Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.24 @ 15:37:28 Player: Michael Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (183) 915 Value Destroyed (5569) 5569 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 12756 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 92 Friendly Fire -30 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (229) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Enhanced Optical Array System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Centrium Wheel Improved Assault Rifle Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Thermal Generator Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Maneuvering Thrusters System Shield > --- WEAPON ----------- Heavy Proton Missile Launcher Neutron Missile Launcher Katana Force Lance > --- INVENTORY -------- Advanced Sensor Array Improved Assault Rifle [Rating: 98] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Wheel Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . 1 1 2 Utility 8 | . . . 2 1 . 2 2 1 . . Weapon 3 | . . 2 . 1 . . . . . . Parts Attached 282 | 6 9 16 30 50 21 38 40 38 26 8 Power 19 | 1 1 1 1 3 1 . 6 2 3 . Engine 6 | 1 . 1 . . 1 . 2 . 1 . Core 11 | . 1 . 1 3 . . 4 2 . . Reactor 2 | . . . . . . . . . 2 . Propulsion 39 | 2 1 1 2 5 . 1 4 17 2 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 24 | 2 1 1 2 5 . 1 2 7 . 3 Hover 9 | . . . . . . . . 9 . . Flight 6 | . . . . . . . 2 1 2 1 Utility 147 | 1 5 2 22 31 15 25 16 14 14 2 Device 92 | . 3 . 18 23 9 16 9 6 7 1 Storage 9 | 1 1 2 1 . 2 . . 2 . . Processor 9 | . . . 1 . . 2 1 2 3 . Hackware 6 | . . . . . . 1 . . 4 1 Protection 31 | . 1 . 2 8 4 6 6 4 . . Artifact . | . . . . . . . . . . . Weapon 77 | 2 2 12 5 11 5 12 14 5 7 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 8 | . . 1 . 3 1 1 2 . . . Ballistic Gun 18 | 1 2 8 . 3 . 3 . . 1 . Ballistic Cannon 19 | . . . 5 3 2 3 5 1 . . Launcher 15 | . . 3 . 2 1 2 1 1 4 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 3 6 1 2 1 Piercing Weapon 2 | . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . 1 1 1 1 2 . Parts Lost 54 | . . . . 1 . 3 16 11 6 17 Power 9 | . . . . 1 . . 2 3 2 1 Propulsion 12 | . . . . . . . 3 3 1 5 Utility 21 | . . . . . . 2 2 5 3 9 Weapon 12 | . . . . . . 1 9 . . 2 Highest Loss Streak 14 | . . . . 1 . 3 9 5 4 14 Average Slot Usage (%) 88 | . 95 100 99 97 92 92 85 71 62 35 Engine 2 | . 10 3 5 . . 6 2 . . . Core 3 | . 3 7 3 7 6 . 2 3 . . Wheel 10 | . 28 22 18 12 7 6 5 5 3 4 Device 8 | . 8 . 8 12 8 9 7 7 9 1 Storage 13 | . 14 11 10 15 20 20 15 7 3 . Processor 11 | . . . 9 7 7 13 17 21 22 12 Protection 3 | . . 11 7 2 . . 7 6 . . Ballistic Gun 11 | . 15 41 14 9 15 11 3 . . . Ballistic Cannon 12 | . . . 21 24 17 14 13 . . . Slashing Weapon 2 | . . . . . 2 5 4 8 1 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 13 32 57 89 104 113 117 117 60 77 27 Greatest Support 63 | 20 20 20 20 28 28 28 28 63 49 48 Greatest Overweight (x) 5 | . 1 2 4 5 4 4 4 3 3 . Average Overweight (x) 1 | . . 1 2 3 3 3 2 . . . Largest Inventory Capacity 20 | 6 10 12 20 20 20 20 20 12 12 4 Average Capacity 15 | 4 8 11 12 20 20 20 18 8 7 4 Most Carried 20 | 4 10 12 15 20 20 20 19 12 12 4 Average Carried 14 | 1 7 11 12 19 19 19 15 7 6 3 Final Capacity 20 | 6 10 12 20 20 20 20 4 12 4 4 Final Carried 20 | 4 10 12 15 20 20 19 3 11 2 3 Class Distribution -------------------- 24% | Hauler-Skirmisher 17% | Hauler-Assassin 9% | Tank 9% | Skirmisher 8% | Mutant 7% | Hacker-Mutant 5% | Hauler-Mutant 3% | Assassin 3% | Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Storage Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Matter Collected 7584 | 197 190 905 980 1405 1297 1008 665 608 283 46 Remotely 689 | . . . . 119 570 . . . . . Salvage Created 7294 | . 190 1031 743 1222 989 859 563 894 524 279 Parts 369 | . 9 66 50 58 37 41 39 28 20 21 Haulers Intercepted 11 | . . 2 1 1 1 . . 3 2 1 Recyclers Shooed 16 | . 2 . . 2 2 3 4 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Combat Hostiles Destroyed 112 | . 2 24 17 18 12 15 14 2 2 6 Melee 4 | . . . . . . . 2 2 . . Guns 39 | . 2 19 10 2 1 4 1 . . . Cannons 47 | . . . 7 15 9 8 8 . . . AOE 22 | . . 5 . 1 2 3 3 . 2 6 Classes Destroyed 14 | . 2 7 1 2 . 1 . 1 . . Worker 13 | . . 1 1 . 1 6 . 3 1 . Builder 5 | . . 1 1 . . . 3 . . . Tunneler 3 | . . . 1 1 . . . . 1 . Hauler 11 | . . 2 1 1 1 . . 3 2 1 Recycler 22 | . 1 . 2 7 4 3 1 3 1 . Mechanic 1 | . . . . . . . . 1 . . Operator 6 | . . 3 . 1 2 . . . . . Watcher 10 | . . 2 2 1 2 1 . . 2 . Swarmer 38 | . . 7 9 3 5 4 6 . . 4 Grunt 34 | . 2 14 2 8 1 5 2 . . . Duelist 2 | . . . . . . 2 . . . . Sentry 19 | . . 3 6 3 6 1 . . . . Hunter 3 | . . . . 1 . . 2 . . . Programmer 16 | . . . . 3 . 3 4 2 2 2 Best Kill Streak 9 | . 1 8 5 6 6 9 6 4 3 6 Combat Bots Only 7 | . 1 6 4 4 5 7 6 1 2 6 Max Kills in Single Turn 6 | . 1 3 2 1 3 4 2 1 2 6 Gunslinging 1 | . . 1 1 . . . . . . . Exploded 6 | . . 2 . 1 2 2 2 . 2 6 Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Damage Taken 11909 | . 76 480 564 892 513 983 2508 2542 721 2630 Core 3493 | . 13 87 108 83 49 263 669 628 136 1457 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 94 78 80 . 81 69 33 45 89 . Volleys Fired 263 | . 14 48 49 49 39 24 35 . 4 1 Largest 5 | . 2 4 4 5 5 5 5 . 2 1 Hottest 229 | . 60 125 155 218 203 229 220 . 89 49 Shots Fired 975 | . 25 186 181 220 144 97 113 . 8 1 Gun 436 | . 25 177 80 44 56 39 15 . . . Cannon 509 | . . 5 101 172 87 51 93 . . . Launcher 30 | . . 4 . 4 1 7 5 . 8 1 Special . | . . . . . . . . . . . Kinetic 889 | . 14 177 181 207 125 87 98 . . . Thermal . | . . . . . . . . . . . Explosive 26 | . . 4 . 4 1 7 5 . 4 1 Electromagnetic 60 | . 11 5 . 9 18 3 10 . 4 . Robot Hit Streak 28 | . 9 27 28 18 28 26 12 . 12 13 Robot Miss Streak 3 | . 2 3 3 2 3 1 3 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 670 | . 18 125 104 146 81 61 72 39 19 5 Core Hits 311 | . 7 53 34 48 40 48 36 14 17 14 Critical Hits 19 | . 1 3 1 3 3 . 2 3 3 . Critical Kills 8 | . . . . 1 2 . . 2 3 . Critical Parts Destroyed 10 | . 1 3 . 2 1 . 2 1 . . Melee Attacks 166 | . . . . . 1 35 28 66 29 7 Impact . | . . . . . . . . . . . Slashing 137 | . . . . . 1 35 28 59 12 2 Piercing 29 | . . . . . . . . 7 17 5 Sneak Attacks 21 | . . . . . . 2 . 13 5 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . . Damage Inflicted 19676 | . 219 2057 1656 2680 2075 2777 2439 2589 1902 1282 Guns 4617 | . 219 1651 814 543 562 524 304 . . . Cannons 5949 | . . 45 842 1866 1136 601 1459 . . . Explosions 4693 | . . 361 . 271 377 1421 383 . 998 882 Melee 4371 | . . . . . . 231 284 2572 904 380 Ramming 46 | . . . . . . . 9 17 . 20 Kinetic 9635 | . 115 1651 1656 2254 1313 1050 1596 . . . Thermal 229 | . . . . 99 . . 130 . . . Explosive 4379 | . . 361 . 172 377 1421 253 . 913 882 Electromagnetic 1016 | . 104 45 . 155 385 75 167 . 85 . Impact . | . . . . . . . . . . . Slashing 3306 | . . . . . . 231 284 2522 269 . Piercing 1065 | . . . . . . . . 50 635 380 Highest Corruption 22 | . . . . . 2 . 6 22 7 12 Average Corruption 4 | . . . . . 1 . 2 6 6 4 Corruption Purged 2 | . . . . . . . 1 1 . . Effects 47 | . . . . . . . 11 27 5 4 Message Errors 15 | . . . . . . . 5 8 2 . Matter Fused 6 | . . . . . . . 1 3 1 1 Heat Flow Errors 7 | . . . . . . . . 3 2 2 Energy Discharges 3 | . . . . . . . 2 1 . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 2 | . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . 2 . . Targeting Errors 8 | . . . . . . . 2 6 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1329 | . . . . 121 72 158 126 690 157 5 Projectiles 174 | . . . . 57 15 . 102 . . . Explosions 243 | . . . . 64 57 65 13 . 39 5 Melee 912 | . . . . . . 93 11 690 118 . Knockbacks 36 | . . . 6 9 2 4 15 . . . Impact . | . . . . . . . . . . . Kinetic 34 | . . . 5 9 1 4 15 . . . Secondary 2 | . . . 1 . 1 . . . . . Self-Inflicted Damage 141 | . . 14 . 4 . 80 27 8 . 8 Shots 5 | . . 2 . 1 . 1 1 . . . Rammed 11 | . . . . . . . 1 3 . 7 Targets Rammed 11 | . . . . . . . 1 3 . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 392 | . . 285 332 392 370 364 297 151 241 214 Average Temperature 91 | . . 70 59 81 96 108 153 79 92 116 Received Heat Transfer 1893 | . 57 219 135 390 171 333 198 183 72 135 Effects 8 | . . . . 2 . . 6 . . . Energy Bleed 3 | . . . . . . . 3 . . . Interference 5 | . . . . 2 . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 200 | . . . . 100 . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Peak Influence 412 | . 96 412 365 337 361 243 242 113 253 316 Average Influence 116 | . 23 199 231 117 138 78 87 46 54 191 Maximum Alert Level 2 | . . 2 1 1 1 1 1 . 1 1 Low Security (%) 77 | 100 100 42 40 80 70 94 95 100 87 44 Level 1 21 | . . 52 60 19 29 5 4 . 12 55 Level 2 . | . . 5 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . 5 . 5 . 2 5 3 1 2 Investigation 3 | . . 1 . . . . . . . 2 Extermination 11 | . . . . 3 . 2 3 2 1 . Reinforcement 9 | . . 4 . 2 . . 2 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 . . Haulers Reinforced 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Distress Signals 12 | . 1 2 . 2 1 . 2 1 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 246 | . 3 34 30 22 23 20 38 31 11 34 Peak Tracking Total 15 | . 3 7 5 4 7 7 12 12 6 15 Tactical Retreats 33 | . 1 3 4 1 1 1 7 7 3 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Traps Triggered 15 | . . 1 2 2 2 1 2 2 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Machines Disabled 22 | . . 1 2 7 8 4 . . . . Max in Single Turn 6 | . . 1 1 6 2 1 . . . . Garrison Access 4 | . . . 1 1 . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Machines Accessed 84 | . 2 5 10 17 7 12 8 7 10 6 Terminals 44 | . 2 5 6 6 6 6 4 3 3 3 Fabricators 10 | . . . . 5 . 1 1 2 1 . Repair Stations 5 | . . . 1 1 1 1 . . 1 . Recycling Units 8 | . . . 1 2 . . 2 1 1 1 Scanalyzers 10 | . . . 1 2 . 2 . 1 2 2 Garrison Access 7 | . . . 1 1 . 2 1 . 2 . Total Hacks 251 | . 6 18 29 51 19 45 14 20 35 14 Successful 154 | . 4 9 24 29 12 29 9 18 16 4 Failed 97 | . 2 9 5 22 7 16 5 2 19 10 Catastrophic 13 | . 1 . 1 2 . 3 2 1 1 2 Database Lockouts . | . . . . . . . . . . . Manual 49 | . 4 11 9 5 6 2 6 1 1 4 Terminals 129 | . 6 18 18 14 18 18 10 5 13 9 Fabricators 27 | . . . . 14 . 2 1 6 4 . Repair Stations 15 | . . . 6 2 1 2 . . 4 . Recycling Units 9 | . . . 1 2 . . 2 1 2 1 Scanalyzers 63 | . . . 3 18 . 21 . 8 9 4 Garrison Access 8 | . . . 1 1 . 2 1 . 3 . Terminal Hacks 58 | . 3 8 12 2 11 8 3 4 4 3 Part Schematic 4 | . . . 1 1 . 2 . . . . Open Door 2 | . . . . . 2 . . . . . Level Access Points 6 | . 1 1 1 . 1 . 1 . 1 . Branch Access Points 5 | . . 2 1 . . 1 . . 1 . Emergency Access Points 8 | . . 2 1 . 2 1 . 1 1 . Machine Index 1 | . . . . . . 1 . . . . Terminal Index 5 | . . 1 2 1 . . 1 . . . Repair Station Index 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . Locate Traps 11 | . 1 . 1 . 3 2 1 1 . 2 Disarm Traps 1 | . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 . . . 1 . Registered Components 2 | . . 1 . . . . . 1 . . Zone Layout 6 | . 1 . 3 . 1 . . . . 1 Fabricator Hacks 16 | . . . . 9 . . 1 4 2 . Load Schematic 7 | . . . . 4 . . . 2 1 . Build 9 | . . . . 5 . . 1 2 1 . Repair Station Hacks 9 | . . . 6 . . 2 . . 1 . Scan Component 4 | . . . 3 . . 1 . . . . Repair 4 | . . . 3 . . 1 . . . . Refit 1 | . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . 1 1 . . 2 1 . . Retrieve Components 5 | . . . 1 1 . . 2 1 . . Scanalyzer 50 | . . . 3 13 . 17 . 8 8 1 Insert Component 24 | . . . 2 6 . 8 . 3 4 1 Analyze 26 | . . . 1 7 . 9 . 5 4 . Garrison Access Hacks 4 | . . . 1 1 . 1 1 . . . Seal Access 4 | . . . 1 1 . 1 1 . . . Unauthorized Hacks 12 | . 1 1 1 3 1 1 2 1 1 . Terminals 9 | . 1 1 1 1 1 1 2 . 1 . Assimilate 1 | . . . . . . . 1 . . . Botnet 8 | . 1 1 1 1 1 1 1 . 1 . Fabricators 3 | . . . . 2 . . . 1 . . Prioritize 3 | . . . . 2 . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 2 . . . . . Used . | . . . . . . . . . . . Hacking Detections 70 | . 2 5 7 15 6 11 3 6 9 6 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 6 . 9 . 3 4 . Parts Built 13 | . . . . 8 . . . 3 2 . Matter 1500 | . . . . 744 . . 234 310 212 . Time 522 | . . . . 222 . . 117 130 53 . Total Part Build Rating 34 | . . . . 16 . . . 6 12 . Parts Repaired 3 | . . . 3 . . . . . . . Time 134 | . . . 96 . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 21 | . . . 5 3 . . 3 10 . . Parts Scanalyzed 21 | . . . 1 6 . 7 . 3 4 . Part Schematics Acquired 20 | . . . 1 5 . 7 . 3 4 . Parts Damaged 3 | . . . . . . . . . 3 . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Total Allies 11 | . . . . . 10 . 1 . . . Largest Group 10 | . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . . . 41 . . . . . Total Damage 526 | . . . . . 526 . . . . . Kills 5 | . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Turns Passed 10700 | 42 431 891 1275 2284 837 1566 1275 988 837 274 Spaces Moved 8324 | 38 307 601 795 1492 492 984 897 1176 1149 393 Core 181 | 2 . . . . . . 63 . . 116 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 6075 | 36 307 601 795 1492 492 984 710 257 296 105 Hover 522 | . . . . . . . . 522 . . Flight 1546 | . . . . . . . 124 397 853 172 Fastest Speed 34 | 50 80 90 100 120 130 130 37 36 37 34 Average Speed 96 | 78 87 97 107 125 130 130 110 54 53 55 Slowest Speed 280 | 80 90 100 120 130 140 140 140 126 280 90 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . 9 8 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 36 52 58 33 85 33 21 33 37 24 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 113 | . . . 1 . . 33 45 20 12 2 Terrain Destroyed 406 | . . 22 27 43 32 96 65 20 68 33 Melee 85 | . . . . . . 33 18 20 12 2 Projectile 61 | . . . 27 9 13 4 8 . . . AOE 260 | . . 22 . 34 19 59 39 . 56 31 Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Total 10087 | 47 446 790 1096 1771 596 1141 1050 1418 1307 425 Wait 799 | . 99 106 194 131 27 43 22 107 58 12 Move 8285 | 37 306 600 794 1491 491 983 896 1175 1132 380 Hop 12 | . . . . . . . . . 7 5 Pick Up 89 | 4 6 7 13 19 6 8 5 15 4 2 Fast Attach 82 | 6 6 3 7 5 3 3 7 19 18 5 Attach 52 | . . 2 3 4 . 6 17 9 8 3 Detach 43 | . 4 2 1 2 2 2 8 10 10 2 Swap 149 | . 3 11 20 41 18 29 16 10 1 . Drop 121 | . 8 11 15 21 9 8 15 15 18 1 Fire 263 | . 14 48 49 49 39 24 35 . 4 1 Melee 152 | . . . . . 1 35 28 55 26 7 Ram 11 | . . . . . . . 1 3 . 7 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . 8 . . . . 21 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Weapon x2 744 | -9/Materials | Identified exit to Mines 824 | -9/Materials | Build established: Tank 989 | -9/Materials | Discovered new exit (range 16) 1319 | -9/Materials | Discovered new exit (range 3) 1360 | -9/Materials | Identified exit to Materials 1365 | -9/Materials | Entered another Materials area 1365 | -8/Materials | Evolved 2 slots: Utility x2 1509 | -8/Materials | Repaired Wheel 1896 | -8/Materials | Repaired Imp. Sensor Array 1936 | -8/Materials | Repaired Assault Cannon 2001 | -8/Materials | Identified exit to Factory 2197 | -8/Materials | Build established: Skirmisher 2640 | -8/Materials | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2905 | -7/Factory | Build established: Hauler-Skirmisher 3032 | -7/Factory | Fabricated Arm. Wheel? 3369 | -7/Factory | Discovered new exit (range 11) 3381 | -7/Factory | Identified exit to Factory 3408 | -7/Factory | Discovered new exit (range 15) 3513 | -7/Factory | Identified exit to Storage 3553 | -7/Factory | Fabricated Arm. Wheel (x2) 3593 | -7/Factory | Fabricated Arm. Wheel (x2) 4216 | -7/Factory | Fabricated Imp. Assault Rifle? 4292 | -7/Factory | Fabricated Imp. Assault Rifle? 4345 | -7/Factory | Discovered exit to Factory (range 6) 4924 | -7/Factory | Entered Storage 4937 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5761 | -7/Storage | Entered Factory 5761 | -6/Factory | Evolved 2 slots: Utility x2 5800 | -6/Factory | Identified exit to Lower Caves 6056 | -6/Factory | Discovered new exit (range 4) 6059 | -6/Factory | Identified exit to Factory 6157 | -6/Factory | Build established: Hauler-Assassin 7202 | -6/Factory | Destroyed 7 combat bots 7204 | -6/Factory | Lost 3 parts (2u1w) 7266 | -6/Factory | Discovered exit to Factory (range 15) 7327 | -6/Factory | Entered another Factory area 7327 | -5/Factory | Evolved 2 slots: Utility x2 8369 | -5/Factory | Lost 9 parts (1u8w) 8438 | -5/Factory | Lost 3 parts (1p1n1u) 8534 | -5/Factory | Core integrity fell below 50% 8543 | -5/Factory | Lost 3 parts (1p2n) 8558 | -5/Factory | Identified exit to Factory 8583 | -5/Factory | Discovered new exit (range 6) 8585 | -5/Factory | Identified exit to Upper Caves 8602 | -5/Factory | Entered another Factory area 8602 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8809 | -4/Factory | Discovered new exit (range 6) 8810 | -4/Factory | Identified exit to Research 8918 | -4/Factory | Fabricated Imp. Assault Rifle (x1) 8939 | -4/Factory | Build established: Scout 9023 | -4/Factory | Fabricated Arm. Wheel (x2) 9331 | -4/Factory | Discovered new exit (range 11) 9399 | -4/Factory | Identified exit to Upper Caves 9455 | -4/Factory | System corruption reached 10% 9526 | -4/Factory | Lost 5 parts (1p1n3u) 9549 | -4/Factory | Core integrity fell below 50% 9573 | -4/Factory | Lost 3 parts (1p1n1u) 9590 | -4/Factory | Entered Research 9590 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9893 | -3/Research | Spotted B-86 Titan 9945 | -3/Research | Fabricated Nuclear Pulse Array (x2) 10188 | -3/Research | Spotted B-86 Titan 10231 | -3/Research | Build established: Hacker-Scout 10301 | -3/Research | Discovered new exit (range 15) 10311 | -3/Research | Identified exit to Testing 10337 | -3/Research | Lost 4 parts (2p2u) 10416 | -3/Research | Identified exit to Research 10427 | -3/Research | Entered another Research area 10427 | -2/Research | Evolved 2 slots: Propulsion x2 10526 | -2/Research | Spotted B-90 Cyclops 10543 | -2/Research | Core integrity fell below 50% 10576 | -2/Research | Lost 14 parts (1p3n9u1w) 10600 | -2/Research | Spotted B-90 Cyclops 10640 | -2/Research | Core integrity fell below 20% 10682 | -2/Research | System corruption reached 10% 10701 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 10688_ Centrium Wheel destroyed. 10690_ Penetrated by Slug. 10690_ Slug penetrates G-73 Enforcer. 10690_ Acquired 19 matter. 10690_ Centrium Wheel destroyed. 10691_ Slug penetrates L-61 Swordsman. 10694_ U-05 Engineer lays Concrete. 10694_ Penetrated by Slug. 10694_ Imp. Focal Shield destroyed. 10695_ U-05 Engineer lays Concrete. 10697_ Penetrated by Slug. 10697_ U-05 Engineer lays Concrete. 10697_ Slug penetrates P-80 Master. 10697_ Slug penetrates G-73 Enforcer. 10698_ U-05 Engineer destroyed. 10699_ Acquired 27 matter. 10701_ System corrupted: Heat flow error (+229). 10701_ Penetrated by Slug. 10701_ Centrium Wheel destroyed. 10701_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##########??? | | ?????????????????????????????????????# #??? | | ????????????????????#????????????????# #??? | | ????????????????????# ???????????????# """ #??? | | ????????????????????+ ???????????????# """ #??? | | ????????????????????# ??????????????# """ #??? | | ????????????????????# ??????????????# #??? | | ????????????????????# ?????????????# #??? | | ????????????????????# ?????#+#?????# #??? | | ????????????????????# ????# #?????# =#??? | | ????????????????????# ##### ###########+####### | | ????????????????????# @ = l g! ! Y Y | | ????????????????????# != w pg | | ????????????????????# p g h | | ????????????????????# ^ | | ????????????????????############################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 340 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 9 EM Shielding 3 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 20 Matter Filtering 30 Stasis Canceling 1 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Hyp. Coil Gun | -7/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Imp. Weapon Shielding | -6/Factory | Scanalyzed Imp. EM Pulse Cannon | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Lrn. Terrain Scanner | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Energy Well | -6/Factory | Hacked Hcp. Storage Unit | -4/Factory | Scanalyzed Lyr. Medium Armor Plating | -4/Factory | Scanalyzed Imp. Linear Gravjet | -4/Factory | Scanalyzed Nuclear Pulse Array | -3/Research | Scanalyzed Cmb. Gravmag System | -3/Research | Scanalyzed Great Axe | -3/Research | Scanalyzed Cld. Impulse Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Imp. Assault Rifle | x1 | -7/Factory Imp. Assault Rifle | x1 | -7/Factory Imp. Assault Rifle | x1 | -4/Factory Arm. Wheel | x2 | -4/Factory Nuclear Pulse Array | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataUtilityRecalibrator Manual? 0 Play Time 03:04:51 Cumulative 286.6 hours Start 2020.06.14 @ 12:52:38 End 2020.06.24 @ 15:37:28 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 118 Rogue 95 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 36 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 813032be-4414-4a28-ac0c-b3f08aa0643b