Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.02 @ 19:42:33 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (1883) 1883 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 6120 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 640 Friendly Fire -16 Cogmind --------- Core Integrity 364/700 Matter 22/300 Energy 98/275 System Corruption 14% Temperature Cool (18) Movement Walking (90) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Nuclear Core Aluminum Leg Improved Cooling System System Restoration Module Beamcaster Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg VSS Leg VSS Leg Improved Cooling System System Restoration Module Beamcaster Minigun Gauss Rifle [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 90 | 6 4 2 3 22 25 24 4 Power 12 | 1 . 1 . 2 4 3 1 Engine 8 | 1 . 1 . 2 1 2 1 Core 4 | . . . . . 3 1 . Reactor . | . . . . . . . . Propulsion 29 | 2 1 . 2 8 6 8 2 Treads . | . . . . . . . . Leg 29 | 2 1 . 2 8 6 8 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 3 1 . 1 8 8 . Device 11 | . 1 . . 1 5 4 . Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 7 | . 1 1 . . 3 2 . Artifact . | . . . . . . . . Weapon 27 | 2 . . 1 11 7 5 1 Energy Gun 6 | 2 . . . 4 . . . Energy Cannon 4 | . . . . 3 1 . . Ballistic Gun 12 | . . . 1 3 6 1 1 Ballistic Cannon 4 | . . . . . . 4 . Launcher . | . . . . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . Parts Lost 13 | . 1 1 . . . 3 8 Power 1 | . . . . . . . 1 Propulsion 3 | . 1 . . . . . 2 Utility 7 | . . 1 . . . 3 3 Weapon 2 | . . . . . . . 2 Highest Loss Streak 8 | . 1 1 . . . 3 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 100 93 95 92 Engine 9 | . 14 14 11 11 2 4 6 Core 1 | . . . . . 5 2 . Leg 34 | . 27 28 44 44 34 29 29 Device 9 | . 5 . . 7 16 21 14 Storage 10 | . 14 14 11 11 9 7 7 Processor 1 | . . . . . . 6 13 Protection 7 | . 7 13 11 3 8 5 6 Energy Gun 13 | . 28 28 21 6 3 . . Ballistic Gun 5 | . . . . 14 9 1 . Ballistic Cannon 2 | . . . . . . 13 12 Naked Turns . | . . . . . . . . Heaviest Build 42 | 14 22 22 23 27 31 42 39 Greatest Support 54 | 20 20 20 40 45 50 54 51 Greatest Overweight (x) 6 | 2 1 1 . . 6 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 Most Carried 10 | 5 8 9 8 10 10 10 10 Average Carried 8 | 2 6 7 6 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 2 8 8 8 10 9 10 6 Class Distribution -------------------- 54% | Mutant 33% | Scavenger-Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Matter Collected 1641 | 236 64 20 20 486 279 484 52 Remotely . | . . . . . . . . Salvage Created 2379 | . 389 51 72 576 407 818 66 Parts 167 | . 21 3 4 36 43 57 3 Haulers Intercepted 2 | . . . . 1 . 1 . Recyclers Shooed 3 | . 1 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 52 | . 9 3 1 12 10 14 3 Guns 32 | . 9 3 1 11 8 . . Cannons 19 | . . . . 1 2 13 3 AOE 1 | . . . . . . 1 . Classes Destroyed 13 | . 4 1 1 3 1 3 . Worker 7 | . 2 . . . . 5 . Builder 5 | . . . . 1 2 2 . Tunneler 1 | . . . . . . 1 . Hauler 2 | . . . . 1 . 1 . Recycler 2 | . . . . . . 2 . Operator 1 | . . . . . 1 . . Watcher 6 | . 2 . 1 1 1 1 . Swarmer 22 | . 3 2 . 2 5 8 2 Grunt 14 | . 6 . . 4 1 2 1 Protector 1 | . . . . 1 . . . Sentry 13 | . . . 1 5 4 3 . Programmer 1 | . . . . . . 1 . Assembled 1 | . . 1 . . . . . Best Kill Streak 15 | . 3 2 1 2 3 15 3 Combat Bots Only 5 | . 3 2 1 2 3 5 3 Max Kills in Single Turn 3 | . 2 2 1 1 1 3 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Damage Taken 2943 | . 467 94 13 502 224 701 942 Core 525 | . 96 9 . 58 26 163 173 Absorbed by Shields 178 | . . . . . . 178 . Regen/Repaired (Parts) 35 | . . . . 24 11 . . Core Remaining (%) 84 | 100 . 58 . 85 95 . . Volleys Fired 194 | . 43 5 7 62 28 40 9 Largest 2 | . 2 2 2 2 2 2 2 Hottest 156 | . 100 100 100 156 143 96 96 Shots Fired 371 | . 86 10 14 124 50 76 11 Gun 272 | . 86 10 14 119 38 4 1 Cannon 97 | . . . . 3 12 72 10 Launcher . | . . . . . . . . Special 2 | . . . . 2 . . . Kinetic 199 | . . . . 86 26 76 11 Thermal 172 | . 86 10 14 38 24 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 6 3 5 9 4 6 11 Robot Miss Streak 5 | . 5 3 5 4 2 3 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 185 | . 44 5 7 54 24 42 9 Core Hits 104 | . 23 4 4 23 16 29 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . 4 . 1 2 1 8 . Burn 8 | . 4 . 1 2 1 . . Blast 8 | . . . . . . 8 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4100 | . 638 66 88 903 511 1637 257 Guns 2079 | . 638 63 88 837 377 54 22 Cannons 1637 | . . . . 55 123 1227 232 Explosions 339 | . . . . . . 339 . Melee . | . . . . . . . . Ramming 45 | . . 3 . 11 11 17 3 Kinetic 2241 | . . . . 473 233 1281 254 Thermal 1814 | . 638 63 88 419 267 339 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . 2 . 14 Average Corruption 2 | . . . . . 2 . 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . 10 . 2 Message Errors 2 | . . . . . 2 . . Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 150 | . . . . . . 150 . Projectiles . | . . . . . . . . Explosions 150 | . . . . . . 150 . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . 6 4 Impact . | . . . . . . . . Kinetic 9 | . . . . . . 6 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 24 | . . . . . . 24 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed 9 | . . 1 . 2 3 2 1 Kicked 9 | . . 1 . 2 3 2 1 Crushed . | . . . . . . . . Highest Temperature 403 | . 354 96 78 258 264 403 48 Average Temperature 83 | . 91 42 33 76 56 122 16 Received Heat Transfer 868 | . 261 . . 210 78 58 261 Effects 5 | . 2 . . . 2 1 . Energy Bleed 2 | . 1 . . . . 1 . Interference 2 | . . . . . 2 . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 16 | . 7 . 1 8 . . . Heat Transferred 4436 | . 2183 185 333 980 555 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Peak Influence 581 | . 207 103 135 581 458 462 . Initial 230 | . . 25 . 48 230 161 . Average 225 | . 75 28 30 437 302 278 . Maximum Alert Level 2 | . 1 . . 2 2 2 . Low Security (%) 50 | 100 90 100 100 4 17 38 . Level 1 25 | . 9 . . 21 75 40 . Level 2 23 | . . . . 74 7 21 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . 3 1 5 . Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 2 . . 1 1 1 . Assault 1 | . . . . 1 . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Distress Signals 6 | . 1 . . 1 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 18 5 8 31 20 17 6 Peak Tracking Total 6 | . 5 3 3 5 4 5 6 Tactical Retreats 3 | . . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Traps Triggered 10 | . . . . . 7 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Machines Disabled 9 | . . . . 2 . 5 2 Max in Single Turn 2 | . . . . 1 . 2 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Machines Accessed 26 | . 5 . 2 12 6 1 . Terminals 22 | . 5 . 2 9 5 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 67 | . 11 . 7 28 19 2 . Successful 39 | . 8 . 5 13 12 1 . Failed 27 | . 3 . 2 15 6 1 . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . 1 . . Manual 2 | . 1 . . 1 . . . Terminals 60 | . 11 . 7 24 16 2 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 2 3 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 33 | . 8 . 5 9 10 1 . Record 11 | . 3 . . 2 6 . . Part Schematic 1 | . . . . 1 . . . Prototype ID Bank 3 | . . . 1 1 1 . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 2 | . . . . . 2 . . Dispatch Records 4 | . 3 . 1 . . . . Surveillance Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . Scan Component 2 | . . . . 1 1 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . . Used 2 | . . . 1 1 . . . Hacking Detections 22 | . 4 . 1 10 6 1 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . Time 158 | . . . . 50 108 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Total Allies 16 | . . 6 . 10 . . . Largest Group 10 | . . 6 6 10 8 . . Highest-Rated Group 121 | . . 121 121 90 72 . . Highest-Rated Ally 31 | . . 31 31 31 16 . . Total Orders . | . . . . . . . . Ally Attacks 179 | . . 6 11 116 46 . . Total Damage 1943 | . . 85 133 1359 366 . . Kills 34 | . . 2 2 19 11 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Turns Passed 5121 | 49 758 973 309 1248 792 919 73 Spaces Moved 3078 | 35 419 495 231 761 471 620 46 Core 34 | 21 . . . . 13 . . Treads . | . . . . . . . . Legs 3044 | 14 419 495 231 761 458 620 46 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 97 90 Average Speed 131 | 105 137 189 120 120 124 109 100 Slowest Speed 350 | 150 190 190 120 120 350 190 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 46 | 3 74 98 17 95 53 16 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . 1 Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . . . . . . 10 2 Melee . | . . . . . . . . Projectile 12 | . . . . . . 10 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Total 3775 | 46 516 518 248 976 628 783 60 Wait 302 | . 39 13 6 87 83 74 . Move 3071 | 34 418 494 230 760 470 619 46 Hop . | . . . . . . . . Pick Up 56 | 6 9 2 2 17 9 11 . Fast Attach 29 | 2 1 . . 2 15 9 . Attach 28 | 4 2 1 2 3 5 7 4 Detach 1 | . . . . . . 1 . Swap 33 | . 1 1 1 17 5 8 . Drop 52 | . 3 1 . 26 10 12 . Fire 194 | . 43 5 7 62 28 40 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 9 | . . 1 . 2 3 2 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 50 | -11/Junkyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 9) 408 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Entered Mines 813 | -10/Mines | Assembled infested the area 862 | -10/Mines | Learned 2 Materials zone layouts 900 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1056 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1059 | -10/Mines | Found Prototype Device 1124 | -10/Mines | Escorted by a lone wolf Derelict 1144 | -10/Mines | Learned location of Storage (-9) 1611 | -10/Mines | Learned Materials terminal intel 1678 | -10/Mines | Found a hidden stash of uninstalled traps 1699 | -10/Mines | Discovered new exit (range 6) 1733 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Entered Materials 1781 | -9/Materials | Accompanied by 6 allies 1781 | -9/Materials | Evolved 2 slots: Propulsion x2 1782 | -9/Materials | Identified exit to Mines 1783 | -9/Materials | Loaded intel: 12 terminal locations 1786 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2068 | -9/Materials | Discovered new exit (range 4) 2090 | -9/Materials | Entered Storage 2090 | -9/Storage | Accompanied by 5 allies 2302 | -9/Storage | Identified exit to Recycling 2378 | -9/Storage | Build established: Scavenger-Mutant 2545 | -9/Storage | Identified Exp. Sensor Array 3138 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3234 | -9/Storage | Repaired Lgt. Angular Momentum Engine 3290 | -9/Storage | First assault squad dispatched 3298 | -9/Storage | Discovered new exit (range 13) 3338 | -9/Storage | Entered Materials 3338 | -8/Materials | Accompanied by 8 allies 3338 | -8/Materials | Evolved 2 slots: Utility x2 3436 | -8/Materials | Build established: Commander-Mutant 3649 | -8/Materials | Central database locked down 3809 | -8/Materials | Repaired Exp. Sensor Array 4030 | -8/Materials | Discovered new exit (range 15) 4130 | -8/Materials | Entered Factory 4130 | -7/Factory | Evolved 2 slots: Utility x2 4235 | -7/Factory | Build established: Scavenger-Mutant 4564 | -7/Factory | Garrison activated, responded to threat 4768 | -7/Factory | Lost 3 parts (3u) 4928 | -7/Factory | Build established: Mutant 4961 | -7/Factory | Discovered new exit (range 20) 5024 | -7/Factory | Discovered new exit (range 15) 5049 | -7/Factory | Entered Lower Caves 5080 | -7/Lower Caves | Learned location of Extension (-6) 5092 | -7/Lower Caves | Attracted the attention of an 0b10 base 5104 | -7/Lower Caves | Crushed by falling debris 5104 | -7/Lower Caves | System corruption reached 10% 5122 | -7/Lower Caves | Self-destructed Last Messages --------------- 05104_ Crushed by falling debris. 05104_ Lgt. Angular Momentum Engine destroyed. 05104_ System corrupted by crushing effect (+2). 05104_ Gauss Cannon destroyed. 05104_ System corrupted by crushing effect (+4). 05104_ VSS Leg destroyed. 05104_ System corrupted by crushing effect (+4). 05104_ Adv. Visual Processing Unit destroyed. 05104_ System corrupted by crushing effect (+4). 05107_ Slug penetrates Wall. 05109_ Acquired 5 matter. 05110_ G-47 Trooper destroyed. 05110_ Exp. Sensor Array destroyed. 05111_ System corrupted: Component data lost. 05112_ Acquired 39 matter. 05112_ System corrupted: Gauss Cannon jammed. 05114_ G-47 Trooper knocked back. 05118_ Aluminum Leg fries itself beyond repair. 05118_ Imp. Light Armor Plating destroyed. 05119_ Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ##??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? #?######???????????????? | | ??????????????????????? ## ##??????????????? | | ??????????????????????? #??????????????? | | ?????????????########### #??????????????? | | ?????????????#"""" """"# #??????????????? | | ?????????????#"""" % + #??????????????? | | ?????????????#"""" #g #???????????????? | | ??#??????????# # #????????????????? | | ?? ?#????????+ s * % #????????????????? | | ??? #???????# % #g@ #????????????????? | | ??? #??????#" # #????????????????? | | ???? ##????#" % g% ##????????????????? | | ????? ###??#""""""" "# ##?????????????????? | | ????? ## ########### ##??????????????????? | | ?????? ## #???????????????????? | | ??????# ## #???????????????????? | | ?????# ## ### ##### #?????????????????? | | ????# ##????## #???## #????????????????? | | #### ####### ##???? #????????????????? | | ##???# #????????????????? | | #????## #????????????????? | | ### "#### #?????? #???????????????? | | ????# ""### ##??????# ##???????????????? | | ????##### """""" ##????????###????????????????? | | ????????# """ #????????????????????????????? | | ????????# """ " #????????????????????????????? | | ????????# """""" #????????????????????????????? | | ????????# """""" #????????????????????????????? | | ????????# """"" #????????????????????????????? | | ????????# "" " #????????????????????????????? | | ????????# ###" " #????????????????????????????? | | ????????# #??#"" #????????????????????????????? | | ????????# ?? #????????????????????????????? | | ????????# ?? #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- Imp. Signal Interpreter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamMatterInterrupter Manual? 0 Play Time 00:45:48 Cumulative 16.8 hours Start 2023.10.02 @ 17:53:33 End 2023.10.02 @ 19:42:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 31 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cba0e6fd-2408-4003-bb8a-18584881796b