Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 11:44:31 Player: MrFartsburg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (244) 244 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2089 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Cool (45) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle EM Pulse Cannon Assault Cannon > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 23 | 7 3 7 . 6 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 1 2 . 1 Treads 3 | . . 2 . 1 Leg . | . . . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 10 | 3 1 3 . 3 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 3 . 2 . . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 1 11 . 4 Power 2 | . . 2 . . Propulsion 5 | . 1 4 . . Utility 3 | . . 1 . 2 Weapon 6 | . . 4 . 2 Highest Loss Streak 7 | . 1 7 . 4 To Critical Strikes . | . . . . . Average Backups 2 | 2 3 2 . 1 Power . | . 1 . . . Propulsion 1 | 1 2 1 . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 58 | . 88 69 23 41 Engine 6 | . 14 11 . . Core 1 | . . . . 5 Treads 3 | . . 7 . 1 Wheel 8 | . 24 11 . . Device 2 | . . . . 7 Storage 6 | . 14 6 1 4 Processor 9 | . 9 11 11 7 Energy Gun 2 | . . . 11 3 Energy Cannon 1 | . . . . 4 Ballistic Gun 7 | . 14 12 . . Ballistic Cannon 2 | . . . . 7 Launcher 4 | . 11 6 . . Peak Build Rating 16 | 6 7 9 4 16 Average Rating 7 | 5 6 6 3 10 On Entrance 3 | . 5 6 3 3 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 10 | . . . . 10 Heaviest Build 25 | 14 14 18 3 25 Greatest Support 40 | 26 32 40 3 22 Greatest Overweight (x) 8 | 1 . 4 . 8 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 7 8 6 5 6 Most Carried 5 | 4 5 4 1 5 Average Carried 2 | 2 3 2 . 1 Final Capacity 8 | 8 8 5 5 8 Final Carried 5 | 3 5 1 1 . Class Distribution -------------------- 74% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 346 | 216 94 36 . . Remotely . | . . . . . Salvage Created 150 | . 34 76 . 40 Parts 13 | . 5 7 . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 9 | . 4 4 . 1 Melee 2 | . . 1 . 1 AOE 7 | . 4 3 . . Classes Destroyed 3 | . 2 1 . . Swarmer 4 | . 3 1 . . Grunt 4 | . 1 2 . 1 Sentry 1 | . . 1 . . Best Kill Streak 4 | . 4 1 . 1 Combat Bots Only 4 | . 4 1 . 1 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 245 | . 34 130 . 81 Missed 72 | . 9 39 . 24 Hits 173 | . 25 91 . 57 Melee 8 | . . . . 8 Projectile 165 | . 25 91 . 49 Critical Strikes 5 | . . 1 . 4 Damage Taken 2578 | 27 296 1141 . 1114 Core 975 | 1 103 309 . 562 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 55 | . . 55 . . Core Remaining (%) 59 | 99 58 . 22 . Volleys Fired 29 | . 9 17 . 3 Largest 3 | . 2 3 . 2 Hottest 100 | . 50 79 . 100 Shots Fired 55 | . 15 36 . 4 Gun 35 | . 9 26 . . Cannon 4 | . . . . 4 Launcher 16 | . 6 10 . . Special . | . . . . . Kinetic 36 | . 9 24 . 3 Thermal 2 | . . 2 . . Explosive 16 | . 6 10 . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 11 | . 11 10 . 8 Robot Miss Streak 2 | . 2 2 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 36 | . 11 23 . 2 Core Hits 19 | 4 5 10 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 974 | 68 354 467 . 85 Guns 241 | . 51 190 . . Cannons 74 | . . . . 74 Explosions 574 | . 303 271 . . Melee . | . . . . . Ramming 85 | 68 . 6 . 11 Kinetic 261 | . 51 161 . 49 Thermal 29 | . . 29 . . Explosive 574 | . 303 271 . . Electromagnetic 25 | . . . . 25 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | 3 3 . . . Average Corruption 2 | 2 3 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Message Errors 2 | . 2 . . . Matter Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 2 | . . 2 . . Projectiles . | . . . . . Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 129 | 27 69 30 . 3 Shots 4 | . 3 1 . . Rammed 42 | 33 . 2 . 7 Targets Rammed 44 | 33 . 3 . 8 Kicked . | . . . . . Crushed 2 | . . 1 . 1 Highest Temperature 99 | . 32 99 . 6 Average Temperature 30 | . 14 37 . 6 Received Heat Transfer 879 | . 60 486 . 333 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . 74 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 139 | . 139 60 . 135 Initial 50 | . . 50 . . Average 16 | . 42 22 . 10 Influence Increases 541 | . 167 211 . 163 Destroy 0b10 Robot/C 180 | . 80 80 . 20 Destroy Leader 40 | . 20 20 . . Successful Hack 32 | . 8 16 . 8 Disable Machine 15 | . . 15 . . Destroy Structure 79 | . 29 50 . . Lose Combat Pursuer 195 | . 30 30 . 135 Influence Decreases 406 | . 48 330 . 28 Entered New Map 69 | . . 69 . . Time Decay 200 | . 38 134 . 28 Lost Part 82 | . 10 72 . . Purge Threat 55 | . . 55 . . Squads Dispatched 6 | . 1 2 . 3 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 8 18 . 24 Peak Tracking Total 15 | . 6 11 . 15 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 3 4 . 2 Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . . 1 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 26 | . 8 10 . 8 Successful 22 | . 7 8 . 7 Failed 4 | . 1 2 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 8 4 . 5 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 4 | . . 1 . 3 Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 2 . 4 Record 6 | . 5 . . 1 Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Alert Level 2 | . 1 . . 1 Unreport Threat 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 4 | . . 1 . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Report Inventory 2 | . . 1 . 1 Scanalyzer 3 | . . 3 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 . 1 Full Trace Events 4 | . 1 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled 1 | . . . . 1 Recycled Matter 5 | . . . . 5 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1081 | 177 165 342 85 312 Spaces Moved 772 | 142 145 226 98 161 Core 275 | 13 . 21 98 143 Treads 85 | . . 67 . 18 Legs . | . . . . . Wheels 412 | 129 145 138 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 50 50 50 Average Speed 108 | 89 93 111 50 171 Slowest Speed 450 | 100 100 250 50 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 7 30 27 16 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 86 | . 28 58 . . Melee . | . . . . . Projectile . | . . . . . AOE 86 | . 28 58 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 966 | 193 160 287 133 193 Wait 63 | . . 28 34 1 Move 768 | 141 144 225 97 161 Hop . | . . . . . Pick Up 25 | 10 4 4 . 7 Fast Attach . | . . . . . Attach 28 | 7 2 9 1 9 Detach 5 | . . 1 1 3 Swap 1 | . 1 . . . Drop 3 | 2 . . . 1 Fire 29 | . 9 17 . 3 Melee . | . . . . . Ram 37 | 33 . . . 4 Kick . | . . . . . Crush 7 | . . 3 . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 416 | -9/Materials | Repaired Grenade Launcher+ 584 | -9/Materials | Lost 7 parts (2p2n3w) 617 | -9/Materials | Core integrity fell below 50% 683 | -9/Materials | Discovered new exit (range 6) 685 | -9/Materials | Entered Mines 713 | -9/Mines | Lost 4 parts (2n1u1w) 725 | -9/Mines | Discovered new exit (range 15) 770 | -9/Mines | Entered Materials 770 | -8/Materials | Evolved 2 slots: Utility x2 1032 | -8/Materials | Core integrity fell below 50% 1041 | -8/Materials | Core integrity fell below 20% 1069 | -8/Materials | Lost 4 parts (2u2w) 1082 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into G-47 Trooper. M-13 Machinist destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Penetrated by Slug. Imp. Heat Sink destroyed. Targeting Computer destroyed. Critical hit (Blast). Knocked back. W-25 Informer sends out distress signal. Slug penetrates Wall. Acquired Adv. Treads. Processing Tank disabled. Slammed into L-31 Rogue. Processing Tank disabled. Slammed into L-31 Rogue. Critical hit (Burn: +37). Crushed G-47 Trooper. G-47 Trooper destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ???????????????????????????????????????######## | | ???????????????????????????????????????# T # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# """ + | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# """ # | | ??????????????????????##########???????# # | | ??????????????????????# #???????######## | | ??????????????????????# x""""" #???????# # | | ??????????????????????# """"" ######### # | | ??????????????????????# "" "" ## # + | | ??????????????????????# g ## " # "Y" # | | ??????????????????????# """"" ## """ # """ # | | ??????????????????????# Y """" ## """ # !# | | ??????????????????????# g """" ## """ ##+##### | | ????????????????#####?# lxg ## "" ## #???# | | ????????????????# ###@####### """ ## #???# | | ????????????????# %g # "" ## ##### | | ????????????????+ H # "" # T | | ????????????????# g # / | | ????????????????# #######g # # % ^ | | ????????????????## #??????#Y # # | | ?????????????????# ??????## # [ # % | | ?????????????????# ???????#" g######## """ | | ?????????????????# ????????# "###### """ | | ?????????????????#?????????# """ | | ???????????????????????????+ % % | | ???????????????????????????# % | | ???????????????????????????# ###+#########+### | | ???????????????????????????## ## ????????????? | | ????????????????????????????# ## ?????????????? | | ????????????????????????????# ##!??????????????? | | ????????????????????????????# ##???????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????? #????????????????? | | ????????????????????????????##/#?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 8% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Let's See Who's Tougher Challenges ------------ None Game ------ Seed ImpulseSurveybotShooter Manual? 0 Play Time 00:22:22 Cumulative 4.3 hours Start 2026.01.17 @ 11:21:49 End 2026.01.17 @ 11:44:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 238d575d-b776-4d43-862d-dd41306b2870