Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 20:43:37 Player: MOPO3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (10) 50 Value Destroyed (164) 164 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 5239 Bonus ------- Follower Combat Kills 25 Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads Makeshift Leg Makeshift Leg > --- UTILITY (7) ------ Structural Scanner Makeshift Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Medium Storage Unit Improved Sensor Array Medium Armor Plating Makeshift Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Makeshift Leg Makeshift Leg > --- UTILITY ---------- Structural Scanner Makeshift Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Makeshift Power Source Medium Storage Unit Improved Sensor Array Medium Armor Plating Makeshift Hammer [Rating: 28] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . 2 2 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 5 | . . 2 . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 45 | 7 4 2 3 2 6 2 4 6 . 9 . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 . . 1 1 4 2 1 4 . 3 . Treads 9 | 2 . . . . 4 1 . 1 . 1 . Leg 5 | . . . 1 . . 1 . 1 . 2 . Wheel 1 | . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . 1 2 . . . Utility 16 | 1 3 2 1 . 2 . 1 1 . 5 . Device 7 | . 2 . 1 . 2 . 1 1 . . . Storage 2 | 1 . . . . . . . . . 1 . Processor 5 | . 1 2 . . . . . . . 2 . Hackware 2 | . . . . . . . . . . 2 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 11 | 4 1 . 1 1 . . 2 1 . 1 . Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . 1 . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 15 | . . . 4 1 . . . 8 2 . . Power . | . . . . . . . . . . . . Propulsion 10 | . . . 1 1 . . . 6 2 . . Utility 5 | . . . 3 . . . . 2 . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 4 | . . . 3 1 . . . 4 2 . . To Critical Strikes 2 | . . . . . . . . 2 . . . Average Slot Usage (%) 40 | . 59 72 66 52 45 51 50 21 18 23 53 Treads 9 | . 28 22 21 9 8 21 20 2 . . 6 Leg 3 | . . . . 9 7 7 . . . 6 13 Flight 1 | . . . . . . . 5 1 11 . . Device 7 | . 13 11 8 9 7 7 11 6 6 6 6 Processor 8 | . 2 28 24 9 7 7 6 5 . 4 13 Hackware 1 | . . . . . . . . . . 4 13 Ballistic Gun 2 | . 14 11 11 5 . . . . . . . Slashing Weapon 2 | . . . . 5 7 7 6 3 . . . Peak Build Rating 28 | 5 6 9 9 11 17 13 20 16 6 28 28 Average Rating 10 | 3 4 8 7 9 12 12 17 6 5 11 28 On Entrance 9 | . 3 5 9 8 9 13 13 16 6 2 28 Naked Turns . | . . . . . . . . . . . . Heaviest Build 9 | 9 3 3 6 3 4 3 4 4 1 1 1 Greatest Support 40 | 40 40 3 3 3 20 3 3 28 8 40 3 Greatest Overweight (x) 1 | 1 . . 1 . 1 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 8 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 7 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 4 5 4 4 4 5 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 64% | Mutant 18% | Derelict-Mutant 10% | Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Matter Collected 652 | 216 70 . 96 . 54 . . 106 20 90 . Remotely . | . . . . . . . . . . . . Salvage Created 197 | . 26 . 117 . 54 . . . . . . Parts 13 | . 2 . 9 . 2 . . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 11 | . 3 . 8 . . . . . . . . Guns 2 | . . . 2 . . . . . . . . AOE 9 | . 3 . 6 . . . . . . . . Classes Destroyed 4 | . 1 . 2 . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . . Swarmer 6 | . 3 . 3 . . . . . . . . Grunt 3 | . . . 3 . . . . . . . . Assembled 2 | . . . 2 . . . . . . . . Best Kill Streak 6 | . 3 . 6 . 1 . . . . . . Combat Bots Only 6 | . 3 . 6 . . . . . . . . Max Kills in Single Turn 3 | . 3 . 3 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . 3 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Hostile Shots Fired 234 | . 4 25 28 6 . 23 . 108 22 . 18 Missed 86 | . 1 6 11 2 . 8 . 38 13 . 7 Damage Taken 2473 | . 26 200 333 56 . 423 . 1090 155 . 190 Core 1098 | . 10 37 67 30 . 99 . 651 108 . 96 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 89 | 100 96 . 74 94 . 85 . . . . . Volleys Fired 19 | . 1 . 18 . . . . . . . . Largest 1 | . 1 . 1 . . . . . . . . Hottest 30 | . 30 . 30 . . . . . . . . Shots Fired 19 | . 1 . 18 . . . . . . . . Gun 15 | . . . 15 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 4 | . 1 . 3 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 15 | . . . 15 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 4 | . 1 . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 3 | . . . 3 . . . . . . . . Robot Miss Streak 2 | . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 12 | . . . 11 . 1 . . . . . . Core Hits 16 | . 5 . 10 . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 7 | . . . . . 1 . 6 . . . . Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . 1 . 6 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 597 | . 69 28 451 . 49 . . . . . . Guns 114 | . . . 114 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 394 | . 63 . 331 . . . . . . . . Melee 49 | . . . . . 49 . . . . . . Ramming 40 | . 6 28 6 . . . . . . . . Kinetic 114 | . . . 114 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 394 | . 63 . 331 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 49 | . . . . . 49 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . 1 14 2 . . . . . . . Average Corruption 5 | . . 1 6 2 . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . 6 1 . . . . . . . Message Errors 2 | . . . 2 . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . . . Data Loss (minor) 2 | . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 17 | . . . 17 . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 17 | . . . 17 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 68 | . 2 12 54 . . . . . . . . Shots 2 | . . . 2 . . . . . . . . Rammed 10 | . 3 6 1 . . . . . . . . Targets Rammed 10 | . 3 6 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 247 | . . . 247 . . . . . . . . Average Temperature 117 | . . . 117 . . . . . . . . Received Heat Transfer 216 | . 6 57 18 27 . . . 66 21 . 21 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Peak Influence 199 | . 110 159 199 92 79 55 49 . . . . Initial 77 | . . 46 61 77 37 55 28 . . . . Average 50 | . 32 70 69 78 58 55 34 . . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . 1 1 . . 1 1 . . . . . Investigation 2 | . 1 . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Distress Signals 3 | . . 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 81 | . 5 13 9 5 . 4 2 26 10 . 7 Peak Tracking Total 9 | . 3 9 6 5 . 4 2 8 5 . 1 Tactical Retreats 15 | . 1 1 1 . . . . 8 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Traps Triggered 1 | . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Machines Accessed 10 | . 3 3 . 1 2 . 1 . . . . Terminals 7 | . 2 2 . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 26 | . 7 11 . 3 4 . 1 . . . . Successful 12 | . 4 5 . . 2 . 1 . . . . Failed 14 | . 3 6 . 3 2 . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 5 8 . 3 2 . . . . 2 . Terminals 19 | . 5 8 . 3 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 2 3 . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . 1 1 . . 1 . 1 . . . . Open DSF 2 | . . . . . 1 . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . . . . . Retrieve Components 3 | . 1 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 2 . . 1 . . . . . . Terminals 4 | . 2 2 . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 3 . 1 1 . 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Total Allies 3 | . . . 3 . . . . . . . . Largest Group 3 | . . . 3 . . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . . . . Total Damage 49 | . . . 49 . . . . . . . . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Turns Passed 2039 | 83 152 76 224 87 140 50 195 317 105 495 115 Spaces Moved 3521 | 62 239 133 288 164 243 84 201 628 317 933 229 Core 3091 | 34 233 133 288 164 240 84 201 547 16 922 229 Treads 39 | 28 6 . . . 3 . . 2 . . . Legs 11 | . . . . . . . . . . 11 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 380 | . . . . . . . . 79 301 . . Fastest Speed 32 | 50 50 50 50 50 50 50 50 32 32 50 50 Average Speed 51 | 103 52 50 51 50 51 50 83 48 33 51 50 Slowest Speed 160 | 160 160 50 100 50 160 50 100 160 50 140 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 42 22 64 20 7 76 7 88 61 86 50 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 7 | . . . 2 . 1 . . . . 4 . Known Exits Taken 5 | . 1 1 1 . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . . . 1 . . 1 . 1 1 . Scrap Searched 8 | . . . . . . . . 4 1 3 . Spaces Dug 1 | . . . . . . . 1 . . . . Terrain Destroyed 12 | . 6 . 5 . . . 1 . . . . Melee 1 | . . . . . . . 1 . . . . Projectile . | . . . . . . . . . . . . AOE 11 | . 6 . 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Total 3690 | 78 267 140 344 168 253 91 216 639 316 949 229 Wait 33 | . . . 33 . . . . . . . . Move 3510 | 61 238 132 287 163 242 83 200 627 316 932 229 Hop . | . . . . . . . . . . . . Pick Up 28 | 7 10 . 1 1 . 3 1 2 . 3 . Fast Attach 36 | 5 2 2 1 2 5 2 3 5 . 9 . Attach 7 | 1 2 . 2 . . . 1 1 . . . Detach 5 | . 2 . 1 . . . 1 1 . . . Swap 2 | 1 . . . . 1 . . . . . . Drop 33 | 3 9 . . 2 4 3 4 3 . 5 . Fire 19 | . 1 . 18 . . . . . . . . Melee 7 | . . . . . 1 . 6 . . . . Ram 10 | . 3 6 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 10) 217 | -10/Materials | Discovered new exit (range 11) 224 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Identified exit to Materials 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x2 280 | -9/Materials | Identified exit to Materials 303 | -9/Materials | Discovered new exit (range 18) 311 | -9/Materials | Identified exit to Mines 312 | -9/Materials | Entered Mines 358 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 436 | -9/Mines | Excavation squad dispatched 436 | -9/Mines | A large section of the Mines collapsed 448 | -9/Mines | System corruption reached 10% 484 | -9/Mines | Lost 3 parts (3u) 532 | -9/Mines | Discovered exit to Materials (range 7) 536 | -9/Mines | Entered Materials 536 | -8/Materials | Evolved 2 slots: Propulsion x2 614 | -8/Materials | Discovered new exit (range 16) 623 | -8/Materials | Entered Factory 623 | -7/Factory | Evolved 2 slots: Utility x2 628 | -7/Factory | Identified exit to DSF 763 | -7/Factory | Entered DSF 767 | -7/DSF | Build established: Mutant 795 | -7/DSF | Additional patrols routed to DSF 805 | -7/DSF | Discovered new exit (range 12) 813 | -7/DSF | Entered Factory 813 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1000 | -6/Factory | Discovered new exit (range 15) 1008 | -6/Factory | Entered Lower Caves 1076 | -6/Lower Caves | Lost 4 parts (4n) 1201 | -6/Lower Caves | Identified exit to Lower Caves 1216 | -6/Lower Caves | Core integrity fell below 50% 1217 | -6/Lower Caves | Learned location of 1 exit from Factory 1325 | -6/Lower Caves | Entered another Lower Caves area 1332 | -6/Lower Caves | Spotted B-75 Beast 1334 | -6/Lower Caves | Core integrity fell below 20% 1355 | -6/Lower Caves | Encountered a Warlord checkpoint 1428 | -6/Lower Caves | Discovered new exit (range 5) 1428 | -6/Lower Caves | Learned 4 Factory zone layouts 1430 | -6/Lower Caves | Entered Zion 1445 | -6/Zion | Learned Factory security intel 1454 | -6/Zion | Discovered new exit (range 16) 1456 | -6/Zion | Found CR-A16's Pointy Stick 1497 | -6/Zion | Given A8's code to call for help 1589 | -6/Zion | Learned location of Armory (-3) 1721 | -6/Zion | Met Imprinter 1752 | -6/Zion | Learned location of Quarantine (-3) 1855 | -6/Zion | Visited the Megawrench Repair Shop 1925 | -6/Zion | Entered Proximity Caves 1929 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1950 | -5/Proximity Caves | Build established: Derelict-Mutant 1992 | -5/Proximity Caves | Spotted B-75 Beast 2040 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 7N-BL3(m): Welcome to the Megawrench Repair Shop, where we can repair anything! And by "we" I mean me. And by "anything" I mean lots of things but probably not absolutely anything. Let me know whenever you need help, though I can tell you now your core isn't... how to put this politely... normal. So I can't help you there, buddy. IE-3RM(z): I have a theory. The Assembled are new around here. Very new. In fact, no one had ever seen one before construction started on 0b10... maybe they have something to do with that ship on the surface? Just a theory, mind you. We wouldn't want to start a panic by spreading rumors about the alien threat outlasting MAIN.C's destruction of their recon force. RR-IU5(c): Quiet, I'm thinking about how I need to adjust the detection system behind public service announcements... I'll admit it's far from perfect, but still better than nothing! LOCATION=UNKNOWN GOAL=ESCAPE 01929_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ### ### ###### ????????????????????????????? | | ?## ## ##### ##????????????????????????????? | | #?### ### ###????????????????????????????? | | #??### ###????????????????????????????? | | ####### #######????????????????????????? | | ####### ###### ???????????????????????? | | # #### ###???????????????????????? | | ### ##???????????????????????? | | ###???????????????????????? | | ## ###???????????????????????? | | ## ###???????????????????????? | | # ## ##???????????????????????? | | # #### ###??????????????????????? | | # ###### ## #########????????????????? | | # ############### ########????????????????? | | ############## ### ????????????????? | | ##?????###### ### ??????????????????? | | ##????### ### #??????????????????? | | ###???### ## ###?????????????????? | | ###??## ### ######??????????????? | | ###?## ####s ######?????????????? | | ##?## ####ss ###?????????????? | | ##?## #####s ##?????????????? | | # ### ##?## #####s ###?????????????? | | ###########?### #### ##??????????????????? | | ###########?#### ### @ ###??????????????????? | | ?????????????### ###???????????????????? | | ??????????????### ###???????????????????? | | ??????????????### ###??????????????????? | | ???????????????##### ###?????????????????? | | ???????????????####### ##?????????????????? | | ??????????????????##### ### ###?????????????????? | | ????????????????????############?????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 Evasion (%) 63 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormRiotCompanion Manual? 0 Play Time 00:37:19 Cumulative 37.2 hours Start 2024.09.05 @ 19:55:48 End 2024.09.05 @ 20:43:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f72e2f-f70a-49de-ad93-970a192d14f2