Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 08:22:34 // Halloween2020/ForbiddenLore Player: Stryker Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (130) 650 Value Destroyed (4829) 4829 Prototype IDs (87) 1740 Alien Tech Used (6) 1200 Bonus (18269) 18269 TOTAL SCORE: 37988 Bonus ------- High Alert Combat Kills 594 Follower Combat Kills 966 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -191 Cogmind --------- Core Integrity 1382/1600 Matter 271/300 Energy 729/950 System Corruption 19% Temperature Cool (197) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (9) --- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Armor Integrity Analyzer Experimental Cloaking Device SHELL Armor Experimental Focal Shield Experimental Thermal Shield EM Dispersion Field > --- WEAPON (4) ------- Plasma Sword Heavy Pick Force Lance Force Lance > --- INVENTORY (10) --- Cooled Impulse Thruster Femtoactuators Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Centrium Heavy Armor Plating Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Armor Integrity Analyzer Experimental Actuator Array Experimental Cloaking Device SHELL Armor Experimental Thermal Shield EM Dispersion Field > --- WEAPON ----------- Plasma Sword Heavy Pick Force Lance Force Lance > --- INVENTORY -------- Cooled Impulse Thruster Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Heavy Armor Plating Experimental Focal Shield Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator [Rating: 221] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Humpback Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Force Lance Energy Gun Heavy Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Plasma Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . Utility 9 | . . . . . 2 1 . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 337 | 3 8 6 1 1 52 3 9 13 3 7 9 17 20 2 3 1 7 11 4 1 3 2 20 2 5 5 1 8 15 11 7 15 10 52 Power 20 | . . 1 . 1 4 . 1 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . . 2 1 2 4 Engine 10 | . . 1 . 1 4 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 2 3 Propulsion 62 | 2 1 1 . . 28 1 1 2 . 1 . 3 6 . . . . 2 . . . . . . . 2 . 2 1 . 2 1 4 2 Treads 27 | 1 1 1 . . 16 1 1 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 2 . . . . . . . 6 . . . . 2 . . . . . . . 2 . 2 1 . 2 1 4 2 Utility 174 | 1 3 . 1 . 6 2 6 5 3 4 5 7 9 2 3 1 4 7 4 1 3 2 7 2 3 3 1 3 13 10 3 10 2 38 Device 112 | . . . . . 4 2 3 1 3 4 2 4 2 1 3 . 3 3 2 1 1 1 6 2 3 2 1 1 13 2 . 7 1 34 Storage 16 | 1 3 . 1 . 1 . 3 . . . 2 . 1 . . . . . . . 1 . . . . . . 1 . 2 . . . . Processor 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Hackware 8 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 1 . . Protection 33 | . . . . . 1 . . 2 . . 1 3 3 1 . 1 1 3 2 . 1 1 . . . 1 . . . 6 1 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | . 4 4 . . 14 . 1 5 . 2 4 7 4 . . . 2 2 . . . . 13 . 2 . . 2 1 1 . 3 2 8 Energy Gun 20 | . 2 2 . . 8 . . 3 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . 1 . . . . . . . 1 . . . 1 1 . . . . 6 . 1 . . . 1 1 . 2 1 2 Ballistic Gun 6 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . 1 . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . 1 1 . . . . 1 1 . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . 3 Slashing Weapon 10 | . . . . . . . . . . . . . . . . . 1 1 . . . . 7 . 1 . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . 4 1 . 3 . . 2 . 1 . 1 . . 1 . . 3 . . . . 3 . . 1 4 . 3 2 6 Parts Lost 16 | . 3 . . . 7 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 8 | . 3 . . . 2 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 2 . . . 5 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 99 100 86 85 86 92 84 84 84 84 83 88 90 93 87 87 90 90 94 94 92 94 94 95 95 95 95 94 95 93 90 86 87 78 Engine 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 12 13 12 12 8 5 5 5 5 5 5 5 5 5 5 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 4 4 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 6 8 7 5 Treads 8 | . 14 14 14 14 21 23 15 15 15 15 15 19 1 . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 14 14 14 14 14 15 15 15 15 15 15 15 1 . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . 30 33 31 31 31 27 27 27 27 27 25 25 25 25 25 27 27 27 24 20 23 22 Device 6 | . . . . . 6 15 14 11 7 7 1 6 4 6 6 6 5 4 5 5 1 4 5 5 5 6 5 4 4 3 4 7 18 16 Storage 11 | . 28 28 15 14 15 15 15 15 15 15 15 15 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 8 8 7 5 Processor 3 | . . . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 Hackware 5 | . . . . . . . . . . . . . 10 13 12 12 12 16 16 16 16 16 19 20 20 20 20 21 22 22 20 19 6 . Protection 3 | . . . . . 1 . . 2 . . 5 . 1 . . . . 2 5 5 7 5 10 10 10 8 10 9 9 7 8 5 3 5 Energy Gun 6 | . 14 13 14 14 10 15 8 9 15 12 14 8 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 14 14 14 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 4 . . . . . 5 4 . 1 . 2 11 13 12 12 12 11 11 11 11 11 6 5 5 5 5 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 3 4 5 5 5 5 8 10 9 10 10 5 4 4 4 4 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 4 4 5 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 17 25 26 89 89 130 130 175 159 135 135 135 154 153 46 46 46 46 50 48 45 48 48 49 49 55 58 49 58 63 69 81 84 119 119 Greatest Support 122 | 20 20 16 16 16 82 24 24 90 24 24 24 24 47 46 46 46 46 50 50 50 50 50 50 50 50 58 58 69 94 76 96 99 119 122 Greatest Overweight (x) 9 | 1 1 1 5 5 9 5 7 6 5 5 5 6 6 . . . . 1 . . . . . . 1 . . . . . . . . . Average Overweight (x) 1 | . . 1 4 5 5 5 5 5 5 5 5 5 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 46 | 8 12 12 24 24 32 32 46 32 32 32 38 32 32 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 14 14 14 14 Average Capacity 20 | 7 11 12 21 24 29 32 32 32 32 32 31 32 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 14 14 12 Most Carried 32 | 8 12 12 24 24 32 31 32 32 32 32 32 32 32 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 14 14 14 14 Average Carried 19 | 6 10 11 14 23 29 30 31 31 32 32 31 31 12 10 10 10 9 9 10 10 9 10 9 9 10 9 10 9 9 10 12 13 13 12 Final Capacity 32 | 8 12 12 24 24 32 32 32 32 32 32 32 32 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 14 14 14 14 Final Carried 32 | 8 12 12 24 24 32 31 32 32 32 32 32 32 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 13 14 14 12 14 Class Distribution -------------------- 45% | Hauler-Mutant 21% | Hacker-Sprinter 11% | Wizard-Sprinter 8% | Sprinter 5% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 5031 | 245 340 140 10 40 635 . 140 131 76 70 98 327 140 27 93 . 80 . 108 52 40 . 43 80 107 . 113 . 157 219 91 113 87 1229 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7648 | 125 467 223 . 12 1097 . 229 104 . 395 . 464 139 27 . . . . . . 157 . 43 64 39 . 67 . 294 256 188 113 175 2970 Parts 290 | 8 26 14 . 3 62 . . 3 . 9 . 14 . . . . . . . . . . 1 . 3 . 3 . 12 6 4 10 7 105 Haulers Intercepted 8 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 4 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 5 19 . 1 . . . . 2 . . 6 . . . . . . . . . . . . . . Prevented 20 | . . . . . . . . . . 1 . 10 . . . . . . . 2 . . . . . 7 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 81 | . 8 6 . 2 26 . . 2 . 8 . 8 . . . . . . . . . . . . . . . . . . . . . 21 Melee 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Guns 41 | . 7 . . . 16 . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . 9 Cannons 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 15 | . . 6 . 2 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 5 2 . . 3 . . 1 . 1 . 1 . . . . . . . . . . . 1 1 . . . . . . . . 2 Worker 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycler 12 | 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 . . 1 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Watcher 13 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 1 5 Swarmer 24 | . 4 . . 2 13 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Grunt 29 | . 4 6 . . 5 . . 1 . 4 . 4 . . . . . . . . . . . . . . . . . . . . . 5 Brawler 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Best Kill Streak 10 | 2 3 6 . 2 10 . . 1 . 6 . 3 1 . . . . . . . . . 1 1 . . . . 2 1 1 1 1 6 Combat Bots Only 8 | . 2 3 . 2 8 . . 1 . 6 . 3 . . . . . . . . . . . . . . . . . . . . . 4 Max Kills in Single Turn 3 | 1 1 3 . 2 2 . . 1 . 1 . 1 1 1 . . . . . . . . 1 1 1 . 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 7421 | . 390 171 . 29 1644 . . 207 . 138 . 1200 26 . . . 48 . . 19 . . 140 . . . 64 43 272 28 . 18 . 2984 Core 712 | . 41 23 . . 270 . . 23 . 16 . 83 26 . . . . . . . . . 24 . . . . 29 67 . . . . 110 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 103 | . . . . . . . . . . 12 . 91 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 74 50 . . . . . . 82 . . . . 96 . . . . 100 . . . . 97 . . 92 . 100 . 86 Volleys Fired 391 | 5 28 8 . 4 82 . . 10 . 24 . 34 1 . . . 2 2 . . . . 8 . 6 . . . 21 9 2 9 21 115 Largest 2 | 2 2 1 . 1 2 . . 2 . 2 . 2 1 . . . 1 1 . . . . 1 . 1 . . . 1 1 1 1 1 1 Hottest 162 | 70 90 30 . 40 140 . . 162 . 162 . 162 90 . . . 90 90 . . . . 90 . 90 . . . 90 113 113 120 120 120 Shots Fired 552 | 10 55 8 . 4 159 . . 20 . 48 . 52 1 . . . 2 2 . . . . 8 . 6 . . . 21 9 2 9 21 115 Gun 386 | 10 55 . . 2 132 . . 13 . 48 . 27 . . . . . . . . . . . . . . . . . . . . . 99 Cannon 130 | . . . . . 26 . . 7 . . . . 1 . . . 2 2 . . . . 8 . 6 . . . 21 9 2 9 21 16 Launcher 36 | . . 8 . 2 1 . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 198 | 5 25 . . . 62 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 99 Thermal 303 | 5 30 . . 2 96 . . 8 . 48 . 17 1 . . . 2 2 . . . . 8 . 6 . . . 21 9 2 9 21 16 Explosive 11 | . . 8 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 40 | . . . . . . . . 5 . . . 35 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | 4 9 10 . 3 11 . . 8 . 36 . 38 . . . . . . . . . . . . . . . . . 1 . 1 . 9 Robot Miss Streak 5 | 1 2 1 . 1 3 . . 1 . 2 . 2 . . . . . . . . . . . . . . . . . 2 . . 3 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 7 | . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 520 | 7 45 6 . 3 115 . 16 15 . 41 . 40 3 1 . . . . . . 5 . 6 3 2 . 3 . 5 3 3 6 2 190 Core Hits 234 | 3 20 22 . 4 52 . 1 3 . 12 . 14 1 . . . . . . . . . 2 . 1 . 1 . 3 4 2 3 2 84 Critical Hits 52 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 49 Critical Kills 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Critical Parts Destroyed 36 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 34 Melee Attacks 471 | . 5 3 . . . . 16 . . 3 . 10 11 9 1 . 7 5 2 1 5 2 44 4 7 . 6 19 27 24 8 39 26 187 Impact 132 | . 5 3 . . . . 16 . . 3 . 10 11 9 1 . 6 4 1 . 5 2 11 1 . . 1 2 . . . . . 41 Slashing 171 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . 33 3 7 . 5 8 18 21 8 28 3 33 Piercing 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 3 . 11 23 113 Sneak Attacks 25 | . 1 . . . . . . . . . . . 2 1 . . . . . . . . . 3 2 . 3 . 2 2 2 . 1 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 78 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . . . . . 3 . 70 Damage Inflicted 18715 | 92 657 1154 . 180 2135 . 763 396 . 945 . 1302 262 113 . . . . . . 398 . 281 365 246 . 431 . 458 372 403 330 181 7251 Guns 4950 | 92 535 . . 23 1645 . . 309 . 945 . 507 . . . . . . . . . . . . . . . . . . . . . 894 Cannons 583 | . . . . . 386 . . 71 . . . . . . . . . . . . . . . . . . . . . 81 . 45 . . Explosions 1994 | . . 925 . 157 104 . . . . . . 795 . . . . . . . . . . . . . . . . . . . . . 13 Melee 11172 | . 122 229 . . . . 763 . . . . . 262 113 . . . . . . 398 . 281 365 246 . 431 . 458 291 403 285 181 6344 Ramming 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1660 | 41 203 . . . 451 . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . 894 Thermal 3818 | 51 332 . . 23 1580 . . 212 . 945 . 549 . . . . . . . . . . . . . . . . . 81 . 45 . . Explosive 1199 | . . 925 . 157 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Electromagnetic 850 | . . . . . . . . 97 . . . 753 . . . . . . . . . . . . . . . . . . . . . . Impact 3251 | . 122 229 . . . . 763 . . . . . 262 113 . . . . . . 398 . 43 102 . . . . . . . . . 1219 Slashing 3438 | . . . . . . . . . . . . . . . . . . . . . . . 238 263 246 . 431 . 373 291 403 230 . 963 Piercing 4483 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . . 55 181 4162 Highest Corruption 19 | . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . 19 Average Corruption 7 | . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . 80 Message Errors 16 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . 12 Matter Fused 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Targeting Errors 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2015 | . 43 23 . . 1 . 34 . . . . . 169 95 . . . . . . 259 . 59 280 . . 159 . . . . 52 . 841 Projectiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 23 | . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1991 | . 43 . . . . . 34 . . . . . 169 95 . . . . . . 259 . 59 280 . . 159 . . . . 52 . 841 Knockbacks 8 | . . 1 . . 2 . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 Impact 5 | . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 Kinetic 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . 55 . . 18 . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | 36 153 7 . 4 186 . . 12 . 69 . 448 44 . . . 88 96 4 6 2 2 96 . 192 4 . 188 183 364 . 51 16 252 Average Temperature 52 | 16 41 4 . 2 31 . . 8 . 18 . 194 29 . . . 9 53 3 4 2 2 34 . 88 3 . 45 85 112 . 18 9 53 Received Heat Transfer 1353 | . 156 63 . 6 423 . . 72 . 72 . 207 . . . . 9 . . 9 . . 9 . . . 9 9 39 . . . . 270 Effects 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Total Turns 104 | . . . . . . . . . . 53 . 51 . . . . . . . . . . . . . . . . . . . . . . Longest Duration 53 | . . . . . . . . . . 53 . 51 . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . 1 . . . . . . . . . . 7 1 . . . . . . . 3 . 1 1 . . . . . . . . . 1 Impact Corruptions 34 | . 2 . . . . . 2 . . . . . 3 5 . . . . . . 13 . 1 2 . . . . . . . . . 6 Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 . . 4 . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 6911 | 148 963 . . 50 3134 . . 296 . 1517 . 692 . . . . . . . . . . . . . . . . . 74 . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 805 | 10 290 205 . 169 391 152 53 706 . . . . 110 . . . . 50 . . . . 488 . . . . 217 507 561 276 219 171 805 Initial 285 | . 6 76 . . . 137 53 . . . . . 88 . . . . 15 . . . . . . . . . . 121 285 214 155 72 . Average 222 | 5 110 81 . 86 191 148 39 299 . . . . 96 . . . . 31 . . . . 306 . . . . 71 276 435 257 79 109 509 Maximum Alert Level 3 | . 1 1 . . 1 . . 3 . . . . . . . . . . . . . . 2 . . . . 1 2 2 1 1 . 3 Low Security (%) 60 | 100 91 84 . 100 42 100 100 52 . . . . 100 . . . . 100 . . . . 25 . . . . 99 35 . . 95 100 30 Level 1 20 | . 8 15 . . 57 . . 9 . . . . . . . . . . . . . . 23 . . . . . 54 38 100 4 . 12 Level 2 16 | . . . . . . . . 36 . . . . . . . . . . . . . . 50 . . . . . 10 61 . . . 39 Level 3 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 2 . . 1 . . 7 . . . . 2 . . . . . . . . . . . . . . . 4 2 2 2 1 7 Investigation 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Extermination 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 Reinforcement 13 | . 3 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 3 1 1 1 1 . Assault 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 22 | . 1 . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . 2 1 2 2 2 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 21 10 . 6 42 1 . 18 . 14 . 8 . . . . 1 . . 2 . . 13 . 2 . 3 8 36 9 2 13 5 78 Peak Tracking Total 11 | . 4 4 . 3 9 1 . 4 . 10 . 3 . . . . 1 . . 2 . . 6 . 1 . 3 9 10 4 2 4 2 11 Tactical Retreats 40 | . 3 . . . 3 . . 1 . . . . . . . . . . . . . . 2 . 2 . 2 1 7 2 2 2 . 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 9 | . 1 . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 25 | . . . . . 2 . . 3 . . . . . . . . . . . . 1 . . . . . . . 2 5 . 6 . 6 Max in Single Turn 2 | . . . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 115 | . 5 1 1 . 7 . . 6 . 1 . . 4 . . 4 . 7 . . 9 . 7 . 1 3 . 7 6 9 3 10 11 13 Terminals 76 | . 5 1 . . 6 . . 2 . . . . 4 . . . . 3 . . . . 5 . . . . 5 6 7 2 8 9 13 Fabricators 7 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 1 . Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Total Hacks 353 | . 14 3 1 . 24 . . 18 . 1 . . 10 . . 28 . 23 . . 48 . 17 . 1 4 . 28 13 17 8 33 39 23 Successful 245 | . 8 . 1 . 11 . . 5 . 1 . . 3 . . 28 . 18 . . 48 . 15 . 1 4 . 24 10 15 2 25 20 6 Failed 107 | . 6 3 . . 13 . . 13 . . . . 7 . . . . 4 . . . . 2 . . . . 4 3 2 6 8 19 17 Catastrophic 19 | . . . . . 1 . . 5 . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 3 1 5 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 177 | . 11 3 . . 20 . . 9 . . . . 5 . . . . 12 . . . . 12 . . 1 . 19 9 5 6 21 28 16 Terminals 225 | . 14 3 . . 23 . . 9 . . . . 10 . . . . 15 . . . . 13 . . . . 21 13 13 6 27 35 23 Fabricators 23 | . . . . . . . . 1 . . . . . . . . . 4 . . . . 3 . . . . 6 . . . 6 3 . Repair Stations 6 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . Garrison Access 11 | . . . . . . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 . Terminal Hacks 160 | . 4 . 1 . 7 . . . . 1 . . 1 . . 28 . 9 . . 48 . 6 . 1 4 . 11 6 7 . 11 12 3 Record 54 | . . . 1 . . . . . . . . . . . . 11 . . . . 36 . . . . 4 . 1 1 . . . . . Part Schematic 21 | . . . . . 1 . . . . . . . . . . 7 . 2 . . 4 . 2 . . . . 3 . . . 2 . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 22 | . 1 . . . 3 . . . . . . . . . . 3 . 1 . . 4 . . . . . . 1 1 . . 1 7 . Open Door 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 4 . . 1 1 Branch Access Points 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Terminal Index 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 9 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 3 2 . Locate Traps 12 | . 2 . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . 2 1 1 . . . 1 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recall Reinforcements 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 . Fabricator Hacks 16 | . . . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . 4 . . . 4 2 . Load Schematic 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . 2 1 . Build 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 2 1 . Repair Station Hacks 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Scan Component 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Seal Access 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 55 | . 4 . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 6 . . . . 8 4 4 1 10 5 3 Terminals 51 | . 4 . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 5 . . . . 6 4 4 1 9 5 3 Track 17 | . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 3 2 . 3 1 1 Assimilate 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . 3 2 . Botnet 23 | . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 1 1 2 2 2 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 5 1 . . 6 . . 6 . . . . 4 . . . . 4 . . . . 7 . . . . 6 5 7 3 10 9 12 Full Trace Events 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 1 . . . . . . . . . . 7 . 2 . . 4 . 2 . . . . 3 . . . 2 . . Parts Built 9 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 3 . . . 2 1 . Matter 2449 | . . . . . . . . 168 . . . . . . . . . 285 . . . . 318 . . . . 526 . . . 834 318 . Time 753 | . . . . . . . . 42 . . . . . . . . . 76 . . . . 84 . . . . 245 . . . 222 84 . Total Part Build Rating 60 | . . . . . . . . 4 . . . . . . . . . 5 . . . . 6 . . . . 21 . . . 18 6 . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Time 64 | . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 29 | . . 1 . . . . 20 . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . 3 1 . Largest Group 20 | . . 1 1 1 1 . 20 20 10 10 2 2 1 . . . 1 . . . . . 1 . . . . 1 . 1 . 2 1 . Highest-Rated Group 526 | . . 31 31 31 31 . 526 526 306 306 65 65 33 . . . 94 . . . . . 10 . . . . 26 . 26 . 36 44 . Highest-Rated Ally 94 | . . 31 31 31 31 . 33 33 33 33 33 33 33 . . . 94 . . . . . 10 . . . . 26 . 26 . 26 44 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 205 | . . 9 . 9 3 . . 132 2 47 . . . . . . 3 . . . . . . . . . . . . . . . . . Total Damage 3292 | . . 130 . 172 43 . . 1981 41 830 . . . . . . 95 . . . . . . . . . . . . . . . . . Kills 37 | . . 2 . 5 . . . 22 1 6 . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . 1 1 . 2 1 . 2 . . 2 . 1 . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 17896 | 43 622 676 689 428 1386 83 540 1066 442 876 1820 1146 261 84 156 24 235 250 115 306 67 156 384 175 336 181 588 352 618 423 243 560 628 1937 Spaces Moved 23008 | 17 435 322 470 261 663 57 326 683 311 519 1189 695 503 230 539 84 403 571 397 521 174 273 773 383 506 606 951 862 915 1199 790 1206 1167 4007 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 74 | . 7 . . . 66 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5871 | 5 428 322 470 261 597 57 326 682 311 519 1189 695 9 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17051 | . . . . . . . . . . . . . 494 230 539 84 403 571 397 521 174 273 773 383 506 606 951 862 915 1199 790 1206 1167 4007 Fastest Speed 6 | 110 110 110 100 150 120 140 140 140 140 140 140 140 27 27 27 27 27 26 26 26 26 26 26 26 26 24 24 21 6 21 22 27 22 21 Average Speed 53 | 117 110 110 141 150 148 140 140 143 140 140 140 140 32 27 27 27 27 31 26 26 26 26 26 26 26 25 24 22 20 21 22 27 22 21 Slowest Speed 280 | 120 160 110 150 150 280 140 160 180 140 140 140 150 183 27 27 27 27 104 26 26 26 26 26 26 106 26 24 24 25 25 27 27 26 22 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 108 | . . . . . . . . . . . . . 1 . 1 . . 4 . . . . 4 . . 5 . 13 32 17 . 10 1 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 2 85 78 87 65 60 2 95 23 61 57 84 81 19 45 71 70 56 15 61 59 62 40 18 63 54 62 67 22 82 47 18 86 32 76 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 13 | . . . . . . . . . . . 2 . . . 1 1 1 . . 1 3 . . 2 . 2 . . . . . . . . Known Exits Taken 27 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 2 . . . . 1 3 3 1 . . 3 . 2 . 4 4 . 1 . 1 2 . 3 . . . . . . . Spaces Dug 241 | . . . . . . . . . . 2 . 10 9 6 1 . 8 7 1 1 . 2 31 1 10 . 1 10 34 17 7 23 37 23 Terrain Destroyed 384 | . . 37 . 17 9 . . . . 2 . 26 9 6 1 . 8 7 1 1 . 2 31 1 10 . 1 10 34 19 7 24 39 82 Melee 165 | . . . . . . . . . . 2 . 10 8 6 1 . 6 5 1 1 . 2 23 1 4 . 1 10 16 15 5 17 19 12 Projectile 84 | . . . . . 3 . . . . . . . 1 . . . 2 2 . . . . 8 . 6 . . . 18 4 2 7 20 11 AOE 135 | . . 37 . 17 6 . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 27401 | 30 513 631 495 294 927 61 393 753 316 613 1347 792 588 239 544 84 516 626 404 688 189 353 886 452 693 627 1302 985 1242 1300 838 1375 1498 4807 Wait 3045 | 1 23 289 4 26 68 . 11 16 3 60 114 29 28 1 1 . 94 37 3 166 . 77 57 61 167 11 347 105 294 55 21 105 268 503 Move 22766 | 16 434 321 469 260 662 57 325 682 310 518 1188 694 500 229 536 83 402 562 396 520 173 272 764 382 505 595 950 836 853 1166 789 1186 1164 3967 Hop 100 | . . . . . . . . . . . . . 1 . 1 . . 4 . . . . 4 . . 5 . 12 29 15 . 9 1 19 Pick Up 165 | 3 10 1 17 1 29 1 17 10 . . 23 4 4 . . . 2 2 . . 3 . 2 2 2 4 . 3 2 6 4 3 4 6 Fast Attach 95 | 1 2 . 1 1 13 . 1 3 . . 4 2 1 . 2 . 1 3 . . 3 . 1 . . 3 . 4 3 14 3 9 5 15 Attach 65 | 2 3 1 . . 11 2 2 3 . . 2 3 12 . . . 2 3 . . 1 . 2 . . . . 2 . 1 2 2 4 5 Detach 27 | 1 . . . . 2 . 1 2 . . 1 1 1 . . . 1 1 . . . . . . . . . . . 1 2 5 3 5 Swap 185 | . 3 5 . . 28 1 6 7 3 7 3 12 7 2 2 1 4 5 4 1 . 2 17 2 5 2 1 2 12 1 2 4 1 33 Drop 197 | 1 5 3 4 2 32 . 14 11 . 1 12 3 22 . 1 . 2 2 . . 5 . 1 2 2 7 . 8 4 11 5 12 6 19 Fire 391 | 5 28 8 . 4 82 . . 10 . 24 . 34 1 . . . 2 2 . . . . 8 . 6 . . . 21 9 2 9 21 115 Melee 338 | . 5 3 . . . . 16 . . 3 . 10 11 7 1 . 6 5 1 1 4 2 30 3 6 . 4 13 24 21 8 31 21 102 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Discovered new exit (range 15) 666 | -10/Materials | Entered Mines 687 | -10/Mines | Assembled infested the area 1130 | -10/Mines | Discovered new exit (range 11) 1164 | -10/Mines | Discovered new exit (range 13) 1178 | -10/Mines | Met a Derelict testing a Signal Generator 1181 | -10/Mines | Learned Materials stockpile data 1269 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1272 | -10/Mines | Found Prototype Device 1329 | -10/Mines | Build established: Scavenger-Mutant 1333 | -10/Mines | Discovered new exit (range 5) 1342 | -10/Mines | Entered Exiles 1342 | -10/Exiles | Accompanied by 1 ally 1369 | -10/Exiles | Met 8R-AWN 1389 | -10/Exiles | Met EX-HEX 1555 | -10/Exiles | Met EX-BIN 1660 | -10/Exiles | Met EX-DEC 1739 | -10/Exiles | Build established: Hauler-Mutant 1741 | -10/Exiles | Visited The Gauntlet 2016 | -10/Exiles | Discovered new exit (range 11) 2031 | -10/Exiles | Entered Mines 2031 | -9/Mines | Accompanied by 1 ally 2051 | -9/Mines | Met a Derelict bent on vengeance 2221 | -9/Mines | Found a hidden stash of uninstalled traps 2415 | -9/Mines | Learned location of 1 exit from Materials 2450 | -9/Mines | Discovered new exit (range 5) 2459 | -9/Mines | Entered Materials 2459 | -8/Materials | Accompanied by 1 ally 2459 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2460 | -8/Materials | Identified exit to Factory 2731 | -8/Materials | Lost 5 parts (1p2n2w) 2739 | -8/Materials | Destroyed 8 combat bots 2823 | -8/Materials | Discovered exit to Factory (range 6) 3845 | -8/Materials | Entered Factory 3845 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3846 | -7/Factory | Identified Exp. Sensor Array 3928 | -7/Factory | Sucked down chute 3928 | -7/Factory | Entered Waste 3929 | -7/Waste | Joined by Warlord forces that had cleared the area 4258 | -7/Waste | Discovered new exit (range 12) 4468 | -7/Waste | Entered Factory 4468 | -7/Factory | Accompanied by 20 allies 4619 | -7/Factory | Fabricated Med. Reactive Plating? 5027 | -7/Factory | Discovered new exit (range 15) 5031 | -7/Factory | Garrison activated, responded to threat 5486 | -7/Factory | Discovered new exit (range 5) 5493 | -7/Factory | Identified exit to Lower Caves 5534 | -7/Factory | Entered Lower Caves 5534 | -7/Lower Caves | Accompanied by 10 allies 5935 | -7/Lower Caves | Discovered new exit (range 13) 5955 | -7/Lower Caves | Identified exit to Lower Caves 5976 | -7/Lower Caves | Entered another Lower Caves area 5976 | -7/Lower Caves | Accompanied by 10 allies 6821 | -7/Lower Caves | Discovered new exit (range 9) 6832 | -7/Lower Caves | Identified exit to Zion 6852 | -7/Lower Caves | Entered Zion 6852 | -7/Zion | Accompanied by 2 allies 6974 | -7/Zion | Discovered new exit (range 12) 7089 | -7/Zion | Received a hallucinogenic algorithm 7168 | -7/Zion | Found Prototype Processor 7170 | -7/Zion | Found Prototype Processor 7174 | -7/Zion | Found Prototype Processor 7193 | -7/Zion | Identified Exp. Armor Integrity Analyzer (x2) 7212 | -7/Zion | Found Prototype Processor 7241 | -7/Zion | Identified Spectral Analyzer 7277 | -7/Zion | Identified Exp. Signal Interpreter 7730 | -7/Zion | Given the Hacking Drone Bay 7794 | -7/Zion | Found Prototype Launcher 7794 | -7/Zion | Identified Gui. Missile Launcher 7901 | -7/Zion | Learned location of Recycling (-7) 7931 | -7/Zion | Learned location of Warlord (-4) 8664 | -7/Zion | Identified exit to Proximity Caves 8672 | -7/Zion | Entered Proximity Caves 8672 | -6/Proximity Caves | Accompanied by 2 allies 9020 | -6/Proximity Caves | Spotted B-75 Beast 9081 | -6/Proximity Caves | Destroyed B-75 Beast 9312 | -6/Proximity Caves | Learned 4 Factory zone layouts 9783 | -6/Proximity Caves | Discovered new exit (range 12) 9806 | -6/Proximity Caves | Identified exit to Factory 9818 | -6/Proximity Caves | Entered Factory 9818 | -6/Factory | Accompanied by 1 ally 9818 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9971 | -6/Factory | Spotted B-75 Beast 10043 | -6/Factory | Identified exit to Lower Caves 10079 | -6/Factory | Entered Lower Caves 10093 | -6/Lower Caves | Encountered a Warlord checkpoint 10097 | -6/Lower Caves | Identified exit to Lower Caves 10119 | -6/Lower Caves | Build established: Hacker-Sprinter 10163 | -6/Lower Caves | Entered another Lower Caves area 10167 | -6/Lower Caves | Discovered new exit (range 10) 10185 | -6/Lower Caves | Found Alien Artifact 10185 | -6/Lower Caves | Identified Core Expander 10185 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 10277 | -6/Lower Caves | Discovered new exit (range 14) 10279 | -6/Lower Caves | Encountered a Warlord checkpoint 10318 | -6/Lower Caves | Identified exit to Data Miner 10319 | -6/Lower Caves | Entered Data Miner 10319 | -6/Data Miner | Discovered new exit (range 6) 10321 | -6/Data Miner | Identified exit to Proximity Caves 10325 | -6/Data Miner | Met Data Miner 10330 | -6/Data Miner | Learned location of Section 7 (-3) 10330 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10335 | -6/Data Miner | Received God Mode back door access code from Data Miner 10343 | -6/Data Miner | Entered Proximity Caves 10409 | -5/Proximity Caves | Escorted by Enhanced Grunt 10525 | -5/Proximity Caves | Learned location of Armory (-3) 10525 | -5/Proximity Caves | Learned Factory stockpile data 10561 | -5/Proximity Caves | Discovered new exit (range 10) 10573 | -5/Proximity Caves | Identified exit to Factory 10578 | -5/Proximity Caves | Entered Factory 10578 | -5/Factory | Evolved 2 slots: Utility x2 10579 | -5/Factory | Identified exit to Upper Caves 10666 | -5/Factory | Repaired Exp. Sensor Array 10703 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10745 | -5/Factory | Spotted B-75 Beast 10781 | -5/Factory | Central database locked down 10828 | -5/Factory | Entered Upper Caves 10896 | -5/Upper Caves | Encountered a Warlord checkpoint 10900 | -5/Upper Caves | Spotted B-75 Beast 10940 | -5/Upper Caves | Discovered new exit (range 2) 10940 | -5/Upper Caves | Identified exit to Upper Caves 10943 | -5/Upper Caves | Entered another Upper Caves area 10948 | -5/Upper Caves | Discovered new exit (range 8) 10949 | -5/Upper Caves | Encountered a Warlord checkpoint 10950 | -5/Upper Caves | Identified exit to Factory 11156 | -5/Upper Caves | Learned Factory machine intel 11248 | -5/Upper Caves | Discovered new exit (range 5) 11248 | -5/Upper Caves | Identified exit to Zhirov 11249 | -5/Upper Caves | Entered Zhirov 11249 | -5/Zhirov | Discovered new exit (range 3) 11250 | -5/Zhirov | Identified exit to Proximity Caves 11254 | -5/Zhirov | Met Zhirov 11259 | -5/Zhirov | Learned location of Quarantine (-3) 11259 | -5/Zhirov | Learned location of Testing (-2) 11259 | -5/Zhirov | Learned location of Command (-1) 11265 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11279 | -5/Zhirov | Found Alien Artifact 11279 | -5/Zhirov | Identified Integrated Reactor 11279 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11305 | -5/Zhirov | Found Alien Artifact 11316 | -5/Zhirov | Entered Proximity Caves 11329 | -4/Proximity Caves | Learned Research security intel 11471 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11472 | -4/Proximity Caves | Entered Factory 11472 | -4/Factory | Evolved 2 slots: Utility x2 11473 | -4/Factory | Loaded intel: 333 machine locations 11559 | -4/Factory | Identified exit to Upper Caves 11570 | -4/Factory | Local fabrication network quarantined 11571 | -4/Factory | Fabricated Plasma Sword? 11666 | -4/Factory | Identified Transdimensional Reconstructor 11728 | -4/Factory | Discovered new exit (range 15) 11732 | -4/Factory | Identified exit to Research 11856 | -4/Factory | Entered Upper Caves 11866 | -4/Upper Caves | Encountered a Warlord checkpoint 11995 | -4/Upper Caves | Discovered new exit (range 13) 12029 | -4/Upper Caves | Identified exit to Upper Caves 12031 | -4/Upper Caves | Entered another Upper Caves area 12357 | -4/Upper Caves | Discovered new exit (range 10) 12360 | -4/Upper Caves | Identified exit to Warlord 12367 | -4/Upper Caves | Entered Warlord 12383 | -4/Warlord | Discovered new exit (range 9) 12474 | -4/Warlord | Learned 4 Testing zone layouts 12474 | -4/Warlord | Learned Factory terminal intel 12497 | -4/Warlord | Met Warlord 12503 | -4/Warlord | Opened Warlord's prototype stash 12505 | -4/Warlord | Found Prototype Device 12505 | -4/Warlord | Identified Exp. Focal Shield 12508 | -4/Warlord | Warlord's base attacked by MAIN.C 12519 | -4/Warlord | Found Prototype Processor 12547 | -4/Warlord | Identified exit to Proximity Caves 12548 | -4/Warlord | Entered Proximity Caves 13129 | -3/Proximity Caves | Discovered exit to Research (range 10) 13136 | -3/Proximity Caves | Entered Research 13136 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13169 | -3/Research | Identified exit to Armory 13169 | -3/Research | Identified exit to Quarantine 13251 | -3/Research | Spotted B-86 Titan 13344 | -3/Research | Fabricated EM Disruption Field? 13436 | -3/Research | Fabricated Field Propulsion Array? 13466 | -3/Research | Identified Exp. Core Analyzer 13488 | -3/Research | Entered Quarantine 13510 | -3/Quarantine | Build established: Wizard-Sprinter 13696 | -3/Quarantine | Discovered new exit (range 14) 13707 | -3/Quarantine | Found Alien Artifact 14040 | -3/Quarantine | Found Alien Artifact 14091 | -3/Quarantine | Spotted Fortress 14105 | -3/Quarantine | Discovered new exit (range 6) 14106 | -3/Quarantine | Identified exit to Section 7 14106 | -3/Quarantine | Entered Section 7 14110 | -3/Section 7 | Spotted S7 Guard 14118 | -3/Section 7 | Found Integrated Reactor 14118 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14142 | -3/Section 7 | Identified Core Reset Matrix 14142 | -3/Section 7 | Identified Subatomic Replicator 14204 | -3/Section 7 | Found Alien Artifact 14204 | -3/Section 7 | Identified Integrated Dissipator 14204 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14219 | -3/Section 7 | Spotted S7 Guard 14227 | -3/Section 7 | Found Alien Artifact 14227 | -3/Section 7 | Identified Integrated Singularity Reactor 14227 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 14241 | -3/Section 7 | Discovered new exit (range 11) 14292 | -3/Section 7 | Repaired Imp. Propulsion Shielding? 14353 | -3/Section 7 | Spotted B-99 Colossus 14370 | -3/Section 7 | Found Alien Artifact 14370 | -3/Section 7 | Identified LRC Energy Well 14370 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14441 | -3/Section 7 | Found Transdimensional Reconstructor 14490 | -3/Section 7 | Found Integrated Dissipator 14490 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14521 | -3/Section 7 | Found Exp. Thermal Shield 14529 | -3/Section 7 | Identified exit to Research 14529 | -3/Section 7 | Entered Research 14529 | -2/Research | Warlord forces began assault on 0b10 14529 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14530 | -2/Research | Identified exit to Testing 14625 | -2/Research | Met up with Warlord 14639 | -2/Research | Research machine network offline 14708 | -2/Research | Found Spectral Analyzer 14772 | -2/Research | Entered Testing 14772 | -2/Testing | Spotted PG-1T9YW85WLF 14773 | -2/Testing | Identified exit to Access 14831 | -2/Testing | Found Prototype Hackware 14831 | -2/Testing | Identified Ghost Barrier 14934 | -2/Testing | Found Prototype Device 14934 | -2/Testing | Identified Exp. Cloaking Device 15139 | -2/Testing | Spotted Alpha 7 15198 | -2/Testing | Fabricated Femtoactuators? 15282 | -2/Testing | Fabricated Exp. Actuator Array? 15285 | -2/Testing | Found Prototype Protection 15332 | -2/Testing | Entered Access 15332 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 15582 | -1/Access | Build established: Hacker-Sprinter 15837 | -1/Access | Identified exit to Command 15842 | -1/Access | Fabricated Plasma Sword? 15958 | -1/Access | Identified SHELL Armor 15960 | -1/Access | Entered Command 16018 | -1/Command | Spotted B-99 Colossus 16033 | -1/Command | Phase Generator disabled 16210 | -1/Command | First assault squad dispatched 16263 | -1/Command | Build established: Sprinter 16424 | -1/Command | Incoming investigation squad redirected 17168 | -1/Command | Spotted Combat Programmer 17169 | -1/Command | Spotted Combat Programmer 17188 | -1/Command | System corruption reached 10% 17202 | -1/Command | Spotted M Guard 17203 | -1/Command | Spotted M Guard 17236 | -1/Command | Incoming assault squad redirected 17240 | -1/Command | Incoming assault squad redirected 17263 | -1/Command | Destroyed Combat Programmer 17313 | -1/Command | Met MAIN.C 17317 | -1/Command | 0b10 Conduit disabled 17382 | -1/Command | Destroyed MAIN.C Shell 17384 | -1/Command | Surrendered to MAIN.C 17384 | -1/Command | Loaded intel: 65 machine locations 17384 | -1/Command | Loaded intel: 101 trap records 17384 | -1/Command | Identified exit to Surface 17384 | -1/Command | Discovered exit to Surface (range 105) 17384 | -1/Command | Discovered exit to Surface (range 34) 17384 | -1/Command | Found Prototype Protection 17421 | -1/Command | MAIN.C activated Command garrisons 17456 | -1/Command | Unknown forces attacked Command 17456 | -1/Command | Spotted EQ-011 17456 | -1/Command | Spotted EQ-005 17456 | -1/Command | Spotted EQ-000 17517 | -1/Command | Spotted EQ-013 17535 | -1/Command | Found Prototype Reactor 17535 | -1/Command | Identified Vortex Chain Reactor 17538 | -1/Command | Found Prototype Processor 17538 | -1/Command | Identified Exp. Targeting Computer 17540 | -1/Command | Found Prototype Device 17540 | -1/Command | Identified Adv. Particle Accelerator 17544 | -1/Command | Found Prototype Device 17544 | -1/Command | Identified EM Dispersion Field 17552 | -1/Command | Spotted EQ-023 17552 | -1/Command | Spotted EQ-018 17575 | -1/Command | Spotted EQ-028 17662 | -1/Command | Spotted EQ-038 17662 | -1/Command | Spotted EQ-048 17662 | -1/Command | Spotted EQ-042 17662 | -1/Command | Spotted EQ-039 17662 | -1/Command | Spotted EQ-041 17662 | -1/Command | Spotted EQ-047 17663 | -1/Command | Spotted EQ-040 17762 | -1/Command | Spotted EQ-078 17764 | -1/Command | Spotted EQ-052 17764 | -1/Command | Spotted EQ-067 17764 | -1/Command | Spotted EQ-060 17777 | -1/Command | Spotted EQ-083 17827 | -1/Command | Spotted EQ-066 17827 | -1/Command | Spotted EQ-081 17827 | -1/Command | Spotted EQ-064 17872 | -1/Command | Spotted EQ-108 17873 | -1/Command | Spotted EQ-109 17874 | -1/Command | Spotted EQ-086 17888 | -1/Command | Warped through subspace 17890 | -1/Command | Spotted EQ-062 17891 | -1/Command | Spotted EQ-094 17897 | *** | Escaped! Last Messages --------------- 17829_ Acquired 6 matter. 17839_ System corrupted: Matter fused (-9). 17860_ System corrupted: Energy discharge (-218). 17872_ Y-72 Warden destroyed. 17875_ EQ-086 deploys Swarm Drone. 17875_ Penetrated by Slug. 17875_ Slug penetrates Wall. 17879_ System corrupted: Energy discharge (-206). 17879_ Slug penetrates Wall. 17880_ System corrupted: Slammed into wall. 17881_ Penetrated by Slug. 17888_ Warped through subspace. 17888_ Slug penetrates Wall. 17888_ Penetrated by Slug. 17893_ Slug penetrates Wall. 17893_ Slug penetrates Door. 17893_ Slug penetrates Quantum Router. 17893_ Quantum Router disabled. 17894_ Knocked back. 17897_ System corrupted: Heat flow error (+191). Map ----- +----------------------------------------------------+ | # # ### # """" ######## #????#?### | | # # # "" + #????#?#"" | | ##+#### # + + = ##########????#?#"" | | # ### #???#########?#?# " | | # #?# #???# #?#?#" | | ^ !# #?# #???# #?#?#" | | """" # ##########""+"###### #?#?#" | | ^^ """" # ## " = #?#?# | | ^ """" # ## # #?#?# | | """" # ## # Q ###?# " | | * ####### # #?# " | | ! #?????# " #?# | | #?????# """"T"""" ### | | =%! ! #?????# """"""""""" # # # | | #?????## #### # # " Q # | | #?????# #### | | ####### [ ! Q! | | * ! %[ =% Q%%= | | % ! !% =*% | | Q #### | | % ##?# | | #########"### % ##?# | | ## " ! # # ! =[! ##?### | | ## #=% ######" [%[%! ##???? | | ## " # = ## #" != ""###### | | ## """ # ## @ #" % ""#????? | | ## """" " ## ## " "#????? | | ## "" # #### ## * """[% ""#????? | | ## # #### ## !%="""" ""#????? | | ## ! # Q = "" ""#????? | | ######+##### "#????? | | ##????# #???# n "#????? | | ####### ##### n % "##????? | | Q = = = ##?????? | | !%*% ####""[%!###????? | | ! =% = % ######" [ " #????? | | !! =%= =%[ #!! +*%!# #????? | | !! #"+####### [* #!! # ! ###????? | | ! # #?# #!! # "#?????? | | # #?# # ## ## #????? | | # #?# Q # ## #?##????? | | # #?# # ## #???????? | | # #?# ###### ]## #???????? | | # #?# #????######## #???????? | | !########?# #??##########+###?????? | | "" [!###??????# #### #?????? | | """" * !%!#??????# + #?????? | | """" !*!!#??????# # """ #?????? | | "" !########## # ""T"" #?????? | | # "" "" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 95 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 25 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 94 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Nuclear Pulse Array | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Field Propulsion Array | -4/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked EM Disruption Field | -3/Research | Hacked Exp. Thermal Shield | -3/Research | Hacked Adv. Cloaking Device | -3/Research | Hacked Femtoactuators | -2/Testing | Hacked Exp. Actuator Array | -2/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Med. Reactive Plating | x1 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Plasma Sword | x1 | -4/Factory EM Disruption Field | x1 | -3/Research Field Propulsion Array | x2 | -3/Research Femtoactuators | x1 | -2/Testing Exp. Actuator Array | x1 | -2/Testing Plasma Sword | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Integrated Dissipator Integrated Singularity Reactor LRC Energy Well Transdimensional Reconstructor Achievements -------------- Speed Demon Whoosh! Challenges ------------ None Game ------ Seed CoreImpactWeb Manual? 0 Play Time 08:32:29 Cumulative 965.3 hours Start 2020.11.04 @ 19:15:21 End 2020.11.15 @ 08:22:34 Sessions 59 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type 0 Total 33 Types 22/3/5/3/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a430a131-4b39-49a4-806b-f8affe740802