Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 20:36:12 // Winter2019/RPGLIKE Player: Terminus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1883) 1883 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 4124 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 132 Cogmind --------- Core Integrity 569/600 Matter 290/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Flying (32) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Heavy EM Pulse Gun Shock Rifle Shock Rifle > --- INVENTORY (4) ---- Protomatter-46 Light EM Pulse Cannon Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Shock Rifle Shock Rifle > --- INVENTORY -------- Protomatter Improved Flight Unit Light EM Pulse Cannon Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Improved Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 10 | 4 1 1 4 Power . | . . . . Propulsion 2 | 1 . . 1 Utility 6 | 2 1 1 2 Weapon 2 | 1 . . 1 Parts Attached 27 | 3 5 2 17 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 1 . 5 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 6 | . 1 . 5 Utility 9 | . 3 . 6 Device 4 | . 3 . 1 Storage . | . . . . Processor 3 | . . . 3 Hackware 2 | . . . 2 Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 2 5 Energy Gun 7 | 2 . . 5 Energy Cannon 2 | . 1 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 66 | . 55 60 79 Engine 9 | . 11 10 7 Flight 14 | . 10 10 19 Device 13 | . 8 20 16 Processor 2 | . . . 4 Hackware 5 | . . . 13 Energy Gun 15 | . 18 10 15 Energy Cannon 2 | . 5 3 . Launcher 1 | . . 6 . Naked Turns . | . . . . Heaviest Build 20 | 9 12 12 20 Greatest Support 28 | 13 14 14 28 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 1 1 2 4 Average Capacity 2 | 1 1 1 3 Most Carried 4 | . 1 1 4 Average Carried 1 | . . 1 2 Final Capacity 4 | 1 1 2 4 Final Carried 4 | . 1 1 4 Class Distribution -------------------- 61% | Mutant 27% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 510 | 161 99 52 198 Remotely . | . . . . Salvage Created 2405 | . 698 217 1490 Parts 162 | . 42 10 110 Haulers Intercepted 7 | . 1 . 6 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 50 | . 16 8 26 Guns 30 | . 7 . 23 Cannons 11 | . 8 2 1 AOE 6 | . . 6 . Classes Destroyed 11 | . 6 . 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 1 | . 1 . . Hauler 7 | . 1 . 6 Recycler 2 | . 1 . 1 Operator 1 | . . . 1 Watcher 5 | . 3 . 2 Swarmer 8 | . 3 3 2 Grunt 33 | . 13 5 15 Duelist 1 | . . . 1 Sentry 8 | . . . 8 Best Kill Streak 9 | . 6 5 9 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1383 | . 712 116 555 Core 1150 | . 592 91 467 Absorbed by Shields . | . . . . Redirected to Core 752 | . 386 74 292 Core Remaining (%) 96 | 100 . 92 . Volleys Fired 165 | . 79 8 78 Largest 3 | . 2 2 3 Hottest 145 | . 110 110 145 Shots Fired 337 | . 157 12 168 Gun 282 | . 114 4 164 Cannon 51 | . 43 4 4 Launcher 4 | . . 4 . Special . | . . . . Kinetic . | . . . . Thermal 173 | . 157 8 8 Explosive 4 | . . 4 . Electromagnetic 160 | . . . 160 Robot Hit Streak 19 | . 10 7 19 Robot Miss Streak 5 | . 5 1 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 207 | . 92 7 108 Core Hits 95 | . 36 11 48 Critical Hits 3 | . 1 . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3701 | . 1374 328 1999 Guns 2700 | . 865 37 1798 Cannons 631 | . 509 52 70 Explosions 370 | . . 239 131 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1689 | . 1374 89 226 Explosive 239 | . . 239 . Electromagnetic 1773 | . . . 1773 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 6 | . . . 6 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Targeting Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 16 | . 3 . 13 Projectiles 3 | . 3 . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . . 23 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 134 | . 134 . 18 Average Temperature 31 | . 33 . 4 Received Heat Transfer 627 | . 354 45 228 Siege Activations . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 2 | . . . 2 Parts Fried 12 | . . . 12 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 4 1 . Heat Transferred 4270 | . 3626 222 422 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 1275 | . 402 384 1275 Average Influence 432 | . 190 285 710 Maximum Alert Level 4 | . 2 1 4 Low Security (%) 28 | 100 57 10 7 Level 1 33 | . 33 89 14 Level 2 14 | . 9 . 24 Level 3 18 | . . . 43 Level 4 4 | . . . 9 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 23 8 37 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . 4 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 19 | . 8 1 10 Terminals 15 | . 6 1 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 22 3 28 Successful 44 | . 19 3 22 Failed 9 | . 3 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 39 | . 16 3 20 Terminals 47 | . 19 3 25 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 3 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 27 | . 10 3 14 Prototype ID Bank 11 | . . 3 8 Branch Access Points 2 | . 1 . 1 Alert Level 5 | . 4 . 1 Hauler Manifests 3 | . 1 . 2 Zone Layout 6 | . 4 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 30 | . 16 . 14 Terminals 12 | . 6 . 6 Assimilate 1 | . 1 . . Botnet 11 | . 5 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 1 9 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 16 | . 10 . 6 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 4 | . 1 3 . Largest Group 3 | . 1 3 3 Highest-Rated Group 40 | . 10 40 40 Highest-Rated Ally 16 | . 10 16 16 Total Orders . | . . . . Ally Attacks 21 | . . . 21 Total Damage 238 | . . . 238 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1739 | 19 684 271 765 Spaces Moved 2220 | 30 655 514 1021 Core 67 | 30 37 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 2153 | . 618 514 1021 Fastest Speed 29 | 50 40 40 29 Average Speed 39 | 50 40 40 37 Slowest Speed 50 | 50 50 40 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 18 | . 9 4 5 Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 3 94 99 95 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 36 | . . 32 4 Melee . | . . . . Projectile . | . . . . AOE 36 | . . 32 4 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2734 | 32 905 561 1236 Wait 254 | . 142 38 74 Move 2181 | 29 636 505 1011 Hop 18 | . 9 4 5 Pick Up 8 | . 1 . 7 Fast Attach 24 | 3 5 . 16 Attach . | . . . . Detach . | . . . . Swap 3 | . . 2 1 Drop 14 | . 2 . 12 Fire 165 | . 79 8 78 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 67 | . 31 4 32 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 86 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 462 | -10/Materials | Reached level 2 467 | -10/Materials | Upgraded with Utility slot (x1) 507 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Entered Mines 706 | -10/Mines | Reached level 3 708 | -10/Mines | Upgraded with Utility slot (x1) 709 | -10/Mines | Discovered new exit (range 6) 750 | -10/Mines | Learned Materials security intel 766 | -10/Mines | Discovered new exit (range 13) 835 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 862 | -10/Mines | Learned location of Storage (-7) 975 | -10/Mines | Entered Materials 975 | -9/Materials | Accompanied by 3 allies 977 | -9/Materials | Reached level 4 977 | -9/Materials | Upgraded with Propulsion slot (x1) 1037 | -9/Materials | Reached level 5 1042 | -9/Materials | Upgraded with Utility slot (x1) 1047 | -9/Materials | Discovered new exit (range 17) 1047 | -9/Materials | Identified exit to Mines 1083 | -9/Materials | Discovered new exit (range 8) 1250 | -9/Materials | Reached level 6 1259 | -9/Materials | Upgraded with Weapon slot (x1) 1301 | -9/Materials | Discovered new exit (range 4) 1352 | -9/Materials | Reached level 7 1470 | -9/Materials | Build established: Scavenger-Mutant 1488 | -9/Materials | Discovered new exit (range 3) 1545 | -9/Materials | Reached level 8 1548 | -9/Materials | Upgraded with Utility slot (x1) 1740 | -9/Materials | Self-destructed Last Messages --------------- 01697_ Chain reaction triggered in Imp. Ion Engine. 01701_ L-31 Rogue destroyed. 01701_ Switching to secondary target: G-34 Mercenary. 01701_ G-34 Mercenary misfires. 01702_ G-34 Mercenary system terminally corrupted. 01702_ Sml. Laser fried. 01704_ Dropped Imp. Flight Unit. 01705_ Acquired Katana. 01705_ U-05 Engineer builds a Wall. 01706_ Acquired 10 matter. 01710_ U-05 Engineer lays Concrete. 01711_ System corrupted: Matter fused (-10). 01711_ U-05 Engineer lays Concrete. 01712_ Dropped Protomatter-38. 01712_ Acquired Protomatter-46. 01714_ U-05 Engineer lays Concrete. 01715_ K-01 Serf destroyed. 01716_ U-05 Engineer builds a Wall. 01719_ Destroyed Welding Torch. 01719_ U-05 Engineer destroyed. 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[ ### ######## | | """ #?????# #######+########### #?# ! | | % #?????##??# # #?# | | #?????????# !+ % #?# """ | | %== ########### # = = #?# """ | | * =*= ##[[[ # # = #### #?# """ | | #######*#####[[[ # #= %#??#######?# | | #?????#!#???#[[ # # ==#??????????##### | | #?????#=#???# # # !#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Levels Raised 7 | . 1 1 5 XP Earned 14109 | 3000 2680 1565 6864 XP Spent 13320 | 2970 1100 1900 7350 Upgrades 19 | 9 1 2 7 Propulsion Slot 2 | 1 . . 1 Utility Slot 6 | 2 1 1 2 Weapon Slot 2 | 1 . . 1 Heat Dissipation 2 | 2 . . . Energy Generation 1 | . . . 1 Mass Support 2 | 2 . . . Inventory Capacity 4 | 1 . 1 2 Protomatter Created 798 | . 243 23 532 Integrity Restored 1344 | . 658 69 617 Core 1119 | . 566 69 484 Parts 225 | . 92 . 133 Protomatter Decayed 308 | . 20 . 288 Game ------ Seed SeismicSensorMembrane Manual? 0 Play Time 00:22:09 Cumulative 971.0 hours Start 2019.12.17 @ 20:17:44 End 2019.12.17 @ 20:36:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 70 Types 14/6/32/3/1/2/12 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a55b675-ab8b-430f-be59-3cac45e8ef8c