Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.03 @ 16:39:52 Player: lsend Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (13) 65 Value Destroyed (610) 610 Prototype IDs (84) 1680 Alien Tech Used (3) 600 Bonus (45309) 45309 TOTAL SCORE: 58164 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed Architect 15000 Win 3000 Win Speed 142 Friendly Fire -33 Cogmind --------- Core Integrity 759/1600 Matter 200/300 Energy 228/240 System Corruption 1% Temperature Cool (24) Movement Flying (19) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (7) --- Improved Diametric Drive Improved Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (14) ----- Small Storage Unit Gravity Neutralizing Apparatus Inertial Stasis Machine Experimental Optical Array Experimental Targeting Computer Experimental Target Analyzer Architect God Chip A Architect God Chip D > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (8) ---- Zero-point Reactor Energy Well (350) Core Regenerator Phasing Sabre Vortex Lance Peak State ------------ > --- POWER ------------ Makeshift Power Source Heavy Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Experimental Cesium-ion Thruster Q-thruster Improved Diametric Drive Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Advanced Energy Well Inertial Stasis Machine Modified TNC Experimental Armor Integrity Analyzer Experimental Power Shielding Centrium Light Armor Plating Light Regenerative Plating Force Field Point Defense Array Experimental Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Gravity Flail Vortex Lance > --- INVENTORY -------- Field Propulsion Array Improved Diametric Drive Experimental Q-thruster Energy Mantle Transdimensional Reconstructor [Rating: 186] Favorites ----------- Power Heavy Antimatter Reactor Engine Makeshift Power Source Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Modified TNC Device Advanced Weight Redist. System Storage Small Storage Unit Processor Modified TNC Hackware Experimental Hacking Suite Protection Experimental Power Shielding Weapon Katana Energy Gun Phase Gun Ballistic Cannon Heavy Hardcell Cannon Launcher Gamma Bomb Array Impact Weapon Gravity Flail Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . 1 . . . . . 1 . . . . . . . . . . 1 . . . Utility 12 | . . . . . 2 . 1 . . . . 1 1 . . . . 2 . . . . 2 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 3 . 3 . 2 5 6 5 1 2 . . 6 1 1 . 7 . 5 1 1 7 1 6 11 3 37 16 Power 9 | . . . . . . . 1 . . . . 1 . . . 1 . . . 1 . . . . . 4 1 Engine 5 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . 2 . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Propulsion 27 | 3 . . . 1 . 2 3 . . . . . . . . 2 . . . . 2 . 2 2 1 4 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 23 | . . . . 1 . 2 3 . . . . . . . . 2 . . . . 2 . 2 2 1 3 5 Utility 75 | . . 2 . 1 3 1 1 1 2 . . 3 1 1 . 4 . 5 1 . 4 . 4 8 2 24 7 Device 32 | . . 1 . . . . . . 2 . . 1 . 1 . . . 1 1 . 1 . 2 7 . 12 3 Storage 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 2 . Processor 13 | . . . . . 2 1 1 . . . . 2 . . . . . 1 . . 1 . . . . 4 1 Hackware 7 | . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 1 . . . 2 Protection 18 | . . 1 . 1 1 . . 1 . . . . . . . 2 . 1 . . 1 . 1 1 1 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | . . 1 . . 2 3 . . . . . 2 . . . . . . . . 1 1 . 1 . 5 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 5 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . . 2 1 . . . . . . . . 5 . . . . 5 . 1 5 . 11 9 Parts Lost 35 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . 16 16 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 7 Utility 21 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 12 8 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Highest Loss Streak 8 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . 8 8 Average Slot Usage (%) 81 | . 28 37 57 57 37 55 78 92 92 92 92 86 86 88 88 88 94 94 94 97 99 100 100 96 96 81 74 Engine 3 | . . . . . . . 3 7 7 7 7 8 11 11 11 5 . . . 2 5 5 4 4 4 3 . Reactor 2 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 4 4 Treads 2 | . 28 28 28 28 . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . 9 15 28 38 38 38 38 33 29 29 29 31 35 31 31 31 31 31 28 28 28 25 22 Device 8 | . . 5 14 14 . . . . 6 7 7 8 5 5 5 5 5 5 10 10 8 5 9 11 12 11 8 Storage 4 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 6 8 Processor 14 | . . . . . 9 18 23 23 23 23 23 20 17 17 17 17 17 15 15 15 17 21 19 16 12 12 14 Hackware 5 | . . . . . . . . . . . . . 3 5 5 3 . 10 10 10 10 10 13 13 12 5 4 Protection 8 | . . 2 14 14 18 18 15 15 7 7 7 6 5 5 5 6 11 10 5 5 4 5 4 4 12 8 2 Impact Weapon 2 | . . . . . . 3 7 7 7 7 7 4 . . . . . . . . . . . 1 4 1 3 Slashing Weapon 1 | . . . . . . . . . . . . 3 11 11 11 11 11 10 10 10 8 2 . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 7 9 6 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | . . 1 1 2 8 6 11 12 12 12 12 23 23 23 23 33 33 33 30 34 35 36 44 56 55 65 54 Greatest Support 60 | 3 3 3 3 4 4 10 16 16 16 16 16 23 23 23 28 35 35 35 35 35 37 37 48 60 55 60 57 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 2 2 5 5 5 5 5 5 5 5 4 4 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 1 2 3 4 5 4 4 3 5 4 4 4 4 5 4 5 6 8 7 8 8 7 8 7 7 7 7 6 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 2 5 5 5 5 4 5 5 4 4 4 5 5 5 5 8 8 8 8 8 8 8 8 8 7 6 5 Class Distribution -------------------- 21% | Mutant 20% | Scout 16% | Hacker-Sprinter 12% | Sprinter 11% | Hacker-Scout 9% | Hacker-Mutant 4% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Sprinter | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Matter Collected 1559 | 213 . 77 . 10 . . 59 49 55 . 46 . . 18 65 . 80 . 24 41 . 80 . 170 20 552 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1085 | . . 35 . . . . 59 16 . . . . . . . . . . . . . . . 389 . 586 . Parts 25 | . . 4 . . . . 1 . . . . . . . . . . . . . . . . 15 . 5 . Haulers Intercepted 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 1 . . 3 . . . 4 . . . . . 2 . . . . . . Prevented 8 | . . . . . . . . . . . . . . . 1 . . . . . 7 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Combat Hostiles Destroyed 8 | . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Guns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 7 | . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . 3 . Hauler 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 3 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . Combat Bots Only 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Max Kills in Single Turn 3 | . . 3 . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Damage Taken 6913 | . 30 237 . . 30 111 46 61 27 . 66 . . . 76 . 15 24 . 64 . 231 28 118 46 2944 2759 Core 997 | . . 66 . . 15 17 30 . . . 31 . . . 21 . 15 . . . . 22 . 77 . 385 318 Absorbed by Shields 424 | . . . . . . . . . . . . . . . . . . . . . . . 11 60 47 306 . Core Remaining (%) 89 | 100 . . . 73 . 94 . . . . 91 100 . . . . 96 . . . . 98 100 94 . . 47 Volleys Fired 32 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . 27 . Largest 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hottest 88 | . . 33 . . 33 . . . . . . . . . . . . . . . . . . . . 88 . Shots Fired 32 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . 27 . Gun 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Launcher 10 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Thermal 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Explosive 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Miss Streak 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 47 | . . 3 . . . . 5 1 . . . . . . . . . . . . . . . 7 . 31 . Core Hits 26 | . . 7 . . 1 . 1 . . . . . . . . . . . . . . . . 4 . 13 . Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 148 | . . . . . . 4 11 1 6 . 2 . . . 1 . 7 8 . 3 . 12 7 25 11 34 16 Impact 57 | . . . . . . 4 11 1 6 . 2 . . . . . . . . . . . . 6 10 14 3 Slashing 34 | . . . . . . . . . . . . . . . 1 . 7 8 . 3 . 4 . . . . 11 Piercing 25 | . . . . . . . . . . . . . . . . . . . . . . 5 6 14 . . . Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . 3 1 5 1 20 2 Sneak Attacks 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 5 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Damage Inflicted 3579 | . . 251 . . 46 . 135 40 . . . . . . . . . . . . . . . 965 . 2142 . Guns 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . 105 . Cannons 466 | . . . . . . . . . . . . . . . . . . . . . . . . . . 466 . Explosions 453 | . . 238 . . 46 . . . . . . . . . . . . . . . . . . . . 169 . Melee 2542 | . . . . . . . 135 40 . . . . . . . . . . . . . . . 965 . 1402 . Ramming 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 466 | . . . . . . . . . . . . . . . . . . . . . . . . . . 466 . Thermal 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . 105 . Explosive 284 | . . 238 . . 46 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . Impact 607 | . . . . . . . 135 40 . . . . . . . . . . . . . . . 197 . 235 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 418 | . . . . . . . . . . . . . . . . . . . . . . . . 418 . . . Entropic 1517 | . . . . . . . . . . . . . . . . . . . . . . . . 350 . 1167 . Highest Corruption 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . 9 1 Average Corruption 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . 4 1 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Effects 39 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 36 1 Message Errors 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 1 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 167 | . . 8 . . . . . 30 . . . . . . . . . . . . . . . 85 . 44 . Projectiles 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Explosions 12 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee 134 | . . . . . . . . 30 . . . . . . . . . . . . . . . 85 . 19 . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . 11 . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . . 7 . . . . . . . . . 39 . . 77 . . . . 1 . 17 2 119 42 268 . Average Temperature 40 | . . 7 . . . . . . . . . 13 . . 52 . . . . 1 . 8 2 20 20 49 . Received Heat Transfer 725 | . . 52 . . 9 54 18 9 . . . . . . 27 . . 9 . 18 . 27 6 12 . 208 276 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Peak Influence 415 | . 37 189 . . 75 142 199 . . . . 98 47 . . . . 92 . . . . 273 415 152 242 . Initial 170 | . . 14 . . . 31 63 . . . . 18 47 . . . . 9 . . . . 60 170 137 60 . Average 116 | . 22 76 . . 37 78 123 . . . . 48 47 . . . . 61 . . . . 192 246 79 120 . Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Low Security (%) 85 | 100 100 100 . 100 100 100 100 . . . . 100 100 . . . . 100 . . . . 42 36 100 89 . Level 1 14 | . . . . . . . . . . . . . . . . . . . . . . . 57 60 . 10 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . 1 . 4 . Investigation 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reinforcement 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Distress Signals 29 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 1 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 4 19 . . 3 12 9 4 8 . 7 4 . . 7 . 3 2 . 6 . 9 11 9 6 25 40 Peak Tracking Total 30 | . 4 11 . . 3 9 5 5 6 . 7 2 . . 4 . 3 2 . 4 . 8 8 3 4 5 30 Tactical Retreats 30 | . . 4 . . . 1 2 1 2 . . . . . 1 . 1 . . 3 . 2 1 2 . 3 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Traps Triggered 12 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 10 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 1 . . . 1 . . . . . 7 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Disabled 15 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 10 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Accessed 52 | . 1 1 2 . 4 4 3 . 1 4 . 2 1 . 1 4 . 3 1 . 2 . 7 . 1 8 2 Terminals 29 | . 1 . . . 3 4 2 . . . . 2 1 . . . . 2 . . . . 5 . 1 8 . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 153 | . 3 1 2 . 10 9 7 . 1 25 . 5 1 . 1 17 . 8 1 . 2 . 18 . 4 20 18 Successful 106 | . 2 1 2 . 5 5 1 . 1 25 . 2 . . 1 17 . 5 1 . 2 . 8 . 3 7 18 Failed 47 | . 1 . . . 5 4 6 . . . . 3 1 . . . . 3 . . . . 10 . 1 13 . Catastrophic 9 | . . . . . 1 1 2 . . . . 2 1 . . . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . . . 1 . 4 1 1 . . . . 2 1 . . . . 4 . . 1 . 2 . . 9 . Terminals 77 | . 3 . . . 9 9 5 . . . . 5 1 . . . . 6 . . . . 15 . 4 20 . Fabricators 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 95 | . 2 1 2 . 4 5 1 . 1 25 . 1 . . 1 17 . 1 1 . 2 . 4 . 3 6 18 Record 33 | . . . 1 . . . . . . 11 . . . . . 5 . . . . . . . . . . 16 Part Schematic 11 | . . . . . . . . . . 7 . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 2 . . . . 3 . . . . . 4 . . . . . . . . . . . Open Door 9 | . . 1 . . . 2 . . 1 . . . . . 1 . . . 1 . 2 . . . . 1 . Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 5 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . 1 . Terminals 6 | . . . . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . 1 . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Botnet 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . . . 3 4 3 . . . . 2 1 . . . . 3 . . . . 7 . 1 7 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 7 . . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Matter 603 | . . . . . . . . . . . . . . . . . . 285 . . . . 318 . . . . Time 132 | . . . . . . . . . . . . . . . . . . 76 . . . . 56 . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . . 5 . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Total Allies 6 | . . . . . 1 . . . . . 1 . . . . . . 4 . . . . . . . . . Largest Group 3 | . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . Highest-Rated Group 138 | . . . . . 10 . . . . . 95 . . . . . . 138 . . . . . . . . . Highest-Rated Ally 95 | . . . . . 10 . . . . . 95 . . . . . . 46 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Total Damage 172 | . . . . . . . . . . . 172 . . . . . . . . . . . . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 1 . . 1 . . 1 2 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Turns Passed 5833 | 20 34 224 108 152 71 125 175 80 220 25 93 122 70 45 112 52 122 216 49 156 131 117 171 402 103 2346 292 Spaces Moved 15137 | 29 67 418 212 256 163 235 442 254 674 82 229 384 253 159 423 141 276 426 235 495 586 449 551 1375 508 4273 1542 Core 975 | 29 67 418 212 249 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14162 | . . . . 7 163 235 442 254 674 82 229 384 253 159 423 141 276 426 235 495 586 449 551 1375 508 4273 1542 Fastest Speed 9 | 50 50 50 50 35 35 32 30 30 30 30 30 27 27 27 24 20 20 20 20 20 19 19 18 13 13 9 10 Average Speed 21 | 50 50 50 50 49 35 34 31 30 30 30 30 28 27 27 25 23 20 20 20 20 19 19 19 15 14 15 14 Slowest Speed 115 | 50 50 50 50 50 115 35 34 30 30 30 30 30 27 27 26 26 20 20 20 20 20 19 20 18 15 93 19 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . 4 5 7 1 1 . . 6 1 . 2 . . 5 . . . 3 12 17 5 5 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 48 | 3 23 90 62 75 20 51 24 58 79 74 48 17 12 45 68 61 54 13 45 67 78 55 19 38 12 90 83 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 7 | . . 1 1 . . . . . . 1 . . . . 1 3 . . . . . . . . . . . Known Exits Taken 22 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 1 . 1 . . . 1 3 . 2 . . 1 2 . 5 . 1 2 . 4 . . . . . Spaces Dug 69 | . . . . . . 2 1 . 5 . 2 . . . 1 . 5 6 . 3 . 9 6 13 10 5 1 Terrain Destroyed 116 | . . 29 . . 18 2 1 . 5 . 2 . . . 1 . 5 6 . 3 . 9 6 13 10 5 1 Melee 69 | . . . . . . 2 1 . 5 . 2 . . . 1 . 5 6 . 3 . 9 6 13 10 5 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 47 | . . 29 . . 18 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Total 17345 | 33 66 428 213 281 169 267 452 255 680 81 249 387 252 160 421 158 333 543 235 546 602 462 597 1515 517 5865 1578 Wait 1831 | . . . . 20 . 25 . . . . 19 . . . . . 50 105 . 48 . 7 38 114 . 1402 3 Move 14958 | 28 66 417 211 255 155 224 427 251 671 81 228 371 250 158 419 140 275 415 234 494 585 443 529 1344 497 4261 1529 Hop 70 | . . . . . 3 5 7 1 1 . . 6 1 . 1 . . 5 . . . 2 9 13 5 5 6 Pick Up 32 | 1 . 3 1 . 1 . 2 . . . . . . . . 4 1 3 . . 2 . 3 2 1 4 4 Fast Attach 86 | 3 . 2 . 2 2 3 4 . . . . 6 1 . . 6 . 2 . 1 6 1 3 10 1 25 8 Attach 40 | . . 1 . . 3 3 1 . 1 . . . . 1 . 1 . 3 . . . . 3 . 2 12 9 Detach 28 | 1 . 1 . 1 2 2 . . . . . 1 . 1 . 1 . 1 . . . . 2 . . 11 4 Swap 7 | . . . . . . . . 1 1 . . . . . . 1 . . 1 . 1 . . 1 . 1 . Drop 60 | . . . 1 3 1 1 . 1 . . . 3 . . . 5 1 3 . . 8 . 4 11 1 16 1 Fire 32 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . 27 . Melee 129 | . . . . . . 4 11 1 6 . 2 . . . 1 . 6 6 . 3 . 9 6 20 10 30 14 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Identified exit to Mines 42 | -10/Materials | Discovered new exit (range 15) 55 | -10/Materials | Entered Mines 83 | -10/Mines | Assembled infested the area 136 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 181 | -10/Mines | Met a Derelict shopkeep closing up shop 186 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 213 | -10/Mines | Discovered new exit (range 5) 277 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 277 | -10/Mines | Discovered new exit (range 5) 279 | -10/Mines | Entered Exiles 292 | -10/Exiles | Met 8R-AWN 300 | -10/Exiles | Met EX-HEX 311 | -10/Exiles | Build established: Mutant 314 | -10/Exiles | Met EX-BIN 321 | -10/Exiles | Aligned with FarCom system 322 | -10/Exiles | Given EX-Vault access code 333 | -10/Exiles | Opened EX-Vault 337 | -10/Exiles | Found Modified TNC 348 | -10/Exiles | Warned to stay clear of 0b10 Research branches 363 | -10/Exiles | Met EX-DEC 367 | -10/Exiles | Learned location of Zion (-6) 381 | -10/Exiles | Discovered new exit (range 12) 387 | -10/Exiles | Left Exiles lab with Modified TNC 387 | -10/Exiles | Entered Mines 417 | -9/Mines | Met a Derelict bent on vengeance 472 | -9/Mines | Learned Materials stockpile data 505 | -9/Mines | Found a hidden stash of uninstalled traps 525 | -9/Mines | Discovered new exit (range 15) 539 | -9/Mines | Entered Materials 539 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 550 | -8/Materials | Identified exit to Factory 564 | -8/Materials | Identified exit to Storage 610 | -8/Materials | Entered Storage 728 | -8/Storage | Discovered exit to Factory (range 20) 735 | -8/Storage | Entered Factory 735 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 771 | -7/Factory | Identified exit to Lower Caves 841 | -7/Factory | Discovered new exit (range 15) 910 | -7/Factory | Entered Lower Caves 936 | -7/Lower Caves | Learned Factory security intel 949 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 983 | -7/Lower Caves | Discovered new exit (range 6) 986 | -7/Lower Caves | Identified exit to Lower Caves 990 | -7/Lower Caves | Entered another Lower Caves area 1014 | -7/Lower Caves | Encountered a Warlord checkpoint 1206 | -7/Lower Caves | Discovered new exit (range 12) 1209 | -7/Lower Caves | Identified exit to Data Miner 1210 | -7/Lower Caves | Entered Data Miner 1210 | -7/Data Miner | Discovered new exit (range 6) 1215 | -7/Data Miner | Met Data Miner 1223 | -7/Data Miner | Learned location of Section 7 (-2) 1223 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1228 | -7/Data Miner | Received God Mode back door access code from Data Miner 1234 | -7/Data Miner | Identified exit to Proximity Caves 1235 | -7/Data Miner | Entered Proximity Caves 1240 | -6/Proximity Caves | Spotted B-75 Beast 1248 | -6/Proximity Caves | Escorted by Enhanced Grunt 1303 | -6/Proximity Caves | Identified exit to Factory 1326 | -6/Proximity Caves | Build established: Scout 1328 | -6/Proximity Caves | Entered Factory 1328 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1420 | -6/Factory | Discovered new exit (range 7) 1422 | -6/Factory | Identified exit to Factory 1450 | -6/Factory | Entered another Factory area 1450 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -5/Factory | Discovered new exit (range 21) 1485 | -5/Factory | Identified exit to Upper Caves 1520 | -5/Factory | Entered Upper Caves 1551 | -5/Upper Caves | Learned location of 1 exit from Factory 1551 | -5/Upper Caves | Spotted B-75 Beast 1564 | -5/Upper Caves | Discovered new exit (range 5) 1564 | -5/Upper Caves | Identified exit to Upper Caves 1565 | -5/Upper Caves | Entered another Upper Caves area 1568 | -5/Upper Caves | Discovered new exit (range 13) 1574 | -5/Upper Caves | Learned location of Armory (-4) 1584 | -5/Upper Caves | Encountered a Warlord checkpoint 1586 | -5/Upper Caves | Learned Factory interactive machine intel 1674 | -5/Upper Caves | Discovered new exit (range 12) 1677 | -5/Upper Caves | Identified exit to Zhirov 1677 | -5/Upper Caves | Entered Zhirov 1677 | -5/Zhirov | Discovered new exit (range 3) 1682 | -5/Zhirov | Met Zhirov 1687 | -5/Zhirov | Learned location of Quarantine (-3) 1687 | -5/Zhirov | Learned location of Testing (-2) 1687 | -5/Zhirov | Learned location of Command (-1) 1689 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1694 | -5/Zhirov | Found Alien Artifact 1694 | -5/Zhirov | Identified Integrated Dissipator 1694 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1720 | -5/Zhirov | Found Alien Artifact 1728 | -5/Zhirov | Identified exit to Proximity Caves 1729 | -5/Zhirov | Entered Proximity Caves 1837 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1847 | -4/Proximity Caves | Identified exit to Factory 1851 | -4/Proximity Caves | Entered Factory 1851 | -4/Factory | Evolved 2 slots: Utility x2 1852 | -4/Factory | Identified exit to Research 1853 | -4/Factory | Loaded intel: 46 interactive machine locations 1967 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 2033 | -4/Factory | Discovered new exit (range 12) 2037 | -4/Factory | Allied Derelicts emerged from ambush trap array 2062 | -4/Factory | Identified exit to Upper Caves 2067 | -4/Factory | Entered Upper Caves 2078 | -4/Upper Caves | Encountered a Warlord checkpoint 2115 | -4/Upper Caves | Discovered new exit (range 7) 2116 | -4/Upper Caves | Identified exit to Upper Caves 2116 | -4/Upper Caves | Entered another Upper Caves area 2153 | -4/Upper Caves | Discovered exit to Research (range 14) 2164 | -4/Upper Caves | Build established: Hacker-Scout 2204 | -4/Upper Caves | Learned Research terminal intel 2267 | -4/Upper Caves | Discovered new exit (range 6) 2268 | -4/Upper Caves | Identified exit to Warlord 2272 | -4/Upper Caves | Entered Warlord 2315 | -4/Warlord | Visited the Vortex Lab 2330 | -4/Warlord | Warlord's base attacked by MAIN.C 2333 | -4/Warlord | Met Warlord 2335 | -4/Warlord | Opened Warlord's prototype stash 2340 | -4/Warlord | Found Prototype Hackware 2340 | -4/Warlord | Identified System Mapper 2350 | -4/Warlord | Found Prototype Processor 2350 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 2372 | -4/Warlord | Found Prototype Piercing Weapon 2372 | -4/Warlord | Identified Vortex Lance 2398 | -4/Warlord | Opened side exit 2402 | -4/Warlord | Discovered new exit (range 9) 2403 | -4/Warlord | Identified exit to Proximity Caves 2403 | -4/Warlord | Entered Proximity Caves 2438 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2517 | -3/Proximity Caves | Discovered exit to Research (range 13) 2520 | -3/Proximity Caves | Entered Research 2520 | -3/Research | Evolved 2 slots: Utility x2 2521 | -3/Research | Loaded intel: 19 terminal locations 2545 | -3/Research | Identified exit to Quarantine 2551 | -3/Research | Found Prototype Hackware 2551 | -3/Research | Identified Exp. Hacking Suite 2562 | -3/Research | Discovered new exit (range 14) 2593 | -3/Research | Identified exit to Research 2645 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 2691 | -3/Research | Entered another Research area 2691 | -2/Research | Warlord forces began assault on 0b10 2691 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2801 | -2/Research | Research machine network offline 2819 | -2/Research | Build established: Hacker-Sprinter 2851 | -2/Research | Discovered new exit (range 12) 2862 | -2/Research | Identified exit to Testing 2920 | -2/Research | Spotted B-90 Cyclops 2925 | -2/Research | Met up with Warlord 3032 | -2/Research | Spotted B-90 Cyclops 3040 | -2/Research | Spotted Striker 3076 | -2/Research | Discovered new exit (range 14) 3092 | -2/Research | Identified exit to Access 3093 | -2/Research | Entered Access 3093 | -1/Access | Evolved 2 slots: Utility x2 3119 | -1/Access | Identified exit to Command 3196 | -1/Access | Entered Command 3311 | -1/Command | Disengaged cave seal 3311 | -1/Command | Derelicts emerged from the dark tunnel 3311 | -1/Command | Welcomed Warlord to Command 3382 | -1/Command | Spotted M Guard 3382 | -1/Command | Spotted M Guard 3382 | -1/Command | Spotted Combat Programmer 3401 | -1/Command | Spotted Combat Programmer 3465 | -1/Command | All MAIN.C guards destroyed 3490 | -1/Command | Identified exit to Surface 3550 | -1/Command | Incoming investigation squad redirected 3595 | -1/Command | Warlord commented on Warlord statues 3854 | -1/Command | Build established: Hacker-Mutant 4008 | -1/Command | Met MAIN.C 4012 | -1/Command | Warlord shut down involuntarily 4014 | -1/Command | 0b10 Conduit disabled 4039 | -1/Command | Destroyed MAIN.C Shell 4041 | -1/Command | MAIN.C activated Command garrisons 4071 | -1/Command | Found Prototype Protection 4071 | -1/Command | Identified Exp. Powered Armor 4096 | -1/Command | Lost 8 parts (1p2n5u) 4156 | -1/Command | Spotted B-99 Colossus 4193 | -1/Command | Found Prototype Reactor 4193 | -1/Command | Identified Zero-point Reactor 4195 | -1/Command | Found Zero-point Reactor 4198 | -1/Command | Found Prototype Device 4198 | -1/Command | Identified Exp. Focal Shield 4202 | -1/Command | Found Exp. Armor Integrity Analyzer 4203 | -1/Command | Found Exp. Armor Integrity Analyzer 4205 | -1/Command | Found Prototype Device 4205 | -1/Command | Identified System Purifier 4291 | -1/Command | Found Gamma Bomb Array 4702 | -1/Command | Build established: Mutant 5122 | -1/Command | Found Prototype Device 5122 | -1/Command | Identified Adv. Kinecellerator 5134 | -1/Command | Found Prototype Processor 5134 | -1/Command | Identified Exp. Targeting Computer 5150 | -1/Command | Spotted Executioner 5281 | -1/Command | Crushed by falling debris 5312 | -1/Command | Lost 3 parts (3u) 5413 | -1/Command | Identified Transdimensional Reconstructor 5413 | -1/Command | Warped through subspace to slip node 5413 | -1/Command | Discovered new exit (range 5) 5542 | -1/Command | Entered Access_0 5543 | -1/Access_0 | Met Architect 5570 | -1/Access_0 | A6 warped into view 5603 | -1/Access_0 | Found Alien Artifact 5613 | -1/Access_0 | Found Prototype Processor 5613 | -1/Access_0 | Identified Exp. Target Analyzer 5626 | -1/Access_0 | Subspace Access Node disabled 5641 | -1/Access_0 | A5 warped into view 5654 | -1/Access_0 | Subspace Access Node disabled 5671 | -1/Access_0 | Subspace Access Node disabled 5678 | -1/Access_0 | A4 warped into view 5720 | -1/Access_0 | Subspace Access Node disabled 5730 | -1/Access_0 | Lost 3 parts (2n1u) 5737 | -1/Access_0 | Found Alien Artifact 5749 | -1/Access_0 | A3 warped into view 5766 | -1/Access_0 | Started Test 138-B, establishing a local singularity 5767 | -1/Access_0 | Architect triggered a singularity event 5767 | -1/Access_0 | Singularity Gate disabled 5772 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 5772 | -1/Access_0 | Found Prototype Protection 5772 | -1/Access_0 | Identified Centrium Linked Plating 5773 | -1/Access_0 | Singularity Gate disabled 5776 | -1/Access_0 | Found Prototype Hackware 5776 | -1/Access_0 | Identified Architect God Chip D 5778 | -1/Access_0 | Found Prototype Hackware 5778 | -1/Access_0 | Identified Architect God Chip A 5808 | -1/Access_0 | Lost 8 parts (1p4n3u) 5832 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 5832 | -1/Access_0 | Warped through subspace to slip node 5832 | -1/Access_0 | Discovered exit to Surface (range 8) 5833 | -1/Access_0 | Core integrity fell below 50% 5834 | *** | Establishing 0b11! Last Messages --------------- 05817_ Penetrated by HV Slug. 05817_ HV Slug penetrates Wall. 05817_ HV Slug penetrates Earth. 05818_ Reinforced Shell breached. 05819_ Penetrated by HV Slug. 05819_ Modified TNC destroyed. 05819_ HV Slug penetrates Earth. 05823_ Acquired Inertial Stasis Machine. 05826_ Penetrated by HV Slug. 05826_ Imp. Diametric Drive destroyed. 05826_ HV Slug penetrates Reinforced Shell. 05826_ HV Slug penetrates Wall. 05826_ Acquired Prototype Device. 05826_ Identified Gravity Neutralizing Apparatus. 05828_ Penetrated by HV Slug. 05828_ HV Slug penetrates Wall. 05829_ Centrium Linked Plating destroyed. 05832_ Identified Hpw. Transdimensional Reconstructor. 05832_ Warped through subspace, drawn to slip node. 05832_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 46 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 16 Armor Coverage 525 Resistance: KI 30 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 50 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ScanShrapnelRifle Manual? 0 Play Time 03:03:26 Cumulative 587.7 hours Start 2021.03.03 @ 11:20:04 End 2021.03.03 @ 16:39:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 458 Adventurer 0 Explorer 0 Win Type 1 Total 154 Types 86/9/42/6/3/2/4/1/1 Lore% 98 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e447d593-0a9f-4b51-8f30-24d4ff47a876