Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 05:20:49 Player: puppixla Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (900) 900 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 2934 Bonus ------- Follower Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (4) ------- Mining Claw > --- INVENTORY (20) --- High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) Advanced Weight Redist. System Sensor Array Actuator Array ECM Suite Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Advanced Weight Redist. System > --- WEAPON ----------- Particle Gun Heavy Laser Light Assault Rifle Great Maul > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Improved Heat Sink High-capacity Battery High-capacity Battery High-capacity Battery High-capacity Battery High-capacity Battery Sensor Array Actuator Array ECM Suite Propulsion Shielding Mining Claw [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Grenade Launcher Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 37 | 6 6 . 5 20 Power 6 | 1 1 . . 4 Engine 5 | 1 1 . . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . . . 8 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 4 | . . . . 4 Utility 10 | 1 3 . 3 3 Device 4 | . 1 . 1 2 Storage 5 | 1 2 . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 . 2 5 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 1 . 1 24 Power 6 | . 1 . . 5 Propulsion 10 | . . . . 10 Utility 1 | . . . . 1 Weapon 9 | . . . 1 8 Highest Loss Streak 11 | . 1 . 1 11 To Critical Strikes . | . . . . . Average Backups 14 | 2 10 18 18 17 Power 2 | . 1 3 3 2 Propulsion 4 | 1 3 4 5 4 Utility 5 | . 1 7 7 9 Weapon 2 | . 3 4 2 1 Tool/Special . | . . . . . Unused Backups 10 | . 3 . . 7 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 7 | . . . . 7 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 87 100 99 82 Engine 11 | . 14 14 11 7 Treads 23 | . 28 28 22 14 Device 8 | . 2 14 14 9 Storage 13 | . 14 14 13 12 Processor 2 | . . . 4 5 Energy Gun 1 | . . . . 4 Ballistic Gun 9 | . 16 . 6 10 Ballistic Cannon 3 | . . . 11 5 Launcher 7 | . 10 14 4 . Impact Weapon 1 | . . . . 4 Special Melee Weapon 6 | . . 14 11 2 Peak Build Rating 21 | 6 9 8 12 21 Average Rating 9 | 4 6 8 10 15 On Entrance 6 | . 6 8 8 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 61 | 13 51 50 57 61 Greatest Support 69 | 40 40 40 40 69 Greatest Overweight (x) 19 | . 1 1 1 19 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 Most Carried 20 | 4 20 18 20 20 Average Carried 14 | 2 10 18 18 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 18 18 20 10 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 860 | 237 76 . 272 275 Remotely . | . . . . . Salvage Created 902 | . 181 . 239 482 Parts 51 | . 20 . 17 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 12 . 7 10 Guns 7 | . 3 . . 4 Cannons 10 | . . . 6 4 AOE 10 | . 9 . 1 . Classes Destroyed 8 | . 3 . 2 3 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 4 | . 1 . 2 1 Swarmer 12 | . 9 . 1 2 Grunt 15 | . 3 . 5 7 Brawler 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 5 | . 5 . 5 5 Combat Bots Only 5 | . 5 . 2 3 Max Kills in Single Turn 3 | . 3 . 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 288 | . 33 . 35 220 Missed 83 | . 12 . 7 64 Hits 205 | . 21 . 28 156 Projectile 205 | . 21 . 28 156 Critical Strikes 11 | . . . . 11 Damage Taken 2900 | . 299 . 389 2212 Core 710 | . 68 . 86 556 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 72 78 . Volleys Fired 75 | 1 15 . 21 38 Largest 3 | 2 2 . 2 3 Hottest 154 | 40 50 . 60 154 Shots Fired 147 | 2 28 . 36 81 Gun 94 | 2 18 . 10 64 Cannon 38 | . . . 21 17 Launcher 15 | . 10 . 5 . Special . | . . . . . Kinetic 107 | 2 18 . 31 56 Thermal 25 | . . . . 25 Explosive 15 | . 10 . 5 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 2 6 . 7 10 Robot Miss Streak 10 | . 3 . 2 10 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 100 | 2 14 5 26 53 Core Hits 61 | . 18 . 21 22 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 5 | . . . 2 3 Burn 1 | . . . . 1 Blast 2 | . . . 2 . Smash 2 | . . . . 2 Melee Attacks 19 | . . 5 3 11 Impact 10 | . . . . 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . 5 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2285 | 16 607 . 631 1031 Guns 601 | 16 100 . 65 420 Cannons 495 | . . . 278 217 Explosions 795 | . 507 . 288 . Melee 384 | . . . . 384 Ramming 10 | . . . . 10 Kinetic 894 | 16 100 . 343 435 Thermal 202 | . . . . 202 Explosive 795 | . 507 . 288 . Electromagnetic . | . . . . . Impact 384 | . . . . 384 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 282 | . . . 11 271 Projectiles 18 | . . . . 18 Explosions 11 | . . . 11 . Melee 253 | . . . . 253 Knockbacks 6 | . . . 1 5 Impact 1 | . . . . 1 Kinetic 5 | . . . 1 4 Secondary . | . . . . . Self-Inflicted Damage 81 | . 32 . 49 . Shots 6 | . 3 . 3 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 441 | . 2 . 10 441 Average Temperature 107 | . 2 . 3 134 Received Heat Transfer 1365 | . 24 . 117 1224 Effects 4 | . . . . 4 Shutdowns 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 2 | . . . . 2 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 481 | . . . . 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 99 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 203 | . 203 55 160 88 Initial 55 | . . 55 . 35 Average 61 | . 99 8 95 31 Influence Increases 1030 | . 375 . 347 308 Destroy 0b10 Robot/C 660 | . 240 . 220 200 Destroy 0b10 Robot/NC 35 | . 5 . 15 15 Destroy Leader 138 | . 32 . 64 42 Allied During Kill 16 | . . . 16 . Successful Hack 17 | . 12 . . 5 Disable Machine 15 | . 15 . . . Destroy Structure 104 | . 71 . 32 1 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 1030 | . 232 143 262 393 Entered New Map 138 | . . 88 . 50 Time Decay 632 | . 222 55 192 163 Lost Part 200 | . 10 . 10 180 Lost Ally 60 | . . . 60 . Squads Dispatched 6 | . . . 3 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 15 . 18 22 Peak Tracking Total 6 | . 4 . 4 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 2 . 1 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 9 | . 4 . 3 2 Successful 8 | . 3 . 3 2 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . . 2 Robot Analysis 1 | . 1 . . . Alert Level 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 6 | . . 2 3 1 Non-combat 5 | . . 2 3 . Combat 1 | . . . . 1 Robot Hacks Applied 7 | . . 3 3 1 parse_system 3 | . . 1 1 1 no_distress 4 | . . 2 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 129 | . . . 129 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1248 | . 100 394 473 281 Optics 483 | . . . 202 281 Sensors 765 | . 100 394 271 . ECM 418 | . . . 350 68 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2084 | 112 670 394 473 435 Spaces Moved 833 | 66 312 162 162 131 Core 13 | 10 . . . 3 Treads 787 | 56 312 162 162 95 Legs . | . . . . . Wheels 23 | . . . . 23 Hover . | . . . . . Flight 10 | . . . . 10 Fastest Speed 50 | 50 160 240 240 105 Average Speed 205 | 143 184 240 240 198 Slowest Speed 1160 | 160 240 240 240 1160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 56 58 22 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 103 | . 69 . 34 . Melee . | . . . . . Projectile . | . . . . . AOE 103 | . 69 . 34 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1063 | 82 383 166 211 221 Wait 40 | . 20 . 14 6 Move 829 | 65 311 161 161 131 Hop . | . . . . . Pick Up 47 | 10 22 . 6 9 Fast Attach 3 | . 2 . . 1 Attach 29 | 6 3 . 3 17 Detach 1 | . 1 . . . Swap 8 | . 1 . 2 5 Drop 10 | . 8 . 1 1 Fire 75 | 1 15 . 21 38 Melee 19 | . . 5 3 11 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Discovered new exit (range 10) 783 | -10/Materials | Entered Mines 788 | -10/Mines | Met a Derelict bent on vengeance 843 | -10/Mines | Learned Materials terminal intel 884 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1139 | -10/Mines | Discovered new exit (range 15) 1177 | -10/Mines | Entered Materials 1177 | -9/Materials | Accompanied by 3 allies 1177 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1178 | -9/Materials | Loaded intel: 12 terminal locations 1539 | -9/Materials | Discovered new exit (range 18) 1650 | -9/Materials | Entered another Materials area 1650 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1705 | -8/Materials | Discovered new exit (range 9) 1851 | -8/Materials | Garrison activated, responded to threat 1930 | -8/Materials | Lost 8 parts (1p4n3w) 2010 | -8/Materials | Lost 4 parts (2p2n) 2032 | -8/Materials | Core integrity fell below 50% 2074 | -8/Materials | Core integrity fell below 20% 2085 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- to instead jump. Either repeat the action quickly to confirm an attack, or deactivate the weapon for normal jump behavior. G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Imp. Heat Sink fried. Acquired 45 matter. S-10 Pest destroyed. Cesium-ion Thruster destroyed. Great Maul destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Hcp. Battery destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??#?#########???????????????????? | | ??# ! ?Y?????????????????? | | ??# """ #?????????????????? | | ??# "G """ #?????????????????? | | ??# """ ! """ #?????????????????? | | ??# """ #?????????????????? | | ???? ???????????????????? | | ?????? ?????????????????????? | | ?#######@##?????????????????????? | | # % /g #?????????????????????? | | # ! #g #?????????????????????? | | # = ks s#?????????????????????? | | # # ! #?????#######?????????? | | # #= ####### #?????????? | | # # * !% ########??? | | # # [ ==% " [# #??? | | # # ! =%! % # #??? | | # # #+#######%=%% # """#??? | | # # # ###% ## R"#??? | | # # # #?# ## """#??? | | # ! # # ]= #?# ## #??? | | ####### #!]= #?# %####+####??? | | ??????# #!== #?# ## #???? | | ??????# ########?# #???? | | ?????? ??######## T #???? | | ?????? #???? | | ?????? "??############# #???? | | ?????? ??#???????????### ###???? | | ?????? ??#?????????????# #?????? | | ??????# ################# ####### | | ??????# # ] # | | ??????# # # | | ??????# # """ """ """ + T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 500 Matter Stores 277 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed AuthchipCouplerWings Manual? 0 Play Time 00:35:12 Cumulative 2.9 hours Start 2026.11.02 @ 04:46:18 End 2026.11.02 @ 05:20:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5cad8563-e8cc-4f6d-813b-b9de097ebf69