Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.16 @ 21:33:36 Player: DuckBoy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (226) 1130 Value Destroyed (8309) 8309 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2021) 2021 TOTAL SCORE: 20260 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 72 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -30 Cogmind --------- Core Integrity 0/1450 Matter 105/300 Energy 7/340 System Corruption 0% Temperature Critical (682) Movement Core (1050) Ox20 Location -2/Garrison Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Powered Armor Advanced Powered Armor Relay Coupler [Sentry] (7) > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array Linear Gravjet Improved Gyrokinetic Inverter Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Seismic Detector Improved Armor Integrity Analyzer Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Helical Railgun Tesla Bomb Launcher > --- INVENTORY -------- Advanced Sensor Array Advanced Signal Interpreter Heavy Disruptor Cannon Improved Remote Datajack [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Brawler] Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . 2 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . . . . 1 . . . 1 . . 1 1 . 1 . Utility 8 | . . . . . . . 2 . . 1 . . 2 . . . 1 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 248 | 6 8 4 5 . . . 34 6 14 1 10 29 7 27 30 10 3 11 8 12 23 Power 28 | 1 . . 1 . . . 2 . 1 . 1 2 1 4 5 1 . 1 . 3 5 Engine 15 | 1 . . 1 . . . 1 . 1 . 1 1 1 3 4 1 . . . . . Core 4 | . . . . . . . 1 . . . . . . 1 1 . . 1 . . . Reactor 9 | . . . . . . . . . . . . 1 . . . . . . . 3 5 Propulsion 85 | 2 6 4 3 . . . 14 1 5 . 4 10 1 5 9 3 1 3 3 7 4 Treads 41 | . 3 2 3 . . . 11 1 5 . 4 3 1 3 1 . . . 1 . 3 Leg 5 | . . . . . . . . . . . . 5 . . . . . . . . . Wheel 12 | 2 3 2 . . . . 3 . . . . 1 . 1 . . . . . . . Hover 9 | . . . . . . . . . . . . 1 . 1 2 2 1 1 1 . . Flight 18 | . . . . . . . . . . . . . . . 6 1 . 2 1 7 1 Utility 69 | 1 2 . . . . . 8 1 2 1 4 5 3 11 8 5 1 6 3 1 7 Device 35 | . 1 . . . . . 6 1 1 . 1 3 1 8 6 1 . 3 1 1 1 Storage 6 | 1 1 . . . . . . . . . 2 1 . . . 1 . . . . . Processor 6 | . . . . . . . 1 . . . . . . . . . . 2 2 . 1 Hackware 9 | . . . . . . . . . 1 1 1 . . . . 3 1 1 . . 1 Protection 13 | . . . . . . . 1 . . . . 1 2 3 2 . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 . . 1 . . . 10 4 6 . 1 12 2 7 8 1 1 1 2 1 7 Energy Gun 18 | 1 . . . . . . 6 . 1 . . 4 . 2 4 . . . . . . Energy Cannon 14 | . . . . . . . . . . . . . 2 3 2 . 1 . 2 . 4 Ballistic Gun 20 | 1 . . 1 . . . 2 2 2 . . 5 . 2 1 . . 1 . 1 2 Ballistic Cannon 4 | . . . . . . . . . . . 1 2 . . 1 . . . . . . Launcher 6 | . . . . . . . 1 2 1 . . 1 . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 . . . 1 . . . . 1 . 1 1 1 . Corrupted Parts 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . 8 . . . . . 2 . . . Parts Lost 123 | . . . 1 . . . 8 . 1 . 5 14 . 12 33 . 2 20 . 7 20 Power 21 | . . . . . . . 1 . 1 . 1 2 . 3 5 . . 2 . 2 4 Propulsion 46 | . . . . . . . 4 . . . 3 5 . 5 9 . 2 6 . 4 8 Utility 29 | . . . . . . . . . . . 1 3 . 3 9 . . 10 . . 3 Weapon 27 | . . . 1 . . . 3 . . . . 4 . 1 10 . . 2 . 1 5 Highest Loss Streak 23 | . . . 1 . . . 3 . 1 . 3 5 . 4 23 . 2 10 . 6 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 97 88 88 88 98 100 99 88 49 62 72 86 60 57 78 61 18 26 41 Engine 4 | . 14 14 11 11 11 11 3 . 1 7 2 2 5 8 4 4 5 3 . . . Core 2 | . . . . . . . 5 9 6 . . . . 1 1 . . 2 . . . Treads 13 | . 2 6 11 11 11 11 22 27 26 23 6 4 11 12 6 . . . 3 2 5 Wheel 5 | . 25 21 22 22 22 22 3 . . . . . . 3 . . . . . . . Hover 1 | . . . . . . . . . . . . 3 . . 1 7 14 12 . . . Device 12 | . 12 14 11 11 11 11 17 17 17 15 7 4 11 15 11 10 10 10 2 3 . Storage 7 | . 14 14 11 11 11 11 9 9 9 7 6 7 6 5 4 . . . . . . Processor 5 | . . . . . . . 8 9 9 7 7 7 6 5 5 5 5 4 5 4 4 Hackware 4 | . . . . . . . . . . 3 13 14 6 5 4 9 21 15 . . 3 Protection 1 | . . . . . . . . . . . . . 10 5 2 . . . . . 6 Energy Gun 5 | . 14 14 9 . . . 11 13 1 . . 2 6 4 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 4 10 4 . . . 1 3 9 Ballistic Gun 9 | . 14 14 21 22 22 22 13 7 24 23 . 4 . . 4 . . 2 . . . Naked Turns 46 | . . . . . . . . . . . . . . . . . . 36 10 . . Heaviest Build 149 | 14 90 90 92 90 90 90 102 102 101 101 149 91 62 73 74 14 14 28 11 25 117 Greatest Support 109 | 26 40 40 26 26 26 26 60 60 64 64 86 55 58 109 57 15 31 51 13 55 56 Greatest Overweight (x) 29 | . 3 3 3 3 3 3 6 1 1 1 29 11 1 4 5 1 1 . 3 . 4 Average Overweight (x) 1 | . . 2 3 3 3 3 1 1 1 1 4 1 . 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 8 5 5 5 5 5 Average Capacity 18 | 6 9 25 25 25 25 25 25 25 25 25 14 15 15 15 13 5 5 5 5 5 5 Most Carried 25 | 3 7 12 23 24 25 25 25 25 25 25 25 10 9 15 15 5 5 5 5 4 4 Average Carried 15 | 1 4 9 17 23 24 24 24 24 24 24 9 7 8 14 12 4 4 4 4 3 1 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 15 15 15 15 5 5 5 5 5 5 5 Final Carried 25 | 3 7 12 23 24 24 24 23 25 25 24 9 8 9 15 5 5 5 5 4 3 . Class Distribution -------------------- 39% | Mutant 19% | Skirmisher 15% | Scavenger-Skirmisher 9% | Scavenger-Tank 5% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Tank | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Matter Collected 5100 | 243 180 86 193 . . . 888 184 783 . 197 667 103 466 335 26 . 132 . 243 374 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10356 | . 326 131 401 . . . 1836 473 1219 . 1052 856 103 2492 648 28 . 164 . 225 402 Parts 478 | . 24 4 39 . . . 94 31 72 . . 39 1 91 28 5 . 12 . 22 16 Haulers Intercepted 7 | . . . 1 . . . 3 . 1 . . . . 2 . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Combat Hostiles Destroyed 158 | . 6 3 9 . . . 31 14 18 . 6 19 2 24 12 . . 2 . 6 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 97 | . 6 3 9 . . . 31 5 15 . . 13 2 3 6 . . 1 . 2 1 Cannons 35 | . . . . . . . . . . . 6 3 . 14 6 . . . . 4 2 AOE 17 | . . . . . . . . 9 3 . . 3 . . . . . 1 . . 1 Classes Destroyed 20 | . 5 . 4 . . . 2 1 2 . 1 1 . 1 2 1 . . . . . Worker 15 | . 1 . . . . . 2 . 7 . . 1 . 2 . . . . . 2 . Builder 5 | . 1 . . . . . 1 . . . . 1 . 2 . . . . . . . Tunneler 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . Hauler 7 | . . . 1 . . . 3 . 1 . . . . 2 . . . . . . . Recycler 13 | . . . . . . . 2 . 4 . . 2 . 5 . . . . . . . Mechanic 2 | . . . . . . . . . 2 . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . Watcher 20 | . 2 . 3 . . . 4 . 5 . . 1 . 4 . . . 1 . . . Swarmer 32 | . . . 4 . . . 6 8 . . . . . . 4 . . 2 . 6 2 Grunt 69 | . 6 3 2 . . . 18 . 10 . . 14 . 11 4 . . . . . 1 Brawler 8 | . . . 1 . . . . 1 4 . . . . 1 1 . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sentry 16 | . . . 2 . . . 5 1 3 . . 1 . 2 1 . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . Specialist 6 | . . . . . . . 2 . . . . . 2 2 . . . . . . . Hunter 11 | . . . . . . . . 4 . . . 1 . 4 . . . . . . 2 Programmer 5 | . . . . . . . . . . . . 3 . 2 . . . . . . . Heavy 2 | . . . . . . . . . . . . . . 2 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Compactor 6 | . . . . . . . . . . . 6 . . . . . . . . . . Best Kill Streak 9 | . 4 2 5 . . . 4 4 8 . 2 9 2 7 4 1 . 2 . 6 2 Combat Bots Only 7 | . 2 2 4 . . . 4 4 4 . 2 7 2 5 4 . . 2 . 4 2 Max Kills in Single Turn 4 | . 1 1 1 . . . 2 4 4 . 1 2 1 2 1 1 . 1 . 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 1 . . 1 . . . . . 1 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Damage Taken 19874 | . 248 210 172 . . . 1469 258 637 . 432 1647 406 2338 3668 86 99 2618 . 1681 3905 Core 4200 | . 56 29 19 . . . 109 45 23 . 94 324 45 230 582 . 50 1122 . 409 1063 Absorbed by Shields 245 | . . . . . . . . . . . . . . . 10 . . 56 . . 179 Regen/Repaired (Parts) 241 | . . . . . . . . . 241 . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 66 . . . 95 . . 67 . . 40 94 . . 18 95 . 13 . . Volleys Fired 508 | . 31 12 21 . . . 91 16 48 2 . 61 14 73 41 . 1 38 4 26 29 Largest 3 | . 2 2 3 . . . 3 3 3 3 . 3 1 3 3 . 1 1 1 2 3 Hottest 360 | . 70 70 94 . . . 150 136 106 84 . 89 63 294 260 . 110 46 105 135 360 Shots Fired 1199 | . 62 24 56 . . . 253 42 135 6 76 101 14 215 99 . 1 37 4 27 47 Gun 836 | . 62 24 56 . . . 252 31 132 6 . 77 14 74 52 . . 36 . 9 11 Cannon 329 | . . . . . . . . . . . 76 8 . 141 47 . 1 . 4 18 34 Launcher 32 | . . . . . . . 1 11 3 . . 16 . . . . . 1 . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 594 | . 31 12 38 . . . 129 9 120 6 76 72 . 8 37 . . 36 . 9 11 Thermal 479 | . 31 12 18 . . . 68 7 . . . 4 14 207 62 . . . 4 18 34 Explosive 31 | . . . . . . . 1 11 3 . . 16 . . . . . . . . . Electromagnetic 93 | . . . . . . . 55 15 12 . . 9 . . . . 1 1 . . . Robot Hit Streak 28 | . 19 8 11 . . . 12 15 12 3 28 27 12 15 15 . 2 6 5 4 8 Robot Miss Streak 11 | . 3 2 5 . . . 6 3 11 8 2 11 1 4 3 . . 2 1 6 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . . 2 . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . Autonomous 85 | . . . . . . . . . . . 76 9 . . . . . . . . . Shots Hit Robots 815 | . 45 16 34 . . . 163 19 114 4 66 84 13 143 68 . 1 8 2 7 28 Core Hits 535 | . 18 8 20 . . . 79 29 155 3 10 94 4 60 27 1 . 8 1 8 10 Critical Kills 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 Critical Parts Destroyed 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Critical Strikes 27 | . 5 . 3 . . . 5 2 . . 4 1 . 6 . . . . . . 1 Burn 13 | . 4 . 2 . . . 4 1 . . . . . 2 . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 Destroy 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . 4 1 . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24470 | . 587 196 500 . . . 3252 1390 2296 64 5570 2214 222 4106 1977 28 28 391 68 446 1135 Guns 10334 | . 587 196 500 . . . 3037 310 1917 64 . 1117 222 1012 783 . . 254 . 159 176 Cannons 11756 | . . . . . . . . . . . 5570 578 . 3084 1194 . 28 . 68 287 947 Explosions 2296 | . . . . . . . 201 1080 370 . . 519 . . . . . 126 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 84 | . . . . . . . 14 . 9 . . . . 10 . 28 . 11 . . 12 Kinetic 12507 | . 301 85 377 . . . 1477 55 1799 64 5570 1495 . 86 609 . . 254 . 159 176 Thermal 8726 | . 286 111 123 . . . 1101 120 . . . 83 222 4010 1368 . . . 68 287 947 Explosive 1969 | . . . . . . . . 1080 370 . . 519 . . . . . . . . . Electromagnetic 1184 | . . . . . . . 660 135 118 . . 117 . . . . 28 126 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 65 | . . . . . . . . . . . 49 65 . 5 6 6 . 30 30 . . Average Corruption 24 | . . . . . . . . . . . 26 53 . 1 5 6 . 24 30 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . . . . . . . . 24 92 . 13 12 6 . 11 7 . . Message Errors 32 | . . . . . . . . . . . 9 19 . 2 1 . . 1 . . . Matter Fused 42 | . . . . . . . . . . . 9 15 . 6 3 4 . 4 1 . . Heat Flow Errors 28 | . . . . . . . . . . . 4 17 . 1 3 1 . . 2 . . Energy Discharges 12 | . . . . . . . . . . . . 7 . 2 2 . . . 1 . . Parts Rejected 4 | . . . . . . . . . . . . 4 . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . . . 1 8 . . 1 1 . 1 3 . . Data Loss (major) 7 | . . . . . . . . . . . . 6 . . 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . 2 . . . . . 4 . . . Weapon Failures 16 | . . . . . . . . . . . . 14 . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 422 | . . . . . . . 6 48 . . 175 88 . 65 9 . . . . 26 5 Projectiles 368 | . . . . . . . . . . . 175 88 . 65 9 . . . . 26 5 Explosions 54 | . . . . . . . 6 48 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . . . . . . 148 . 44 . . 112 . . . 13 . 33 . . . Shots 8 | . . . . . . . 2 . 2 . . 3 . . . . . 1 . . . Rammed 13 | . . 1 . . . . 1 . 1 . . . . 2 . 3 . 1 1 . 3 Targets Rammed 17 | . . 1 . . . . 2 . 2 . . . . 3 . 3 . 1 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 Highest Temperature 1245 | . 114 111 100 . . . 75 108 19 . 228 299 . 487 375 205 4 1 54 146 1245 Average Temperature 114 | . 36 46 37 . . . 24 35 7 . 87 110 . 88 117 111 3 1 41 38 576 Received Heat Transfer 3942 | . 156 141 87 . . . 675 45 351 . . 444 . 432 1008 . . 117 . 162 324 Effects 50 | . . . . . . . . . . . . 2 . 4 1 . . . . . 43 Shutdowns 11 | . . . . . . . . . . . . . . 3 . . . . . . 8 Energy Bleed 11 | . . . . . . . . . . . . 2 . 1 . . . . . . 8 Interference 6 | . . . . . . . . . . . . . . . 1 . . . . . 5 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . 5 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . 4 Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . 4 Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . 5 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 3 2 . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . 7 . . . . . . 1 Combat Hostiles 8 | . . . . . . . . . . . . . . 7 . . . . . . 1 Parts Melted 44 | . 2 . 2 . . . 1 1 . . . 1 3 34 . . . . . . . Heat Transferred 14560 | . 1147 333 518 . . . 2111 296 . . . 148 481 6637 1838 . . . 74 296 681 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Peak Influence 727 | . 290 207 311 121 . . 494 695 727 256 90 335 183 385 383 323 228 205 107 472 447 Initial 350 | . . 112 2 121 . . . 292 338 211 89 . 105 . 196 105 158 108 103 60 350 Average 231 | . 178 153 179 121 . . 227 487 567 232 37 133 108 143 254 210 190 145 103 219 374 Maximum Alert Level 3 | . 1 1 1 . . . 2 2 3 1 . 1 . 1 1 1 1 1 . 2 2 Low Security (%) 50 | 100 44 53 34 100 . 100 40 . . . 100 63 100 76 32 30 69 90 100 52 . Level 1 34 | . 55 46 65 . . . 53 48 9 100 . 36 . 23 67 69 30 9 . 28 86 Level 2 13 | . . . . . . . 6 51 79 . . . . . . . . . . 18 13 Level 3 1 | . . . . . . . . . 11 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 1 . . . 5 . 3 1 . 7 1 9 . 2 1 3 . 1 . Investigation 9 | . . . . . . . 1 . . . . 4 . 2 . 1 . 1 . . . Extermination 4 | . . . . . . . . . . . . 2 . 1 . . . 1 . . . Reinforcement 18 | . 1 . 1 . . . 3 . 1 1 . 1 1 6 . 1 1 1 . . . Assault 2 | . . . . . . . . . 2 . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . 1 . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Distress Signals 11 | . 2 . 1 . . . 2 . 1 . . . . . . . 1 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 13 6 12 . . . 40 5 33 2 6 23 2 34 24 9 7 21 . 29 26 Peak Tracking Total 17 | . 3 2 4 . . . 4 1 5 2 2 4 2 6 8 6 6 11 . 13 17 Tactical Retreats 22 | . 1 1 . . . . 2 . 1 . . 1 . . 2 2 1 4 . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Traps Triggered 17 | . . . . . . . 1 6 . 1 . . . 1 4 . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Machines Disabled 9 | . . . . . . . 2 2 1 . . 2 . 1 . . . . . . 1 Max in Single Turn 2 | . . . . . . . 2 1 1 . . 1 . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Machines Accessed 46 | . 3 1 1 . 3 . 6 . 4 1 . 9 2 6 . 3 1 3 2 1 . Terminals 30 | . 3 . 1 . . . 4 . 3 1 . 5 1 4 . 2 1 3 2 . . Fabricators 5 | . . . . . . . . . . . . 3 . 1 . 1 . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . Total Hacks 116 | . 14 1 2 . 11 . 18 . 8 3 . 26 4 11 . 5 4 5 3 1 . Successful 66 | . 5 1 1 . 11 . 15 . 7 2 . 9 2 4 . 3 1 4 . 1 . Failed 50 | . 9 . 1 . . . 3 . 1 1 . 17 2 7 . 2 3 1 3 . . Catastrophic 13 | . 2 . 1 . . . . . 1 . . 3 . 3 . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 14 . 2 . 1 . 7 . 2 3 . 6 3 5 . 1 3 3 3 . . Terminals 72 | . 14 . 2 . . . 7 . 6 3 . 13 3 9 . 3 4 5 3 . . Fabricators 12 | . . . . . . . . . . . . 9 . 1 . 2 . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 10 . . . . 4 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . Terminal Hacks 33 | . 4 1 . . 11 . 2 . 4 1 . 3 . 2 . 1 1 3 . . . Record 10 | . . . . . 10 . . . . . . . . . . . . . . . . Part Schematic 5 | . 2 . . . . . 2 . . . . . . 1 . . . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 5 | . . . . . . . . . 1 . . 1 . 1 . . 1 1 . . . Terminal Index 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . Build 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 10 . . . . 1 1 . . . . . . . . Insert Component 7 | . . . . . . . 5 . . . . 1 1 . . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . Unlock Access 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . Unauthorized Hacks 11 | . 1 . 1 . . . 2 . 1 1 . 2 1 1 . . . 1 . . . Terminals 11 | . 1 . 1 . . . 2 . 1 1 . 2 1 1 . . . 1 . . . Botnet 9 | . . . 1 . . . 2 . 1 1 . 2 . 1 . . . 1 . . . Operators 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 1 . . . 3 . 4 1 . 7 2 5 . 3 1 3 2 1 . Full Trace Events 8 | . 1 . . . . . . . . . . 4 . 2 . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . 40 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 9 | . 2 . . . . . 6 . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . 106 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 5 . . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Used RIF Installer 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Hacked 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 3 1 . . . . . . . . . . . 4 Machine Destruction 8 | . . . . . . . . 3 1 . . . . . . . . . . . 4 Attached 3 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Total Allies 6 | . . . . . 3 . . . 1 . . 1 . . . . . . . . 1 Largest Group 3 | . . . . . 3 3 3 . 1 . . 1 . . . . . . . . 1 Highest-Rated Group 64 | . . . . . 37 37 37 . 15 . . 10 . . . . . . . . 64 Highest-Rated Ally 64 | . . . . . 21 21 21 . 15 . . 10 . . . . . . . . 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . 10 . 5 . . . . . . . . . . . 2 Total Damage 331 | . . . . . . . 140 . 109 . . . . . . . . . . . 82 Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Turns Passed 13192 | 64 317 430 364 307 657 180 2403 932 1266 87 643 1417 541 1646 423 276 95 466 186 208 284 Spaces Moved 7334 | 60 202 255 200 227 451 127 927 348 404 35 182 663 251 711 181 620 210 692 178 295 115 Core 374 | 3 . . . . . . . . . . 100 29 . . 12 . . 89 141 . . Treads 2664 | . 6 20 . . . . 619 348 404 35 82 243 251 528 78 . . . . . 50 Legs 147 | . . . . . . . . . . . . 147 . . . . . . . . . Wheels 2061 | 57 196 235 200 227 451 127 308 . . . . 77 . 183 . . . . . . . Hover 921 | . . . . . . . . . . . . 167 . . 13 133 5 603 . . . Flight 1167 | . . . . . . . . . . . . . . . 78 487 205 . 37 295 65 Fastest Speed 25 | 50 90 135 135 135 135 135 135 246 233 233 225 122 160 145 26 32 32 45 50 25 31 Average Speed 146 | 86 97 149 135 135 135 135 213 246 240 233 344 180 196 183 127 34 32 48 73 44 141 Slowest Speed 1500 | 90 160 320 135 135 135 135 250 246 246 233 1500 720 240 320 360 120 110 60 200 65 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . 5 4 5 . 1 9 . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . 5 . . . Exploration Rate (%) 34 | 4 40 60 22 62 90 36 71 45 44 3 95 21 3 23 38 15 6 19 21 16 27 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . . . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 . . 1 1 . . . 1 . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Spaces Dug 44 | . . . . . . . 1 3 2 . . . . . . . . 32 1 5 . Terrain Destroyed 261 | . . . . . . . 45 15 26 . 7 73 . 33 4 . . 34 2 9 13 Melee 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . Projectile 101 | . . . . . . . . . . . 7 1 . 33 4 . . 32 2 9 13 AOE 155 | . . . . . . . 44 15 24 . . 72 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Gar Fac Fac Res Qua Res Gar Total 8757 | 68 256 275 247 227 502 136 1172 398 587 38 199 778 283 895 276 676 229 780 226 330 179 Wait 437 | . 13 . 12 . 4 8 75 3 109 . . 11 9 51 6 45 18 33 31 5 4 Move 7264 | 59 201 254 199 226 450 126 927 346 403 35 181 662 250 710 170 611 200 687 175 277 115 Hop 22 | . . . . . . . . . . . . . . . 5 4 4 . 1 8 . Pick Up 89 | 3 3 4 10 1 4 1 19 8 1 . 2 7 3 15 1 2 1 1 2 . 1 Fast Attach 129 | 6 1 . . . . . 7 . 3 . 9 19 5 10 17 8 2 10 5 10 17 Attach 55 | . . . 2 . . . 10 . 1 1 1 10 2 4 10 2 1 1 3 2 5 Detach 13 | . . . . . . . . . 1 . 4 4 . . . . . . 1 2 1 Swap 64 | . 7 4 3 . . . 17 6 10 . . . . 13 3 . . . . . 1 Drop 80 | . . . . . 6 1 23 7 5 . 2 4 . 16 4 1 2 4 3 . 2 Fire 508 | . 31 12 21 . . . 91 16 48 2 . 61 14 73 41 . 1 38 4 26 29 Melee 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . 3 . 1 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . 1 . . . . 2 . 2 . . . . 3 . . . . . . 3 Escape Stasis 36 | . . . . . . . . 12 . . . . . . 19 . . 5 . . . Rewire 39 | . . . . . 38 . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Gar) -5/Garrison -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 13) 382 | -10/Materials | Entered Mines 470 | -10/Mines | Met a Derelict bent on vengeance 490 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 508 | -10/Mines | Learned Materials security intel 712 | -10/Mines | Found the Drone Emporium 717 | -10/Mines | Found Prototype Device 752 | -10/Mines | Learned 2 Materials zone layouts 801 | -10/Mines | Discovered new exit (range 7) 812 | -10/Mines | Entered Materials 812 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 813 | -9/Materials | Identified exit to Storage 1038 | -9/Materials | Discovered new exit (range 11) 1148 | -9/Materials | Discovered new exit (range 8) 1176 | -9/Materials | Entered Mines 1183 | -9/Mines | Discovered new exit (range 12) 1274 | -9/Mines | Learned location of 1 exit from Proximity Caves 1387 | -9/Mines | Discovered new exit (range 9) 1393 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1430 | -9/Mines | Learned location of Storage (-9) 1477 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1477 | -9/Mines | Discovered new exit (range 5) 1483 | -9/Mines | Entered Exiles 1483 | -9/Exiles | Found Exiles lab destroyed 1641 | -9/Exiles | Opened EX-Vault 1651 | -9/Exiles | Found AWS/Autocannon 1763 | -9/Exiles | Learned location of Zion (-7) 2117 | -9/Exiles | Discovered new exit (range 14) 2140 | -9/Exiles | Entered Mines 2140 | -8/Mines | Accompanied by 3 allies 2295 | -8/Mines | Discovered new exit (range 9) 2320 | -8/Mines | Entered Materials 2320 | -8/Materials | Accompanied by 3 allies 2320 | -8/Materials | Evolved 2 slots: Utility x2 2871 | -8/Materials | Build established: Scavenger-Skirmisher 4410 | -8/Materials | Identified Decoy Drone Bay 4434 | -8/Materials | Discovered new exit (range 7) 4635 | -8/Materials | Garrison activated, responded to threat 4700 | -8/Materials | Lost 3 parts (1n2w) 4723 | -8/Materials | Identified exit to Garrison 4723 | -8/Materials | Entered Garrison 4736 | -8/Garrison | Installed Relay Interface Framework 4916 | -8/Garrison | Triggered checkpoint 5171 | -8/Garrison | Triggered checkpoint 5221 | -8/Garrison | Triggered checkpoint 5235 | -8/Garrison | Triggered checkpoint 5279 | -8/Garrison | Triggered checkpoint 5366 | -8/Garrison | Discovered new exit (range 12) 5442 | -8/Garrison | Triggered checkpoint 5542 | -8/Garrison | Garrison Relay disabled 5655 | -8/Garrison | Entered Materials 6009 | -8/Materials | Repaired Arm. Treads 6220 | -8/Materials | Build established: Skirmisher 6455 | -8/Materials | First assault squad dispatched 6885 | -8/Materials | Discovered new exit (range 6) 6921 | -8/Materials | Entered Factory 6921 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7008 | -7/Factory | Sucked down chute 7008 | -7/Factory | Entered Waste 7023 | -7/Waste | EMP discharged 7035 | -7/Waste | Spotted C-40 Crusher 7069 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7072 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7076 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7079 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7084 | -7/Waste | Destroyed C-40 Crusher 7110 | -7/Waste | Lost 3 parts (2n1u) 7123 | -7/Waste | EMP discharged 7123 | -7/Waste | System corruption reached 10% 7149 | -7/Waste | Spotted C-40 Crusher 7159 | -7/Waste | Destroyed C-40 Crusher 7176 | -7/Waste | Spotted C-40 Crusher 7180 | -7/Waste | Spotted C-40 Crusher 7184 | -7/Waste | Destroyed C-40 Crusher 7204 | -7/Waste | Destroyed C-40 Crusher 7218 | -7/Waste | Spotted C-40 Crusher 7223 | -7/Waste | EMP discharged 7225 | -7/Waste | Spotted C-40 Crusher 7234 | -7/Waste | Destroyed C-40 Crusher 7255 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7260 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7272 | -7/Waste | Destroyed C-40 Crusher 7323 | -7/Waste | EMP discharged 7423 | -7/Waste | EMP discharged 7423 | -7/Waste | System corruption reached 30% 7523 | -7/Waste | EMP discharged 7609 | -7/Waste | Discovered new exit (range 12) 7623 | -7/Waste | EMP discharged 7626 | -7/Waste | Build established: Mutant 7651 | -7/Waste | Entered Factory 8460 | -7/Factory | Identified exit to Lower Caves 8570 | -7/Factory | Destroyed 7 combat bots 8594 | -7/Factory | Discovered new exit (range 4) 8625 | -7/Factory | Core integrity fell below 50% 8652 | -7/Factory | Lost 5 parts (2n1u2w) 8919 | -7/Factory | Fabricated O-16 Technician (x1) 9020 | -7/Factory | Lost 4 parts (2n1u1w) 9068 | -7/Factory | Entered another Factory area 9068 | -6/Factory | Evolved 2 slots: Utility x2 9101 | -6/Factory | Discovered new exit (range 14) 9609 | -6/Factory | Entered another Factory area 9609 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9708 | -5/Factory | Build established: Tank 9824 | -5/Factory | Identified exit to Upper Caves 10334 | -5/Factory | Build established: Scavenger-Tank 10574 | -5/Factory | Discovered new exit (range 10) 10810 | -5/Factory | Lost 3 parts (2n1u) 11149 | -5/Factory | Lost 4 parts (1p1n1u1w) 11245 | -5/Factory | Identified exit to Garrison 11255 | -5/Factory | Entered Garrison 11348 | -5/Garrison | Spotted B-75 Beast 11434 | -5/Garrison | Lost 4 parts (1p1n1u1w) 11437 | -5/Garrison | Destroyed B-75 Beast 11502 | -5/Garrison | Triggered checkpoint 11534 | -5/Garrison | Triggered checkpoint 11561 | -5/Garrison | Triggered checkpoint 11597 | -5/Garrison | Core integrity fell below 50% 11650 | -5/Garrison | Lost 23 parts (3p4n7u9w) 11676 | -5/Garrison | Core integrity fell below 20% 11676 | -5/Garrison | Discovered new exit (range 8) 11678 | -5/Garrison | Entered Factory 11699 | -5/Factory | Lost 6 parts (1p4n1u) 11704 | -5/Factory | Identified exit to Factory 11828 | -5/Factory | Found Prototype Launcher 11828 | -5/Factory | Identified Tesla Bomb Launcher 11856 | -5/Factory | Spotted B-75 Beast 11885 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11954 | -5/Factory | Entered another Factory area 11954 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12033 | -4/Factory | Spotted B-86 Titan 12044 | -4/Factory | Identified exit to Upper Caves 12044 | -4/Factory | Identified exit to Extension 12046 | -4/Factory | Discovered new exit (range 7) 12049 | -4/Factory | Entered Research 12049 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12064 | -3/Research | Spotted B-86 Titan 12096 | -3/Research | Lost 3 parts (2n1u) 12147 | -3/Research | Identified exit to Armory 12147 | -3/Research | Identified exit to Quarantine 12344 | -3/Research | Build established: Hacker-Mutant 12401 | -3/Research | Crushed by falling debris 12404 | -3/Research | Crushed by falling debris 12405 | -3/Research | System corruption reached 10% 12409 | -3/Research | Crushed by falling debris 12413 | -3/Research | Crushed by falling debris 12424 | -3/Research | Crushed by falling debris 12444 | -3/Research | Lost 10 parts (1p1n8u) 12501 | -3/Research | Core integrity fell below 50% 12505 | -3/Research | Spotted B-90 Cyclops 12510 | -3/Research | Lost 9 parts (1p5n1u2w) 12513 | -3/Research | Core integrity fell below 20% 12513 | -3/Research | System corruption reached 30% 12515 | -3/Research | Entered Quarantine 12691 | -3/Quarantine | Discovered new exit (range 14) 12701 | -3/Quarantine | Identified exit to Research 12701 | -3/Quarantine | Entered Research 12701 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12710 | -2/Research | Build established: Mutant 12843 | -2/Research | Spotted B-90 Cyclops 12894 | -2/Research | Garrison activated, responded to threat 12906 | -2/Research | Identified exit to Garrison 12909 | -2/Research | Entered Garrison 12911 | -2/Garrison | Expanded RIF knowledge: Hotswap 12918 | -2/Garrison | Triggered checkpoint 12921 | -2/Garrison | Garrison Relay disabled 12933 | -2/Garrison | Lost 6 parts (2p3n1w) 12986 | -2/Garrison | Lost 10 parts (2p3n1u4w) 12991 | -2/Garrison | Found Adv. Powered Armor 12995 | -2/Garrison | Found Adv. Powered Armor 13034 | -2/Garrison | Core integrity fell below 50% 13065 | -2/Garrison | Core integrity fell below 20% 13077 | -2/Garrison | Found Adv. Powered Armor 13086 | -2/Garrison | Lost 4 parts (1p2n1u) 13086 | -2/Garrison | Found Adv. Powered Armor 13167 | -2/Garrison | Spotted B-90 Cyclops 13193 | -2/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13183_ G-73 Enforcer overheating. 13184_ Overheating: Adv. Targeting Computer damaged (-5). 13184_ Arm. Medium Treads destroyed. 13185_ Overheating: Enh. Nova Cannon damaged (-28). 13185_ Overheating: Particle Reactor damaged (-51). 13185_ Slammed into G-73 Enforcer. 13187_ Power failure, Particle Reactor shutdown. 13187_ Adv. Signal Interpreter broken. 13187_ Overheating: Short circuit. 13187_ Adv. Sensor Array destroyed. 13187_ Critical hit (Burn: +37). 13187_ Enh. Nova Cannon destroyed. 13188_ Overheating: Matter decay (-68). 13189_ Overheating: Matter decay (-41). 13189_ Lgt. Quantum Reactor destroyed. 13190_ Overheating: System interference. 13190_ Enh. Nova Cannon temporarily disabled. 13191_ Enh. Nova Cannon severed. 13192_ Overheating: Matter decay (-40). 13193_ Overheating: Matter decay (-24). Map ----- +----------------------------------------------------+ | ????????????????## ###???????????????????????????? | | ???????????????##" # #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# # #???????????????????????????? | | ??????????????## ###???#####???????????????????? | | ??????????????# #?????# ]#???????????????????? | | ??????????????## # #?????# #???????????????????? | | ?????????????????# #?????# #???????????????????? | | ####???????????### #?????# #???????????????????? | | """#???????##### #######" ##???????????????????? | | " "#???????# + ! =#????????????????????? | | " "#???????# ### #####[+[##????????????????????? | | " "#???????????### #??# # "#?????????????????????? | | # ##?????????????# #??###=##?????????????????????? | | #???????####### #####; #??????????????????????? | | ######### + s #??????????????????????? | | ###### ##"; #??????????????????????? | | #?????### # #??????????????????????? | | ############ #???????# # #??????????????????????? | | ???????????# #???????###!#??????????????????????? | | ???????????# #?????????# #####??????????????????? | | ???????????# #?????????# #??????????????????? | | ???????????# #?????????#g### #??????????????????? | | ???????????# #?????????#@l#?????????????????????? | | ???????????# #?????????# ##?????????????????????? | | ???????????# #?????????#s;??????????????????????? | | ???????????# #????????# ?????????????????????? | | ???????????# ??????? g ???????????????????? | | ???????????? ?????? =%[ ?????????????????? | | ????????????###?????#### g;; #???????????????? | | ???????????????????????#Y ;; #???????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? B ???????????? | | ?????????????????????? ^ ???????????? | | ??????????????????????## ## ## ????????????? | | ???????????????????????# #? #?? ????????????? | | ??????????????????????? ? ???????????????? | | ??????????????????????? ?? ????????????????? | | ???????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 15 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Launcher Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Mak. System Shield | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Fabricated ------------ O-16 Technician | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallXenonDevice Manual? 0 Play Time 01:46:38 Cumulative 264.4 hours Start 2022.10.16 @ 19:46:11 End 2022.10.16 @ 21:33:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 179 Adventurer 3 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6737fdd-6bdf-422b-90e3-cb1ef12d46ed