Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.07 @ 12:50:18 Player: CreepyD Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (80) 400 Value Destroyed (2769) 2769 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 12015 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 431 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Biometal Leg Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Reaction Control System Cloaking Device Advanced Shield Generator Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Field Propulsion Array [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . 2 . . . . 2 2 2 Power 3 | . . . 1 . . . . . . 1 . . . . . 1 . Propulsion 7 | . . . . 1 . . 2 . . . . . . . 2 1 1 Utility 6 | . . 1 1 1 . 1 . . . 1 . . . . . . 1 Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . Parts Attached 132 | 8 9 7 15 6 7 19 7 3 . 3 6 14 1 1 8 6 12 Power 20 | 1 1 1 2 . 2 2 . 1 . 1 . 3 . 1 . 1 4 Engine 5 | 1 1 . 1 . . . . . . . . . . 1 . . 1 Core 9 | . . 1 1 . 2 2 . 1 . 1 . 1 . . . . . Reactor 6 | . . . . . . . . . . . . 2 . . . 1 3 Propulsion 38 | 4 5 . 3 1 . 5 2 . . 2 2 4 . . 3 5 2 Treads 4 | 2 2 . . . . . . . . . . . . . . . . Leg 12 | 2 3 . 3 1 . 1 2 . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . Hover 6 | . . . . . . 2 . . . 1 1 2 . . . . . Flight 15 | . . . . . . 1 . . . 1 1 2 . . 3 5 2 Utility 35 | 1 1 4 3 3 1 3 1 . . . 3 7 1 . 3 . 4 Device 23 | . . . . 1 1 2 1 . . . 3 7 1 . 3 . 4 Storage 4 | 1 . . 1 1 . 1 . . . . . . . . . . . Processor 2 | . . . 2 . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 6 | . 1 4 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 2 7 2 4 9 4 2 . . 1 . . . 2 . 2 Energy Gun 9 | . . . 2 1 1 2 1 1 . . . . . . . . 1 Energy Cannon 7 | . . 1 . . . 4 . . . . . . . . 1 . 1 Ballistic Gun 4 | 2 . . 1 . 1 . . . . . . . . . . . . Ballistic Cannon 6 | . . . . 1 . 1 2 1 . . . . . . 1 . . Launcher 11 | . 2 1 4 . 2 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 1 . . . . . 1 Parts Lost 63 | . 1 2 3 . 11 20 2 1 . . . . . . 1 . 22 Power 11 | . . . . . 3 3 . . . . . . . . . . 5 Propulsion 16 | . 1 . 1 . 3 3 1 . . . . . . . 1 . 6 Utility 17 | . . . 1 . 2 6 . . . . . . . . . . 8 Weapon 19 | . . 2 1 . 3 8 1 1 . . . . . . . . 3 Highest Loss Streak 16 | . 1 2 2 . 8 13 1 1 . . . . . . 1 . 16 Average Slot Usage (%) 60 | . 88 92 91 100 77 50 13 7 . 11 31 43 47 48 53 57 48 Engine 2 | . 14 4 7 . . . . . . . . . . 1 4 4 2 Core 5 | . . 6 10 15 11 6 . . . 4 5 3 5 5 4 4 2 Reactor 1 | . . . . . . . . . . . . 3 5 5 4 6 7 Treads 4 | . 20 22 9 . . . . . . . . . . . . . . Leg 4 | . 6 . 5 23 12 1 4 . . . . . . . . . . Flight 5 | . . . . . . . . . . 4 9 11 15 15 18 16 16 Device 7 | . . . . 4 11 5 . . . . 9 15 21 21 17 17 14 Storage 5 | . 14 11 3 15 7 11 . . . . . . . . . . . Protection 5 | . 4 17 18 15 11 1 . . . . . . . . . . . Energy Gun 1 | . . . 2 7 3 . . 2 . . . . . . . . 2 Energy Cannon 2 | . . 1 7 . . 9 . . . . . . . . 1 4 . Ballistic Gun 3 | . 19 8 1 7 3 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . 6 4 1 3 2 . . . . . . 1 4 3 Launcher 5 | . 7 19 13 . 10 5 . . . . . . . . . . . Naked Turns 163 | . . . . . . . . 97 20 11 . . . . . . 35 Heaviest Build 91 | 13 17 25 31 44 45 43 9 15 . 10 16 30 29 44 64 79 91 Greatest Support 106 | 40 40 40 40 30 30 28 28 3 3 12 28 59 59 59 79 96 106 Greatest Overweight (x) 12 | 3 . . 9 1 8 12 2 4 . . . . . . . . 5 Average Overweight (x) . | . . . 1 1 2 2 . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 4 5 6 5 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 2 6 6 4 5 6 6 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 3 4 3 3 3 3 2 3 4 3 2 3 3 3 3 3 1 Final Capacity 6 | 6 6 6 4 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | . 6 3 4 5 4 2 4 4 4 4 2 3 3 3 4 4 1 Class Distribution -------------------- 52% | Mutant 13% | Generator-Sprinter 8% | Tank 8% | Scavenger-Tank 7% | Sprinter 4% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Generator-Sprinter | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Matter Collected 2449 | 232 313 215 381 . 304 410 3 193 . . 130 10 130 . . . 128 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2142 | . 401 347 581 . 288 499 . 26 . . . . . . . . . Parts 125 | . 37 21 26 . 16 25 . . . . . . . . . . . Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 57 | . 11 8 11 . 16 11 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 6 | . 3 . . . 3 . . . . . . . . . . . . Cannons 10 | . . . 3 . 2 5 . . . . . . . . . . . AOE 40 | . 8 8 8 . 11 5 . . . . . . . . . . . Classes Destroyed 12 | . 6 2 2 . 1 . . 1 . . . . . . . . . Worker 2 | . 1 . 1 . . . . . . . . . . . . . . Builder 3 | . . . 1 . . 2 . . . . . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . . . . . . Recycler 2 | . . 1 . . . 1 . . . . . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . Watcher 8 | . 3 4 1 . . . . . . . . . . . . . . Swarmer 16 | . 3 . . . 8 5 . . . . . . . . . . . Grunt 37 | . 8 6 10 . 7 6 . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 8 5 7 . 10 5 . . . . . . . . . . . Combat Bots Only 10 | . 6 4 4 . 10 4 . . . . . . . . . . . Max Kills in Single Turn 4 | . 3 3 3 . 4 2 . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 3 . 3 2 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Damage Taken 10342 | . 622 364 840 . 1331 2342 723 264 . 50 . 129 137 . 93 86 3361 Core 3421 | . 128 46 154 . 168 802 216 237 . . . 28 16 . 17 . 1609 Absorbed by Shields 624 | . . . . . . . . . . . . 14 52 . 42 90 426 Core Remaining (%) 73 | 100 48 88 72 . 76 5 . . 54 . . . . 96 98 100 . Volleys Fired 156 | . 36 14 26 1 32 24 18 2 . . . . . . . . 3 Largest 4 | . 2 3 3 3 3 4 1 2 . . . . . . . . 2 Hottest 278 | . 50 90 145 131 142 278 57 122 . . . . . . . . 151 Shots Fired 276 | . 64 33 49 3 43 57 18 4 . . . . . . . . 5 Gun 89 | . 48 11 6 2 16 2 . 2 . . . . . . . . 2 Cannon 114 | . . 2 26 1 16 46 18 2 . . . . . . . . 3 Launcher 73 | . 16 20 17 . 11 9 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 119 | . 48 11 1 2 18 16 18 2 . . . . . . . . 3 Thermal 72 | . . 2 31 . 5 32 . . . . . . . . . . 2 Explosive 73 | . 16 20 17 . 11 9 . . . . . . . . . . . Electromagnetic 12 | . . . . 1 9 . . 2 . . . . . . . . . Robot Hit Streak 9 | . 9 7 8 1 6 7 3 1 . . . . . . . . 2 Robot Miss Streak 4 | . 3 2 3 2 2 4 2 2 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 159 | . 38 20 31 1 25 29 10 3 . . . . . . . . 2 Core Hits 151 | . 37 24 30 . 26 30 2 2 . . . . . . . . . Critical Hits 4 | . 1 . . . . . 3 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . 3 . . . . . . . . . . Melee Attacks 2 | . . . . . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7494 | . 1350 831 1290 . 1974 1468 473 80 . . . . . . . . 28 Guns 745 | . 362 93 52 . 220 18 . . . . . . . . . . . Cannons 1829 | . . 18 386 . 258 608 451 80 . . . . . . . . 28 Explosions 4868 | . 974 720 852 . 1496 826 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 52 | . 14 . . . . 16 22 . . . . . . . . . . Kinetic 1605 | . 362 93 . . 258 333 451 80 . . . . . . . . 28 Thermal 866 | . . 18 438 . 84 326 . . . . . . . . . . . Explosive 4835 | . 974 720 852 . 1496 793 . . . . . . . . . . . Electromagnetic 136 | . . . . . 136 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 8 . 7 . 12 12 12 . . . . . . . 5 Average Corruption 8 | . . . 8 . 7 . 8 12 12 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 42 | . . . 8 . 7 . 8 17 1 . . . . . . . 1 Message Errors 12 | . . . 4 . 1 . 3 4 . . . . . . . . . Matter Fused 6 | . . . . . 2 . 1 3 . . . . . . . . . Heat Flow Errors 6 | . . . . . 2 . 1 2 . . . . . . . . 1 Energy Discharges 3 | . . . 1 . . . . 2 . . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . Misdirections 6 | . . . . . . . 2 4 . . . . . . . . . Targeting Errors 4 | . . . 1 . 1 . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 415 | . 46 56 . . 129 85 99 . . . . . . . . . . Projectiles 119 | . . . . . 20 . 99 . . . . . . . . . . Explosions 296 | . 46 56 . . 109 85 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . 5 8 . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 5 8 . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 497 | . 107 65 41 . 51 226 7 . . . . . . . . . . Shots 13 | . 4 3 1 . 2 3 . . . . . . . . . . . Rammed 20 | . 3 . . . . 8 9 . . . . . . . . . . Targets Rammed 24 | . 4 . . . . 8 12 . . . . . . . . . . Kicked 4 | . 1 . . . . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 5 121 504 105 222 387 250 258 . . . . . . 154 22 200 Average Temperature 109 | . 2 45 246 53 51 121 150 100 . . . . . . 56 9 58 Received Heat Transfer 1665 | . 186 126 225 . 360 480 9 36 . 9 . 20 18 . 4 . 192 Effects 21 | . . . 19 . . 2 . . . . . . . . . . . Shutdowns 12 | . . . 11 . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . Matter Decay 3 | . . . 3 . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . Heat Transferred 1604 | . . 37 925 . 148 494 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Peak Influence 670 | . 278 432 536 275 670 459 267 . . 99 119 188 . . 195 117 215 Average Influence 251 | . 146 247 382 258 507 350 239 . . 89 69 104 . . 95 117 140 Maximum Alert Level 2 | . 1 2 2 1 2 2 1 . . . . . . . . . 1 Low Security (%) 44 | 100 60 39 16 . 7 . . . . 100 100 100 . . 100 100 93 Level 1 33 | . 39 42 33 100 9 63 100 . . . . . . . . . 6 Level 2 22 | . . 18 50 . 82 36 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 3 2 . . 3 . . . . . 2 . . 2 . 1 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . 1 . . . . . Reinforcement 13 | . 2 3 2 . . 2 . . . . . 1 . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Distress Signals 18 | . 2 1 2 . . . . . . . . 3 . . . . 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 18 18 15 2 18 26 7 9 . 6 6 31 26 . 16 8 79 Peak Tracking Total 32 | . 7 6 5 1 7 8 6 13 . 6 3 11 11 . 7 6 32 Tactical Retreats 45 | . 1 1 . . 2 4 1 2 . . . 7 8 . 4 2 13 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Traps Triggered 10 | . . . . . 5 . 1 . . 1 . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Machines Disabled 15 | . 5 1 1 . 1 6 . . . . . 1 . . . . . Max in Single Turn 4 | . 1 1 1 . 1 4 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Machines Accessed 14 | . 1 1 . 3 . 2 . . . . . 1 1 . 3 . 2 Terminals 8 | . 1 1 . 2 . 1 . . . . . 1 . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 Total Hacks 25 | . 1 2 . 5 . 5 . . . . . 1 1 . 5 . 5 Successful 16 | . . 2 . 4 . 4 . . . . . . 1 . 3 . 2 Failed 9 | . 1 . . 1 . 1 . . . . . 1 . . 2 . 3 Catastrophic 2 | . 1 . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 13 | . 1 2 . 4 . 1 . . . . . 1 . . 2 . 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . 3 Terminal Hacks 9 | . . 2 . 3 . 1 . . . . . . 1 . 1 . 1 Record 4 | . . . . 2 . . . . . . . . . . 1 . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 2 . 1 . . . . . 1 . . 1 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Matter 278 | . . . . . . . . . . . . . . . 278 . . Time 139 | . . . . . . . . . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . . . . . Recycled Matter 21 | . . . . . . 21 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . parse_system 2 | . . . . . . . . 2 . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . . . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Total Allies 20 | . . . . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . . . . 20 12 . . . . . Highest-Rated Group 760 | . . . . . . . . . . . 760 504 . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . . . . . 100 49 . . . . . Total Damage 6789 | . . . . . . . . . . . 5725 1064 . . . . . Kills 19 | . . . . . . . . . . . 12 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . 6 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Turns Passed 5185 | 74 529 385 324 256 601 760 218 267 20 51 183 339 304 59 281 58 476 Spaces Moved 5210 | 41 263 205 125 159 216 427 208 278 40 101 308 698 468 81 536 137 919 Core 693 | 12 . . 7 . 55 95 109 278 40 20 . . . . . . 77 Treads 468 | 23 183 205 57 . . . . . . . . . . . . . . Legs 485 | 6 80 . 61 159 161 . 18 . . . . . . . . . . Wheels 187 | . . . . . . 187 . . . . . . . . . . . Hover 202 | . . . . . . 110 81 . . 6 4 1 . . . . . Flight 3175 | . . . . . . 35 . . . 75 304 697 468 81 536 137 842 Fastest Speed 27 | 50 120 160 150 150 150 40 50 50 50 40 27 27 34 34 31 31 28 Average Speed 73 | 141 147 160 181 150 228 151 70 88 50 41 28 29 34 34 31 31 31 Slowest Speed 650 | 200 160 160 500 150 450 650 150 250 50 50 46 46 34 34 34 31 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . 1 . . . 2 . 7 6 . 16 4 45 Cave-ins Triggered 2 | . . . 1 . 1 . . . . . . . . . . . . Exploration Rate (%) 27 | 4 56 32 22 4 46 14 6 43 14 4 95 29 68 17 20 5 24 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 2 . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 494 | . 111 98 99 . 91 84 9 . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . 3 2 9 . . . . . . . . . 2 AOE 478 | . 111 98 99 . 88 82 . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Fac Was Fac Upp Upp Res Res Acc Total 6246 | 58 337 239 178 173 283 494 259 296 39 107 402 824 606 111 634 150 1056 Wait 612 | . 6 . 2 . . 2 . 4 . 3 85 91 140 29 96 1 153 Move 5045 | 40 262 204 124 158 215 424 207 277 39 97 307 683 455 80 506 129 838 Hop 66 | . . . . . . 1 . . . 2 . 6 6 . 12 3 36 Pick Up 98 | 8 13 7 7 6 4 13 8 2 . 2 2 4 1 1 5 5 10 Fast Attach 27 | . 2 . 4 . . 3 1 1 . 1 1 8 . . 5 1 . Attach 77 | 8 2 4 5 2 5 14 6 2 . 2 5 4 . 1 3 5 9 Detach 8 | . . . . . . . 2 3 . . 1 1 . . . 1 . Swap 28 | . 5 3 6 4 2 2 . . . . . 2 1 . . . 3 Drop 60 | 2 7 7 4 2 . 3 5 3 . . 1 10 1 . 6 5 4 Fire 156 | . 36 14 26 1 32 24 18 2 . . . . . . . . 3 Melee 2 | . . . . . . . . 2 . . . . . . . . . Ram 14 | . . . . . . 8 6 . . . . . . . . . . Kick 7 | . 1 . . . . . 6 . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . 25 . . . . . . 15 . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: [*Res] / Tes) -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 320 | -10/Materials | Core integrity fell below 50% 592 | -10/Materials | Discovered new exit (range 8) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 893 | -9/Materials | Build established: Tank 943 | -9/Materials | Discovered new exit (range 12) 989 | -9/Materials | Entered another Materials area 989 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1116 | -8/Materials | Crushed by falling debris 1274 | -8/Materials | Discovered new exit (range 14) 1313 | -8/Materials | Entered Factory 1313 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -7/Factory | Build established: Scavenger-Tank 1567 | -7/Factory | Identified exit to Garrison 1569 | -7/Factory | Entered Garrison 1614 | -7/Garrison | Triggered checkpoint 1636 | -7/Garrison | Triggered checkpoint 1679 | -7/Garrison | Triggered checkpoint 1697 | -7/Garrison | Destroyed 10 combat bots 1721 | -7/Garrison | Lost 3 parts (2p1w) 1825 | -7/Garrison | Discovered new exit (range 12) 1872 | -7/Garrison | Triggered checkpoint 1920 | -7/Garrison | Crushed by falling debris 1951 | -7/Garrison | Lost 8 parts (1p3n2u2w) 2017 | -7/Garrison | Garrison Relay disabled 2170 | -7/Garrison | Entered Factory 2170 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2191 | -6/Factory | Build established: Mutant 2433 | -6/Factory | Lost 3 parts (1p1u1w) 2827 | -6/Factory | Core integrity fell below 50% 2853 | -6/Factory | Lost 13 parts (2p2n3u6w) 2892 | -6/Factory | Core integrity fell below 20% 2921 | -6/Factory | Discovered new exit (range 15) 2930 | -6/Factory | Entered another Factory area 2930 | -5/Factory | Evolved 2 slots: Propulsion x2 3035 | -5/Factory | System corruption reached 10% 3137 | -5/Factory | Discovered new exit (range 3) 3148 | -5/Factory | Entered Upper Caves 3267 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3389 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3406 | -5/Upper Caves | Discovered new exit (range 4) 3415 | -5/Upper Caves | Entered another Upper Caves area 3427 | -5/Upper Caves | Discovered new exit (range 16) 3435 | -5/Upper Caves | Entered Factory 3435 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3486 | -4/Factory | Sucked down chute 3486 | -4/Factory | Entered Waste 3487 | -4/Waste | Met a frightened Derelict 3513 | -4/Waste | Spotted C-40 Crusher 3513 | -4/Waste | Spotted C-40 Crusher 3513 | -4/Waste | Spotted C-40 Crusher 3517 | -4/Waste | Found Unknown Piercing Weapon 3518 | -4/Waste | Identified Enh. Force Lance 3525 | -4/Waste | Warlord forces began an assault 3562 | -4/Waste | Spotted C-40 Crusher 3562 | -4/Waste | Spotted C-40 Crusher 3562 | -4/Waste | Allies destroyed C-40 Crusher 3572 | -4/Waste | Allies destroyed C-40 Crusher 3575 | -4/Waste | Spotted C-40 Crusher 3582 | -4/Waste | Allies destroyed C-40 Crusher 3586 | -4/Waste | Allies destroyed C-40 Crusher 3640 | -4/Waste | Discovered new exit (range 12) 3669 | -4/Waste | Entered Factory 3669 | -4/Factory | Accompanied by 12 allies 3730 | -4/Factory | Assembled infested ambush trap array 3788 | -4/Factory | Build established: Sprinter 3977 | -4/Factory | Discovered new exit (range 13) 4008 | -4/Factory | Entered Upper Caves 4114 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4165 | -4/Upper Caves | Build established: Mutant 4281 | -4/Upper Caves | Encountered a Warlord checkpoint 4284 | -4/Upper Caves | Discovered new exit (range 13) 4312 | -4/Upper Caves | Entered another Upper Caves area 4312 | -4/Upper Caves | Accompanied by 1 ally 4351 | -4/Upper Caves | Discovered new exit (range 8) 4371 | -4/Upper Caves | Entered Research 4371 | -3/Research | Accompanied by 1 ally 4371 | -3/Research | Evolved 2 slots: Propulsion x2 4372 | -3/Research | Identified exit to Testing 4400 | -3/Research | Spotted B-86 Titan 4565 | -3/Research | Fabricated Lgt. Quantum Reactor? 4647 | -3/Research | Discovered new exit (range 4) 4652 | -3/Research | Entered another Research area 4652 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4708 | -2/Research | Build established: Generator-Sprinter 4708 | -2/Research | Discovered new exit (range 7) 4710 | -2/Research | Entered Access 4710 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4726 | -1/Access | Spotted B-99 Colossus 5076 | -1/Access | Lost 4 parts (1p2u1w) 5148 | -1/Access | Core integrity fell below 50% 5177 | -1/Access | Lost 16 parts (4p6n5u1w) 5181 | -1/Access | Core integrity fell below 20% 5186 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 05152_ Slug penetrates Wall. 05155_ Penetrated by Slug. 05155_ Slug penetrates Wall. 05166_ Penetrated by Slug. 05166_ Slug penetrates Sealed Heavy Doors. 05170_ Acquired Hvy. Disruptor Cannon. 05175_ Acquired Biometal Leg. 05180_ Triggered Hellfire Trap. 05180_ An explosion rips through the floor. 05180_ S-43 Plague destroyed. 05180_ Wave Collapse Detector explodes. 05180_ S-43 Plague destroyed. 05183_ Penetrated by Slug. 05183_ Slug penetrates Wall. 05184_ Penetrated by Slug. 05184_ Slug penetrates Wall. 05184_ Penetrated by Slug. 05186_ Hvy. Disruptor Cannon destroyed. 05186_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ??????????????????????###################### # | | ??????????????????????" | | ??????????????????????" Yh s | | ??????????????????????" @ hh | | ??????????????????????## ########### # | | ??????????????????????# #?????????###+### | | ??????????????????????# p #?????????? ?? | | ??????????????????????# p #?????????? ?? | | ??????????????????????# % #????????? " ? | | ??????????????????????# % #????????? """ ? | | ??????????????????????## ##???????? """ | | ???????????????????????# #????????? " | | ???????????????????????# ##????????# | | ???????????????????????# #?????????# | | ???????????????????????##########?????????# ?? | | ??????????????????????????????????????????####???# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# / | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????### ### | | ?????????????????????????????????????????# #?##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 52 Energy Capacity 560 Matter Stores 354 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 300 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 12 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call Dangerous Findings Denied? Dodgeball, But With Guns Fist Fight Hunted Leap Before You Look Let's See Who's Tougher Release The Drones! Respectable Loadout Slippery One Streaker The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed GreatArmageddonTriangulator Manual? 0 Play Time 02:33:10 Cumulative 14.6 hours Start 2020.04.06 @ 14:15:26 End 2020.04.07 @ 12:50:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 965abff3-5a58-42cd-a536-ea244de427be