Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 23:24:23 Player: Gafrankl Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (3607) 3607 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (461) 461 TOTAL SCORE: 7693 Bonus ------- High Alert Combat Kills 689 Follower Combat Kills 812 Friendly Fire -1040 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Structural Scanner Improved Targeting Computer Recalibrator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Heavy Treads Backup Propulsion III > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Signal Interpreter Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Improved Targeting Computer Particle Charger Transmission Jammer Hardened Medium Armor Plating Shock Absorption System Recalibrator Rocket Launcher Missile Launcher Missile Launcher Heavy Rocket Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 65 | 5 5 . 14 . 15 12 2 12 Power 7 | 1 1 . 1 . 2 . 1 1 Engine 5 | 1 1 . . . 2 . . 1 Core 1 | . . . 1 . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 18 | 2 . . 8 . 4 2 1 1 Treads 12 | . . . 4 . 4 2 1 1 Leg 6 | 2 . . 4 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 2 . 1 . 8 3 . 3 Device 8 | . 1 . 1 . 4 . . 2 Storage 1 | . 1 . . . . . . . Processor 3 | . . . . . 1 2 . . Hackware . | . . . . . . . . . Protection 5 | . . . . . 3 1 . 1 Artifact . | . . . . . . . . . Weapon 23 | 2 2 . 4 . 1 7 . 7 Energy Gun 4 | 1 . . . . . 3 . . Energy Cannon 6 | . . . 2 . . 2 . 2 Ballistic Gun 4 | 1 1 . 2 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 7 | . . . . . . 2 . 5 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 43 | . 1 . 1 . 12 10 . 19 Power 3 | . . . . . 2 . . 1 Propulsion 12 | . . . . . 5 4 . 3 Utility 15 | . . . 1 . 4 2 . 8 Weapon 13 | . 1 . . . 1 4 . 7 Highest Loss Streak 19 | . 1 . 1 . 5 5 . 19 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 86 100 98 100 90 86 85 89 Engine 5 | . 14 14 9 . 3 7 5 . Core 1 | . . . 1 11 4 . . . Reactor 2 | . . . . . . . 1 6 Treads 17 | . . . 8 44 32 21 8 15 Leg 7 | . 28 28 35 . . . . . Hover 2 | . . . . . . . 7 5 Device 9 | . 8 14 10 11 13 9 7 6 Storage 8 | . 7 14 11 11 9 7 7 6 Processor 12 | . . . . . 9 17 23 22 Energy Gun 4 | . . . . . . 7 15 8 Energy Cannon 6 | . . . 3 22 11 4 . 6 Ballistic Gun 5 | . 15 28 18 . . . . . Launcher 2 | . . . . . . 3 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 7 31 29 38 38 61 47 49 57 Greatest Support 110 | 20 20 20 80 80 82 82 70 110 Greatest Overweight (x) 13 | . 1 1 9 . 1 1 4 13 Average Overweight (x) . | . . 1 . . . . 2 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 10 15 15 15 15 15 15 14 Most Carried 15 | 5 13 15 15 15 15 15 15 15 Average Carried 13 | . 7 13 14 14 13 13 15 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 5 Final Carried 15 | 5 12 15 15 15 14 15 15 4 Class Distribution -------------------- 50% | Mutant 36% | Scavenger-Gunner 9% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 1403 | 271 154 208 143 70 120 60 66 311 Remotely . | . . . . . . . . . Salvage Created 3727 | 74 342 . 182 243 1269 436 143 1038 Parts 205 | 8 25 . 24 11 53 21 5 58 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 84 | 1 11 . 10 7 21 12 . 22 Melee 6 | . . . . . 6 . . . Guns 24 | 1 4 . 10 . . 4 . 5 Cannons 41 | . 7 . . 6 15 2 . 11 AOE 12 | . . . . . . 6 . 6 Classes Destroyed 14 | 3 2 . 1 1 4 3 . . Worker 4 | 1 . . . . . . . 3 Builder 5 | . . . 1 . . . . 4 Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 4 | . 1 . 1 . 1 1 . . Swarmer 20 | . 3 . 10 3 . 4 . . Grunt 44 | 1 8 . . 3 15 4 . 13 Brawler 3 | . . . . 1 . . . 2 Duelist 2 | . . . . . . 1 . 1 Sentry 11 | . . . . . 5 2 . 4 Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . 1 . 2 Wasp 2 | . . . . . . . 2 . Thug 2 | . . . . . . . 2 . Best Kill Streak 20 | 2 4 . 4 3 5 10 . 20 Combat Bots Only 14 | 1 3 . 3 3 4 9 . 14 Max Kills in Single Turn 7 | 1 1 . 1 1 2 7 4 3 Gunslinging . | . . . . . . . . . Exploded 6 | . . . . . . 6 . 2 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 758 | 9 54 . 57 38 208 153 . 239 Missed 214 | 2 13 . 9 8 41 57 . 84 Damage Taken 7563 | 80 427 . 359 315 2611 1225 48 2498 Core 1203 | . 108 . 72 63 254 112 . 594 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 73 | . . . . . 73 . . . Regen/Repaired (Parts) 345 | . . . . . . . 258 87 Core Remaining (%) 68 | 100 . 56 . 66 53 . . . Volleys Fired 203 | 7 32 . 35 18 44 26 . 41 Largest 3 | 2 2 . 2 2 2 3 . 3 Hottest 210 | 70 55 . 120 120 120 190 . 210 Shots Fired 416 | 14 56 . 70 36 88 51 1 100 Gun 165 | 14 34 . 64 . . 26 . 27 Cannon 235 | . 22 . 6 36 88 25 . 58 Launcher 16 | . . . . . . . 1 15 Special . | . . . . . . . . . Kinetic 127 | 7 56 . 64 . . . . . Thermal 264 | 7 . . 6 36 88 42 . 85 Explosive 16 | . . . . . . . 1 15 Electromagnetic 9 | . . . . . . 9 . . Robot Hit Streak 13 | 4 9 . 8 6 13 10 1 12 Robot Miss Streak 7 | 2 3 . 7 2 3 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 283 | 9 40 . 33 20 74 37 1 69 Core Hits 182 | 4 14 . 17 7 36 27 15 62 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . 1 1 . . . Meltdown 1 | . . . . 1 . . . . Blast 1 | . 1 . . . . . . . Sever 1 | . . . . . 1 . . . Melee Attacks 21 | . . . . . 21 . . . Impact . | . . . . . . . . . Slashing 21 | . . . . . 21 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9244 | 121 584 . 348 460 2086 1676 619 3350 Guns 1761 | 121 278 . 253 . . 492 . 617 Cannons 3652 | . 306 . 95 460 1449 362 . 980 Explosions 3193 | . . . . . . 822 619 1752 Melee 637 | . . . . . 637 . . . Ramming 1 | . . . . . . . . 1 Kinetic 907 | 70 584 . 253 . . . . . Thermal 4384 | 51 . . 95 460 1449 732 . 1597 Explosive 3193 | . . . . . . 822 619 1752 Electromagnetic 122 | . . . . . . 122 . . Impact . | . . . . . . . . . Slashing 637 | . . . . . 637 . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 3 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . 1 2 16 Message Errors 2 | . . . . . . . . 2 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 3 | . . . . . . 1 1 1 Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 289 | . . . 21 . 31 106 . 131 Projectiles 36 | . . . 21 . . 15 . . Explosions 222 | . . . . . . 91 . 131 Melee 31 | . . . . . 31 . . . Knockbacks 5 | . 5 . . . . . . . Impact . | . . . . . . . . . Kinetic 3 | . 3 . . . . . . . Secondary 2 | . 2 . . . . . . . Self-Inflicted Damage 251 | . . . . . . 202 49 . Shots 4 | . . . . . . 3 1 . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 468 | 90 8 . 45 243 468 261 . 433 Average Temperature 135 | 41 4 . 23 84 149 88 . 198 Received Heat Transfer 2565 | 42 162 . . 162 1377 210 . 612 Effects 12 | . . . . . 5 1 . 6 Shutdowns 5 | . . . . . 2 . . 3 Energy Bleed 2 | . . . . . 1 1 . . Matter Decay 1 | . . . . . . . . 1 Damage (minor) 3 | . . . . . 1 . . 2 Damage (major) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 16 | 1 . . . 4 3 4 . 4 Heat Transferred 7454 | 148 . . 148 740 2331 1355 . 2732 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 1322 | 30 225 47 321 279 392 314 123 1322 Initial 177 | . 19 47 . 60 30 177 106 86 Average 393 | 6 104 30 146 199 189 204 113 920 Maximum Alert Level 4 | . 1 . 1 1 1 1 . 4 Low Security (%) 49 | 100 92 100 75 41 53 59 100 4 Level 1 19 | . 7 . 24 58 46 40 . . Level 2 . | . . . . . . . . 2 Level 3 27 | . . . . . . . . 85 Level 4 2 | . . . . . . . . 6 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 . . . 3 2 . 15 Investigation 4 | . . . . . 1 . . 3 Extermination 5 | . . . . . . 1 . 4 Reinforcement 7 | . 1 . . . 2 1 . 3 Assault . | . . . . . . . . . Garrison 5 | . . . . . . . . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 9 | . 1 . 2 . 2 . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 154 | 1 15 . 18 9 36 19 . 56 Peak Tracking Total 9 | 1 4 . 5 3 8 9 . 5 Tactical Retreats 12 | . 1 . 3 1 6 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 6 | . . . . . 1 1 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 21 | . . . 1 1 . 4 . 15 Max in Single Turn 4 | . . . 1 1 . 4 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 7 | . . . 2 . 1 . . 4 Terminals 6 | . . . 2 . 1 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 25 | . . . 8 . 6 . . 11 Successful 12 | . . . 5 . 3 . . 4 Failed 13 | . . . 3 . 3 . . 7 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 22 | . . . 8 . 6 . . 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 12 | . . . 5 . 3 . . 4 Record 6 | . . . 4 . 1 . . 1 Robot Analysis 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 1 . . 1 Hauler Manifests 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 2 . 1 . . 4 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 24 | . . . . . . . 21 3 Largest Group 21 | . . . . . . . 21 16 Highest-Rated Group 609 | . . . . . . . 609 494 Highest-Rated Ally 35 | . . . . . . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 181 | . . . . . . . 1 180 Total Damage 5132 | . . . . . . . 77 5055 Kills 43 | . . . . . . . 1 42 Allies Corrupted 3 | . . . . . . . . 3 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 6545 | 121 488 621 554 518 1072 789 293 2089 Spaces Moved 3455 | 85 257 326 332 273 495 411 96 1180 Core 34 | 21 . . 1 . . . . 12 Treads 2443 | . . . 50 273 495 411 46 1168 Legs 928 | 64 257 326 281 . . . . . Wheels . | . . . . . . . . . Hover 50 | . . . . . . . 50 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 170 150 150 160 160 Average Speed 163 | 102 148 190 128 170 163 157 297 162 Slowest Speed 700 | 120 190 190 500 170 246 240 420 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 9 27 77 23 57 35 14 71 37 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 68 | . . . 1 4 4 29 8 22 Melee . | . . . . . . . . . Projectile 13 | . . . 1 4 4 . . 4 AOE 55 | . . . . . . 29 8 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 3926 | 102 308 330 399 292 627 509 104 1255 Wait 101 | . 5 . 7 . 27 46 5 11 Move 3448 | 84 256 325 331 272 494 411 95 1180 Hop . | . . . . . . . . . Pick Up 53 | 6 8 4 3 1 15 12 . 4 Fast Attach 25 | 4 3 . 7 . 6 2 1 2 Attach 30 | 1 1 . 3 . 8 9 . 8 Detach 1 | . . . . . 1 . . . Swap 10 | . 1 . 4 . 1 1 1 2 Drop 31 | . 2 1 9 1 10 2 1 5 Fire 203 | 7 32 . 35 18 44 26 . 41 Melee 21 | . . . . . 21 . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 13) 610 | -10/Materials | Entered Mines 639 | -10/Mines | Learned Materials trap positions 779 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 798 | -10/Mines | Identified exit to Materials 1173 | -10/Mines | Discovered exit to Materials (range 8) 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Evolved 2 slots: Propulsion x2 1232 | -9/Materials | Loaded intel: 17 trap records 1529 | -9/Materials | Build established: Scavenger-Mutant 1665 | -9/Materials | Discovered new exit (range 16) 1785 | -9/Materials | Entered Mines 1841 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1976 | -9/Mines | Build established: Mutant 2045 | -9/Mines | Discovered new exit (range 8) 2303 | -9/Mines | Entered Materials 2303 | -8/Materials | Evolved 2 slots: Utility x2 2848 | -8/Materials | Lost 3 parts (1p1n1u) 3040 | -8/Materials | Lost 5 parts (2n2u1w) 3143 | -8/Materials | Lost 3 parts (1p2n) 3274 | -8/Materials | Discovered new exit (range 4) 3299 | -8/Materials | Identified exit to Factory 3375 | -8/Materials | Entered Factory 3375 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3673 | -7/Factory | Lost 4 parts (1n1u2w) 3921 | -7/Factory | Destroyed 9 combat bots 3930 | -7/Factory | Lost 5 parts (2n1u2w) 4045 | -7/Factory | Build established: Scavenger-Gunner 4164 | -7/Factory | Sucked down chute 4164 | -7/Factory | Entered Waste 4165 | -7/Waste | Met a frightened Derelict 4165 | -7/Waste | Joined by Warlord forces that had cleared the area 4326 | -7/Waste | Murdered 4 allies 4344 | -7/Waste | A Compactor rumbled back to life 4344 | -7/Waste | Allies destroyed C-40 Crusher 4433 | -7/Waste | Discovered new exit (range 13) 4455 | -7/Waste | Identified exit to Factory 4457 | -7/Waste | Entered Factory 4457 | -7/Factory | Accompanied by 16 allies 4603 | -7/Factory | Allied Derelicts emerged from ambush trap array 4608 | -7/Factory | Lost 7 allies 4622 | -7/Factory | Garrison activated, responded to threat 5841 | -7/Factory | Lost 5 allies 6162 | -7/Factory | Cargo convoy interrupted 6370 | -7/Factory | Garrison activated, responded to threat 6497 | -7/Factory | Destroyed 14 combat bots 6499 | -7/Factory | Core integrity fell below 50% 6537 | -7/Factory | Core integrity fell below 20% 6546 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Hcp. Matter Pod. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 5E. Shock Absorption System destroyed. K-01 Serf collects debris. Knocked back. U-05 Engineer lays Concrete. K-01 Serf collects debris. Imp. Targeting Computer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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"??????? | | ?????# ## pG??????????? | | ??? ## ""??????????? | | ? ## k u "???????????? | | ## ?????????????? | | ## ???????????????? | | ## ??????????????????? | | ############# #### ## ????????????????????? | | ?# # #???+#?????????????????????????? | | ?# """"""" # #??????????????????????????????? | | ?# """"""" + #??????????????????????????????? | | ?# """"""" # #??????????????????????????????? | | ?# """"""" # #??????????????????????????????? | | ?# # #??????????????????????????????? | | ?# """"""" # #??????????????????????????????? | | ?#] """"""" # #??????????????????????????????? | | ?# """"""" # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: EX 25 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Collateral Damage It's Just You Maybe Next Time I'll Detach My Launcher Quick And Dirty Serviceable Loadout Shopping List The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed ShadeMiningCompressor Manual? 0 Play Time 01:31:57 Cumulative 2.9 hours Start 2024.04.14 @ 18:57:12 End 2024.04.14 @ 23:24:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 878c1b39-ba86-4685-9d00-a003b2443057