Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 09:32:58 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (872) 872 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 5347 Bonus ------- Follower Combat Kills 45 Aligned with FarCom 300 Cogmind --------- Core Integrity 734/850 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY (9) ------ Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Weapon Cycler Transmission Jammer > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Light Ion Engine Improved Medium Treads Power Amplifier Superbattery (1500) Compact Matter Pod (150) Seismic Detector Improved Field Recycling Unit (0) Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scanner Improved Melee Analysis Suite Core Analyzer Weapon Cycler Transmission Jammer > --- WEAPON ----------- High-powered Shock Rifle Thermic Laser > --- INVENTORY -------- Light Ion Engine Improved Medium Treads Power Amplifier Superbattery Compact Matter Pod Advanced Signal Interpreter Seismic Detector Improved Field Recycling Unit Rocket Launcher Makeshift Hammer [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Makeshift Hammer Energy Gun Small Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 7 | . . . . . 4 2 1 Weapon . | . . . . . . . . Parts Attached 68 | . 3 1 4 5 10 16 29 Power 7 | . . . . 1 . 4 2 Engine 4 | . . . . 1 . 3 . Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 18 | . 2 . 4 . . 3 9 Treads 2 | . . . . . . . 2 Leg 2 | . . . 2 . . . . Wheel 6 | . 2 . 2 . . . 2 Hover . | . . . . . . . . Flight 8 | . . . . . . 3 5 Utility 17 | . 1 . . . 6 4 6 Device 9 | . . . . . 4 1 4 Storage 2 | . 1 . . . . . 1 Processor 6 | . . . . . 2 3 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 26 | . . 1 . 4 4 5 12 Energy Gun 10 | . . . . 2 1 2 5 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon 10 | . . . . 2 3 . 5 Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . . 4 1 Parts Lost 12 | . . . . . . 6 6 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . 2 1 Utility 4 | . . . . . . 2 2 Weapon 4 | . . . . . . 2 2 Highest Loss Streak 5 | . . . . . . 5 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 85 83 81 85 88 92 88 Engine 8 | . 14 14 14 14 9 7 . Core 1 | . . . . . . . 5 Wheel 14 | . 2 28 24 28 18 . . Flight 6 | . . . . . . 14 16 Device 12 | . . . . . 17 22 24 Storage 10 | . 14 14 14 14 9 7 6 Processor 11 | . . . . . 16 25 20 Energy Gun 5 | . 14 14 14 2 1 1 5 Ballistic Gun 7 | . 14 12 14 14 9 3 . Impact Weapon 5 | . . . . 11 7 5 2 Peak Build Rating 68 | 6 6 10 28 16 29 43 68 Average Rating 30 | 6 5 8 10 15 24 38 56 On Entrance 13 | 6 6 6 10 11 13 29 27 Naked Turns . | . . . . . . . . Heaviest Build 39 | 10 25 27 27 35 37 37 39 Greatest Support 29 | 20 20 20 20 20 26 29 26 Greatest Overweight (x) 12 | . 1 1 2 1 1 2 12 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 15 15 13 Most Carried 15 | 6 7 12 13 13 15 15 15 Average Carried 11 | 5 6 9 11 12 12 9 10 Final Capacity 15 | 8 15 15 15 15 15 15 10 Final Carried 15 | 6 5 11 12 13 15 10 8 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 987 | 210 . 39 . 174 56 115 393 Remotely . | . . . . . . . . Salvage Created 981 | 82 56 . . 210 56 159 418 Parts 42 | 3 4 . . 15 4 7 9 Haulers Intercepted 3 | . 1 . . . 1 . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 18 | . . . . 8 . 2 8 Melee 2 | . . . . . . 1 1 Guns 11 | . . . . 8 . 1 2 AOE 4 | . . . . . . . 4 Classes Destroyed 10 | 2 1 . . 3 . 3 1 Tunneler 1 | 1 . . . . . . . Hauler 3 | . 1 . . . 1 . 1 Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . . 1 . Watcher 2 | . . . . . . 1 1 Swarmer 7 | . . . . 3 . . 4 Grunt 7 | . . . . 4 . 1 2 Duelist 1 | . . . . 1 . . . Sentry 2 | . . . . . . 1 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | 1 1 . . 3 1 1 4 Combat Bots Only 4 | . . . . 3 . 1 4 Max Kills in Single Turn 2 | 1 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 204 | . . . . 23 2 92 87 Missed 69 | . . . . 4 1 24 40 Damage Taken 1543 | . . . . 193 14 703 633 Core 308 | . . . . 62 14 116 116 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 58 | . . . . . . . 58 Core Remaining (%) 88 | 100 . . . 75 97 83 . Volleys Fired 90 | 11 6 1 . 18 . 14 40 Largest 2 | 2 2 2 . 2 . 2 2 Hottest 145 | 60 60 65 . 65 . 63 145 Shots Fired 150 | 22 12 2 . 35 . 24 55 Gun 146 | 22 12 2 . 35 . 24 51 Cannon . | . . . . . . . . Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 46 | 11 6 1 . 18 . 10 . Thermal 85 | 11 6 1 . 17 . 14 36 Explosive 4 | . . . . . . . 4 Electromagnetic 15 | . . . . . . . 15 Robot Hit Streak 19 | 4 8 . . 19 . 17 14 Robot Miss Streak 6 | 2 2 . . 6 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 113 | 16 8 . . 25 1 24 39 Core Hits 45 | 4 3 . . 12 1 7 18 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 8 | . . . . . . 2 6 Burn 6 | . . . . . . . 6 Smash 2 | . . . . . . 2 . Melee Attacks 73 | . . . . 3 31 29 10 Impact 62 | . . . . 3 31 18 10 Slashing 11 | . . . . . . 11 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2145 | 160 75 12 . 398 67 400 1033 Guns 1589 | 160 75 12 . 398 . 263 681 Cannons . | . . . . . . . . Explosions 295 | . . . . . . . 295 Melee 261 | . . . . . 67 137 57 Ramming . | . . . . . . . . Kinetic 525 | 80 31 . . 275 . 139 . Thermal 907 | 80 44 12 . 123 . 124 524 Explosive 295 | . . . . . . . 295 Electromagnetic 157 | . . . . . . . 157 Impact 261 | . . . . . 67 137 57 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 . Average Corruption 2 | . . . . . . 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 131 | . . . . . . 85 46 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 131 | . . . . . . 85 46 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 133 | 20 20 3 . 84 . 13 133 Average Temperature 32 | 14 14 2 . 26 . 6 50 Received Heat Transfer 444 | . . . . 72 9 177 186 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . . 3 3 Impact Corruptions 5 | . . . . . . 4 1 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 8 | . . . . . . . 8 Heat Transferred 2850 | 175 100 25 . 275 . 275 2000 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 219 | 10 37 14 . 120 86 58 219 Initial 46 | . 6 14 . . 46 8 . Average 26 | 6 18 10 . 18 39 14 39 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 99 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 1 . . 1 4 6 Investigation 4 | . . 1 . . . 1 2 Extermination 3 | . . . . . . 1 2 Reinforcement 3 | . . . . . 1 2 . Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed 2 | . . . . . . . 2 Distress Signals . | . . . . . . . . Times Spotted 44 | . 5 . . 7 4 5 23 Peak Tracking Total 7 | . 3 . . 3 3 2 7 Tactical Retreats 5 | . . . . . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 4 | . . . . 1 . . 3 Max in Single Turn 1 | . . . . 1 . . 1 Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 22 | . 4 1 1 1 1 4 10 Terminals 11 | . 4 . . 1 1 2 3 Fabricators 4 | . . . . . . 1 3 Repair Stations 3 | . . . . . . 1 2 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 49 | . 12 1 1 2 6 10 17 Successful 21 | . 6 1 1 2 4 2 5 Failed 28 | . 6 . . . 2 8 12 Catastrophic 9 | . 2 . . . 1 1 5 Database Lockouts . | . . . . . . . . Manual 11 | . 3 . 1 1 5 . 1 Terminals 30 | . 12 . . 2 6 3 7 Fabricators 8 | . . . . . . 5 3 Repair Stations 5 | . . . . . . 2 3 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 12 | . 6 1 1 2 1 1 . Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 2 | . 1 . . 1 . . . Locate Traps 1 | . . . . . 1 . . Security Status 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 1 | . . . . . . . 1 Build 2 | . . . . . . . 2 Repair Station Hacks 3 | . . . . . . 1 2 Scan Component 2 | . . . . . . 1 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . Terminals 3 | . . . . . 3 . . Track 1 | . . . . . 1 . . Assimilate 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 . . . 1 3 8 Full Trace Events 5 | . 2 . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . . 3 Authchips . | . . . . . . . . Time 152 | . . . . . . . 152 Total Robot Build Rating 15 | . . . . . . . 15 Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 47 | . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . 10 Parts Repaired 1 | . . . . . . . 1 Time 61 | . . . . . . . 61 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 6 | . . 3 . . . . 3 Largest Group 3 | . . 3 3 . . . 3 Highest-Rated Group 87 | . . 40 40 . . . 87 Highest-Rated Ally 29 | . . 16 16 . . . 29 Total Orders 3 | . . . 3 . . . . STAY 3 | . . . 3 . . . . Ally Attacks 25 | . . . . . . . 25 Total Damage 237 | . . . . . . . 237 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6861 | 103 202 535 240 1960 950 944 1927 Spaces Moved 4065 | 58 147 524 235 1064 446 572 1019 Core 3 | . . . . . . . 3 Treads . | . . . . . . . . Legs 184 | 58 126 . . . . . . Wheels 2465 | . 21 524 235 1064 446 24 151 Hover . | . . . . . . . . Flight 1413 | . . . . . . 548 865 Fastest Speed 30 | 120 95 95 95 95 95 95 30 Average Speed 101 | 120 116 95 98 95 95 107 109 Slowest Speed 650 | 120 120 95 110 95 95 165 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 38 87 60 86 23 17 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 66 | . . . . 1 30 19 16 Terrain Destroyed 117 | . . . . 1 30 19 67 Melee 55 | . . . . 1 30 19 5 Projectile . | . . . . . . . . AOE 62 | . . . . . . . 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 6580 | 72 167 560 243 1974 939 851 1774 Wait 2188 | . 7 23 . 878 445 203 632 Move 4058 | 57 146 523 234 1063 445 571 1019 Hop . | . . . . . . . . Pick Up 56 | 2 2 9 3 4 8 10 18 Fast Attach 2 | . . . . . 1 1 . Attach 39 | . 2 1 2 . 6 11 17 Detach 2 | . . . . . . . 2 Swap 27 | . 1 . 2 5 3 4 12 Drop 32 | 2 3 3 2 3 . 13 6 Fire 90 | 11 6 1 . 18 . 14 40 Melee 68 | . . . . 3 31 24 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 104 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 315 | -10/Mines | Met a Derelict bent on vengeance 321 | -10/Mines | Learned Materials garrison access intel 427 | -10/Mines | Met a Derelict shopkeep closing up shop 613 | -10/Mines | Discovered new exit (range 14) 629 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 672 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 827 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 827 | -10/Mines | Discovered new exit (range 5) 841 | -10/Mines | Entered Exiles 841 | -10/Exiles | Accompanied by 3 allies 842 | -10/Exiles | Identified exit to Mines 865 | -10/Exiles | Met 8R-AWN 880 | -10/Exiles | Met EX-HEX 908 | -10/Exiles | Met EX-BIN 918 | -10/Exiles | Aligned with FarCom system 919 | -10/Exiles | Given EX-Vault access code 941 | -10/Exiles | Opened EX-Vault 948 | -10/Exiles | Found Potential Leg 950 | -10/Exiles | Found Potential Leg 962 | -10/Exiles | Found Superbattery 988 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1020 | -10/Exiles | Met EX-DEC 1081 | -10/Exiles | Left Exiles lab with Superbattery 1081 | -10/Exiles | Entered Mines 1183 | -9/Mines | Learned location of Zion (-7) 1260 | -9/Mines | Learned location of Storage (-8) 1264 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1278 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1316 | -9/Mines | Excavation squad dispatched 1316 | -9/Mines | A large section of the Mines collapsed 1566 | -9/Mines | Excavation squad dispatched 1816 | -9/Mines | Excavation squad dispatched 2066 | -9/Mines | Excavation squad dispatched 2316 | -9/Mines | Excavation squad dispatched 2566 | -9/Mines | Excavation squad dispatched 2816 | -9/Mines | Excavation squad dispatched 3003 | -9/Mines | Discovered new exit (range 10) 3041 | -9/Mines | Entered Materials 3041 | -8/Materials | Evolved 4 slots: Utility x4 3042 | -8/Materials | Loaded intel: 1 garrison access location 3989 | -8/Materials | Discovered new exit (range 3) 3991 | -8/Materials | Entered Factory 3991 | -7/Factory | Evolved 2 slots: Utility x2 4828 | -7/Factory | Discovered new exit (range 12) 4935 | -7/Factory | Entered another Factory area 4935 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4952 | -6/Factory | Lost 5 parts (1n2u2w) 5002 | -6/Factory | Fabricated Imp. Medium Treads (x2) 5279 | -6/Factory | Fabricated G-50 Soldier? 5295 | -6/Factory | Discovered new exit (range 5) 5344 | -6/Factory | Discovered new exit (range 12) 5842 | -6/Factory | Repaired Broken Mak. Hammer 6112 | -6/Factory | Cargo convoy interrupted 6862 | -6/Factory | Self-destructed Last Messages --------------- 06839_ Thermic Laser destroyed. 06839_ Critical hit (Burn: +37). 06841_ G-50 Soldier heat spikes uncontrollably. 06841_ G-50 Soldier overheating. 06841_ Destroyed Adv. Heat Sink. 06841_ G-50 Soldier system corrupted by crushing effect. 06841_ Hvy. Laser fried. 06841_ G-50 Soldier destroyed. 06842_ K-01 Serf collects debris. 06843_ Acquired 15 matter. 06844_ W-25 Informer sends out distress signal. 06853_ Connecting with Garrison Access... 06853_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 06858_ Adv. Weight Redist. System destroyed. 06860_ Lgt. Fission Core destroyed. 06860_ ALERT: Garrison Access compromised, dispatching assault squad. 06860_ Garrison Access disabled. Map ----- +----------------------------------------------------+ | ?????# # #????????????????????????? | | ?????# # #????????????????????????? | | ?????###########+## #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ????????########+## #????????????????????????? | | ????????# # #????????????????????????? | | ????????# ! # ##########+##????????????? | | ????????# # ???????????? | | ????????# # ???????????? | | ????????# % # #??????????? | | ????????# +w #??????????? | | ????????# # h #??????????? | | ????????# # ###???????????????? | | ######+############ #?????????????????? | | #?????????????????? | | ^ #?????????????????? | | x #?????????????????? | | #?????????????????? | | x #?????????????????? | | ######+#######s######s##########?????????????????? | | ?????????????# # #????????????????????? | | ?????????????# # " #????????????????????? | | ?????????????# # "" #????????????????????? | | ?????????????# # @ #????????????????????? | | ?????????????# # "" #????????????????????? | | ?????????????# # " #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# s [ #????????????????????? | | ?????????????### #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ! [ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseGrapheneGreatsword Manual? 0 Play Time 01:06:34 Cumulative 65.1 hours Start 2024.08.24 @ 17:50:01 End 2024.08.25 @ 09:32:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 104 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe13d70d-5aaf-404a-aa84-0e9a84c60f86