Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 03:27:00 Player: chebyrekser Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (327) 1635 Value Destroyed (14762) 14762 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (5684) 5684 TOTAL SCORE: 31241 Bonus ------- High Alert Combat Kills 1212 Follower Combat Kills 741 Entered Garrisons 1000 Used RIF Installer 2500 Met Zhirov 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1300 Matter 225/300 Energy 380/390 System Corruption 35% Temperature Cool (6) Movement Walking (115) Location -3/Armory Parts ------- > --- POWER (2) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Advanced VSS Leg Heavy Armored Exoskeleton Improved Antigrav System > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink (fused) Advanced Heat Sink (fused) Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Spectral Analyzer IFF Parser > --- WEAPON (4) ------- Field Laser Plasma Rifle Advanced Remote Datajack Thunder Hammer > --- INVENTORY (5) ---- Fusion Bomb Launcher Thunder Hammer Thunder Hammer Thunder Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced VSS Leg Heavy Armored Exoskeleton Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Spectral Analyzer IFF Parser > --- WEAPON ----------- Field Laser Plasma Rifle Advanced Remote Datajack Thunder Hammer > --- INVENTORY -------- Fusion Bomb Launcher Thunder Hammer Thunder Hammer Thunder Hammer [Rating: 131] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Experimental Biometal Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Antimatter Cannon Energy Gun Phase Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Slots Evolved 14 | . . 2 2 . . 2 . 2 . . . . . 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . Utility 7 | . . 1 1 . . 1 . 1 . . . . . 2 . . . . . . . . 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Parts Attached 280 | 6 8 23 15 19 10 13 8 . 1 22 23 7 4 38 7 7 3 1 1 11 . 8 7 38 Power 35 | 1 . 4 2 5 . . 1 . . 5 3 . 1 4 . 1 1 . . 3 . . . 4 Engine 14 | 1 . 3 . 3 . . 1 . . 2 2 . . 1 . 1 . . . . . . . . Core 13 | . . 1 2 2 . . . . . 3 1 . 1 2 . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . 4 Propulsion 78 | 2 1 6 7 5 4 3 2 . . 8 6 1 . 10 3 3 . . 1 2 . 2 7 5 Treads 33 | 1 . 4 5 2 2 1 1 . . 5 3 1 . 2 2 . . . . 2 . 2 . . Leg 11 | . . . . . . . . . . . 1 . . 1 . 3 . . . . . . 2 4 Wheel 26 | 1 1 2 2 2 2 2 1 . . 3 2 . . 7 . . . . 1 . . . . . Hover 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Utility 90 | 1 2 5 1 4 4 5 3 . 1 5 8 4 2 19 1 1 2 1 . 6 . 5 . 10 Device 42 | . 1 1 . 1 . 2 1 . . 2 3 3 1 10 1 1 2 . . 3 . 2 . 8 Storage 4 | 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . Processor 7 | . . 1 . 1 . 1 . . . 1 . 1 . . . . . . . 1 . . . 1 Hackware 15 | . . . . 1 2 . 1 . 1 . 3 . 1 3 . . . . . 1 . 2 . . Protection 22 | . . 3 1 1 1 2 1 . . 2 2 . . 5 . . . 1 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 5 8 5 5 2 5 2 . . 4 6 2 1 5 3 2 . . . . . 1 . 19 Energy Gun 23 | 2 1 4 1 . 1 3 . . . 1 3 . . . . 1 . . . . . 1 . 5 Energy Cannon 5 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 Ballistic Gun 12 | . 2 2 3 2 . . . . . 1 . . . 1 . . . . . . . . . 1 Ballistic Cannon 12 | . . 1 . . . . . . . 1 2 1 1 2 2 . . . . . . . . 2 Launcher 11 | . . 1 . 2 . 1 1 . . . 1 . . . 1 . . . . . . . . 4 Special Weapon 7 | . 1 . . . 1 1 . . . 1 . . . . . 1 . . . . . . . 2 Impact Weapon 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 1 . . 1 . . . 2 . . . 3 . . 3 . . 1 . . 2 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Parts Lost 138 | . . 6 2 13 2 9 9 . . 6 18 . 4 22 3 1 . . . . . 17 3 23 Power 17 | . . 1 . 5 . . 1 . . 1 3 . . 1 . . . . . . . 3 . 2 Propulsion 47 | . . 2 1 3 1 5 2 . . 3 8 . 1 8 2 . . . . . . 5 1 5 Utility 37 | . . 1 . 4 . 3 3 . . 1 5 . 2 7 . . . . . . . 3 2 6 Weapon 37 | . . 2 1 1 1 1 3 . . 1 2 . 1 6 1 1 . . . . . 6 . 10 Highest Loss Streak 14 | . . 4 1 3 2 5 2 . . 3 7 . 3 6 1 1 . . . . . 14 3 3 To Critical Strikes 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Average Backups 21 | 3 17 24 24 24 24 24 21 23 24 24 21 23 23 23 21 24 25 24 24 21 18 19 1 2 Power 1 | . 1 2 2 1 1 2 2 2 2 1 1 2 2 2 3 3 2 2 2 1 1 . . . Propulsion 2 | 2 3 6 6 2 2 2 1 2 2 1 . 1 2 1 . 1 2 2 2 2 2 2 . . Utility 10 | . 4 8 8 10 12 11 12 13 12 13 10 11 10 12 11 13 13 13 13 12 10 10 1 . Weapon 5 | . 6 6 7 7 6 6 4 4 7 6 7 7 6 4 3 4 4 4 4 3 3 2 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . . 6 15 5 6 2 1 . . 8 . . . . . 2 1 . . 2 1 8 1 6 Power 8 | . . 2 . 2 1 . . . . . . . . . . 1 1 . . 1 . . . . Propulsion 11 | . . . 9 1 . . . . . . . . . . . . . . . . . 1 . . Utility 20 | . . 1 3 2 1 2 1 . . 4 . . . . . . . . . 1 1 3 1 . Weapon 20 | . . 3 3 . 2 . . . . 4 . . . . . 1 . . . . . 1 . 6 Tool/Special 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Average Slot Usage (%) 89 | . 100 91 98 94 97 96 81 75 81 95 81 96 94 92 96 99 83 100 88 90 89 84 36 53 Engine 4 | . 14 9 . 4 . . 5 6 6 6 7 13 9 3 5 5 5 5 5 2 . . . . Core 3 | . . 1 9 4 9 7 1 . . 5 . . 3 6 5 5 5 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 10 9 . 4 Treads 10 | . 4 15 19 24 23 15 15 6 6 12 10 10 8 3 10 . . . . 5 10 9 . . Leg 4 | . . . . . . . . . . . . . . . 5 22 23 23 15 7 5 4 2 11 Wheel 8 | . 23 17 16 9 9 13 11 11 13 11 9 13 13 13 . . . . 3 3 . . . . Device 12 | . 14 1 8 9 12 7 3 9 13 13 8 8 7 16 23 23 23 23 21 20 16 10 6 11 Storage 6 | . 14 11 9 9 9 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 . . Processor 5 | . . 9 9 6 . 5 . . . 3 6 6 6 5 5 5 5 5 5 5 10 10 9 4 Hackware 6 | . . . . 1 10 6 2 6 11 7 7 13 13 12 11 11 11 7 5 10 8 10 11 4 Protection 3 | . . 3 8 6 2 7 8 6 6 5 5 2 3 2 . . . 2 5 . . 1 . . Energy Gun 5 | . 10 9 8 6 9 9 5 . . 1 7 6 5 2 . 1 . 5 5 5 5 7 . 4 Energy Cannon 1 | . . . . . . . 1 6 6 4 . . . 1 7 . . . . . . 2 . 1 Ballistic Gun 3 | . 15 10 6 4 6 7 4 6 . 7 . . . . . . . . . . . . . 1 Ballistic Cannon 4 | . . 1 . . . . . . . 1 3 6 12 10 7 10 . 11 10 10 10 6 . 2 Special Weapon 1 | . 2 . . . . . 3 2 5 1 2 4 . . . . . . . 4 5 . . 1 Peak Build Rating 131 | 7 12 17 31 39 40 46 40 42 43 63 60 62 64 92 98 103 100 105 104 117 123 127 72 131 Average Rating 61 | 4 10 14 27 32 36 43 33 39 40 51 48 59 62 73 93 97 79 101 103 109 118 116 44 97 On Entrance 57 | . 7 12 17 30 39 36 32 38 42 39 59 56 58 64 92 91 99 100 101 104 117 123 32 54 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 12 92 97 99 103 101 105 112 110 114 132 133 119 126 151 153 149 142 153 149 153 153 169 3 64 Greatest Support 140 | 20 32 32 32 60 80 40 22 22 22 32 40 24 24 60 56 83 83 83 83 140 140 140 37 126 Greatest Overweight (x) 40 | . 5 9 6 10 9 10 10 10 5 9 40 4 5 5 5 2 1 1 5 5 1 1 . . Average Overweight (x) 2 | . 2 4 3 5 3 4 5 4 4 4 4 4 4 3 2 1 1 1 4 4 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 6 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 Most Carried 25 | 8 25 25 25 25 25 25 23 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 5 5 Average Carried 21 | 4 17 24 24 24 24 24 22 23 24 24 21 23 23 23 20 24 24 24 24 24 23 24 3 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 8 25 25 25 25 25 22 23 25 25 25 22 25 25 21 23 25 25 24 25 24 24 5 . 4 Class Distribution -------------------- 21% | Scavenger-Mutant 14% | Bothacker-Mutant 13% | Bothacker-Skirmisher 13% | Mutant 11% | Scavenger-Skirmisher 10% | Bothacker-Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -5/Upper Caves Bothacker-Assassin | -5/Upper Caves Bothacker-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Garrison Mutant | -3/Research Scavenger-Skirmisher | -3/Armory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Matter Collected 13489 | 260 244 982 438 1221 732 540 674 . . 1862 966 156 470 1874 492 441 . 458 . 250 . 458 . 971 Remotely 2229 | . . . . . . . . . . . 553 . 305 746 249 91 . 46 . . . 239 . . Salvage Created 13430 | 97 259 1150 708 1347 298 706 872 . . 2293 812 225 320 1792 234 253 . 73 . . . 853 . 1138 Parts 620 | 6 17 93 38 68 17 29 30 . . 86 22 8 21 82 5 9 . . . . . 35 . 54 Haulers Intercepted 15 | . 1 6 1 . 1 2 . . . 2 . . . 2 . . . . . . . . . . Recyclers Shooed 20 | . . 1 1 . . 2 . . . 8 . . . 8 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . 4 5 . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Combat Hostiles Destroyed 244 | . 3 27 10 37 3 8 24 . . 17 14 . 14 28 5 4 . 1 . . . 27 . 22 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 101 | . 3 24 10 19 3 7 4 . . 12 3 . 1 2 . 1 . . . . . 4 . 8 Cannons 64 | . . . . . . . 2 . . 4 7 . 6 16 2 3 . 1 . . . 13 . 10 AOE 68 | . . 3 . 18 . 1 16 . . . 4 . 7 8 2 . . . . . . 9 . . Classes Destroyed 22 | 2 3 5 1 3 . 2 1 . . 1 1 . . 2 1 . . . . . . . . . Worker 17 | . . 9 1 . . 1 . . . 2 . . . 4 . . . . . . . . . . Builder 10 | . . 1 1 . 1 . . . . 3 . . . 4 . . . . . . . . . . Tunneler 6 | 1 . . . . . 1 . . . 2 . . . 2 . . . . . . . . . . Hauler 15 | . 1 6 1 . 1 2 . . . 2 . . . 2 . . . . . . . . . . Recycler 21 | 1 2 . 1 . 1 2 . . . 7 . 1 . 6 . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 3 4 1 . . . . . . . . . . 1 . . . . . . . . . . Swarmer 68 | . 3 16 . 10 . . 13 . . . 3 . 7 8 . . . . . . . 8 . . Cutter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Grunt 63 | . . 6 3 16 1 4 3 . . 6 7 . 1 3 3 2 . . . . . 7 . 1 Brawler 9 | . . . . . . 1 3 . . 1 . . . 2 . 1 . . . . . . . 1 Duelist 6 | . . . . . . . . . . 1 1 . . . . . . . . . . 4 . . Sentry 31 | . . 5 5 . 2 1 4 . . 2 1 1 1 3 . . . 1 . . . 3 . 2 Demolisher 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Specialist 9 | . . . . 3 . . . . . . . . . . . . . . . . . . . 6 Hunter 10 | . . . 2 1 . . . . . 4 . . . . 1 . . . . . . 2 . . Programmer 39 | . . . . 5 . 2 . . . 3 1 . 4 10 . 2 . . . . . 3 . 9 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 11 | 1 4 6 3 4 2 4 7 . . 9 3 1 5 11 3 2 . 1 . . . 7 . 4 Combat Bots Only 8 | . 3 5 3 4 1 3 7 . . 4 3 . 5 8 3 2 . 1 . . . 7 . 4 Max Kills in Single Turn 4 | 1 1 4 1 4 1 2 3 . . 1 2 1 4 3 2 1 . 1 . . . 3 . 1 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 4 . 1 3 . . . 2 . 4 3 2 . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Hostile Shots Fired 2212 | . 14 128 50 142 20 100 145 . . 193 231 . 80 196 44 14 . . . . . 347 68 440 Missed 721 | . 4 34 17 31 5 36 56 . . 56 87 . 21 56 12 4 . . . . . 104 33 165 Hits 1491 | . 10 94 33 111 15 64 89 . . 137 144 . 59 140 32 10 . . . . . 243 35 275 Melee 54 | . . . . 1 . 7 2 . . 5 8 . . 5 . . . . . . . 25 . 1 Projectile 1437 | . 10 94 33 110 15 57 87 . . 132 136 . 59 135 32 10 . . . . . 218 35 274 AOE 34 | . . . . 1 . . 4 . . . . . . . . . . . . . . . . 29 Critical Strikes 58 | . 1 4 . 3 . 4 2 . . 3 4 . . 13 . 1 . . . 1 . 13 2 7 Part Disruptions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Damage Taken 26413 | . 85 1185 516 2355 269 1067 1151 . 48 1653 2355 . 776 3498 450 177 . . 19 20 . 4078 789 5922 Core 3262 | . 35 191 28 285 . 87 46 . . 151 232 . 81 333 42 15 . . . . . 428 313 995 Absorbed by Shields 1189 | . . . . . . . . . . 364 269 . . 397 101 47 . . . . . 11 . . Reduced by Siege Mode 244 | . . . . . . . . . . . . . . . . . . . . . . 244 . . Redirected to Shielding 44 | . . . . . . . . . . . . . . . . . . . . . . . . 44 Ignored by Resistances 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 392 | . . 42 . . . . . 131 . 219 . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 86 52 . . 43 . 81 . . . . . 45 . . . . 61 . . . 62 . . Volleys Fired 1028 | 12 32 110 51 84 32 37 38 2 26 119 75 5 24 162 13 11 . 7 7 7 . 62 . 112 Largest 4 | 2 2 2 2 2 2 3 3 1 1 3 3 2 3 3 3 3 . 3 1 1 . 4 . 4 Hottest 312 | 80 100 89 86 86 94 155 130 5 80 141 188 113 146 243 243 194 . 194 55 5 . 312 . 251 Shots Fired 2030 | 21 59 205 100 155 47 93 72 2 27 261 140 6 50 310 38 27 . 22 7 7 . 132 . 249 Gun 1225 | 21 54 187 100 134 42 87 45 . . 177 82 3 12 90 . 4 . 7 . . . 41 . 139 Cannon 666 | . . 16 . . . . 12 . 14 80 44 3 31 204 32 22 . 15 7 . . 80 . 106 Launcher 76 | . . 2 . 21 . 2 14 . 6 . 5 . 3 5 6 . . . . . . 11 . 1 Special 63 | . 5 . . . 5 4 1 2 7 4 9 . 4 11 . 1 . . . 7 . . . 3 Kinetic 981 | . 40 103 49 70 25 38 32 . . 173 56 3 31 168 12 22 . 15 7 . . 67 . 70 Thermal 901 | 21 19 100 51 64 17 49 25 . 14 85 70 3 12 126 20 4 . 7 . . . 54 . 160 Explosive 76 | . . 2 . 21 . 2 14 . 6 . 5 . 3 5 6 . . . . . . 11 . 1 Electromagnetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 29 | 3 6 9 10 22 6 29 13 12 10 14 18 . 6 12 5 6 . 3 2 5 . 15 . 16 Robot Miss Streak 6 | 5 4 5 5 3 3 1 3 . 3 4 6 4 3 4 3 3 . 6 3 2 . 3 . 6 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 7 | . . 3 . 2 . 1 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 1294 | 8 23 139 62 122 31 80 54 1 20 168 95 1 28 172 19 15 . 8 2 5 . 84 . 157 Core Hits 660 | 3 13 66 29 75 9 27 43 . 3 67 39 2 19 73 23 7 . 4 . . . 68 . 90 Critical Kills 8 | . . . . . . . 2 . . 2 . . . 1 1 . . . . . . 1 . 1 Critical Parts Destroyed 8 | . . . . . 1 . 1 . . 5 . . . 1 . . . . . . . . . . Critical Strikes 86 | . . 7 4 6 4 5 5 . . 8 8 . 1 15 3 . . 2 . . . 10 . 8 Burn 41 | . . 7 4 5 3 5 2 . . . 5 . . 3 . . . . . . . . . 7 Meltdown 8 | . . . . . . . 2 . . 2 . . . 1 1 . . . . . . 1 . 1 Destroy 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . . Blast 28 | . . . . . . . . . . 1 3 . 1 10 2 . . 2 . . . 9 . . Smash 4 | . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 99 | . 3 3 9 29 7 9 16 1 . 16 . 2 . . . 2 . . . . . . . 2 Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 70 | . 3 3 6 8 7 9 16 1 . 16 . . . . . . . . . . . . . 1 Slashing 28 | . . . 3 21 . . . . . . . 2 . . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 3 . 2 2 . . . 3 . 1 . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42372 | 89 340 2479 1238 4650 625 1812 3533 . 682 3763 2952 109 1523 7296 1535 644 . 411 76 . . 4750 14 3851 Guns 15636 | 89 340 1921 982 1832 471 1375 587 . . 2130 1446 23 212 1430 . 27 . 105 . . . 768 . 1898 Cannons 13799 | . . 215 . . . . 256 . 307 1420 1126 . 663 4698 571 473 . 306 76 . . 1814 . 1874 Explosions 10485 | . . 290 . 2086 . 297 2046 . 375 . 380 . 648 1152 964 . . . . . . 2168 . 79 Melee 2422 | . . 53 256 732 154 140 644 . . 213 . 86 . . . 144 . . . . . . . . Ramming 30 | . . . . . . . . . . . . . . 16 . . . . . . . . 14 . Kinetic 16062 | . 292 1202 456 800 261 566 382 . . 2126 1278 . 663 4151 264 473 . 306 76 . . 1519 . 1247 Thermal 13625 | 89 48 934 526 1032 210 809 461 . 307 1424 1294 23 212 2573 307 27 . 105 . . . 1063 . 2181 Explosive 9889 | . . 290 . 2086 . 297 2046 . 375 . 380 . 648 556 964 . . . . . . 2168 . 79 Electromagnetic 344 | . . . . . . . . . . . . . . . . . . . . . . . . 344 Impact 1294 | . . 53 90 . 154 140 644 . . 213 . . . . . . . . . . . . . . Slashing 1128 | . . . 166 732 . . . . . . . 86 . . . 144 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . 17 17 8 12 . 14 23 24 24 11 27 27 28 28 28 . . . 3 6 35 Average Corruption 17 | . . . . 11 17 7 10 . 11 20 23 15 9 16 27 27 28 28 . . . 2 5 16 Corruption Purged 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 700 | . . . . 81 38 3 37 . 9 83 67 15 19 84 75 43 13 45 . . . 17 2 69 Message Errors 151 | . . . . 22 7 . 9 . 3 12 11 2 6 21 20 6 2 11 . . . 3 1 15 Matter Fused 165 | . . . . 23 9 1 7 . 2 13 11 3 4 18 19 14 . 18 . . . 6 1 16 Heat Flow Errors 74 | . . . . 5 5 . 4 . 1 9 7 1 1 4 6 8 4 6 . . . 2 . 11 Energy Discharges 81 | . . . . 6 5 1 8 . . 6 11 3 3 8 8 7 2 3 . . . 2 . 8 Parts Rejected 11 | . . . . . 2 1 . . 2 1 2 . . 3 . . . . . . . . . . Parts Fused 6 | . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . 2 Data Loss (minor) 78 | . . . . 11 6 . 3 . . 10 5 2 3 11 10 3 2 4 . . . 2 . 6 Data Loss (major) 31 | . . . . 5 . . 3 . . 7 . 2 . 2 3 2 3 2 . . . 1 . 1 Misfires 28 | . . . . 3 . . 1 . 1 7 2 . 1 1 5 2 . 1 . . . 1 . 3 Alerts 17 | . . . . 4 . . . . . 3 2 1 . 2 3 1 . . . . . . . 1 Misdirections 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Weapon Failures 55 | . . . . 2 3 . 1 . . 14 16 . 1 12 1 . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1493 | . . 8 110 53 86 57 169 . . 253 . . 10 492 47 18 . . . . . 180 . 10 Projectiles 435 | . . . . . . . . . . 70 . . 2 266 47 18 . . . . . 22 . 10 Explosions 489 | . . 8 . 7 . . 82 . . . . . 8 226 . . . . . . . 158 . . Melee 569 | . . . 110 46 86 57 87 . . 183 . . . . . . . . . . . . . . Knockbacks 75 | . . . 1 . . 1 2 . . 3 4 . 1 33 1 . . . 1 . . 9 . 19 Impact 6 | . . . 1 . . 1 1 . . 3 . . . . . . . . . . . . . . Kinetic 63 | . . . . . . . . . . . 4 . 1 29 1 . . . 1 . . 8 . 19 Secondary 6 | . . . . . . . 1 . . . . . . 4 . . . . . . . 1 . . Self-Inflicted Damage 819 | . . 49 . 183 . 97 44 . 50 . 34 . . 320 22 . . . . . . 14 6 . Shots 24 | . . 1 . 7 . 2 3 . 1 . 3 . . 5 1 . . . . . . 1 . . Rammed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Targets Rammed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | 90 40 327 237 269 271 266 302 . 140 225 244 236 154 389 176 199 171 167 . . . 368 . 224 Average Temperature 72 | 35 14 47 62 76 96 100 111 . 84 60 62 75 74 74 74 84 76 76 . . . 145 . 88 Received Heat Transfer 4148 | . . 387 99 396 81 300 234 . . 362 605 . 150 304 96 23 . . 9 27 . 358 57 660 Effects 9 | . . 2 3 . 2 . 1 . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Total Turns 91 | . . . . . . . . . . . . . . . . . . . . . . 91 . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . 29 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . 1 1 . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . 3 . 1 2 1 . . 6 . . . . . . . . . . . . . . Impact Corruptions 17 | . . . 3 . 2 2 3 . . 6 . . . 1 . . . . . . . . . . Robots Melted 14 | . . . . . . . 2 . . 2 2 . . 2 1 . . . . . . 1 . 4 Combat Hostiles 10 | . . . . . . . 2 . . 1 . . . 1 1 . . . . . . 1 . 4 Parts Melted 62 | 1 . 4 1 9 . 3 8 . . 3 9 . . 6 1 . . 1 . . . 6 . 10 Heat Transferred 27547 | 200 136 2886 1443 2246 629 1998 1092 . 600 2657 2647 37 296 3809 450 37 . 148 . . . 1664 . 4572 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Maximum Alert Level 5 | . . 2 . 5 3 . 3 1 . 1 2 1 1 3 . . . . 2 . . 3 2 1 Low Security (%) 46 | 100 100 41 100 19 36 100 25 . 100 97 4 52 38 25 . . . . . 100 100 9 . 27 Level 1 22 | . . 37 . 27 . . 7 100 . 2 58 47 61 7 . . . . . . . 15 . 72 Level 2 21 | . . 20 . 9 35 . 57 . . . 36 . . 62 . . . . 100 . . 44 100 . Level 3 6 | . . . . 19 26 . 9 . . . . . . 4 . . . . . . . 29 . . Level 4 3 | . . . . 23 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1666 | 5 97 431 176 1666 811 54 709 366 124 206 555 291 389 774 . . . . 600 193 12 957 537 328 Initial 811 | . . 1 176 . 811 51 1 366 105 20 138 291 81 203 . . . . 600 193 . . 492 237 Average 313 | . 21 249 118 641 444 16 426 333 90 74 387 197 233 456 . . . . 578 54 . 542 477 225 Influence Increases 11357 | 10 174 984 396 1786 115 248 788 25 34 650 617 23 428 1660 164 174 . 110 612 . 12 1107 270 970 Destroy 0b10 Robot/C 5140 | . 60 540 200 740 60 160 480 . . 340 340 . 280 600 140 120 . 60 . . . 560 . 460 Destroy 0b10 Robot/NC 460 | 10 30 105 25 15 15 35 15 . . 85 15 5 . 95 . . . 10 . . . . . . Destroy Leader 798 | . 18 130 84 20 22 34 30 . . 94 30 . 40 116 20 20 . 10 . . . 40 . 90 Allied During Kill 117 | . . . . . . . . . . . 6 . . 14 4 34 . 30 . . . 22 . 7 Successful Hack 181 | . 30 31 36 14 13 6 . 9 . 4 . . . 12 . . . . . . 12 14 . . Disable Machine 660 | . . 15 30 75 . . 30 . . 75 30 15 15 210 . . . . . . . 30 . 135 Anti-Garrison Action 1400 | . . . . 750 . . 150 . . . 100 . 50 150 . . . . . . . 200 . . Destroy Structure 981 | . 6 13 6 142 5 13 68 1 34 22 36 3 43 328 . . . . 12 . . 211 . 38 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . 600 . . . . . Partial Spotted 90 | . . 15 . . . . . 15 . . . . . 15 . . . . . . . . 30 15 Lose Combat Pursuer 930 | . 30 135 15 30 . . 15 . . 30 60 . . 120 . . . . . . . 30 240 225 Influence Decreases 11111 | 10 169 572 813 120 1668 359 91 423 306 481 260 462 155 1443 768 144 32 110 60 552 12 230 695 1176 Entered New Map 3464 | . . 4 241 . 855 62 1 333 196 9 60 264 35 186 225 2 32 . . 359 . . 385 215 Time Decay 4892 | 10 169 508 482 . 368 232 . 90 90 412 . 198 . 622 523 142 . 110 60 173 12 . 120 571 Lost Part 1325 | . . 60 20 120 20 65 90 . . 60 180 . 40 220 20 . . . . . . 170 30 230 Lost Ally 560 | . . . . . . . . . 20 . 20 . 80 40 . . . . . 20 . 60 160 160 Purge Threat 870 | . . . 70 . 425 . . . . . . . . 375 . . . . . . . . . . Squads Dispatched 46 | . . 2 2 . 9 6 . . . 5 . 1 . 10 . . . . . . . . 4 7 Investigation 4 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . 1 . . . 3 . . . 4 . . . . . . . . 2 3 Reinforcement 20 | . . 1 1 . 2 5 . . . 2 . 1 . 3 . . . . . . . . 2 3 Assault 5 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Distress Signals 16 | . . 5 1 . 3 2 . . . 1 . . . 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 453 | . 9 52 26 37 13 22 29 . 3 23 23 . 18 51 7 7 . 5 1 3 . 40 37 47 Peak Tracking Total 18 | . 3 4 4 4 3 11 7 . 1 4 6 . 5 9 4 2 . 3 1 1 . 13 18 11 Tactical Retreats 33 | . 1 4 1 1 . . 1 . . 2 3 . . 6 . . . . . . . 1 6 7 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Traps Triggered 42 | . . 2 . 12 . 2 3 1 . . 5 . 3 4 . . . . 1 . . 8 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Machines Disabled 56 | . . 1 2 8 . . 5 . . 5 4 1 2 15 . . . . . . . 4 . 9 Max in Single Turn 5 | . . 1 1 1 . . 1 . . 2 1 1 1 5 . . . . . . . 2 . 1 Garrison Access 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Garrison Relay 11 | . . . . 3 . . 3 . . . 2 . 1 . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Machines Accessed 52 | . 2 9 7 3 4 3 . 1 . 4 1 1 . 5 . 1 4 . . . 3 1 1 2 Terminals 29 | . 2 6 4 3 4 1 . . . 1 1 . . 2 . . . . . . 1 1 1 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . 2 1 . . . . . . . . . . 2 . . . . . . 1 . . . Garrison Access 6 | . . . 1 . . 1 . . . 2 . 1 . . . . . . . . 1 . . . Total Hacks 134 | . 10 32 16 4 9 6 . 5 . 6 2 1 . 15 . 1 17 . . . 4 1 1 4 Successful 74 | . 4 19 6 2 3 3 . 4 . 4 . 1 . 6 . 1 17 . . . 3 1 . . Failed 59 | . 6 12 10 2 6 3 . 1 . 2 2 . . 9 . . . . . . 1 . 1 4 Catastrophic 15 | . . 2 1 2 4 2 . . . 1 . . . 2 . . . . . . . . 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 10 7 4 . 5 5 . . . . . . . . . . . . . . . . . . Terminals 67 | . 10 16 10 4 9 3 . . . 2 2 . . 4 . . . . . . 1 1 1 4 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . 4 1 . . . . 5 . 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 26 | . . 12 3 . . . . . . . . . . 9 . . . . . . 2 . . . Garrison Access 7 | . . . 2 . . 1 . . . 2 . 1 . . . . . . . . 1 . . . Terminal Hacks 36 | . 3 4 3 2 3 1 . . . . . . . . . 1 17 . . . 1 1 . . Record 6 | . . . . . . . . . . . . . . . . . 5 . . . 1 . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . 2 1 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . 3 . . . . . 4 . 2 . . . . . . . . . . . . . . Scan Component 5 | . . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . Repair 4 | . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 17 | . . 10 2 . . . . . . . . . . 4 . . . . . . 1 . . . Insert Component 9 | . . 4 1 . . . . . . . . . . 3 . . . . . . 1 . . . Analyze 8 | . . 6 1 . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . . . 2 . 1 . . . . . . . . 1 . . . Unlock Access 5 | . . . 1 . . 1 . . . 1 . 1 . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . Terminals 4 | . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 8 7 1 4 3 . 1 . 3 1 . . 3 . . . . . . 3 1 1 2 Full Trace Events 5 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 4 1 . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . Time 178 | . . 64 . . . . . 76 . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 6 | . . 4 1 . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Used RIF Installer 5 | . . . . 2 . . 1 . . . 1 . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 60 | . . . . . 2 3 1 1 5 2 5 . 6 5 1 5 . 1 . 6 . 3 9 5 Non-combat 10 | . . . . . 1 3 . 1 . 2 . . . 3 . . . . . . . . . . Combat 50 | . . . . . 1 . 1 . 5 . 5 . 6 2 1 5 . 1 . 6 . 3 9 5 Autooverrided 9 | . . . . . . . . . . . . . 2 1 1 . . . . . . 2 3 . Autoassimilated 17 | . . . . . . . . . . . . . 1 . . 4 . 1 . . . 1 6 4 Robot Hacks Applied 37 | . . . . . 3 3 1 1 5 2 5 . 3 6 . 1 . . . 6 . . . 1 parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . no_distress 5 | . . . . . . 3 . . . 2 . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . purge_threat 5 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . . ignore_targets 11 | . . . . . . . . . 5 . . . . . . . . . . 6 . . . . amplify_resonance 6 | . . . . . 1 . 1 . . . 3 . 1 . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 6 | . . . . . . . . . . . 2 . 2 1 . . . . . . . . . 1 Relay Couplers Released 57 | . . . . 14 1 . 10 . . 4 10 . 7 3 . . . . . . . 8 . . Machine Destruction 47 | . . . . 14 1 . 10 . . . 7 . 4 3 . . . . . . . 8 . . Programmers 10 | . . . . . . . . . . 4 3 . 3 . . . . . . . . . . . Attached 15 | . . . . 1 2 . 1 . 1 . 3 . 1 3 . . . . . 1 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Total Allies 37 | . . . . . . . . . 1 . 2 . 5 2 1 5 . 1 . . . 3 9 8 Largest Group 5 | . . . . . . . . . 1 . 1 1 2 1 1 4 4 5 3 3 1 1 4 3 Highest-Rated Group 188 | . . . . . . . . . 31 . 32 32 53 47 29 116 116 163 87 87 29 47 188 135 Highest-Rated Ally 58 | . . . . . . . . . 31 . 32 32 29 47 29 47 29 47 29 29 29 47 58 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 417 | . . . . . . . . . 59 . 10 . 5 18 4 28 . 45 6 212 . 9 12 9 Total Damage 7293 | . . . . . . . . . 981 . 205 . 75 388 75 524 . 683 56 3391 . 252 387 276 Kills 23 | . . . . . . . . . 1 . 3 . . 2 2 2 . 4 . 7 . 1 . 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Active Infowar (turns) 17733 | . 861 1523 1267 1729 553 514 309 96 188 1015 . 314 1 1408 1478 915 266 940 132 678 333 1239 246 1728 Optics 3579 | . . . . . . . . . . . . . . . . . . . . 33 333 1239 246 1728 Sensors 7597 | . . . . . . 467 2 96 188 960 . 258 1 1233 1264 865 266 835 132 678 333 19 . . IFF 636 | . . . . . . . . . . . . . . . . . . . . . . . . 636 Terrain 1994 | . . . . . . . . . . . . . . . 602 873 257 154 . . . . 108 . Structural 326 | . . 47 2 1 54 8 . . . 55 . 56 . 103 . . . . . . . . . . Seismic 4853 | . 861 172 1246 1728 499 40 307 . . . . . . . . . . . . . . . . . T.N.C. 3882 | . . 1396 1119 1367 . . . . . . . . . . . . . . . . . . . . Jamming 1451 | . . . . . . . . . . . . . . 70 212 42 . 786 132 209 . . . . ECM 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . . . . 1 3 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Turns Passed 23028 | 112 861 1567 1276 2552 847 720 955 189 188 1629 1072 419 513 2104 1546 915 266 940 132 679 333 1239 246 1728 Spaces Moved 11052 | 64 528 630 643 1077 397 317 454 82 83 679 427 226 243 1009 451 436 134 486 62 307 138 399 546 1234 Core 308 | 8 . . . . . . . . . . 3 . . . . . . . . . . 11 273 13 Treads 1449 | 4 . 9 13 236 120 18 . . . . 10 . . . 428 11 . . . 74 138 388 . . Legs 2090 | . . . . . . . . . . . 1 . . . 16 425 134 486 9 . . . . 1019 Wheels 6730 | 52 528 621 630 841 277 299 454 82 83 679 413 226 243 1009 7 . . . 53 233 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 475 | . . . . . . . . . . . . . . . . . . . . . . . 273 202 Fastest Speed 28 | 50 100 130 135 135 140 140 145 145 145 145 150 150 150 120 175 184 184 184 175 175 240 50 28 32 Average Speed 162 | 97 135 162 151 193 178 160 166 151 148 159 169 150 164 147 323 187 184 184 176 191 240 234 41 98 Slowest Speed 2050 | 160 175 480 490 330 250 320 230 230 160 225 2050 150 165 175 490 320 184 184 184 320 240 240 50 140 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 77 70 55 87 39 8 55 3 79 18 46 7 36 26 60 61 60 71 3 99 5 57 23 44 Regions Visited 24 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . . . . . . . . . . 1 . 3 2 . . . . . . Known Exits Taken 11 | . . . 1 . . 1 . . . 1 . 1 . 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . . Spaces Dug 116 | . 6 1 4 1 4 6 10 1 . 17 6 1 22 17 . . . . 3 . . 11 . 6 Terrain Destroyed 777 | . 6 13 4 93 4 19 37 1 55 21 52 3 30 179 101 11 . 7 6 . . 116 . 19 Melee 33 | . 2 1 4 1 4 6 . 1 . 13 . . . . . . . . . . . . . 1 Projectile 165 | . 4 . . . . . 1 . . 8 13 3 8 64 10 11 . 7 6 . . 13 . 17 AOE 579 | . . 12 . 92 . 13 36 . 55 . 39 . 22 115 91 . . . . . . 103 . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Res Arm Total 14237 | 89 595 964 858 1357 493 440 577 144 123 1011 640 296 312 1363 501 517 153 512 79 401 141 585 559 1527 Wait 772 | . 4 129 75 26 8 10 10 50 9 85 28 37 3 61 13 3 . 6 8 45 . 77 1 84 Move 11019 | 63 527 629 642 1076 396 317 453 82 82 679 426 226 242 1008 450 435 133 485 62 306 137 398 537 1228 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 Pick Up 262 | 8 18 16 24 16 14 9 13 5 . 20 15 10 6 26 4 26 2 1 . 8 2 7 1 11 Fast Attach 117 | 6 . 8 3 4 4 3 . . 2 13 3 . . 14 2 1 7 . 1 3 . 2 6 35 Attach 155 | . 1 6 4 13 10 10 14 2 1 8 30 3 6 22 2 2 . . . 5 . 10 2 4 Detach 38 | . . 2 . 3 4 2 4 . 1 1 13 . 1 1 . . . . 1 . . 2 1 2 Swap 339 | . 9 34 20 39 6 36 11 2 2 44 16 9 13 40 16 12 3 12 . 7 1 6 . 1 Drop 207 | . 1 27 30 9 12 7 2 . . 26 . 4 1 12 1 25 8 1 . 20 1 6 5 9 Fire 1028 | 12 32 110 51 84 32 37 38 2 26 119 75 5 24 162 13 11 . 7 7 7 . 62 . 112 Melee 99 | . 3 3 9 29 7 9 16 1 . 16 . 2 . . . 2 . . . . . . . 2 Ram 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 156 | . . . . 58 . . 16 . . . 34 . 16 16 . . . . . . . 15 . 1 Rewire 35 | . . . . . . . . . . . . . . . . . . . . . . . . 35 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Armory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Discovered new exit (range 9) 832 | -10/Materials | Discovered new exit (range 7) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -9/Materials | Discovered new exit (range 15) 1618 | -9/Materials | Build established: Scavenger-Mutant 1949 | -9/Materials | Lost 4 parts (1p1n1u1w) 1990 | -9/Materials | Discovered new exit (range 8) 2073 | -9/Materials | Repaired Broken Imp. Medium Laser 2190 | -9/Materials | Discovered new exit (range 16) 2375 | -9/Materials | Central database locked down 2521 | -9/Materials | Discovered new exit (range 16) 2541 | -9/Materials | Entered another Materials area 2541 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -8/Materials | Discovered new exit (range 3) 3683 | -8/Materials | Identified exit to Garrison 3817 | -8/Materials | Entered Garrison 3895 | -8/Garrison | Triggered checkpoint 4194 | -8/Garrison | Triggered checkpoint 4293 | -8/Garrison | Triggered checkpoint 4345 | -8/Garrison | Discovered new exit (range 11) 4493 | -8/Garrison | Triggered checkpoint 4693 | -8/Garrison | Triggered checkpoint 5042 | -8/Garrison | Discovered new exit (range 11) 5055 | -8/Garrison | Triggered checkpoint 5177 | -8/Garrison | Discovered new exit (range 6) 5184 | -8/Garrison | Crushed by falling debris 5184 | -8/Garrison | System corruption reached 10% 5188 | -8/Garrison | Crushed by falling debris 5219 | -8/Garrison | Lost 3 parts (2p1u) 5262 | -8/Garrison | Triggered checkpoint 5353 | -8/Garrison | Triggered checkpoint 5393 | -8/Garrison | Discovered new exit (range 34) 5393 | -8/Garrison | Discovered new exit (range 48) 5393 | -8/Garrison | Discovered new exit (range 84) 5393 | -8/Garrison | Discovered new exit (range 47) 5433 | -8/Garrison | Build established: Mutant 5470 | -8/Garrison | Triggered checkpoint 5588 | -8/Garrison | Core integrity fell below 50% 5619 | -8/Garrison | Installed Relay Interface Framework 5653 | -8/Garrison | Garrison Relay disabled 5697 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 6042 | -8/Garrison | Garrison Relay disabled 6250 | -8/Garrison | Garrison Relay disabled 6369 | -8/Garrison | Entered Materials 6511 | -8/Materials | Garrison activated, responded to threat 6648 | -8/Materials | Build established: Bothacker-Mutant 6838 | -8/Materials | Met 7R-MNS 6838 | -8/Materials | Garrison activated, responded to threat 7211 | -8/Materials | Discovered new exit (range 4) 7216 | -8/Materials | Entered Factory 7216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7217 | -7/Factory | Caught up to 7R-MNS 7244 | -7/Factory | Build established: Scavenger-Mutant 7889 | -7/Factory | Lost 5 parts (2n3u) 7924 | -7/Factory | Cargo convoy interrupted 7936 | -7/Factory | Identified exit to Garrison 7936 | -7/Factory | Entered Garrison 7966 | -7/Garrison | Triggered checkpoint 7990 | -7/Garrison | Garrison Relay disabled 8141 | -7/Garrison | Triggered checkpoint 8242 | -7/Garrison | Triggered checkpoint 8273 | -7/Garrison | Destroyed 7 combat bots 8302 | -7/Garrison | System corruption reached 10% 8366 | -7/Garrison | Triggered checkpoint 8404 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8415 | -7/Garrison | Garrison Relay disabled 8458 | -7/Garrison | Discovered new exit (range 10) 8648 | -7/Garrison | Triggered checkpoint 8784 | -7/Garrison | Garrison Relay disabled 8839 | -7/Garrison | Discovered new exit (range 10) 8891 | -7/Garrison | Entered Factory 8891 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8973 | -6/Factory | Repaired Hvy. Rocket Launcher 9008 | -6/Factory | Repaired Arm. Wheel 9080 | -6/Factory | Sucked down chute 9080 | -6/Factory | Entered Waste 9081 | -6/Waste | Met a frightened Derelict 9095 | -6/Waste | EMP discharged 9096 | -6/Waste | Spotted C-40 Crusher 9120 | -6/Waste | Spotted C-40 Crusher 9135 | -6/Waste | Spotted C-40 Crusher 9146 | -6/Waste | Spotted C-40 Crusher 9159 | -6/Waste | Allies destroyed C-40 Crusher 9162 | -6/Waste | Spotted C-40 Crusher 9169 | -6/Waste | Spotted C-40 Crusher 9195 | -6/Waste | EMP discharged 9195 | -6/Waste | System corruption reached 10% 9230 | -6/Waste | Discovered new exit (range 13) 9268 | -6/Waste | Entered Factory 9432 | -6/Factory | Build established: Bothacker-Mutant 9747 | -6/Factory | Lost 3 parts (1p1n1u) 10535 | -6/Factory | Repaired Hrd. Medium Armor Plating 10897 | -6/Factory | Identified exit to Garrison 10897 | -6/Factory | Entered Garrison 10947 | -6/Garrison | Triggered checkpoint 11118 | -6/Garrison | Spotted B-75 Beast 11131 | -6/Garrison | Triggered checkpoint 11153 | -6/Garrison | Destroyed B-75 Beast 11182 | -6/Garrison | Lost 5 parts (4n1u) 11218 | -6/Garrison | Build established: Bothacker-Tank 11228 | -6/Garrison | Lost 4 parts (2p1n1w) 11288 | -6/Garrison | Triggered checkpoint 11299 | -6/Garrison | Lost 7 parts (1p2n3u1w) 11544 | -6/Garrison | Discovered new exit (range 11) 11561 | -6/Garrison | Identified exit to Factory 11577 | -6/Garrison | Triggered checkpoint 11607 | -6/Garrison | Build established: Bothacker-Mutant 11728 | -6/Garrison | Expanded RIF knowledge: Autooverride 11837 | -6/Garrison | Discovered exit to Factory (range 10) 11969 | -6/Garrison | Entered Factory 11969 | -6/Factory | Accompanied by 1 ally 12388 | -6/Factory | Identified exit to Garrison 12388 | -6/Factory | Entered Garrison 12414 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 12527 | -6/Garrison | Triggered checkpoint 12527 | -6/Garrison | Triggered checkpoint 12545 | -6/Garrison | Spotted B-75 Beast 12550 | -6/Garrison | Core integrity fell below 50% 12555 | -6/Garrison | Destroyed B-75 Beast 12574 | -6/Garrison | Lost 3 allies 12610 | -6/Garrison | Lost 3 parts (1n1u1w) 12682 | -6/Garrison | Discovered new exit (range 15) 12694 | -6/Garrison | Build established: Bothacker-Tank 12734 | -6/Garrison | Triggered checkpoint 12783 | -6/Garrison | Garrison Relay disabled 12899 | -6/Garrison | Identified exit to Factory 12901 | -6/Garrison | Entered Factory 12901 | -5/Factory | Evolved 2 slots: Utility x2 13314 | -5/Factory | Build established: Botlord-Skirmisher 13505 | -5/Factory | Destroyed 8 combat bots 13623 | -5/Factory | System corruption reached 10% 13660 | -5/Factory | Lost 6 parts (3n2u1w) 13682 | -5/Factory | Cargo convoy interrupted 13828 | -5/Factory | Discovered new exit (range 15) 13893 | -5/Factory | Build established: Bothacker-Mutant 13967 | -5/Factory | Lost 3 parts (1p1n1w) 14470 | -5/Factory | Lost 4 parts (2u2w) 14701 | -5/Factory | Found Prototype Device 14702 | -5/Factory | Identified Exp. ECM Suite 14717 | -5/Factory | Found Prototype Processor 14756 | -5/Factory | Identified Spectral Analyzer 14789 | -5/Factory | Build established: Bothacker-Skirmisher 14972 | -5/Factory | Discovered new exit (range 15) 14987 | -5/Factory | Lost 5 parts (1n3u1w) 15001 | -5/Factory | First assault squad dispatched 15004 | -5/Factory | Identified exit to Upper Caves 15005 | -5/Factory | Entered Upper Caves 15560 | -5/Upper Caves | Spotted B-75 Beast 15608 | -5/Upper Caves | Destroyed B-75 Beast 16058 | -5/Upper Caves | Learned location of Armory (-3) 16139 | -5/Upper Caves | Found Imp. Powered Armor 16397 | -5/Upper Caves | Discovered new exit (range 11) 16426 | -5/Upper Caves | Identified exit to Upper Caves 16551 | -5/Upper Caves | Entered another Upper Caves area 16634 | -5/Upper Caves | Discovered new exit (range 10) 16742 | -5/Upper Caves | Learned 8 Factory zone layouts 16855 | -5/Upper Caves | Build established: Bothacker-Assassin 17139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17235 | -5/Upper Caves | Learned Factory garrison access intel 17257 | -5/Upper Caves | Discovered new exit (range 7) 17266 | -5/Upper Caves | Identified exit to Zhirov 17419 | -5/Upper Caves | Build established: Bothacker-Skirmisher 17466 | -5/Upper Caves | Entered Zhirov 17466 | -5/Zhirov | Accompanied by 4 allies 17466 | -5/Zhirov | Discovered new exit (range 3) 17468 | -5/Zhirov | Identified exit to Proximity Caves 17501 | -5/Zhirov | Met Zhirov 17534 | -5/Zhirov | Learned location of Quarantine (-3) 17534 | -5/Zhirov | Learned location of Testing (-2) 17534 | -5/Zhirov | Learned location of Command (-1) 17553 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17581 | -5/Zhirov | Found Alien Artifact 17581 | -5/Zhirov | Identified Integrated Reactor 17581 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17606 | -5/Zhirov | Found Alien Artifact 17732 | -5/Zhirov | Entered Proximity Caves 17732 | -4/Proximity Caves | Accompanied by 4 allies 17756 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17921 | -4/Proximity Caves | Spotter reported a threat 17948 | -4/Proximity Caves | Spotter reported a threat 18026 | -4/Proximity Caves | Spotter reported a threat 18085 | -4/Proximity Caves | Spotter reported a threat 18194 | -4/Proximity Caves | Spotted B-86 Titan 18213 | -4/Proximity Caves | Allies destroyed B-86 Titan 18486 | -4/Proximity Caves | Discovered new exit (range 4) 18492 | -4/Proximity Caves | Identified exit to Factory 18522 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 18672 | -4/Proximity Caves | Entered Factory 18672 | -4/Factory | Accompanied by 3 allies 18672 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18673 | -4/Factory | Identified exit to Research 18674 | -4/Factory | Loaded intel: 4 garrison access locations 18804 | -4/Factory | Sucked down chute 18804 | -4/Factory | Entered Waste 18830 | -4/Waste | Spotted C-40 Crusher 18844 | -4/Waste | Spotted C-40 Crusher 18857 | -4/Waste | Spotted C-40 Crusher 18864 | -4/Waste | 3 allies followed down the chute 18874 | -4/Waste | Spotted C-40 Crusher 18876 | -4/Waste | Allies destroyed C-40 Crusher 18898 | -4/Waste | Spotted C-40 Crusher 18928 | -4/Waste | Allies destroyed C-40 Crusher 18964 | -4/Waste | Spotted C-40 Crusher 18980 | -4/Waste | Allies destroyed C-40 Crusher 19133 | -4/Waste | Found Unknown Protection 19265 | -4/Waste | Discovered new exit (range 14) 19422 | -4/Waste | Allies destroyed C-40 Crusher 19480 | -4/Waste | Identified exit to Factory 19483 | -4/Waste | Entered Factory 19483 | -4/Factory | Accompanied by 1 ally 19517 | -4/Factory | Identified Damper Plating 19732 | -4/Factory | Identified exit to Garrison 19816 | -4/Factory | Entered Garrison 19816 | -4/Garrison | Accompanied by 1 ally 19870 | -4/Garrison | Triggered checkpoint 19938 | -4/Garrison | Garrison Relay disabled 19990 | -4/Garrison | Triggered checkpoint 19996 | -4/Garrison | Triggered checkpoint 20135 | -4/Garrison | Build established: Scavenger-Tank 20525 | -4/Garrison | Discovered exit to Research (range 10) 20622 | -4/Garrison | Triggered checkpoint 20689 | -4/Garrison | Garrison Relay disabled 20910 | -4/Garrison | Discovered exit to Research (range 20) 21033 | -4/Garrison | Destroyed 7 combat bots 21055 | -4/Garrison | Entered Research 21055 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21056 | -3/Research | Identified exit to Armory 21080 | -3/Research | Lost 14 parts (3p5n1u5w) 21222 | -3/Research | Lost 3 parts (1n2u) 21301 | -3/Research | Entered Armory 21310 | -3/Armory | Spotted B-86 Titan 21333 | -3/Armory | Found Gamma Bomb Array 21334 | -3/Armory | Found Gamma Bomb Array 21337 | -3/Armory | Core integrity fell below 50% 21339 | -3/Armory | Found Fusion Bomb Launcher 22096 | -3/Armory | Lost 3 allies 22100 | -3/Armory | Crushed by falling debris 22100 | -3/Armory | Core integrity fell below 20% 22100 | -3/Armory | System corruption reached 10% 22131 | -3/Armory | Lost 3 parts (2u1w) 22378 | -3/Armory | Lost 3 parts (1p1n1w) 22566 | -3/Armory | Found Fusion Bomb Launcher 22671 | -3/Armory | Build established: Scavenger-Skirmisher 22975 | -3/Armory | System corruption reached 30% 23005 | -3/Armory | Lost 3 parts (1n2w) 23029 | -3/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 22967_ P-80 Master suffers critical hit (Burn). 22967_ P-80 Master destroyed. 22970_ Railgun destroyed. 22971_ P-80 Master suffers critical hit (Burn). 22974_ XFYXWUI|HBFYMIDB/H&Z7 5 22974_ Nova Cannon destroyed. 22974_ Adv. VSS Leg destroyed. 22974_ Destroyed Unknown Storage. 22974_ Gamma Rifle melted. 22974_ P-80 Master destroyed. 22989_ System corrupted: Field Laser failed to cycle. 22990_ System corrupted: Matter fused (-6). 22992_ Adv. Target Analyzer melted. 22992_ P-80 Master destroyed. 23004_ Acquired Adv. Remote Datajack. 23006_ System corrupted: Matter fused (-5). 23007_ Acquired Adv. Heat Sink. 23012_ Acquired Imp. Antigrav System. 23022_ System corrupted: Heat flow error (+248). Map ----- +----------------------------------------------------+ | ???????????????????# ! ""??# # | | ???????????????????#= """?# # | | ???????????????????# "?# "############ # | | ???????????????????#!!! "F" # # /// + # | | ???????????????????#!!! """ # # /// # # | | ???????????????????#!!! + # /// # # | | ???????????????????# # # "" "" # # | | ????????????????############## " ""T"" # # | | ????????????????# # # """ # # | | ????????????????# # ############# # | | ????????????????# # ########????# # | | ????????????????# # #????! ! | | ????????????????# #!* #???? | | ????????????????# +[ %["## T#????#++# | | ????????????????# #% !*##?""""#???????? | | ????????????????# + =%|#??????????????? | | ????????????????# # [ #??????????????? | | ????????????????# # #??????????????? | | ????????????????# # ^^^#??????????????? | | ????????????????# # #??????????????? | | ????????????????######"##+#### #??????????????? | | ?????????????????????#### #??# #??????????????? | | ???????????????????????## #??# #??????????????? | | ???????????????????????#; #??# #??????????????? | | ???????????????????????## #??# #??????????????? | | ????????????????????????#@#??# #??????????????? | | ????????????????????????#/#??# #??????????????? | | ???????????????????????? ??# #??????????????? | | ???????????????????????? ??# +??????????????? | | ??????????????????????? ?# #??????????????? | | ??????????????????????? ?# #??????????????? | | ?????????????????????? # #??????????????? | | ?????????????????????? # #??????????????? | | ?????????????????????""" # #??????????????? | | ???????????????????????gg g + #??????????????? | | ??????????????????????? # #??????????????? | | ???????????????????????" + #??????????????? | | ??????????????????????? # ???????????????? | | ??????????????????????? # ?????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????? ##### ####### ## | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 80 Energy Generation 47 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 800 Resistance: EM 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Relay Coupler Types 3 Relay Coupler Value 58 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Laser | 53% | -9/Materials | Broken Hvy. Rocket Launcher | 40% | -6/Factory Arm. Wheel | 20% | -6/Factory Hrd. Medium Armor Plating | 8% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Below Error 47 More Dakka Please Pwned Use The Force Challenges ------------ None Game ------ Seed SapperServoMatter Manual? 0 Play Time 04:14:27 Cumulative 68.5 hours Start 2025.08.12 @ 12:17:33 End 2025.08.14 @ 03:27:00 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 29 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 48 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36028c19-969a-4c9b-81a0-97f1bd9d8b83