Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 05:02:43 Player: szymekc Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (444) 2220 Value Destroyed (18490) 18490 Prototype IDs (370) 7400 Alien Tech Used (11) 2200 Bonus (37662) 37662 TOTAL SCORE: 79872 Bonus ------- High Alert Combat Kills 1780 Follower Combat Kills 2364 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -3682 Cogmind --------- Core Integrity 978/1600 Matter 293/300 Energy 737/740 System Corruption 0% +Membrane Temperature Cool (7) +ITN Movement Flying (16) Location Subspace Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Advanced Quantum Shading Machine Spectral Analyzer Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Nanoactuators Centrium Medium Armor Plating Centrium Heavy Armor Plating Graphene Brace Experimental Shield Generator > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Experimental Power Amplifier Advanced Energy Well (500) High-powered Transdimensional Reconstructor Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Desublimator Medium Storage Unit Advanced Quantum Shading Machine Spectral Analyzer Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Nanoactuators Nanoactuators Experimental Reaction Control System Advanced Phase Shifter Zionite Shade Armor Advanced Force Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Impulse Thruster Array Experimental Power Amplifier Advanced Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Centrium Medium Armor Plating Zionite Shade Armor High-powered Transdimensional Reconstructor [Rating: 238] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Enhanced Optical Array Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Utility 11 | . . . 1 . 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 309 | 7 10 8 27 2 24 10 13 22 1 1 . . 17 1 2 . 1 16 . 11 1 . 3 . 11 3 5 3 1 6 20 10 5 4 15 33 16 Power 34 | 1 2 1 4 . 2 . 3 3 . . . . 2 . . . . 1 . 2 . . 1 . 1 . . 1 . . . . 2 2 1 5 . Engine 11 | 1 2 1 4 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . 2 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . 2 2 1 5 . Propulsion 71 | 2 . 2 10 1 14 2 5 5 . . . . 4 . . . . 3 . 1 . . . . 2 . 2 . . . 7 1 1 . 2 4 3 Treads 34 | 2 . 2 9 1 13 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . . 1 . . . . 5 . . . . 4 . . . . 3 . 1 . . . . 2 . 2 . . . 7 1 1 . 2 4 3 Utility 143 | 2 3 1 7 1 4 5 3 10 . . . . 8 . 2 . 1 8 . 5 . . 2 . 5 3 2 2 1 6 9 6 1 2 12 20 12 Device 60 | 2 1 . 5 1 2 1 1 2 . . . . 1 . 1 . 1 1 . 2 . . 2 . 1 1 . 2 . 5 3 4 1 1 5 7 7 Storage 9 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . . 1 . 1 . 1 . Processor 16 | . . . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . 1 1 . . . 1 4 . . . . 1 1 Hackware 22 | . . . . . . . . 4 . . . . 3 . 1 . . 3 . 2 . . . . 2 . . . . . 1 . . . 2 4 . Protection 36 | . . 1 2 . 2 2 2 2 . . . . 2 . . . . 2 . . . . . . 1 . 1 . 1 . 1 1 . . 5 7 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 5 4 6 . 4 3 2 4 1 1 . . 3 1 . . . 4 . 3 1 . . . 3 . 1 . . . 4 3 1 . . 4 1 Energy Gun 8 | . 2 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 16 | . 2 2 4 . 3 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . Ballistic Gun 6 | 2 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Launcher 8 | . 1 . 1 . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . Slashing Weapon 10 | . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . 2 . . . . . 1 1 1 . . . 1 Piercing Weapon 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 3 1 2 . . 3 . . . . 4 . 1 . 1 3 . 1 . . 3 . 2 . 2 . . . 7 3 3 5 4 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Parts Lost 45 | . . 7 2 . 1 . 3 1 . . . . . . . . . 5 . . . . . . . 1 1 . 4 . 2 . . . 1 3 14 Power 6 | . . 1 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Propulsion 8 | . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 2 . . . . . 1 Utility 26 | . . 1 1 . 1 . 2 1 . . . . . . . . . 2 . . . . . . . 1 . . 2 . . . . . 1 3 11 Weapon 5 | . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . 6 1 . 1 . 3 1 . . . . . . . . . 4 . . . . . . . 1 1 . 4 . 1 . . . 1 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 9 13 23 24 23 23 22 5 5 5 5 5 4 5 5 4 5 8 5 4 5 5 5 5 4 6 8 8 9 9 8 8 9 11 13 8 7 Power . | . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 1 . . . 1 1 . . . . . . 1 . Propulsion 2 | . . 1 8 8 7 8 6 . . . . . . . . . . . 2 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Utility 4 | . 3 4 6 9 8 8 10 3 4 4 4 4 2 3 3 2 3 4 . . . . . 1 . . 2 3 3 4 4 4 3 2 6 3 5 Weapon 3 | . 5 6 8 7 6 5 4 1 1 1 1 1 1 2 2 2 2 3 2 2 3 3 2 1 1 3 3 2 3 2 2 2 3 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 1 . 5 3 7 1 3 8 . 1 . . 1 1 . . . . . 2 . . 1 . . . 1 . . 3 1 . . 2 4 9 3 Power 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . Propulsion 5 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Utility 26 | . . . 2 1 1 1 1 5 . 1 . . 1 1 . . . . . . . . . . . . 1 . . 1 . . . 1 3 4 2 Weapon 17 | . 1 . 3 2 6 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Average Slot Usage (%) 93 | . 99 93 99 99 99 100 96 96 100 100 100 100 96 100 100 100 100 92 82 90 100 100 99 100 91 88 90 89 88 82 90 87 86 85 87 84 86 Engine 3 | . 14 13 10 11 7 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 9 7 6 7 7 7 7 6 6 6 6 6 4 5 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 10 10 10 10 10 8 9 8 8 8 8 7 7 Treads 11 | . 28 27 32 33 35 36 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . 34 38 38 38 38 32 33 33 33 33 33 35 33 35 35 35 35 31 31 30 31 30 23 25 27 26 26 24 21 23 Device 14 | . 17 10 20 21 18 9 8 7 7 7 7 7 9 6 9 10 13 9 17 11 11 11 10 11 9 7 4 4 4 12 12 15 18 20 20 28 25 Storage 5 | . 10 14 11 11 9 9 9 . . . . . . . . . . 4 . . . . . . . 2 5 5 5 4 4 4 4 4 4 4 4 Processor 9 | . . . . . . 8 9 14 15 15 15 15 13 13 13 13 13 10 5 10 11 11 11 11 11 10 15 15 15 14 14 17 17 17 15 12 16 Hackware 5 | . . . . . . . . 10 . . . . 12 13 13 8 6 8 11 15 17 17 17 17 13 15 15 15 15 9 8 4 2 . 6 . . Protection 5 | . . . 1 . 8 9 9 2 15 15 15 15 9 12 9 13 13 7 5 4 5 5 5 5 5 3 . . . 4 5 4 4 4 4 6 5 Energy Cannon 5 | . 13 23 21 22 17 11 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 1 | . 13 . . . . 3 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 7 7 7 6 6 6 6 6 3 . . 4 5 5 5 3 . 2 . . . 2 3 4 3 3 3 3 Peak Build Rating 238 | 9 11 11 22 30 35 45 46 52 52 52 52 52 80 74 78 76 80 90 84 107 103 103 105 105 133 130 128 127 124 135 167 179 198 205 225 233 238 Average Rating 92 | 6 9 9 18 22 27 39 45 46 51 52 52 52 60 73 75 73 73 79 84 92 102 103 102 105 127 127 123 123 121 128 144 171 178 199 215 221 228 On Entrance 90 | . 9 11 10 22 23 35 45 46 52 52 52 52 52 74 74 76 73 73 84 84 103 103 103 105 105 130 125 123 123 112 134 156 171 196 203 225 233 Avg Prop Armor Cover (%) 4 | . . . . . . . . 3 . . . . 1 . . . . 6 1 1 . . . . . . . 14 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 8 87 36 101 97 105 103 118 21 22 22 22 22 25 25 25 27 27 34 20 32 29 29 33 32 45 43 42 44 42 52 54 48 58 76 86 89 89 Greatest Support 93 | 40 40 40 60 60 80 80 80 25 25 25 29 25 27 27 39 27 27 46 45 34 33 33 33 33 45 45 45 45 48 52 60 65 66 86 86 93 90 Greatest Overweight (x) 13 | . 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 13 . . 1 . . . . 2 . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Largest Inventory Capacity 25 | 5 25 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 15 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 15 15 15 10 Average Capacity 13 | 5 13 15 24 25 25 25 25 5 5 5 5 5 5 5 5 5 5 9 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 13 15 10 10 Most Carried 25 | 1 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 15 15 15 10 Average Carried 12 | . 9 13 24 24 24 24 24 4 5 4 5 5 4 4 4 4 5 8 5 4 5 5 4 5 4 6 9 9 9 9 9 9 9 12 14 9 8 Final Capacity 25 | 5 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 15 15 10 10 Final Carried 25 | 1 15 8 25 25 25 24 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 14 15 10 4 Class Distribution -------------------- 27% | Mutant 16% | Hacker-Scout 8% | Ninja 7% | Hacker-Ninja 7% | Scavenger-Mutant 6% | Hacker-Skirmisher 6% | Messiah-Sprinter 5% | Scout 3% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -4/Cetus Hacker-Skirmisher | -4/Archives Hacker-Scout | -4/Hub_04(d) Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Testing Ninja | -2/Research Ninja | -2/Quarantine Ninja | -2/Section 7 Hacker-Ninja | -1/Access Messiah-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10753 | 378 284 160 463 34 302 127 680 400 70 12 . 51 337 247 583 . 89 882 . 218 20 . . 80 501 708 309 175 250 296 542 576 353 248 525 519 334 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21683 | 229 828 295 1609 254 1516 394 977 571 245 38 . 59 903 79 646 . 73 1047 . 468 . . . 144 1123 1131 248 329 280 311 389 465 406 893 1403 3213 1117 Parts 993 | 20 46 19 102 12 58 28 59 23 4 9 . 8 30 3 18 . 9 39 . 10 . . . 1 32 44 5 18 13 8 14 27 10 29 95 129 71 Haulers Intercepted 42 | . 2 . 6 . 4 . 1 7 . . . . 4 . 1 . . 4 . 2 . . . . 3 . . . . 2 1 1 2 2 . . . Recyclers Shooed 6 | . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 1 2 . 5 . 9 10 . 13 . . . . . . 1 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 288 | . 19 10 34 3 21 11 18 1 . 4 . 7 4 3 18 . 5 16 . 3 . . . . 14 17 4 3 3 2 5 7 . 6 13 24 13 Melee 75 | . . . . . . . 1 1 . . . . 1 . . . 1 6 . 2 . . . . 4 . . . . . 1 7 . 6 13 19 13 Guns 31 | . 8 1 . . . 6 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cannons 103 | . 8 3 22 3 17 5 2 . . . . . . . . . . . . . . . . . 10 17 4 3 3 2 4 . . . . . . AOE 71 | . 3 6 10 . 3 . . . . 4 . 7 3 3 18 . 4 10 . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | 3 4 . 3 1 . 1 2 . . . . . 1 . . . 2 2 . . . . . . 1 1 . . 1 . . . 1 . 1 . . Worker 14 | 2 1 . 5 . 3 . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . Builder 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Tunneler 10 | 6 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . Hauler 42 | . 2 . 6 . 4 . 1 7 . . . . 4 . 1 . . 4 . 2 . . . . 3 . . . . 2 1 1 2 2 . . . Recycler 20 | 1 1 1 1 1 4 . 1 . . . . . 2 . . . . . . . . . . . 2 2 . . 1 . . . . . 1 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . . . . . 1 2 . . . . 1 . . . . . . 1 . . . . . . . 4 . . . . 1 . . . . Drone 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Watcher 46 | . 2 . 3 . . . . 5 . . . . 5 . . . . 3 . 3 . . . . 1 2 1 . 1 1 2 1 3 4 7 2 . Swarmer 61 | . 6 6 7 1 . 4 . . . 4 . 7 . 3 3 . 4 4 . . . . . . 4 3 . . . . . 5 . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Grunt 105 | . 13 4 16 2 15 2 10 . . . . . 2 . 15 . . 6 . . . . . . 5 5 . . . . 4 1 . . 1 4 . Brawler 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 45 | . . . 10 . 5 2 4 1 . . . . 1 . . . . 2 . . . . . . . 6 . 3 1 2 . 1 . 2 2 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 11 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 8 . Programmer 25 | . . . . . . 3 . . . . . . . . . . . 1 . 2 . . . . 4 . . . . . . . . 2 9 4 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | 3 4 3 15 2 7 8 9 2 . 4 . 4 5 3 6 . 4 5 . 4 . . . . 7 4 3 5 4 2 4 4 4 5 4 12 4 Combat Bots Only 9 | . 4 3 8 2 4 8 9 1 . 4 . 4 3 3 5 . 4 4 . 1 . . . . 7 3 3 3 2 2 4 4 . 2 4 8 4 Max Kills in Single Turn 5 | 1 2 2 3 1 5 1 1 1 1 2 . 2 4 1 2 . 2 5 . 1 . . . . 2 2 1 1 2 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 . 2 . . . . 2 . 2 3 1 2 . 2 4 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . 1 . . . 1 1 . 1 . . . . 1 . . . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 3 A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2283 | . 69 42 121 26 73 65 167 43 . 2 2 28 8 . 3 . . 143 . 10 . . . 4 41 10 12 3 8 8 9 41 19 43 138 347 798 Missed 1223 | . 19 7 32 10 21 20 47 34 . 1 2 14 5 . 2 . . 66 . 4 . . . 3 20 3 8 1 2 6 4 23 12 21 82 239 515 Intercepted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Hits 1060 | . 50 35 89 16 52 45 120 9 . 1 . 14 3 . 1 . . 77 . 6 . . . 1 21 7 4 2 6 2 5 18 7 22 56 108 283 Melee 30 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Projectile 1030 | . 50 35 89 16 52 45 107 9 . 1 . 14 3 . 1 . . 77 . 6 . . . 1 21 7 4 2 6 2 5 18 7 22 56 108 266 AOE 32 | . . 14 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 . . . . . . 9 2 Critical Strikes 57 | . . 1 3 . 2 2 5 . . . . 1 . . . . . 12 . 1 . . . . 2 1 1 . . . 1 1 . 1 1 2 20 Actively Blocked 26 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 1 2 19 Part Disruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 4 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Damage Taken 17311 | . 524 824 1231 143 830 572 1930 74 . 16 . 248 56 . 21 . 18 1430 . 117 . . . 22 520 203 272 57 346 75 146 326 147 482 1033 1582 4066 Core 1942 | . 63 105 148 15 14 71 265 22 . . . 60 . . . . 9 390 . 20 . . . . 64 3 25 29 19 . . 27 . 42 126 125 300 Absorbed by Shields 4279 | . . . . . . . 268 . . . . . . . . . . . . . . . . . . 65 . . . . . . . . 73 1038 2835 Redirected to Shielding 965 | . . . . . . . . 3 . 9 . 3 . . . . . 96 . . . . . . . 131 . . 45 . 17 . . . 13 237 411 Ignored by Resistances 4120 | . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . 93 24 52 189 1185 2499 Regen/Repaired (Parts) 2652 | . . . . . . . . 18 . . . . 9 . . . . . . 304 . . . . . . . . . 251 . . 43 270 508 360 889 Core Remaining (%) 73 | 100 . 32 . 59 . . 36 . . . . 88 . . . . 98 . . . . . . 59 . . . . 87 . 100 . . 88 . . 61 Volleys Fired 770 | 27 57 29 80 11 77 40 76 . . 3 . 6 3 3 21 . 4 24 . 4 . . . . 36 80 44 11 30 20 20 3 . 3 4 54 . Largest 2 | 2 2 2 2 2 2 2 2 . . 1 . 1 1 1 1 . 1 1 . 1 . . . . 1 1 1 1 1 1 1 1 . 1 1 2 . Hottest 143 | 40 136 136 136 136 136 143 50 . . 39 . 39 90 80 80 . 80 90 . 120 . . . . 120 60 88 60 60 120 120 120 . 120 100 140 . Shots Fired 1154 | 54 112 49 148 22 150 80 146 . . 3 . 6 3 3 21 . 4 24 . 4 . . . . 36 80 44 10 30 20 20 3 . 3 4 75 . Gun 342 | 54 78 3 . . . 23 141 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . Cannon 710 | . 32 40 136 22 149 57 5 . . . . . 2 . . . . 8 . 4 . . . . 33 80 44 10 30 20 20 3 . 3 4 8 . Launcher 101 | . 2 5 12 . 1 . . . . 3 . 6 1 3 21 . 4 16 . . . . . . 3 . . . . . . . . . . 24 . Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 491 | 54 68 . . . . . 146 . . . . . . . . . . 1 . . . . . . 31 80 24 10 30 17 16 . . 2 4 8 . Thermal 486 | . 32 41 136 22 149 80 . . . . . . 2 . . . . 7 . 4 . . . . 2 . . . . 3 4 3 . 1 . . . Explosive 77 | . 2 5 12 . 1 . . . . 3 . 6 1 3 21 . 4 16 . . . . . . 3 . . . . . . . . . . . . Electromagnetic 100 | . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . 67 . Robot Hit Streak 21 | 6 6 7 8 3 14 6 21 . . . . 2 . . . . . . . . . . . . 6 13 11 14 6 11 9 . . . . 9 . Robot Miss Streak 5 | 3 3 3 3 5 3 3 4 . . . . . . . . . . . . . . . . . 4 5 4 3 5 1 5 . . . . 3 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1195 | 35 69 25 88 8 94 36 109 24 6 . 1 2 30 1 8 . 5 35 . 15 . . . 4 46 80 39 14 15 7 20 12 9 30 38 148 142 Core Hits 711 | 14 33 15 57 8 45 17 40 8 4 8 . 8 10 9 48 . 4 48 . 4 . . . 2 39 57 29 15 12 14 18 8 4 12 19 52 50 Critical Kills 6 | . . . 3 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 54 | . . . 3 1 . . 2 3 1 . . . 5 . . . . 2 . 2 . . . . 7 6 1 1 . . 1 . 2 . 1 3 13 Meltdown 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 6 1 1 . . . . . . . . . Smash 6 | . . . . . . . . 1 . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Sever 28 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 5 . . . . . 1 . 2 . 1 3 13 Impale 4 | . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 874 | . . . . . . 5 . 71 13 14 2 14 70 4 15 1 6 68 . 40 . . . 9 31 4 . 7 . 3 24 25 26 54 91 117 160 Impact 102 | . . . . . . . . 29 1 3 . 3 37 . . . . . . 29 . . . . . . . . . . . . . . . . . Slashing 672 | . . . . . . 5 . . 2 11 2 11 33 4 15 1 6 31 . . . . . 9 31 4 . 7 . 3 24 25 26 54 91 117 160 Piercing 100 | . . . . . . . . 42 10 . . . . . . . . 37 . 11 . . . . . . . . . . . . . . . . . Sneak Attacks 67 | . . . . . . . . 11 3 . 1 1 8 . . . 1 6 . 5 . . . . 2 2 . 3 . . 2 2 3 3 10 3 1 Combat Hostiles 15 | . . . . . . . . 2 . . . 1 1 . . . . 2 . 2 . . . . . . . . . . . 1 . . 4 1 1 Follow-up Attacks 9 | . . . . . . . . 2 . . . . 4 . . . . 1 . 2 . . . . . . . . . . . . . . . . . Damage Inflicted 77808 | 353 1124 773 3197 322 3120 860 2070 1366 438 234 84 941 2667 673 3476 . 754 5100 . 929 . . . 336 3035 4807 1722 1118 678 520 1352 1335 1187 3343 4853 13468 11573 Guns 3761 | 353 592 49 . . . 328 1794 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 645 . Cannons 15988 | . 329 449 1796 265 2168 532 252 . . . . . . . . . . . . . . . . . 1416 4461 1360 592 678 520 673 . . . . 497 . Explosions 12827 | . 186 274 1317 . 933 . . . . 234 . 853 1000 590 2981 . 471 3015 . . . . . . 611 . 362 . . . . . . . . . . Melee 45030 | . . . . . . . . 1366 438 . 84 88 1667 83 495 . 283 2085 . 929 . . . 336 1008 346 . 526 . . 679 1335 1187 3343 4853 12326 11573 Ramming 202 | . 17 1 84 57 19 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12947 | 353 466 . . . . . 2046 . . . . . . . . . . . . . . . . . 1416 4461 1245 592 678 520 673 . . . . 497 . Thermal 8186 | . 372 449 1796 265 2905 860 . . . . . . 959 . . . . 218 . . . . . . . . 362 . . . . . . . . . . Explosive 10508 | . 143 274 1317 . 196 . . . . 234 . 853 41 590 2981 . 471 2797 . . . . . . 611 . . . . . . . . . . . . Electromagnetic 935 | . 126 49 . . . . . . . . . . . . . . . . . . . . . . . . 115 . . . . . . . . 645 . Impact 2366 | . . . . . . . . 662 . . . . 1014 . . . . . . 690 . . . . . . . . . . . . . . . . . Slashing 40022 | . . . . . . . . . 180 . 84 88 653 83 495 . 283 644 . . . . . 336 1008 346 . 526 . . 679 1335 1187 3343 4853 12326 11573 Piercing 2642 | . . . . . . . . 704 258 . . . . . . . . 1441 . 239 . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 . . . . . 3 3 3 3 . 5 5 4 . . . . 2 2 2 10 1 . 1 . 1 4 3 3 . Average Corruption 2 | . . . . . . 1 1 . . . . . 3 3 3 3 . 1 4 2 . . . . 1 2 2 3 1 . 1 . 1 2 2 2 . Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . 12 . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 114 | . . . . . . 3 5 . . . . . 5 5 7 . . 4 . 1 . . . . 2 11 4 7 . . 6 . 2 7 13 32 . Message Errors 23 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 4 2 2 . . 3 . . 1 3 6 . Matter Fused 33 | . . . . . . 2 . . . . . . 2 2 1 . . 1 . . . . . . 1 4 . 1 . . 1 . 1 3 4 10 . Heat Flow Errors 13 | . . . . . . . 2 . . . . . 1 1 3 . . . . . . . . . . . 1 . . . . . . . 3 2 . Energy Discharges 16 | . . . . . . . . . . . . . . . 2 . . 2 . 1 . . . . . . . 1 . . 2 . . 2 1 5 . Data Loss (minor) 13 | . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . 2 1 1 . . . . 1 . 1 3 . Data Loss (major) 10 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . . . . 1 5 . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6427 | . . 18 67 . 123 . 12 297 88 . . 34 603 168 256 . 121 159 . 266 . . . 51 124 137 30 169 . . 105 125 202 651 1153 1108 360 Projectiles 86 | . . . 13 . 11 . 12 . . . . . . . . . . . . . . . . . . 49 . 1 . . . . . . . . . Explosions 785 | . . 18 54 . 112 . . . . . . 34 289 113 19 . 75 20 . . . . . . 21 . 30 . . . . . . . . . . Melee 5556 | . . . . . . . . 297 88 . . . 314 55 237 . 46 139 . 266 . . . 51 103 88 . 168 . . 105 125 202 651 1153 1108 360 Knockbacks 35 | . . . 1 . . . 2 3 . . . . 3 . . . . . . 2 . . . . 6 8 . 2 5 1 2 . . . . . . Impact 9 | . . . 1 . . . . 3 . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 6 8 . 2 5 1 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . 32 123 . . . . . . 3 . 30 . . . . . . . . . . . . . . 94 . . . . . . . . . . Shots 9 | . . 1 5 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Rammed 34 | . 5 1 13 6 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 39 | . 7 1 14 6 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 312 276 222 7 127 96 172 3 3 3 70 13 157 254 280 1 69 155 182 170 123 132 66 . 313 33 257 2 14 132 44 156 . 38 148 214 . Average Temperature 41 | . 93 83 69 2 31 30 67 2 2 2 22 3 9 19 101 1 10 29 164 38 43 49 34 . 33 9 42 2 7 53 18 36 . 21 45 30 . Received Heat Transfer 2947 | . 228 120 462 36 459 72 704 12 . . . 24 27 . . . 12 135 . . . . . . 66 9 . 9 . 9 61 9 9 45 90 133 216 Effects 7 | . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . 4 . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . 4 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . Parts Fried 25 | . . . . . . . . 8 . . . . 4 . . . . . . 10 . . . . . . . . . . . . . . . 3 . Impact Corruptions 29 | . . . . . . . . 9 . . . . 9 . . . . . . 11 . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . 1 5 2 5 8 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 11789 | . 642 814 3256 481 4348 1298 . . . . . . 550 . . . . 150 . . . . . . . . 250 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 4 | . 1 1 2 . 1 2 2 . . . . . 1 . . . . 2 1 2 . . . . 2 3 2 2 1 . . . . 1 3 4 . Low Security (%) 57 | 100 93 65 58 100 61 . 23 100 . . . . 72 . . . . 43 . 57 . . . . 84 . . 77 75 100 100 100 100 56 35 . . Level 1 21 | . 6 34 39 . 38 66 76 . . . . . 27 . . . . 36 100 29 . . . . 2 12 . 20 24 . . . . 43 17 . . Level 2 10 | . . . 2 . . 33 . . . . . . . . . . . 20 . 13 . . . . 13 71 100 1 . . . . . . 39 8 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . 7 24 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1089 | 5 215 274 407 153 378 536 404 179 . . . . 236 . . . . 625 230 526 . . . . 549 964 651 413 243 88 123 190 148 235 776 1089 . Initial 519 | . . 72 29 153 25 234 261 156 . . . . 34 . . . . 25 215 161 . . . . 9 264 519 238 . 88 27 58 84 77 114 496 . Average 198 | 2 67 163 174 24 145 381 251 46 . . . . 146 . . . . 263 219 247 . . . . 139 537 612 94 133 52 47 125 100 180 358 779 . Influence Increases 15455 | 45 569 343 1314 165 796 302 499 392 5 180 . 175 560 105 410 . 219 1309 15 691 . 60 . 25 739 1178 397 215 529 152 342 243 204 376 1170 1543 188 Destroy 0b10 Robot/C 6680 | . 380 200 680 120 440 220 360 20 . 80 . 140 80 60 360 . 120 400 . 140 . . . . 360 580 160 80 120 40 100 140 20 120 380 780 . Destroy 0b10 Robot/NC 880 | 45 30 5 100 10 55 . 15 70 5 . . . 65 5 5 . 15 50 . 35 . . . 10 35 25 10 20 25 15 15 10 30 35 60 80 . Destroy Leader 1436 | . 88 40 218 20 98 . 102 32 . 10 . 20 48 10 30 . 20 94 . 60 . . . . 68 44 . . 32 26 16 24 10 42 124 160 . Allied During Kill 1380 | . . . . 15 11 . . . . . . . . . . . 64 166 . 26 . . . . 40 394 165 100 122 . . . . . 37 240 . Successful Hack 643 | . 13 . 26 . 13 14 19 127 . . . . 141 . . . . 66 . 34 . . . . 6 8 6 . . 45 93 . . 8 20 4 . Select Force Hacks 140 | . 30 . 60 . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 885 | . 15 45 60 . 120 15 . 15 . . . . 90 . . . . 75 . 30 . . . . 45 15 . 15 30 . 60 . 45 75 . 45 90 Destroy Structure 1521 | . 13 38 65 . 59 38 3 23 . . . . 56 . . . . 278 . 66 . . . . 140 82 56 . 80 26 28 39 39 51 159 159 23 Partial Spotted 915 | . . . . . . . . 75 . . . . 30 . . . . 90 15 165 . . . . 45 15 . . 105 . 30 30 60 30 105 45 75 Lose Combat Pursuer 975 | . . 15 105 . . 15 . 30 . 90 . 15 . 30 15 . . 90 . 135 . 60 . 15 . 15 . . 15 . . . . 15 285 30 . Influence Decreases 15397 | 45 384 453 994 495 501 126 691 721 20 96 84 120 431 249 246 204 178 733 402 399 324 88 170 10 213 791 729 811 360 271 288 196 217 323 585 1146 1303 Entered New Map 5169 | . . 113 46 242 40 126 275 188 6 . 84 . 21 69 8 204 . 16 402 69 194 38 170 . 6 277 409 358 . 81 23 46 67 61 77 280 1173 Time Decay 8043 | 45 384 270 628 253 411 . 386 348 14 96 . 120 400 180 238 . 158 517 . 310 130 50 . 10 187 404 130 453 110 180 245 140 150 262 478 356 . Lost Part 440 | . . 70 20 . 10 . 30 10 . . . . . . . . . 50 . . . . . . . 10 10 . 40 . 20 . . . 10 30 130 Lost Ally 1280 | . . . . . 40 . . 10 . . . . 10 . . . 20 150 . 20 . . . . 20 100 180 . 210 10 . 10 . . 20 480 . Purge Threat 465 | . . . 300 . . . . 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 5 . 6 . 2 . 2 12 . . . . 9 . . . . 9 . 6 . . . . 5 3 . . 4 4 1 4 3 6 9 5 . Investigation 30 | . 4 . 3 . 1 . . 5 . . . . 5 . . . . 3 . . . . . . 1 2 . . . 3 . 1 . 1 1 . . Extermination 36 | . . . . . . . . 4 . . . . 3 . . . . 4 . 4 . . . . 1 . . . 1 1 1 2 2 4 6 3 . Reinforcement 26 | . 1 . 3 . 1 . 2 3 . . . . 1 . . . . 2 . 2 . . . . 3 . . . 3 . . 1 1 1 2 . . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 54 | . 1 . 5 . 3 . 4 1 . . . . . . . . . 3 . 5 . . . . . 1 1 . 2 . . . . 3 4 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 664 | . 29 14 58 6 37 11 27 23 2 5 4 10 15 3 13 . 3 61 1 16 . 2 . 1 16 34 9 9 12 8 12 15 11 23 89 33 52 Peak Tracking Total 15 | . 3 3 9 3 4 6 9 5 2 4 4 4 4 4 7 . 2 13 1 5 . 4 . 1 5 5 5 1 7 3 4 6 2 4 13 8 15 Tactical Retreats 84 | . . 1 5 . . 1 . 6 . 2 . 1 3 2 4 . 1 11 . 4 . 1 . 1 . 1 . . 1 2 . 3 3 6 18 2 5 ECM-based Alert Blocks 121 | . . . . . . . . 9 . . . . 8 1 9 . 2 20 . . . . . . . . . . . 4 . 7 5 9 47 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 28 | . 2 . 1 . 1 2 2 4 . . . . . . . . . 1 . . . . . . . . . . . 1 4 1 1 1 3 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 67 | . 1 3 4 . 8 2 . 1 . . 1 . 6 1 1 . . 5 . 2 . . . . 3 4 1 1 2 . 4 . 3 5 . 3 6 Max in Single Turn 7 | . 1 2 1 . 7 2 . 1 . . 1 . 5 1 1 . . 4 . 1 . . . . 1 1 1 1 1 . 1 . 1 1 . 1 1 Garrison Access 11 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . 1 . 3 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 157 | . 9 . 13 2 6 1 2 21 . 1 4 . 24 1 1 . . 11 . 9 1 1 4 . 4 6 1 . . 4 6 4 2 6 10 2 1 Terminals 68 | . 7 . 10 1 4 1 2 13 . . . . 13 . 1 . . . . . . . . . . 5 1 . . . . . . 5 3 2 . Fabricators 14 | . . . . . . . . 3 . . . . 3 . . . . 3 . . . . . . 2 . . . . 1 1 1 . . . . . Repair Stations 10 | . . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . . . . . . 2 2 . . . . . . Recycling Units 20 | . 2 . 2 . 1 . . . . . . . 2 . . . . 6 . 4 . . . . 1 1 . . . . . . . . 1 . . Scanalyzers 16 | . . . 1 . . . . 2 . . . . 3 . . . . . . 1 . . . . 1 . . . . 1 2 1 1 1 2 . . Garrison Access 15 | . . . . . 1 . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 2 1 . 4 . . Total Hacks 512 | . 25 . 42 5 21 2 7 73 . 1 32 . 76 3 8 . . 36 . 37 1 1 17 . 12 13 4 . . 20 22 11 6 10 21 2 4 Successful 311 | . 10 . 25 2 12 1 3 40 . 1 32 . 41 3 8 . . 19 . 26 1 1 17 . 10 8 1 . . 13 10 3 3 4 11 2 4 Failed 201 | . 15 . 17 3 9 1 4 33 . . . . 35 . . . . 17 . 11 . . . . 2 5 3 . . 7 12 8 3 6 10 . . Catastrophic 28 | . 2 . 3 1 1 . 1 4 . . . . 3 . . . . 4 . . . . . . . . 1 . . 1 3 3 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 402 | . 21 . 26 4 13 1 2 26 . . . . 29 . . . . 48 . 40 . . . . 16 5 1 . 19 16 27 24 17 26 24 17 . Terminals 220 | . 21 . 35 4 18 2 7 52 . . . . 45 . 8 . . . . . . . . . . 10 4 . . . . . . 7 5 2 . Fabricators 49 | . . . . . . . . 7 . . . . 4 . . . . 17 . . . . . . 6 . . . . 2 6 7 . . . . . Repair Stations 43 | . . . . . . . . 4 . . . . 5 . . . . . . 15 . . . . . . . . . 12 7 . . . . . . Recycling Units 58 | . 4 . 4 . 2 . . . . . . . 9 . . . . 16 . 14 . . . . 3 3 . . . . . . . . 3 . . Scanalyzers 61 | . . . 3 . . . . 7 . . . . 11 . . . . . . 8 . . . . 3 . . . . 6 7 1 4 3 8 . . Garrison Access 21 | . . . . . 1 . . 3 . . . . 2 . . . . 3 . . . . . . . . . . . . 2 3 2 . 5 . . Terminal Hacks 131 | . 1 . 10 2 2 1 3 18 . 1 32 . 12 3 8 . . . . . 1 1 17 . . 5 1 . . . . . . 4 3 2 4 Record 28 | . . . 1 . . . . . . . 11 . . 3 8 . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 19 | . . . . . . . . 1 . . 13 . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 18 | . . . 2 . . . 1 4 . . 3 . 4 . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 18 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . . 5 1 . . . . . . 4 3 1 . Branch Access Points 5 | . . . 1 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 19 | . . . . . . . . 3 . . . . 2 . . . . 5 . . . . . . 4 . . . . 1 3 1 . . . . . Network Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Load Schematic 12 | . . . . . . . . 3 . . . . 1 . . . . 3 . . . . . . 2 . . . . 1 1 1 . . . . . Build 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks 25 | . . . . . . . . 4 . . . . 2 . . . . . . 10 . . . . . . . . . 6 3 . . . . . . Scan Component 14 | . . . . . . . . 2 . . . . 1 . . . . . . 5 . . . . . . . . . 4 2 . . . . . . Repair 11 | . . . . . . . . 2 . . . . 1 . . . . . . 5 . . . . . . . . . 2 1 . . . . . . Recycling Unit Hacks 11 | . 1 . 2 . 1 . . . . . . . 1 . . . . 2 . 2 . . . . 1 1 . . . . . . . . . . . Retrieve Components 11 | . 1 . 2 . 1 . . . . . . . 1 . . . . 2 . 2 . . . . 1 1 . . . . . . . . . . . Scanalyzer 37 | . . . 3 . . . . 3 . . . . 7 . . . . . . 6 . . . . 2 . . . . 5 3 1 2 . 5 . . Insert Component 18 | . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 3 . 2 . 4 . . Analyze 7 | . . . 1 . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . 1 . . . . . . . Retrieve Study 12 | . . . 1 . . . . 1 . . . . 4 . . . . . . 1 . . . . 1 . . . . 2 . 1 . . 1 . . Garrison Access Hacks 12 | . . . . . 1 . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . 1 . 3 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 11 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . 1 . 3 . . Unauthorized Hacks 76 | . 8 . 10 . 8 . . 10 . . . . 15 . . . . 10 . 8 . . . . 3 2 . . . 1 . 1 . . . . . Terminals 39 | . 7 . 8 . 8 . . 8 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 24 | . 5 . 7 . 3 . . 4 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . 2 . . . . 2 . . . . 5 . . . . . . 1 . . . . 1 . 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . 1 . 2 . . . . . . . . . 5 . . . . 5 . 8 . . . . 2 2 . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 12 | . . . . . . . . . . . . . 2 . . . . 4 . 4 . . . . 1 1 . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . Mask 5 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 8 . 11 1 5 1 2 18 . . . . 18 . . . . 8 . 7 . . . . 2 2 . . . 2 4 4 1 3 4 . . Full Trace Events 13 | . 1 . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . 1 . . . 2 . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 25 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . 3 . 8 3 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 156 | . . . 1 . . . . 1 . . 13 . 2 . . 14 . 9 . 31 . . 4 . 16 . . . . 13 10 9 10 15 . 8 . Parts Built 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Time 364 | . . . . . . . . . . . . . . . . . . 169 . . . . . . 84 . . . . . 111 . . . . . . Total Part Build Rating 27 | . . . . . . . . . . . . . . . . . . 12 . . . . . . 6 . . . . . 9 . . . . . . Part Studies Acquired 12 | . . . 1 . . . . 1 . . . . 4 . . . . . . 1 . . . . 1 . . . . 2 . 1 . . 1 . . Parts Repaired 11 | . . . . . . . . 2 . . . . 1 . . . . . . 5 . . . . . . . . . 2 1 . . . . . . Time 585 | . . . . . . . . 164 . . . . 44 . . . . . . 259 . . . . . . . . . 90 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 54 | . 10 . 19 . 10 . . . . . . . 4 . . . . 3 . 4 . . . . 2 2 . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Damaged 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 88 | . . . . 3 . . . 2 . . . . 1 . . 10 . 6 . 2 . . . . 2 19 5 . 6 1 . 2 . . 3 26 . Largest Group 14 | . . . . 3 2 . . 1 . . . . 1 . . 10 10 8 . 2 . . . . 2 14 12 6 7 1 . 2 . . 1 14 . Highest-Rated Group 1369 | . . . . 40 24 . . 26 . . . . 26 . . 313 313 310 . 170 . . . . 206 689 733 399 494 29 . 62 . . 269 1369 . Highest-Rated Ally 269 | . . . . 16 16 . . 26 . . . . 26 . . 39 39 54 . 85 . . . . 103 159 152 96 103 29 . 32 . . 269 122 . Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 1 . 2 . . 3 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Total Orders 24 | . . . . . . . . . . . . . . . . . . 10 . 6 . . . . . . . . 1 2 . 3 . . 2 . . STAY 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . 1 . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . Ally Attacks 424 | . . . . 18 16 . . . . . . . . . . . 15 35 . 13 . . . . 13 80 28 2 31 . . . . . 16 157 . Total Damage 15456 | . . . . 144 166 . . . . . . . . . . . 661 626 . 689 . . . . 1154 2191 902 93 936 . . . . . 1257 6637 . Kills 83 | . . . . 4 1 . . . . . . . . . . . 4 4 . 5 . . . . 5 13 5 1 4 . . . . . 8 29 . Allies Corrupted 15 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 4 . . . . . . 8 . Allies Melted 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 24005 | 195 848 . 658 . 1713 789 901 1218 180 821 27 240 994 360 506 484 397 1445 13 697 277 113 71 76 411 970 271 2377 238 369 615 285 316 570 1226 2622 712 Optics 20529 | . . . . . . 764 901 1218 180 821 27 240 993 348 482 484 397 1445 13 697 277 113 71 76 411 970 271 2377 238 369 615 285 316 570 1226 2622 712 Sensors 14154 | . . . . . . . . 1058 180 821 27 240 994 360 506 484 397 1306 . 644 277 113 71 76 411 970 269 2024 227 . 549 271 290 475 1114 . . Terrain 517 | 195 322 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 3624 | 8 848 . 658 . 1713 25 . 25 . . . . . . . . . . . . . . . . . . . . . 282 65 . . . . . . T.N.C. 147 | . . . . . . . . 147 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1922 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 428 . . . 1108 184 . Jamming 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 11 . . . . . . ECM 4074 | . . . . . . . . 268 . . . . 269 11 228 1 26 289 . . . . . . . . . . . 364 273 247 316 514 1082 186 . Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . . 2 . 2 . 2 1 2 1 . . . 1 1 . 1 . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . Zionite Intel Received 51 | . . . . . . . . . . . . . . . . . . 5 . 6 . . . . 3 . . . 3 2 6 4 5 8 5 4 . Branch Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Prototype Stockpiles 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . 1 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Prototype Schematics 8 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 1 1 1 . . 1 . Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 1 . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Active Garrisons 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 29048 | 276 1311 587 2793 1654 1836 789 901 1218 180 821 27 240 994 360 506 484 397 1445 13 697 277 113 71 76 411 970 271 2377 238 369 615 285 316 570 1226 2622 712 Spaces Moved 40421 | 120 630 293 1015 660 620 242 271 2651 630 1210 95 565 2351 983 1106 1004 702 3056 70 1750 697 434 185 303 1011 1478 420 448 659 1049 1421 906 1032 1469 3370 3658 1857 Core 277 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 . . . . . . . . . Treads 3849 | 118 630 293 1015 660 620 242 271 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36295 | . . . . . . . . 2651 630 1210 95 565 2351 983 1106 1004 702 3056 70 1750 697 434 185 303 1011 1478 420 173 659 1049 1421 906 1032 1469 3370 3658 1857 Fastest Speed 5 | 50 160 160 160 240 240 250 250 24 24 24 17 24 23 23 5 23 23 5 5 15 17 17 17 17 12 15 15 18 18 22 14 17 21 22 21 21 16 Average Speed 45 | 158 170 160 236 240 242 250 250 27 24 24 22 24 23 23 22 23 23 21 17 18 17 17 17 17 14 15 16 436 18 22 21 19 21 22 21 23 20 Slowest Speed 700 | 160 320 240 240 240 250 250 250 32 24 24 24 24 27 23 23 23 23 35 22 20 17 17 17 17 15 15 18 700 22 22 100 21 22 22 22 27 23 Overloaded Moves 106 | . . . . . . . . . . . 12 . . . 9 . . 34 13 32 . . . . . . . . 1 . 5 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 169 | . . . . . . . . 9 . . 3 1 15 . . . . 10 . 4 . . . . . 29 . 1 5 17 10 10 2 4 27 15 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 68 | 5 97 58 92 100 54 34 39 68 76 96 82 79 72 97 94 90 74 41 77 44 84 63 63 62 19 89 85 88 50 18 97 24 94 81 72 65 79 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 19 | . 2 . 2 . . . . . . 1 1 . 1 1 . 1 . 5 . . . 1 3 1 . . . . . . . . . . . . . Known Exits Taken 30 | . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 30 | . . . . 1 . . . . 3 8 . 1 . 4 2 3 4 . . . 1 2 . 1 . . . . . . . . . . . . . Spaces Dug 388 | . 7 16 9 . . 4 . 23 6 63 . 23 32 2 7 . 1 29 . 19 . . . 4 13 2 . . 10 8 11 11 13 17 51 4 3 Terrain Destroyed 1182 | . 10 38 66 . 77 4 1 23 6 63 . 71 75 34 189 . 54 181 . 22 . . . 4 38 26 25 . 27 16 16 14 13 17 54 15 3 Melee 257 | . . . . . . 4 . 23 6 10 . 8 32 2 7 . 1 27 . 19 . . . 4 5 . . . . 3 8 11 13 17 50 4 3 Projectile 121 | . . 1 . . . . 1 . . . . . 2 . . . . 9 . 3 . . . . 17 26 6 . 27 13 8 3 . . 4 1 . AOE 804 | . 10 37 66 . 77 . . . . 53 . 63 41 32 182 . 53 145 . . . . . . 16 . 19 . . . . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 48830 | 154 755 356 1243 706 808 341 396 3056 643 1718 93 642 2664 1106 1306 1255 921 3690 69 2059 854 472 221 313 1191 2111 578 844 742 1146 1665 965 1093 1643 3666 5281 2064 Wait 5510 | . 25 17 35 11 22 19 4 251 . 491 . 58 208 111 158 248 208 487 . 240 156 39 24 2 76 475 91 366 52 58 102 7 9 76 126 1256 2 Move 40065 | 119 629 292 1014 659 620 241 270 2633 629 1209 88 562 2320 982 1105 1003 701 3036 69 1741 696 433 184 302 1010 1423 419 445 648 1014 1402 886 1027 1460 3319 3632 1843 Hop 152 | . . . . . . . . 8 . . 3 1 15 . . . . 10 . 4 . . . . . 25 . 1 5 17 8 9 2 4 23 10 7 Pick Up 264 | 1 14 . 32 5 22 8 9 11 . 1 . . 6 1 1 1 . 8 . 4 . . 2 . 3 6 6 1 3 8 19 2 5 10 18 44 13 Fast Attach 154 | 7 3 . 5 1 1 1 4 14 1 . . . 9 . 1 . . 13 . 12 1 . 2 . 7 1 1 3 1 5 15 8 5 8 8 15 2 Attach 150 | . 1 8 2 2 3 2 5 11 . . . . 6 . . 1 . 8 . 4 . . 1 . 8 3 5 2 1 6 15 2 1 5 11 21 16 Detach 88 | . 4 1 2 2 . . 3 8 . . . . 7 . . 1 . 7 . 4 . . . . 11 2 2 2 . 3 7 2 . 2 6 9 3 Swap 303 | . 10 7 30 1 26 9 7 15 . 2 . 4 16 3 4 . 2 26 . 5 . . 5 . 2 2 4 4 . 5 19 10 9 13 25 28 10 Drop 327 | . 5 1 29 8 33 12 11 27 1 1 . . 14 2 1 . . 6 . 7 1 . 3 . 7 3 6 2 2 7 23 11 9 8 18 61 8 Fire 770 | 27 57 29 80 11 77 40 76 . . 3 . 6 3 3 21 . 4 24 . 4 . . . . 36 80 44 11 30 20 20 3 . 3 4 54 . Melee 837 | . . . . . . 5 . 60 12 11 2 11 60 4 15 1 6 65 . 34 . . . 9 31 4 . 7 . 3 24 25 26 54 91 117 160 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . 7 1 14 6 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 83 | . . . . . . 4 . 18 . . . . . . . . . . . . . . . . . . . . . . 11 . . . 16 34 . Rewire 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 16) 277 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 918 | -10/Materials | Discovered new exit (range 13) 1030 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Discovered new exit (range 16) 1316 | -10/Materials | Loaded intel: 7 trap records 1362 | -10/Materials | Learned Materials trap positions 1364 | -10/Materials | Discovered new exit (range 10) 1397 | -10/Materials | Learned location of Recycling (-7) 1424 | -10/Materials | Learned 2 Storage zone layouts 1441 | -10/Materials | Loaded intel: 8 terminal locations 1448 | -10/Materials | Learned 4 Subcaves zone layouts 1449 | -10/Materials | Identified exit to Materials 1449 | -10/Materials | Identified exit to Subcaves 1458 | -10/Materials | Learned 4 Materials zone layouts 1476 | -10/Materials | Learned location of 1 exit from Storage 1588 | -10/Materials | Entered Mines 1653 | -10/Mines | Discovered exit to Materials (range 3) 1749 | -10/Mines | Learned location of 1 exit from Materials 1950 | -10/Mines | Assembled infested the area 1995 | -10/Mines | Core integrity fell below 50% 2025 | -10/Mines | Lost 6 parts (1p2n1u2w) 2175 | -10/Mines | Entered Materials 2175 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2176 | -9/Materials | Identified exit to Materials 2178 | -9/Materials | Loaded intel: 13 trap records 2475 | -9/Materials | Identified exit to Mines 2878 | -9/Materials | Destroyed 8 combat bots 3322 | -9/Materials | Build established: Scavenger-Mutant 4264 | -9/Materials | Build established: Mutant 4649 | -9/Materials | Learned Recycling recycling unit intel 4690 | -9/Materials | Learned Storage garrison access intel 4699 | -9/Materials | Discovered exit to Materials (range 14) 4721 | -9/Materials | Learned Storage trap positions 4753 | -9/Materials | Learned Storage trap positions 4798 | -9/Materials | Learned location of 1 exit from Storage 4837 | -9/Materials | Learned location of 2 exits from Materials 4968 | -9/Materials | Entered Mines 4988 | -9/Mines | Met a Derelict bent on vengeance 5273 | -9/Mines | Discovered exit to Materials (range 16) 5276 | -9/Mines | Learned Materials stockpile data 5328 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5523 | -9/Mines | Learned 4 Materials zone layouts 5523 | -9/Mines | Discovered exit to Materials (range 10) 5635 | -9/Mines | Found the Drone Emporium 5649 | -9/Mines | Found Prototype Device 5789 | -9/Mines | Identified Decoy Drone Bay 6125 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6622 | -9/Mines | Entered Materials 6622 | -8/Materials | Accompanied by 2 allies 6622 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6623 | -8/Materials | Identified exit to Factory 7150 | -8/Materials | Build established: Scavenger-Mutant 8270 | -8/Materials | Build established: Mutant 8458 | -8/Materials | Identified exit to Garrison 8458 | -8/Materials | Entered Garrison 8506 | -8/Garrison | Triggered checkpoint 8549 | -8/Garrison | Discovered new exit (range 51) 8549 | -8/Garrison | Discovered new exit (range 51) 8549 | -8/Garrison | Discovered new exit (range 55) 8549 | -8/Garrison | Discovered new exit (range 70) 8897 | -8/Garrison | Found Launcher Loader 9073 | -8/Garrison | Destroyed 8 combat bots 9247 | -8/Garrison | Entered Materials 9912 | -8/Materials | Core integrity fell below 50% 9939 | -8/Materials | Lost 3 parts (1p2u) 9953 | -8/Materials | Destroyed 9 combat bots 10000 | -8/Materials | Found Prototype Device 10083 | -8/Materials | Discovered exit to Factory (range 14) 10148 | -8/Materials | Entered Factory 10148 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10387 | -7/Factory | Discovered new exit (range 8) 10389 | -7/Factory | Identified exit to Lower Caves 10443 | -7/Factory | Identified exit to Storage 10480 | -7/Factory | Discovered new exit (range 4) 10481 | -7/Factory | Identified exit to Factory 10604 | -7/Factory | Build established: Hacker-Scout 10707 | -7/Factory | Discovered exit to Factory (range 4) 10804 | -7/Factory | System Shield fried by hacking feedback 10858 | -7/Factory | Discovered exit to Factory (range 21) 10924 | -7/Factory | Repaired Broken Cld. VTOL Module? 11241 | -7/Factory | Repaired Broken Imp. VTOL Module 11366 | -7/Factory | Entered Lower Caves 11481 | -7/Lower Caves | Discovered new exit (range 11) 11545 | -7/Lower Caves | Build established: Scout 11545 | -7/Lower Caves | Identified exit to Lower Caves 11546 | -7/Lower Caves | Entered another Lower Caves area 11568 | -7/Lower Caves | Discovered exit to Factory (range 20) 11670 | -7/Lower Caves | Learned location of Zion (-6) 11731 | -7/Lower Caves | Learned Factory terminal intel 11735 | -7/Lower Caves | Spotted B-75 Beast 12365 | -7/Lower Caves | Discovered new exit (range 4) 12366 | -7/Lower Caves | Identified exit to Data Miner 12367 | -7/Lower Caves | Entered Data Miner 12367 | -7/Data Miner | Discovered new exit (range 6) 12371 | -7/Data Miner | Met Data Miner 12378 | -7/Data Miner | Learned location of Section 7 (-2) 12378 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12380 | -7/Data Miner | Received God Mode back door access code from Data Miner 12388 | -7/Data Miner | Data Conduit disabled 12394 | -7/Data Miner | Identified exit to Proximity Caves 12394 | -7/Data Miner | Entered Proximity Caves 12437 | -6/Proximity Caves | Learned location of 1 exit from Factory 12618 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12628 | -6/Proximity Caves | Spotted B-75 Beast 12634 | -6/Proximity Caves | Entered Factory 12634 | -6/Factory | Evolved 2 slots: Utility x2 12635 | -6/Factory | Identified exit to Lower Caves 12636 | -6/Factory | Loaded intel: 26 terminal locations 12880 | -6/Factory | Repaired Broken Cld. VTOL Module 12902 | -6/Factory | Discovered new exit (range 17) 13107 | -6/Factory | Spotted B-75 Beast 13176 | -6/Factory | Build established: Hacker-Ninja 13358 | -6/Factory | Loaded intel: 6 repair station locations 13423 | -6/Factory | Cargo convoy interrupted 13472 | -6/Factory | Learned Hub_04(d) trap positions 13509 | -6/Factory | Learned 2 Extension zone layouts 13558 | -6/Factory | Identified exit to Factory 13592 | -6/Factory | Found Prototype Launcher 13592 | -6/Factory | Identified Mni. Smartbomb Launcher 13595 | -6/Factory | Found Prototype Device 13595 | -6/Factory | Identified Exp. Focal Shield 13628 | -6/Factory | Entered Lower Caves 13672 | -6/Lower Caves | Learned Factory terminal intel 13765 | -6/Lower Caves | Encountered a Warlord checkpoint 13877 | -6/Lower Caves | Build established: Hacker-Scout 13886 | -6/Lower Caves | Learned Factory terminal intel 13886 | -6/Lower Caves | Learned Extension garrison access intel 13977 | -6/Lower Caves | Discovered new exit (range 4) 13978 | -6/Lower Caves | Identified exit to Lower Caves 13988 | -6/Lower Caves | Entered another Lower Caves area 14005 | -6/Lower Caves | Discovered exit to Factory (range 11) 14046 | -6/Lower Caves | Found Imp. Powered Armor 14137 | -6/Lower Caves | Learned Extension garrison access intel 14137 | -6/Lower Caves | Learned Research garrison access intel 14137 | -6/Lower Caves | Learned Armory stockpile data 14137 | -6/Lower Caves | Learned Factory stockpile data 14137 | -6/Lower Caves | Learned location of 1 exit from Research 14142 | -6/Lower Caves | Attracted the attention of an 0b10 base 14247 | -6/Lower Caves | Entered a destroyed Warlord outpost 14295 | -6/Lower Caves | Learned Factory trap positions 14488 | -6/Lower Caves | Discovered new exit (range 9) 14494 | -6/Lower Caves | Identified exit to Zion 14494 | -6/Lower Caves | Entered Zion 14514 | -6/Zion | Discovered new exit (range 18) 14518 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14535 | -6/Zion | System corruption cleaned by Quarantine Array 14562 | -6/Zion | Learned location of Warlord (-4) 14564 | -6/Zion | Learned Factory emergency access door positions 14587 | -6/Zion | Gained Derelict followers 14602 | -6/Zion | Given A8's code to call for help 14611 | -6/Zion | Given the Hacking Drone Bay 14622 | -6/Zion | Learned Factory machine intel 14626 | -6/Zion | Learned location of 1 exit from Factory 14653 | -6/Zion | Found Prototype Device 14681 | -6/Zion | Met Imprinter 14685 | -6/Zion | Imprinted 14687 | -6/Zion | Declared Zion's savior 14734 | -6/Zion | Identified exit to Proximity Caves 14938 | -6/Zion | Build established: Ninja 14978 | -6/Zion | Entered Proximity Caves 14978 | -5/Proximity Caves | Accompanied by 10 allies 15176 | -5/Proximity Caves | Identified Hacking Drone Bay 15235 | -5/Proximity Caves | Learned Factory emergency access door positions 15375 | -5/Proximity Caves | Entered Factory 15375 | -5/Factory | Accompanied by 8 allies 15375 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15376 | -5/Factory | Identified exit to Factory 15377 | -5/Factory | Identified exit to Upper Caves 15378 | -5/Factory | Loaded intel: 106 trap records 15381 | -5/Factory | Loaded intel: 277 machine locations 15382 | -5/Factory | Loaded intel: 25 terminal locations 15468 | -5/Factory | Spotted B-75 Beast 15505 | -5/Factory | Destroyed B-75 Beast 15619 | -5/Factory | Retrieved Zion intel report: Branch Access 15648 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 15763 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15805 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15976 | -5/Factory | Fabricated Plasma Lance? 16125 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16279 | -5/Factory | Build established: Hacker-Ninja 16481 | -5/Factory | Cargo convoy interrupted 16488 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 16560 | -5/Factory | Unchained authorized (6S-H0T) 16720 | -5/Factory | Lost 4 parts (1p2u1w) 16726 | -5/Factory | Terminal network hard line cut 16787 | -5/Factory | Found Prototype Energy Cannon 16787 | -5/Factory | Identified Exp. Thermic Cannon 16820 | -5/Factory | Manually triggered Chute Trap 16820 | -5/Factory | Sucked down chute 16820 | -5/Factory | Entered Waste 16822 | -5/Waste | Spotted C-40 Crusher 16822 | -5/Waste | Spotted C-40 Crusher 16825 | -5/Waste | Spotted C-40 Crusher 16825 | -5/Waste | Spotted C-40 Crusher 16828 | -5/Waste | Spotted C-40 Crusher 16831 | -5/Waste | Discovered new exit (range 10) 16831 | -5/Waste | Spotted C-40 Crusher 16833 | -5/Waste | Entered Factory 16835 | -5/Factory | Loaded intel: 26 terminal locations 16880 | -5/Factory | Retrieved Zion intel report: Trap Installations 16963 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 17063 | -5/Factory | Repaired Cld. VTOL Module 17100 | -5/Factory | Repaired Cld. VTOL Module 17110 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster? 17190 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17224 | -5/Factory | Retrieved Zion intel report: Component Schematics 17256 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17268 | -5/Factory | Retrieved Zion intel report: Emergency Access 17329 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17330 | -5/Factory | Zion Heavy squad teleported in 17376 | -5/Factory | Found Scatter Rocket Array 17396 | -5/Factory | Unchained authorized (6S-H0T) 17399 | -5/Factory | Build established: Hacker-Scout 17414 | -5/Factory | Repaired Imp. Powered Armor? 17530 | -5/Factory | Entered Upper Caves 17721 | -5/Upper Caves | Learned Factory terminal intel 17723 | -5/Upper Caves | Discovered new exit (range 21) 17727 | -5/Upper Caves | Identified exit to Upper Caves 17807 | -5/Upper Caves | Entered another Upper Caves area 17810 | -5/Upper Caves | Spotted B-75 Beast 17830 | -5/Upper Caves | Learned location of Armory (-3) 17904 | -5/Upper Caves | Discovered new exit (range 7) 17905 | -5/Upper Caves | Identified exit to Zhirov 17920 | -5/Upper Caves | Entered Zhirov 17920 | -5/Zhirov | Discovered new exit (range 3) 17924 | -5/Zhirov | Met Zhirov 17926 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17929 | -5/Zhirov | Found Alien Artifact 17929 | -5/Zhirov | Identified Integrated Dissipator 17929 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17948 | -5/Zhirov | Learned location of Quarantine (-2) 17948 | -5/Zhirov | Learned location of Command (-1) 17983 | -5/Zhirov | Found Alien Artifact 17991 | -5/Zhirov | Identified exit to Proximity Caves 17991 | -5/Zhirov | Entered Proximity Caves 18061 | -4/Proximity Caves | Discovered exit to Factory (range 21) 18063 | -4/Proximity Caves | Spotted B-86 Titan 18067 | -4/Proximity Caves | Entered Factory 18067 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18068 | -4/Factory | Loaded intel: 28 terminal locations 18099 | -4/Factory | Spotted B-86 Titan 18118 | -4/Factory | Identified Transdimensional Reconstructor 18218 | -4/Factory | Retrieved Zion intel report: Emergency Access 18265 | -4/Factory | Retrieved Zion intel report: Component Schematics 18313 | -4/Factory | Fabricated Tri-rail Accelerator? 18405 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18406 | -4/Factory | Zion Heavy squad teleported in 18455 | -4/Factory | Found Prototype Protection 18455 | -4/Factory | Identified Zio. Weapon Casing 18471 | -4/Factory | Destroyed 7 combat bots 18476 | -4/Factory | Discovered new exit (range 11) 18477 | -4/Factory | Identified exit to Extension 18478 | -4/Factory | Entered Extension 18545 | -4/Extension | Rescued a captive Derelict 18569 | -4/Extension | Rescued a captive Derelict 18581 | -4/Extension | Rescued a captive Derelict 18697 | -4/Extension | Rescued A7 18701 | -4/Extension | Rescued a captive Derelict 18792 | -4/Extension | Rescued a captive Derelict 18793 | -4/Extension | Rescued a captive Derelict 19057 | -4/Extension | Spotted B-86 Titan 19133 | -4/Extension | Destroyed B-86 Titan 19137 | -4/Extension | Spotted B-86 Titan 19164 | -4/Extension | Destroyed B-86 Titan 19197 | -4/Extension | Lost 3 allies 19228 | -4/Extension | First assault squad dispatched 19367 | -4/Extension | Discovered new exit (range 10) 19367 | -4/Extension | Discovered new exit (range 6) 19372 | -4/Extension | Identified exit to Research 19384 | -4/Extension | Identified exit to Cetus 19448 | -4/Extension | Entered Cetus 19448 | -4/Cetus | Accompanied by 12 allies (A7) 19449 | -4/Cetus | Identified exit to Archives 19453 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19453 | -4/Cetus | Spotted Cetus Guard 19453 | -4/Cetus | Spotted Cetus Guard 19457 | -4/Cetus | Spotted Cetus Guard 19459 | -4/Cetus | Spotted Cetus Guard 19466 | -4/Cetus | Destroyed Cetus Guard 19469 | -4/Cetus | Allies destroyed Cetus Guard 19474 | -4/Cetus | Allies destroyed Cetus Guard 19475 | -4/Cetus | Allies destroyed Cetus Guard 19498 | -4/Cetus | Started Cetus Manufacturing Module 19513 | -4/Cetus | Escorted A7 to Cetus Mainframe 19523 | -4/Cetus | Manufactured an Enhanced Grunt 19548 | -4/Cetus | Manufactured an Enhanced Grunt 19573 | -4/Cetus | Manufactured an Enhanced Grunt 19589 | -4/Cetus | Murdered A7 19591 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19598 | -4/Cetus | Manufactured an Enhanced Grunt 19600 | -4/Cetus | Spotted Cetus Guard 19601 | -4/Cetus | Spotted Cetus Guard 19604 | -4/Cetus | Spotted Cetus Guard 19604 | -4/Cetus | Spotted Cetus Guard 19610 | -4/Cetus | Destroyed Cetus Guard 19623 | -4/Cetus | Manufactured an Enhanced Grunt 19630 | -4/Cetus | Destroyed Cetus Guard 19632 | -4/Cetus | Destroyed Cetus Guard 19635 | -4/Cetus | Allies destroyed Cetus Guard 19636 | -4/Cetus | Discovered exit to Research (range 22) 19660 | -4/Cetus | Lost 7 allies 19699 | -4/Cetus | Scared off Revision 17 19719 | -4/Cetus | Entered Archives 19719 | -4/Archives | Accompanied by 6 allies 19720 | -4/Archives | Identified exit to Hub_04(d) 19742 | -4/Archives | Discovered exit to Research (range 14) 19750 | -4/Archives | Discovered exit to Hub_04(d) (range 22) 19820 | -4/Archives | System corruption reached 10% 20060 | -4/Archives | Build established: Hacker-Sprinter 20445 | -4/Archives | Build established: Hacker-Skirmisher 22096 | -4/Archives | Entered Hub_04(d) 22096 | -4/Hub_04(d) | Accompanied by 6 allies 22097 | -4/Hub_04(d) | Loaded intel: 16 trap records 22105 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 22106 | -4/Hub_04(d) | Retrieved Zion intel report: Guard Positions 22107 | -4/Hub_04(d) | Zion Infowar Resupply teleported in 22235 | -4/Hub_04(d) | Lost 4 allies 22235 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 22236 | -4/Hub_04(d) | Zion Heavy squad teleported in 22237 | -4/Hub_04(d) | Zion Light squad teleported in 22269 | -4/Hub_04(d) | Discovered exit to Research (range 9) 22323 | -4/Hub_04(d) | Network Hub disabled 22328 | -4/Hub_04(d) | Found Zio. Weapon Casing 22330 | -4/Hub_04(d) | Spotted Lightning 22331 | -4/Hub_04(d) | Spotted Lightning 22331 | -4/Hub_04(d) | Spotted Lightning 22331 | -4/Hub_04(d) | Found Zio. Weapon Casing 22334 | -4/Hub_04(d) | Entered Research 22334 | -3/Research | Evolved 2 slots: Utility x2 22335 | -3/Research | Identified exit to Research 22336 | -3/Research | Loaded intel: 4 garrison access locations 22338 | -3/Research | Found Prototype Device 22362 | -3/Research | Lost 5 allies 22363 | -3/Research | Lost 4 parts (1p1n2u) 22384 | -3/Research | Identified Exp. Thermal Shield 22399 | -3/Research | Retrieved Zion intel report: Active Garrisons 22400 | -3/Research | Zion Infowar Resupply teleported in 22446 | -3/Research | Discovered new exit (range 15) 22514 | -3/Research | Retrieved Zion intel report: Prototype Schematics 22532 | -3/Research | Repaired Broken Tri-rail Accelerator 22549 | -3/Research | Spotted B-86 Titan 22620 | -3/Research | Repaired Mic. Antimatter Reactor+? 22657 | -3/Research | Identified exit to Testing 22661 | -3/Research | Build established: Hacker-Sprinter 22703 | -3/Research | Entered Testing 22741 | -3/Testing | Found Prototype Launcher 22741 | -3/Testing | Identified Z-bomb Delivery System 22772 | -3/Testing | Retrieved Zion intel report: Guard Positions 22775 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 22783 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 22795 | -3/Testing | Found Prototype Processor 22832 | -3/Testing | Identified Spectral Analyzer 22852 | -3/Testing | Found Exp. Focal Shield 22932 | -3/Testing | Fabricated Exp. Q-thruster (x1) 23061 | -3/Testing | Retrieved Zion intel report: Emergency Access 23074 | -3/Testing | Found Prototype Processor 23089 | -3/Testing | Identified Exp. Melee Analysis Suite 23126 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 23132 | -3/Testing | Retrieved Zion intel report: Active Terminals 23142 | -3/Testing | Found Exp. Melee Analysis Suite 23156 | -3/Testing | Spotted Striker 23156 | -3/Testing | Spotted Striker 23207 | -3/Testing | Discovered exit to Research (range 19) 23253 | -3/Testing | Found Prototype Ballistic Cannon 23253 | -3/Testing | Identified Omega Cannon 23292 | -3/Testing | Repaired Broken Nanoactuators 23318 | -3/Testing | Entered Research 23318 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23323 | -2/Research | Zion Zionite Resupply teleported in 23357 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 23362 | -2/Research | Retrieved Zion intel report: Component Stockpiles 23363 | -2/Research | Zion Melee Resupply teleported in 23418 | -2/Research | Spotted B-90 Cyclops 23524 | -2/Research | Retrieved Zion intel report: Prototype Schematics 23529 | -2/Research | Retrieved Zion intel report: Branch Access 23529 | -2/Research | Identified exit to Quarantine 23535 | -2/Research | Build established: Ninja 23603 | -2/Research | Entered Quarantine 23615 | -2/Quarantine | Found Alien Artifact 23694 | -2/Quarantine | Discovered new exit (range 7) 23694 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 23697 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 23726 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 23730 | -2/Quarantine | Identified Core Reset Matrix 23806 | -2/Quarantine | Found Alien Artifact 23809 | -2/Quarantine | Found Alien Artifact 23839 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 23847 | -2/Quarantine | Found Alien Artifact 23860 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 23871 | -2/Quarantine | Found Alien Slashing Weapon 23871 | -2/Quarantine | Identified Sigix Broadsword 23883 | -2/Quarantine | Identified Subatomic Replicator 23892 | -2/Quarantine | Spotted Fortress 23910 | -2/Quarantine | Discovered new exit (range 5) 23910 | -2/Quarantine | Discovered new exit (range 6) 23911 | -2/Quarantine | Identified exit to Section 7 23919 | -2/Quarantine | Entered Section 7 23946 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 23971 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 23981 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 24019 | -2/Section 7 | Found Alien Artifact 24032 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 24036 | -2/Section 7 | Discovered new exit (range 19) 24070 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 24084 | -2/Section 7 | Identified Dimensional Node Initializer 24084 | -2/Section 7 | Initialized slip node 24090 | -2/Section 7 | Spotted S7 Guard 24094 | -2/Section 7 | Found Alien Artifact 24106 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 24115 | -2/Section 7 | Destroyed S7 Guard 24262 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 24270 | -2/Section 7 | Spotted S7 Guard 24282 | -2/Section 7 | Spotted Executioner 24282 | -2/Section 7 | Spotted Executioner 24294 | -2/Section 7 | Spotted B-99 Colossus 24300 | -2/Section 7 | Spotted Alpha 7 24300 | -2/Section 7 | Spotted Alpha 7 24307 | -2/Section 7 | Found Alien Artifact 24307 | -2/Section 7 | Identified Integrated Reactor 24307 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24309 | -2/Section 7 | Found Integrated Reactor 24309 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24311 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 24312 | -2/Section 7 | Identified Supercharged Integrated Reactor 24312 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 24322 | -2/Section 7 | Found Alien Artifact 24322 | -2/Section 7 | Identified LRC Energy Well 24322 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24325 | -2/Section 7 | Found LRC Energy Well 24325 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24419 | -2/Section 7 | Found Transdimensional Reconstructor 24422 | -2/Section 7 | Found Alien Artifact 24457 | -2/Section 7 | Found Alien Artifact 24480 | -2/Section 7 | Warped through subspace to slip node 24488 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 24489 | -2/Section 7 | Identified exit to Access 24489 | -2/Section 7 | Entered Access 24489 | -1/Access | Evolved 2 slots: Utility x2 24604 | -1/Access | Found Prototype Device 24604 | -1/Access | Identified Exp. Cloaking Device 24683 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 24751 | -1/Access | Unchained authorized (GL-D0S) 24841 | -1/Access | Retrieved Zion intel report: Emergency Access 24842 | -1/Access | Zion hero teleported in (AD-0RF) 25048 | -1/Access | Spotted B-99 Colossus 25125 | -1/Access | Identified Integrated Mediator 25125 | -1/Access | Identified Core Membrane 25125 | -1/Access | Installed Core Membrane, gained immunity to corruption 25126 | -1/Access | Installed Integrated Mediator, increased core attachment efficiency 25127 | -1/Access | Identified Integrated Thermoelectric Network 25127 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 25171 | -1/Access | Spotted B-99 Colossus 25175 | -1/Access | Spotted B-99 Colossus 25192 | -1/Access | Identified Hpw. Transdimensional Reconstructor 25214 | -1/Access | Retrieved Zion intel report: Component Stockpiles 25250 | -1/Access | Build established: Hacker-Ninja 25253 | -1/Access | Retrieved Zion intel report: Trap Installations 25276 | -1/Access | Zion Experimental squad teleported in 25289 | -1/Access | Found Prototype Protection 25289 | -1/Access | Identified Zio. Shade Armor 25291 | -1/Access | Murdered Z-Experimental 25297 | -1/Access | Found Zio. Shade Armor 25301 | -1/Access | Found Zio. Shade Armor 25302 | -1/Access | Found Zio. Shade Armor 25306 | -1/Access | Found Zio. Weapon Casing 25317 | -1/Access | Retrieved Zion intel report: Unaware Schematics 25318 | -1/Access | Zion Zionite Resupply teleported in 25321 | -1/Access | Found Zio. Weapon Casing 25322 | -1/Access | Found Prototype Protection 25322 | -1/Access | Identified Zio. Shade Carapace 25644 | -1/Access | Spotted B-99 Colossus 25644 | -1/Access | Spotted B-99 Colossus 25713 | -1/Access | Discovered new exit (range 7) 25715 | -1/Access | Entered Command 25740 | -1/Command | Retrieved Zion intel report: Active Terminals 25763 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 25826 | -1/Command | Disengaged cave seal 25826 | -1/Command | Zionites emerged from the dark tunnel 25844 | -1/Command | Enhanced Grunt warped into view, answering call for help 25845 | -1/Command | Enhanced Grunt warped into view, answering call for help 25887 | -1/Command | Spotted M Guard 25902 | -1/Command | Destroyed 8 combat bots 25912 | -1/Command | Spotted M Guard 25912 | -1/Command | Spotted Combat Programmer 25912 | -1/Command | Spotted Combat Programmer 25965 | -1/Command | First assault squad dispatched 25990 | -1/Command | Destroyed Combat Programmer 26030 | -1/Command | Lost 11 allies 26033 | -1/Command | Retrieved Zion intel report: Unaware Analyses 26176 | -1/Command | Retrieved Zion intel report: Prototype Schematics 26191 | -1/Command | Build established: Scavenger-Sprinter 26327 | -1/Command | Destroyed M Guard 26376 | -1/Command | Destroyed M Guard 26376 | -1/Command | All MAIN.C guards destroyed 26395 | -1/Command | Found Zio. Weapon Casing 26399 | -1/Command | Found Zio. Weapon Casing 26400 | -1/Command | Found Zio. Weapon Casing 26474 | -1/Command | Met MAIN.C 26478 | -1/Command | 0b10 Conduit disabled 26532 | -1/Command | Destroyed MAIN.C Shell 26534 | -1/Command | MAIN.C activated Command garrisons 26567 | -1/Command | Destroyed MAIN.C 26569 | -1/Command | Discovered new exit (range 51) 26569 | -1/Command | Discovered new exit (range 107) 26569 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26570 | -1/Command | Found Zero-point Reactor 26859 | -1/Command | Build established: Messiah-Sprinter 27811 | -1/Command | Found Zio. Weapon Casing 27814 | -1/Command | Found Zio. Weapon Casing 27894 | -1/Command | Found Adv. Force Booster 28076 | -1/Command | Found Corrupted Exp. Core Analyzer 28143 | -1/Command | Found Gamma Bomb Array 28168 | -1/Command | Found Singularity Reactor 28293 | -1/Command | Found Zero-point Reactor 28295 | -1/Command | Found Zero-point Reactor 28300 | -1/Command | Found Exp. Weapon Cycler 28303 | -1/Command | Found Exp. Focal Shield 28331 | -1/Command | Warped through subspace to slip node 28331 | -1/Command | Discovered new exit (range 4) 28337 | -1/Command | Entered Access_0 28338 | -1/Access_0 | Met Architect 28354 | -1/Access_0 | Destroyed A8 28360 | -1/Access_0 | Architect warped through subspace 28425 | -1/Access_0 | Architect warped through subspace 28428 | -1/Access_0 | Found Prototype Device 28428 | -1/Access_0 | Identified Desublimator 28444 | -1/Access_0 | Subspace Access Node disabled 28474 | -1/Access_0 | A6 warped into view 28493 | -1/Access_0 | Architect warped through subspace 28513 | -1/Access_0 | Destroyed A6 28552 | -1/Access_0 | Architect warped through subspace 28594 | -1/Access_0 | Architect warped through subspace 28621 | -1/Access_0 | Found Sigix Corpse 28637 | -1/Access_0 | Architect warped through subspace 28651 | -1/Access_0 | A5 warped into view 28661 | -1/Access_0 | Destroyed A5 28672 | -1/Access_0 | Found Exp. Shield Generator 28676 | -1/Access_0 | Subspace Access Node disabled 28691 | -1/Access_0 | Build established: Scavenger-Sprinter 28716 | -1/Access_0 | Architect warped through subspace 28785 | -1/Access_0 | A4 warped into view 28801 | -1/Access_0 | Subspace Access Node disabled 28829 | -1/Access_0 | Subspace Access Node disabled 28839 | -1/Access_0 | Found Centrium Heavy Armor Plating 28863 | -1/Access_0 | Found Exp. Phase Shifter 28907 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 28933 | -1/Access_0 | Lost 3 parts (3u) 28955 | -1/Access_0 | Found Exp. Core Analyzer 28968 | -1/Access_0 | A3 warped into view 29028 | -1/Access_0 | Lost 4 parts (1p1n2u) 29049 | -1/Access_0 | Started Test 138-B, establishing a local singularity 29049 | -1/Access_0 | Started Test 138-C, cascade imminent 29049 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 29036_ Centrium Greatsword destroyed. 29036_ Acquired 4 matter. 29049_ Connecting with Gate Controls... 29049_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. 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Flight Unit | -9/Materials | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Scanalyzed Plasma Lance | -6/Factory | Hacked Coil Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Imp. Matter Compressor | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Exp. Q-thruster | -5/Factory | Scanalyzed Flexi-carbon Leg | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Imp. Field Recycling Unit | -5/Factory | Z-intel Transmission Jammer | -5/Factory | Z-intel Imp. Core Shielding | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Imp. Light Armor Plating | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel IFF Parser | -5/Factory | Z-intel Hpw. Tractor Beam | -5/Factory | Z-intel Imp. Target Analyzer | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Exp. Weapon Shielding | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Tractor Beam | -4/Factory | Z-intel Imp. Cloaking Device | -4/Factory | Z-intel Antigrav System | -4/Factory | Z-intel Shield Generator | -4/Factory | Z-intel Thunder Leg | -4/Factory | Z-intel Imp. Antigrav System | -4/Factory | Z-intel Adv. Signal Interpreter | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Imp. Plasma Cutter | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Drone Bay | -4/Factory | Z-intel Adv. Target Analyzer | -4/Factory | Z-intel Imp. Heavy Treads | -4/Factory | Z-intel Nuclear Pulse Array | -4/Factory | Z-intel Mass Driver | -4/Factory | Z-intel Terrain Scan Processor | -4/Factory | Z-intel Centrium Medium Armor Plating | -3/Research | Scanalyzed Com. Tesla Bomb Launcher | -3/Research | Z-intel Exp. Focal Shield | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Z-intel Hellfire Missile Launcher | -3/Research | Z-intel Adv. Kinecellerator | -3/Research | Z-intel Exp. Flexi-carbon Leg | -3/Research | Z-intel Hds. Centrium Wheel | -3/Research | Z-intel Lrn. Phase Cannon | -3/Research | Z-intel Stealth Drone Bay | -3/Research | Z-intel Hvy. Hardcell Cannon | -3/Research | Z-intel Exp. Hacking Suite | -3/Testing | Z-intel Exp. ECM Suite | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Prc. Matter Filter | -3/Testing | Z-intel Exp. System Shield | -3/Testing | Z-intel Imp. Energy Well | -3/Testing | Z-intel Hvy. Wave Gun | -3/Testing | Z-intel Cld. Nuclear Pulse Thruster | -3/Testing | Z-intel Enh. Multireflex Exoskeleton | -3/Testing | Z-intel Spectral Analyzer | -2/Research | Z-intel Helical Railgun | -2/Research | Z-intel Centrium Greatsword | -2/Research | Z-intel Hds. Centrium Heavy Treads | -2/Research | Z-intel Exp. Reaction Control System | -2/Research | Z-intel Adv. Thermal Defense Suite | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Exp. Core Analyzer | -2/Research | Z-intel Hvy. Dispersion Rifle | -2/Research | Z-intel Electron Diverter | -2/Quarantine | Z-intel Molecular Scythe | -2/Quarantine | Z-intel Hvy. Neutron Cannon | -2/Quarantine | Z-intel Adv. Remote Shield | -2/Quarantine | Z-intel Tactical Quantum Warhead | -2/Quarantine | Z-intel Enh. Armored Medium Treads | -2/Quarantine | Z-intel Exp. Target Analyzer | -2/Quarantine | Z-intel Proton Burst Cannon | -2/Quarantine | Z-intel Vibroblade | -2/Quarantine | Z-intel Exp. Core Shielding | -2/Quarantine | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Triangulator | -2/Section 7 | Z-intel Field Propulsion Array | -2/Section 7 | Z-intel Antimatter Reactor | -2/Section 7 | Z-intel Biometal Leg | -2/Section 7 | Z-intel Imp. Thermal Shield | -2/Section 7 | Z-intel Impulse Thruster | -2/Section 7 | Z-intel Enh. Quantum Rifle | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Adv. Component Analysis Suite | -2/Section 7 | Z-intel Lgt. Antimatter Reactor | -2/Section 7 | Z-intel Huge Storage Unit | -2/Section 7 | Z-intel Com. Battery | -2/Section 7 | Z-intel Nova Cannon | -2/Section 7 | Z-intel Imp. Melee Analysis Suite | -2/Section 7 | Z-intel Centrium Heavy Armor Plating | -1/Command | Z-intel Exp. Thermal Generator | -1/Command | Z-intel Hds. Centrium Leg | -1/Command | Z-intel Com. Linear Accelerator | -1/Command | Z-intel Graviton Cannon | -1/Command | Z-intel Adv. EM Shield | -1/Command | Z-intel Imp. Thermal Defense Suite | -1/Command | Z-intel Exp. Coolant Injector | -1/Command | Z-intel Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive O-32 Director | -3/Testing | Z-intel B-74 Champion | -3/Testing | Z-intel M-30 Cleanser | -3/Testing | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel T-07 Excavator | -2/Quarantine | Z-intel D-83 Annihilator | -2/Quarantine | Z-intel Y-72 Warden | -2/Quarantine | Z-intel A-27 Freighter | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Z-intel X-87 Electro | -2/Quarantine | Z-intel E-15 Imp | -2/Quarantine | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel G-73 Enforcer | -1/Access | Z-intel H-88 Terminator | -1/Access | Z-intel S-43 Plague | -1/Access | Z-intel C-55 Analyst | -1/Access | Z-intel Fabricated ------------ Plasma Lance | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory Tri-rail Accelerator | x1 | -4/Factory | Authchip Exp. Q-thruster | x1 | -3/Testing | Authchip Repaired ---------- Cld. VTOL Module | 80% | -7/Factory | Broken Imp. VTOL Module | 88% | -7/Factory | Broken Cld. VTOL Module | 85% | -6/Factory | Broken Cld. Nuclear Pulse Thruster | 4% | -5/Factory Cld. VTOL Module | 10% | -5/Factory Cld. VTOL Module | 43% | -5/Factory Cld. Nuclear Pulse Thruster | 30% | -5/Factory Imp. Powered Armor | 58% | -5/Factory Tri-rail Accelerator | 39% | -3/Research | Broken Mic. Antimatter Reactor | 1% | -3/Research Nanoactuators | 99% | -3/Testing | Broken Studied --------- Imp. Ion Engine | -9/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Chainsword | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Q-thruster | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Dimensional Node Initializer Integrated Reactor Subatomic Replicator Supercharged Integrated Reactor LRC Energy Well Transdimensional Reconstructor Core Membrane Integrated Mediator Integrated Thermoelectric Network Achievements -------------- King Drone Professional Mechanic Stardust Challenges ------------ None Game ------ Seed PhysicsEnhancedNukerbomber Manual? 0 Play Time 07:32:54 Cumulative 878.3 hours Start 2025.10.18 @ 20:26:22 End 2025.10.19 @ 05:02:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 276 Adventurer 2 Explorer 0 Win Type 5 Total 56 Types 17/9/14/1/1/1/11/1/0/1 Lore% 96 Gallery% 94 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 873f8610-fb98-413f-9b39-a3b570f30cba