Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 15:56:13 Player: alice_fexa Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (249) 1245 Value Destroyed (11315) 11315 Prototype IDs (93) 1860 Alien Tech Used (11) 2200 Bonus (13220) 13220 TOTAL SCORE: 38440 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2143 Follower Combat Kills 1175 Forged Quantum Companion 1000 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Friendly Fire -998 Cogmind --------- Core Integrity 0/1700 Matter 271/300 Energy 524/540 System Corruption 12% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Sheargun Quantum Companion > --- INVENTORY (7) ---- Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Quantum Companion > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Sheargun [Rating: 210] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Enhanced Optical Array Device Advanced Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Companion Sword Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Improved Light Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . Utility 11 | . . . 2 . . . 3 . . . . 1 . 2 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 392 | 6 13 4 18 19 2 12 20 14 12 3 5 28 21 21 . 2 14 14 12 33 71 28 20 Power 53 | 1 1 . 1 2 . . 5 1 3 . 1 5 3 2 . . 3 1 . 4 10 6 4 Engine 21 | 1 1 . 1 2 . . 3 1 3 . 1 3 2 . . . . . . . . 3 . Core 6 | . . . . . . . 2 . . . . 1 1 1 . . 1 . . . . . . Reactor 26 | . . . . . . . . . . . . 1 . 1 . . 2 1 . 4 10 3 4 Propulsion 96 | 2 4 1 4 5 1 2 5 1 1 . . 3 4 6 . 1 3 3 4 8 24 9 5 Treads 11 | 2 3 . 1 4 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 1 1 2 1 . . . . . . . . . . . . . . . . . . 1 Hover 76 | . . . . . . . 5 1 1 . . 3 4 6 . 1 3 3 4 8 24 9 4 Flight 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . Utility 171 | 1 4 1 7 3 . 6 9 9 6 3 3 19 12 10 . 1 8 4 6 15 24 11 9 Device 85 | . 2 1 4 3 . 1 2 4 4 2 1 8 7 2 . . 4 3 2 6 14 8 7 Storage 14 | 1 2 . . . . 2 2 . . . . 1 . 1 . . 1 . 1 . 2 1 . Processor 18 | . . . . . . . 2 . . . . 2 . 5 . . . . . 2 4 2 1 Hackware 4 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 Protection 50 | . . . 3 . . 2 3 5 2 1 2 8 5 2 . 1 3 1 2 6 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 4 2 6 9 1 4 1 3 2 . 1 1 2 3 . . . 6 2 6 13 2 2 Energy Gun 7 | . . 1 2 1 . . . . . . . . . . . . . 1 . . . . 2 Energy Cannon 24 | . . . 3 7 1 2 . . 1 . . . . . . . . . . 3 7 . . Ballistic Gun 7 | 2 . . . 1 . . . . . . . . . . . . . . . . 3 1 . Ballistic Cannon 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 . 1 . . . . 2 . . . . 1 1 . . . 2 . . 1 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 2 . . . . . . 1 2 . . . 3 1 1 2 . . Piercing Weapon 5 | . . . . . . . 1 1 1 . 1 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 4 . 1 . . . 1 . 2 . . . 1 5 . . 1 . 1 . Parts Lost 89 | . . . 3 . . . 1 3 3 . 2 2 9 1 . . . 2 . 10 29 4 20 Power 11 | . . . . . . . . . 2 . 1 . 1 . . . . . . . 3 1 3 Propulsion 31 | . . . . . . . . 2 . . 1 1 3 1 . . . 1 . 2 12 . 8 Utility 43 | . . . 3 . . . 1 1 1 . . . 5 . . . . 1 . 7 14 2 8 Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 Highest Loss Streak 15 | . . . 3 . . . 1 2 2 . 2 1 2 1 . . . 1 . 3 15 2 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 98 100 94 100 100 97 93 87 88 92 86 87 94 99 100 100 99 99 91 85 94 73 77 Engine 7 | . 13 14 11 11 11 11 6 6 11 13 12 9 6 7 5 5 5 2 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . 1 . . 3 7 9 9 7 3 6 Treads 4 | . 21 14 11 11 11 7 . . . . . . . . . . . . . . . . . Wheel 3 | . 6 14 11 11 11 11 . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . 24 14 17 20 14 17 25 25 26 26 25 25 20 18 25 19 20 Device 16 | . 13 14 21 22 22 14 8 13 18 19 18 20 18 14 15 15 18 14 13 10 17 12 8 Storage 7 | . 14 14 11 11 11 10 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 1 3 Processor 10 | . . . . . . . 8 13 6 6 6 5 11 21 21 21 21 21 19 23 18 20 23 Hackware 2 | . . . . . . 7 5 . . . . . . . . . . . 4 6 8 5 6 Protection 7 | . . . 6 11 11 9 14 12 13 13 14 11 8 9 10 10 7 10 9 3 2 . . Energy Cannon 4 | . . . 6 21 22 14 . . . 6 . . . . . . . . . . 1 . . Ballistic Cannon 2 | . 20 26 9 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 5 12 6 6 6 6 5 4 9 10 10 10 9 6 4 4 3 4 Peak Build Rating 210 | 6 10 13 17 23 21 32 62 66 69 71 69 84 87 101 100 100 107 108 121 146 164 164 210 Average Rating 72 | 3 9 11 13 18 20 24 52 62 65 68 64 75 81 98 100 99 102 105 119 132 145 121 132 On Entrance 1595 | . 6 10 13 17 20 20 32 62 66 69 69 65 84 87 100 100 100 103 108 120 146 54 144 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 54 54 58 63 63 63 35 43 48 47 48 58 53 57 47 47 56 56 62 59 65 63 56 Greatest Support 78 | 40 40 10 22 22 16 16 38 41 50 50 50 66 66 57 57 57 57 58 70 78 74 72 72 Greatest Overweight (x) 5 | . 5 5 5 3 3 3 . 1 . . . . 1 1 . . 1 1 . . . . . Average Overweight (x) . | . 2 5 3 2 3 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 7 Average Capacity 12 | 6 14 20 20 20 20 19 8 8 8 8 8 9 10 10 10 10 10 10 10 10 9 5 5 Most Carried 20 | 5 17 20 20 20 20 20 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 12 | 3 11 18 19 19 19 19 8 7 7 8 7 8 9 9 10 10 9 9 9 9 9 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 7 Final Carried 20 | 4 17 20 20 20 20 20 7 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 3 Class Distribution -------------------- 49% | Mutant 25% | Scavenger-Scout 7% | Scavenger-Gladiator 5% | Scavenger-Mutant 4% | Gladiator 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Gladiator | -5/Extension Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 5265 | 235 310 329 359 190 20 110 190 130 105 53 40 285 258 246 19 40 115 225 124 361 1005 324 192 Remotely 78 | . . . . . . . . . . . . . . . . . . . . . . . 78 Salvage Created 14953 | . 275 263 628 1342 164 . 487 278 140 185 203 558 1106 1144 . 226 405 244 562 1093 3458 570 1622 Parts 725 | . 19 7 29 81 9 . 21 16 8 . 7 25 40 53 . 1 5 19 33 67 186 38 61 Haulers Intercepted 13 | . . . 2 6 . . . . . . . 1 1 2 . . . . 1 . . . . Recyclers Shooed 8 | . 1 . . . . . . . . . . 1 2 1 . . . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 15 4 . 11 . . . . 1 2 12 . . . . . Prevented 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 168 | . 7 2 10 22 3 . 5 5 2 . 4 5 12 10 . . . 6 3 14 40 5 13 Melee 90 | . . . . . . . 5 5 2 . 4 5 10 7 . . . 2 3 14 21 4 8 Guns 15 | . 1 . 1 . . . . . . . . . . . . . . . . . 11 1 1 Cannons 40 | . 3 2 8 22 3 . . . . . . . . . . . . . . . 2 . . AOE 15 | . 3 . . . . . . . . . . . 1 3 . . . 4 . . 4 . . Classes Destroyed 19 | . 4 1 5 1 . . 2 . 2 . 1 . . . . . . . . . 2 . 1 Worker 6 | . . . . . . . . . . . . 1 . . . . . . . . 4 1 . Builder 14 | . . . 1 . . . . . . . . . 2 . . . . . 1 2 5 1 2 Tunneler 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . Hauler 13 | . . . 2 6 . . . . . . . 1 1 2 . . . . 1 . . . . Recycler 19 | . 2 1 2 . . . 1 . . . . 1 2 2 . . . . 2 . 2 1 3 Mechanic 6 | . . . . . . . 1 . . . . 1 . 2 . . . . . 2 . . . Operator 5 | . . . 1 1 . . . . . . . . . . . . . . . . 1 1 1 Drone 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Watcher 15 | . 1 . . 2 . . 2 . . . . . . 2 . . . . . . 5 1 2 Swarmer 20 | . 3 . . 3 . . 1 . . . . . 2 4 . . . 3 . . 4 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 50 | . 4 2 6 9 . . 3 4 . . 3 1 4 . . . . . . 3 9 1 1 Brawler 3 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Sentry 25 | . . . 3 8 3 . . . . . . . 5 1 . . . . . . 2 . 3 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 10 | . . . . . . . 1 1 . . . . . . . . . . . 2 3 . 3 Programmer 49 | . . . . . . . . . 1 . . 4 . 4 . . . 2 3 9 17 4 5 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 3 1 6 4 1 . 2 4 1 . 3 3 3 4 . . . 3 4 3 8 3 6 Combat Bots Only 8 | . 3 1 2 4 1 . 1 4 1 . 3 2 2 3 . . . 3 3 3 8 3 3 Max Kills in Single Turn 3 | . 2 1 1 1 1 . 1 1 1 . 1 1 1 2 . . . 2 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . . . . 1 2 . . . 2 . . 3 . . Melee 2 | . . . . . . . 1 1 1 . 1 1 1 1 . . . 1 1 1 2 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 1084 | . 19 6 36 29 4 . 44 36 11 . 61 31 90 47 . . . 26 32 192 231 44 145 Missed 367 | . 5 1 8 13 2 . 21 6 2 . 14 8 31 14 . . . 9 16 65 95 15 42 Deflected 14 | . . . . . . . . . . . . . . . . . . . . 1 5 2 6 Damage Taken 15084 | . 231 63 380 214 31 . 385 550 203 . 913 504 1475 666 . . 9 428 390 2388 3709 614 1931 Core 2969 | . 7 12 24 . . . 50 58 89 . 166 81 285 89 . . 9 53 76 271 1136 95 468 Absorbed by Shields 536 | . . . . . . . . . . . . . 12 . . . . . . 186 18 96 224 Redirected to Shielding 176 | . . . . . . . . . . . 21 74 81 . . . . . . . . . . Ignored by Resistances 476 | . . . . . . . . . . . . . . . . . . . . . . . 476 Regen/Repaired (Parts) 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . Core Remaining (%) 79 | 100 . 92 . . . 94 . . . . 57 . 63 . . . . 86 . 64 . . . Volleys Fired 262 | . 33 27 44 50 4 . . . 3 . . . 2 2 . . . 5 2 12 59 4 15 Largest 2 | . 2 2 2 2 2 . . . 1 . . . 1 1 . . . 1 1 1 1 1 2 Hottest 200 | . 78 78 116 136 136 . . . 85 . . . 46 46 . . . 46 7 110 105 50 200 Shots Fired 406 | . 63 35 87 100 8 . . . 3 . . . 2 2 . . . 5 2 13 59 5 22 Gun 133 | . 30 19 20 . . . . . . . . . . . . . . . . . 40 5 19 Cannon 248 | . 30 16 66 100 8 . . . 3 . . . . . . . . . . 12 13 . . Launcher 20 | . 3 . 1 . . . . . . . . . 2 2 . . . 5 . . 4 . 3 Special 5 | . . . . . . . . . . . . . . . . . . . 2 1 2 . . Kinetic 167 | . 60 16 46 . . . . . . . . . . . . . . . . . 40 5 . Thermal 176 | . . . 40 100 8 . . . 3 . . . . . . . . . . 12 13 . . Explosive 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic 35 | . . 19 . . . . . . . . . . 2 2 . . . 5 . . 4 . 3 Slashing 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 Robot Hit Streak 17 | . 7 5 12 17 4 . . . . . . . 4 6 . . . 1 2 3 11 2 10 Robot Miss Streak 6 | . 4 5 4 3 1 . . . . . . . . . . . . 1 . . 6 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 11 | . . . . . . . . . . . . . . . . . . . . 1 8 1 1 Shots Hit Robots 687 | . 34 18 55 62 4 . 30 13 3 3 14 41 61 45 . 4 8 12 24 58 114 18 66 Core Hits 343 | . 16 8 20 33 3 . 11 6 2 1 6 14 22 19 . 3 6 7 11 26 83 12 34 Critical Kills 15 | . . . . . . . . . . . . . . . . . . . . . 13 2 . Critical Parts Destroyed 20 | . 1 . . . . . . . . . . . . . . . . . . . 18 1 . Critical Strikes 49 | . 2 2 2 . . . . . . . 2 . 1 . . . . . . . 35 3 2 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 37 | . 1 . . . . . . . . . . . . . . . . . . . 33 3 . Blast 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 711 | . . . . . . . 43 20 3 3 23 67 72 64 . 13 9 19 35 97 127 25 91 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 684 | . . . . . . . 43 17 3 3 20 56 62 64 . 13 9 19 35 97 127 25 91 Piercing 27 | . . . . . . . . 3 . . 3 11 10 . . . . . . . . . . Sneak Attacks 77 | . . . . . . . 5 1 1 . 1 10 7 9 . . . 3 4 7 16 3 10 Combat Hostiles 19 | . . . . . . . 1 1 . . 1 1 . 1 . . . 3 . 3 5 . 3 Follow-up Attacks 50 | . . . . . . . 7 1 . . 5 6 9 6 . . 1 3 4 5 2 1 . Damage Inflicted 34089 | . 678 375 1073 1316 82 . 1420 636 180 261 573 2114 2832 2490 . 293 750 973 1109 2914 7619 1155 5246 Guns 2084 | . 113 100 203 . . . . . . . . . . . . . . . . . 463 36 1169 Cannons 3706 | . 362 227 850 1316 82 . . . . . . . . . . . . . . 79 639 79 72 Explosions 1984 | . 203 48 20 . . . . . . . . . 130 212 . . . 344 . . 561 . 466 Melee 26294 | . . . . . . . 1420 636 180 261 573 2114 2702 2278 . 293 750 629 1109 2835 5935 1040 3539 Ramming 21 | . . . . . . . . . . . . . . . . . . . . . 21 . . Kinetic 1771 | . 475 227 570 . . . . . . . . . . . . . . . . . 463 36 . Thermal 2234 | . . 48 483 1316 82 . . . . . . . . . . . . 125 . . 142 . 38 Explosive 223 | . 203 . 20 . . . . . . . . . . . . . . . . . . . . Electromagnetic 1508 | . . 100 . . . . . . . . . . 130 212 . . . 219 . . 419 . 428 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26997 | . . . . . . . 1420 636 180 261 573 1920 2430 2278 . 293 750 629 1109 2835 5935 1040 4708 Piercing 466 | . . . . . . . . . . . . 194 272 . . . . . . . . . . Phasic 869 | . . . . . . . . . . . . . . . . . . . . 79 639 79 72 Highest Corruption 30 | . . . . . . . . . 4 4 . 6 10 3 3 3 3 6 4 10 22 30 12 Average Corruption 7 | . . . . . . . . . 4 4 . 3 8 2 3 3 2 4 3 7 7 23 8 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 190 | . . . . . . . . . 6 1 . 6 41 5 5 4 5 8 2 40 38 14 15 Message Errors 52 | . . . . . . . . . . 1 . 3 12 . 3 2 2 1 . 11 13 3 1 Matter Fused 49 | . . . . . . . . . 2 . . . 10 2 . 1 3 1 . 14 4 5 7 Heat Flow Errors 28 | . . . . . . . . . . . . . 9 . . 1 . 1 1 7 7 1 1 Energy Discharges 25 | . . . . . . . . . 1 . . 1 6 1 2 . . 1 . 3 6 2 2 Parts Rejected 5 | . . . . . . . . . . . . . 1 . . . . . . 1 2 . 1 Parts Fused 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . Data Loss (minor) 13 | . . . . . . . . . 3 . . . 1 1 . . . 2 1 1 2 . 2 Data Loss (major) 4 | . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Misdirections 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2812 | . 9 . . . . . 79 . 32 103 . 246 176 227 . 74 86 77 23 187 941 125 427 Projectiles 87 | . 7 . . . . . . . . . . . . . . . . . . . 63 . 17 Explosions 31 | . 2 . . . . . . . . . . . . 8 . . . 16 . . 5 . . Melee 2694 | . . . . . . . 79 . 32 103 . 246 176 219 . 74 86 61 23 187 873 125 410 Knockbacks 21 | . 6 3 12 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 6 3 10 . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . 39 . . . . . . . . . . . . . . . . 31 . . 10 . . Shots 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 7 6 159 168 57 . 17 35 112 . 41 10 269 . . 218 . 145 155 266 238 109 88 Average Temperature 56 | . 3 3 71 36 24 . 4 19 42 . 15 5 89 . . 92 . 40 82 107 75 70 16 Received Heat Transfer 1983 | . 63 36 204 108 9 . 129 201 90 . 384 99 262 18 . . . . 9 138 126 17 90 Effects 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 . . . . . . . . . . 1 . . . . . . . 2 . 3 Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 Parts Fried 16 | . . 1 . . . . . . . . . . 2 1 . . . 1 . . 5 . 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 7 2 . . . . . . . . . 1 . . . . . 2 . . . Heat Transferred 4037 | . . 50 1258 2331 148 . . . . . . . . . . . . 100 . . 100 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 1642 | . 132 85 182 570 260 . 291 . . . . 193 518 557 . . . . 311 566 1325 744 1642 Initial 639 | . . 51 . 21 150 . . . . . . 44 42 203 . . . . 150 174 285 639 400 Average 294 | . 54 51 64 325 117 . 137 . . . . 67 291 330 . . . . 171 350 682 674 675 Maximum Alert Level 5 | . . . . 2 1 . 1 . . . . . 2 2 . . . . 1 2 4 3 5 Low Security (%) 46 | 100 100 100 100 16 78 . 77 . . . . 100 26 . . . . . 81 6 . . . Level 1 26 | . . . . 47 21 . 22 . . . . . 47 80 . . . . 18 64 29 . . Level 2 18 | . . . . 36 . . . . . . . . 26 19 . . . . . 28 24 67 74 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . 32 32 21 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 13 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . 4 Squads Dispatched 58 | . 2 . 2 5 . . 3 . . . . 2 1 3 . . . . 2 7 13 3 15 Investigation 7 | . . . . . . . 1 . . . . . 1 . . . . . . 1 2 . 2 Extermination 19 | . . . . . . . . . . . . 1 . 2 . . . . 2 5 5 2 2 Reinforcement 17 | . 2 . 2 2 . . 2 . . . . 1 . 1 . . . . . 1 2 1 3 Assault 10 | . . . . . . . . . . . . . . . . . . . . . 2 . 8 Garrison 5 | . . . . 3 . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 21 | . 1 . 1 4 . . . . . . . 2 1 2 . . . 1 1 2 4 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 15 3 11 28 2 . 19 9 6 . 5 18 44 30 . . . 7 13 41 90 11 34 Peak Tracking Total 15 | . 5 2 2 5 1 . 4 4 3 . 4 3 10 4 . . . 4 8 7 11 3 15 Tactical Retreats 46 | . . 1 . 2 . . 5 1 3 . . 2 9 3 . . . 1 2 5 10 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 12 | . 3 . . . . . . . . . . 2 3 . . . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 34 | . 1 1 2 4 . . . . . . . . 3 3 . 1 . . . 9 2 1 7 Max in Single Turn 1 | . 1 1 1 1 . . . . . . . . . . . 1 . . . 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 99 | . 7 . 5 9 11 3 6 1 . . . 7 6 8 1 1 4 . 8 6 8 2 6 Terminals 68 | . 6 . 4 8 5 . 4 . . . . 5 6 5 . . . . 6 4 7 2 6 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 15 | . 1 . 1 . 6 . 1 . . . . 2 . 2 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Total Hacks 280 | . 26 . 13 16 38 21 21 1 . . . 26 17 18 1 1 17 . 18 12 16 6 12 Successful 153 | . 11 . 6 10 21 21 12 1 . . . 9 4 9 1 1 17 . 12 7 6 . 5 Failed 127 | . 15 . 7 6 17 . 9 . . . . 17 13 9 . . . . 6 5 10 6 7 Catastrophic 32 | . 4 . 1 2 2 . 4 . . . . 1 5 5 . . . . 1 5 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 26 . 12 11 25 . 13 . . . . 21 . 8 . . . . 13 7 12 4 5 Terminals 195 | . 25 . 12 15 20 . 17 . . . . 21 17 12 . . . . 15 8 15 6 12 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 33 | . 1 . 1 . 18 . 1 . . . . 5 . 4 . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 3 . . . . . . . . . . . . . 1 . . Terminal Hacks 79 | . 2 . . 6 4 21 4 1 . . . 3 4 2 1 1 17 . 3 2 4 . 4 Record 24 | . . . . . . 19 . . . . . . . . . . 5 . . . . . . Part Schematic 7 | . . . . . 1 . 1 . . . . . . . . . 4 . . 1 . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . 4 . . . . . 1 Prototype ID Bank 6 | . . . . . 2 . . . . . . . . . . . 4 . . . . . . Open Door 12 | . . . . 4 . 1 . 1 . . . . 1 . 1 1 . . . . . . 3 Branch Access Points 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Alert Level 3 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . Unreport Threat 5 | . . . . 1 . . . . . . . . 2 . . . . . . . 2 . . Locate Traps 3 | . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . Zone Layout 4 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 12 | . . . 1 . 5 . 1 . . . . 1 . 2 . . . . 2 . . . . Retrieve Components 12 | . . . 1 . 5 . 1 . . . . 1 . 2 . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 57 | . 9 . 5 3 12 . 7 . . . . 5 . 3 . . . . 7 3 2 . 1 Terminals 52 | . 9 . 5 3 8 . 7 . . . . 5 . 3 . . . . 7 2 2 . 1 Assimilate 4 | . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . Botnet 26 | . 3 . 2 . 3 . 4 . . . . 3 . 3 . . . . 4 2 1 . 1 Skim 22 | . 6 . 3 3 5 . 2 . . . . 2 . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 7 . 4 4 9 . 6 . . . . 7 6 7 . . . . 8 6 8 2 4 Full Trace Events 9 | . . . . . 2 . 1 . . . . . 1 . . . . . . 1 2 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . 1 . . . . . . . . . 4 . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Time 40 | . . . . . . . . . . . . . . 40 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 2 . 10 . 1 . . . . 3 . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . parse_system 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . . . . 23 . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 36 | . . 1 . . . . 1 . . 2 . 2 28 . . . . . 1 1 . . . Largest Group 13 | . . 1 . . . . 1 . . 2 2 2 13 7 . . . . 1 1 . . . Highest-Rated Group 499 | . . 31 . . . . 10 . . 48 48 62 499 194 . . . . 26 152 . . . Highest-Rated Ally 159 | . . 31 . . . . 10 . . 28 28 31 159 31 . . . . 26 152 . . . Total Orders 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 229 | . . . . . . . . . . . 3 9 147 66 . . . . . 4 . . . Total Damage 5265 | . . . . . . . . . . . 31 103 3750 1143 . . . . . 238 . . . Kills 36 | . . . . . . . . . . . 1 . 27 7 . . . . . 1 . . . Allies Corrupted 4 | . . . . . . . . . . . . . 1 2 . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . 4 . . . . . 1 Derelict Logs Recovered 8 | . . 1 . . . . . . 1 2 1 . . . 3 . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 18981 | 63 1129 813 874 1102 1134 1777 587 411 388 473 334 1245 1111 1144 212 228 251 496 776 1268 1729 691 745 Spaces Moved 18057 | 33 579 454 440 515 616 1210 773 479 456 660 387 1477 889 1341 395 379 173 573 1027 1252 2183 823 943 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 349 | 31 318 . . . . . . . . . . . . . . . . . . . . . . Legs 98 | . . . . . . . . . . . . . . . . . . . . . . . 98 Wheels 3496 | . 261 454 440 515 616 1210 . . . . . . . . . . . . . . . . . Hover 14112 | . . . . . . . 773 479 456 660 387 1477 889 1341 395 379 173 573 1027 1252 2183 823 845 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 155 155 130 130 145 100 48 52 52 52 52 53 53 53 53 50 50 48 48 44 41 45 30 Average Speed 71 | 153 157 155 139 143 145 141 49 55 53 52 55 56 56 54 53 50 51 49 51 48 43 54 45 Slowest Speed 160 | 160 160 155 155 145 145 145 52 111 56 52 56 58 121 124 53 53 115 115 53 56 70 70 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 61 | 4 83 89 37 73 97 90 18 64 68 84 53 31 86 26 68 79 61 75 30 84 34 65 73 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 16 | . . . . . 7 4 . . . 1 1 . . . . . 3 . . . . . . Known Exits Taken 17 | . . 1 1 . 1 . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . Scrap Searched 29 | . . 3 . . . 7 . 6 2 3 . . . . 2 3 . 3 . . . . . Spaces Dug 105 | . . . 6 . . . 4 3 1 . . 7 1 7 . 5 . 6 9 15 34 2 5 Terrain Destroyed 188 | . 23 . 8 . . . 4 3 3 . . 7 1 7 . 5 . 13 9 21 53 2 29 Melee 91 | . . . . . . . 4 3 . . . 7 1 7 . 5 . 6 9 12 30 2 5 Projectile 29 | . . . 2 . . . . . 3 . . . . . . . . . . 9 13 . 2 AOE 63 | . 23 . 6 . . . . . . . . . . . . . . 7 . . 5 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 23061 | 43 735 527 620 793 850 1280 937 602 590 784 481 1805 1403 1682 397 399 328 752 1242 1780 2865 1039 1127 Wait 3014 | . 91 38 84 166 222 8 78 76 113 116 70 207 199 245 3 6 114 135 153 343 367 140 40 Move 18034 | 32 578 453 439 514 615 1209 772 478 455 659 386 1476 888 1340 394 378 172 572 1026 1251 2182 822 943 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 5 14 3 16 14 3 30 12 7 . . 2 14 8 4 . . 4 2 8 17 19 8 4 Fast Attach 157 | 5 7 . 3 8 . 3 7 3 4 3 . 13 8 7 . 2 13 7 1 13 16 17 17 Attach 80 | 1 . . 4 . . 6 10 3 3 . 2 4 6 2 . . 2 1 3 8 13 6 6 Detach 20 | . . . . . . 1 . 1 2 . . 2 . 1 . . 1 . . 3 6 2 1 Swap 166 | . 6 4 11 11 2 3 3 8 5 . 3 12 7 12 . 1 . 6 8 13 42 6 3 Drop 273 | . 6 2 19 30 4 20 21 9 1 3 1 21 10 15 . 2 15 8 13 21 35 10 7 Fire 262 | . 33 27 44 50 4 . . . 3 . . . 2 2 . . . 5 2 12 59 4 15 Melee 637 | . . . . . . . 34 17 3 3 17 56 61 54 . 10 7 16 28 91 125 24 91 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . 37 . . . . . . . . . . Rewire 185 | . . . . . . . . . . . . . 177 . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 5 exits: *Mat x2 / Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 424 | -10/Materials | Discovered new exit (range 5) 490 | -10/Materials | Discovered new exit (range 5) 861 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Identified exit to Subcaves 966 | -10/Materials | Learned location of 2 exits from Mines 996 | -10/Materials | Learned location of 2 exits from Subcaves 1016 | -10/Materials | Learned location of 2 exits from Materials 1040 | -10/Materials | Learned location of 1 exit from Recycling 1066 | -10/Materials | Learned location of 2 exits from Materials 1193 | -10/Materials | Entered Mines 1194 | -10/Mines | Identified exit to Materials 1209 | -10/Mines | Received a Mining Laser from a helpful Derelict 1227 | -10/Mines | Discovered exit to Materials (range 8) 1478 | -10/Mines | Murdered YI-UF0 1535 | -10/Mines | Learned Materials garrison access intel 1856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1856 | -10/Mines | Discovered new exit (range 5) 2006 | -10/Mines | Entered Materials 2006 | -9/Materials | Evolved 2 slots: Utility x2 2007 | -9/Materials | Identified exit to Storage 2008 | -9/Materials | Identified exit to Mines 2008 | -9/Materials | Identified exit to Materials 2360 | -9/Materials | Lost 3 parts (3u) 2880 | -9/Materials | Entered Storage 3018 | -9/Storage | Garrison activated, responded to threat 3979 | -9/Storage | Used back door to open Recycling access 3979 | -9/Storage | Discovered new exit (range 3) 3982 | -9/Storage | Entered Recycling 3983 | -9/Recycling | Identified exit to Scraptown 4627 | -9/Recycling | Learned location of Zion (-6) 4698 | -9/Recycling | Learned Storage emergency access door positions 4784 | -9/Recycling | Discovered new exit (range 15) 4814 | -9/Recycling | Identified exit to Factory 4859 | -9/Recycling | Learned 4 Recycling zone layouts 4869 | -9/Recycling | Scanned before Scraplab entrance 4896 | -9/Recycling | Learned 4 Recycling zone layouts 4922 | -9/Recycling | Learned location of Storage (-9) 4960 | -9/Recycling | Learned 8 Materials zone layouts 5009 | -9/Recycling | Learned Materials trap positions 5103 | -9/Recycling | Entered Scraplab 5116 | -9/Recycling | Entered Scraptown 5346 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5368 | -9/Scraptown | Discovered new exit (range 11) 5442 | -9/Scraptown | Visited Scrapoid Research Area 5462 | -9/Scraptown | Visited Cave Peace 5729 | -9/Scraptown | Visited TADAMA 5786 | -9/Scraptown | Visited Shadow of the Wyrm 5834 | -9/Scraptown | Visited IN-MT5's Study 5849 | -9/Scraptown | Visited Awakened 5892 | -9/Scraptown | Visited UFD Registry 5904 | -9/Scraptown | Registered with UFD as "Flashnuts" 5954 | -9/Scraptown | Visited Sword Containment 6005 | -9/Scraptown | Visited Science Guys 6055 | -9/Scraptown | Visited A0-MCA Data Center 6063 | -9/Scraptown | Given a B rating by A0-MCA 6065 | -9/Scraptown | Found A0-MCA's Component Scanner 6118 | -9/Scraptown | Visited Cartography Club 6215 | -9/Scraptown | Found Deep Structural Scanner 6225 | -9/Scraptown | Learned location of Recycling (-9) 6225 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 6225 | -9/Scraptown | Learned location of 1 exit from Factory 6225 | -9/Scraptown | Learned 4 Armory zone layouts 6225 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 6225 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 6225 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 6225 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 6225 | -9/Scraptown | Learned 4 Mines zone layouts 6225 | -9/Scraptown | Learned 8 Access zone layouts 6225 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 6225 | -9/Scraptown | Learned 16 Materials zone layouts 6225 | -9/Scraptown | Learned location of Warlord (-5) 6225 | -9/Scraptown | Learned location of Hub_04(d) (-5) 6347 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6353 | -9/Scraptown | Found DCF Scrap (30 items) 6401 | -9/Scraptown | Visited Supply Room 6441 | -9/Scraptown | Visited Scrap Suit Storage 6488 | -9/Scraptown | Visited Junk Repository 6528 | -9/Scraptown | Visited LU-1G1's Boring Crew 6825 | -9/Scraptown | Discovered new exit (range 11) 6893 | -9/Scraptown | Entered Factory 6893 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 6894 | -6/Factory | Identified exit to Lower Caves 6895 | -6/Factory | Identified exit to Factory 7480 | -6/Factory | Entered Lower Caves 7481 | -6/Lower Caves | Identified exit to Lower Caves 7883 | -6/Lower Caves | Build established: Gladiator 7891 | -6/Lower Caves | Entered another Lower Caves area 7898 | -6/Lower Caves | Discovered exit to Factory (range 20) 8041 | -6/Lower Caves | Ambushed by wild Derelicts 8115 | -6/Lower Caves | Learned Factory emergency access door positions 8116 | -6/Lower Caves | Activated DRS Beacon 8192 | -6/Lower Caves | Build established: Mutant 8257 | -6/Lower Caves | Discovered new exit (range 8) 8279 | -6/Lower Caves | Entered Zion 8280 | -6/Zion | Identified exit to Proximity Caves 8301 | -6/Zion | Learned Factory stockpile data 8305 | -6/Zion | Found Prototype Device 8305 | -6/Zion | Identified Bomb Factory No. 2 8354 | -6/Zion | System corruption cleaned by Quarantine Array 8467 | -6/Zion | Turned away by Imprinter 8576 | -6/Zion | Gained Derelict followers 8752 | -6/Zion | Entered Proximity Caves 8752 | -5/Proximity Caves | Accompanied by 2 allies 9086 | -5/Proximity Caves | Entered Factory 9086 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9097 | -5/Factory | Discovered new exit (range 11) 9120 | -5/Factory | Allied Derelicts emerged from ambush trap array 9120 | -5/Factory | Discovered new exit (range 21) 9530 | -5/Factory | Identified exit to Upper Caves 9530 | -5/Factory | Identified exit to Extension 10331 | -5/Factory | Entered Extension 10518 | -5/Extension | Lost 4 allies 10749 | -5/Extension | Rescued A7 10826 | -5/Extension | System corruption reached 10% 10832 | -5/Extension | Energy Cycler disabled 10832 | -5/Extension | Rescued a captive Derelict 10832 | -5/Extension | Rescued a captive Derelict 10832 | -5/Extension | Rescued a captive Derelict 10833 | -5/Extension | Rescued a captive Derelict 10834 | -5/Extension | Rescued a captive Derelict 10834 | -5/Extension | Rescued a captive Derelict 10834 | -5/Extension | Rescued a captive Derelict 10836 | -5/Extension | Rescued a captive Derelict 10836 | -5/Extension | Rescued a captive Derelict 10837 | -5/Extension | Rescued a captive Derelict 10838 | -5/Extension | Rescued a captive Derelict 10847 | -5/Extension | Rescued a captive Derelict 10900 | -5/Extension | Spotted B-75 Beast 10948 | -5/Extension | Discovered new exit (range 22) 10952 | -5/Extension | Spotted B-75 Beast 10978 | -5/Extension | Allies destroyed B-75 Beast 10997 | -5/Extension | Allies destroyed B-75 Beast 11011 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11014 | -5/Extension | Lost 15 allies 11246 | -5/Extension | Discovered new exit (range 22) 11246 | -5/Extension | Discovered new exit (range 21) 11258 | -5/Extension | Build established: Scavenger-Gladiator 11442 | -5/Extension | Entered Factory 11442 | -4/Factory | Accompanied by 7 allies 11442 | -4/Factory | Evolved 2 slots: Utility x2 11443 | -4/Factory | Identified exit to Armory 11507 | -4/Factory | Discovered new exit (range 12) 11785 | -4/Factory | Identified exit to Research 11883 | -4/Factory | Repaired Gravity Neutralizer 11965 | -4/Factory | Discovered exit to Research (range 16) 12189 | -4/Factory | P-70 Sage assimilated allied Y9-7T9(g) 12242 | -4/Factory | Build established: Scavenger-Scout 12383 | -4/Factory | Discovered new exit (range 20) 12586 | -4/Factory | Identified exit to Upper Caves 12586 | -4/Factory | Entered Upper Caves 12611 | -4/Upper Caves | Learned Research emergency access door positions 12615 | -4/Upper Caves | Learned 8 Research zone layouts 12704 | -4/Upper Caves | Learned Research emergency access door positions 12709 | -4/Upper Caves | Discovered new exit (range 14) 12715 | -4/Upper Caves | Identified exit to Upper Caves 12798 | -4/Upper Caves | Entered another Upper Caves area 12803 | -4/Upper Caves | Discovered exit to Research (range 13) 12852 | -4/Upper Caves | Found Alien Artifact 12852 | -4/Upper Caves | Identified Dimensional Node Initializer 12852 | -4/Upper Caves | Initialized slip node 12909 | -4/Upper Caves | Encountered a Warlord checkpoint 12959 | -4/Upper Caves | Discovered new exit (range 18) 13026 | -4/Upper Caves | Identified exit to Zhirov 13026 | -4/Upper Caves | Entered Zhirov 13026 | -4/Zhirov | Discovered new exit (range 3) 13036 | -4/Zhirov | Met Zhirov 13047 | -4/Zhirov | Learned location of Quarantine (-2) 13047 | -4/Zhirov | Learned location of Command (-1) 13049 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13057 | -4/Zhirov | Found Alien Artifact 13057 | -4/Zhirov | Identified Integrated Dissipator 13057 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13068 | -4/Zhirov | Found Alien Artifact 13276 | -4/Zhirov | Identified exit to Proximity Caves 13277 | -4/Zhirov | Entered Proximity Caves 13587 | -3/Proximity Caves | Spotter reported a threat 13773 | -3/Proximity Caves | Entered Research 13773 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13816 | -3/Research | Identified exit to Testing 14517 | -3/Research | Found Powered Armor 14549 | -3/Research | Entered Testing 14809 | -3/Testing | Identified Transdimensional Reconstructor 14809 | -3/Testing | Warped through subspace 15203 | -3/Testing | Lost 3 parts (3u) 15251 | -3/Testing | Lost 3 parts (1n2u) 15271 | -3/Testing | Discovered new exit (range 16) 15304 | -3/Testing | Found AEGIS Remote Shield 15340 | -3/Testing | System corruption reached 10% 15345 | -3/Testing | Forged Quantum Companion 15410 | -3/Testing | Identified exit to Research 15451 | -3/Testing | Spotted PH-IXOE5ME45B 15464 | -3/Testing | Spotted Striker 15464 | -3/Testing | Spotted Striker 15511 | -3/Testing | Rewired PH-IXOE5ME45B 15521 | -3/Testing | Found Hyp. Multirail 15654 | -3/Testing | Fabricated Nanoactuators? 15817 | -3/Testing | Entered Research 15817 | -2/Research | Evolved 2 slots: Utility x2 16236 | -2/Research | Identified exit to Quarantine 16297 | -2/Research | Found Gamma Bomb Array 16476 | -2/Research | Lost 5 parts (2n3u) 16850 | -2/Research | First assault squad dispatched 17215 | -2/Research | Build established: Scavenger-Mutant 17228 | -2/Research | Garrison activated, responded to threat 17341 | -2/Research | Destroyed 8 combat bots 17349 | -2/Research | Lost 3 parts (1n2u) 17373 | -2/Research | System corruption reached 10% 17465 | -2/Research | Spotted B-90 Cyclops 17514 | -2/Research | Garrison activated, responded to threat 17539 | -2/Research | Core integrity fell below 50% 17546 | -2/Research | Entered Quarantine 17574 | -2/Quarantine | Lost 15 parts (2p7n6u) 17834 | -2/Quarantine | Core integrity fell below 20% 17840 | -2/Quarantine | System corruption reached 30% 17909 | -2/Quarantine | Found Alien Artifact 17909 | -2/Quarantine | Identified Core Reset Matrix 17909 | -2/Quarantine | Used Core Reset Matrix 17913 | -2/Quarantine | Detected hypermatrix surge 17913 | -2/Quarantine | Sensed 17 artifacts in vicinity 17968 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17974 | -2/Quarantine | Found Transdimensional Reconstructor 17977 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17984 | -2/Quarantine | Spotted Alpha 7 18148 | -2/Quarantine | Spotted Fortress 18152 | -2/Quarantine | Build established: Scavenger-Scout 18189 | -2/Quarantine | Discovered new exit (range 6) 18191 | -2/Quarantine | Identified exit to Section 7 18237 | -2/Quarantine | Entered Section 7 18238 | -2/Section 7 | Sensed 19 artifacts in vicinity 18251 | -2/Section 7 | Found Integrated Mediator 18251 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18412 | -2/Section 7 | Spotted B-90 Cyclops 18494 | -2/Section 7 | Lost 3 parts (2n1w) 18522 | -2/Section 7 | First assault squad dispatched 18586 | -2/Section 7 | Warped through subspace 18594 | -2/Section 7 | Spotted B-99 Colossus 18606 | -2/Section 7 | Lost 4 parts (1p1n2u) 18635 | -2/Section 7 | Found LRC Energy Well 18635 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18639 | -2/Section 7 | Found LRC Storage 18639 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18640 | -2/Section 7 | Found LRC Armor 18640 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18660 | -2/Section 7 | Found Integrated Dissipator 18660 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18706 | -2/Section 7 | Found Transdimensional Reconstructor 18707 | -2/Section 7 | Found Transdimensional Reconstructor 18714 | -2/Section 7 | Spotted Executioner 18735 | -2/Section 7 | Spotted Striker 18735 | -2/Section 7 | Spotted Striker 18880 | -2/Section 7 | Lost 11 parts (2p5n4u) 18907 | -2/Section 7 | Spotted Executioner 18920 | -2/Section 7 | Integrated with Sigix Exoskeleton 18948 | -2/Section 7 | Spotted Executioner 18968 | -2/Section 7 | Destroyed Executioner 18982 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 18965_ Quantum Shear penetrates Executioner. 18968_ Executioner destroyed. 18970_ Penetrated by Slug. 18971_ Quantum Shear penetrates Executioner. 18971_ L2 Monitoring Station destroyed. 18971_ Quantum Shear penetrates Executioner. 18971_ Destroyed Exp. Targeting Computer. 18973_ Quantum Shear penetrates W-44 Eye. 18973_ W-44 Eye destroyed. 18975_ Sigix Sheargun displaced. Quantum Companion materializes via a weapon slot. Quantum Companion: "Hi." 18976_ Quantum Shear penetrates Executioner. 18976_ Penetrated by Slug. 18976_ Slug penetrates Reinforced Barrier. 18978_ Quantum Shear penetrates Executioner. 18979_ Slug penetrates Reinforced Barrier. 18979_ Penetrated by Slug. 18979_ Quantum Shear penetrates Executioner. 18982_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????####################################?????? | | ???????#####################################?????? | | ???????############### ##### ###############?????? | | ???????############## ##### ###############?????? | | ???????################ !#####################?### | | ???????"" !%X[ ""#!"#T T#"" # | | ?????? = = """"""""#!!" # | | ?????? =% E " #### # " # | | ?????? * ##### | | ????? "" | | ????" """ | | ????" " "" | | ????# " "" | | ???##" " " "" | | ???##" " "" """" | | ???##" " " " """ """" | | ???##" "" " "" """" | | ???##" " " " """" " " | | ??###" " " "" " | | ???##" " """"""" | | ???##" """""" " """""" | | ???##" """"""""" " """"""" | | ???##" """""" | | ???##" | | ????#" " | | ????#" """""" """ | | ????#" """"""""" " " | | ?????" """""" """"" | | ?????" """ """" " " " | | ?????" """"" " " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 67 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 70 Melee Accuracy 14 Target Analysis 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nanoactuators | x2 | -3/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator High-powered Transdimensional Reconstructor LRC Energy Well LRC Storage LRC Armor Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed LinearShadeCalibrator Manual? 0 Play Time 02:53:39 Cumulative 1406.0 hours Start 2024.08.05 @ 21:52:37 End 2024.08.06 @ 15:56:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1021 Rogue 981 Adventurer 40 Explorer 0 Win Type - Total 176 Types 79/8/63/2/1/4/16/2/1 Lore% 92 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b5b8c1f-7d2b-4c87-b649-c51c565bba3f