Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 00:16:32 Player: Bunch Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (152) 152 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 432 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 6 7 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 4 | 2 2 Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device 1 | . 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon 1 | . 1 Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 1 | . 1 Propulsion 4 | . 4 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Backups 3 | 1 3 Power . | . . Propulsion 1 | 1 1 Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 4 | . 4 Power 1 | . 1 Propulsion 3 | . 3 Utility . | . . Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 94 | . 94 Engine 13 | . 13 Leg 25 | . 25 Device 12 | . 12 Storage 14 | . 14 Ballistic Gun 25 | . 25 Slashing Weapon 2 | . 2 Peak Build Rating 7 | 6 7 Average Rating 6 | 4 6 On Entrance 3 | . 6 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 14 | 10 14 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 7 | 3 7 Average Carried 3 | 1 3 Final Capacity 8 | 8 8 Final Carried 3 | 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 359 | 112 247 Remotely . | . . Salvage Created 194 | . 194 Parts 15 | . 15 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 8 | . 8 Guns 8 | . 8 Classes Destroyed 2 | . 2 Swarmer 5 | . 5 Grunt 3 | . 3 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 65 | . 65 Missed 12 | . 12 Hits 53 | . 53 Projectile 53 | . 53 Damage Taken 1116 | . 1116 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 33 | . 33 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 65 | . 65 Gun 65 | . 65 Cannon . | . . Launcher . | . . Special . | . . Kinetic 65 | . 65 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 7 | . 7 Robot Miss Streak 7 | . 7 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 35 | . 35 Core Hits 15 | . 15 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks 17 | . 17 Impact . | . . Slashing 17 | . 17 Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 385 | . 385 Guns 321 | . 321 Cannons . | . . Explosions . | . . Melee . | . . Ramming 64 | . 64 Kinetic 321 | . 321 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 32 | . 32 Average Corruption 22 | . 22 Corruption Purged . | . . Corruption Blocked . | . . Effects 3 | . 3 Message Errors 1 | . 1 Matter Fused 1 | . 1 Energy Discharges 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 64 | . 64 Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 18 | . 18 Average Temperature 9 | . 9 Received Heat Transfer 96 | . 96 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 90 | . 90 Initial . | . . Average 28 | . 32 Influence Increases 183 | . 183 Destroy 0b10 Robot/C 160 | . 160 Destroy Leader 20 | . 20 Destroy Structure 3 | . 3 Influence Decreases 183 | . 183 Time Decay 133 | . 133 Lost Part 50 | . 50 Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 11 | . 11 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 2 | . 2 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Prototype ID Bank 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 365 | . 365 Seismic 365 | . 365 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 494 | 69 425 Spaces Moved 214 | 51 163 Core 9 | 9 . Treads . | . . Legs 205 | 42 163 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 118 | 107 121 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins 10 | . 10 Cave-ins Triggered 2 | . 2 Exploration Rate (%) 12 | 3 21 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 14 | . 14 Terrain Destroyed 14 | . 14 Melee 14 | . 14 Projectile . | . . AOE . | . . Terrain Rammed 25 | . 25 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 351 | 65 286 Wait 30 | . 30 Move 213 | 50 163 Hop . | . . Pick Up 17 | 9 8 Fast Attach . | . . Attach 11 | 6 5 Detach . | . . Swap 2 | . 2 Drop 4 | . 4 Fire 33 | . 33 Melee 17 | . 17 Ram 24 | . 24 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 354 | -10/Materials | Lost 3 parts (1p2n) 450 | -10/Materials | Crushed by falling debris 457 | -10/Materials | System corruption reached 10% 473 | -10/Materials | Crushed by falling debris 473 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Core integrity fell below 20% 482 | -10/Materials | System corruption reached 30% 495 | -10/Materials | Core destroyed Last Messages --------------- 00473_ The unstable cave ceiling collapses. 00473_ Crushed by falling debris. 00473_ Broken Lgt. Assault Rifle destroyed. 00473_ System corrupted by crushing effect (+1). 00473_ Broken Aluminum Leg destroyed. 00473_ System corrupted by crushing effect (+4). 00473_ Slammed into Earth. 00477_ Destabilizing: Core damaged (-12). 00477_ Destabilizing: System corrupted (+1). 00479_ Slammed into Earth. 00481_ Destabilizing: System corrupted (+1). 00483_ Slammed into Earth. 00489_ Destabilizing: Core damaged (-12). 00490_ System corrupted: Energy discharge (-21). 00491_ Slammed into Earth. 00491_ Destabilizing: Core damaged (-10). 00493_ Slammed into Earth. 00493_ Destabilizing: System corrupted (+2). 00495_ Slammed into Earth. 00495_ Destabilizing: Core damaged (-10). 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