Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.25 @ 17:29:09 Player: toon Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1841) 1841 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8216 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Heavy Laser Heavy Laser Ion Burst Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scanner Reaction Control System Drone Bay > --- WEAPON ----------- Particle Gun Ion Burst Cannon Flak Gun > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Gravmag System Ion Burst Cannon [Rating: 58] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Authchip [Processor] Protection Centrium Light Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . 2 Power 3 | . . . . 1 . . 1 . . 1 Propulsion 2 | . . . . . . . 1 . . 1 Utility 6 | . . 2 . 1 1 . . 2 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 91 | 7 5 6 3 18 3 4 30 . 11 4 Power 18 | 2 1 1 1 5 . 1 6 . 1 . Engine 8 | 2 1 1 1 1 . . 1 . 1 . Core 10 | . . . . 4 . 1 5 . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 1 1 1 3 . . 8 . 1 1 Treads 3 | . . . . . . . 3 . . . Leg 6 | . . . . 3 . . 2 . . 1 Wheel 7 | 2 1 1 1 . . . 2 . . . Hover 1 | . . . . . . . 1 . . . Flight 1 | . . . . . . . . . 1 . Utility 31 | 1 3 3 1 8 1 . 8 . 6 . Device 19 | 1 2 1 1 5 1 . 7 . 1 . Storage 1 | . . . . . . . 1 . . . Processor 4 | . 1 2 . 1 . . . . . . Hackware 1 | . . . . . . . . . 1 . Protection 6 | . . . . 2 . . . . 4 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 . 1 . 2 2 3 8 . 3 3 Energy Gun 10 | 1 . . . 1 1 . 3 . 3 1 Energy Cannon 2 | . . . . . . . 2 . . . Ballistic Gun 6 | 1 . 1 . . . 1 3 . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . Launcher 2 | . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . 1 1 Corrupted Parts 2 | . . . . . . 1 1 . . . System Corruption 4 | . . . . . . 3 1 . . . Parts Lost 73 | . 1 7 . 14 . 13 14 . 16 8 Power 17 | . 1 2 . 4 . 3 5 . 2 . Propulsion 15 | . . 3 . 2 . 2 4 . 2 2 Utility 22 | . . 1 . 5 . 4 3 . 6 3 Weapon 19 | . . 1 . 3 . 4 2 . 6 3 Highest Loss Streak 13 | . 1 5 . 13 . 13 8 . 8 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 76 | . 97 86 44 70 . 77 87 52 34 19 Engine 3 | . 13 8 4 6 . . . 5 2 . Core 9 | . . . . 6 . 8 17 . . . Treads 5 | . . . . . . . 11 . . . Leg 3 | . . . . 9 . 9 1 11 2 . Wheel 5 | . 28 18 2 1 . . 2 . . . Device 14 | . 17 12 4 14 . 24 17 5 3 3 Storage 2 | . . . . . . . 4 5 1 . Processor 13 | . 8 31 33 19 . 15 11 5 5 3 Protection 1 | . . . . 2 . . . . 8 . Energy Gun 5 | . 14 7 . 3 . 4 5 5 4 . Energy Cannon 2 | . . . . . . . 6 5 1 . Ballistic Gun 4 | . 14 8 . . . . 5 5 1 . Ballistic Cannon 1 | . . . . 5 . 10 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 9 10 11 4 19 28 29 64 48 48 11 Greatest Support 66 | 26 26 20 10 20 20 20 66 20 20 20 Greatest Overweight (x) 19 | . . . 1 3 1 4 19 2 5 3 Average Overweight (x) . | . . . . . 1 1 1 2 1 1 Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 15 15 15 5 Average Capacity 8 | 5 5 5 5 5 5 5 12 15 7 5 Most Carried 10 | 5 5 5 4 5 3 5 10 9 9 5 Average Carried 5 | 2 4 4 2 2 1 2 7 9 5 5 Final Capacity 15 | 5 5 5 5 5 5 5 15 15 5 5 Final Carried 9 | 4 5 3 2 4 1 4 9 9 5 5 Class Distribution -------------------- 34% | Mutant 21% | Tank 20% | Scavenger-Mutant 12% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/DSF Tank | -6/Factory Tank | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Matter Collected 1288 | 122 171 59 21 343 . 7 540 . 25 . Remotely . | . . . . . . . . . . . Salvage Created 2209 | 161 307 110 . 371 . 365 680 . 57 158 Parts 109 | 13 23 10 . 16 . 5 32 . 3 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 33 | . 2 2 . 11 . 2 13 . 1 2 Melee 2 | . . . . . . . . . . 2 Guns 12 | . 2 2 . 3 . . 4 . 1 . Cannons 16 | . . . . 7 . . 9 . . . AOE 2 | . . . . . . 2 . . . . Classes Destroyed 11 | 2 3 1 . 2 . 1 2 . . . Worker 5 | . 1 . . 1 . . 2 . . 1 Tunneler 4 | 4 . . . . . . . . . . Recycler 3 | 1 2 . . . . . . . . . Operator 2 | . . 1 . . . . 1 . . . Watcher 4 | . 3 1 . . . . . . . . Grunt 25 | . 2 2 . 8 . 1 9 . 1 2 Brawler 1 | . . . . 1 . . . . . . Sentry 1 | . . . . . . . 1 . . . Specialist 1 | . . . . . . 1 . . . . Hunter 3 | . . . . 2 . . 1 . . . Programmer 2 | . . . . . . . 2 . . . Best Kill Streak 5 | 5 5 3 . 3 . 2 4 . 1 3 Combat Bots Only 4 | . 2 2 . 3 . 2 4 . 1 2 Max Kills in Single Turn 2 | 1 1 1 . 2 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 953 | . 20 61 15 156 . 155 221 . 189 136 Missed 274 | . 7 9 7 37 . 66 67 . 52 29 Damage Taken 10004 | . 139 635 86 1395 . 1039 1986 . 3127 1597 Core 3115 | . . 240 58 525 . 252 323 . 559 1158 Absorbed by Shields 69 | . . . . . . . 26 . 43 . Redirected to Shielding 27 | . . . . 27 . . . . . . Ignored by Resistances 2769 | . 42 181 24 410 . 305 528 . 802 477 Core Remaining (%) 57 | 100 100 . 25 4 . 64 62 . 44 . Volleys Fired 195 | 13 21 10 . 70 . 8 36 . 35 2 Largest 3 | 2 2 2 . 2 . 1 3 . 3 1 Hottest 193 | 70 70 70 . 65 . 44 193 . 187 75 Shots Fired 308 | 26 42 16 . 84 . 8 92 . 38 2 Gun 235 | 26 42 16 . 55 . 1 58 . 35 2 Cannon 68 | . . . . 29 . 2 34 . 3 . Launcher 5 | . . . . . . 5 . . . . Special . | . . . . . . . . . . . Kinetic 106 | 13 21 10 . 29 . 3 28 . 2 . Thermal 197 | 13 21 6 . 55 . . 64 . 36 2 Explosive . | . . . . . . . . . . . Electromagnetic 5 | . . . . . . 5 . . . . Robot Hit Streak 28 | 19 14 13 . 22 . 17 14 . 28 5 Robot Miss Streak 6 | 1 2 1 . 5 . 1 6 . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 263 | 23 33 14 . 74 . 7 63 . 35 14 Core Hits 160 | 6 13 10 1 54 . 6 55 . 10 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | 1 . 1 . 2 . . 1 . 1 4 Burn 7 | 1 . 1 . 2 . . 1 . 1 1 Sever 3 | . . . . . . . . . . 3 Melee Attacks 16 | . . . . . . . . . . 16 Impact . | . . . . . . . . . . . Slashing 16 | . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5599 | 293 415 188 7 1120 . 366 1826 . 712 672 Guns 2746 | 293 415 176 . 539 . 20 642 . 617 44 Cannons 1895 | . . . . 569 . 47 1184 . 95 . Explosions 299 | . . . . . . 299 . . . . Melee 628 | . . . . . . . . . . 628 Ramming 31 | . . 12 7 12 . . . . . . Kinetic 1508 | 155 201 126 . 569 . 67 345 . 45 . Thermal 3159 | 138 214 50 . 539 . 26 1481 . 667 44 Explosive . | . . . . . . . . . . . Electromagnetic 273 | . . . . . . 273 . . . . Impact . | . . . . . . . . . . . Slashing 628 | . . . . . . . . . . 628 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 1 . 3 1 . 12 . Average Corruption 1 | . . . . 1 . 3 1 . 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . 5 . . 7 . 6 . Message Errors 2 | . . . . . . . 1 . 1 . Matter Fused 3 | . . . . 1 . . 2 . . . Heat Flow Errors 5 | . . . . 2 . . 2 . 1 . Energy Discharges 3 | . . . . . . . 1 . 2 . Data Loss (minor) 2 | . . . . 2 . . . . . . Alerts 2 | . . . . . . . 1 . 1 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 88 | . . . . . . . . . 4 84 Projectiles 4 | . . . . . . . . . 4 . Explosions . | . . . . . . . . . . . Melee 84 | . . . . . . . . . . 84 Knockbacks 20 | . . . . 20 . . . . . . Impact . | . . . . . . . . . . . Kinetic 17 | . . . . 17 . . . . . . Secondary 3 | . . . . 3 . . . . . . Self-Inflicted Damage 14 | . . 5 3 6 . . . . . . Shots . | . . . . . . . . . . . Rammed 9 | . . 4 2 1 . . . . 2 . Targets Rammed 9 | . . 4 2 1 . . . . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1061 | 36 80 93 . 421 . . 1061 . 211 68 Average Temperature 190 | 16 24 35 . 124 . . 341 . 122 30 Received Heat Transfer 2897 | . 102 267 63 828 . 156 645 . 201 635 Effects 58 | . . . . 4 . . 54 . . . Shutdowns 18 | . . . . 1 . . 17 . . . Energy Bleed 7 | . . . . . . . 7 . . . Interference 7 | . . . . 2 . . 5 . . . Matter Decay 6 | . . . . 1 . . 5 . . . Short Circuit 2 | . . . . . . . 2 . . . Damage (minor) 9 | . . . . . . . 9 . . . Damage (major) 8 | . . . . . . . 8 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 9 | 1 1 . . 2 . . 2 . 1 2 Heat Transferred 6969 | 481 629 222 . 1813 . 50 2240 . 1334 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Peak Influence 250 | 25 124 95 49 250 44 76 111 29 35 45 Initial 44 | . 13 44 19 15 44 29 . 29 17 . Average 51 | 11 55 57 34 100 44 34 39 29 13 13 Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 100 86 100 100 100 100 100 100 Level 1 2 | . . . . 13 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . 1 . 3 . 2 4 . 1 2 Investigation 6 | . . 1 . 2 . . 2 . . 1 Extermination 2 | . . . . . . . 2 . . . Reinforcement 4 | . . . . 1 . 2 . . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Distress Signals 1 | . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 6 10 3 21 . 8 17 . 7 10 Peak Tracking Total 13 | . 3 7 4 13 . 6 5 . 5 7 Tactical Retreats 10 | . . . . 4 . 2 1 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Traps Triggered 5 | . . . . 2 . . 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Machines Disabled 2 | . 1 . . . . 1 . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Machines Accessed 18 | . 4 4 . 3 1 . 5 1 . . Terminals 12 | . 3 3 . 2 1 . 2 1 . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 3 | . 1 1 . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . 11 11 . 9 2 . 11 1 . . Successful 29 | . 8 8 . 6 1 . 5 1 . . Failed 16 | . 3 3 . 3 1 . 6 . . . Catastrophic 2 | . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 31 | . 8 9 . 8 2 . 3 1 . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 8 | . 3 2 . . . . 3 . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 5 6 . 5 1 . 2 1 . . Record 8 | . . 5 . 3 . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 3 | . . . . . 1 . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . . . . Refit 1 | . . . . 1 . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 4 | . 2 2 . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 1 . 1 1 . 4 . . . Full Trace Events 4 | . . 1 . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 2 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Turns Passed 3255 | 93 236 234 55 701 7 99 1459 6 226 139 Spaces Moved 1918 | 49 175 245 76 352 3 34 844 3 73 64 Core 259 | 17 . 8 58 42 . 14 4 . 53 63 Treads 522 | . . . . . . . 522 . . . Legs 366 | . . . . 292 3 20 27 3 20 1 Wheels 704 | 32 175 237 18 18 . . 224 . . . Hover 67 | . . . . . . . 67 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 50 50 50 190 100 60 260 50 50 Average Speed 128 | 76 88 79 63 143 190 194 149 260 152 130 Slowest Speed 1000 | 90 90 80 100 200 190 260 1000 260 300 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 27 | 3 29 25 19 28 . 46 16 . 76 4 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . 3 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 3 | . . . . . . 3 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Total 2361 | 77 213 269 82 463 5 57 960 2 141 92 Wait 32 | . 5 . . 4 . 5 4 . 8 6 Move 1909 | 48 174 244 75 351 2 34 843 2 72 64 Hop . | . . . . . . . . . . . Pick Up 77 | 9 5 3 2 19 . 6 33 . . . Fast Attach 19 | 1 . . . . . . 3 . 11 4 Attach 63 | 5 2 4 3 17 3 3 26 . . . Detach 1 | . . . . . . . 1 . . . Swap 9 | 1 3 2 . 1 . 1 1 . . . Drop 12 | . 3 2 . . . . 7 . . . Fire 195 | 13 21 10 . 70 . 8 36 . 35 2 Melee 16 | . . . . . . . . . . 16 Ram 9 | . . 4 2 1 . . . . 2 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 6 . 9 . Rewire 4 | . . . . . . . . . 4 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Materials 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 545 | -9/Materials | Lost 5 parts (2p2n1w) 558 | -9/Materials | Core integrity fell below 50% 559 | -9/Materials | Discovered new exit (range 10) 564 | -9/Materials | Identified exit to Mines 564 | -9/Materials | Entered Mines 590 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 591 | -9/Mines | Found Prototype Device 592 | -9/Mines | Identified Exp. Sensor Array 608 | -9/Mines | Discovered new exit (range 7) 612 | -9/Mines | Identified exit to Materials 616 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 619 | -9/Mines | Entered Materials 619 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 845 | -8/Materials | Core integrity fell below 50% 861 | -8/Materials | Discovered new exit (range 17) 878 | -8/Materials | Core integrity fell below 20% 939 | -8/Materials | Lost 13 parts (3p2n5u3w) 983 | -8/Materials | Identified exit to Factory 1320 | -8/Materials | Entered Factory 1320 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1327 | -7/Factory | Identified exit to DSF 1327 | -7/Factory | Entered DSF 1350 | -7/DSF | Discovered new exit (range 19) 1365 | -7/DSF | Additional patrols routed to DSF 1425 | -7/DSF | Identified exit to Factory 1426 | -7/DSF | Entered Factory 1426 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1457 | -6/Factory | Lost 13 parts (3p2n4u4w) 1996 | -6/Factory | Spotted B-75 Beast 1999 | -6/Factory | Build established: Tank 2226 | -6/Factory | Fabricated Myomer Leg? 2458 | -6/Factory | Lost 8 parts (2p2n2u2w) 2856 | -6/Factory | Lost 5 parts (2p2n1u) 2856 | -6/Factory | Discovered new exit (range 13) 2885 | -6/Factory | Entered another Factory area 2885 | -5/Factory | Evolved 2 slots: Utility x2 2891 | -5/Factory | Identified exit to DSF 2891 | -5/Factory | Entered DSF 2928 | -5/DSF | Discovered new exit (range 19) 2949 | -5/DSF | Additional patrols routed to DSF 3011 | -5/DSF | Lost 8 parts (1p2n2u3w) 3024 | -5/DSF | Crushed by falling debris 3091 | -5/DSF | Core integrity fell below 50% 3101 | -5/DSF | System corruption reached 10% 3116 | -5/DSF | Lost 6 parts (1p4u1w) 3117 | -5/DSF | Entered Factory 3117 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3221 | -4/Factory | Core integrity fell below 50% 3234 | -4/Factory | Garrison activated, responded to threat 3240 | -4/Factory | Core integrity fell below 20% 3242 | -4/Factory | Build established: Mutant 3256 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- K-01 Serf collects debris. G-67 Veteran Field Laser severed. K-01 Serf collects debris. Critical hit (Burn: +50). G-67 Veteran Plasma Rifle severed. G-67 Veteran calls for garrison reinforcements. ALERT: Activating Garrison Access F001. [Achievement: Troublemaker] K-01 Serf collects debris. G-67 Veteran destroyed. Flexi-carbon Leg destroyed. Sneak attack on K-01 Serf. Destroyed Lgt. Ion Engine. Destroyed Sml. Matter Pod. K-01 Serf destroyed. Critical hit (Burn: +50). S-27 Virus Autogun severed. Destroyed Lgt. Nuclear Core. Ionic Axe destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###????????######????????????????????? | | ?????????####T ######### #????????????????????? | | ???????? # ""#????????????????????? | | ?????????# # [""#????????????????????? | | ?????????# #g@sG#????????????????????? | | ?????????# gg ""#????????????????????? | | ???????????????#### g# ""#??+####+####+###????? | | ??????????????????# [# #?? ????? | | ??????????????????#[[!%# !#??? ] ???? | | ??????????????????#!!%=# #??? #??? | | ??????????????????# %=%######## +??? | | ??????????????????# " " " " #??? | | ??????????????????# ######## ##### " " " " #??? | | ??????????????????# ???????# #???# " " " " #??? | | ????????????????###/########/#???# " " " " #??? | | ????????????????# ##### " " " " #??? | | ????????????????# / " " " " #??? | | ????????????????# ##### " " " " #??? | | ????????????????# #???# " " " " #??? | | ????????????????# """ """ #???# " " " " #??? | | ????????????????# """ """ #???# #??? | | ????????????????# """ """ #???# " " #??? | | ????????????????# #???# " " #??? | | ?????????????????? """ """ #???# " " #??? | | ?????????????????? """ """ #???# " " #??? | | ??????????????????????" """ #???# " " #??? | | ????????????????????? ??? ????# " " #??? | | ??????????????????????#+########## " " /// #### | | ???????????????????? ^ " " // | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 44 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 59 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call It's Just You Just What I Needed Made in Tau Ceti IV Risk Taker Serviceable Loadout Storm Trooper Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed MyomerProcessingLoader Manual? 0 Play Time 00:56:13 Cumulative 2.3 hours Start 2024.06.24 @ 22:40:01 End 2024.06.25 @ 17:29:09 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 25x17 Zoom Use 15% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f27ad6bd-137c-4993-949b-b69660292ced