Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.06 @ 17:22:51 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (358) 1790 Value Destroyed (17087) 17087 Prototype IDs (73) 1460 Alien Tech Used (1) 200 Bonus (8065) 8065 TOTAL SCORE: 36802 Bonus ------- High Alert Combat Kills 3618 Follower Combat Kills 1284 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -837 Cogmind --------- Core Integrity 582/1150 Matter 299/300 Energy 55/1100 System Corruption 26% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (12) ----- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon > --- INVENTORY (25) --- Micro Fission Core Improved Treads Cooled Antigrav System High-capacity Storage Unit Zionite Biocell (38) Zionite Biocell (0) Zionite Metafield Generator Experimental Sensor Array Experimental Signal Interpreter Improved Terrain Scan Processor Precision Matter Filter Experimental Reaction Control System Zionite Weapon Casing System Mapper GOLEM Unit Dimensional Node Initializer Improved Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Improved Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Advanced VSS Leg Advanced VSS Leg Cooled Antigrav System High-capacity Storage Unit Zionite Biocell Zionite Biocell Zionite Metafield Generator Experimental Sensor Array Experimental Signal Interpreter Improved Terrain Scan Processor Precision Matter Filter Experimental Reaction Control System Zionite Weapon Casing System Mapper GOLEM Unit Dimensional Node Initializer Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 180] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Reactor Assembled Flux Generator Propulsion Heavy Treads Treads Heavy Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 . . . . 2 . . . . 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . . . . 2 . . . . 1 . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 269 | . 5 5 1 3 20 31 16 9 14 10 2 7 2 5 12 9 . 4 51 1 24 1 4 8 4 21 Power 14 | . . 1 . . 1 1 . 1 2 1 . . . . 3 1 . . 1 . . . . 1 . 1 Engine 10 | . . 1 . . 1 1 . 1 2 1 . . . . 2 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 Propulsion 54 | . . 2 . 2 6 13 6 2 1 1 . . . . 1 1 . . 4 . 5 . . 1 . 9 Treads 33 | . . . . 2 6 7 6 2 1 . . . . . . . . . 1 . 2 . . 1 . 5 Leg 18 | . . 2 . . . 6 . . . . . . . . . . . . 3 . 3 . . . . 4 Wheel 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | . 3 1 1 1 6 9 3 1 3 6 2 5 . 5 4 5 . . 27 . 13 1 3 5 2 8 Device 47 | . 1 1 . . 1 3 1 1 1 2 1 2 . 3 . 1 . . 10 . 8 1 1 4 1 4 Storage 8 | . 2 . . 1 . . . . 2 . . . . . . . . . 3 . . . . . . . Processor 9 | . . . . . 1 1 . . . 2 . . . . 1 . . . 1 . 2 . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 49 | . . . 1 . 4 5 2 . . 2 1 3 . 2 3 4 . . 13 . 2 . 2 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | . 2 1 . . 7 8 7 5 8 2 . 2 2 . 4 2 . 4 19 1 6 . 1 1 2 3 Energy Gun 16 | . . 1 . . 2 4 2 . . 1 . . . . . . . . 4 . 1 . . . . 1 Energy Cannon 16 | . 2 . . . . . 2 1 2 . . . 1 . . 1 . 2 5 . . . . . . . Ballistic Gun 13 | . . . . . 3 2 1 2 1 . . 1 1 . 1 . . 1 . . . . . . . . Ballistic Cannon 6 | . . . . . . . . 1 1 1 . . . . 1 . . . 2 . . . . . . . Launcher 27 | . . . . . 2 2 2 1 4 . . 1 . . 2 . . . 6 1 4 . . . 1 1 Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 . . 2 1 . . 2 . . . . . 3 1 . . 11 . . . . 4 . . Corrupted Parts 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . 7 . . . . . . . . . . . 2 . . . . Parts Lost 87 | . . 1 . . . 15 1 5 1 . . . . . . . . . 24 1 7 . . . . 32 Power 6 | . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . 2 Propulsion 21 | . . . . . . 9 . 2 1 . . . . . . . . . 5 . . . . . . 4 Utility 42 | . . 1 . . . 2 1 . . . . . . . . . . . 12 1 5 . . . . 20 Weapon 18 | . . . . . . 3 . 2 . . . . . . . . . . 6 . 1 . . . . 6 Highest Loss Streak 14 | . . 1 . . . 4 1 2 1 . . . . . . . . . 14 1 5 . . . . 10 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 94 89 91 100 93 98 93 89 88 85 91 92 77 92 92 92 93 91 76 87 86 77 76 76 73 78 Engine 4 | . 14 14 14 14 8 8 9 9 8 7 7 7 7 7 9 6 6 6 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 6 6 6 7 6 5 5 5 5 5 4 Treads 10 | . . . . 14 32 17 36 35 35 18 15 15 15 15 8 3 . . 2 . . 11 11 11 11 7 Leg 8 | . 28 28 28 13 . 18 . . . . . . . . . . . . 11 25 21 . . . . 4 Wheel 3 | . . . . . . . . . . 5 7 7 7 7 10 14 18 18 5 . . . . . . . Device 15 | . 8 4 . . 5 8 9 9 8 13 14 14 7 13 13 12 12 12 11 20 24 27 24 24 23 28 Storage 9 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 6 7 12 11 11 11 11 11 11 Processor 4 | . . . . . 1 . . . . 1 15 15 15 15 13 12 12 12 6 . 4 5 5 2 . . Protection 10 | . . . 5 14 18 17 12 9 9 14 7 7 15 8 12 17 18 18 10 9 6 5 8 11 10 11 Energy Gun 3 | . 1 8 14 14 11 15 13 5 . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 27 19 14 14 1 . 3 2 8 7 7 7 . 7 2 2 6 5 6 11 10 11 10 9 10 8 Ballistic Gun 1 | . . . . . 4 2 . 6 6 . . 5 . 7 5 6 6 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 11 30 37 40 100 108 137 127 124 162 155 131 133 129 129 144 153 153 153 160 160 169 166 169 169 170 185 Greatest Support 170 | 20 20 30 30 40 86 86 89 93 91 89 28 28 28 28 40 52 52 52 112 112 140 140 140 140 160 170 Greatest Overweight (x) 5 | . 1 1 1 2 1 4 1 1 1 5 4 4 4 4 5 3 2 2 5 1 2 1 1 1 1 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 . 4 4 4 4 4 3 2 2 2 2 1 1 1 1 . . . Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 13 15 15 20 25 25 25 25 24 25 25 25 25 25 25 25 25 25 20 25 25 25 25 25 25 25 Most Carried 25 | . 13 15 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 10 13 14 16 23 24 24 22 24 24 24 25 25 24 24 24 25 24 19 24 24 25 24 24 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 13 14 15 19 25 25 24 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 19 Class Distribution -------------------- 38% | Mutant 29% | Golem 19% | Scavenger-Mutant 6% | Scavenger-Golem 5% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 5577 | 177 169 98 . 26 385 621 155 468 366 118 110 163 . 177 263 115 60 20 995 132 487 16 174 80 54 148 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18309 | . 354 121 . 40 814 1440 545 441 961 194 80 150 . 156 315 85 112 . 2066 139 3591 57 279 . 1099 5270 Parts 810 | . 31 8 . . 45 62 31 30 55 7 1 6 . 11 14 9 7 . 42 4 153 2 20 . 41 231 Haulers Intercepted 15 | . 1 . . . 2 . 2 . 2 . . . . . 1 . . . . . 7 . . . . . Recyclers Shooed 10 | . 3 . . . 3 . . . 1 . . . . . 1 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . . . . . 15 . 16 . . 5 2 . 1 . 4 19 . 61 . Prevented 7 | . . . . . . . . . . . . . . . . 2 1 . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 333 | . 7 5 . 1 13 35 13 13 14 2 . 4 . 4 4 . 3 . 69 6 46 1 6 . 18 69 Melee 5 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 1 Guns 69 | . . 2 . . 7 26 9 4 . . . 2 . 3 1 . 2 . 4 . 2 . . . . 7 Cannons 145 | . 6 3 . 1 . . . 6 7 2 . 1 . 1 . . 1 . 3 3 35 . 5 . 13 58 AOE 92 | . . . . . 6 6 3 2 6 . . 1 . . 3 . . . 46 3 9 1 . . 4 2 Classes Destroyed 25 | . 7 . . . 1 2 2 2 3 1 . 1 . . . . . . 4 . 1 . . . . 1 Worker 15 | . 1 . . . . . 2 . . . . . . . 1 . . . . . 7 . . . . 4 Builder 16 | . 1 . . . 1 . . . 3 . . . . . 2 . . . . . 5 . . . . 4 Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hauler 15 | . 1 . . . 2 . 2 . 2 . . . . . 1 . . . . . 7 . . . . . Recycler 17 | . 1 . . . 4 . . . 3 . . . . . . . . . . . 3 . . . . 6 Mechanic 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . . . . . . 1 . 2 2 . . . . . . . . . . 5 . . . . 2 Swarmer 47 | . 3 3 . . 7 3 5 . . . . . . 2 . . 2 . . . 4 . 4 . 5 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 106 | . 4 2 . 1 2 18 5 2 10 . . 2 . 1 4 . . . . 5 19 1 . . 7 23 Brawler 12 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . 3 4 Duelist 4 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 Protector 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Sentry 29 | . . . . . 4 10 2 3 . 1 . . . . . . . . . . 4 . 1 . 1 3 Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Hunter 21 | . . . . . . 1 1 3 1 . . . . . . . . . . . 8 . . . . 7 Programmer 31 | . . . . . . 3 . 3 . 1 . 1 . 1 . . . . . 1 4 . . . . 17 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Z-Technician 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . Golem 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 38 | . 9 3 . 1 8 9 4 3 6 3 . 2 . 3 5 . 2 . 38 5 20 1 4 . 5 14 Combat Bots Only 37 | . 3 3 . 1 6 9 3 3 5 1 . 2 . 3 4 . 2 . 37 5 12 1 4 . 5 13 Max Kills in Single Turn 9 | . 2 1 . 1 3 2 3 1 5 1 1 1 . 1 3 1 2 . 9 1 4 1 1 . 4 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . 3 2 2 1 4 . . 1 . . 2 . . . 9 1 2 1 . . 4 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Damage Taken 24942 | . 221 231 . 89 449 2489 1045 1411 452 98 . 163 . 222 648 . 207 . 4183 342 2782 22 710 18 436 8724 Core 2300 | . 36 63 . . 24 227 87 137 15 . . 12 . . 40 . 8 . 602 48 311 . 88 . 34 568 Absorbed by Shields 1338 | . . . . . . . . . . 93 . . . . . . . . . . 56 . . 17 406 766 Reduced by Siege Mode 256 | . . . . . . . . . . . . . . . . . . . 15 . . . . . 5 236 Redirected to Shielding 558 | . . . . . . . . . . . . . . . . . . . 393 . 118 . 47 . . . Regen/Repaired (Parts) 395 | . . . . . . . . . 384 . . . . . . . . . . . 11 . . . . . Core Remaining (%) 56 | 100 . . . 60 . . . . 10 . . . . 98 . . . . . 17 . . . . 56 . Volleys Fired 851 | . 29 12 . 6 46 107 43 46 28 13 1 14 . 13 13 10 16 2 79 15 114 5 14 12 31 182 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 1 2 2 Hottest 255 | . 120 135 . 135 138 150 255 255 155 163 155 155 . 131 131 131 131 98 163 50 64 50 50 25 50 50 Shots Fired 1500 | . 58 24 . 12 74 200 77 85 50 26 2 28 . 24 25 12 31 2 114 20 212 11 27 12 55 319 Gun 521 | . . 3 . 6 66 196 48 40 18 5 . 8 . 11 9 2 15 . 40 . 14 . . . . 40 Cannon 883 | . 58 21 . 6 4 . 22 41 26 21 2 19 . 13 9 3 16 2 40 13 187 11 27 10 54 278 Launcher 83 | . . . . . 4 4 7 4 6 . . 1 . . 7 . . . 30 7 11 . . . 1 1 Special 13 | . . . . . . . . . . . . . . . . 7 . . 4 . . . . 2 . . Kinetic 227 | . . . . . 28 53 3 45 21 8 1 13 . 11 15 3 15 . 11 . . . . . . . Thermal 1149 | . 58 24 . 12 42 143 67 36 23 13 1 14 . 13 3 9 16 2 37 13 201 11 27 12 54 318 Explosive 77 | . . . . . 4 4 7 4 6 . . 1 . . 7 . . . 24 7 11 . . . 1 1 Electromagnetic 47 | . . . . . . . . . . 5 . . . . . . . . 42 . . . . . . . Robot Hit Streak 37 | . 5 5 . 6 9 23 23 30 31 12 2 8 . 5 21 31 32 . 11 10 23 25 8 1 32 37 Robot Miss Streak 6 | . 4 2 . 3 6 3 3 3 3 3 . 3 . 3 . . 6 . 3 1 2 . 2 1 1 2 Penetration Max 1 | . . . . . 1 1 . . 1 . . 1 . . 1 . 1 . . . . . . . . . Secondary Targets 9 | . . . . . 1 5 2 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Autonomous 55 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . 41 Shots Hit Robots 1063 | . 33 15 . 6 40 145 51 62 29 18 1 16 . 15 17 10 10 . 116 16 150 2 18 1 39 253 Core Hits 685 | . 12 6 . 2 27 70 27 22 33 5 1 10 . 6 18 5 5 . 118 17 124 1 6 . 25 145 Critical Kills 5 | . . . . . . . 1 1 1 . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 14 | . . . . . . . . . . . . 1 . . . . . . 13 . . . . . . . Critical Strikes 39 | . . . . 1 4 6 2 1 1 1 . 2 . . 3 1 . . 16 . 1 . . . . . Burn 12 | . . . . 1 4 6 1 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . Blast 4 | . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Smash 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 77 | . . . . . . . . . . . . . . . . . . 4 58 . 6 . 5 . 1 3 Impact 62 | . . . . . . . . . . . . . . . . . . 4 58 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . 6 . 5 . 1 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52505 | . 633 271 . 138 1241 3394 1897 1516 1740 605 73 729 . 424 1101 202 270 . 10394 1535 9800 67 675 16 1982 13802 Guns 8244 | . . 60 . 63 832 2756 709 572 350 126 . 200 . 192 214 52 136 . 621 . 368 . . . . 993 Cannons 25802 | . 630 211 . 69 . . 326 817 592 479 73 355 . 232 241 33 134 . 752 619 6593 67 581 . 1762 11236 Explosions 15027 | . . . . . 389 625 857 127 776 . . 174 . . 625 . . . 6096 916 2751 . . . 220 1471 Melee 3054 | . . . . . . . . . . . . . . . . . . . 2894 . 66 . 94 . . . Ramming 214 | . 3 . . 6 20 13 5 . 22 . . . . . 21 . . . . . 22 . . . . 102 Kinetic 3822 | . . . . . 318 754 27 753 413 221 39 343 . 192 359 52 136 . 215 . . . . . . . Thermal 31721 | . 630 271 . 132 514 2002 1008 636 529 258 34 212 . 232 96 150 134 . 1966 619 7643 67 581 16 1762 12229 Explosive 12698 | . . . . . 389 625 857 127 776 . . 174 . . 625 . . . 4449 916 2069 . . . 220 1471 Electromagnetic 996 | . . . . . . . . . . 126 . . . . . . . . 870 . . . . . . . Impact 2894 | . . . . . . . . . . . . . . . . . . . 2894 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 160 | . . . . . . . . . . . . . . . . . . . . . 66 . 94 . . . Highest Corruption 26 | . . . . . . 7 7 9 11 7 7 7 7 7 . . 1 1 13 13 14 16 16 16 . 26 Average Corruption 9 | . . . . . . 5 7 8 9 7 7 7 7 7 . . 1 1 12 13 9 15 16 16 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Effects 490 | . . . . . . 37 24 47 21 . 11 36 3 14 . . . . 92 15 51 36 48 3 . 52 Message Errors 121 | . . . . . . 9 4 11 8 . 4 11 . 1 . . . . 29 2 5 11 11 2 . 13 Matter Fused 108 | . . . . . . 8 3 12 4 . 4 4 1 5 . . . . 24 9 9 8 11 . . 6 Heat Flow Errors 65 | . . . . . . 3 3 7 4 . . 4 1 3 . . . . 12 . 11 3 8 1 . 5 Energy Discharges 49 | . . . . . . 4 2 3 1 . . 7 . 4 . . . . 8 . 4 7 2 . . 7 Parts Rejected 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Parts Fused 7 | . . . . . . . 2 . . . . . . . . . . . 1 . 1 . 2 . . 1 Data Loss (minor) 66 | . . . . . . 5 4 6 2 . 1 5 . 1 . . . . 8 3 12 5 6 . . 8 Data Loss (major) 25 | . . . . . . 4 1 3 . . . 2 1 . . . . . 3 1 3 1 2 . . 4 Misfires 15 | . . . . . . 3 1 2 1 . . 2 . . . . . . 1 . . 1 2 . . 2 Alerts 11 | . . . . . . . . 1 . . 2 1 . . . . . . 2 . 3 . 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Weapon Failures 18 | . . . . . . 1 2 2 1 . . . . . . . . . 4 . 2 . 3 . . 3 Overload Shots 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Overflow Damage 2973 | . 18 11 . . 4 8 83 6 27 . 33 32 . 3 3 . . . 1676 163 216 . 36 . 40 614 Projectiles 1126 | . 18 11 . . . . 3 6 . . 33 32 . 3 1 . . . 69 119 196 . 36 . 40 559 Explosions 755 | . . . . . 4 8 80 . 27 . . . . . 2 . . . 521 44 20 . . . . 49 Melee 1092 | . . . . . . . . . . . . . . . . . . . 1086 . . . . . . 6 Knockbacks 32 | . . . . . . . . 7 1 . 1 . . . . . . . 23 . . . . . . . Impact 24 | . . . . . . . . . 1 . . . . . . . . . 23 . . . . . . . Kinetic 8 | . . . . . . . . 7 . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 537 | . . . . . . 71 74 55 . . . . . . 10 . . . 166 1 160 . . . . . Shots 16 | . . . . . . 3 3 2 . . . . . . . . . . 3 1 4 . . . . . Rammed 18 | . . . . . 1 1 2 . 2 . . . . . 1 . . . . . . . . . . 11 Targets Rammed 25 | . 1 . . 1 1 2 2 . 3 . . . . . 1 . . . . . 2 . . . . 12 Kicked 5 | . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 Crushed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 491 | . 288 486 . 294 480 473 491 352 341 165 . 181 178 241 . . 10 10 234 . 219 221 228 194 . 247 Average Temperature 106 | . 94 192 . 115 158 78 146 102 76 78 . 50 101 99 . . 5 7 49 . 94 122 85 97 . 96 Received Heat Transfer 5726 | . 54 105 . 30 153 1008 423 207 243 33 . 60 . . 198 . . . 487 156 666 9 81 . 99 1714 Effects 18 | . . 2 . . 5 3 3 3 2 . . . . . . . . . . . . . . . . . Shutdowns 4 | . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . 2 2 1 1 2 . . . . . . . . . . . . . . . . . Matter Decay 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 4 Total Turns 93 | . . . . . . . . . . . . . . . . . . . 11 . . . . . 11 71 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . 11 . . . . . 11 23 Robots Corrupted 6 | . . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Fried 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . Impact Corruptions 24 | . . . . . . . . . . . . . . . . . . . 23 . . . . . . 1 Robots Melted 6 | . 1 . . . . 2 1 1 1 . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . 1 . . . . 2 1 1 1 . . . . . . . . . . . . . . . . . Parts Melted 37 | . 1 . . . . 12 3 1 . 3 . . . . . . . . 1 . 3 . . . 3 10 Heat Transferred 26830 | . 1332 555 . 333 1221 4255 1702 908 800 400 50 300 . 350 150 309 200 . 792 300 4544 50 350 18 975 6936 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Peak Influence 1736 | . 126 73 . 87 399 1736 1018 1204 1004 532 . . . . 452 . . . . . 1347 . . . . 1346 Initial 846 | . . 42 . . 18 161 846 661 586 427 . . . . 98 . . . . . . . . . . 126 Average 567 | . 55 39 . 49 247 902 882 922 792 418 . . . . 280 . . . . . 584 . . . . 473 Maximum Alert Level 5 | . . . . . 1 5 3 4 3 2 . . . . 2 . . . . . 4 . . . . 4 Low Security (%) 28 | . 100 100 . 100 30 5 . . . . . . . . 29 . . . . . 41 . . . . 22 Level 1 14 | . . . . . 69 4 . . . 27 . . . . 39 . . . . . . . . . . 36 Level 2 18 | . . . . . . 25 13 6 21 72 . . . . 30 . . . . . 22 . . . . 21 Level 3 24 | . . . . . . 23 86 82 78 . . . . . . . . . . . 15 . . . . 11 Level 4 12 | . . . . . . 36 . 11 . . . . . . . . . . . . 20 . . . . 8 Level 5 . | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . . . . . 2 . 3 2 . . . . 3 . . . . . 11 . . . 1 13 Investigation 4 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Extermination 9 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . 5 Reinforcement 14 | . 1 . . . . . 1 . 2 . . . . . 2 . . . . . 5 . . . . 3 Assault 9 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . 1 4 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . 2 Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 10 | . . . . . . . 2 . 1 . . . . . . . . . . . 3 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 490 | . 14 5 . 8 24 44 22 16 23 5 . 9 . 7 15 . 4 . 67 6 57 1 7 24 28 104 Peak Tracking Total 31 | . 5 3 . 3 6 10 4 4 6 3 . 4 . 4 4 . 3 . 31 5 9 2 5 12 6 12 Tactical Retreats 24 | . . . . . . 5 2 2 . . . . . . . . 1 . 7 . 3 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 16 | . 1 . . . . 10 . 1 1 . . . . . 1 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . 1 1 . . . . 2 . 10 . . Most Traps Carried 4 | . . . . 4 4 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 62 | . . . . . 3 8 1 3 5 1 . 1 . 2 5 2 1 . 5 . 13 . . . 1 11 Max in Single Turn 6 | . . . . . 1 1 1 1 4 1 . 1 . 1 1 1 1 . 1 . 5 . . . 1 6 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 39 | . 2 . 2 . 3 4 2 . 1 4 1 . 4 1 . 2 . . . . 5 . . 1 . 7 Terminals 18 | . 2 . . . 2 4 1 . . 1 1 . . 1 . . . . . . 2 . . . . 4 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Repair Stations 5 | . . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Total Hacks 108 | . 3 . 2 . 7 7 6 . 2 9 1 . 29 1 . 2 . . . . 19 . . 1 . 19 Successful 67 | . 1 . 2 . 5 2 2 . 2 3 1 . 29 1 . 2 . . . . 10 . . 1 . 6 Failed 41 | . 2 . . . 2 5 4 . . 6 . . . . . . . . . . 9 . . . . 13 Catastrophic 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 3 . 1 . 6 . . . . 6 . . . . . . . 1 . . 6 . . 1 . 13 Terminals 42 | . 3 . . . 6 7 3 . . 3 1 . . 1 . . . . . . 7 . . . . 11 Fabricators 8 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . 3 Repair Stations 8 | . . . . . . . . . 2 2 . . . . . . . . . . 3 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Garrison Access 8 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . 4 Terminal Hacks 42 | . 1 . 2 . 2 2 1 . . . 1 . 29 1 . 2 . . . . . . . 1 . . Record 16 | . . . 1 . . . . . . . 1 . 11 1 . 1 . . . . . . . 1 . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Repair 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . 4 Terminals 6 | . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 2 Botnet 6 | . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 2 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 2 3 1 . . 4 . . . . . . . . . . 5 . . . . 7 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . . . 11 . . . . 15 . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Time 134 | . . . . . . . . . 26 . . . . . . . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . 25 . 8 . . . . . . . . . . . . . . . . . . Machine Destruction 26 | . . . . . . 21 . 5 . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . 4 . . . . . . . . 4 . . . . . . . . 3 . . 5 1 . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 24 | . . 2 4 . . 2 . . . . . 4 . 1 . . . 2 . . 3 . . 5 1 . Largest Group 5 | . . 2 4 4 1 2 1 . . . . 4 2 3 1 1 1 2 2 . 3 . . 5 5 2 Highest-Rated Group 269 | . . 46 45 45 21 40 20 . . . . 113 57 153 96 96 96 192 192 . 90 . . 263 269 130 Highest-Rated Ally 96 | . . 31 21 21 21 20 20 . . . . 31 31 96 96 96 96 96 96 . 49 . . 65 65 65 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 265 | . . 3 . 41 5 19 2 . . . . 35 . 23 19 . 4 . 39 . 10 . . 25 40 . Total Damage 6982 | . . 20 . 476 75 658 50 . . . . 600 . 438 668 . . . 833 . 340 . . 1099 1725 . Kills 50 | . . . . 6 3 5 1 . . . . 6 . 3 6 . . . 5 . 2 . . 7 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . . . 2 2 . . . . . 1 . 1 . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 27298 | . 560 867 868 182 884 2192 651 1335 492 552 443 1187 144 601 483 553 380 1158 3905 432 2348 902 1062 1767 946 2404 Spaces Moved 11790 | 1 276 433 437 62 287 697 204 500 148 255 268 678 88 346 272 378 263 917 1783 209 880 358 407 571 323 749 Core 168 | . . . . . . . . . . . . . . . . . . . 168 . . . . . . . Treads 3776 | . . . . 30 287 322 204 500 148 49 . . . . . . . . 11 . 29 358 407 571 323 537 Legs 3472 | 1 276 433 437 32 . 375 . . . . . . . . . . . . 646 209 851 . . . . 212 Wheels 4374 | . . . . . . . . . . 206 268 678 88 346 272 378 263 917 958 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 190 190 240 240 225 225 157 160 160 160 160 160 140 123 123 123 50 189 183 240 240 160 160 160 Average Speed 187 | 120 161 189 190 252 240 254 231 230 237 187 160 160 160 160 148 133 123 123 158 189 190 240 240 233 238 204 Slowest Speed 400 | 120 190 190 190 320 240 400 240 237 243 243 160 160 160 160 175 140 123 123 330 189 320 240 240 240 240 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 56 67 89 17 27 95 26 59 19 8 44 90 71 53 11 56 30 85 88 49 30 57 62 66 62 20 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 6 | . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . Known Exits Taken 16 | . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Scrap Searched 21 | . . . . 1 . . . . . . 2 . . 2 . 4 1 2 . 3 . . 5 . 1 . Spaces Dug 113 | . . . . . 11 . . . . . . . . . . 1 14 2 12 . 41 8 4 6 10 4 Terrain Destroyed 829 | . . . . . 34 75 37 83 90 8 . 14 . 5 28 2 18 2 91 84 163 8 10 6 17 54 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Projectile 175 | . . . . . . 2 6 5 13 8 . 7 . 5 2 2 18 . 4 1 29 8 10 6 14 35 AOE 652 | . . . . . 34 73 31 78 77 . . 7 . . 26 . . . 87 83 134 . . . 3 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 15421 | . 333 455 476 75 410 915 303 598 234 305 281 751 91 368 324 412 290 937 2654 226 1350 393 457 996 446 1341 Wait 1774 | . 6 . . . 17 11 19 39 25 7 7 12 . 3 16 . 10 8 614 1 240 27 18 309 64 321 Move 11763 | . 275 432 436 61 287 695 204 499 147 254 267 677 87 345 271 377 262 914 1782 208 879 357 406 570 322 749 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Pick Up 173 | . 10 1 3 4 18 19 6 5 6 9 2 . . 1 4 6 1 1 33 . 17 . 3 5 2 17 Fast Attach 92 | . 5 2 . . 10 10 7 . 5 2 . . 2 . 4 4 . 2 18 . 6 1 1 4 1 8 Attach 82 | . . 1 1 . 4 15 1 5 2 5 2 . . . 2 3 . . 18 . 9 . . 2 1 11 Detach 26 | . . 1 . . 1 2 . . 2 2 . . . . 1 . . . 3 1 6 . 1 1 2 3 Swap 97 | . . 2 . 3 6 7 8 4 7 3 . 7 . 5 6 3 . 2 15 1 9 . 3 2 2 2 Drop 226 | . 7 4 1 . 20 17 13 . 9 10 2 . 2 1 6 9 1 3 34 . 27 3 6 12 7 32 Fire 851 | . 29 12 . 6 46 107 43 46 28 13 1 14 . 13 13 10 16 2 79 15 114 5 14 12 31 182 Melee 77 | . . . . . . . . . . . . . . . . . . 4 58 . 6 . 5 . 1 3 Ram 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kick 5 | . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 Crush 19 | . . . . . 1 2 2 . 3 . . . . . . . . . . . . . . . . 11 Escape Stasis 34 | . . . . . . 29 . . . . . . . . . . . . . . 5 . . . . . Rewire 199 | . . . 35 . . 1 . . . . . 41 . . . . . . . . 30 . . 79 13 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Entered Mines 770 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 774 | -10/Mines | Found Prototype Device 804 | -10/Mines | Discovered new exit (range 10) 857 | -10/Mines | Identified Exp. Sensor Array 1046 | -10/Mines | Learned Materials stockpile data 1142 | -10/Mines | Build established: Scavenger-Mutant 1169 | -10/Mines | Learned Materials security intel 1416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1418 | -10/Mines | Discovered new exit (range 5) 1428 | -10/Mines | Entered Exiles 1428 | -10/Exiles | Found Exiles lab destroyed 1944 | -10/Exiles | Learned location of Zion (-6) 2052 | -10/Exiles | Opened EX-Vault 2068 | -10/Exiles | Found Modified TNC 2270 | -10/Exiles | Discovered new exit (range 15) 2296 | -10/Exiles | Entered Mines 2296 | -9/Mines | Accompanied by 4 allies 2297 | -9/Mines | Assembled infested the area 2375 | -9/Mines | Found a hidden stash of uninstalled traps 2443 | -9/Mines | Discovered new exit (range 6) 2478 | -9/Mines | Entered Materials 2478 | -8/Materials | Accompanied by 1 ally 2478 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2678 | -8/Materials | Build established: Mutant 3122 | -8/Materials | Build established: Scavenger-Mutant 3276 | -8/Materials | Discovered new exit (range 16) 3362 | -8/Materials | Identified exit to Garrison 3362 | -8/Materials | Entered Garrison 3476 | -8/Garrison | Triggered checkpoint 3581 | -8/Garrison | Phase Generator disabled 3834 | -8/Garrison | Triggered checkpoint 3848 | -8/Garrison | Garrison Relay disabled 4096 | -8/Garrison | Triggered checkpoint 4102 | -8/Garrison | Triggered checkpoint 4131 | -8/Garrison | Triggered checkpoint 4181 | -8/Garrison | Destroyed 9 combat bots 4201 | -8/Garrison | Lost 4 parts (2n2w) 4394 | -8/Garrison | Triggered checkpoint 4434 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4492 | -8/Garrison | Rescued a captive Derelict 4494 | -8/Garrison | Rescued a captive Derelict 4586 | -8/Garrison | Garrison Relay disabled 4625 | -8/Garrison | Discovered new exit (range 9) 4673 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4896 | -8/Garrison | Discovered new exit (range 4) 4984 | -8/Garrison | Garrison Relay disabled 5246 | -8/Garrison | Triggered checkpoint 5295 | -8/Garrison | Garrison Relay disabled 5310 | -8/Garrison | Triggered checkpoint 5505 | -8/Garrison | Discovered new exit (range 10) 5536 | -8/Garrison | Garrison Relay disabled 5554 | -8/Garrison | Entered Materials 5554 | -8/Materials | Accompanied by 1 ally 6051 | -8/Materials | Garrison activated, responded to threat 6081 | -8/Materials | Build established: Mutant 6086 | -8/Materials | Core integrity fell below 50% 6205 | -8/Materials | Identified exit to Garrison 6205 | -8/Materials | Entered Garrison 6450 | -8/Garrison | Triggered checkpoint 6561 | -8/Garrison | Phase Generator disabled 6691 | -8/Garrison | Discovered new exit (range 10) 7024 | -8/Garrison | Triggered checkpoint 7033 | -8/Garrison | Triggered checkpoint 7217 | -8/Garrison | Discovered new exit (range 15) 7250 | -8/Garrison | Triggered checkpoint 7315 | -8/Garrison | Garrison Relay disabled 7356 | -8/Garrison | Core integrity fell below 20% 7540 | -8/Garrison | Entered Materials 7769 | -8/Materials | Repaired Huge Storage Unit 7883 | -8/Materials | System corruption reached 10% 7940 | -8/Materials | First assault squad dispatched 7986 | -8/Materials | Discovered new exit (range 15) 8032 | -8/Materials | Entered Factory 8032 | -7/Factory | Evolved 2 slots: Utility x2 8466 | -7/Factory | Discovered new exit (range 10) 8576 | -7/Factory | Identified exit to Lower Caves 8584 | -7/Factory | Entered Lower Caves 8597 | -7/Lower Caves | Met a Warlord Commander 8598 | -7/Lower Caves | Learned location of Warlord (-5) 8603 | -7/Lower Caves | Found Encrypted Comm Array 8868 | -7/Lower Caves | Discovered new exit (range 9) 8891 | -7/Lower Caves | Learned 8 Factory zone layouts 8897 | -7/Lower Caves | Learned location of 1 exit from Factory 9023 | -7/Lower Caves | Identified exit to Lower Caves 9027 | -7/Lower Caves | Entered another Lower Caves area 9048 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9173 | -7/Lower Caves | Learned 4 Factory zone layouts 9446 | -7/Lower Caves | Encountered a Warlord checkpoint 9608 | -7/Lower Caves | Learned location of 1 exit from Factory 10175 | -7/Lower Caves | Discovered new exit (range 9) 10196 | -7/Lower Caves | Identified exit to Data Miner 10214 | -7/Lower Caves | Entered Data Miner 10214 | -7/Data Miner | Accompanied by 2 allies 10214 | -7/Data Miner | Discovered new exit (range 6) 10221 | -7/Data Miner | Identified exit to Proximity Caves 10246 | -7/Data Miner | Met Data Miner 10289 | -7/Data Miner | Learned location of Section 7 (-2) 10289 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10303 | -7/Data Miner | Received God Mode back door access code from Data Miner 10358 | -7/Data Miner | Entered Proximity Caves 10358 | -6/Proximity Caves | Accompanied by 2 allies 10535 | -6/Proximity Caves | Found Alien Artifact 10585 | -6/Proximity Caves | Escorted by Enhanced Grunt 10881 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10945 | -6/Proximity Caves | Discovered new exit (range 7) 10954 | -6/Proximity Caves | Identified exit to Factory 10959 | -6/Proximity Caves | Entered Factory 10959 | -6/Factory | Accompanied by 1 ally 10959 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10960 | -6/Factory | Identified exit to Lower Caves 10960 | -6/Factory | Identified exit to Factory 11308 | -6/Factory | Incoming investigation squad redirected 11442 | -6/Factory | Entered Lower Caves 11442 | -6/Lower Caves | Accompanied by 1 ally 11479 | -6/Lower Caves | Found Alien Artifact 11479 | -6/Lower Caves | Identified Core Expander 11479 | -6/Lower Caves | Installed Core Expander, added new Utility slot 11782 | -6/Lower Caves | Destroyed WR-JCA(g) 11963 | -6/Lower Caves | Discovered new exit (range 13) 11988 | -6/Lower Caves | Identified exit to Lower Caves 11995 | -6/Lower Caves | Entered another Lower Caves area 11995 | -6/Lower Caves | Accompanied by 1 ally 12299 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12335 | -6/Lower Caves | Discovered new exit (range 9) 12343 | -6/Lower Caves | Identified exit to Zion 12375 | -6/Lower Caves | Entered Zion 12434 | -6/Zion | System corruption cleaned by Quarantine Array 12550 | -6/Zion | Found CR-A16's Pointy Stick 12564 | -6/Zion | Discovered new exit (range 11) 12569 | -6/Zion | Given A8's code to call for help 12580 | -6/Zion | Identified exit to Proximity Caves 12690 | -6/Zion | Received a visual enhancement algorithm 13142 | -6/Zion | Learned Factory security intel 13515 | -6/Zion | Discovered new exit (range 5) 13516 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13523 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13524 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13526 | -6/Zion | Identified exit to Deep Caves 13533 | -6/Zion | Entered Deep Caves 13533 | -6/Deep Caves | Accompanied by 2 allies 13808 | -6/Deep Caves | Attacked by Z-Imprinter 13835 | -6/Deep Caves | Destroyed Z-Imprinter 13856 | -6/Deep Caves | Lost 3 parts (1n1u1w) 13863 | -6/Deep Caves | Found Prototype Device 13863 | -6/Deep Caves | Identified Zio. Metafield Generator 13986 | -6/Deep Caves | Z-Facility disabled 14004 | -6/Deep Caves | Found Prototype Protection 14004 | -6/Deep Caves | Identified Zio. Weapon Casing 14017 | -6/Deep Caves | Found Zio. Weapon Casing 14142 | -6/Deep Caves | Found Zio. Weapon Casing 14187 | -6/Deep Caves | Found Prototype Protection 14187 | -6/Deep Caves | Identified Zio. Heavy Carapace 14318 | -6/Deep Caves | Found Zio. Weapon Casing 14569 | -6/Deep Caves | Build established: Scavenger-Mutant 14757 | -6/Deep Caves | Discovered new exit (range 7) 15183 | -6/Deep Caves | Spotted as-58167 15196 | -6/Deep Caves | Destroyed as-58167 15225 | -6/Deep Caves | Lost 3 parts (3u) 15251 | -6/Deep Caves | Exposed GOLEM chamber 15252 | -6/Deep Caves | Triggered Deep Caves wall 15267 | -6/Deep Caves | Spotted AS-55528 15274 | -6/Deep Caves | Destroyed AS-55528 15290 | -6/Deep Caves | Spotted AS-89510 15297 | -6/Deep Caves | Destroyed 37 combat bots 15297 | -6/Deep Caves | Lost 3 parts (3u) 15306 | -6/Deep Caves | System corruption reached 10% 15334 | -6/Deep Caves | Spotted as-38136 15348 | -6/Deep Caves | Destroyed as-38136 15354 | -6/Deep Caves | Destroyed AS-89510 15364 | -6/Deep Caves | Core integrity fell below 50% 15405 | -6/Deep Caves | Lost 14 parts (1p4n5u4w) 15461 | -6/Deep Caves | Destroyed 12 combat bots 15480 | -6/Deep Caves | Found GOLEM Unit 15646 | -6/Deep Caves | Build established: Mutant 16229 | -6/Deep Caves | Found AWS/Thermal 16245 | -6/Deep Caves | Found GOLEM Unit 16252 | -6/Deep Caves | Found GOLEM Unit 16304 | -6/Deep Caves | Found GOLEM Unit 16544 | -6/Deep Caves | Build established: Golem 16669 | -6/Deep Caves | Found Zio. Weapon Casing 16750 | -6/Deep Caves | Found Prototype Device 16750 | -6/Deep Caves | Identified Exp. Thermal Shield 17040 | -6/Deep Caves | Build established: Scavenger-Golem 17438 | -6/Deep Caves | Entered Proximity Caves 17662 | -5/Proximity Caves | Core integrity fell below 20% 17837 | -5/Proximity Caves | Discovered exit to Factory (range 16) 17868 | -5/Proximity Caves | Learned 4 Factory zone layouts 17870 | -5/Proximity Caves | Entered Factory 17870 | -5/Factory | Evolved 2 slots: Utility x2 17950 | -5/Factory | Identified Dimensional Node Initializer 18026 | -5/Factory | Build established: Golem 18606 | -5/Factory | Incoming investigation squad redirected 18697 | -5/Factory | Repaired Exp. Sensor Array 18869 | -5/Factory | Spotted B-75 Beast 18902 | -5/Factory | Discovered new exit (range 5) 18965 | -5/Factory | System corruption reached 10% 18976 | -5/Factory | Destroyed B-75 Beast 18998 | -5/Factory | Identified exit to Factory 19001 | -5/Factory | Lost 5 parts (1p3u1w) 19370 | -5/Factory | First assault squad dispatched 19395 | -5/Factory | Incoming assault squad redirected 19585 | -5/Factory | Destroyed 12 combat bots 19695 | -5/Factory | Incoming assault squad redirected 19744 | -5/Factory | Build established: Scavenger-Golem 20195 | -5/Factory | Discovered new exit (range 8) 20211 | -5/Factory | Identified exit to Upper Caves 20218 | -5/Factory | Entered Upper Caves 20434 | -5/Upper Caves | Build established: Golem 20849 | -5/Upper Caves | Learned location of 1 exit from Factory 21089 | -5/Upper Caves | Discovered new exit (range 12) 21118 | -5/Upper Caves | Identified exit to Upper Caves 21120 | -5/Upper Caves | Entered another Upper Caves area 21622 | -5/Upper Caves | Spotted B-75 Beast 21646 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 21649 | -5/Upper Caves | Destroyed B-75 Beast 21920 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22172 | -5/Upper Caves | Discovered new exit (range 4) 22177 | -5/Upper Caves | Identified exit to Warlord 22182 | -5/Upper Caves | Entered Warlord 22258 | -5/Warlord | System corruption cleaned by Quarantine Array 22883 | -5/Warlord | Build established: Commander-Golem 23010 | -5/Warlord | Met Warlord 23035 | -5/Warlord | Warlord's base attacked by MAIN.C 23039 | -5/Warlord | Opened Warlord's prototype stash 23047 | -5/Warlord | Found Prototype Reactor 23047 | -5/Warlord | Identified Vortex Chain Reactor 23059 | -5/Warlord | Found Prototype Device 23059 | -5/Warlord | Identified Exp. Focal Shield 23092 | -5/Warlord | Found Prototype Hackware 23098 | -5/Warlord | Found Prototype Processor 23098 | -5/Warlord | Identified Exp. Target Analyzer 23385 | -5/Warlord | Warlord forces counterattacked 23710 | -5/Warlord | Warlord base infiltrated, sounded retreat 23862 | -5/Warlord | Spotted Striker 23868 | -5/Warlord | Spotted Striker 23915 | -5/Warlord | Discovered new exit (range 15) 23936 | -5/Warlord | Spotted Striker 23949 | -5/Warlord | Entered Proximity Caves 23949 | -4/Proximity Caves | Accompanied by 5 allies 24014 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 24154 | -4/Proximity Caves | Spotted B-86 Titan 24182 | -4/Proximity Caves | Destroyed B-86 Titan 24187 | -4/Proximity Caves | Found Unknown Protection 24254 | -4/Proximity Caves | Identified Hvy. Reflective Plating 24447 | -4/Proximity Caves | Build established: Golem 24517 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24864 | -4/Proximity Caves | Discovered exit to Factory (range 13) 24895 | -4/Proximity Caves | Entered Factory 24895 | -4/Factory | Accompanied by 2 allies 24895 | -4/Factory | Evolved 2 slots: Utility x2 24896 | -4/Factory | Identified exit to Research 25040 | -4/Factory | Spotted B-86 Titan 25078 | -4/Factory | Destroyed B-86 Titan 25401 | -4/Factory | Found Prototype Processor 25411 | -4/Factory | Identified Exp. Signal Interpreter 25459 | -4/Factory | Identified System Mapper 25577 | -4/Factory | Cargo convoy interrupted 25664 | -4/Factory | Destroyed 8 combat bots 25675 | -4/Factory | Lost 7 parts (1n5u1w) 25761 | -4/Factory | Lost 3 parts (3u) 25834 | -4/Factory | Lost 3 parts (3u) 25946 | -4/Factory | Fabricated Imp. Force Field (x2) 26395 | -4/Factory | First assault squad dispatched 26506 | -4/Factory | Incoming assault squad redirected 27025 | -4/Factory | Incoming investigation squad redirected 27149 | -4/Factory | System corruption reached 10% 27181 | -4/Factory | Destroyed 13 combat bots 27279 | -4/Factory | Lost 10 parts (1p2n5u2w) 27299 | -4/Factory | Self-destructed Last Messages --------------- 27284_ K-01 Serf collects debris. 27286_ Slammed into G-73 Enforcer. 27287_ R-10 Processor collects Unknown Device. 27287_ K-01 Serf collects debris. 27287_ Slammed into G-73 Enforcer. 27288_ K-01 Serf collects debris. 27289_ Slammed into G-73 Enforcer. 27290_ R-10 Processor collects Wheel. 27290_ Slammed into G-73 Enforcer. 27291_ K-01 Serf collects debris. 27292_ Slammed into G-73 Enforcer. 27293_ R-10 Processor collects Unknown Device. 27294_ Slammed into G-73 Enforcer. 27295_ Imp. Heavy Treads destroyed. 27295_ K-01 Serf collects debris. 27296_ Acquired 2 matter. 27296_ K-01 Serf collects debris. 27296_ Slammed into G-73 Enforcer. 27298_ K-01 Serf collects debris. 27298_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????A?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? g ###t##################?????????????? | | ?????????? g g k #?????????????? | | ?????????? u #?????????????? | | ?????????? A k % #?????????????? | | ?????????? g@g %% #?????????????? | | ?????????? m%%%%% % ##????????????? | | ???????????###################% = T#????????????? | | ?????????????????????# #!%* #????????????? | | ?????????????????????# #=!% ##????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # !#?????????????? | | ?????????????????????# # !%#?????????????? | | ?????????????????????# # #???????? ????? | | ?????????????????????# *%*#[ #????? ???? | | ?????????????????????# !%%=#[%* #?? ???? | | ?????????????????????# !=[=#% # ??? | | ?????????????????????# **%*+% + ??? | | ?????????????????????# =%%=# %% # ??? | | ?????????????????????# [!=!#*[ # ??????? | | ?????????????????????# =%!%#* #? ????? | | ?????????????????????# [!!# #? ????? | | ?????????????????????# # #?? ?? ????? | | ?????????????????????# # #??#+##+#?????? | | ?????????????????????# # #??# #?????? | | ?????????????????????######### #??# #?????? | | ?????????????????????????????# #??# ##????? | | ?????????????????????????????# #?## ???? | | ?????????????????????????????# #?## ######## | | ????????????????????????"????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 55 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Power Shielding 90 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Adv. Cooling System | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Enh. Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Imp. Force Field | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageCompositeDetonator Manual? 0 Play Time 02:39:03 Cumulative 341.5 hours Start 2023.05.25 @ 20:24:59 End 2023.06.06 @ 17:22:51 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 28 Types 16/3/3/1/2/0/3/0/0 Lore% 87 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a939416-2ecd-4613-92f2-f64ad61e2aa1