Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 08:03:21 Player: .fresh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (512) 512 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1167 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 108/125 System Corruption 0% Temperature Cool (20) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Compact Wheel Compact Wheel Medium Storage Unit Seismic Detector Spread Laser Spread Laser Spread Laser Spread Laser Minigun Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Compact Wheel Compact Wheel Medium Storage Unit Seismic Detector Spread Laser Spread Laser Spread Laser Spread Laser Light Assault Rifle Grenade Launcher Missile Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 1 11 5 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 7 | . 5 2 Treads 5 | . 3 2 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | 1 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 3 2 Energy Gun . | . . . Energy Cannon 3 | . 1 2 Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 98 Engine 13 | . 14 12 Treads 18 | . 13 23 Wheel 8 | . 13 4 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Cannon 20 | . 13 27 Ballistic Gun 6 | . 13 . Naked Turns . | . . . Heaviest Build 52 | 13 50 52 Greatest Support 43 | 20 20 43 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 2 | . 2 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 17 20 Most Carried 20 | 6 20 20 Average Carried 16 | 6 15 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 506 | 225 227 54 Remotely . | . . . Salvage Created 818 | 109 341 368 Parts 51 | 6 29 16 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 10 10 Guns 1 | . 1 . Cannons 18 | . 9 9 Classes Destroyed 7 | 2 3 2 Builder 1 | . . 1 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 6 | . 6 . Grunt 11 | . 4 7 Assembled 3 | . . 3 Best Kill Streak 4 | 2 3 4 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 108 | . 51 57 Missed 30 | . 13 17 Damage Taken 954 | . 370 584 Core 257 | . 94 163 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 5 39 44 Largest 2 | 2 2 2 Hottest 136 | 60 88 136 Shots Fired 164 | 10 78 76 Gun 52 | 10 39 3 Cannon 112 | . 39 73 Launcher . | . . . Special . | . . . Kinetic 47 | 5 39 3 Thermal 112 | . 39 73 Explosive . | . . . Electromagnetic 5 | 5 . . Robot Hit Streak 8 | 2 8 6 Robot Miss Streak 10 | 2 3 10 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | 5 44 30 Core Hits 35 | 4 18 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1413 | 66 730 617 Guns 366 | 66 274 26 Cannons 1047 | . 456 591 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 339 | 39 274 26 Thermal 1047 | . 456 591 Explosive . | . . . Electromagnetic 27 | 27 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 231 | . 231 144 Average Temperature 59 | . 69 45 Received Heat Transfer 276 | . 147 129 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 1887 | . 814 1073 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 346 | 15 346 138 Initial 76 | . 9 76 Average 96 | 10 130 69 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 84 100 Level 1 7 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 25 13 Peak Tracking Total 5 | . 5 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 8 2 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 25 3 Successful 14 | . 12 2 Failed 14 | . 13 1 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 15 | . 13 2 Terminals 25 | . 23 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 8 2 Part Schematic 1 | . . 1 Prototype ID Bank 5 | . 5 . Open Door 1 | . . 1 Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2228 | 83 1064 1081 Spaces Moved 1057 | 17 576 464 Core . | . . . Treads 383 | . 112 271 Legs 36 | 17 19 . Wheels 638 | . 445 193 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 145 Average Speed 170 | 120 147 200 Slowest Speed 320 | 120 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 3 93 85 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1325 | 69 716 540 Wait 124 | 47 55 22 Move 1055 | 16 575 464 Hop . | . . . Pick Up 27 | . 23 4 Fast Attach 4 | 1 2 1 Attach 3 | . . 3 Detach . | . . . Swap 10 | . 9 1 Drop 14 | . 13 1 Fire 88 | 5 39 44 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 84 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Discovered new exit (range 10) 798 | -10/Materials | Discovered new exit (range 15) 936 | -10/Materials | Discovered new exit (range 16) 1048 | -10/Materials | Discovered new exit (range 12) 1148 | -10/Materials | Entered Mines 1155 | -10/Mines | Core integrity fell below 50% 1211 | -10/Mines | Discovered new exit (range 8) 1229 | -10/Mines | Discovered new exit (range 12) 1338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1340 | -10/Mines | Discovered new exit (range 5) 1439 | -10/Mines | Excavation squad dispatched 1439 | -10/Mines | A large section of the Mines collapsed 1560 | -10/Mines | Core integrity fell below 20% 1670 | -10/Mines | Learned Materials stockpile data 2030 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2229 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02030_ ZE-IOB(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 02030_ ZE-IOB(g): "I give up! Here you try, I'm outta here before something nasty happens..." 02030_ Tosses Imp. Trap Extractor to the ground. 02030_ ZE-IOB(g) triggered Explosive Trap. 02030_ An explosion rips through the floor. 02030_ Machine disabled. 02033_ K-01 Serf collects debris. 02041_ Triggered Explosive Trap. 02041_ An explosion rips through the floor. 02046_ Acquired Missile Launcher. 02049_ Dropped Lgt. Assault Rifle. 02050_ Acquired Minigun. 02053_ K-01 Serf cleans the SHOP.Sys. 02104_ U-05 Engineer lays Concrete. 02114_ U-05 Engineer builds a Wall. 02125_ U-05 Engineer lays Concrete. 02128_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????# #????????????# #???####??????# [#??# #??? | | ??????# #????????????# #?????????????# #??# #??? | | ??????# #????????????# #?????????????# #??# #??? | | ??????# #???????????? #????????#????# #??# #??? | | ????### #????????????###???????## ### #### #??? | | ????# #??????????????????????# *## ###? | | ????# ##??????????????????????# !% # ## | | ????# #???????????????????????# "[" # | | ????# #??????????????????????# ## """ | | ??### #?????????????????????# ??## """ ## | | ?## #?????????????###????# ????## #### | | ## #????????????? ??? ??????# ##??# | | ##### #???????? ?? ???????# ##??## | | # #????????# #??###????????## ##???# | | ## #######????????# #??????????????####????# | | ### #??????????????# #??????????????????????## | | #?# ##??????????????# #???????????????????????## | | ??# #??????????????? #????????????????????????# | | ??# #???????????????# #????????????????????????# | | ??# ####????????????# #??????????????????????### | | ?## ##???????????# #??????????????????????# | | ## #????# ### ####???????????????????# | | # #?????# g #???????????????????# # | | #?????## #####g#??????????????????## # | | ####???????# ?????# #???###########???## | | ###??????????#??????#@#?# #???# | | ##???????????????????# ###?######### #??## | | #???????????????????## ###???????# #?## | | #??????????########## ##??????# ### | | #??????????# ########[## ##### | | ##??????????# % %= ##???? | | ##???????????# #### ############ ##???? | | ##########???? ???# #####????????# ###?? | | #???? ???# #########?????# ##? | | ######### #???? ???# ##"" #?????# #? | | ????????# #???? #??## ###*[= #????## #? | | ????????# #???? #???# #### ! [##???## ## | | ????????# ##### #??## ### = #???## ## # | | ???????## #??# ### # #???# #### | | ???????# #### ##?# X #??# #??## | | ???????# #??# #### #???# | | ???????# ###??# #### #### ## #???# | | ???????# #???## #??## ##??##### ## ##???# | | ???????# #??## ##??####???????## ####????## | | ####??## #### #?????????####?## #???????### | | #?## =##???###### #### #?????????? | | #?# %%!#???# ## ##?????????? | | #?# = #???# #??????????? | | #?###### ##???## #??????????? | | T#?????## ##?????#### #### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageLargeReconstructor Manual? 0 Play Time 00:20:06 Cumulative 89.6 hours Start 2024.05.26 @ 07:46:14 End 2024.05.26 @ 08:03:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5e10a56-aeef-420f-8fb8-4351a73acefb