Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.13 @ 15:56:58 Player: 7604 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (113) 565 Value Destroyed (3896) 3896 Prototype IDs (81) 1620 Alien Tech Used (0) 0 Bonus (1195) 1195 TOTAL SCORE: 16976 Bonus ------- Follower Combat Kills 295 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 113/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Centrium Light Armor Plating HERF Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Biomechanical Wings Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier 0b10 Alert Chip Advanced ECM Suite Reaction Control System Advanced Phase Shifter Layered Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Impact Mace > --- INVENTORY -------- Micro Antimatter Reactor Advanced Phase Shifter Centrium Light Armor Plating [Rating: 172] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . 2 . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . 1 . Utility 12 | . . . . . 2 . 2 . . . . 1 . . . 1 . 2 . . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 266 | 6 8 . . 5 15 38 37 2 . 8 3 10 5 . 4 17 8 15 4 18 3 . 13 25 5 17 Power 29 | 1 1 . . 1 1 4 2 . . . . 2 . . . 2 . 2 1 2 . . 3 3 1 3 Engine 6 | 1 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . 1 . 2 . . . . 2 . . . 2 . 2 . 2 . . . . . . Reactor 12 | . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 3 1 3 Propulsion 49 | 2 . . . 1 3 5 8 . . . . 2 . . . 5 1 4 2 3 . . 4 7 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | 2 . . . 1 3 4 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . . 1 8 . . . . 2 . . . 5 1 4 2 3 . . 4 7 1 1 Utility 106 | 1 2 . . 2 6 5 11 2 . 7 1 6 1 . . 6 7 6 1 11 3 . 6 11 3 8 Device 47 | . 1 . . 2 . 2 3 2 . . . 4 1 . . 2 6 3 1 7 1 . . 7 2 3 Storage 4 | 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . 1 . . 6 . . . . . . . . . . . . 1 . . . Hackware 13 | . . . . . . . 2 . . . 1 1 . . . 1 . . . 3 1 . . 3 1 . Protection 34 | . . . . . 6 2 4 . . 1 . 1 . . . 3 1 3 . 1 1 . 5 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 5 . . 1 5 24 16 . . 1 2 . 4 . 4 4 . 3 . 2 . . . 4 . 5 Energy Gun 12 | . 3 . . . 1 6 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Ballistic Gun 18 | 2 2 . . 1 1 9 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 17 | . . . . . 2 4 2 . . . 1 . 1 . 2 1 . 1 . . . . . 1 . 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 21 | . . . . . . 5 6 . . . 1 . 1 . 1 2 . 1 . 1 . . . 2 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 7 | . . . . . . . 3 . . 1 . . 1 . . 1 . . . 1 . . . . . . Unidentified Prototypes 22 | . . . . 1 . 10 2 . . 5 . 1 . . . . . . 1 1 . . 1 . . . Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 9 | . . . . 2 . . . . . . . . . . . . . . . . . . 7 . . . Parts Lost 59 | . . . . . 3 5 . . . . . . . . . . 1 11 . 2 3 1 3 6 . 24 Power 13 | . . . . . 1 1 . . . . . . . . . . . 4 . . . 1 2 1 . 3 Propulsion 13 | . . . . . . 1 . . . . . . . . . . 1 2 . . . . 1 1 . 7 Utility 27 | . . . . . 1 3 . . . . . . . . . . . 3 . 2 2 . . 4 . 12 Weapon 6 | . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . . . 2 Highest Loss Streak 22 | . . . . . 2 2 . . . . . . . . . . 1 4 . 1 2 1 2 3 . 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 100 78 93 91 92 92 91 92 92 96 100 100 96 100 88 64 72 75 74 70 83 76 66 Engine 3 | . 14 14 14 14 3 7 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 5 . 6 7 7 7 7 5 6 6 6 7 11 8 . 3 5 1 . . . 5 Leg 8 | . 28 28 28 28 20 30 . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 29 30 30 30 30 33 33 33 33 29 29 22 15 15 15 15 14 20 23 18 Device 12 | . 13 14 14 14 9 23 6 7 7 7 7 7 6 6 6 5 5 13 15 20 16 15 13 12 7 10 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 5 5 4 . . . . . . . . Processor 3 | . . . . . . . 6 7 7 10 7 6 6 6 6 5 5 5 5 5 5 5 4 4 4 3 Hackware 13 | . . . . . . . 14 15 15 15 15 18 20 20 20 23 23 20 15 17 23 26 19 19 18 15 Protection 5 | . . . . . 13 3 7 7 7 3 7 5 6 6 6 4 5 4 . 1 3 5 7 14 13 9 Energy Gun 1 | . 8 . . . 1 8 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 19 28 28 28 15 8 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 5 7 7 7 6 6 5 6 2 4 5 4 5 5 5 5 4 3 4 2 Peak Build Rating 172 | 6 9 8 8 16 25 39 51 50 47 53 49 65 66 65 66 87 85 89 93 107 107 98 126 155 146 172 Average Rating 63 | 4 7 8 8 11 15 35 43 48 47 47 47 60 63 65 65 77 83 84 84 93 96 93 110 137 138 126 On Entrance 59 | . 6 8 8 8 12 22 31 47 47 47 47 48 65 65 65 65 85 83 74 85 107 98 91 117 129 146 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 48 | 14 21 20 20 22 30 48 42 22 22 23 26 23 29 24 29 36 30 33 45 38 32 20 36 44 26 47 Greatest Support 56 | 20 20 20 20 20 44 56 49 22 22 22 22 29 29 29 29 35 33 35 38 38 37 37 47 46 43 49 Greatest Overweight (x) 7 | 1 1 . . 1 1 1 1 . . 1 1 . . . . 7 . . 1 . . 3 3 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 9 10 10 10 10 13 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 Most Carried 15 | 2 9 9 10 10 10 15 15 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Carried 7 | . 5 9 9 9 9 12 7 7 8 7 8 7 7 8 8 7 7 6 4 4 4 5 4 4 3 4 Final Capacity 15 | 8 10 10 10 10 10 15 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 9 9 10 10 10 15 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 3 3 4 Class Distribution -------------------- 25% | Mutant 23% | Hacker-Sprinter 16% | Hacker-Ninja 14% | Hacker-Scout 4% | Wizard-Mutant 3% | Scavenger-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Armory Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Matter Collected 3490 | 196 294 . . 87 237 632 404 20 . 59 40 129 27 . 95 56 199 75 . 350 71 18 103 166 79 153 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4183 | . 467 . . 43 339 1014 223 . . . 67 122 78 . 70 56 248 227 . 372 51 44 410 160 79 113 Parts 173 | . 25 . . 9 12 57 8 . . . 7 3 9 . 7 . 14 5 . 6 . 2 9 . . . Haulers Intercepted 8 | . . . . . . 3 . . . . . 1 . . . . . 1 . 2 . . . . . 1 Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 3 2 . 5 . 3 . 5 . . . . . 1 1 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Combat Hostiles Destroyed 71 | . 12 . . . 6 18 4 . . . 4 . 4 . 4 . 7 3 . 1 1 1 4 2 . . Melee 10 | . . . . . . 1 . . . . . . 1 . . . 3 1 . 1 . 1 1 1 . . Guns 30 | . 12 . . . 4 13 1 . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . AOE 19 | . . . . . 2 2 3 . . . 4 . 2 . 4 . . 2 . . . . . . . . Classes Destroyed 14 | . 3 . . 1 3 4 . . . . . . 2 . . . . . . 1 . . . . . . Worker 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Builder 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 Hauler 8 | . . . . . . 3 . . . . . 1 . . . . . 1 . 2 . . . . . 1 Recycler 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . Operator 5 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . 1 . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 20 | . 2 . . . . 1 1 . . . . 1 . . . 2 1 4 . 3 . . 2 1 2 . Swarmer 32 | . 3 . . . . 3 4 . . . 4 . 3 . 4 . 5 3 . . . . 3 . . . Grunt 17 | . 9 . . . 4 4 . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 1 9 . . . . . . . . . . 2 . . . . . 1 . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 3 . . 1 6 4 5 . . . 4 1 3 . 4 1 4 4 . 3 1 1 2 1 2 1 Combat Bots Only 6 | . 3 . . . 6 3 4 . . . 4 . 3 . 4 . 4 2 . 1 1 1 2 1 . . Max Kills in Single Turn 4 | . 1 . . 1 2 3 2 . . . 4 1 3 . 4 1 1 3 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 2 . . . 4 . 2 . 4 . . 2 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . . 1 1 . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Hostile Shots Fired 1312 | . 58 . . . 66 101 18 1 15 . 8 6 15 . 15 12 49 150 . 22 45 11 121 118 6 475 Missed 624 | . 23 . . . 22 27 8 . 11 . 2 1 4 . 9 7 18 80 . 11 22 4 75 61 4 235 Damage Taken 10544 | . 275 . . . 513 872 190 11 44 . 68 70 143 . 66 132 471 1430 . 240 337 121 765 1027 47 3722 Core 3048 | . 80 . . . 68 113 18 . . . . . 12 . 13 22 142 456 . 60 100 92 181 87 . 1604 Absorbed by Shields 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Ignored by Resistances 2773 | . 88 . . . 151 252 60 3 13 . 21 20 42 . 20 37 133 393 . 64 98 35 211 288 12 832 Regen/Repaired (Parts) 871 | . . . . . . 72 15 . . . . 56 . . . 272 . 88 . . . . . . . 368 Core Remaining (%) 81 | 100 . . . 68 . 67 . . . . 97 . . . 97 . 83 . . . . 38 . 79 100 . Volleys Fired 150 | . 38 . . 3 27 58 5 . . . 1 . 2 . 1 1 . 2 . . . . . 2 . 10 Largest 2 | . 2 . . 2 2 2 1 . . . 1 . 1 . 1 1 . 1 . . . . . 1 . 1 Hottest 105 | . 105 . . 40 100 88 33 . . . 45 . 65 . 45 45 . 65 . . . . . 80 . 88 Shots Fired 264 | . 76 . . 6 45 113 5 . . . 1 . 2 . 1 1 . 2 . . . . . 2 . 10 Gun 238 | . 76 . . 6 43 110 3 . . . . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Launcher 22 | . . . . . 1 3 2 . . . 1 . 1 . 1 1 . 1 . . . . . 2 . 9 Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 160 | . 50 . . 6 43 57 3 . . . . . . . . . . 1 . . . . . . . . Thermal 81 | . 26 . . . 1 53 . . . . . . 1 . . . . . . . . . . . . . Explosive 20 | . . . . . 1 3 2 . . . 1 . 1 . 1 1 . 1 . . . . . . . 9 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Robot Hit Streak 46 | . 16 . . 6 46 13 5 . . . 3 . 5 . . 4 . 2 . . . . . 6 . . Robot Miss Streak 3 | . 3 . . . 2 3 1 . . . 2 . 3 . . 1 . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 308 | . 57 . . 5 40 87 8 . . . 1 4 3 . . 5 24 11 . 10 11 4 13 20 2 3 Core Hits 123 | . 24 . . 2 14 35 6 . . . 6 2 6 . 7 3 4 8 . . . 1 2 3 . . Critical Kills 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Critical Parts Destroyed 20 | . . . . . . 1 . . . . . . . . . 1 2 2 . 2 3 1 4 4 . . Critical Strikes 26 | . . . . . 1 4 . . . . . 1 . . . 1 2 2 . 2 3 1 4 5 . . Burn 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 22 | . . . . . . 1 . . . . . 1 . . . 1 2 2 . 2 3 1 4 5 . . Melee Attacks 280 | . . . . . . 10 37 . 3 2 . 16 1 . . 13 29 24 . 23 17 5 39 35 13 13 Impact 266 | . . . . . . 10 36 . 3 2 . 16 1 . . 11 20 24 . 21 17 5 39 35 13 13 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . 3 . . . . 2 . . . 1 9 . . 4 1 . 3 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10725 | . 708 . . 67 818 1994 482 . . . 260 346 218 . 171 186 691 891 . 550 679 187 854 1101 167 355 Guns 3082 | . 708 . . 67 683 1596 28 . . . . . . . . . . . . . . . . . . . Cannons 78 | . . . . . . . . . . . . . 28 . . . . 50 . . . . . . . . Explosions 1492 | . . . . . 120 147 152 . . . 260 . 148 . 171 57 . 348 . . . . . 89 . . Melee 6058 | . . . . . . 251 302 . . . . 346 42 . . 129 691 493 . 550 679 187 854 1012 167 355 Ramming 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Kinetic 2070 | . 446 . . 67 683 796 28 . . . . . . . . . . 50 . . . . . . . . Thermal 1378 | . 262 . . . . 800 . . . . . . 28 . . . . 288 . . . . . . . . Explosive 1115 | . . . . . 120 147 152 . . . 260 . 148 . 171 57 . 60 . . . . . . . . Electromagnetic 89 | . . . . . . . . . . . . . . . . . . . . . . . . 89 . . Impact 6058 | . . . . . . 251 302 . . . . 346 42 . . 129 691 493 . 550 679 187 854 1012 167 355 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 2 . 1 . . . . . . . . . . . 8 14 15 18 18 7 12 . 14 Average Corruption 6 | . . . . 2 . 1 . . . . . . . . . . . 1 12 14 17 18 7 9 . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . . . 7 . 15 . . . . . . . . . . . 3 4 28 21 11 1 25 . 10 Message Errors 33 | . . . . 1 . 4 . . . . . . . . . . . 1 2 8 6 1 . 10 . . Matter Fused 31 | . . . . 2 . 2 . . . . . . . . . . . 1 1 8 7 3 . 5 . 2 Heat Flow Errors 13 | . . . . . . 5 . . . . . . . . . . . . . 2 1 1 1 3 . . Energy Discharges 15 | . . . . 2 . 1 . . . . . . . . . . . 1 . 4 2 . . 3 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 13 | . . . . . . 2 . . . . . . . . . . . . . 3 2 3 . 3 . . Data Loss (major) 5 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 2 Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . 1 1 2 1 . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2609 | . . . . . . 117 45 . . . 12 22 . . . 94 133 243 . 381 331 63 442 488 88 150 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 34 | . . . . . . 22 . . . . 12 . . . . . . . . . . . . . . . Melee 2575 | . . . . . . 95 45 . . . . 22 . . . 94 133 243 . 381 331 63 442 488 88 150 Knockbacks 27 | . . . . . . . 1 . . . . . . . . 1 1 4 . 4 4 . 2 8 1 1 Impact 26 | . . . . . . . 1 . . . . . . . . 1 1 3 . 4 4 . 2 8 1 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . . . . 52 . . . . . . 16 . 11 42 . 56 . . . . . . . 148 Shots 13 | . . . . . . 2 . . . . . . 1 . 1 3 . 3 . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 241 . . . 28 263 15 6 6 . . 30 24 . 7 291 67 19 . 259 130 260 181 198 68 212 Average Temperature 65 | . 119 . . . 7 64 5 4 4 . . 11 12 . 4 75 22 7 . 102 71 152 61 71 5 94 Received Heat Transfer 1156 | . 165 . . . 252 279 15 9 9 . . . . . . . 54 66 . . 13 . 39 183 9 63 Effects 5 | . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 4 | . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . 2 2 . . . . . . . . 1 4 4 . 6 1 . 4 3 1 2 Combat Hostiles 11 | . . . . . . 2 . . . . . . . . . . 4 . . . 1 . 3 1 . . Parts Fried 53 | . . . . . . 1 2 . . . . 1 . . . 3 2 9 . 9 . . 12 6 3 5 Impact Corruptions 94 | . . . . . . 5 2 . . . . 1 . . . 4 8 10 . 10 10 2 14 20 2 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2683 | . 620 . . . . 1776 . . . . . . 37 . . . . 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Peak Influence 328 | . 231 12 . 20 213 328 163 . . . . 115 . . . 70 233 226 141 208 . . 203 176 132 314 Initial 86 | . . 12 . . . 10 . . . . . 48 . . . 39 21 22 57 86 . . 14 78 . 18 Average 69 | . 92 12 . 7 113 88 62 . . . . 51 . . . 42 50 60 86 74 . . 91 105 48 123 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . . . . . . . 1 1 . 1 . . 1 . . 1 Low Security (%) 95 | 100 82 100 . 100 87 94 100 . . . . 100 . . . 100 98 94 100 99 . . 95 100 100 68 Level 1 4 | . 17 . . . 12 5 . . . . . . . . . . 1 5 . . . . 4 . . 31 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . . 1 5 1 6 . 1 . . 3 . . . 3 . 4 . 4 . . 6 5 1 2 Investigation 20 | . 2 . . . 2 . 4 . . . . 2 . . . 2 . . . 3 . . 3 1 . 1 Extermination 9 | . . . . . . . 1 . . . . . . . . 1 . 2 . 1 . . 1 1 1 1 Reinforcement 13 | . . . . 1 3 1 . . . . . 1 . . . . . 2 . . . . 2 3 . . Assault 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Distress Signals 10 | . . . . . 1 2 . . . . . . . . . . . 2 . 1 . . 2 1 . 1 Communications Jammed 34 | . . . . . . . . . . . . 4 . . . . . 17 . 11 . . 2 . . . Distress Signals 32 | . . . . . . . . . . . . 4 . . . . . 17 . 11 . . . . . . Times Spotted 310 | . 15 . . . 25 25 13 3 6 . 4 8 7 . 6 10 16 39 6 18 9 2 34 33 15 16 Peak Tracking Total 18 | . 3 . . . 13 5 4 3 11 . 4 6 3 . 4 5 5 12 6 4 6 1 12 18 11 9 Tactical Retreats 57 | . . . . . . 2 5 1 5 . . 2 2 . . 2 4 11 . 2 4 . 4 5 3 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Traps Triggered 19 | . 1 . . . 1 2 2 . . . . . . . . 3 1 3 . 4 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Machines Disabled 22 | . 1 . . . . 4 4 . . . . . . . . . 2 4 . . 1 . . 4 . 2 Max in Single Turn 4 | . 1 . . . . 1 2 . . . . . . . . . 1 4 . . 1 . . 2 . 1 Garrison Access 9 | . . . . . . . 4 . . . . . . . . . . . . 2 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Machines Accessed 137 | . 7 . 4 1 3 10 24 . 1 . . 7 . 4 . 12 3 10 . 13 1 . 11 7 11 8 Terminals 75 | . 7 . . 1 1 7 10 . . . . 4 . . . 6 3 5 . 9 . . 7 4 7 4 Fabricators 13 | . . . . . . . 4 . . . . 1 . . . 2 . . . 1 . . 1 3 1 . Repair Stations 9 | . . . . . . 1 2 . . . . 1 . . . 2 . 1 . . . . . . . 2 Recycling Units 13 | . . . . . 1 2 3 . . . . . . . . 1 . 3 . 1 . . 1 . . 1 Scanalyzers 8 | . . . . . 1 . 1 . . . . 1 . . . 1 . 1 . . . . 1 . 2 . Garrison Access 9 | . . . . . . . 4 . . . . . . . . . . . . 2 . . 1 . 1 1 Total Hacks 487 | . 22 . 27 3 11 21 72 . 1 . . 27 . 26 . 36 29 41 . 60 1 . 31 26 32 21 Successful 313 | . 10 . 27 2 4 12 40 . 1 . . 12 . 26 . 25 22 24 . 30 1 . 19 19 25 14 Failed 173 | . 11 . . 1 7 9 32 . . . . 15 . . . 11 7 17 . 30 . . 12 7 7 7 Catastrophic 32 | . . . . . 1 2 5 . . . . 3 . . . 2 1 2 . 8 . . 3 1 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 227 | . 22 . 1 3 6 15 34 . . 1 . 15 . . . 14 16 12 . 33 . . 15 17 15 8 Terminals 301 | . 22 . . 3 5 15 43 . . . . 18 . . . 20 29 24 . 49 . . 22 16 23 12 Fabricators 35 | . . . . . . . 8 . . . . 4 . . . 5 . . . 4 . . 2 10 2 . Repair Stations 28 | . . . . . . 2 8 . . . . 3 . . . 8 . 2 . . . . . . . 5 Recycling Units 34 | . . . . . 2 4 6 . . . . . . . . 2 . 9 . 4 . . 4 . . 3 Scanalyzers 23 | . . . . . 4 . 2 . . . . 2 . . . 1 . 6 . . . . 2 . 6 . Garrison Access 11 | . . . . . . . 5 . . . . . . . . . . . . 3 . . 1 . 1 1 Terminal Hacks 179 | . 9 . 27 2 . 8 17 . 1 . . 4 . 26 . 6 21 8 . 14 1 . 8 10 11 6 Record 54 | . . . 26 1 . . 2 . . . . . . 11 . . 5 . . 2 . . . 1 3 3 Part Schematic 19 | . 2 . . . . 1 3 . . . . 2 . 9 . . 1 . . . . . 1 . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 1 . . . . . . . . . . . . 4 1 . . . . . . . . Prototype ID Bank 11 | . 1 . . . . 1 . . . . . 1 . 3 . 1 2 1 . . . . 1 . . . Open Door 5 | . . . . . . 3 . . 1 . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 8 | . 1 . . . . . 1 . . . . 1 . . . 1 . . . 1 . . 1 1 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 10 | . 1 . . . . 1 1 . . . . . . . . 1 1 1 . 1 . . 1 . 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Repair Station Index 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . Scanalyzer Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . 1 . . . . 2 2 . . . . . . . . . 2 1 . 2 . . . 1 1 . Locate Traps 12 | . . . . . . . 3 . . . . . . . . 1 2 1 . 1 . . 1 1 1 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 6 | . . . . . . . 1 . . . . . . . . 1 . . . 3 . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hauler Manifests 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . Zone Layout 6 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . 1 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . 5 . . . . 3 . . . 5 . . . 4 . . 2 9 1 . Network Status 6 | . . . . . . . 1 . . . . 1 . . . 1 . . . 2 . . . 1 . . Load Schematic 11 | . . . . . . . 2 . . . . 1 . . . 2 . . . 1 . . 1 4 . . Build 12 | . . . . . . . 2 . . . . 1 . . . 2 . . . 1 . . 1 4 1 . Repair Station Hacks 23 | . . . . . . 2 5 . . . . 2 . . . 8 . 2 . . . . . . . 4 Scan Component 11 | . . . . . . 1 2 . . . . 1 . . . 4 . 1 . . . . . . . 2 Repair 10 | . . . . . . 1 2 . . . . 1 . . . 4 . 1 . . . . . . . 1 Refit 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . . . . 1 . . . . . . . . 1 . 3 . 1 . . 1 . . 1 Retrieve Components 8 | . . . . . . . 1 . . . . . . . . 1 . 3 . 1 . . 1 . . 1 Scanalyzer 19 | . . . . . 3 . 2 . . . . . . . . 1 . 5 . . . . 2 . 6 . Insert Component 11 | . . . . . 2 . 1 . . . . . . . . 1 . 3 . . . . 1 . 3 . Analyze 8 | . . . . . 1 . 1 . . . . . . . . . . 2 . . . . 1 . 3 . Garrison Access Hacks 8 | . . . . . . . 3 . . . . . . . . . . . . 2 . . 1 . 1 1 Seal Access 8 | . . . . . . . 3 . . . . . . . . . . . . 2 . . 1 . 1 1 Unauthorized Hacks 47 | . 1 . . . 1 2 7 . . . . 3 . . . 4 1 6 . 9 . . 5 . 6 2 Terminals 33 | . 1 . . . . . 3 . . . . 3 . . . 3 1 3 . 8 . . 4 . 6 1 Assimilate 18 | . . . . . . . 2 . . . . 1 . . . 1 . 2 . 4 . . 4 . 3 1 Botnet 9 | . 1 . . . . . 1 . . . . 1 . . . 1 1 . . 2 . . . . 2 . Operators 6 | . . . . . . . . . . . . 1 . . . 1 . 1 . 2 . . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . 1 2 3 . . . . . . . . 1 . 3 . 1 . . 1 . . 1 Reject 13 | . . . . . 1 2 3 . . . . . . . . 1 . 3 . 1 . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 100 | . 7 . . 1 3 6 17 . . . . 7 . . . 9 3 5 . 10 . . 9 6 10 7 Full Trace Events 19 | . 1 . . . 2 . 4 . . . . 2 . . . 2 . . . 3 . . 3 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . . . . . . . . 102 . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Part Schematics Acquired 41 | . 2 . . . 1 1 4 . . 16 . 2 . 9 . . 1 1 . . . . 2 . 2 . Parts Built 12 | . . . . . . . 1 . . . . 1 . . . 4 . . . 1 . . 1 4 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Time 1233 | . . . . . . . 201 . . . . 134 . . . 170 . . . 53 . . 74 601 . . Total Part Build Rating 85 | . . . . . . . 4 . . . . 4 . . . 28 . . . 6 . . 9 34 . . Parts Repaired 10 | . . . . . . 1 2 . . . . 1 . . . 4 . 1 . . . . . . . 1 Time 347 | . . . . . . 26 57 . . . . 22 . . . 138 . 68 . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 2 . . . . . . . . . . 5 . 1 . . . . . 1 Parts Scanalyzed 6 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . 2 . Part Schematics Acquired 6 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . 2 . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . Non-combat 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 1 . . . . . . . . 1 . . . 2 . . . . . . find_chute 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Total Allies 48 | . . . . 3 . . 2 . . 3 . . . . . 14 15 2 . 2 . . 2 . 4 1 Largest Group 9 | . . . . 3 3 . 2 . . 3 3 1 . . . 9 8 2 . 1 . . 1 . 3 1 Highest-Rated Group 255 | . . . . 40 40 . 36 . . 54 54 20 . . . 194 255 19 . 10 . . 45 . 126 45 Highest-Rated Ally 45 | . . . . 16 16 . 26 . . 20 20 20 . . . 31 39 10 . 10 . . 45 . 42 45 Total Orders 10 | . . . . . . . 3 . . . . . . . . 1 1 1 . 1 . . 1 . 2 . STAY 7 | . . . . . . . 2 . . . . . . . . 1 . 1 . 1 . . 1 . 1 . FOLLOW 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 116 | . . . . . 34 . . . . . 11 1 . . . 1 69 . . . . . . . . . Total Damage 2063 | . . . . . 360 . . . . . 218 43 . . . 24 1418 . . . . . . . . . Kills 13 | . . . . . 4 . . . . . 1 . . . . . 8 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Robot Analysis Total 7 | . 1 . . 1 . . . . . . . . . . . . 4 1 . . . . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . 2 3 2 1 . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Turns Passed 13889 | 67 628 118 549 881 449 1618 1183 213 162 559 313 677 300 19 83 887 616 899 78 688 449 222 757 664 358 452 Spaces Moved 21635 | 54 388 99 457 543 210 784 2207 615 589 1196 454 1345 893 79 303 1593 842 1698 135 1449 1001 392 1183 1241 884 1001 Core 46 | 12 . . . . . . . . . . . . . . . 2 . . . . . 9 1 . . 22 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2538 | 42 388 99 457 543 210 784 15 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19051 | . . . . . . . 2192 615 589 1196 454 1345 893 79 303 1591 842 1698 135 1449 1001 383 1182 1241 884 979 Fastest Speed 7 | 50 120 120 120 120 105 105 26 26 26 26 26 23 24 24 24 24 21 25 28 34 34 34 24 14 7 17 Average Speed 40 | 105 120 120 120 142 166 145 27 26 26 26 26 23 24 24 24 25 24 27 35 34 34 37 38 27 21 20 Slowest Speed 400 | 120 190 120 120 190 190 183 105 26 26 93 93 24 24 24 24 400 25 37 115 39 34 200 200 119 24 150 Overloaded Moves 218 | . . . . . . . . . . . . . . . . 3 7 125 . . . . 37 28 15 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . . . 22 . . . . 10 . . 1 5 11 9 . 9 . . 13 1 7 14 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 54 | 3 66 11 92 98 33 75 48 72 85 86 61 26 85 68 74 26 60 45 91 42 87 41 32 36 18 19 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 5 | . . . . 1 . 1 . . . 1 . . . 1 1 . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 . 1 . . . . 1 . . 1 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 . 1 . 1 1 1 1 . 1 1 . . 1 . . . 1 1 . . . . Scrap Searched 21 | . . . . 2 . . . . 5 2 1 . 3 . 2 . . . . . 4 2 . . . . Spaces Dug 277 | . . . . . 1 24 18 . 3 1 . 12 . . . 7 . 12 . 11 3 1 18 12 10 144 Terrain Destroyed 476 | . . . . . 14 37 27 . 3 1 21 12 33 . 36 38 . 49 . 11 3 1 18 12 10 150 Melee 120 | . . . . . . 2 18 . 3 1 . 12 . . . 7 . 12 . 11 3 1 18 12 10 10 Projectile 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . AOE 353 | . . . . . 13 33 9 . . . 21 . 33 . 36 31 . 37 . . . . . . . 140 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Fac Was Fac Upp Upp Res Arm Res Acc Total 25912 | 61 469 98 457 647 257 1135 2706 666 591 1438 644 1661 970 78 307 2049 1193 2076 165 1584 1078 456 1402 1494 1023 1207 Wait 3415 | . 30 . . 86 . 209 397 48 . 223 187 290 69 . 1 369 324 324 20 99 56 60 167 169 122 165 Move 21413 | 53 387 98 456 542 209 783 2162 614 588 1195 453 1324 892 78 300 1582 822 1681 134 1431 1000 391 1158 1238 869 973 Hop 92 | . . . . . . . 22 . . . . 10 . . 1 5 8 8 . 8 . . 11 1 7 11 Pick Up 78 | 2 3 . 1 4 2 13 8 1 . 1 . 5 1 . . 8 1 9 2 . . . 4 10 3 . Fast Attach 122 | 6 3 . . 1 7 17 12 . . 7 . 2 . . . 9 . 6 2 15 3 . 10 10 2 10 Attach 61 | . 1 . . . 1 4 13 . . 1 . 4 1 . . 2 1 8 1 1 . . 3 11 3 6 Detach 57 | . 3 . . 1 . 6 11 . . 7 . 1 . . . 1 . 6 1 2 1 . 3 3 2 9 Swap 83 | . 4 . . 4 7 17 12 2 . . 3 4 4 . 4 6 7 1 1 2 . . . 4 . 1 Drop 115 | . . . . 6 3 18 27 1 . 2 . 5 . . . 11 1 7 4 3 1 . 7 11 2 6 Fire 150 | . 38 . . 3 27 58 5 . . . 1 . 2 . 1 1 . 2 . . . . . 2 . 10 Melee 280 | . . . . . . 10 37 . 3 2 . 16 1 . . 13 29 24 . 23 17 5 39 35 13 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . . . . . 36 . . . . . . . . . 3 Rewire 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Central database locked down 297 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 696 | -10/Materials | Entered Mines 708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 710 | -10/Mines | Discovered new exit (range 5) 764 | -10/Mines | Met a Derelict bent on vengeance 814 | -10/Mines | Entered Exiles 843 | -10/Exiles | Met 8R-AWN 864 | -10/Exiles | Met EX-HEX 920 | -10/Exiles | Met EX-DEC 940 | -10/Exiles | Visited The Gauntlet 1114 | -10/Exiles | Met EX-BIN 1129 | -10/Exiles | Aligned with FarCom system 1130 | -10/Exiles | Given EX-Vault access code 1159 | -10/Exiles | Opened EX-Vault 1165 | -10/Exiles | Found 0b10 Alert Chip 1213 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1298 | -10/Exiles | Discovered new exit (range 14) 1363 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1363 | -10/Exiles | Entered Mines 1366 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1446 | -9/Mines | Discovered new exit (range 15) 1453 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1458 | -9/Mines | Found Prototype Device 1471 | -9/Mines | Identified Exp. Sensor Array 1657 | -9/Mines | Build established: Skirmisher 1943 | -9/Mines | Discovered new exit (range 6) 1987 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2002 | -9/Mines | Learned location of Storage (-8) 2012 | -9/Mines | Build established: Mutant 2244 | -9/Mines | Entered Materials 2244 | -8/Materials | Accompanied by 3 allies 2244 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2245 | -8/Materials | Identified exit to Storage 2686 | -8/Materials | Build established: Scavenger-Mutant 2692 | -8/Materials | Discovered new exit (range 16) 2693 | -8/Materials | Entered Storage 2953 | -8/Storage | Repaired Lgt. Armor Plating 3133 | -8/Storage | Build established: Mutant 3685 | -8/Storage | Learned location of Armory (-3) 4304 | -8/Storage | Discovered new exit (range 6) 4311 | -8/Storage | Entered Factory 4311 | -7/Factory | Evolved 2 slots: Utility x2 4528 | -7/Factory | Repaired Structural Scanner 4632 | -7/Factory | Build established: Hacker-Scout 4866 | -7/Factory | Discovered new exit (range 15) 4905 | -7/Factory | Identified exit to Lower Caves 5033 | -7/Factory | Found Prototype Launcher 5033 | -7/Factory | Identified Rocket Array 5178 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 5194 | -7/Factory | Repaired Broken Imp. Cesium-ion Thruster 5201 | -7/Factory | Discovered new exit (range 10) 5262 | -7/Factory | Discovered new exit (range 15) 5494 | -7/Factory | Entered Lower Caves 5521 | -7/Lower Caves | Encountered a Warlord checkpoint 5548 | -7/Lower Caves | Spotted B-75 Beast 5567 | -7/Lower Caves | Learned 8 Factory zone layouts 5662 | -7/Lower Caves | Discovered new exit (range 13) 5665 | -7/Lower Caves | Learned Factory interactive machine intel 5707 | -7/Lower Caves | Entered another Lower Caves area 5713 | -7/Lower Caves | Discovered new exit (range 5) 5715 | -7/Lower Caves | Learned 4 Factory zone layouts 5721 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5795 | -7/Lower Caves | Build established: Hacker-Sprinter 5795 | -7/Lower Caves | Spotted B-75 Beast 5827 | -7/Lower Caves | Learned 8 Factory zone layouts 5828 | -7/Lower Caves | Learned location of 1 exit from Factory 5867 | -7/Lower Caves | Discovered new exit (range 9) 5869 | -7/Lower Caves | Entered Zion 5888 | -7/Zion | Given A8's code to call for help 5888 | -7/Zion | Discovered new exit (range 15) 5919 | -7/Zion | Learned 8 Factory zone layouts 5940 | -7/Zion | Received a hallucinogenic algorithm 5956 | -7/Zion | Learned location of Data Miner (-6) 6024 | -7/Zion | Gained Derelict followers 6051 | -7/Zion | Rebuked by Imprinter 6115 | -7/Zion | Found Prototype Processor 6115 | -7/Zion | Identified Exp. Melee Analysis Suite 6117 | -7/Zion | Found Prototype Processor 6117 | -7/Zion | Identified Spectral Analyzer 6120 | -7/Zion | Found Prototype Processor 6120 | -7/Zion | Identified Exp. Signal Interpreter 6122 | -7/Zion | Found Prototype Processor 6122 | -7/Zion | Identified Exp. Targeting Computer 6125 | -7/Zion | Found Prototype Processor 6125 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6428 | -7/Zion | Entered Proximity Caves 6428 | -6/Proximity Caves | Accompanied by 3 allies 6540 | -6/Proximity Caves | Learned Factory trap positions 6579 | -6/Proximity Caves | Spotted B-75 Beast 6666 | -6/Proximity Caves | Discovered new exit (range 14) 6741 | -6/Proximity Caves | Entered Factory 6741 | -6/Factory | Accompanied by 1 ally 6741 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6742 | -6/Factory | Identified exit to Factory 6743 | -6/Factory | Identified exit to Lower Caves 6744 | -6/Factory | Loaded intel: 98 trap records 6745 | -6/Factory | Loaded intel: 50 interactive machine locations 6965 | -6/Factory | Repaired Imp. Medium Armor Plating 7180 | -6/Factory | Build established: Hacker-Scout 7257 | -6/Factory | Fabricated Cld. VTOL Module? 7418 | -6/Factory | Entered Lower Caves 7555 | -6/Lower Caves | Learned Factory emergency access door positions 7600 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7688 | -6/Lower Caves | Build established: Hacker-Sprinter 7691 | -6/Lower Caves | Discovered new exit (range 6) 7718 | -6/Lower Caves | Entered Data Miner 7718 | -6/Data Miner | Discovered new exit (range 6) 7723 | -6/Data Miner | Met Data Miner 7727 | -6/Data Miner | Learned location of Section 7 (-3) 7727 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7732 | -6/Data Miner | Received God Mode back door access code from Data Miner 7737 | -6/Data Miner | Entered Proximity Caves 7814 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7820 | -5/Proximity Caves | Entered Factory 7820 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8117 | -5/Factory | Repaired Imp. Medium Armor Plating 8169 | -5/Factory | Repaired Lgt. Fission Core 8248 | -5/Factory | Discovered new exit (range 12) 8258 | -5/Factory | Fabricated Q-thruster? 8357 | -5/Factory | Identified exit to Upper Caves 8357 | -5/Factory | Identified exit to Extension 8538 | -5/Factory | Repaired Power Maul 8561 | -5/Factory | Repaired Imp. Medium Armor Plating 8699 | -5/Factory | Fabricated Adv. Trap Extractor? 8707 | -5/Factory | Entered Extension 8718 | -5/Extension | Disrupted transfer network 8723 | -5/Extension | Rescued a captive Derelict 8724 | -5/Extension | Rescued a captive Derelict 8726 | -5/Extension | Rescued a captive Derelict 8760 | -5/Extension | Rescued a captive Derelict 8764 | -5/Extension | Rescued a captive Derelict 8802 | -5/Extension | Lost 3 allies 8944 | -5/Extension | Rescued a captive Derelict 8946 | -5/Extension | Rescued a captive Derelict 9050 | -5/Extension | Rescued a captive Derelict 9051 | -5/Extension | Rescued a captive Derelict 9088 | -5/Extension | Rescued a captive Derelict 9091 | -5/Extension | Rescued a captive Derelict 9099 | -5/Extension | Spotted B-75 Beast 9203 | -5/Extension | Spotted B-75 Beast 9250 | -5/Extension | Lost 8 allies 9290 | -5/Extension | Discovered new exit (range 3) 9323 | -5/Extension | Entered Factory 9323 | -4/Factory | Evolved 2 slots: Utility x2 9488 | -4/Factory | Repaired Impulse Thruster Array 9585 | -4/Factory | Discovered new exit (range 9) 9699 | -4/Factory | Lost 3 parts (1p1n1w) 9853 | -4/Factory | Discovered new exit (range 16) 10078 | -4/Factory | Discovered new exit (range 13) 10091 | -4/Factory | Build established: Hacker-Ninja 10210 | -4/Factory | Lost 4 parts (1p2u1w) 10222 | -4/Factory | Sucked down chute 10222 | -4/Factory | Entered Waste 10237 | -4/Waste | EMP discharged 10237 | -4/Waste | System corruption reached 10% 10241 | -4/Waste | Spotted C-40 Crusher 10245 | -4/Waste | Lost 3 parts (1p1n1u) 10248 | -4/Waste | Spotted C-40 Crusher 10274 | -4/Waste | Spotted C-40 Crusher 10275 | -4/Waste | Spotted C-40 Crusher 10276 | -4/Waste | Spotted C-40 Crusher 10288 | -4/Waste | Spotted C-40 Crusher 10294 | -4/Waste | Discovered new exit (range 16) 10300 | -4/Waste | Entered Factory 10410 | -4/Factory | Incoming investigation squad redirected 10445 | -4/Factory | Fabricated Adv. Hacking Suite? 10501 | -4/Factory | Identified exit to Upper Caves 10524 | -4/Factory | Incoming investigation squad redirected 10958 | -4/Factory | Imp. System Shield fried by hacking feedback 10976 | -4/Factory | Discovered new exit (range 5) 10988 | -4/Factory | Entered Upper Caves 11038 | -4/Upper Caves | Core integrity fell below 50% 11134 | -4/Upper Caves | P-70 Sage assimilated allied H8-B14(S) 11182 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11225 | -4/Upper Caves | Discovered new exit (range 9) 11301 | -4/Upper Caves | Build established: Wizard-Mutant 11376 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11437 | -4/Upper Caves | Entered another Upper Caves area 11643 | -4/Upper Caves | Spotted B-86 Titan 11653 | -4/Upper Caves | Discovered new exit (range 16) 11659 | -4/Upper Caves | Entered Research 11659 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11684 | -3/Research | Identified exit to Armory 11684 | -3/Research | Identified exit to Quarantine 11721 | -3/Research | Incoming investigation squad redirected 12140 | -3/Research | Build established: Hacker-Ninja 12283 | -3/Research | Fabricated Cld. Q-thruster? 12407 | -3/Research | Discovered new exit (range 5) 12416 | -3/Research | Entered Armory 12429 | -3/Armory | Found Gamma Bomb Array 12704 | -3/Armory | Fabricated Mic. Antimatter Reactor (x2) 12722 | -3/Armory | Fabricated Cld. Q-thruster? 12801 | -3/Armory | System corruption reached 10% 12816 | -3/Armory | Fabricated Cld. Q-thruster? 13061 | -3/Armory | Identified exit to Research 13080 | -3/Armory | Entered Research 13080 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13102 | -2/Research | Build established: Hacker-Sprinter 13106 | -2/Research | Lost 3 parts (1p2u) 13124 | -2/Research | Identified exit to Testing 13280 | -2/Research | Identified exit to Access 13403 | -2/Research | Fabricated B-74 Champion (x3) 13438 | -2/Research | Entered Access 13438 | -1/Access | Evolved 2 slots: Utility x2 13523 | -1/Access | Repaired Centrium Light Armor Plating 13554 | -1/Access | Spotted B-99 Colossus 13599 | -1/Access | Build established: Wizard-Sprinter 13718 | -1/Access | Spotted B-99 Colossus 13760 | -1/Access | Crushed by falling debris 13761 | -1/Access | System corruption reached 10% 13761 | -1/Access | Crushed by falling debris 13831 | -1/Access | Crushed by falling debris 13832 | -1/Access | Core integrity fell below 50% 13855 | -1/Access | Lost 22 parts (3p6n11u2w) 13877 | -1/Access | Core integrity fell below 20% 13890 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13860_ Penetrated by Slug. 13863_ Slug penetrates Sealed Heavy Doors. 13863_ Acquired 4 matter. 13863_ Acquired 8 matter. 13868_ Slug penetrates Sealed Heavy Doors. 13868_ Centrium Light Armor Plating destroyed. 13868_ Slug penetrates Sealed Heavy Doors. 13868_ Penetrated by Slug. 13868_ Slug penetrates Sealed Heavy Doors. 13868_ Penetrated by Slug. 13868_ Slug penetrates Sealed Heavy Doors. 13875_ Penetrated by Slug. 13875_ Slug penetrates Sealed Heavy Doors. 13875_ Impulse Thruster destroyed. 13875_ Penetrated by Slug. 13875_ Slug penetrates Sealed Heavy Doors. 13877_ Penetrated by Slug. 13877_ Slug penetrates Sealed Heavy Doors. 13888_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????########???# | | ??????????????????????"""""???##### # ## ###?# | | ??????????????????????" @"???# # ### | | ???????????????????#"""pp"""""# ## ##### | | ???????????????????# # # ### | | ???????????????????# ## # # # ! # | | ???????????????????# #*### # ## # | | ???????????????????# # ## # ## % # | | ???????????????????# #### # # + | | ???????????????????# # ### # # | | ???????????????????# Y # ## # # | | ?????????############## """#% # " | | ?????????# ! # " # ## # | | ?????????# # """"#"""""""# ##### | | ?????????# " BB | | ?????????# + BBBB % "# | | ?????????# # BB "# | | ?????????# + % ## | | ?????????# ##"#"""#""#""###" " ""#+#### | | ?????????# ?#### # == | | ?????????# ?????# * # == | | ?????????# ?????# " # # ! ! == | | ?????????# ??????# """ | | ?????????# ??????# """ # | | ?????????##########???????# " | | ??????????????????????????# # | | ??????????????????????????# ""T""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 60 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 89 Melee Accuracy 8 Offensive Hacking 59 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked System Shield | -7/Factory | Hacked Corruption Screen | -7/Factory | Hacked Imp. Trap Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Energy Well | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Gravity Neutralizer | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Adv. Hacking Suite | -5/Extension | Hacked Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Cld. Q-thruster | -3/Research | Hacked Centrium Light Armor Plating | -3/Research | Scanalyzed Mic. Antimatter Reactor | -2/Research | Scanalyzed Exp. Q-thruster | -2/Research | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Q-thruster | x2 | -5/Factory Adv. Trap Extractor | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Cld. Q-thruster | x1 | -3/Research Mic. Antimatter Reactor | x2 | -3/Armory | Preloaded Cld. Q-thruster | x1 | -3/Armory | Authchip Cld. Q-thruster | x1 | -3/Armory | Authchip B-74 Champion | x3 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Origins Production Line Speed Demon Watch This! Challenges ------------ None Game ------ Seed CooledLightningNetwork Manual? 0 Play Time 06:15:31 Cumulative 60.5 hours Start 2024.09.12 @ 21:11:39 End 2024.09.13 @ 15:56:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 872d0935-f4c1-4ea0-b0b8-73678953eb4b