Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.24 @ 08:11:10 Player: F-forge Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (199) 995 Value Destroyed (8417) 8417 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 17152 Bonus ------- Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 247/300 Energy 170/170 System Corruption 61% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (5) ---- Light Antimatter Reactor Plasma Rifle Improved Potential Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler Improved Core Shielding > --- WEAPON ----------- Improved Potential Cannon Plasma Sword > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Improved Energy Well Terrain Scan Processor Transport Network Coupler Advanced Target Analyzer Energy Filter Layered Heavy Armor Plating Experimental Hardlight Generator Improved Corruption Screen Gamma Bomb Array Advanced Remote Datajack Power Sword [Rating: 141] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . . 2 2 2 . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . . . . . . 1 . 2 . Utility 8 | . . . 2 1 2 . . 1 . . . 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 167 | 8 2 . 7 14 10 1 . 5 13 . 11 11 26 59 Power 29 | 2 . . 1 3 1 . . . 2 . 3 . 5 12 Engine 9 | 2 . . 1 3 1 . . . 1 . . . . 1 Core 4 | . . . . . . . . . 1 . 2 . . 1 Reactor 16 | . . . . . . . . . . . 1 . 5 10 Propulsion 45 | 2 . . 2 2 1 . . . 7 . 1 4 10 16 Treads 15 | 2 . . 2 2 1 . . . 3 . 1 . 4 . Leg 22 | . . . . . . . . . 4 . . . 2 16 Wheel 8 | . . . . . . . . . . . . 4 4 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 53 | 2 2 . 2 6 6 1 . 3 3 . 3 5 7 13 Device 18 | 1 . . 1 . 2 1 . 2 2 . 1 3 1 4 Storage 6 | 1 2 . . . . . . . . . . . . 3 Processor 17 | . . . 1 3 3 . . 1 1 . . . 4 4 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 11 | . . . . 3 1 . . . . . 2 2 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 . . 2 3 2 . . 2 1 . 4 2 4 18 Energy Gun 14 | . . . . 1 1 . . . . . . . . 12 Energy Cannon 6 | . . . . 2 1 . . 1 . . 1 . . 1 Ballistic Gun 10 | 2 . . 2 . . . . . . . 2 1 2 1 Ballistic Cannon 4 | . . . . . . . . . 1 . 1 . 1 1 Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . 1 . . 1 1 1 10 Corrupted Parts 9 | . . . . . . . . . . . . . . 9 System Corruption 33 | . . . . . . . . . . . . . . 33 Parts Lost 75 | . . . . 4 2 . . . 14 . 2 1 13 39 Power 13 | . . . . . . . . . 3 . . . 1 9 Propulsion 24 | . . . . . 1 . . . 6 . 1 . 3 13 Utility 20 | . . . . 2 1 . . . 4 . . 1 6 6 Weapon 18 | . . . . 2 . . . . 1 . 1 . 3 11 Highest Loss Streak 17 | . . . . 2 1 . . . 8 . 1 1 6 17 To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 Average Backups 12 | 1 6 12 14 14 13 14 15 13 10 11 13 14 13 10 Power 1 | . 1 2 2 2 2 2 2 2 . . . 1 . . Propulsion 2 | . 2 6 5 4 3 3 3 3 1 1 1 . 2 1 Utility 6 | . 1 3 2 4 5 7 8 7 7 8 8 8 5 5 Weapon 2 | . 1 1 3 3 2 2 2 1 1 2 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . . . 3 4 2 . . . . . . 2 1 5 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 2 . . . . . . . 1 . . Utility 6 | . . . . 1 . . . . . . . 1 1 3 Weapon 5 | . . . 1 1 2 . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 99 99 99 100 100 99 96 100 96 97 86 80 Engine 3 | . 14 14 11 9 7 7 7 6 2 6 2 . . . Core 1 | . . . . . . . . . 3 . 3 5 1 . Reactor 2 | . . . . . . . . . . . 2 5 7 7 Treads 13 | . 28 28 22 26 23 23 23 20 6 20 21 1 10 3 Leg 4 | . . . . . . . . . 12 . . . 3 13 Wheel 3 | . . . . . . . . . . . . 17 6 . Device 15 | . 14 14 22 12 12 15 15 20 21 26 18 20 12 10 Storage 6 | . 14 14 11 9 7 7 7 6 6 6 5 5 4 4 Processor 18 | . . . 10 10 24 23 23 20 19 20 17 15 18 23 Protection 5 | . . . . 12 6 7 7 6 3 . 4 8 4 2 Energy Gun 2 | . . . . . 6 7 7 6 . . . . . 3 Energy Cannon 3 | . . . . 2 7 7 7 6 11 6 2 . 2 1 Ballistic Gun 6 | . 28 28 22 15 . . . . . . 7 10 6 1 Ballistic Cannon 1 | . . . . . . . . . . 6 5 4 1 1 Slashing Weapon 1 | . . . . . . . . 5 6 6 1 . . 2 Peak Build Rating 141 | 7 8 8 16 24 42 41 40 52 50 50 70 108 129 141 Average Rating 67 | 5 7 8 15 22 37 40 40 48 44 50 64 96 111 116 On Entrance 42 | . 7 8 8 16 24 41 40 40 49 50 50 68 108 125 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 7 . . . 5 10 Naked Turns 6 | . . . . . . . . . . . . . . 6 Heaviest Build 98 | 14 29 29 33 45 41 41 41 46 57 57 76 96 98 84 Greatest Support 191 | 40 40 40 46 66 74 71 71 71 63 63 90 70 191 145 Greatest Overweight (x) 26 | . . . . . . . . . 4 . 1 26 1 15 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 2 12 12 15 15 15 15 15 15 15 11 15 15 15 15 Average Carried 13 | 1 6 12 14 14 13 14 15 13 10 11 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 12 12 15 13 14 15 15 15 11 11 15 14 15 5 Class Distribution -------------------- 30% | Skirmisher 22% | Mutant 14% | Assassin 12% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Matter Collected 5383 | 312 120 . 372 442 104 10 . 60 182 . 350 486 1428 1517 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9484 | 123 270 . 685 726 545 125 . 218 773 . 385 658 2890 2086 Parts 474 | 14 19 . 53 36 25 5 . 12 19 . 18 29 127 117 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . 1 . Recyclers Shooed 8 | 1 . . . . 1 . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 4 5 . 17 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 140 | . 7 . 10 12 10 4 . 7 13 . 9 18 28 22 Melee 14 | . . . . . 1 . . . 8 . . . 2 3 Guns 82 | . 7 . 10 12 5 2 . 3 1 . 2 13 13 14 Cannons 40 | . . . . . 4 2 . 4 3 . 7 5 12 3 Classes Destroyed 16 | 2 4 . 4 1 1 . . . 1 . 1 . 1 1 Worker 19 | . . . . 2 . . . . . . 1 1 7 8 Builder 7 | . . . 3 . 2 . . . . . . . 1 1 Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . . . . . . 1 . Recycler 10 | 1 . . . 1 . . . . . . . . 6 2 Operator 3 | . . . 1 . . . . . . . . . 1 1 Watcher 12 | . 1 . 2 . 4 . . . . . 1 1 2 1 Swarmer 33 | . 3 . . . 3 3 . 4 3 . 4 9 4 . Grunt 41 | . 4 . 2 8 5 1 . 1 6 . 1 4 3 6 Brawler 2 | . . . . . . . . . 2 . . . . . Duelist 3 | . . . 1 . . . . . 1 . . . 1 . Researcher 2 | . . . . . . . . . . . . . . 2 Sentry 17 | . . . 7 4 . . . . 2 . 2 1 1 . Specialist 7 | . . . . . . . . . . . . . 4 3 Hunter 12 | . . . . . . . . . . . 2 . 4 6 Programmer 26 | . . . . . 2 . . 2 . . . 4 11 7 Best Kill Streak 8 | 2 3 . 8 4 3 3 . 4 7 . 4 5 5 5 Combat Bots Only 7 | . 3 . 3 4 3 3 . 4 7 . 4 5 4 3 Max Kills in Single Turn 2 | 1 1 . 1 1 1 1 . 1 1 . 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Hostile Shots Fired 1660 | . 27 . 37 68 39 14 . 15 88 . 41 97 311 923 Missed 484 | . 5 . 11 11 16 2 . 2 20 . 12 24 69 312 Hits 1176 | . 22 . 26 57 23 12 . 13 68 . 29 73 242 611 Melee 25 | . . . 1 . . . . . 15 . . . 2 7 Projectile 1151 | . 22 . 25 57 23 12 . 13 53 . 29 73 240 604 Critical Strikes 67 | . . . 2 5 2 1 . . 3 . . 7 13 34 Actively Blocked 3 | . . . . . 1 . . . 1 . . . 1 . Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 14482 | . 182 . 288 677 329 138 . 199 1144 . 390 1080 3782 6273 Core 1706 | . 34 . 11 47 35 23 . 25 104 . 12 114 205 1096 Absorbed by Shields 1118 | . . . . . . . . . . . . . . 1118 Reduced by Siege Mode 421 | . . . . . . . . . . . . . 211 210 Redirected to Shielding 169 | . . . . . 20 7 . . 74 . . . 34 34 Ignored by Resistances 4382 | . 56 . 84 194 96 40 . 55 316 . 113 309 1037 2082 Core Remaining (%) 92 | 100 . 86 97 91 . . 91 . . 84 98 90 . . Volleys Fired 451 | 9 25 . 39 48 27 7 . 8 9 . 22 42 96 119 Largest 3 | 2 2 . 2 2 2 2 . 2 2 . 3 3 3 3 Hottest 275 | 40 40 . 50 150 155 145 . 155 155 . 228 115 182 275 Shots Fired 1000 | 18 50 . 78 94 47 14 . 16 20 . 57 123 261 222 Gun 698 | 18 50 . 78 86 27 7 . 8 8 . 21 83 148 164 Cannon 300 | . . . . 8 20 7 . 8 12 . 36 40 113 56 Launcher 2 | . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 667 | 18 50 . 78 81 . . . . . . 43 123 191 83 Thermal 233 | . . . . 13 47 14 . 16 20 . 14 . 70 39 Explosive 2 | . . . . . . . . . . . . . . 2 Electromagnetic 98 | . . . . . . . . . . . . . . 98 Robot Hit Streak 44 | 14 22 . 20 28 39 9 . 12 44 . 12 17 39 26 Robot Miss Streak 6 | 1 1 . 2 1 2 2 . 3 1 . 2 4 6 5 Penetration Max 2 | . . . . . . . . . . . 1 1 2 1 Secondary Targets 2 | . 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 Shots Hit Robots 863 | 15 39 . 59 84 40 11 . 12 46 . 41 81 224 211 Core Hits 393 | 6 16 . 24 33 28 8 . 14 24 . 15 33 100 92 Critical Kills 21 | . . . . . . . . . . . 2 . 7 12 Critical Parts Destroyed 24 | . . . . . . . . . . . 4 1 12 7 Critical Strikes 105 | . . . . . . . . . 8 . 6 4 33 54 Burn 3 | . . . . . . . . . . . . . . 3 Meltdown 2 | . . . . . . . . . . . . . 1 1 Destroy 43 | . . . . . . . . . . . 6 1 18 18 Blast 17 | . . . . . . . . . . . . 3 9 5 Corrupt 14 | . . . . . . . . . . . . . . 14 Sever 26 | . . . . . . . . . 8 . . . 5 13 Melee Attacks 102 | . . . . . . . . . 30 . . . 25 47 Impact . | . . . . . . . . . . . . . . . Slashing 102 | . . . . . . . . . 30 . . . 25 47 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . 3 . . . 7 13 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21229 | 154 424 . 984 1293 1017 274 . 344 1546 . 1129 2469 6517 5078 Guns 10138 | 154 424 . 984 1143 589 166 . 213 252 . 397 1546 2720 1550 Cannons 6627 | . . . . 150 412 108 . 131 227 . 731 910 2833 1125 Explosions 441 | . . . . . . . . . . . . . . 441 Melee 3985 | . . . . . . . . . 1067 . . . 957 1961 Ramming 38 | . . . . . 16 . . . . . 1 13 7 1 Kinetic 10913 | 154 424 . 984 1060 . . . . . . 752 2456 3760 1323 Thermal 5064 | . . . . 233 1001 274 . 344 479 . 376 . 1793 564 Explosive 249 | . . . . . . . . . . . . . . 249 Electromagnetic 980 | . . . . . . . . . . . . . . 980 Impact . | . . . . . . . . . . . . . . . Slashing 3985 | . . . . . . . . . 1067 . . . 957 1961 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 61 | . . . . . . . . 1 18 18 . 6 17 61 Average Corruption 14 | . . . . . . . . 1 7 18 . 2 12 28 Corruption Purged 5 | . . . . . . . . . . . . . . 5 Corruption Blocked 15 | . . . . . . . . . . . . . . 15 Effects 208 | . . . . . . . . 1 31 2 . 11 71 92 Message Errors 47 | . . . . . . . . . 3 1 . 1 16 26 Matter Fused 48 | . . . . . . . . . 9 1 . 2 19 17 Heat Flow Errors 25 | . . . . . . . . 1 5 . . 2 8 9 Energy Discharges 21 | . . . . . . . . . 4 . . 2 5 10 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . 1 . . . . 1 Data Loss (minor) 24 | . . . . . . . . . 4 . . 2 8 10 Data Loss (major) 10 | . . . . . . . . . 1 . . . 6 3 Misfires 5 | . . . . . . . . . 2 . . . 1 2 Alerts 5 | . . . . . . . . . 2 . . 1 2 . Misdirections 4 | . . . . . . . . . . . . . 1 3 Weapon Failures 15 | . . . . . . . . . . . . 1 5 9 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 502 | . . . . 5 18 . . . . . 10 24 146 299 Projectiles 205 | . . . . 5 18 . . . . . 10 24 128 20 Explosions 57 | . . . . . . . . . . . . . . 57 Melee 240 | . . . . . . . . . . . . . 18 222 Knockbacks 34 | . . . . . . . . . . . 1 9 10 14 Impact . | . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . 1 9 8 13 Secondary 3 | . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 51 | . . . . . . . . . . . . 6 . 45 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 6 | . . . . . 3 . . . . . . 2 1 . Targets Rammed 11 | . . . . . 6 . . . . . 1 2 1 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed 4 | . . . . . 3 . . . . . 1 . . . Highest Temperature 712 | . 19 . 34 283 270 197 . 119 205 . 194 275 317 712 Average Temperature 95 | . 9 . 7 74 80 68 . 84 84 . 88 79 78 165 Received Heat Transfer 1807 | . 90 . 159 531 144 45 . . 348 . 18 153 148 171 Effects 29 | . . . . 3 . . . . . . . . 1 25 Shutdowns 8 | . . . . . . . . . . . . . . 8 Energy Bleed 7 | . . . . . . . . . . . . . 1 6 Interference 3 | . . . . 3 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations 17 | . . . . . . . . . . . . . 14 3 Total Turns 382 | . . . . . . . . . . . . . 300 82 Longest Duration 52 | . . . . . . . . . . . . . 52 48 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 Parts Melted 28 | . . . . 1 6 1 . . 4 . 1 . 7 8 Heat Transferred 9467 | . . . . 407 1861 523 . 635 908 . 637 . 3225 1271 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . Low Security (%) 98 | 100 100 100 100 100 100 . . 100 . . 100 90 100 100 Level 1 1 | . . . . . . . . . . . . 9 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 258 | 5 80 3 177 122 75 . . 127 . . 190 258 170 125 Initial 67 | . . 3 . 44 11 . . . . . . 59 16 67 Average 47 | 1 33 1 76 49 17 . . 18 . . 43 81 66 33 Influence Increases 4481 | 15 178 . 344 349 343 90 . 197 280 . 358 576 906 845 Destroy 0b10 Robot/C 2840 | . 140 . 200 240 200 80 . 140 260 . 180 360 560 480 Destroy 0b10 Robot/NC 280 | 15 10 . 35 15 30 . . . . . 10 10 90 65 Destroy Leader 620 | . 24 . 86 70 58 10 . 30 20 . 42 72 136 72 Allied During Kill 1 | . . . . . . . . . . . 1 . . . Successful Hack 102 | . 4 . 4 4 39 . . 10 . . . . 4 37 Disable Machine 108 | . . . . . . . . . . . 36 18 . 54 Destroy Structure 290 | . . . 4 5 1 . . 2 . . 74 56 56 92 Lose Combat Pursuer 240 | . . . 15 15 15 . . 15 . . 15 60 60 45 Influence Decreases 4481 | 15 167 11 220 444 365 97 . 100 377 . 218 680 803 984 Entered New Map 327 | . . 8 . 80 18 4 . . 44 . . 81 20 72 Time Decay 3558 | 15 167 3 220 324 317 93 . 100 193 . 178 589 681 678 Lost Part 556 | . . . . 40 10 . . . 140 . 20 10 102 234 Lost Ally 40 | . . . . . 20 . . . . . 20 . . . Squads Dispatched 37 | . . . 1 2 5 . . 1 . . 3 6 7 12 Investigation 2 | . . . . 1 1 . . . . . . . . . Extermination 13 | . . . . . 3 . . 1 . . 1 2 3 3 Reinforcement 16 | . . . 1 1 1 . . . . . . 1 4 8 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . . . . . 2 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Distress Signals 14 | . 1 . 2 1 . . . . . . . 1 2 7 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 202 | . 9 . 15 18 19 4 . 9 13 . 12 21 42 40 Peak Tracking Total 7 | . 4 . 5 5 3 3 . 4 7 . 4 5 6 7 Tactical Retreats 12 | . . . 1 1 1 . . 1 . . 1 1 4 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Traps Triggered 5 | . . . . 1 2 . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Machines Disabled 12 | . . . . . . . . . . . 4 2 . 6 Max in Single Turn 2 | . . . . . . . . . . . 2 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Machines Accessed 24 | . 3 . 1 2 5 . . 1 . . 1 3 2 6 Terminals 15 | . 3 . 1 1 2 . . . . . . 1 1 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . 1 . . Recycling Units 3 | . . . . 1 1 . . . . . . 1 . . Scanalyzers 3 | . . . . . 2 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 58 | . 6 . 2 6 11 . . 3 . . 1 7 3 19 Successful 35 | . 3 . 1 4 6 . . 1 . . 1 4 2 13 Failed 22 | . 3 . 1 2 4 . . 2 . . . 3 1 6 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 16 | . 1 . 1 4 3 . . 1 . . . 3 . 3 Terminals 37 | . 6 . 2 2 5 . . . . . . 2 1 19 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 3 . . . 2 . . Recycling Units 8 | . . . . 4 1 . . . . . . 3 . . Scanalyzers 7 | . . . . . 5 . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . 1 . . . Terminal Hacks 15 | . 2 . . . 2 . . . . . . . 1 10 Record 5 | . . . . . . . . . . . . . . 5 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . 2 Recall Investigation 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . . . . . 1 2 Protovariant Controls 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 1 . . . 1 . . Scan Component 2 | . . . . . . . . 1 . . . 1 . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . 2 . . Retrieve Components 3 | . . . . 1 . . . . . . . 2 . . Scanalyzer 4 | . . . . . 3 . . . . . . . 1 . Insert Component 2 | . . . . . 1 . . . . . . . 1 . Retrieve Study 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 1 . 1 3 1 . . . . . . 1 . 3 Terminals 6 | . 1 . 1 1 . . . . . . . . . 3 Botnet 6 | . 1 . 1 1 . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 1 . . . . . . 1 . . Monitor 1 | . . . . 1 . . . . . . . . . . Reject 3 | . . . . 1 1 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 1 3 . . 1 . . . 2 1 4 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 8 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 2 . . . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Total Allies 14 | . . . . . 12 . . . 2 . . . . . Largest Group 8 | . . . . . 8 . . . 2 1 1 . . . Highest-Rated Group 200 | . . . . . 200 . . . 61 29 29 . . . Highest-Rated Ally 32 | . . . . . 31 . . . 32 29 29 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . 4 . . . . . 8 . . . Total Damage 202 | . . . . . 83 . . . . . 119 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Active Infowar (turns) 10847 | 38 362 44 500 746 1239 551 247 680 1327 29 566 1442 1641 1435 Optics 9290 | . . . . 133 1239 551 247 680 1327 29 566 1442 1641 1435 Sensors 4898 | . . . . . . . . 549 836 . . 1259 1641 613 Terrain 2168 | . . . . . 1239 551 247 131 . . . . . . Structural 1539 | . . . 500 746 110 . . . . . . 183 . . Traps 2398 | . . . . . . . . . 419 29 566 1384 . . Seismic 1262 | 38 362 44 500 318 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Turns Passed 11243 | 117 362 44 500 746 1239 551 247 680 1327 29 566 1442 1641 1752 Spaces Moved 5081 | 52 173 28 201 337 656 329 89 311 642 19 259 679 625 681 Core 56 | 3 . . . . . . . . . . . 1 . 52 Treads 3312 | 49 173 28 201 337 656 329 89 311 258 19 259 82 340 181 Legs 832 | . . . . . . . . . 384 . . . . 448 Wheels 881 | . . . . . . . . . . . . 596 285 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 110 95 50 Average Speed 153 | 153 160 160 160 160 160 160 160 160 181 160 169 124 138 140 Slowest Speed 1350 | 160 160 160 160 160 160 160 160 160 400 160 216 1350 175 800 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 26 10 21 24 24 68 13 9 77 7 8 13 14 44 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . 2 . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 167 | . . . . 2 . 1 . . . . 41 39 29 55 Melee . | . . . . . . . . . . . . . . . Projectile 85 | . . . . 2 . 1 . . . . 7 39 28 8 AOE 80 | . . . . . . . . . . . 34 . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Total 7597 | 69 213 27 318 468 795 338 194 474 733 18 332 1188 1207 1223 Wait 1541 | . 1 . 62 51 78 . 106 147 24 . 30 428 391 223 Move 5067 | 51 172 27 200 336 655 328 88 310 641 18 258 678 624 681 Hop . | . . . . . . . . . . . . . . . Pick Up 78 | 1 11 . 5 5 8 2 . 3 5 . 5 9 12 12 Fast Attach 89 | 7 . . . 2 2 . . . 5 . 2 6 11 54 Attach 57 | . . . 2 6 4 . . 2 10 . 1 4 10 18 Detach 12 | . . . . . . . . . 1 . . . 4 7 Swap 84 | 1 2 . 5 11 6 1 . 4 2 . 11 4 17 20 Drop 92 | . 2 . 5 9 9 . . . . . 2 15 16 34 Fire 451 | 9 25 . 39 48 27 7 . 8 9 . 22 42 96 119 Melee 102 | . . . . . . . . . 30 . . . 25 47 Ram 3 | . . . . . . . . . . . . 2 . 1 Kick 1 | . . . . . . . . . . . . . . 1 Crush 8 | . . . . . 6 . . . . . 1 . 1 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . 6 . . . . 6 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Identified exit to Mines 480 | -10/Materials | Entered Mines 493 | -10/Mines | Discovered new exit (range 10) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Discovered new exit (range 7) 994 | -9/Materials | Discovered new exit (range 16) 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1762 | -8/Materials | Discovered new exit (range 5) 1770 | -8/Materials | Entered Factory 1770 | -7/Factory | Evolved 2 slots: Utility x2 1795 | -7/Factory | Central database locked down 2222 | -7/Factory | Build established: Skirmisher 2952 | -7/Factory | Discovered new exit (range 19) 3009 | -7/Factory | Entered Lower Caves 3298 | -7/Lower Caves | Learned location of 1 exit from Factory 3547 | -7/Lower Caves | Discovered new exit (range 9) 3560 | -7/Lower Caves | Entered another Lower Caves area 3565 | -7/Lower Caves | Learned Factory emergency access door positions 3798 | -7/Lower Caves | Discovered new exit (range 6) 3807 | -7/Lower Caves | Entered Factory 3807 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3808 | -6/Factory | Identified exit to Lower Caves 4117 | -6/Factory | Build established: Assassin 4487 | -6/Factory | Entered Lower Caves 4566 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 5059 | -6/Lower Caves | Spotted B-75 Beast 5265 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5337 | -6/Lower Caves | System corruption reached 10% 5370 | -6/Lower Caves | Destroyed 7 combat bots 5375 | -6/Lower Caves | Lost 8 parts (2p3n3u) 5618 | -6/Lower Caves | Build established: Mutant 5801 | -6/Lower Caves | Discovered new exit (range 9) 5812 | -6/Lower Caves | Identified exit to Lower Caves 5814 | -6/Lower Caves | Entered another Lower Caves area 5814 | -6/Lower Caves | Accompanied by 1 ally 5826 | -6/Lower Caves | Discovered new exit (range 10) 5842 | -6/Lower Caves | Identified exit to Factory 5843 | -6/Lower Caves | Entered Factory 5843 | -5/Factory | Accompanied by 1 ally 5843 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5932 | -5/Factory | Garrison activated, responded to threat 6368 | -5/Factory | Discovered new exit (range 19) 6407 | -5/Factory | Identified exit to Factory 6409 | -5/Factory | Entered another Factory area 6409 | -4/Factory | Evolved 2 slots: Utility x2 6410 | -4/Factory | Identified exit to Extension 6752 | -4/Factory | Garrison activated, responded to threat 6887 | -4/Factory | Build established: Skirmisher 7838 | -4/Factory | Discovered new exit (range 13) 7850 | -4/Factory | Identified exit to Research 7851 | -4/Factory | Entered Research 7851 | -3/Research | Evolved 2 slots: Propulsion x2 8098 | -3/Research | System corruption reached 10% 8171 | -3/Research | Lost 6 parts (1p1n3u1w) 8703 | -3/Research | Build established: Scavenger-Gunner 9091 | -3/Research | Spotted B-86 Titan 9247 | -3/Research | Found Gamma Bomb Array 9482 | -3/Research | Discovered new exit (range 7) 9490 | -3/Research | Identified exit to Testing 9492 | -3/Research | Entered Testing 9808 | -3/Testing | Protovariant out of control (PP-V3S2LDVDL7) 9808 | -3/Testing | Unleashed a protovariant (PP-V3S2LDVDL7) 9917 | -3/Testing | Found Prototype Device 9918 | -3/Testing | Identified Exp. Hardlight Generator 9981 | -3/Testing | Found Prototype Energy Cannon 9981 | -3/Testing | Identified Imp. Potential Cannon 10026 | -3/Testing | Build established: Scavenger-Assassin 10156 | -3/Testing | Lost 3 parts (1p1n1u) 10442 | -3/Testing | Build established: Scavenger-Mutant 10530 | -3/Testing | System corruption reached 30% 10572 | -3/Testing | Lost 9 parts (3p2n2u2w) 10585 | -3/Testing | Found Prototype Device 10586 | -3/Testing | Identified Exp. EM Disruption Field 10756 | -3/Testing | Spotted Striker 10777 | -3/Testing | Scanned by Researcher 10890 | -3/Testing | Core integrity fell below 50% 10943 | -3/Testing | Lost 17 parts (3p7n2u5w) 11166 | -3/Testing | Released all parts (15) 11172 | -3/Testing | Core integrity fell below 20% 11244 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Slug penetrates Wall. Acquired Carbide Saw. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Machine. K-01 Serf destroyed. H-77 Assassin Coil Gun severed. H-77 Assassin Hpw. Shotgun severed. System corrupted: Component data lost. Slug penetrates Wall. Acquired Coil Gun. Penetrated by Slug. U-05 Engineer builds a Door. H-77 Assassin suffers critical hit (Burn). Slug penetrates H-77 Assassin. Carbide Saw destroyed. Slug penetrates Wall. Slug penetrates H-77 Assassin. Slug penetrates Wall. Y 29XTDINFO=RZ|SA,JYG|O/QZ5,=/F/2D|JED Map ----- +----------------------------------------------------+ | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ?????#### #?????##??????????????????????? | | ?????# #????? #??????????????????????? | | ?????# ###################???????????? | | ?????# # # = #???????????? | | ?????#### # # #???????????? | | ????????# %# / # """ | #???????????? | | ????????# # ! # """ #???????????? | | ????????# # # """ #????#####??? | | ????????# #=! ! +! #???? ##?? | | ????????# #/! ] # """ #??### ### | | ????????# +%= #! "" ########### # | | ????????# ###+#######% ""= ## =# # | | ????????# # ! !#==! |= ##[ # # | | ?######## # !# [ ![ ## [# # | | ?#"!""" # # ! ####+##### ! [ ### | | ?#"! " [# !"!*= = =!+ ! *##### % + | | ?##" #!%=!=== [ ### |= =[+ ! ### | | ?# ] !!"[!+[*! #?#!!##### #?? | | ?#]" =!#!!# ] #?#= #?# #= ! ##? | | ?###"""|#!=# #?# #?### !]=!=!##? | | ???###### ###########?# #??##"###/###### | | ???????# !############A ####### =%!#% | | ???????# ! uhhg g =%! ! #*""" | | ???????# %= @g ! ""[+ """ | | ???????# ###+##### ######## # """ | | ???????###### ## #??????###### | | ????????????#"" !"## #???????????#== ! | | ????????????#"""= "## ! #???????????#=! | | ????????????#"" ###=% ########????#=! | | ????????????#"" " ### ##[ ===#????# = | | ????????????#"""##### ## ===########## | | ????????????######### ##! == # | | ????????????????????# *%## # """ " | | ????????????????????# !## * # """ " | | ????????????????????# ## # """ " | | ????????????????????# ## """ # """ " | | ????????????????????# ## """ # """ " | | ????????????????????# #T """ # """ " | | ????????????????????# ## # """ " | | ????????????????????# ## "T" # | | ????????????????????# ## # | | ????????????????????# ######+#####+#### | | ????????????????????# ^^ [% | | ????????????????????# ^ ![% | | ????????????????????# ! ^ %^ | | ????????????????????# ^^!^ | | ????????????????????###############^ ^ ^ | | ?????????????????????????###??????#^ ^^^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 640 Matter Stores 307 Matter Capacity 350 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Corruption Block 15 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Enh. Force Rifle | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Adv. Thermal Defense Suite | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It Max Potential Origins Rampage Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SapperTacticalDevice Manual? 0 Play Time 02:04:05 Cumulative 58.6 hours Start 2026.08.24 @ 06:09:47 End 2026.08.24 @ 08:11:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81b504ea-90ff-4200-b25f-7dcf87c91ad9