Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 15:16:18 Player: Not_Jesus8 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (2964) 2964 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 10767 Bonus ------- Follower Combat Kills 48 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 231/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Core Analyzer Core Analyzer Matter Filter Heavy Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Autogun Railgun Assault Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Heavy Treads Heavy Treads Advanced Medium Treads Compact Matter Pod Advanced Force Field Long-range Tractor Beam Heavy Flak Cannon Heavy Flail [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Improved Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 5 | . . . . 1 1 . . . 2 . 1 Utility 10 | . . 2 1 1 1 2 1 2 . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 79 | 7 3 9 7 8 5 20 1 8 . 3 8 Power 7 | 1 . 1 1 1 . 1 . 1 . 1 . Engine 3 | 1 . 1 . . . . . 1 . . . Core 3 | . . . 1 1 . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 19 | 2 . 2 . 1 2 4 . 2 . 2 4 Treads 11 | . . 2 . 1 2 4 . 2 . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . Flight 4 | . . . . . . . . . . . 4 Utility 35 | 2 1 4 4 3 2 11 1 4 . . 3 Device 12 | 1 . . . . 1 5 1 2 . . 2 Storage 3 | 1 1 1 . . . . . . . . . Processor 6 | . . 1 1 . . 2 . 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 14 | . . 2 3 3 1 4 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 2 2 2 3 1 4 . 1 . . 1 Energy Gun 3 | 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | . . . . 1 . 1 . 1 . . 1 Ballistic Cannon 9 | . . 2 1 2 1 3 . . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 6 | . . . . . . 6 . . . . . Parts Lost 22 | . . . . 3 2 9 . 1 . . 7 Power 1 | . . . . . . . . . . . 1 Propulsion 6 | . . . . . 1 2 . . . . 3 Utility 11 | . . . . 1 1 6 . 1 . . 2 Weapon 4 | . . . . 2 . 1 . . . . 1 Highest Loss Streak 6 | . . . . 2 2 3 . 1 . . 6 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Backups 7 | . 7 9 9 8 5 7 7 5 1 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 2 2 . . 2 1 . . . Utility 3 | . 6 4 3 3 2 4 2 2 1 . . Weapon 2 | . 1 3 3 2 2 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . 6 4 2 . 2 . 1 . 1 . Power 2 | . . . 1 1 . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . Utility 10 | . . 4 2 1 . 2 . . . 1 . Weapon 3 | . . 2 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 99 90 91 91 83 56 5 4 16 Engine 2 | . 14 11 4 . . . . . . . . Core 4 | . . . 4 6 6 5 5 1 . . . Treads 18 | . . 21 18 23 25 22 10 8 5 . . Wheel 1 | . 28 . . . . . . . . . . Device 12 | . 14 11 9 7 12 20 20 10 . . 2 Storage 7 | . 14 11 9 7 6 5 5 2 . . . Processor 10 | . . 10 17 15 7 5 15 11 . . 2 Protection 9 | . . 10 9 8 10 11 10 7 . . . Energy Gun 1 | . 27 . . . . . . . . . . Ballistic Cannon 16 | . . 21 26 20 20 15 10 5 . . . Peak Build Rating 93 | 7 8 22 29 37 43 77 83 93 24 27 50 Average Rating 37 | 5 7 19 26 34 42 54 82 63 13 8 32 On Entrance 29 | . 7 8 20 29 36 43 77 83 24 . 27 Naked Turns 57 | . . . . . . . . 16 10 31 . Heaviest Build 80 | 12 19 31 37 50 55 80 61 79 . 20 28 Greatest Support 140 | 20 20 40 40 60 80 140 140 140 70 28 48 Greatest Overweight (x) 2 | 2 . 1 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 8 5 5 5 Most Carried 10 | 2 10 10 10 10 7 10 10 10 1 3 4 Average Carried 7 | . 7 9 9 9 5 7 9 6 1 1 . Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 1 10 10 10 8 5 9 10 1 1 . . Class Distribution -------------------- 38% | Mutant 29% | Tank 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Matter Collected 3484 | 270 170 616 468 542 375 724 122 174 . 2 21 Remotely 282 | . . . . . . 282 . . . . . Salvage Created 2562 | 181 48 588 492 470 26 549 26 148 . . 34 Parts 154 | 14 18 27 26 14 2 31 2 10 . . 10 Haulers Intercepted 6 | . . 1 4 1 . . . . . . . Recyclers Shooed 4 | 1 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 67 | . 6 16 9 11 2 19 . 4 . . . Guns 1 | . 1 . . . . . . . . . . Cannons 58 | . . 16 9 11 2 16 . 4 . . . AOE 7 | . 5 . . . . 2 . . . . . Classes Destroyed 12 | 2 3 4 2 1 . . . . . . . Worker 7 | . 1 1 1 . . 2 1 . . . 1 Builder 3 | . 1 . . . . 1 . . . . 1 Tunneler 7 | 5 . . . . 1 . . 1 . . . Hauler 6 | . . 1 4 1 . . . . . . . Recycler 12 | 1 . 2 3 5 . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 28 | . 6 3 3 3 . 10 . 3 . . . Grunt 14 | . . 7 2 3 . 2 . . . . . Brawler 1 | . . 1 . . . . . . . . . Sentry 12 | . . 5 3 2 . 1 . 1 . . . Hunter 3 | . . . 1 . 2 . . . . . . Programmer 9 | . . . . 3 . 6 . . . . . Best Kill Streak 5 | 4 5 5 4 4 2 5 1 4 . . 2 Combat Bots Only 5 | . 3 5 3 3 2 5 . 4 . . . Max Kills in Single Turn 2 | 1 2 2 2 1 1 2 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Hostile Shots Fired 723 | . 15 27 35 76 45 173 . 131 . 38 183 Missed 231 | . 6 10 9 21 11 42 . 43 . 11 78 Hits 492 | . 9 17 26 55 34 131 . 88 . 27 105 Melee 6 | . . . . . . . . . . 6 . Projectile 486 | . 9 17 26 55 34 131 . 88 . 21 105 AOE 2 | . . . . . . . . . . 2 . Critical Strikes 15 | . . . . 2 . 5 . 1 . 1 6 Part Disruptions 3 | . . . . . . 2 . . . . 1 Actively Blocked 1 | . . . . . . 1 . . . . . Damage Taken 11220 | . 72 211 302 1120 592 2282 . 2424 . 1523 2694 Core 4502 | . 28 16 25 129 23 99 . 1159 . 1419 1604 Absorbed by Shields 291 | . . . . . . 291 . . . . . Redirected to Shielding 29 | . . . . 29 . . . . . . . Regen/Repaired (Parts) 84 | . . 84 . . . . . . . . . Core Remaining (%) 75 | 100 88 96 95 81 97 90 100 10 . 2 . Volleys Fired 209 | 15 22 32 24 35 11 57 1 8 . . 4 Largest 4 | 2 2 2 3 3 3 3 3 4 . . 1 Hottest 146 | 90 100 74 111 114 114 118 111 146 . . 35 Shots Fired 459 | 30 38 64 72 93 31 98 3 26 . . 4 Gun 77 | 30 32 . . . . . 1 10 . . 4 Cannon 376 | . . 64 72 93 31 98 2 16 . . . Launcher 6 | . 6 . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 391 | . . 64 72 93 31 98 3 26 . . 4 Thermal 62 | 30 32 . . . . . . . . . . Explosive 6 | . 6 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | 7 9 24 11 18 5 12 1 5 . . 4 Robot Miss Streak 11 | 2 3 8 11 8 6 9 2 4 . . . Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 334 | 17 17 53 57 75 24 73 1 13 . . 4 Core Hits 326 | 7 10 64 65 70 26 64 1 9 . . 10 Critical Kills 2 | . . . . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 7 | . 1 . . 1 . 2 . 3 . . . Burn 1 | . 1 . . . . . . . . . . Destroy 3 | . . . . . . . . 3 . . . Blast 3 | . . . . 1 . 2 . . . . . Melee Attacks 15 | . . . 1 . . 14 . . . . . Impact 15 | . . . 1 . . 14 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7585 | 216 488 1054 1101 1521 362 2291 14 220 . . 318 Guns 615 | 216 202 . . . . . . 59 . . 138 Cannons 5651 | . . 1015 1096 1465 362 1547 14 152 . . . Explosions 845 | . 286 . . 53 . 506 . . . . . Melee 214 | . . . . . . 214 . . . . . Ramming 260 | . . 39 5 3 . 24 . 9 . . 180 Kinetic 5848 | . . 1015 1096 1465 362 1547 14 211 . . 138 Thermal 471 | 216 202 . . 53 . . . . . . . Explosive 792 | . 286 . . . . 506 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 214 | . . . . . . 214 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . 1 2 . 3 . 13 . . . 6 19 Average Corruption 3 | . 1 2 . 1 . 5 . . . 3 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . 1 3 . 19 . 17 . . . 1 4 Message Errors 6 | . 1 1 . 1 . 3 . . . . . Matter Fused 14 | . . 1 . 6 . 4 . . . . 3 Heat Flow Errors 8 | . . . . 7 . 1 . . . . . Energy Discharges 5 | . . 1 . . . 3 . . . 1 . Parts Fused 2 | . . . . 1 . 1 . . . . . Data Loss (minor) 3 | . . . . 1 . 1 . . . . 1 Data Loss (major) 3 | . . . . 1 . 2 . . . . . Misfires 3 | . . . . 1 . 2 . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 231 | . 1 . . 97 6 127 . . . . . Projectiles 38 | . . . . . 6 32 . . . . . Explosions 162 | . 1 . . 97 . 64 . . . . . Melee 31 | . . . . . . 31 . . . . . Knockbacks 147 | . . 22 32 34 17 38 . 3 . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 136 | . . 22 30 32 16 34 . 2 . . . Secondary 10 | . . . 2 2 1 4 . 1 . . . Self-Inflicted Damage 742 | . . . . 413 . 221 . 2 . . 106 Shots 8 | . . . . 5 . 3 . . . . . Rammed 39 | . . 5 1 2 . 3 . 3 . . 25 Targets Rammed 40 | . . 5 1 2 . 4 . 3 . . 25 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 428 | 160 170 69 219 428 351 426 . 21 . . . Average Temperature 108 | 60 59 21 64 120 155 186 . 8 . . . Received Heat Transfer 639 | . . 63 45 162 . 135 . 99 . . 135 Effects 12 | . . . . 7 2 3 . . . . . Shutdowns 3 | . . . . 1 1 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 2 | . . . . 2 . . . . . . . Short Circuit 2 | . . . . . 1 1 . . . . . Damage (major) 4 | . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 3 . . . . . . . . . . . Heat Transferred 1313 | 570 643 . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 93 | 100 100 100 100 100 100 77 100 100 100 100 100 Level 1 6 | . . . . . . 22 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 297 | 10 165 143 120 142 45 297 140 102 14 3 160 Initial 140 | . . 56 42 42 45 . 140 42 14 3 1 Average 61 | 2 47 37 41 37 10 127 95 42 12 3 27 Influence Increases 2777 | 30 222 449 321 476 58 712 72 225 . . 212 Destroy 0b10 Robot/C 1360 | . 120 320 180 220 40 380 20 80 . . . Destroy 0b10 Robot/NC 180 | 30 10 20 45 30 5 20 5 5 . . 10 Destroy Leader 354 | . 20 92 60 72 10 70 10 20 . . . Allied During Kill 3 | . . . . . . . 3 . . . . Successful Hack 37 | . . 17 5 . . 8 . . . . 7 Disable Machine 225 | . 15 . . 105 . 105 . . . . . Destroy Structure 273 | . 42 . 1 49 3 114 34 30 . . . Partial Spotted 30 | . 15 . . . . . . . . . 15 Lose Combat Pursuer 315 | . . . 30 . . 15 . 90 . . 180 Influence Decreases 2630 | 30 87 483 329 476 151 426 276 281 22 1 68 Entered New Map 438 | . . 79 59 51 48 . 146 40 12 1 2 Time Decay 2008 | 30 87 404 270 396 83 336 130 211 10 . 51 Lost Part 164 | . . . . 29 20 90 . 10 . . 15 Lost Ally 20 | . . . . . . . . 20 . . . Squads Dispatched 17 | . . 1 . 4 1 5 1 2 . 1 2 Investigation 2 | . . . . 1 . . . . . . 1 Extermination 9 | . . . . 3 . 3 1 1 . . 1 Reinforcement 6 | . . 1 . . 1 2 . 1 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Distress Signals 3 | . . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 11 20 13 11 3 20 . 13 . 5 27 Peak Tracking Total 15 | . 5 4 3 3 2 8 . 7 . 5 15 Tactical Retreats 8 | . . . 2 . . 1 . 2 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Traps Triggered 6 | . 1 2 . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Machines Disabled 15 | . 1 . . 7 . 7 . . . . . Max in Single Turn 6 | . 1 . . 5 . 6 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Machines Accessed 33 | . 6 7 6 6 . 4 1 . 1 . 2 Terminals 24 | . 6 5 3 4 . 2 1 . 1 . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . Recycling Units 3 | . . . 2 1 . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 68 | . 14 18 11 12 . 6 2 . 1 . 4 Successful 25 | . 4 7 6 2 . 3 1 . 1 . 1 Failed 43 | . 10 11 5 10 . 3 1 . . . 3 Catastrophic 13 | . 1 5 2 4 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 13 11 6 7 . 4 . . . . . Terminals 51 | . 14 13 6 7 . 4 2 . 1 . 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 4 | . . 3 . . . 1 . . . . . Recycling Units 6 | . . . 3 3 . . . . . . . Scanalyzers 6 | . . 2 2 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 4 3 1 . . 2 1 . 1 . 1 Record 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . Terminal Index 2 | . 1 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 5 | . 2 1 1 . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . Scanalyzer 6 | . . 2 2 2 . . . . . . . Insert Component 3 | . . 1 1 1 . . . . . . . Analyze 3 | . . 1 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 6 5 5 5 . 4 1 . . . 1 Full Trace Events 6 | . 1 3 . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 38 | . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 99 | . . . 99 . . . . . . . . Retrieved Matter 99 | . . . 99 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 1 1 . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 1 . . . Highest-Rated Group 49 | . . . . . . . 49 49 . . . Highest-Rated Ally 49 | . . . . . . . 49 49 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 6 1 . . . Total Damage 228 | . . . . . . . 173 55 . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Active Infowar (turns) 7238 | 78 369 1243 1081 1640 414 1800 247 285 . . 81 Terrain 588 | . . . . . . . 247 285 . . 56 Structural 81 | . . . . . . . . . . . 81 Seismic 6652 | 78 369 1243 1081 1640 414 1800 . 27 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Turns Passed 8053 | 142 369 1243 1081 1640 414 2126 260 456 23 47 252 Spaces Moved 3607 | 109 338 448 389 583 190 677 149 239 29 78 378 Core 169 | 19 . . . . . . . 29 21 54 46 Treads 2646 | . . 440 389 583 190 677 149 210 8 . . Legs . | . . . . . . . . . . . . Wheels 436 | 90 338 8 . . . . . . . . . Hover 257 | . . . . . . . . . . 24 233 Flight 99 | . . . . . . . . . . . 99 Fastest Speed 39 | 50 80 80 170 170 170 160 160 50 50 50 39 Average Speed 141 | 75 80 168 170 170 170 173 160 146 80 52 52 Slowest Speed 250 | 150 80 250 170 170 170 250 160 160 160 57 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 62 41 41 14 5 21 6 8 2 88 15 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 17 | . 7 . 1 . . 9 . . . . . Terrain Destroyed 165 | . 45 . 1 54 2 62 . 1 . . . Melee 9 | . . . 1 . . 8 . . . . . Projectile 6 | . . . . 1 2 2 . 1 . . . AOE 150 | . 45 . . 53 . 52 . . . . . Terrain Rammed 6 | . . . . . . . . . . . 6 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res DSF Acc Total 6108 | 137 394 871 754 1157 258 1508 169 326 28 84 422 Wait 2007 | . 12 351 318 516 49 694 2 65 . . . Move 3591 | 108 337 447 388 582 189 676 148 239 28 77 372 Hop 3 | . . . . . . . . . . . 3 Pick Up 60 | 7 9 9 6 6 2 11 3 1 . 3 3 Fast Attach 44 | 1 2 8 3 4 . 17 . 4 . . 5 Attach 38 | 6 . 3 3 4 5 7 1 3 . 3 3 Detach 7 | . . 1 1 . 1 4 . . . . . Swap 23 | . 9 1 2 . . 10 . 1 . . . Drop 53 | . 3 14 7 8 1 14 1 3 . 1 1 Fire 209 | 15 22 32 24 35 11 57 1 8 . . 4 Melee 15 | . . . 1 . . 14 . . . . . Ram 32 | . . . . . . . . 1 . . 31 Kick . | . . . . . . . . . . . . Crush 13 | . . 5 1 2 . 4 . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 13 | . . . . . . . 13 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 13) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x2 1674 | -9/Materials | Discovered new exit (range 8) 1740 | -9/Materials | Repaired Arm. Treads 1755 | -9/Materials | Entered another Materials area 1755 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2047 | -8/Materials | Build established: Gunner 2779 | -8/Materials | Discovered new exit (range 16) 2836 | -8/Materials | Entered Factory 2836 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3852 | -7/Factory | Build established: Mutant 4372 | -7/Factory | Discovered new exit (range 11) 4453 | -7/Factory | Build established: Gunner 4476 | -7/Factory | Entered another Factory area 4476 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4719 | -6/Factory | Discovered new exit (range 9) 4890 | -6/Factory | Entered another Factory area 4890 | -5/Factory | Evolved 2 slots: Utility x2 4898 | -5/Factory | Build established: Tank 6216 | -5/Factory | Found Imp. Powered Armor 6218 | -5/Factory | Spotted B-75 Beast 6749 | -5/Factory | Lost 3 parts (1n1u1w) 6912 | -5/Factory | System corruption reached 10% 7005 | -5/Factory | Discovered new exit (range 8) 7016 | -5/Factory | Entered another Factory area 7016 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7242 | -4/Factory | Discovered new exit (range 16) 7276 | -4/Factory | Entered Research 7276 | -3/Research | Accompanied by 1 ally 7276 | -3/Research | Evolved 2 slots: Utility x2 7561 | -3/Research | Released all parts (18) 7573 | -3/Research | Core integrity fell below 50% 7625 | -3/Research | Core integrity fell below 20% 7726 | -3/Research | Discovered new exit (range 4) 7732 | -3/Research | Entered another Research area 7732 | -2/Research | Evolved 2 slots: Propulsion x2 7745 | -2/Research | Released all parts (2) 7755 | -2/Research | Identified exit to DSF 7755 | -2/Research | Entered DSF 7775 | -2/DSF | Core integrity fell below 50% 7777 | -2/DSF | Additional patrols routed to DSF 7784 | -2/DSF | Core integrity fell below 20% 7794 | -2/DSF | Discovered new exit (range 16) 7802 | -2/DSF | Entered Access 7802 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7870 | -1/Access | Build established: Mutant 7962 | -1/Access | System corruption reached 10% 7980 | -1/Access | Spotted B-99 Colossus 7994 | -1/Access | Core integrity fell below 50% 8001 | -1/Access | Core integrity fell below 20% 8021 | -1/Access | Lost 6 parts (1p2n2u1w) 8054 | -1/Access | Released all parts (3) 8054 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08049_ Destabilizing: System corrupted (+1). 08050_ Slammed into Sealed Barrier. 08050_ Destabilizing: System corrupted (+1). 08050_ Terminal disabled. 08051_ Slammed into Sealed Barrier. 08051_ Impulse Thruster Array broken. 08051_ Destabilizing: Short circuit. 08051_ Destabilizing: System corrupted (+2). 08052_ Slammed into Sealed Barrier. 08052_ Destabilizing: System corrupted (+1). 08053_ Slammed into Sealed Barrier. 08053_ Impulse Thruster Array broken. 08053_ Destabilizing: Short circuit. 08054_ Released Broken Impulse Thruster Array. 08054_ Released Broken Terrain Scan Processor. 08054_ Released Broken Impulse Thruster Array. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????#+#??????## | | ???????????????????????????????????????# ######## | | ???????????????????????###?????????????# ^ | | ???????????????????????" ########??????# | | ???????????????????????" #??????# | | ???????????????????????"=@ s #??????# """"" | | ???????????????????????"= sss #??????# """F"" | | ???????????????????????"##### p ####???# """ "" | | ????????????????????????????# ##T##### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????############### #### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????? # " | | ??????????????????????????????????????????? # " | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ???????????????????????????????????????????? ?# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 350 Matter Stores 356 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 EM Shielding 3 Armor Coverage 1000 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 12 Core Analysis 9 Recoil Reduction 4 Matter Filtering 45 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 72% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Close Call Crack Shot Dangerous Findings Denied? First Step to Greatness Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer Omniscient Cartographer One Hack Too Far Part-time Excavator Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Shopping List Storm Trooper System Compromised Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed ReactiveComponentCloak Manual? 0 Play Time 01:27:28 Cumulative 1.3 hours Start 2025.06.28 @ 12:50:10 End 2025.06.28 @ 15:16:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 798e46b0-5d33-4061-ae04-a8772b85c02b