Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 20:58:11 Player: souux Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (302) 1510 Value Destroyed (11172) 11172 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2593) 2593 TOTAL SCORE: 23955 Bonus ------- High Alert Combat Kills 1275 Follower Combat Kills 1241 Entered DSFs 500 Met Data Miner 300 Friendly Fire -723 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Centrium Leg > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Field Laser Phase Gun Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Core Analyzer Quantum Capacitor > --- WEAPON ----------- Nova Cannon Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads Improved Heavy Treads Armored Leg Advanced Heat Sink Large Matter Pod Advanced Sensor Array Advanced Kinecellerator Field Laser Phase Gun Heavy Phase Cannon Autogun [Rating: 148] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Medium Armored Exoskeleton Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . 2 . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . 1 1 . . . . . . . . 2 . . . . . . 1 2 Utility 6 | . . . 1 1 . . . . . . 2 . . . . . 1 . . 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 212 | 8 11 30 27 7 7 3 1 3 . 6 34 3 21 4 . 4 6 1 6 18 12 Power 26 | 1 2 4 2 . 1 . . . . . 4 . 2 . . . 4 . 2 3 1 Engine 13 | 1 2 4 2 . 1 . . . . . . . 2 . . . . . 1 . . Core 6 | . . . . . . . . . . . 2 . . . . . 3 . 1 . . Reactor 7 | . . . . . . . . . . . 2 . . . . . 1 . . 3 1 Propulsion 65 | 3 3 9 11 4 1 1 . 1 . 3 8 1 8 3 . 2 . . . 1 6 Treads 40 | . 3 9 5 3 1 . . . . 2 5 1 8 3 . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . 2 . . . 1 6 Wheel 16 | 3 . . 6 1 . 1 . 1 . 1 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 58 | 2 3 7 4 3 2 1 . 1 . 1 12 1 5 1 . 1 . . 2 10 2 Device 24 | 1 1 4 1 . 1 . . . . . 5 . . 1 . . . . . 8 2 Storage 5 | 1 2 . . 1 . . . . . . . . 1 . . . . . . . . Processor 8 | . . . . 1 . 1 . 1 . . . 1 3 . . . . . 1 . . Hackware 7 | . . . . 1 . . . . . . 3 . . . . . . . 1 2 . Protection 14 | . . 3 3 . 1 . . . . 1 4 . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 3 10 10 . 3 1 1 1 . 2 10 1 6 . . 1 2 1 2 4 3 Energy Gun 20 | . 1 . 3 . 3 . . 1 . 2 6 . 1 . . . . . . 3 . Energy Cannon 11 | . 2 . 1 . . . . . . . 3 . . . . . 1 . 1 1 2 Ballistic Gun 20 | 2 . 9 5 . . . . . . . . . 1 . . 1 1 1 . . . Ballistic Cannon 5 | . . . . . . . . . . . . . 4 . . . . . 1 . . Launcher 5 | . . 1 . . . 1 1 . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . . . . 3 . 2 . . . . . 1 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . 6 . . . . . Parts Lost 70 | . 1 . . . 1 . . . . . 23 6 3 4 . 3 2 3 . 4 20 Power 8 | . . . . . . . . . . . 2 . . . . 2 . 1 . 2 1 Propulsion 23 | . . . . . 1 . . . . . 9 3 1 2 . . . . . . 7 Utility 19 | . . . . . . . . . . . 4 3 1 . . 1 . 1 . 1 8 Weapon 20 | . 1 . . . . . . . . . 8 . 1 2 . . 2 1 . 1 4 Highest Loss Streak 12 | . 1 . . . 1 . . . . . 8 6 7 4 . 3 1 3 . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 4 9 19 19 19 22 24 25 25 25 24 21 5 5 8 5 4 3 5 5 8 10 Power 1 | . 1 1 1 1 1 2 2 2 2 2 1 . . 1 1 . . . . . . Propulsion 7 | 2 4 10 7 7 8 9 10 10 10 10 9 . . 2 1 1 1 2 2 3 3 Utility 5 | . 1 5 6 7 7 8 8 7 7 6 6 5 3 3 3 2 2 3 3 2 3 Weapon 3 | . 1 2 5 4 5 5 5 5 6 5 3 . . 1 . . . . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 4 13 5 2 2 1 . . . 1 5 . 1 3 . . . . . . 8 Power 5 | . . 3 . . . . . . . . . . . 1 . . . . . . 1 Propulsion 13 | . 3 4 . . . . . . . . 2 . . . . . . . . . 4 Utility 14 | . . 4 1 2 . . . . . 1 2 . 1 1 . . . . . . 2 Weapon 13 | . 1 2 4 . 2 1 . . . . 1 . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 99 99 90 92 92 92 92 92 84 67 61 80 76 61 55 56 43 70 59 Engine 6 | . 14 11 9 7 7 7 7 7 7 7 . . 2 5 5 4 . . . 3 . Treads 9 | . 26 14 11 13 4 . . . . 1 5 25 16 28 29 7 . . . . . Leg 1 | . . . . . . . . . . . . . . . . 8 10 10 10 11 15 Wheel 9 | . . 7 15 15 16 21 23 23 23 20 10 . . . . . . . . . . Device 8 | . 14 7 9 1 6 7 7 6 7 7 12 15 . 3 5 5 5 4 . 13 11 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 6 1 4 5 5 5 5 5 4 3 Processor 4 | . . . . 6 7 7 7 7 7 7 5 5 17 12 11 11 10 10 10 9 6 Hackware 1 | . . . . 5 . . . . . . 5 6 1 . . . . . 1 3 . Protection 4 | . . 3 8 7 7 7 7 7 7 7 6 2 3 5 5 4 5 3 . . . Energy Gun 9 | . 2 . 12 23 29 27 23 23 23 23 17 . . . . . . . . 7 . Energy Cannon 1 | . 11 . . . . . . . . . 3 . . . . . 4 . 3 3 10 Ballistic Gun 14 | . 14 43 20 1 . . . . . . . . 1 2 5 4 5 12 5 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . 13 13 5 5 3 . 3 4 2 Launcher 1 | . . . . . . 2 7 7 7 6 . . . . . . . . . . . Peak Build Rating 148 | 7 9 27 36 43 53 53 51 49 49 56 74 44 96 98 83 83 96 86 81 128 148 Average Rating 46 | 5 7 22 31 39 49 51 50 48 49 51 64 41 75 88 83 77 85 77 66 118 115 On Entrance 51 | . 7 9 27 34 43 53 49 49 49 49 56 14 15 96 83 83 75 78 50 81 127 Avg Prop Armor Cover (%) 10 | . . . 6 12 6 6 . . . 5 7 18 21 . . . 8 . 17 . 27 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 52 63 71 104 112 112 114 111 111 120 130 89 106 106 85 86 109 86 83 104 120 Greatest Support 210 | 26 40 40 60 48 48 48 48 48 48 48 90 102 210 178 178 178 100 100 100 120 183 Greatest Overweight (x) 6 | 1 1 3 6 3 2 2 2 2 2 5 3 3 . . . 1 2 . 1 1 1 Average Overweight (x) 1 | . . 1 3 2 2 2 2 2 2 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 13 20 20 20 25 25 25 25 25 25 25 24 11 18 20 20 20 20 20 20 16 Most Carried 25 | 8 16 20 20 22 25 25 25 25 25 25 25 12 14 14 6 6 6 6 8 12 18 Average Carried 17 | 4 9 19 19 20 22 24 25 24 25 24 21 5 6 9 6 5 3 6 6 9 11 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 5 20 20 20 20 20 20 20 20 5 Final Carried 25 | 8 16 20 20 21 25 25 25 25 25 25 13 5 14 6 6 3 6 6 8 12 5 Class Distribution -------------------- 48% | Gunner 23% | Tank 16% | Mutant 5% | Derelict-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Extension Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Gunner | -4/Factory Scavenger-Mutant | -4/Waste Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Matter Collected 8536 | 310 217 2372 1922 . 160 51 20 50 . 282 600 1 551 744 . 65 250 . 94 498 349 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12652 | 135 458 2700 2158 24 214 113 43 448 . 664 2726 . 438 806 . 73 588 . 91 540 433 Parts 570 | 13 26 168 107 . 3 5 2 7 . 29 108 . 12 . . 1 33 . 9 25 22 Haulers Intercepted 8 | . 2 4 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | 2 1 2 2 . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 5 18 . 39 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Combat Hostiles Destroyed 236 | . 9 51 33 . 1 4 1 7 . 20 58 . 16 5 . 1 13 . 2 10 5 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . Guns 159 | . 8 48 33 . . . 1 5 . 8 46 . 1 . . 1 5 . . 3 . Cannons 34 | . . . . . . . . . . . . . 9 5 . . 7 . 2 7 4 AOE 26 | . 1 3 . . . 3 . . . 11 4 . 4 . . . . . . . . Classes Destroyed 25 | 2 4 8 1 . 2 . . 2 . 3 1 . 1 . . 1 . . . . . Worker 14 | . . 4 6 . . . . . . . 4 . . . . . . . . . . Builder 8 | . . 3 . . . . . . . . 5 . . . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . 1 . . . . Hauler 8 | . 2 4 2 . . . . . . . . . . . . . . . . . . Recycler 7 | 1 1 3 2 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . . 1 4 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . Watcher 15 | . 2 5 5 1 . . . . . . 2 . . . . . . . . . . Swarmer 57 | . 6 11 4 . . 3 . . . 8 11 . 5 . . . 8 . . 1 . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . Grunt 102 | . 3 27 18 . . . 1 2 . 6 33 . 4 . . . 3 . . 3 2 Brawler 6 | . . 1 1 . . . . 2 . 1 . . 1 . . . . . . . . Duelist 5 | . . 1 . . . . . 1 . 1 1 . . . . . . . . 1 . Protector 1 | . . 1 . . . . . . . . . . . . . . . . . . . Sentry 27 | . . 10 9 . . 1 . 1 . 1 2 . 1 . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hunter 10 | . . . 1 . . . . . . . 5 . 2 . . . . . . . 2 Programmer 17 | . . . . . . . . . . 2 5 . 2 . . . 2 . 2 3 1 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . Compactor 6 | . . . . . 1 . . . . . . . . 5 . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . Martyr 2 | . . . . . 2 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 4 3 8 5 1 1 3 1 4 . 3 11 . 5 2 . 1 5 . 2 3 3 Combat Bots Only 8 | . 3 5 5 . 1 3 1 4 . 3 8 . 5 2 . 1 5 . 2 3 3 Max Kills in Single Turn 4 | 1 2 3 2 1 1 3 1 1 . 3 4 . 4 1 . 1 1 . 1 1 1 Gunslinging 1 | . 1 1 1 . . . . . . 1 1 . . . . . . . . . . Exploded 3 | . 1 2 . . . 3 . . . 3 1 . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Hostile Shots Fired 1601 | . 40 153 103 . 1 3 6 12 . 75 478 66 174 7 . 60 156 3 6 105 153 Missed 480 | . 8 40 26 . . 1 1 8 . 35 159 26 41 . . 21 45 . 3 21 45 Hits 1121 | . 32 113 77 . 1 2 5 4 . 40 319 40 133 7 . 39 111 3 3 84 108 Melee 30 | . . . 1 . 1 . . . . 1 10 . . 7 . . . 3 . 7 . Projectile 1091 | . 32 113 76 . . 2 5 4 . 39 309 40 133 . . 39 111 . 3 77 108 Critical Strikes 53 | . 2 5 3 . 1 . . . . 3 13 1 3 4 . 1 3 1 1 3 9 Part Disruptions 5 | . . . . . . . . . . 1 . . 1 . . 2 . . . 1 . Damage Taken 22608 | . 356 1331 1212 . 31 65 98 153 . 684 5777 761 2908 301 . 618 2043 121 63 2010 4076 Core 3257 | . 69 119 54 . . . . 35 . 19 546 218 485 . . 18 123 . 20 81 1470 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 886 | . 100 216 . . . . 10 46 . 54 418 42 . . . . . . . . . Core Remaining (%) 73 | 100 72 70 90 . . . . . . 92 . 10 . . . 49 . . 87 93 . Volleys Fired 708 | 15 44 113 98 2 14 3 5 19 . 36 215 . 20 27 . 7 47 . 2 29 12 Largest 4 | 2 2 4 4 3 4 4 3 3 . 4 4 . 4 4 . 2 3 . 3 4 3 Hottest 346 | 40 120 100 208 183 244 284 203 183 . 282 323 . 188 188 . 80 165 . 164 346 346 Shots Fired 1916 | 30 88 436 380 6 54 7 15 57 . 85 396 . 65 95 . 14 59 . 6 92 31 Gun 1513 | 30 80 433 380 6 54 6 15 57 . 72 293 . 8 . . 7 29 . 2 41 . Cannon 380 | . 8 . . . . . . . . . 97 . 57 95 . 7 30 . 4 51 31 Launcher 23 | . . 3 . . . 1 . . . 13 6 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1096 | 30 68 433 326 . . . . . . . . . 65 95 . 14 30 . 4 31 . Thermal 756 | . 8 . 54 6 54 6 15 57 . 72 390 . . . . . . . 2 61 31 Explosive 20 | . . . . . . 1 . . . 13 6 . . . . . . . . . . Electromagnetic 44 | . 12 3 . . . . . . . . . . . . . . 29 . . . . Robot Hit Streak 61 | 6 8 16 19 3 32 10 12 12 . 31 61 . 16 17 . 18 9 . 4 15 4 Robot Miss Streak 6 | 2 2 6 3 1 1 . 1 2 . 2 4 . 4 5 . 1 3 . 3 5 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . Secondary Targets 41 | . 1 13 10 . . . 1 1 . 2 13 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 1 . . . 1 1 . 1 2 . . . . . . . . . . Capacitor 2 | . . . . . . . . . . . . . . . . . . . . . 2 Shots Hit Robots 1211 | 20 56 258 245 3 50 6 12 42 . 63 240 . 37 63 . 9 38 . 4 53 12 Core Hits 623 | 9 23 106 90 2 12 4 5 17 . 54 206 . 23 15 . 2 20 . 3 23 9 Critical Kills 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . 4 7 . 7 3 3 2 . 6 3 . 2 1 . . . . 1 5 1 Burn 32 | . . . 7 . 7 3 3 2 . 6 3 . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 4 | . . 4 . . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . 2 1 . . . . 1 4 . Melee Attacks 22 | . . . 2 16 . . . . . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . 2 16 . . . . . . . . 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29567 | 168 582 4501 3953 51 894 286 229 709 . 2349 7419 . 2049 2382 . 241 1217 . 139 1852 546 Guns 20062 | 168 443 4281 3950 51 894 111 229 705 . 1131 6544 . 123 . . 141 503 . 16 772 . Cannons 6123 | . 105 . . . . . . . . . . . 1073 2382 . 100 714 . 123 1080 546 Explosions 3236 | . 29 220 . . . 175 . . . 1218 873 . 721 . . . . . . . . Melee 118 | . . . . . . . . . . . . . 118 . . . . . . . . Ramming 28 | . 5 . 3 . . . . 4 . . 2 . 14 . . . . . . . . Kinetic 13292 | 168 354 4281 3352 . . . . . . . . . 1196 2382 . 241 542 . 98 678 . Thermal 12480 | . 134 77 598 51 894 111 229 705 . 1131 6544 . 245 . . . . . 41 1174 546 Explosive 2693 | . . . . . . 175 . . . 1218 873 . 427 . . . . . . . . Electromagnetic 956 | . 89 143 . . . . . . . . . . 49 . . . 675 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . . . 118 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . 1 . . . . . . . 6 6 3 30 30 38 4 4 5 11 3 Average Corruption 3 | . . . 1 . . . . . . . 2 6 2 17 30 33 3 4 4 10 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . 10 . . . . . . . 35 6 5 21 . 6 3 2 19 6 . Message Errors 25 | . . . 1 . . . . . . . 8 1 2 3 . 2 1 2 4 1 . Matter Fused 26 | . . . 3 . . . . . . . 8 2 1 3 . 1 1 . 5 2 . Heat Flow Errors 15 | . . . 1 . . . . . . . 5 1 1 3 . . . . 3 1 . Energy Discharges 10 | . . . 2 . . . . . . . 3 . . 2 . . . . 2 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 16 | . . . 3 . . . . . . . 3 1 . 3 . 1 1 . 3 1 . Data Loss (major) 8 | . . . . . . . . . . . 4 1 1 1 . . . . 1 . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alerts 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . 4 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 309 | . 2 . . . . 33 . 1 . 6 34 . 144 . . . 17 . . 72 . Projectiles 113 | . . . . . . . . . . . . . 24 . . . 17 . . 72 . Explosions 195 | . 2 . . . . 33 . . . 6 34 . 120 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . Knockbacks 11 | . . . 1 . . . . . . . . . 4 . . . . . . 6 . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . 4 . . . . . . 6 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . 30 28 . . . . . 2 . 24 1 . 299 . . . . . . . . Shots 7 | . 1 1 . . . . . . . 1 . . 4 . . . . . . . . Rammed 37 | . 2 1 1 . . . . 1 . . 1 . 31 . . . . . . . . Targets Rammed 39 | . 2 1 1 . . . . 1 . . 1 . 33 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 2 . . . . . . . . Highest Temperature 705 | . 122 392 336 205 309 138 99 157 . 186 231 83 382 328 . . 296 . 261 587 705 Average Temperature 106 | . 29 92 65 108 129 87 45 50 . 75 73 47 165 134 . . 103 . 97 175 242 Received Heat Transfer 6224 | . 141 588 531 . . 21 9 45 . 225 1607 102 108 . . . 289 . . 126 2432 Effects 41 | . . 3 1 . 3 . . . . . . . 3 3 . . . . . 12 16 Shutdowns 7 | . . 1 . . . . . . . . . . 1 . . . . . . 3 2 Energy Bleed 7 | . . 1 . . . . . . . . . . . 1 . . . . . 3 2 Interference 16 | . . 1 1 . 3 . . . . . . . 1 1 . . . . . 2 7 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 Damage (minor) 4 | . . . . . . . . . . . . . 1 . . . . . . 1 2 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 7 | . . . . . . . . 3 . . . . . . . . 4 . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 15 | . . . 1 . 1 1 . 2 . 1 8 . . . . . . . . . 1 Combat Hostiles 14 | . . . . . 1 1 . 2 . 1 8 . . . . . . . . . 1 Parts Melted 73 | . . . 9 . 4 4 1 11 . 8 34 . . . . . . . . . 2 Heat Transferred 25814 | . 222 100 1731 111 2442 444 703 1590 . 2478 13919 . 150 . . . . . 37 1406 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Maximum Alert Level 3 | . . 3 2 1 . 1 . . . . 3 2 3 1 . . . . . . . Low Security (%) 46 | 100 100 29 39 71 100 59 . . . . . . 39 72 100 100 100 100 100 100 100 Level 1 14 | . . 18 7 28 . 40 . . . . 24 48 24 27 . . . . . . . Level 2 26 | . . 33 53 . . . . . . . 33 51 21 . . . . . . . . Level 3 12 | . . 18 . . . . . . . . 41 . 14 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . . . . . . . . . . . Peak Influence 1086 | 10 122 707 619 273 26 351 . . . . 1086 490 734 232 37 69 165 49 52 163 154 Initial 587 | . . . 297 273 11 . . . . . 587 490 117 232 37 25 30 49 . . 91 Average 316 | 1 37 390 354 148 1 174 . . . . 609 396 349 149 37 45 37 23 5 56 43 Influence Increases 9431 | 25 343 1523 1073 45 36 461 192 552 . 841 2234 . 919 42 . 64 364 . 67 407 243 Destroy 0b10 Robot/C 5160 | . 180 1000 660 . . 220 100 320 . 560 1180 . 320 . . 20 260 . 40 200 100 Destroy 0b10 Robot/NC 345 | 25 25 110 95 5 . . . 5 . 20 55 . . . . . 5 . . . . Destroy Leader 1056 | . 48 248 174 2 . 40 20 30 . 60 234 . 70 . . 10 30 . 10 60 20 Allied During Kill 608 | . . . . . . 193 72 197 . 141 5 . . . . . . . . . . Successful Hack 159 | . 27 42 46 12 . . . . . . 8 . . . . . 24 . . . . Disable Machine 510 | . . 30 30 15 . . . . . . 60 . 300 . . 15 30 . . . 30 Destroy Structure 498 | . 3 18 8 11 36 8 . . . . 107 . 184 42 . 4 . . 2 42 33 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . 15 . 45 Lose Combat Pursuer 585 | . 60 75 60 . . . . . . 60 135 . 45 . . 15 15 . . 105 15 Influence Decreases 9431 | 25 343 818 1177 614 68 160 410 421 214 622 1453 760 495 652 17 42 282 141 67 244 406 Entered New Map 2469 | . . . 408 328 21 . 112 17 214 . 82 510 123 432 17 12 29 92 . . 72 Time Decay 5392 | 25 333 668 619 286 47 120 278 334 . 492 721 190 342 180 . . 233 39 67 204 214 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 590 | . 10 . . . . . . . . . 230 60 30 40 . 30 20 10 . 40 120 Lost Ally 280 | . . . . . . 40 20 70 . 130 20 . . . . . . . . . . Purge Threat 600 | . . 150 150 . . . . . . . 300 . . . . . . . . . . Squads Dispatched 47 | . 1 6 6 1 . . . 1 . 1 18 . 2 . . 1 2 . 1 3 4 Investigation 12 | . . 3 2 . . . . . . . 4 . . . . . 1 . . 2 . Extermination 12 | . . . . 1 . . . . . . 5 . 1 . . . 1 . 1 1 2 Reinforcement 12 | . 1 1 2 . . . . . . . 4 . 1 . . 1 . . . . 2 Assault 8 | . . 2 1 . . . . 1 . 1 3 . . . . . . . . . . Garrison 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 2 . . . . . 1 . . 2 . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Distress Signals 16 | . 2 1 4 . . . . . . 1 5 . . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 21 70 49 2 5 9 5 18 . 31 88 6 17 6 . 4 21 6 3 19 15 Peak Tracking Total 12 | . 5 5 5 1 4 4 4 7 . 9 12 6 5 3 . 3 8 6 1 6 7 Tactical Retreats 24 | . 2 3 2 . . . . . . 2 6 . 3 . . 1 1 . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Traps Triggered 17 | . . 4 3 2 . . . . . . . . 1 . . . 2 . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Machines Disabled 35 | . . 2 2 1 . . . 1 . . 4 . 20 . . 1 2 . . . 2 Max in Single Turn 12 | . . 1 1 1 . . . 1 . . 1 . 12 . . 1 1 . . . 1 Garrison Access 8 | . . . 1 2 . . . . . . 3 . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Machines Accessed 62 | . 8 11 13 5 . . 1 1 4 . 13 . 1 . 1 . 2 . 1 1 . Terminals 33 | . 7 9 9 1 . . 1 . . . 5 . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . Repair Stations 4 | . 1 1 1 . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 1 2 2 . . . . . . 1 . . . . . 1 . . . . Garrison Access 9 | . . . 1 2 . . . . . . 3 . . . . . 1 . 1 1 . Total Hacks 191 | . 26 38 30 16 . . 2 1 32 . 29 . 1 . 3 . 5 . 1 7 . Successful 111 | . 18 17 14 7 . . 2 1 32 . 15 . . . 1 . 3 . 1 . . Failed 76 | . 8 20 15 8 . . . . . . 13 . 1 . 2 . 2 . . 7 . Catastrophic 11 | . . 2 2 3 . . . . . . 2 . . . . . . . . 2 . Database Lockouts 4 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . Manual 53 | . 15 22 9 2 . . . . . . 5 . . . . . . . . . . Terminals 92 | . 22 31 23 2 . . 2 . . . 9 . . . 3 . . . . . . Fabricators 8 | . . . . . . . . . . . 7 . 1 . . . . . . . . Repair Stations 13 | . 4 4 1 . . . . . . . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . 3 5 8 . . . . . . 3 . . . . . 3 . . . . Garrison Access 23 | . . . 1 6 . . . . . . 6 . . . . . 2 . 1 7 . Terminal Hacks 55 | . 5 4 8 . . . 2 1 32 . 2 . . . 1 . . . . . . Record 17 | . . 2 2 . . . 2 . 11 . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 1 . . . . . . . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 12 | . 4 4 . . . . . . . . 4 . . . . . . . . . . Scan Component 6 | . 2 2 . . . . . . . . 2 . . . . . . . . . . Repair 6 | . 2 2 . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 1 3 5 . . . . . . 2 . . . . . 2 . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . 1 2 5 . . . . . . 2 . . . . . 2 . . . . Garrison Access Hacks 8 | . . . 1 2 . . . . . . 3 . . . . . 1 . 1 . . Seal Access 8 | . . . 1 2 . . . . . . 3 . . . . . 1 . 1 . . Unauthorized Hacks 20 | . 9 8 2 . . . . . . . 1 . . . . . . . . . . Terminals 20 | . 9 8 2 . . . . . . . 1 . . . . . . . . . . Botnet 9 | . 4 2 2 . . . . . . . 1 . . . . . . . . . . Skim 11 | . 5 6 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 10 9 3 . . 1 . . . 10 . 1 . 1 . 1 . . 1 . Full Trace Events 9 | . 1 2 . . . . . . . . 4 . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . Part Studies Acquired 11 | . . 1 2 5 . . . . . . 1 . . . . . 2 . . . . Parts Repaired 6 | . 2 2 . . . . . . . . 2 . . . . . . . . . . Time 232 | . 52 92 . . . . . . . . 88 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Total Allies 23 | . . . . . 19 . . 2 . 2 . . . . . . . . . . . Largest Group 18 | . . . . . 18 11 8 8 6 6 1 . . . . . . . . . . Highest-Rated Group 461 | . . . . . 461 321 240 240 156 156 29 . . . . . . . . . . Highest-Rated Ally 35 | . . . . . 35 31 31 31 31 31 29 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 358 | . . . . . 86 42 17 120 . 86 7 . . . . . . . . . . Total Damage 7330 | . . . . . 3023 692 359 2040 . 1178 38 . . . . . . . . . . Kills 45 | . . . . . 11 7 4 11 . 11 1 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Active Infowar (turns) 7402 | 14 1345 1454 263 . . . . . . . 109 377 768 379 4 87 748 109 697 576 472 Optics 4217 | . . . . . . . . . . . . 377 768 379 4 87 748 109 697 576 472 Seismic 3076 | 14 1345 1454 263 . . . . . . . . . . . . . . . . . . Jamming 118 | . . . . . . . . . . . 109 9 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Turns Passed 22358 | 115 1345 5312 3552 635 566 286 615 747 111 1355 3412 385 768 379 4 87 748 109 697 576 554 Spaces Moved 10421 | 59 595 1357 1167 495 403 198 545 577 89 1015 1690 137 382 147 3 35 301 85 457 268 416 Core 105 | 5 . . . . . . . . . . . 9 43 . . . . . . . 48 Treads 2538 | . 565 990 108 . . . . . . 34 219 128 339 147 3 5 . . . . . Legs 1509 | . . . . . . . . . . . . . . . . 30 301 85 457 268 368 Wheels 6269 | 54 30 367 1059 495 403 198 545 577 89 981 1471 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 125 115 106 106 106 106 106 106 106 106 50 50 165 168 140 125 125 125 123 50 Average Speed 139 | 85 160 209 132 114 109 106 106 106 106 111 130 190 148 167 168 162 202 125 142 148 106 Slowest Speed 360 | 100 240 320 280 115 110 110 106 106 106 240 240 280 168 168 168 250 360 125 235 235 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . 12 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 95 96 91 13 96 6 66 59 70 99 47 29 12 95 . 49 12 83 13 6 13 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 4 | . 1 . . . . . . 1 1 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 1 . . . 1 . 1 . . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . . 1 . . . 1 . 1 1 1 1 . . . . . . 1 1 . Scrap Searched 9 | . . . . . . . 4 2 . 3 . . . . . . . . . . . Spaces Dug 219 | . . . 2 11 . 7 . . . 76 118 . 1 . . . . . . . 4 Terrain Destroyed 480 | . 3 6 3 11 . 7 . . . 146 148 . 90 27 . 2 . . 1 25 11 Melee 13 | . . . 2 11 . . . . . . . . . . . . . . . . . Projectile 181 | . . . . . . . . . . . 90 . 25 27 . 2 . . 1 25 11 AOE 285 | . 3 6 . . . 7 . . . 146 58 . 65 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac DSF Fac Was Fac Res Res Total 16952 | 96 913 3693 3035 539 493 266 570 670 105 1174 2521 260 510 214 2 53 383 87 496 375 497 Wait 5081 | 4 228 2094 1653 4 55 57 18 46 17 78 508 114 27 32 . . 24 2 29 46 45 Move 10403 | 58 594 1356 1166 495 402 197 544 576 88 1014 1689 136 382 146 2 34 301 84 456 267 416 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 10 19 34 19 6 9 3 . 1 . 6 19 . 13 2 . . 2 . 2 1 2 Fast Attach 106 | 5 2 9 7 . 1 . 1 . . . 12 . 17 4 . 4 5 1 6 16 16 Attach 60 | 2 3 3 4 3 3 . . 1 . . 22 8 4 2 . 2 . . . 3 . Detach 20 | . . . 2 2 1 . . . . . 5 . 2 . . . . . . 6 2 Swap 158 | 1 8 39 49 5 4 4 1 4 . 10 25 1 1 . . . 2 . . 2 2 Drop 166 | 1 13 44 34 6 4 2 1 3 . 8 25 1 7 1 . 6 2 . 1 5 2 Fire 708 | 15 44 113 98 2 14 3 5 19 . 36 215 . 20 27 . 7 47 . 2 29 12 Melee 22 | . . . 2 16 . . . . . . . . 4 . . . . . . . . Ram 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 2 1 1 . . . . . . . . . 33 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . 19 . 22 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Ext]) -6/Extension -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Identified exit to Mines 775 | -10/Materials | Learned Storage interactive machine intel 818 | -10/Materials | Loaded intel: 24 trap records 851 | -10/Materials | Learned location of 1 exit from Recycling 876 | -10/Materials | Learned location of 2 exits from Subcaves 892 | -10/Materials | Learned Storage stockpile data 897 | -10/Materials | Learned location of 2 exits from Subcaves 941 | -10/Materials | Identified exit to Subcaves 941 | -10/Materials | Identified exit to Materials 961 | -10/Materials | Repaired Lgt. Treads 988 | -10/Materials | Repaired Lgt. Treads 1027 | -10/Materials | Learned Storage emergency access door positions 1461 | -10/Materials | Entered another Materials area 1461 | -9/Materials | Evolved 2 slots: Weapon x2 1462 | -9/Materials | Identified exit to Mines 1767 | -9/Materials | Build established: Gunner 2306 | -9/Materials | Discovered new exit (range 16) 2567 | -9/Materials | Build established: Tank 2924 | -9/Materials | Discovered new exit (range 7) 2948 | -9/Materials | Central database locked down 3059 | -9/Materials | Repaired Autogun+ 3270 | -9/Materials | Loaded intel: 2 repair station locations 3350 | -9/Materials | Learned 4 Recycling zone layouts 3420 | -9/Materials | Learned Storage trap positions 3481 | -9/Materials | Loaded intel: 56 machine locations 3532 | -9/Materials | Learned Storage security intel 3665 | -9/Materials | Identified exit to Materials 3797 | -9/Materials | Build established: Gunner 4261 | -9/Materials | First assault squad dispatched 4320 | -9/Materials | Build established: Tank 4924 | -9/Materials | Build established: Gunner 5842 | -9/Materials | Sterilization system engaged 5842 | -9/Materials | Non-combat units ordered to evacuate 5914 | -9/Materials | Repaired Enh. Autogun 5942 | -9/Materials | Combat units ordered to evacuate 6142 | -9/Materials | Ambient heat levels rising (+10) 6292 | -9/Materials | Ambient heat levels rising (+10) 6442 | -9/Materials | Ambient heat levels rising (+10) 6592 | -9/Materials | Ambient heat levels rising (+10) 6742 | -9/Materials | Ambient heat levels rising (+10) 6773 | -9/Materials | Entered another Materials area 6773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6952 | -8/Materials | Central database locked down 7008 | -8/Materials | Discovered new exit (range 10) 7151 | -8/Materials | Garrison activated, responded to threat 7154 | -8/Materials | Build established: Tank 8166 | -8/Materials | Discovered new exit (range 16) 8697 | -8/Materials | Discovered new exit (range 3) 8773 | -8/Materials | First assault squad dispatched 10325 | -8/Materials | Entered Factory 10325 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10678 | -7/Factory | Allied Derelicts emerged from ambush trap array 10757 | -7/Factory | Build established: Gunner 10833 | -7/Factory | Discovered new exit (range 5) 10876 | -7/Factory | Central database locked down 10960 | -7/Factory | Sucked down chute 10960 | -7/Factory | Entered Waste 10967 | -7/Waste | Spotted C-40 Crusher 10973 | -7/Waste | Spotted C-40 Crusher 11014 | -7/Waste | Spotted C-40 Crusher 11030 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11045 | -7/Waste | Spotted C-40 Crusher 11045 | -7/Waste | Spotted C-40 Crusher 11055 | -7/Waste | Spotted C-40 Crusher 11065 | -7/Waste | Warlord forces began an assault 11076 | -7/Waste | Allies destroyed C-40 Crusher 11079 | -7/Waste | Destroyed C-40 Crusher 11080 | -7/Waste | Allies destroyed C-40 Crusher 11080 | -7/Waste | Allies destroyed C-40 Crusher 11107 | -7/Waste | Lost 5 allies 11175 | -7/Waste | Allies destroyed C-40 Crusher 11450 | -7/Waste | Discovered new exit (range 12) 11526 | -7/Waste | Entered Factory 11526 | -7/Factory | Accompanied by 11 allies 11534 | -7/Factory | Discovered new exit (range 16) 11571 | -7/Factory | Identified exit to Lower Caves 11812 | -7/Factory | Entered Lower Caves 11812 | -7/Lower Caves | Accompanied by 9 allies 11827 | -7/Lower Caves | Learned Factory trap positions 11967 | -7/Lower Caves | Learned Factory stockpile data 12252 | -7/Lower Caves | Encountered a Warlord checkpoint 12329 | -7/Lower Caves | Discovered new exit (range 7) 12427 | -7/Lower Caves | Entered another Lower Caves area 12427 | -7/Lower Caves | Accompanied by 8 allies 12522 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12557 | -7/Lower Caves | Discovered new exit (range 15) 12657 | -7/Lower Caves | Entered a destroyed Warlord outpost 12948 | -7/Lower Caves | Learned Factory interactive machine intel 13042 | -7/Lower Caves | Discovered new exit (range 7) 13052 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13079 | -7/Lower Caves | Encountered a Warlord checkpoint 13081 | -7/Lower Caves | Identified exit to Data Miner 13174 | -7/Lower Caves | Entered Data Miner 13174 | -7/Data Miner | Accompanied by 6 allies 13174 | -7/Data Miner | Discovered new exit (range 6) 13195 | -7/Data Miner | Met Data Miner 13220 | -7/Data Miner | Learned location of Section 7 (-2) 13220 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13237 | -7/Data Miner | Received God Mode back door access code from Data Miner 13285 | -7/Data Miner | Entered Proximity Caves 13285 | -6/Proximity Caves | Accompanied by 6 allies 13379 | -6/Proximity Caves | Spotter reported a threat 13387 | -6/Proximity Caves | Spotter reported a threat 13419 | -6/Proximity Caves | Learned location of Zion (-6) 13440 | -6/Proximity Caves | Spotter reported a threat 13695 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13799 | -6/Proximity Caves | Lost 4 allies 13890 | -6/Proximity Caves | Lost 3 allies 13990 | -6/Proximity Caves | Discovered new exit (range 11) 14033 | -6/Proximity Caves | Found DCF Scrap (13 items) 14183 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14320 | -6/Proximity Caves | Build established: Derelict-Gunner 14640 | -6/Proximity Caves | Entered Factory 14640 | -6/Factory | Accompanied by 1 ally 14640 | -6/Factory | Evolved 2 slots: Utility x2 14641 | -6/Factory | Loaded intel: 75 trap records 14643 | -6/Factory | Loaded intel: 56 interactive machine locations 14990 | -6/Factory | Search patrols dispatched 15218 | -6/Factory | Discovered new exit (range 10) 15288 | -6/Factory | Central database locked down 15670 | -6/Factory | Discovered new exit (range 13) 15789 | -6/Factory | Build established: Gunner 16417 | -6/Factory | Garrison activated, responded to threat 16517 | -6/Factory | Fabricated Lgt. Regenerative Plating? 16574 | -6/Factory | Garrison activated, responded to threat 16637 | -6/Factory | Destroyed 8 combat bots 16740 | -6/Factory | First assault squad dispatched 16755 | -6/Factory | Incoming assault squad redirected 17052 | -6/Factory | Lost 8 parts (1p1n2u4w) 17055 | -6/Factory | Destroyed 8 combat bots 17437 | -6/Factory | Lost 3 parts (3n) 17483 | -6/Factory | Repaired Gatling Laser+ 17532 | -6/Factory | Repaired Gatling Laser+ 17746 | -6/Factory | Build established: Mutant 17929 | -6/Factory | Incoming assault squad redirected 18008 | -6/Factory | Core integrity fell below 50% 18052 | -6/Factory | Entered Extension 18077 | -6/Extension | Lost 6 parts (4n2u) 18274 | -6/Extension | Spotted B-75 Beast 18412 | -6/Extension | Spotted B-75 Beast 18435 | -6/Extension | Core integrity fell below 20% 18436 | -6/Extension | Discovered new exit (range 3) 18437 | -6/Extension | Entered Factory 18437 | -5/Factory | Evolved 2 slots: Propulsion x2 18490 | -5/Factory | Lost 7 parts (3n3u1w) 18967 | -5/Factory | Discovered new exit (range 10) 19169 | -5/Factory | Build established: Tank 19205 | -5/Factory | Sucked down chute 19205 | -5/Factory | Entered Waste 19220 | -5/Waste | EMP discharged 19225 | -5/Waste | Spotted C-40 Crusher 19235 | -5/Waste | Destroyed C-40 Crusher 19280 | -5/Waste | Spotted C-40 Crusher 19289 | -5/Waste | Destroyed C-40 Crusher 19296 | -5/Waste | Spotted C-40 Crusher 19314 | -5/Waste | Spotted C-40 Crusher 19320 | -5/Waste | EMP discharged 19320 | -5/Waste | System corruption reached 10% 19332 | -5/Waste | Destroyed C-40 Crusher 19338 | -5/Waste | Spotted C-40 Crusher 19341 | -5/Waste | Spotted C-40 Crusher 19347 | -5/Waste | Destroyed C-40 Crusher 19383 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19386 | -5/Waste | Crushed by Compactor (1 part destroyed) 19389 | -5/Waste | Crushed by Compactor (1 part destroyed) 19392 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19395 | -5/Waste | Crushed by Compactor (1 part destroyed) 19397 | -5/Waste | Destroyed C-40 Crusher 19420 | -5/Waste | EMP discharged 19426 | -5/Waste | Lost 4 parts (2n2w) 19520 | -5/Waste | EMP discharged 19520 | -5/Waste | System corruption reached 30% 19564 | -5/Waste | Discovered new exit (range 10) 19584 | -5/Waste | Entered Factory 19588 | -5/Factory | Identified exit to DSF 19588 | -5/Factory | Entered DSF 19611 | -5/DSF | Discovered new exit (range 21) 19630 | -5/DSF | Additional patrols routed to DSF 19655 | -5/DSF | Core integrity fell below 50% 19675 | -5/DSF | Entered Factory 19675 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19682 | -4/Factory | Build established: Mutant 19694 | -4/Factory | Lost 3 parts (2p1u) 19901 | -4/Factory | Incoming investigation squad redirected 20005 | -4/Factory | Build established: Gunner 20423 | -4/Factory | Discovered new exit (range 17) 20423 | -4/Factory | Sucked down chute 20423 | -4/Factory | Entered Waste 20475 | -4/Waste | Spotted C-40 Crusher 20481 | -4/Waste | Spotted C-40 Crusher 20482 | -4/Waste | Spotted C-40 Crusher 20486 | -4/Waste | Spotted C-40 Crusher 20487 | -4/Waste | Spotted C-40 Crusher 20492 | -4/Waste | Spotted C-40 Crusher 20516 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20520 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 20521 | -4/Waste | Discovered new exit (range 10) 20532 | -4/Waste | Entered Factory 20551 | -4/Factory | Lost 3 parts (1p1u1w) 20781 | -4/Factory | Spotted B-86 Titan 20885 | -4/Factory | Discovered new exit (range 10) 21229 | -4/Factory | Entered Research 21229 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21263 | -3/Research | Incoming investigation squad redirected 21270 | -3/Research | Found Prototype Device 21270 | -3/Research | Identified Adv. Kinecellerator 21287 | -3/Research | Found Quantum Capacitor 21573 | -3/Research | Incoming investigation squad redirected 21635 | -3/Research | System corruption reached 10% 21669 | -3/Research | Lost 3 parts (1p1u1w) 21744 | -3/Research | Discovered new exit (range 18) 21805 | -3/Research | Entered another Research area 21805 | -2/Research | Evolved 2 slots: Propulsion x2 21956 | -2/Research | Build established: Scavenger-Gunner 22166 | -2/Research | Spotted B-90 Cyclops 22230 | -2/Research | Found Prototype Launcher 22230 | -2/Research | Identified Ragnarok Missile Launcher 22245 | -2/Research | Lost 12 parts (1p4n6u1w) 22288 | -2/Research | Core integrity fell below 50% 22299 | -2/Research | Core integrity fell below 20% 22354 | -2/Research | Lost 7 parts (2n2u3w) 22359 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22324_ K-01 Serf collects debris. 22331_ Slug penetrates Wall. 22331_ K-01 Serf cleans the Antimatter Diverter. 22333_ Penetrated by Slug. 22334_ P-80 Master resets T-07 Excavator, system corruption cleaned. 22334_ Penetrated by Slug. 22336_ Slug penetrates Wall. 22336_ M-36 Artificer repairs T-07 Excavator Wheel. 22340_ P-80 Master resets P-80 Master, system corruption cleaned. 22340_ K-01 Serf cleans the Antimatter Diverter. 22341_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5K. 22345_ Triggered Shock Trap. 22345_ The floor emits a surge of raw power. 22345_ System corrupted (+1). [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# p #??????????????????????? | | ?????????????# """"""" #??????????????????????? | | ?????????????# """"""" #??????????????????????? | | ?????????????# """"""" @#??????????????????????? | | ?????????????# p #???????????############ | | ?????????????# p #???????????# | | ?????????????# """"""" #???????????+ | | ?????????????# """"""" !#???????????# | | ?????????????# """"""" #???????????+ | | ?????????????# #???????????## ##### | | ?????????????# #??????????????????# | | ?????????????#####+#+######??????????????????# | | ?????????????????# +??????????????????# | | ?????????????????# #####??????????????????# | | ?????????????????# #??????????????????????# | | ?????????????????# #???? #????????????????# | | ?????????????????# #???? #????????????????# | | ?????????????????# #???? #????????????????# | | ?????????????????# ##### ##???????????????# | | ?????????????????# #???????????????# | | ???????????????### ##??????????????# | | ???????????????#"" +??????????????# | | ???????????????#"" ##??????????????# | | ???????????????#"" """ #???????????????# | | ???????????????#T """ #???????????????# | | ???????????????#"" """ #????????####+### ^ | | ???????????????#"" #????????# | | ???????????????#"" #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 39 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 600 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 12 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Lgt. Treads | 61% | -10/Materials Lgt. Treads | 67% | -10/Materials Autogun | 35% | -9/Materials Enh. Autogun | 11% | -9/Materials Gatling Laser | 12% | -6/Factory Gatling Laser | 9% | -6/Factory Studied --------- Autogun | -9/Materials | Hacked Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Gatling Laser | -6/Factory | Hacked Med. Armored Exoskeleton | -4/Factory | Hacked HERF Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Tester Challenges ------------ None Game ------ Seed SalvageDisruptorInjector Manual? 0 Play Time 03:57:45 Cumulative 147.2 hours Start 2025.12.19 @ 12:09:11 End 2025.12.19 @ 20:58:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 247597cc-2ecd-490e-8408-bc544a96d422