Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.03 @ 10:57:30 Player: Toskin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (611) 611 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1631 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Hover Unit Backup Propulsion I Backup Propulsion I VTOL Module Small Storage Unit Large Battery (200) Structural Scanner Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Ion Engine Hover Unit Backup Propulsion I Backup Propulsion I VTOL Module Small Storage Unit Large Battery Structural Scanner Targeting Computer [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 6 15 3 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg . | . . . Wheel 7 | 2 4 1 Hover . | . . . Flight . | . . . Utility 8 | 1 6 1 Device 4 | . 4 . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 96 87 Engine 2 | . 5 . Core 10 | . 8 10 Wheel 24 | . 27 21 Device 11 | . 11 11 Storage 12 | . 14 11 Processor 6 | . . 11 Energy Gun 24 | . 27 21 Naked Turns . | . . . Heaviest Build 89 | 13 89 32 Greatest Support 32 | 26 32 32 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 15 | 6 17 15 Most Carried 11 | 5 11 10 Average Carried 7 | 1 6 8 Final Capacity 15 | 8 15 15 Final Carried 9 | . 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 426 | 260 130 36 Remotely . | . . . Salvage Created 725 | . 364 361 Parts 43 | . 27 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 22 | . 12 10 Guns 18 | . 12 6 AOE 4 | . . 4 Classes Destroyed 4 | . 2 2 Operator 2 | . . 2 Swarmer 9 | . 6 3 Grunt 11 | . 6 5 Brawler 2 | . . 2 Best Kill Streak 6 | . 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 5 | . 2 5 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 624 | . 259 365 Core 127 | . 78 49 Absorbed by Shields . | . . . Regen/Repaired (Parts) 22 | . 22 . Core Remaining (%) 84 | 100 68 . Volleys Fired 48 | . 33 15 Largest 2 | . 2 2 Hottest 90 | . 80 90 Shots Fired 94 | . 66 28 Gun 94 | . 66 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 33 | . 33 . Explosive . | . . . Electromagnetic 61 | . 33 28 Robot Hit Streak 17 | . 16 17 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | . 50 24 Core Hits 40 | . 18 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1483 | . 636 847 Guns 1025 | . 636 389 Cannons . | . . . Explosions 444 | . . 444 Melee . | . . . Ramming 14 | . . 14 Kinetic . | . . . Thermal 709 | . 265 444 Explosive . | . . . Electromagnetic 760 | . 371 389 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 60 | . . 60 Projectiles . | . . . Explosions 60 | . . 60 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 146 | . . 146 Shots 3 | . . 3 Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 210 | . 210 126 Average Temperature 59 | . 64 47 Received Heat Transfer 291 | . 135 156 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 900 | . 600 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 310 | . 231 310 Initial 82 | . . 82 Average 71 | . 98 56 Maximum Alert Level 1 | . 1 1 Low Security (%) 95 | 100 92 97 Level 1 4 | . 7 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 18 16 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 11 | . 7 4 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 22 14 Successful 15 | . 11 4 Failed 21 | . 11 10 Catastrophic 4 | . 2 2 Database Lockouts . | . . . Manual 32 | . 18 14 Terminals 30 | . 16 14 Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 6 4 Part Schematic 7 | . 4 3 Terminal Index 1 | . 1 . Fabricator Index 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 2 | . 2 . Repair 2 | . 2 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 7 | . 4 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1729 | 45 686 998 Spaces Moved 639 | 33 412 194 Core 13 | 13 . . Treads . | . . . Legs . | . . . Wheels 626 | 20 412 194 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 102 | 74 106 100 Slowest Speed 135 | 90 135 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 68 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1614 | 52 594 968 Wait 861 | 9 102 750 Move 637 | 32 411 194 Hop . | . . . Pick Up 27 | 5 20 2 Fast Attach 1 | 1 . . Attach 10 | 5 3 2 Detach 2 | . 2 . Swap 13 | . 12 1 Drop 12 | . 11 1 Fire 48 | . 33 15 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 46 | -11/Junkyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 361 | -10/Materials | Repaired EM Pulse Gun 390 | -10/Materials | Repaired Structural Scanner 574 | -10/Materials | Discovered new exit (range 15) 704 | -10/Materials | Discovered new exit (range 8) 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Utility x2 1730 | -9/Materials | Self-destructed Last Messages --------------- 01706_ O-16 Technician destroyed. 01706_ S-10 Pest destroyed. 01709_ Acquired 5 matter. 01710_ Lgt. Nuclear Core destroyed. 01710_ Critical hit (Burn: +37). 01712_ Acquired 1 matter. 01712_ G-34 Mercenary destroyed. 01712_ EM Shotgun destroyed. 01712_ U-05 Engineer builds a Wall. 01721_ EM Shotgun destroyed. 01722_ U-05 Engineer lays Concrete. 01723_ U-05 Engineer builds a Wall. 01724_ U-05 Engineer lays Concrete. 01725_ U-05 Engineer builds a Door. 01727_ Slammed into G-47 Trooper. 01729_ U-05 Engineer lays Concrete. 01729_ Slammed into G-47 Trooper. 01730_ U-05 Engineer lays Concrete. 01730_ Ion Engine destroyed. 01730_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | #####?? #### ??????????????????????????????????? | | #?? ????????????????????????????????? | | "" #?? ???? ?????????????????????????? | | T" #?# ???? ?????????????????????????? | | "" ### ??? ?????????????????????????? | | ## ??? ?????????????????????????? | | = ## ???? ????????????????????????? | | ## ????? ????????xx??????????????? | | ## ????? ???????????????????????? | | ## ?????? #???????????????????????? | | ##+### #???????????# #???????????????????????? | | # ??????????# #???????x? #????????????? | | # ?????????# #??????? ##???????????? | | # ??####### ####### ###?????????? | | ##+#### #? ?# ????????? | | ## ####+## % Y ????????? | | """" ## g@% ????????? | | %## #########u ;=%###### #???????????? | | %## #???## u %*#??????????????????????? | | !/%!=## ##??#; = ; #??????????????????????? | | #"#### #??#; % % ; #??????????????????????? | | #^^ " ####; = / ; #???????x??????????????? | | ^^ "T g [ ; #??????????????????????? | | #^^ ####; * ; #??????????????????????? | | ###### #??## |! ; #??????????????????????? | | ?????# ##???# ! ; #??????????????????????? | | ???? #????# |! # #??????????????????????? | | ???#! !#????########## #??????????????????????? | | ???##!!!!##?????????????# #??????????????????????? | | ????######?????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? Y ??????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Datajack | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Shield Generator | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreExplosiveExtractor Manual? 0 Play Time 00:29:17 Cumulative 3.4 hours Start 2023.09.03 @ 09:21:57 End 2023.09.03 @ 10:57:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 5 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cda781d9-178a-4cc0-8b95-f9e99c587a8f