3 7 7 1 2 5 5 3 6 4 5 4 5 5 5 Treads 16 | . 27 28 32 33 33 33 32 28 13 6 . 11 12 . . 1 8 9 11 11 11 11 5 Wheel 4 | . . . . . . . 1 1 15 21 23 9 5 3 6 . 4 8 11 8 5 5 9 Device 8 | . 1 . . . . . 6 7 6 8 15 20 12 10 19 13 13 11 10 11 11 11 10 Storage 7 | . 15 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 12 | . . . . . . . 4 7 7 7 7 7 15 20 20 26 26 20 17 17 17 16 15 Hackware 2 | . . . 3 . . . 8 7 7 1 . . 1 . . . . 2 . . . 7 9 Protection 8 | . 9 14 16 22 22 22 6 14 10 11 7 6 7 . . . . 3 7 9 9 3 2 Energy Gun 1 | . 14 27 2 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 13 . 13 16 22 22 16 8 . 2 1 6 13 1 . 8 13 6 6 5 1 5 9 Ballistic Cannon 1 | . . . . . . . 1 3 6 6 . 1 . 6 5 . . . . . . . 1 Launcher 1 | . . . 6 5 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 7 4 . 4 4 . . 3 6 4 4 4 5 5 1 Peak Build Rating 107 | 9 11 12 23 28 22 22 44 55 53 61 60 61 70 68 65 60 72 85 98 98 92 99 107 Average Rating 49 | 7 9 11 19 21 22 21 31 49 50 54 52 57 65 43 59 49 66 73 88 88 85 94 92 On Entrance 48 | 6 9 11 12 21 22 22 22 40 50 53 60 60 60 34 58 38 59 72 85 98 90 92 96 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 33 50 109 109 107 107 107 122 127 141 138 142 132 107 98 101 101 118 114 116 103 102 151 Greatest Support 97 | 40 46 46 66 66 66 66 88 88 50 48 48 48 40 28 10 30 30 97 26 28 28 28 97 Greatest Overweight (x) 38 | . . 1 2 1 1 1 6 10 12 5 2 4 4 35 27 33 10 11 4 4 3 3 38 Average Overweight (x) 3 | . . . . 1 1 1 1 1 4 3 2 3 3 10 9 17 8 3 3 3 3 3 2 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 13 18 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 16 25 25 25 25 25 25 25 25 24 25 25 21 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 9 14 23 24 25 23 24 24 24 23 24 21 24 18 23 24 24 23 24 24 24 24 23 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 15 25 25 25 23 25 25 25 24 24 22 23 21 25 25 25 25 25 25 25 25 18 Class Distribution -------------------- 45% | Mutant 19% | Derelict-Mutant 13% | Scavenger-Mutant 5% | Derelict-Assassin 5% | Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Assassin | -5/Proximity Caves Derelict-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Assassin | -5/Zhirov Hacker-Assassin | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 16053 | 240 620 80 1532 660 . 173 1400 1763 459 508 . 316 2083 520 171 174 206 893 1407 841 9 149 1849 Remotely 715 | . . . . . . . . . . . . . 312 . . . 10 . . . . . 393 Salvage Created 15865 | 108 869 51 2674 203 . 268 1952 1692 317 299 . 469 1962 340 76 . 55 1095 804 652 . . 1979 Parts 840 | 8 47 6 206 13 . 23 104 87 9 14 . 12 96 15 1 . 6 57 31 14 . . 91 Haulers Intercepted 17 | . 2 . 5 . . . 5 2 . 1 . . . . . . . . . . . . 2 Recyclers Shooed 21 | . 3 . 8 1 . . 6 . . . . . 2 . . . . 1 . . . . . Parts Field Recycled 17 | . . . . . . . . 7 . . . . . . . . . 6 . . . . 4 Retrieved Matter 154 | . . . . . . . . 36 . . . . . . . . . 78 . . . . 40 Parts Self-Destructed 74 | . . . . . . . . . 13 12 . 9 . 8 1 5 6 . 15 5 . . . Prevented 6 | . . . . . . . . . . . . 4 . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 311 | . 12 2 51 14 . 10 32 29 10 11 . 17 33 9 1 . 4 11 15 17 . . 33 Melee 13 | . . . . . . . 1 . . . . . . . . . 2 5 3 1 . . 1 Guns 164 | . 12 . 31 7 . 10 31 19 . 2 . . 29 1 . . 1 3 1 . . . 17 Cannons 20 | . . . . . . . . 8 3 2 . 1 . 1 1 . . 2 . . . . 2 AOE 114 | . . 2 20 7 . . . 2 7 7 . 16 4 7 . . 1 1 11 16 . . 13 Classes Destroyed 20 | 2 6 . 3 2 . . 3 1 . . . . 1 1 . . 1 . . . . . . Worker 32 | . 1 1 13 3 . . 3 7 . . . . 1 . . . . 1 . . . . 2 Builder 25 | . . . 19 . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 Tunneler 6 | 1 . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 Hauler 17 | . 2 . 5 . . . 5 2 . 1 . . . . . . . . . . . . 2 Recycler 23 | 1 2 . 4 2 . . 4 4 . . . . 1 . . . . 3 . . . . 2 Mechanic 4 | . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 16 | . 1 . 3 . . . 4 4 . . . . 4 . . . . . . . . . . Swarmer 79 | . . . 8 . . 7 10 4 4 4 . 10 3 3 . . 2 . 14 1 . . 9 Grunt 124 | . 12 2 33 . . 3 10 13 3 7 . 6 11 4 . . . 2 . 11 . . 7 Brawler 9 | . . . . . . . 2 . 1 . . . 3 . . . . . . 3 . . . Duelist 5 | . . . . . . . 1 . 2 . . . 1 . . . . . . 1 . . . Sentry 34 | . . . 10 . . . 8 3 . . . 1 2 . . . . 2 1 1 . . 6 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 12 | . . . . . . . 1 3 . . . . 4 2 . . . 1 . . . . 1 Programmer 30 | . . . . . . . . 6 . . . . 7 . 1 . . 6 . . . . 10 Packrat 7 | . . . . . . . . . 2 . . . . . . . . . 4 1 . . . Samaritan 7 | . . . . . . . . . . . . . . 1 . . . . 3 3 . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 17 | 2 4 2 9 6 . 4 5 6 7 6 . 17 6 7 1 . 2 2 4 10 . . 6 Combat Bots Only 17 | . 2 2 6 4 . 4 4 4 7 5 . 17 6 7 1 . 2 2 4 10 . . 5 Max Kills in Single Turn 6 | 1 1 1 4 2 . 1 2 2 3 2 . 3 5 2 1 . 1 1 3 6 . . 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 6 | . . 1 4 1 . . . 1 3 2 . 3 4 2 . . 1 1 3 6 . . 4 Melee 1 | . . . . . . . 1 . . . . . . . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 2173 | . 72 11 162 15 . 44 230 275 96 31 . 76 457 25 30 . 2 165 59 16 . . 407 Missed 587 | . 16 4 33 2 . 14 67 69 27 10 . 23 115 5 12 . . 40 17 3 . . 130 Damage Taken 25436 | . 671 125 1738 353 . 344 2035 2603 1165 293 . 874 5138 608 279 . 30 2637 619 503 . . 5421 Core 3685 | . 90 10 200 22 . 45 233 230 115 26 . 81 603 118 65 . . 589 56 43 . . 1159 Absorbed by Shields 1462 | . . . . . . . 120 . . 53 . 120 715 . . . . 108 119 . . . 227 Redirected to Shielding 324 | . . . 24 . . . . . . . . . 163 . . . . 9 23 . . . 105 Ignored by Resistances 65 | . . . . . . . . . . . . . . . . . . 65 . . . . . Regen/Repaired (Parts) 770 | . 72 . 209 . . . 11 45 . . . . 426 . . . . . . . . . 7 Core Remaining (%) 45 | 100 . 60 . . . 33 57 . . . . 35 . . . . 7 . . . . 29 . Volleys Fired 1005 | 5 78 5 188 38 . 24 140 125 24 20 . 13 120 12 10 . 3 42 19 9 . . 130 Largest 3 | 2 2 2 2 2 . 2 2 2 1 2 . 1 3 2 1 . 2 2 1 2 . . 3 Hottest 123 | 80 60 60 105 66 . 46 77 96 48 78 . 48 104 87 48 . 61 66 43 88 . . 123 Shots Fired 1821 | 10 150 6 307 54 . 48 253 249 26 33 . 14 296 17 13 . 6 69 21 14 . . 235 Gun 1478 | 10 145 2 258 27 . 48 229 197 . 8 . 1 292 3 . . 6 62 12 . . . 178 Cannon 188 | . . . . . . . 24 52 20 16 . 1 2 8 13 . . 7 . . . . 45 Launcher 155 | . 5 4 49 27 . . . . 6 9 . 12 2 6 . . . . 9 14 . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1508 | . 73 1 183 27 . 48 253 249 20 24 . 2 294 11 13 . 6 69 12 . . . 223 Thermal 153 | 5 72 1 75 . . . . . . . . . . . . . . . . . . . . Explosive 155 | . 5 4 49 27 . . . . 6 9 . 12 2 6 . . . . 9 14 . . 12 Electromagnetic 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 8 12 4 18 7 . 6 13 15 6 8 . 3 13 3 2 . 3 8 9 6 . . 13 Robot Miss Streak 8 | . 3 . 6 5 . 4 8 5 3 3 . 5 5 1 1 . 1 4 2 3 . . 5 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 Secondary Targets 29 | . 2 . 3 . . 1 9 4 . . . . 4 . . . . 1 . . . . 5 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 Shots Hit Robots 1274 | 8 105 4 200 24 . 31 182 189 20 17 . 11 198 11 6 . 6 77 24 15 . . 146 Core Hits 866 | 3 41 5 138 35 . 17 86 101 17 35 . 39 102 20 2 . 3 33 28 83 . . 78 Critical Kills 12 | . . . 3 . . . 1 1 . . . . 4 . . . . . . . . . 3 Critical Parts Destroyed 14 | . . . . . . . . 3 . . . . 4 . . . . 4 . . . . 3 Critical Strikes 51 | . . . 5 . . . 1 10 2 2 . 1 8 1 1 . . 10 2 . . . 8 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 26 | . . . 3 . . . 1 4 . . . . 8 . . . . 4 . . . . 6 Blast 13 | . . . . . . . . 4 2 2 . 1 . 1 1 . . 1 . . . . 1 Sever 9 | . . . . . . . . 2 . . . . . . . . . 4 2 . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 222 | . . . 1 . . . 4 36 5 . . 8 38 . . 1 4 79 18 13 . 1 14 Impact 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . Slashing 206 | . . . . . . . 4 32 5 . . 8 38 . . 1 4 68 18 13 . 1 14 Piercing 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . Sneak Attacks 41 | . . . . . . . 1 11 2 . . . 1 . . . . 10 7 7 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43249 | 97 1342 220 5776 876 . 473 3276 5071 1491 1403 . 2234 5358 913 169 . 148 2675 2191 3474 . . 6062 Guns 18449 | 97 1320 27 2803 241 . 446 2775 2630 . 157 . . 3971 40 . . 78 629 143 . . . 3092 Cannons 3227 | . . . . . . . 315 854 386 214 . 26 61 167 169 . . 172 . . . . 863 Explosions 15551 | . . 183 2913 558 . . . 567 917 1032 . 1854 1095 706 . . . 284 1077 2733 . . 1632 Melee 5772 | . . . . . . . 136 1017 188 . . 354 231 . . . 70 1590 971 741 . . 474 Ramming 250 | . 22 10 60 77 . 27 50 3 . . . . . . . . . . . . . . 1 Kinetic 20044 | . 670 16 1929 241 . 446 3090 3484 386 371 . 26 4032 207 169 . 78 801 143 . . . 3955 Thermal 2543 | 32 650 11 874 . . . . 567 . . . . 61 64 . . . 284 . . . . . Explosive 14542 | . . 183 2880 558 . . . . 917 1032 . 1854 1034 642 . . . . 1077 2733 . . 1632 Electromagnetic 98 | 65 . . 33 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5510 | . . . . . . . 136 1017 188 . . 354 231 . . . 70 1328 971 741 . . 474 Piercing 262 | . . . . . . . . . . . . . . . . . . 262 . . . . . Highest Corruption 27 | . . . . . . . 5 6 6 6 6 6 6 6 8 8 . 4 4 4 4 4 27 Average Corruption 5 | . . . . . . . 5 3 6 6 6 6 3 6 6 8 . 1 4 4 4 4 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Effects 498 | . . . . . . . 21 62 46 35 2 27 49 63 26 19 . 9 38 41 6 9 45 Message Errors 114 | . . . . . . . 4 17 9 4 . 8 9 13 7 5 . 1 6 18 . 3 10 Matter Fused 133 | . . . . . . . 3 19 13 14 . 5 8 24 2 7 . 2 13 9 2 3 9 Heat Flow Errors 62 | . . . . . . . 2 9 7 3 . 4 7 9 5 . . 1 7 3 1 1 3 Energy Discharges 36 | . . . . . . . 3 1 6 6 1 2 2 4 3 2 . . 1 1 1 . 3 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 14 | . . . . . . . 1 . . 1 . . 3 1 1 1 . . 1 2 . 1 2 Data Loss (minor) 70 | . . . . . . . 6 8 3 3 . 5 10 9 3 3 . 2 7 7 . 1 3 Data Loss (major) 22 | . . . . . . . 1 2 3 . 1 2 3 1 1 1 . 2 1 1 1 . 2 Misfires 28 | . . . . . . . 1 5 3 3 . 1 4 2 3 . . 1 2 . . . 3 Alerts 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 2 Weapon Failures 11 | . . . . . . . . . 1 1 . . 2 . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2009 | . . . 59 10 . . 27 221 124 62 . 149 193 6 22 . . 328 340 215 . . 253 Projectiles 90 | . . . . . . . 2 . 21 . . . . . 22 . . . . . . . 45 Explosions 759 | . . . 59 10 . . . 116 48 62 . 19 145 6 . . . 106 32 6 . . 150 Melee 1160 | . . . . . . . 25 105 55 . . 130 48 . . . . 222 308 209 . . 58 Knockbacks 34 | . . . . . . . 11 8 5 1 . . 2 . 1 . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . 9 8 5 1 . . 2 . 1 . . . . . . . 6 Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 1554 | . 16 39 38 . . . 10 291 67 . . 11 407 250 . . . 174 . 167 . . 84 Shots 36 | . 1 3 2 . . . . 5 2 . . 1 5 4 . . . 3 . 8 . . 2 Rammed 28 | . 4 . 8 6 . 3 5 1 . . . . . . . . . . . . . . 1 Targets Rammed 35 | . 5 1 10 9 . 3 5 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 1 2 3 . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 72 132 37 309 108 . 35 212 274 270 423 . 273 318 250 225 . 2 180 236 253 229 134 314 Average Temperature 71 | 38 51 19 84 40 . 19 37 46 115 113 . 99 96 104 94 . 1 32 96 93 117 70 65 Received Heat Transfer 5520 | . 372 51 810 60 . 135 618 678 216 96 . 220 756 117 18 . . 594 73 100 . . 606 Effects 14 | . . . 1 . . . . 2 2 1 . 3 4 . . . . . . . . . 1 Energy Bleed 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Interference 11 | . . . . . . . . 1 2 . . 3 4 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . 4 . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 4464 | 75 1425 25 2259 . . . . 400 . . . . 50 80 . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1211 | 10 212 90 1211 532 . 190 341 754 . . . . 773 . . . . 361 . . . . 970 Initial 469 | . 6 33 . 469 . . . 141 . . . . . . . . . 350 . . . . . Average 251 | 6 93 38 418 220 . 74 169 307 . . . . 257 . . . . 152 . . . . 335 Maximum Alert Level 4 | . 1 . 4 2 . . 1 3 . . . . 3 . . . . 1 . . . . 3 Low Security (%) 56 | 100 96 100 25 45 . 100 60 49 . . . . 53 . . . . 86 . . . . 46 Level 1 23 | . 3 . 42 36 . . 39 13 . . . . 18 . . . . 13 . . . . 15 Level 2 13 | . . . 9 18 . . . 27 . . . . 25 . . . . . . . . . 28 Level 3 4 | . . . 12 . . . . 8 . . . . 3 . . . . . . . . . 9 Level 4 1 | . . . 9 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . 7 . . . 4 12 . . . . 22 . . . . 11 . 1 . . 9 Investigation 9 | . 1 . . . . . 3 . . . . . 1 . . . . 2 . . . . 2 Extermination 20 | . . . . . . . . 6 . . . . 7 . . . . 4 . . . . 3 Reinforcement 23 | . 2 . 5 . . . . 6 . . . . 6 . . . . 2 . . . . 2 Assault 6 | . . . 2 . . . . . . . . . 2 . . . . . . 1 . . 1 Garrison 11 | . . . . . . . 1 . . . . . 6 . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 Construction Impeded 9 | . . . 5 . . . . 1 . . . . 2 . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 13 | . 4 . 1 . . . 4 2 . . . . 1 . . . . . . . . . 1 Communications Jammed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Distress Signals 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Times Spotted 450 | . 24 2 68 14 . 14 59 55 17 13 . 17 57 10 6 . 4 18 15 12 . . 45 Peak Tracking Total 12 | . 4 2 5 2 . 4 9 4 12 5 . 11 7 7 5 . 4 4 4 6 . . 5 Tactical Retreats 34 | . 1 . . . . 3 3 4 2 1 . . 2 1 . . 1 2 3 . . . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . 1 . 1 . . . 1 1 . . . . . . . . . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 3 . . 2 . 2 . . 1 . . . . . . Objects Rigged 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 52 | . . . 7 . . . 2 8 2 . . 2 11 4 . . . 5 . 3 . . 8 Max in Single Turn 5 | . . . 1 . . . 1 3 1 . . 1 5 2 . . . 4 . 1 . . 1 Garrison Access 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 94 | . 10 . 15 . . . 14 10 . . 4 1 10 2 1 . . 8 1 2 9 1 6 Terminals 44 | . 7 . 10 . . . 8 6 . . . 1 5 . . . . 3 1 . . 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 9 | . 1 . 2 . . . 1 1 . . . . 3 . . . . . . . . . 1 Recycling Units 13 | . 2 . 2 . . . 2 2 . . . . 1 . . . . 3 . . . . 1 Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 Total Hacks 271 | . 26 . 41 . . . 38 23 . . 30 5 26 2 1 . . 14 1 2 48 2 12 Successful 193 | . 17 . 29 . . . 20 13 . . 30 5 12 2 1 . . 5 1 2 48 2 6 Failed 76 | . 8 . 11 . . . 18 10 . . . . 14 . . . . 9 . . . . 6 Catastrophic 13 | . 2 . . . . . 2 3 . . . . 3 . . . . 1 . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Manual 77 | . 11 . 11 . 1 . 21 16 . . . . 8 . . . . 5 1 . . . 3 Terminals 105 | . 15 . 24 . . . 22 14 . . . 5 11 . . . . 6 1 . . 2 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 36 | . 7 . 10 . . . 2 2 . . . . 13 . . . . . . . . . 2 Recycling Units 25 | . 4 . 5 . . . 6 4 . . . . 1 . . . . 4 . . . . 1 Scanalyzers 8 | . . . 2 . . . 6 . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 3 . . . . 1 . . . . 3 . . . . 4 Terminal Hacks 125 | . 6 . 13 . . . 7 4 . . 30 5 3 2 1 . . . 1 2 48 2 1 Record 56 | . . . . . . . . . . . 11 5 . . . . . . 1 1 36 2 . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 13 | . 2 . 4 . . . 1 1 . . . . 1 . . . . . . . 4 . . Prototype ID Bank 12 | . 2 . 3 . . . . . . . 3 . . . . . . . . . 4 . . Open Door 4 | . . . . . . . . . . . . . . 2 1 . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Alert Level 11 | . 1 . 4 . . . 3 2 . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 25 | . 4 . 8 . . . 2 2 . . . . 7 . . . . . . . . . 2 Scan Component 15 | . 3 . 5 . . . 1 1 . . . . 4 . . . . . . . . . 1 Repair 10 | . 1 . 3 . . . 1 1 . . . . 3 . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . 2 . . . 6 . . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . Analyze 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 Unauthorized Hacks 27 | . 7 . 6 . . . 3 6 . . . . 1 . . . . 3 . . . . 1 Terminals 16 | . 3 . 4 . . . 3 4 . . . . . . . . . 2 . . . . . Botnet 15 | . 3 . 3 . . . 3 4 . . . . . . . . . 2 . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 4 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 Reject 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . Mask 7 | . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 10 . . . 12 7 . . . . 6 . . . . 6 1 . . . 4 Full Trace Events 9 | . . . . . . . 5 . . . . . 1 . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 1 . . . 2 . . . 11 . . . . 16 . . . . 4 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . Parts Repaired 10 | . 1 . 3 . . . 1 1 . . . . 3 . . . . . . . . . 1 Time 479 | . 26 . 90 . . . 108 44 . . . . 149 . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Highest-Rated Group 32 | . . . . . . . . . 32 . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 17 | . . . . . . . . . 17 . . . . . . . . . . . . . . Total Damage 127 | . . . . . . . . . 127 . . . . . . . . . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 13 | . 2 . 4 . . . 1 1 . . . . 1 . . . . . . . 4 . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . 1 1 . 2 . . 3 1 2 . 1 2 . 2 . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Decoded 0b10 Intel 213 | . . . . . . . . . . . . . 81 . . . . 72 . . . . 60 Traps 19 | . . . . . . . . . . . . . . . . . . 8 . . . . 11 Emergency Access 13 | . . . . . . . . . . . . . . . . . . 6 . . . . 7 Items 157 | . . . . . . . . . . . . . 70 . . . . 51 . . . . 36 Machines 13 | . . . . . . . . . . . . . 8 . . . . 3 . . . . 2 Patrols 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Guards 7 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 50484 | 45 1829 898 5247 2182 704 1221 3978 5182 1735 1302 98 997 3517 2235 821 7597 1417 2919 1703 1908 297 365 2287 Spaces Moved 18627 | 18 876 420 1725 750 294 474 1340 1866 1000 893 82 591 1542 649 347 751 499 1203 872 1082 190 244 919 Core 456 | . . . . . . . . . . . . . . 59 1 395 . . . . . . 1 Treads 8518 | 8 876 420 1725 750 294 474 1171 1813 . . . . 2 . . 356 103 263 . . . . 263 Legs 15 | 10 . . . . . . . . . . . . . . . . . . . . . . 5 Wheels 9618 | . . . . . . . 169 53 1000 893 82 591 1540 590 346 . 396 920 872 1082 190 244 650 Hover 20 | . . . . . . . . . . . . . . . . . . 20 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 107 | 120 160 160 160 240 240 240 190 160 120 116 116 116 130 145 200 400 230 108 135 135 145 145 107 Average Speed 227 | 137 160 201 224 240 240 240 229 229 157 136 116 148 152 333 218 1009 265 180 149 148 145 145 169 Slowest Speed 1950 | 160 160 240 320 240 240 240 560 317 260 160 116 160 325 1800 1400 1700 400 580 150 160 145 145 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 70 | 3 97 98 97 99 68 98 95 37 94 87 70 72 46 80 53 80 71 31 90 93 62 44 20 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . . . . . 1 1 . . . . 1 . 1 . 3 . . Known Exits Taken 17 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 2 . 1 . 1 . . 2 3 . 3 . 4 4 2 5 . 4 3 . 3 . Spaces Dug 271 | . 17 7 38 5 . . . 13 . 44 . 1 28 . . . 2 30 27 17 . 1 41 Terrain Destroyed 1621 | . 23 22 268 174 . . 4 77 78 114 . 71 133 52 5 . 2 76 108 132 . 1 281 Melee 87 | . . . 1 . . . . 13 . . . 1 28 . . . 2 30 2 2 . 1 7 Projectile 112 | . . . . . . . 4 7 5 10 . . 7 . 5 . . 2 . . . . 72 AOE 1422 | . 23 22 267 174 . . . 57 73 104 . 70 98 52 . . . 44 106 130 . . 202 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 24772 | 30 1150 466 2788 1068 295 506 2015 2521 1127 945 85 685 2443 703 414 768 586 1783 1210 1338 211 252 1383 Wait 3740 | . 148 29 751 255 . 4 388 381 76 1 . 53 602 12 36 . 59 302 251 196 4 . 192 Move 18602 | 17 875 419 1724 749 293 473 1339 1865 997 892 81 590 1541 648 346 750 498 1202 871 1081 189 243 919 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 240 | . 17 3 30 4 1 . 36 17 1 6 . 6 29 4 8 2 6 26 11 5 3 1 24 Fast Attach 143 | 1 2 1 7 1 . . 9 9 3 2 2 1 12 7 2 7 5 39 4 4 7 1 17 Attach 148 | 3 2 1 6 . . 2 8 9 3 8 . 8 22 10 . 1 . 23 7 8 1 1 25 Detach 50 | . . . . . . . 3 2 2 5 . 1 8 5 . 1 . 11 . 1 . . 11 Swap 269 | . 12 2 34 7 . . 37 43 4 5 . 4 44 2 7 2 3 20 14 1 . 3 25 Drop 295 | 4 11 5 37 5 1 . 46 31 2 6 2 1 27 2 5 4 8 39 15 10 7 2 25 Fire 1005 | 5 78 5 188 38 . 24 140 125 24 20 . 13 120 12 10 . 3 42 19 9 . . 130 Melee 222 | . . . 1 . . . 4 36 5 . . 8 38 . . 1 4 79 18 13 . 1 14 Ram 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 5 1 10 9 . 3 3 1 . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . 9 . . . . 1 . . . . . 10 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Central database locked down 323 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 596 | -10/Materials | Discovered new exit (range 11) 643 | -10/Materials | Repaired Lgt. Treads 926 | -10/Materials | Discovered new exit (range 3) 1406 | -10/Materials | Discovered new exit (range 12) 1732 | -10/Materials | Discovered new exit (range 7) 1875 | -10/Materials | Entered Mines 1976 | -10/Mines | Learned Materials garrison access intel 1992 | -10/Mines | Learned Materials emergency access door positions 2007 | -10/Mines | Discovered new exit (range 10) 2108 | -10/Mines | Discovered new exit (range 13) 2773 | -10/Mines | Entered Materials 2773 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -9/Materials | Central database locked down 3093 | -9/Materials | Discovered new exit (range 11) 3215 | -9/Materials | Build established: Scavenger-Mutant 3358 | -9/Materials | Discovered new exit (range 16) 3447 | -9/Materials | Lost 3 parts (2n1u) 3577 | -9/Materials | Build established: Mutant 3948 | -9/Materials | Discovered new exit (range 15) 3964 | -9/Materials | Build established: Scavenger-Mutant 4390 | -9/Materials | Identified exit to Mines 4778 | -9/Materials | Repaired Hvy. Assault Rifle 4805 | -9/Materials | Repaired Lgt. Armor Plating 4991 | -9/Materials | Discovered new exit (range 13) 5452 | -9/Materials | Repaired Hvy. Assault Rifle 5711 | -9/Materials | Build established: Mutant 5768 | -9/Materials | Discovered new exit (range 15) 6773 | -9/Materials | First assault squad dispatched 7723 | -9/Materials | Sterilization system engaged 7723 | -9/Materials | Non-combat units ordered to evacuate 7823 | -9/Materials | Combat units ordered to evacuate 8020 | -9/Materials | Entered Mines 8064 | -9/Mines | Learned location of 1 exit from Proximity Caves 8107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8107 | -9/Mines | Discovered new exit (range 5) 8201 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8204 | -9/Mines | Assembled infested the area 8206 | -9/Mines | Found Prototype Device 8206 | -9/Mines | Identified Exp. Sensor Array 8691 | -9/Mines | Discovered new exit (range 10) 8939 | -9/Mines | Core integrity fell below 50% 9103 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9151 | -9/Mines | Discovered new exit (range 10) 9621 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 10202 | -9/Mines | Entered Exiles 10241 | -9/Exiles | Discovered new exit (range 14) 10303 | -9/Exiles | Met 8R-AWN 10339 | -9/Exiles | Met EX-HEX 10416 | -9/Exiles | Met EX-BIN 10589 | -9/Exiles | Met EX-DEC 10829 | -9/Exiles | Discovered new exit (range 14) 10906 | -9/Exiles | Entered Mines 11714 | -8/Mines | Discovered new exit (range 4) 11727 | -8/Mines | Discovered new exit (range 6) 12127 | -8/Mines | Entered Materials 12127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12128 | -8/Materials | Loaded intel: 1 garrison access location 12515 | -8/Materials | Lost 8 parts (3n3u2w) 12801 | -8/Materials | Build established: Scavenger-Mutant 12995 | -8/Materials | Garrison activated, responded to threat 13052 | -8/Materials | Identified exit to Garrison 13301 | -8/Materials | Discovered new exit (range 16) 13932 | -8/Materials | Repaired Exp. Sensor Array 13943 | -8/Materials | Discovered new exit (range 3) 13945 | -8/Materials | Identified exit to Factory 15114 | -8/Materials | Build established: Mutant 16105 | -8/Materials | Entered Factory 16105 | -7/Factory | Evolved 2 slots: Utility x2 16790 | -7/Factory | Identified exit to Storage 16790 | -7/Factory | Identified exit to Lower Caves 17700 | -7/Factory | Discovered new exit (range 15) 17970 | -7/Factory | Identified exit to Factory 18755 | -7/Factory | Build established: Scavenger-Mutant 19521 | -7/Factory | Build established: Mutant 20454 | -7/Factory | Repaired Gauss Cannon 21287 | -7/Factory | Entered Lower Caves 21671 | -7/Lower Caves | Encountered a Warlord checkpoint 21861 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21918 | -7/Lower Caves | Destroyed 7 combat bots 22495 | -7/Lower Caves | Identified exit to Lower Caves 23022 | -7/Lower Caves | Entered another Lower Caves area 23171 | -7/Lower Caves | Discovered exit to Factory (range 4) 23807 | -7/Lower Caves | Learned location of 1 exit from Factory 23900 | -7/Lower Caves | Core integrity fell below 50% 23970 | -7/Lower Caves | Encountered a Warlord checkpoint 24164 | -7/Lower Caves | Discovered new exit (range 10) 24174 | -7/Lower Caves | Identified exit to Data Miner 24228 | -7/Lower Caves | Build established: Scavenger-Mutant 24324 | -7/Lower Caves | Entered Data Miner 24324 | -7/Data Miner | Discovered new exit (range 6) 24331 | -7/Data Miner | Identified exit to Proximity Caves 24348 | -7/Data Miner | Met Data Miner 24373 | -7/Data Miner | Learned location of Section 7 (-2) 24373 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24392 | -7/Data Miner | Received God Mode back door access code from Data Miner 24422 | -7/Data Miner | Entered Proximity Caves 24602 | -6/Proximity Caves | Attracted the attention of an 0b10 base 24646 | -6/Proximity Caves | Destroyed 17 combat bots 24653 | -6/Proximity Caves | Lost 7 parts (1p2n1u3w) 24705 | -6/Proximity Caves | Learned Factory trap positions 24705 | -6/Proximity Caves | Learned Factory stockpile data 24705 | -6/Proximity Caves | Learned Armory security intel 24914 | -6/Proximity Caves | Build established: Mutant 24938 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 24974 | -6/Proximity Caves | Learned Factory emergency access door positions 25419 | -6/Proximity Caves | Entered Factory 25419 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 25420 | -6/Factory | Identified exit to Factory 25421 | -6/Factory | Loaded intel: 126 trap records 26503 | -6/Factory | Repaired Arm. Huge Wheel 27250 | -6/Factory | Build established: Assassin 27340 | -6/Factory | Garrison activated, responded to threat 27883 | -6/Factory | Garrison activated, responded to threat 27957 | -6/Factory | Discovered exit to Factory (range 13) 28219 | -6/Factory | First assault squad dispatched 28235 | -6/Factory | Incoming assault squad redirected 28464 | -6/Factory | Repaired Arm. Huge Wheel 28526 | -6/Factory | Repaired Broken Mak. Sword 28564 | -6/Factory | Identified exit to Lower Caves 28821 | -6/Factory | Garrison activated, responded to threat 28892 | -6/Factory | Core integrity fell below 50% 28936 | -6/Factory | Entered Lower Caves 28951 | -6/Lower Caves | Lost 14 parts (2p3n4u5w) 29001 | -6/Lower Caves | Found Prototype Device 29001 | -6/Lower Caves | Identified Heart of Steel 29100 | -6/Lower Caves | Attracted the attention of an 0b10 base 29115 | -6/Lower Caves | Core integrity fell below 20% 29136 | -6/Lower Caves | Destroyed 7 combat bots 29138 | -6/Lower Caves | Lost 3 parts (1p1n1w) 29606 | -6/Lower Caves | Build established: Mutant 30443 | -6/Lower Caves | Discovered new exit (range 7) 30470 | -6/Lower Caves | Identified exit to Lower Caves 30519 | -6/Lower Caves | Build established: Derelict-Mutant 30783 | -6/Lower Caves | Encountered a Warlord checkpoint 31171 | -6/Lower Caves | Entered another Lower Caves area 31221 | -6/Lower Caves | Discovered exit to Factory (range 14) 31264 | -6/Lower Caves | Learned Factory stockpile data 31285 | -6/Lower Caves | Identified exit to Zion 31424 | -6/Lower Caves | Encountered a Warlord checkpoint 31682 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 31992 | -6/Lower Caves | Entered Zion 32022 | -6/Zion | Lost 4 parts (1p2n1w) 32354 | -6/Zion | Discovered new exit (range 20) 32762 | -6/Zion | System corruption cleaned by Quarantine Array 34316 | -6/Zion | Learned Factory stockpile data 36059 | -6/Zion | Discovered new exit (range 19) 37119 | -6/Zion | Met Imprinter 38765 | -6/Zion | Found Prototype Launcher 38765 | -6/Zion | Identified Rocket Array 39585 | -6/Zion | Identified exit to Proximity Caves 39589 | -6/Zion | Entered Proximity Caves 39592 | -5/Proximity Caves | Spotter reported a threat 39592 | -5/Proximity Caves | Spotter reported a threat 39980 | -5/Proximity Caves | Build established: Derelict-Assassin 40088 | -5/Proximity Caves | Learned Factory terminal intel 40555 | -5/Proximity Caves | Learned location of Warlord (-4) 41006 | -5/Proximity Caves | Entered Factory 41006 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 41008 | -5/Factory | Loaded intel: 28 terminal locations 41702 | -5/Factory | Lost 4 parts (3n1u) 42449 | -5/Factory | Fabricated Centrium Wheel? 42785 | -5/Factory | Incoming investigation squad redirected 42830 | -5/Factory | Lost 4 parts (1p2n1w) 42891 | -5/Factory | Core integrity fell below 50% 42915 | -5/Factory | Lost 6 parts (2n3u1w) 43699 | -5/Factory | Found Unknown Device 43699 | -5/Factory | Identified Launcher Loader 43773 | -5/Factory | Spotted B-75 Beast 43833 | -5/Factory | Discovered new exit (range 7) 43849 | -5/Factory | Identified exit to Factory 43881 | -5/Factory | Discovered new exit (range 14) 43916 | -5/Factory | Identified exit to Upper Caves 43925 | -5/Factory | Entered Upper Caves 43927 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 44325 | -5/Upper Caves | Build established: Scavenger-Assassin 45306 | -5/Upper Caves | Spotted B-75 Beast 45389 | -5/Upper Caves | Build established: Mutant 45611 | -5/Upper Caves | Discovered new exit (range 7) 45626 | -5/Upper Caves | Identified exit to Upper Caves 45628 | -5/Upper Caves | Entered another Upper Caves area 45765 | -5/Upper Caves | Discovered exit to Factory (range 6) 46102 | -5/Upper Caves | Learned Factory terminal intel 46133 | -5/Upper Caves | Build established: Scavenger-Assassin 46508 | -5/Upper Caves | Identified exit to Zhirov 46626 | -5/Upper Caves | Found Alien Artifact 46626 | -5/Upper Caves | Identified Dimensional Node Initializer 46626 | -5/Upper Caves | Initialized slip node 47100 | -5/Upper Caves | Build established: Assassin 47225 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 47253 | -5/Upper Caves | Destroyed 10 combat bots 47536 | -5/Upper Caves | Entered Zhirov 47537 | -5/Zhirov | Discovered new exit (range 3) 47563 | -5/Zhirov | Met Zhirov 47589 | -5/Zhirov | Learned location of Quarantine (-2) 47589 | -5/Zhirov | Learned location of Testing (-3) 47589 | -5/Zhirov | Learned location of Command (-1) 47620 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 47649 | -5/Zhirov | Found Alien Artifact 47649 | -5/Zhirov | Identified Integrated Reactor 47649 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 47670 | -5/Zhirov | Found Alien Artifact 47670 | -5/Zhirov | Identified Transdimensional Reconstructor 47670 | -5/Zhirov | Warped through subspace 47827 | -5/Zhirov | Identified exit to Proximity Caves 47833 | -5/Zhirov | Entered Proximity Caves 48122 | -4/Proximity Caves | Learned Research stockpile data 48173 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 48198 | -4/Proximity Caves | Entered Factory 48198 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 48200 | -4/Factory | Loaded intel: 26 terminal locations 48239 | -4/Factory | Build established: Hacker-Assassin 48743 | -4/Factory | Repaired Mak. Sensor Array 48902 | -4/Factory | Build established: Hacker-Skirmisher 49459 | -4/Factory | Lost 4 parts (2n1u1w) 49655 | -4/Factory | Discovered new exit (range 3) 49658 | -4/Factory | Identified exit to Research 49798 | -4/Factory | Garrison activated, responded to threat 49948 | -4/Factory | First assault squad dispatched 49971 | -4/Factory | Incoming assault squad redirected 49996 | -4/Factory | System corruption reached 10% 50032 | -4/Factory | Lost 7 parts (1p4n2w) 50177 | -4/Factory | Identified exit to Upper Caves 50195 | -4/Factory | Incoming investigation squad redirected 50350 | -4/Factory | Core integrity fell below 50% 50378 | -4/Factory | Core integrity fell below 20% 50394 | -4/Factory | Lost 12 parts (2p1n4u5w) 50485 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 50440_ >> DECODED: Adv. EM Disruption Field location. 50440_ K-01 Serf collects debris. 50441_ JBIGBZY#X40XSW0FXU3OBKGG|XCTRD6VK JIIRVS 50441_ The unstable cave ceiling collapses. 50442_ Backup Propulsion III crushed. 50444_ K-01 Serf collects debris. 50455_ The unstable cave ceiling collapses. 50455_ K-01 Serf crushed by falling debris. 50455_ K-01 Serf destroyed. 50455_ Backup Laser III crushed. 50455_ Acquired 32 matter. 50455_ Penetrated by Slug. 50457_ System corrupted: Micro-nuke Launcher rejected. 50458_ Penetrated by Slug. 50458_ Centrium Wheel destroyed. 50476_ GMACI31E/ PZ|S CB<:,NCO#5OWBMHX 50481_ Acquired Imp. Treads. 50481_ Slug penetrates Wall. 50484_ Acquired 71 matter. 50485_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##################### ? # | | ############## ################ | | *# # ######## ############# | | # #["""##### # ############## | | " ! ! [= ! # | | # " = | " # | | # ! """" # | | ### """""" # # | | ### """""" # # | | ### ## # | | ########+#+############### ### | | # ### | | # ####### ### | | # "T" ####### % ### | | # ^ # ### | | # "" ### | | ####+### !!# "" ##? | | # !! !!# T" ### | | # ! # "" #### | | ?? ?# ; "" # ###? | | ?? ? # ! # # #### | | ?? ? # #####+##;##### #### | | ? ?? ?# # # #### | | ???? ??# # # #### | | ????? ?? # !*= =!#### | | ???????????? # !*= @# " ## | | ?????????? ? # ** ;!#### | | ??????????? # [! [#h#### | | ?????????? + * ] # #### | | ?????????? ; "[ "" # | | ??????????? # "" "!*# ## | | ???????????? # """ !![#] # # | | ???????????? # """" "[!# # ## | | ???????????? # [ ! # | | ?????????????######## # # # # | | ???????????? ##?####### # | | ???????????? #######??# # | | ??????????????####?##### # # # | | ??????????????########### # ### | | ??????^??????? ?? ? ##### ###? | | ?????????????? ? ? #?## ### | | ?????????????? ???< #### ## | | ???????????????? ? ### ## | | ?????????????????? ### ### | | ???T?????????????######## ## | | ????????????????# # | | ????????????????# ! # | | ????????????????# ! # | | ????????????????# ![ # | | ????????????????# # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 65 Energy Generation 47 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Corruption Block 6 Armor Coverage 825 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 45 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Thermic Laser | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive System Guard | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Wave Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Antigrav System | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Centrium Wheel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed BarrageAlertEngine Manual? 0 Play Time 04:59:24 Cumulative 146.4 hours Start 2024.09.21 @ 22:42:34 End 2024.09.22 @ 05:53:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf8ed78f-9a9a-4078-8e9e-4aa12c81125c